@3dsource/angular-unreal-module 0.0.73-dev.1 → 0.0.73

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3841,6 +3841,9 @@ class UnrealEffects {
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  this.startStream$ = createEffect(() => {
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  return this.actions$.pipe(ofType(startStream), tapLog('Start Stream Pressed'), map(() => initSignalling()));
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  });
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+ this.setMatchUrls$ = createEffect(() => {
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+ return this.actions$.pipe(ofType(setOrchestrationContext), tapLog('Set Orchestration Context'), map(() => initSignalling()));
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+ });
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  this.listenUnrealCallbackByInitSignalling$ = createEffect(() => {
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  return this.actions$.pipe(ofType(initSignalling), filter(() => !this.unrealInitialConfig?.playwright), switchMap$1(() => fromSignal(UnrealInternalSignalEvents.UnrealCallback).pipe(map(({ json }) => json?.commandCallback
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  ?.correlationId), filter(Truthy), map((id) => commandCompleted({ id })))));
@@ -3890,7 +3893,6 @@ const selectIsFreezeFrameLoading = createSelector(unrealFeature.selectFreezeFram
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  const selectFreezeFrameCombinedDataUrl = createSelector(selectFreezeFrameDataUrlFromVideo, selectFreezeFrameDataUrl, (dataUrlFromVideo, remoteDataUrl) => dataUrlFromVideo || remoteDataUrl || null);
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  const selectStreamConfig = createSelector(unrealFeature.selectStreamConfig, (config) => config);
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  const selectWarnTimeout = createSelector(selectStreamConfig, (config) => config?.warnTimeout || DEFAULT_AFK_TIMEOUT);
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- const selectIsExistMatchUrls = createSelector(unrealFeature.selectMatchUrls, (urls) => urls?.length > 0);
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  const selectIsAutostart = createSelector(selectStreamConfig, (config) => config?.autoStart);
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  const showPopupWithoutAutoStart = createSelector(selectStreamConfig, unrealFeature.selectWasInitialized, (config, wasInitialized) => !config.autoStart && !wasInitialized);
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  const selectShowReconnectPopup = createSelector(unrealFeature.selectCirrusConnected, unrealFeature.selectEstablishingConnection, (connected, establishing) => !connected && !establishing);
@@ -4709,11 +4711,8 @@ class ResumeStreamButtonComponent {
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  this.showReconnectPopup = this.store.selectSignal(selectShowReconnectPopup);
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  this.isLoaderScreenVisible = this.store.selectSignal(isLoaderScreenVisible);
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  this.streamConfig = this.store.selectSignal(selectStreamConfig);
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- this.isExistMatchUrls = this.store.selectSignal(selectIsExistMatchUrls);
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  this.isSecondStart = signal(!!(this.streamConfig()?.autoStart && location.href.match(/^https/gi)), ...(ngDevMode ? [{ debugName: "isSecondStart" }] : []));
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- this.isShowResumeButton = computed(() => this.isLoaderScreenVisible() &&
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- this.showReconnectPopup() &&
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- this.isExistMatchUrls(), ...(ngDevMode ? [{ debugName: "isShowResumeButton" }] : []));
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+ this.isShowResumeButton = computed(() => this.isLoaderScreenVisible() && this.showReconnectPopup(), ...(ngDevMode ? [{ debugName: "isShowResumeButton" }] : []));
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  this.playCallBack = null;
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  }
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  ngOnInit() {
@@ -4815,7 +4814,6 @@ i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "20.3.14", ngImpo
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  class UnrealSceneComponent {
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  constructor() {
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- this.isDevMode = inject(DevModeService).isDevMode;
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  this.isStudio = input(false, ...(ngDevMode ? [{ debugName: "isStudio" }] : []));
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  this.useContainerAsSizeProvider = input(true, ...(ngDevMode ? [{ debugName: "useContainerAsSizeProvider" }] : []));
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  this.studioResolutionSize = input({
@@ -4830,14 +4828,17 @@ class UnrealSceneComponent {
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  this.width = FULL_HD_WIDTH;
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  this.height = FULL_HD_HEIGHT;
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  this.store = inject(Store);
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+ this.isDevMode = inject(DevModeService).isDevMode;
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  this.lightMode = this.store.selectSignal(unrealFeature.selectLowBandwidth);
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  this.isFreezeFrameLoading = this.store.selectSignal(selectIsFreezeFrameLoading);
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- this.isExistMatchUrls = this.store.selectSignal(selectIsExistMatchUrls);
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  this.commandsSender = inject(UnrealCommunicatorService);
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- this.inputService = inject(InputService);
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  this.videoService = inject(VideoService);
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  this.element = inject(ElementRef);
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  this.destroyRef = inject(DestroyRef);
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+ this._destroy = this.destroyRef.onDestroy(() => {
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+ this.commandsSender.destroy();
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+ this.store.dispatch(destroyUnrealScene());
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+ });
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  }
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  get resizeValues() {
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  if (!this.isStudio()) {
@@ -4855,18 +4856,13 @@ class UnrealSceneComponent {
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  this.changeMouseOverScene.emit(false);
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  }
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  ngAfterViewInit() {
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+ this.videoService.setContainer(this.container.nativeElement);
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  fromEvent(this.element.nativeElement, 'contextmenu')
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  .pipe(takeUntilDestroyed(this.destroyRef))
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  .subscribe((event) => event.preventDefault());
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- this.videoService.setContainer(this.container.nativeElement);
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- this.destroyRef.onDestroy(() => {
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- this.commandsSender.destroy();
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- this.store.dispatch(destroyUnrealScene());
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- });
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- this.inputService.useKeyboardKeys(this.inputService.defaultKeys);
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- if (this.isExistMatchUrls()) {
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- this.store.dispatch(initSignalling());
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- }
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+ this.listenResizeValues();
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+ }
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+ listenResizeValues() {
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  const customSizeInputChanged$ = this.studioResolutionValues.pipe(filter(Truthy), distinctUntilChanged(), filter(({ width, height }) => this.width !== width || this.height !== height), map$1(({ width, height }) => ({ width, height })), tap(({ width, height }) => {
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  this.width = width;
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  this.height = height;
@@ -4951,7 +4947,7 @@ class UnrealSceneComponent {
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  out = fitIntoMax;
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  }
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  else {
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- // Otherwise, use the lowest resolution, because layout size is smaller than 1920x1080
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+ // Otherwise, use the lowest resolution because the layout size is smaller than 1920x1080
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  out.scale = 1;
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  }
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  /**
@@ -5208,5 +5204,5 @@ i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "20.3.14", ngImpo
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  * Generated bundle index. Do not edit.
