@3dsource/angular-unreal-module 0.0.83 → 0.0.84-dev.1

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@@ -3393,7 +3393,6 @@ function provideAngularUnrealModule(config) {
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  },
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  provideEnvironmentInitializer(() => {
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  inject(AggregatorService);
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- inject(InputService);
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  inject(StreamStatusTelemetryService);
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  inject(ConsoleExtensionsService);
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  inject(AFKService);
@@ -4871,9 +4870,11 @@ class UnrealSceneComponent {
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  this.lightMode = this.store.selectSignal(unrealFeature.selectLowBandwidth);
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  this.isFreezeFrameLoading = this.store.selectSignal(selectIsFreezeFrameLoading);
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  this.commandsSender = inject(UnrealCommunicatorService);
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+ this.inputService = inject(InputService);
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  this.videoService = inject(VideoService);
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  this.element = inject(ElementRef);
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  this.destroyRef = inject(DestroyRef);
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+ this.inputService.useKeyboardKeys(this.inputService.defaultKeys);
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  this.destroyRef.onDestroy(() => this.store.dispatch(destroyUnrealScene()));
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  effect(() => {
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  const videoElement = this.videoElement();