@3dsource/angular-unreal-module 0.0.61 → 0.0.62-dev.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md
CHANGED
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@@ -117,16 +117,16 @@ Outputs:
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### 3) Send commands / interactions to Unreal
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Use
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Use UnrealCommunicatorPlaywrightService to send commands or UI interactions. Types for command packets are provided by @3dsource/types-unreal.
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```ts
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import { Component, inject } from '@angular/core';
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import {
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import { UnrealCommunicatorPlaywrightService } from '@3dsource/angular-unreal-module';
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import type { MetaBoxCommandPacket } from '@3dsource/types-unreal';
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@Component({ standalone: true, template: '' })
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export class MyComponent {
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private unreal = inject(
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private unreal = inject(UnrealCommunicatorPlaywrightService);
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sendSomeCommand() {
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const packet: MetaBoxCommandPacket = {
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@@ -148,7 +148,7 @@ export class MyComponent {
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## Features
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- Standalone Unreal Scene Component
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- Command and UI Interaction API via
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- Command and UI Interaction API via UnrealCommunicatorPlaywrightService
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- Event-driven status UI (freeze frame, video stats, play overlay)
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- NgRx-powered state management and effects
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- Optional initial configuration via UNREAL_CONFIG token
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@@ -3,7 +3,7 @@ import { InjectionToken, inject, Injectable, signal, ChangeDetectionStrategy, Co
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import { filter, withLatestFrom, distinctUntilChanged, switchMap, first, catchError, timeout, tap, map as map$1, takeUntil, exhaustMap, debounceTime, takeWhile, delay, skip as skip$1 } from 'rxjs/operators';
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import { createAction, props, Store, provideState, createReducer, on, createFeature, createSelector } from '@ngrx/store';
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import { Actions, ofType, provideEffects, createEffect } from '@ngrx/effects';
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import { skip, share, merge, Subject, interval, of, map, from, take, fromEvent, timer, throwError, defer, Observable, switchMap as switchMap$1, retry, timeout as timeout$1, tap as tap$1, startWith, combineLatestWith, takeUntil as takeUntil$1, auditTime, debounceTime as debounceTime$1,
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import { skip, share, merge, Subject, interval, of, map, from, take, fromEvent, timer, throwError, defer, Observable, switchMap as switchMap$1, retry, timeout as timeout$1, tap as tap$1, startWith, combineLatestWith, takeUntil as takeUntil$1, auditTime, EMPTY, debounceTime as debounceTime$1, mergeMap, scan, concatMap, animationFrameScheduler, BehaviorSubject, distinctUntilChanged as distinctUntilChanged$1, concat } from 'rxjs';
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import { Falsy, Truthy, Logger, calculateMedian, clampf, Signal, tapLog, generateUuid, COLOR_CODES, where, KeyboardNumericCode, InvertedKeyMap, Semaphore, lerp, getCanvasCached, getSnapshot, whereNot, HEXtoRGB, RGBtoHSV, inverseLerp, HSVtoRGB, RGBtoHEX, fpIsASameAsB, fitIntoRectangle } from '@3dsource/utils';
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import { HttpClient } from '@angular/common/http';
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import { toSignal, takeUntilDestroyed, toObservable } from '@angular/core/rxjs-interop';
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@@ -160,6 +160,7 @@ const resetConfig = createAction(scoped `reset config`);
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const resetAfkAction = createAction(scoped `reset afk action`);
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const resetWarnTimeout = createAction(scoped `reset config warn timeout`);
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const abortEstablishingConnection = createAction(scoped `abortEstablishingConnection`);
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const setUnrealPlaywrightConfig = createAction(scoped `set unreal playwright config`);
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const SpecialKeyCodes = {
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BackSpace: 8,
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@@ -274,7 +275,7 @@ const POLLING_TIME = 4000;
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const WS_OPEN_STATE = 1;
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const DEFAULT_AFK_TIMEOUT_PERIOD = 15;
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const DEFAULT_AFK_TIMEOUT = 120;
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const DATA_CHANNEL_CONNECTION_TIMEOUT = 8000; //
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const DATA_CHANNEL_CONNECTION_TIMEOUT = 8000; //ms;
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const SIGNALLING_PERCENT_VALUE = 56;
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const SCREEN_LOCKER_CONTAINER_ID = '3dsource_start_screen';
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@@ -297,6 +298,7 @@ class AFKService extends SubService {
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this.countdown = 0; // The inactivity warning overlay has a countdown to show time until disconnect.
