@3dsource/angular-unreal-module 0.0.84-dev.1 → 0.0.85

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package/index.d.ts CHANGED
@@ -92,7 +92,6 @@ declare class UnrealSceneComponent {
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  readonly lightMode: i0.Signal<boolean>;
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  private isFreezeFrameLoading;
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  private commandsSender;
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- private inputService;
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  private videoService;
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  private element;
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  private destroyRef;
@@ -525,6 +524,7 @@ declare class FreezeFrameService extends SubService {
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  declare class InputService extends SubService {
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  private commandsSender;
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  private isDevMode;
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+ private videoService;
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  readonly defaultKeys: (17 | 37 | 38 | 39 | 40 | 46 | 65 | 68 | 83 | 87 | 107 | 109 | 187 | 189)[];
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  private availableKeys;
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  private options;
@@ -533,7 +533,6 @@ declare class InputService extends SubService {
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  private normalizeAndQuantizeUnsigned;
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  private unQuantizeAndDenormalizeUnsigned;
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  private normalizeAndQuantizeSigned;
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- video: HTMLVideoElement;
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  videoBoundingRect: DOMRect;
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  fingerIds: Map<any, any>;
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  maxByteValue: number;
@@ -542,6 +541,7 @@ declare class InputService extends SubService {
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  constructor();
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  protected init(): void;
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  useKeyboardKeys(keys: IKeyCode[]): void;
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+ get video(): HTMLVideoElement | null;
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  private setup;
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  /**
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  * We use `object-fit: cover` on the video element. Since the video can have
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@3dsource/angular-unreal-module",
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- "version": "0.0.84-dev.1",
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+ "version": "0.0.85",
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  "description": "Angular Unreal module for connect with unreal engine stream",
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  "keywords": [
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  "3dsource",