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  */
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- export { AFKService, AfkPlaywrightService, AggregatorPlaywrightService, AggregatorService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, ClickableOverlayComponent, CommandTelemetryPlaywrightService, CommandTelemetryService, ConfigHandler, ConsoleExtensionsPlaywrightService, ConsoleExtensionsService, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DataFlowMonitor, DevModeService, DisconnectReason, EControlSchemeType, EMessageType, EToClientMessageType, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverPlaywrightService, FileReceiverService, FilterSettingsComponent, FreezeFrameComponent, FreezeFramePlaywrightService, FreezeFrameService, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, ResetTelemetry, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_VIDEO_ID, SafePipe, SignallingPlaywrightService, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryPlaywrightService, StreamStatusTelemetryService, SubService, TelemetryStart, TelemetryStop, UNREAL_CONFIG, UnrealCommunicatorPlaywrightService, UnrealCommunicatorService, UnrealEffects, UnrealInternalSignalEvents, UnrealSceneComponent, UnrealStatusMessage, VideoRecorder, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, changeLowBandwidth, changeStatusMainVideoOnScene, changeStreamResolutionAction, changeStreamResolutionSuccessAction, commandCompleted, commandStarted, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, floatToSmoothPercents, forceResizeUnrealVideo, fromResizeObserver, fromSignal, fromUnrealCallBackSignal, getActiveUrl, getImageFromVideoStream, getRtcErrorMessage, initSignalling, initialState, isLoaderScreenVisible, keepMaxUntilReset, mapQpToQuality, observeCommandResponse, provideAngularUnrealModule, removeExileCommands, resetAfk, resetAfkAction, resetConfig, resetIntroSrc, resetWarnTimeout, selectClientAndViewIds, selectCommandProgress, selectCommandsInProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsVideoPlayingAndDataChannelConnected, selectLastCommandInProgress, selectLoaderCommands, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectWarnTimeout, sendSignal, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setDataChannelConnected, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setViewportNotReady, setViewportReady, showPopupWithoutAutoStart, showUnrealErrorMessage, smoothTransition, startStream, trackMixpanelEvent, unrealFeature, unrealReducer, updateCirrusInfo };
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+ export { AFKService, AfkPlaywrightService, AggregatorPlaywrightService, AggregatorService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, ClickableOverlayComponent, CommandTelemetryPlaywrightService, CommandTelemetryService, ConfigHandler, ConsoleExtensionsPlaywrightService, ConsoleExtensionsService, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DataFlowMonitor, DevModeService, DisconnectReason, EControlSchemeType, EMessageType, EToClientMessageType, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverPlaywrightService, FileReceiverService, FilterSettingsComponent, FreezeFrameComponent, FreezeFramePlaywrightService, FreezeFrameService, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, ResetTelemetry, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_VIDEO_ID, SafePipe, SignallingPlaywrightService, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryPlaywrightService, StreamStatusTelemetryService, SubService, TelemetryStart, TelemetryStop, UNREAL_CONFIG, UnrealCommunicatorPlaywrightService, UnrealCommunicatorService, UnrealEffects, UnrealInternalSignalEvents, UnrealSceneComponent, UnrealStatusMessage, VideoRecorder, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, changeLowBandwidth, changeStatusMainVideoOnScene, changeStreamResolutionAction, changeStreamResolutionSuccessAction, commandCompleted, commandStarted, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, floatToSmoothPercents, forceResizeUnrealVideo, fromResizeObserver, fromSignal, fromUnrealCallBackSignal, getActiveUrl, getImageFromVideoStream, getRtcErrorMessage, initSignalling, initialState, isLoaderScreenVisible, keepMaxUntilReset, mapQpToQuality, observeCommandResponse, provideAngularUnrealModule, removeExileCommands, resetAfk, resetAfkAction, resetConfig, resetIntroSrc, resetWarnTimeout, selectClientAndViewIds, selectCommandProgress, selectCommandsInProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsFreezeFrameLoading, selectIsVideoPlayingAndDataChannelConnected, selectLastCommandInProgress, selectLoaderCommands, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectWarnTimeout, sendSignal, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setDataChannelConnected, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setViewportNotReady, setViewportReady, showPopupWithoutAutoStart, showUnrealErrorMessage, smoothTransition, startStream, trackMixpanelEvent, unrealFeature, unrealReducer, updateCirrusInfo };
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  //# sourceMappingURL=3dsource-angular-unreal-module.mjs.map