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this.selectWarnTimeout = this.store.selectSignal(selectWarnTimeout);
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this.isViewportReady = this.store.selectSignal(unrealFeature.selectViewportReady);
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debugger;
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this.initAfk();
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}
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initAfk() {
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@@ -2961,22 +2963,75 @@ i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "20.3.6", ngImpor
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type: Injectable
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}], ctorParameters: () => [] });
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-
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class AfkPlaywrightService extends AFKService {
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initAfk() {
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return;
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}
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static { this.ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "20.3.6", ngImport: i0, type: AfkPlaywrightService, deps: null, target: i0.ɵɵFactoryTarget.Injectable }); }
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static { this.ɵprov = i0.ɵɵngDeclareInjectable({ minVersion: "12.0.0", version: "20.3.6", ngImport: i0, type: AfkPlaywrightService }); }
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}
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i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "20.3.6", ngImport: i0, type: AfkPlaywrightService, decorators: [{
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type: Injectable
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}] });
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class SignallingPlaywrightService extends SignallingService {
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constructor() {
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super();
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}
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connectToSignaling(_) {
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this.store.dispatch(setUnrealPlaywrightConfig());
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this.store.dispatch(setDataChannelConnected({
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message: 'Playwright set data channel connected',
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}));
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return EMPTY;
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}
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static { this.ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "20.3.6", ngImport: i0, type: SignallingPlaywrightService, deps: [], target: i0.ɵɵFactoryTarget.Injectable }); }
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static { this.ɵprov = i0.ɵɵngDeclareInjectable({ minVersion: "12.0.0", version: "20.3.6", ngImport: i0, type: SignallingPlaywrightService }); }
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}
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i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "20.3.6", ngImport: i0, type: SignallingPlaywrightService, decorators: [{
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type: Injectable
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}], ctorParameters: () => [] });
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class UnrealCommunicatorPlaywrightService extends UnrealCommunicatorService {
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sendCommandToUnreal() {
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return;
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}
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static { this.ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "20.3.6", ngImport: i0, type: UnrealCommunicatorPlaywrightService, deps: null, target: i0.ɵɵFactoryTarget.Injectable }); }
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static { this.ɵprov = i0.ɵɵngDeclareInjectable({ minVersion: "12.0.0", version: "20.3.6", ngImport: i0, type: UnrealCommunicatorPlaywrightService }); }
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}
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i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "20.3.6", ngImport: i0, type: UnrealCommunicatorPlaywrightService, decorators: [{
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type: Injectable
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}] });
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function provideAngularUnrealModule(config) {
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return [
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provideState(unrealFeature),
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provideEffects([UnrealEffects]),
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AFKService,
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AggregatorService,
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CommandTelemetryService,
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ConsoleExtensionsService,
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FreezeFrameService,
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InputService,
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SignallingService,
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StreamStatusTelemetryService,
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UnrealCommunicatorService,
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VideoService,
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WebRtcPlayerService,
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RegionsPingService,
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{
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provide: UnrealCommunicatorService,
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useClass: config?.playwright
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? UnrealCommunicatorPlaywrightService
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: UnrealCommunicatorService,
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},
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{
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provide: AFKService,
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useClass: config?.playwright ? AfkPlaywrightService : AFKService,
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},
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{
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provide: SignallingService,
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useClass: config?.playwright
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? SignallingPlaywrightService
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: SignallingService,
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},
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];
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}
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@@ -3268,6 +3323,16 @@ const unrealReducer = createReducer(initialState, on(changeLowBandwidth, (state,
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...state,
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establishingConnection: false,
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};
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}), on(setUnrealPlaywrightConfig, (state) => {
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return {
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...state,
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wasInitialized: true,
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isFirstSuccessLoad: true,
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cirrusConnected: true,
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viewportReady: true,
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dataChannelConnected: true,
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isVideoPlaying: true,
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};
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}), on(destroyUnrealScene, () => {
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return initialState;
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}));
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return this.actions$.pipe(ofType(setOrchestrationContext), tapLog('setOrchestrationContext'), map(() => initSignalling()));
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});
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this.listenUnrealCallbackByInitSignalling$ = createEffect(() => {
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return this.actions$.pipe(ofType(initSignalling), switchMap$1(() => fromSignal(UnrealInternalSignalEvents.UnrealCallback).pipe(map(({ json }) => json?.commandCallback
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return this.actions$.pipe(ofType(initSignalling), filter(() => !this.unrealInitialConfig?.playwright), switchMap$1(() => fromSignal(UnrealInternalSignalEvents.UnrealCallback).pipe(map(({ json }) => json?.commandCallback
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?.correlationId), filter(Truthy), map((id) => commandCompleted({ id })))));
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});
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this.connectToSignaling$ = createEffect(() => {
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* Generated bundle index. Do not edit.
