@3dsource/angular-unreal-module 0.0.46 → 0.0.50
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +0 -0
- package/README.md +10 -11
- package/fesm2022/3dsource-angular-unreal-module.mjs +585 -388
- package/fesm2022/3dsource-angular-unreal-module.mjs.map +1 -1
- package/index.d.ts +220 -102
- package/package.json +7 -7
- package/index.d.ts.map +0 -1
package/index.d.ts
CHANGED
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@@ -1,5 +1,5 @@
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import * as i0 from '@angular/core';
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-
import { InjectionToken, AfterViewInit, OnInit, DestroyRef, ElementRef,
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import { InjectionToken, AfterViewInit, OnInit, DestroyRef, ElementRef, PipeTransform } from '@angular/core';
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import { DialogRef } from '@angular/cdk/dialog';
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import * as _3dsource_angular_unreal_module from '@3dsource/angular-unreal-module';
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import * as _ngrx_store from '@ngrx/store';
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@@ -44,7 +44,7 @@ declare class SubService {
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declare class AFKService extends SubService {
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private enabled;
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private closeTimeout;
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private readonly closeTimeout;
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private active;
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private warnTimer;
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private countdown;
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@@ -295,30 +295,35 @@ interface PingResult {
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declare const WSCloseCode_NORMAL_CLOSURE = 3000;
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declare const WSCloseCode_NORMAL_AFK_TIMEOUT = 3001;
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declare const WSCloseCode_NORMAL_MANUAL_DISCONNECT = 3002;
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declare const
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declare const
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declare const WSCloseCode_FORCE_CIRRUS_CLOSE = 3003;
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declare const WSCloseCode_CIRRUS_PLAYER_DISCONNECTED = 1001;
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declare const WSCloseCode_CIRRUS_ABNORMAL_CLOSURE = 1006;
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declare const WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR = 1013;
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declare const WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER = 1011;
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declare const WSCloseCodes: readonly [3000, 3001, 3002, 3003, 1013, 1006];
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type WSCloseCodesValues = (typeof WSCloseCodes)[number];
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interface CloseReason {
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code: WSCloseCodesValues;
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reason: string;
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}
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declare const DisconnectReason: {
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readonly
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readonly
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readonly
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readonly
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readonly
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readonly
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readonly Afk: "Afk";
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readonly None: "None";
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readonly Destroy: "Destroy";
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readonly DataChannelClosed: "DataChannelClosed";
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readonly DataChannelTimeout: "DataChannelTimeout";
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readonly WebRTCError: "WebRTCError";
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readonly WebSocketError: "WebSocketError";
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readonly WebSocketClose: "WebSocketClose";
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readonly DropConnection: "DropConnection";
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};
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type
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errorType: UnrealErrorType;
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type DisconnectReasonType = (typeof DisconnectReason)[keyof typeof DisconnectReason];
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interface ConnectionError {
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reason: DisconnectReasonType;
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message: string;
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}
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-
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interface CloseReason {
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code: WSCloseCodesValues;
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reason: DisconnectReasonType;
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}
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interface FreezeFrameMessage {
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dataUrl: string | null;
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@@ -422,6 +427,7 @@ declare const CONSOLE_COMMAND_PIXEL_QUALITY = "PixelStreaming.FreezeFrameQuality
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declare const FULL_HD_WIDTH = 1920;
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declare const FULL_HD_HEIGHT = 1080;
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declare const WS_TIMEOUT = 2000;
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declare const POLLING_TIME = 4000;
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declare const WS_OPEN_STATE = 1;
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declare const DEFAULT_AFK_TIMEOUT_PERIOD = 15;
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declare const DEFAULT_AFK_TIMEOUT = 120;
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@@ -476,7 +482,11 @@ declare function OnMessageHandler(this: SignallingService, e: MessageEvent<strin
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declare function OnOpenHandler(this: SignallingService): void;
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/**
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* Keeps the max of numbers seen so far; resets to 0 whenever `reset$` emits.
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* Emits `0` immediately on reset.
