@3dsource/angular-unreal-module 0.0.71 → 0.0.73-dev.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/index.d.ts
CHANGED
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@@ -384,6 +384,7 @@ declare class AFKService extends SubService {
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384
384
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* @param message the update text to be inserted into the overlay
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385
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*/
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386
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private dispatchMessage;
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387
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+
private clearTimers;
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private stop;
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private reset;
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private showAfkOverlay;
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@@ -724,7 +725,7 @@ declare class SignallingService extends SubService {
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private getAwsInstance;
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private connectToCirrus;
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addWsHandlers(ws: WebSocket): void;
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727
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-
showStatusMessage(
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728
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+
showStatusMessage(statusMessage: string | null): void;
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/**
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* Close the connection with the signaling server
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* @param data
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@@ -809,7 +810,6 @@ declare class VideoService extends SubService {
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attachVideoStream(stream: MediaStream, pcClient: RTCPeerConnection): void;
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attachAudioStream(stream: MediaStream): void;
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play(): void;
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812
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-
safePlay(video: HTMLVideoElement | null): Promise<void>;
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813
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private getStats;
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private generateAggregatedStatsFunction;
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private onAggregatedStats;
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@@ -822,7 +822,7 @@ declare class VideoService extends SubService {
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}
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declare class WebRtcPlayerService extends SubService {
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825
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-
onDataChannelMessage$: Subject<
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825
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+
onDataChannelMessage$: Subject<ArrayBuffer>;
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private pcClient;
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private signallingSrv;
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private videoService;
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@@ -1114,9 +1114,9 @@ declare const setAwsInstance: _ngrx_store.ActionCreator<string, (props: {
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instanceName: string | null;
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} & _ngrx_store.Action<string>>;
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declare const setStatusMessage: _ngrx_store.ActionCreator<string, (props: {
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1117
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-
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+
statusMessage: string | null;
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}) => {
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1119
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-
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+
statusMessage: string | null;
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} & _ngrx_store.Action<string>>;
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declare const setStatusPercentSignallingServer: _ngrx_store.ActionCreator<string, (props: {
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percent: number | null;
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@@ -1169,9 +1169,9 @@ declare const setEstablishingConnection: _ngrx_store.ActionCreator<string, (prop
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value: boolean;
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} & _ngrx_store.Action<string>>;
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declare const setDataChannelConnected: _ngrx_store.ActionCreator<string, (props: {
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1172
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-
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1172
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+
statusMessage: string;
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}) => {
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-
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+
statusMessage: string;
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} & _ngrx_store.Action<string>>;
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declare const setConfig: _ngrx_store.ActionCreator<string, (props: {
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config: Partial<StreamConfig>;
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@@ -1377,6 +1377,7 @@ declare const unrealFeature: {
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selectUnrealFeatureState: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.UnrealState, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.UnrealState>;
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selectLowBandwidth: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
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selectIsVideoPlaying: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
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+
selectStatusMessage: _ngrx_store.MemoizedSelector<Record<string, any>, string | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => string | null>;
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selectEnvironmentId: _ngrx_store.MemoizedSelector<Record<string, any>, string | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => string | null>;
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selectStreamRequestContext: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.StreamRequestContext | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.StreamRequestContext | null>;
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selectSsInfo: _ngrx_store.MemoizedSelector<Record<string, any>, string | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => string | null>;
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@@ -1391,7 +1392,6 @@ declare const unrealFeature: {
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selectViewportReady: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
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selectFreezeFrameFromVideo: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.FreezeFrameMessage, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.FreezeFrameMessage>;
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selectFreezeFrame: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.FreezeFrameMessage, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.FreezeFrameMessage>;
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-
selectStatusMessage: _ngrx_store.MemoizedSelector<Record<string, any>, string | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => string | null>;
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selectStatusPercentSignallingServer: _ngrx_store.MemoizedSelector<Record<string, any>, number | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => number | null>;
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selectErrorMessage: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.ConnectionError | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.ConnectionError | null>;
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selectDataChannelConnected: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
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