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*/
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-
export { AFKService, AggregatorService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, ClickableOverlayComponent, CommandTelemetryService, ConfigHandler, ConsoleExtensionsService, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DataFlowMonitor, DevModeService, DisconnectReason, EControlSchemeType, EMessageType, EToClientMessageType, FULL_HD_HEIGHT, FULL_HD_WIDTH, FilterSettingsComponent, FreezeFrameComponent, FreezeFrameService, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, ResetTelemetry, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, SubService, TelemetryStart, TelemetryStop, UNREAL_CONFIG, UnrealCommunicatorService, UnrealEffects, UnrealInternalSignalEvents, UnrealSceneComponent, UnrealStatusMessage, VideoRecorder, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, alignProductsToPlaneCommand, changeLowBandwidth, changeStatusMainVideoOnScene, changeStreamResolutionAction, changeStreamResolutionSuccessAction, clampPanToProductsCommand, commandCompleted, commandStarted, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, floatToSmoothPercents, forceResizeUnrealVideo, fromResizeObserver, fromSignal, fromUnrealCallBackSignal, getActiveUrl, getApplyCameraPresetCommand, getApplyZoomCommand, getCameraBoxCommand, getCameraRecenterCommand, getCameraSettingsCommand, getChangeGizmoTypeCommand, getChangeResolutionCommand, getClickSnapCommand, getControlSensitivityCommand, getDebugModeCommand, getDragCommand, getDragSequenceCommand, getDropCommand, getEnableComposureCommand, getEnableControlsCommand, getEnableSceneStateCallbackCommand, getEnableSpinnerModeCommand, getEnableTeleportCommand, getExecuteConsoleCommand, getFitToObjectsCommand, getFreezeFrameCommand, getFreezeFrameNative, getImageFromVideoStream, getInitSequenceByObjectNameCommand, getJumpToSequenceCommand, getLoadLevelCommand, getLoadProductCommand, getLoadSceneStateCommand, getLoopBackCommand, getMoveSelectedCommand, getPauseSequenceCommand, getPlaySequenceCommand, getRequestCameraPresetCommand, getResetControlClampsCommand, getRotateSelectedCommand, getRtcErrorMessage, getSelectProductByObjectNameCommand, getSetCameraControlClampsCommand, getSetControlCameraModeCommand, getSetFpsCommand, getSetMaterialCommand, getSetPawnMovementModeCommand, getSetSettingsSequenceCommand, getStopSequenceCommand, getTakeRenderCommand, getTakeSpinnerRenderCommand, getTakeSpinnerRenderPreviewCommand, getUnLoadAllProductsCommand, getUnLoadProductByObjectNameCommand, getUnfreezeFrameNative, getUnselectAllProductsCommand, getWeatherCommand, initSignalling, initialState, isLoaderScreenVisible, keepMaxUntilReset, mapQpToQuality, observeCommandResponse, provideAngularUnrealModule, removeExileCommands, resetAfk, resetAfkAction, resetConfig, resetIntroSrc, resetWarnTimeout, selectClientAndViewIds, selectCommandProgress, selectCommandsInProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsVideoPlayingAndDataChannelConnected, selectLastCommandInProgress, selectLoaderCommands, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectWarnTimeout, sendSignal, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setDataChannelConnected, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setProductsLocationCommand, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setViewportNotReady, setViewportReady, showPopupWithoutAutoStart, showUnrealErrorMessage, smoothTransition, startStream, trackMixpanelEvent, unLoadAllLevelsCommand, unrealFeature, unrealReducer, updateCirrusInfo };