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*/
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declare const clampAndKeepMaxPercents: (reset$: Observable<unknown>) => ((source: Observable<number>) => Observable<number>);
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declare function observeCommandResponse<K extends keyof MetaBoxCommandList, T extends MetaBoxCommandList[K] = MetaBoxCommandList[K]>(data: T, sender: (data: T) => void, timeOut?: number, dispatchOnTimeout?: boolean): Observable<ObservedCallbackResponse<T> | never>;
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interface ObservedCallbackResponse<T extends MetaBoxCommandPacket> {
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@@ -704,11 +714,11 @@ declare const setMaxFps: _ngrx_store.ActionCreator<string, (props: {
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maxFps: number;
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} & _ngrx_store.Action<string>>;
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declare const destroyRemoteConnections: _ngrx_store.ActionCreator<string, (props: {
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reason: DisconnectReasonType;
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}) => {
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reason: DisconnectReasonType;
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} & _ngrx_store.Action<string>>;
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declare const
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declare const destroyUnrealScene: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare const setCirrusConnected: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare const setCirrusDisconnected: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare const changeStatusMainVideoOnScene: _ngrx_store.ActionCreator<string, (props: {
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@@ -786,32 +796,25 @@ declare const setEstablishingConnection: _ngrx_store.ActionCreator<string, (prop
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value: boolean;
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} & _ngrx_store.Action<string>>;
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declare const setDataChannelConnected: _ngrx_store.ActionCreator<string, (props: {
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message: string;
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}) => {
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message: string;
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} & _ngrx_store.Action<string>>;
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declare const setConfig: _ngrx_store.ActionCreator<string, (props: {
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config: Partial<StreamConfig>;
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}) => {
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config: Partial<StreamConfig>;
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} & _ngrx_store.Action<string>>;
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declare const
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}) => {
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matchMakerUrls: string[];
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} & _ngrx_store.Action<string>>;
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declare const setErrorMessage: _ngrx_store.ActionCreator<string, (props: {
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errorType: UnrealErrorType;
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declare const disconnectStream: _ngrx_store.ActionCreator<string, (props: {
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reason: DisconnectReasonType;
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message: string;
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}) => {
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reason: DisconnectReasonType;
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message: string;
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} & _ngrx_store.Action<string>>;
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declare const
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value: boolean;
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} & _ngrx_store.Action<string>>;
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declare const dropConnection: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare const setViewportReady: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare const setViewportNotReady: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare const changeStreamResolutionAction: _ngrx_store.ActionCreator<string, (props: {
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width: number | null;
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height: number | null;
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@@ -858,13 +861,20 @@ declare const showUnrealErrorMessage: _ngrx_store.ActionCreator<string, (props:
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code: number | null;
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error?: string;
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} & _ngrx_store.Action<string>>;
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declare const initSignalling: _ngrx_store.
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declare const initSignalling: _ngrx_store.FunctionWithParametersType<[data?: {
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resetDisconnectionReason: boolean;
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} | undefined], {
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resetDisconnectionReason: boolean;
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} & _ngrx_store.Action<string>> & _ngrx_store.Action<string>;
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declare const startStream: _ngrx_store.ActionCreator<string, (props: {
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config: Partial<StreamConfig>;
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}) => {
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config: Partial<StreamConfig>;
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} & _ngrx_store.Action<string>>;
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declare const resetConfig: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare const resetAfkAction: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare const resetWarnTimeout: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare const
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declare const resetUnrealState: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare const abortEstablishingConnection: _ngrx_store.ActionCreator<string, () => _ngrx_store.Action<string>>;
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declare class UnrealEffects {
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private dialog;
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private commandsSender;
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private videoService;
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private dataChannelConnectionTimeout;
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disconnectReason: _3dsource_angular_unreal_module.DisconnectType;
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disconnectReasonHandling$: rxjs.Observable<{
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reason: _3dsource_angular_unreal_module.DisconnectReasonType;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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disconnectReason: _3dsource_angular_unreal_module.DisconnectType;
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destroyConnections$: rxjs.Observable<{
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reason: _3dsource_angular_unreal_module.DisconnectReasonType;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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destroyRemoteConnections$: rxjs.Observable<_ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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webrtcErrorModalComponent$: rxjs.Observable<false> & _ngrx_effects.CreateEffectMetadata;
