@3dsource/angular-unreal-module 0.0.78 → 0.0.79

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/index.d.ts CHANGED
@@ -87,9 +87,7 @@ declare class UnrealSceneComponent {
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  private width;
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  private height;
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  private store;
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- private streamStatusTelemetryService;
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- private aggregatorService;
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- private inputService;
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+ private isExistMatchUrls;
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  readonly isDevMode: boolean;
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  readonly lightMode: i0.Signal<boolean>;
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  private isFreezeFrameLoading;
@@ -364,7 +362,8 @@ declare class AFKService extends SubService {
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  private countdownTimer;
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  private selectWarnTimeout;
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  private isViewportReady;
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- init(): void;
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+ constructor();
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+ protected init(): void;
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  private hideOverlay;
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  /**
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  * Start a timer which when elapsed will warn the user they are inactive.
@@ -404,7 +403,8 @@ declare class AggregatorService extends SubService {
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  * Never called for now
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  */
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  private readonly destroy$;
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- init(): void;
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+ constructor();
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+ protected init(): void;
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  protected listenWebRTC(): void;
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  protected initialize(): void;
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  private addResponseEventListener;
@@ -491,7 +491,8 @@ declare function ResetTelemetry(): void;
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  declare class ConsoleExtensionsService extends SubService {
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  #private;
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- init(): void;
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+ constructor();
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+ protected init(): void;
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  private unrealHelp;
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  static ɵfac: i0.ɵɵFactoryDeclaration<ConsoleExtensionsService, never>;
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  static ɵprov: i0.ɵɵInjectableDeclaration<ConsoleExtensionsService>;
@@ -509,7 +510,8 @@ declare class FreezeFrameService extends SubService {
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  private size;
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  private jpeg;
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  private freezeFrameOverlay;
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- init(): void;
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+ constructor();
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+ protected init(): void;
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  setData(view: Uint8Array): void;
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  private dispatchInProgress;
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  start(view: Uint8Array): void;
@@ -536,7 +538,8 @@ declare class InputService extends SubService {
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  maxByteValue: number;
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  fingers: number[];
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  private offsetParams;
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- init(): void;
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+ constructor();
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+ protected init(): void;
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  useKeyboardKeys(keys: IKeyCode[]): void;
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  private setup;
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  /**
@@ -740,7 +743,8 @@ declare class SignallingService extends SubService {
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  declare class StreamStatusTelemetryService {
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  #private;
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- init(): void;
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+ constructor();
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+ protected init(): void;
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  private mapEventData;
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  private trackEventToMixPanel;
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  static ɵfac: i0.ɵɵFactoryDeclaration<StreamStatusTelemetryService, never>;
@@ -754,8 +758,6 @@ declare class UnrealCommunicatorService {
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  private webRtcPlayerService;
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  private videoService;
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  private destroy$;
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- private afkService;
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- private consoleExtensionsService;
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  private cirrusConnected;
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  constructor();
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  protected init(): void;
@@ -830,7 +832,7 @@ declare class WebRtcPlayerService extends SubService {
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  private forceMonoAudio;
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  private dcClient;
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  constructor();
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- private init;
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+ protected init(): void;
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  private createWebRtcOffer;
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  private createDataChannel;
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  private receiveAnswer;
@@ -861,6 +863,7 @@ declare class AfkPlaywrightService extends AFKService {
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  declare class SignallingPlaywrightService extends SignallingService {
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  constructor();
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+ init(): void;
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  connectToSignaling(): rxjs.Observable<never>;
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  static ɵfac: i0.ɵɵFactoryDeclaration<SignallingPlaywrightService, never>;
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  static ɵprov: i0.ɵɵInjectableDeclaration<SignallingPlaywrightService>;
@@ -1348,9 +1351,6 @@ declare class UnrealEffects {
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  startStream$: rxjs.Observable<{
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  resetDisconnectionReason: boolean;
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  } & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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- setMatchUrls$: rxjs.Observable<{
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- resetDisconnectionReason: boolean;
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- } & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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  listenUnrealCallbackByInitSignalling$: rxjs.Observable<{
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  id: string;
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  } & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
@@ -1947,7 +1947,7 @@ declare class LowBandwidthDetectorComponent implements OnInit {
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  private readonly dialog;
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  private readonly destroyRef;
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  private readonly videoService;
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- readonly devModeService: DevModeService;
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+ readonly isDevMode: boolean;
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  private readonly viewportReady$;
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  private readonly isLowBandwidth$;
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  private readonly lowBandwidthTrigger$;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@3dsource/angular-unreal-module",
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- "version": "0.0.78",
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+ "version": "0.0.79",
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  "description": "Angular Unreal module for connect with unreal engine stream",
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  "keywords": [
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  "3dsource",