@3dsource/angular-unreal-module 0.0.76 → 0.0.77-dev.1

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package/index.d.ts CHANGED
@@ -71,7 +71,7 @@ declare class StatGraphComponent implements AfterViewInit {
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  static ɵcmp: i0.ɵɵComponentDeclaration<StatGraphComponent, "app-stat-graph", never, { "color": { "alias": "color"; "required": false; "isSignal": true; }; "tickStep": { "alias": "tickStep"; "required": false; "isSignal": true; }; "label": { "alias": "label"; "required": true; "isSignal": true; }; "dataTick": { "alias": "dataTick"; "required": false; }; }, {}, never, never, true, never>;
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  }
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- declare class UnrealSceneComponent implements AfterViewInit {
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+ declare class UnrealSceneComponent implements AfterViewInit, OnInit {
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  isStudio: i0.InputSignal<boolean>;
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  useContainerAsSizeProvider: i0.InputSignal<boolean>;
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  studioResolutionSize: i0.InputSignal<{
@@ -87,6 +87,9 @@ declare class UnrealSceneComponent implements AfterViewInit {
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  private width;
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  private height;
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  private store;
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+ private streamStatusTelemetryService;
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+ private aggregatorService;
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+ private inputService;
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  readonly isDevMode: boolean;
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  readonly lightMode: i0.Signal<boolean>;
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  private isFreezeFrameLoading;
@@ -99,6 +102,7 @@ declare class UnrealSceneComponent implements AfterViewInit {
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  onMouseOver(): void;
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  onMouseOut(): void;
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  _destroy: () => void;
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+ ngOnInit(): void;
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  ngAfterViewInit(): void;
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  private listenResizeValues;
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  private adaptVideo;
@@ -534,7 +538,9 @@ declare class InputService extends SubService {
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  maxByteValue: number;
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  fingers: number[];
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  private offsetParams;
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- init(): void;
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+ constructor();
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+ protected init(): void;
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+ fakeInit(): void;
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  useKeyboardKeys(keys: IKeyCode[]): void;
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  private setup;
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  /**
@@ -752,6 +758,8 @@ declare class UnrealCommunicatorService {
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  private webRtcPlayerService;
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  private videoService;
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  private destroy$;
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+ private afkService;
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+ private consoleExtensionsService;
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  private cirrusConnected;
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  constructor();
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  protected init(): void;
@@ -767,7 +775,7 @@ declare class UnrealCommunicatorService {
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  "{ ConsoleCommand: <string> }"
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  2. A command to change the resolution to the given width and height.
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- "{ Resolution.Width: <value>, Resolution.Height: <value> } }"
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+ "{ Resolution.Width: <value>, Resolution.Height: <value> }"
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  */
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  emitCommand(descriptor: MetaBoxCommandPacket): void;
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  sendInputData(data: ArrayBuffer): void;
@@ -1290,17 +1298,10 @@ declare class UnrealEffects {
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  private unrealInitialConfig;
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  private webRtcPlayerService;
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  private commandsSender;
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- private freezeFrame;
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- private inputService;
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  private signallingService;
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  private videoService;
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- private afkService;
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- private consoleExtensions;
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- private streamStatusTelemetryService;
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- private aggregatorService;
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  private dataChannelConnectionTimeout;
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  private connectionCompleted$;
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- constructor();
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  disconnectReasonHandling$: rxjs.Observable<{
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  reason: _3dsource_angular_unreal_module.DisconnectReasonType;
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  } & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@3dsource/angular-unreal-module",
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- "version": "0.0.76",
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+ "version": "0.0.77-dev.1",
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  "description": "Angular Unreal module for connect with unreal engine stream",
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  "keywords": [
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  "3dsource",