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export { AFKService, AfkPlaywrightService, AggregatorService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, ClickableOverlayComponent, CommandTelemetryService, ConfigHandler, ConsoleExtensionsService, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DataFlowMonitor, DevModeService, DisconnectReason, EControlSchemeType, EMessageType, EToClientMessageType, FULL_HD_HEIGHT, FULL_HD_WIDTH, FilterSettingsComponent, FreezeFrameComponent, FreezeFrameService, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, ResetTelemetry, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_VIDEO_ID, SafePipe, SignallingPlaywrightService, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, SubService, TelemetryStart, TelemetryStop, UNREAL_CONFIG, UnrealCommunicatorPlaywrightService, UnrealCommunicatorService, UnrealEffects, UnrealInternalSignalEvents, UnrealSceneComponent, UnrealStatusMessage, VideoRecorder, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, alignProductsToPlaneCommand, changeLowBandwidth, changeStatusMainVideoOnScene, changeStreamResolutionAction, changeStreamResolutionSuccessAction, clampPanToProductsCommand, commandCompleted, commandStarted, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, floatToSmoothPercents, forceResizeUnrealVideo, fromResizeObserver, fromSignal, fromUnrealCallBackSignal, getActiveUrl, getApplyCameraPresetCommand, getApplyZoomCommand, getCameraBoxCommand, getCameraRecenterCommand, getCameraSettingsCommand, getChangeGizmoTypeCommand, getChangeResolutionCommand, getClickSnapCommand, getControlSensitivityCommand, getDebugModeCommand, getDragCommand, getDragSequenceCommand, getDropCommand, getEnableComposureCommand, getEnableControlsCommand, getEnableSceneStateCallbackCommand, getEnableSpinnerModeCommand, getEnableTeleportCommand, getExecuteConsoleCommand, getFitToObjectsCommand, getFreezeFrameCommand, getFreezeFrameNative, getImageFromVideoStream, getInitSequenceByObjectNameCommand, getJumpToSequenceCommand, getLoadLevelCommand, getLoadProductCommand, getLoadSceneStateCommand, getLoopBackCommand, getMoveSelectedCommand, getPauseSequenceCommand, getPlaySequenceCommand, getRequestCameraPresetCommand, getResetControlClampsCommand, getRotateSelectedCommand, getRtcErrorMessage, getSelectProductByObjectNameCommand, getSetCameraControlClampsCommand, getSetControlCameraModeCommand, getSetFpsCommand, getSetMaterialCommand, getSetPawnMovementModeCommand, getSetSettingsSequenceCommand, getStopSequenceCommand, getTakeRenderCommand, getTakeSpinnerRenderCommand, getTakeSpinnerRenderPreviewCommand, getUnLoadAllProductsCommand, getUnLoadProductByObjectNameCommand, getUnfreezeFrameNative, getUnselectAllProductsCommand, getWeatherCommand, initSignalling, initialState, isLoaderScreenVisible, keepMaxUntilReset, mapQpToQuality, observeCommandResponse, provideAngularUnrealModule, removeExileCommands, resetAfk, resetAfkAction, resetConfig, resetIntroSrc, resetWarnTimeout, selectClientAndViewIds, selectCommandProgress, selectCommandsInProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsVideoPlayingAndDataChannelConnected, selectLastCommandInProgress, selectLoaderCommands, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectWarnTimeout, sendSignal, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setDataChannelConnected, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setProductsLocationCommand, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setViewportNotReady, setViewportReady, showPopupWithoutAutoStart, showUnrealErrorMessage, smoothTransition, startStream, trackMixpanelEvent, unLoadAllLevelsCommand, unrealFeature, unrealReducer, updateCirrusInfo };
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//# sourceMappingURL=3dsource-angular-unreal-module.mjs.map
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