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changeStreamResolution$: rxjs.Observable<{
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width: number | null;
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height: number | null;
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@@ -901,37 +911,54 @@ declare class UnrealEffects {
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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sendLbmStat$: rxjs.Subscription;
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resetAfk$: rxjs.Observable<_ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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dataUrl: string | null;
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progress: number | null;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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abortEstablishingConnection$: rxjs.Observable<_ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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setMaxFps$: rxjs.Observable<{
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maxFps: number;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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webrtcErrorModalComponent$: rxjs.Observable<[arg: {
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errorType: _3dsource_angular_unreal_module.UnrealErrorType;
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message: string;
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} & _ngrx_store.Action<string>, boolean]> & _ngrx_effects.CreateEffectMetadata;
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resetAfkAction$: rxjs.Observable<_ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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setSignalingTo100$: rxjs.Observable<{
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percent: number | null;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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setDataChannelTimeoutCheck$: rxjs.Observable<{
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reason: _3dsource_angular_unreal_module.DisconnectReasonType;
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message: string;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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destroyConnectionAndRestart$: rxjs.Observable<{
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resetDisconnectionReason: boolean;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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destroyConnectionAndRestart$: rxjs.Observable<_ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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showUnrealError$: rxjs.Observable<{
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code: number | null;
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error?: string;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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sendStatisticsToUnreal$: rxjs.Observable<Object> & _ngrx_effects.CreateEffectMetadata;
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initAppBySetDataChannelConnected$: rxjs.Observable<_ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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setViewportReadyBySetLoopBackCommandIsCompleted$: rxjs.Observable<
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setViewportReadyBySetLoopBackCommandIsCompleted$: rxjs.Observable<_ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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startStream$: rxjs.Observable<{
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resetDisconnectionReason: boolean;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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setMatchUrls$: rxjs.Observable<{
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resetDisconnectionReason: boolean;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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listenUnrealCallbackByInitSignalling$: rxjs.Observable<{
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id: string;
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} & _ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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connectToSignaling$: rxjs.Observable<WebSocket> & _ngrx_effects.CreateEffectMetadata;
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/**
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* Effect: `forceViewportNotReady$`
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*
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* Ensures the viewport is explicitly marked as *not ready* to prevent
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* a temporary black screen flash when disconnecting.
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*
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* ### Why
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* - The video stream is disconnected immediately.
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* - The DataChannel closes slightly later.
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* - Closing the DataChannel resets the Unreal scene,
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* which also sets `viewPortReady` to `false`.
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*
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* Without this effect, the order of these events may cause
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* a visible flicker (video flashing to black).
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*/
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forceViewportNotReady$: rxjs.Observable<_ngrx_store.Action<string>> & _ngrx_effects.CreateEffectMetadata;
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static ɵfac: i0.ɵɵFactoryDeclaration<UnrealEffects, never>;
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static ɵprov: i0.ɵɵInjectableDeclaration<UnrealEffects>;
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}
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@@ -941,9 +968,7 @@ declare const unrealFeature: {
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reducer: _ngrx_store.ActionReducer<_3dsource_angular_unreal_module.UnrealState, _ngrx_store.Action<string>>;
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selectUnrealFeatureState: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.UnrealState, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.UnrealState>;
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selectLowBandwidth: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
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-
selectDisconnectReason: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.DisconnectType, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.DisconnectType>;
|
|
945
971
|
selectIsVideoPlaying: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
|
|
946
|
-
selectMatchMakerUrls: _ngrx_store.MemoizedSelector<Record<string, any>, string[], (featureState: _3dsource_angular_unreal_module.UnrealState) => string[]>;
|
|
947
972
|
selectSsInfo: _ngrx_store.MemoizedSelector<Record<string, any>, string | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => string | null>;
|
|
948
973
|
selectSsData: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.SignalingData | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.SignalingData | null>;
|
|
949
974
|
selectLowBandwidthStats: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.LBMStats | undefined, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.LBMStats | undefined>;
|
|
@@ -951,17 +976,17 @@ declare const unrealFeature: {
|
|
|
951
976
|
selectAwsInstance: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.AwsInstance, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.AwsInstance>;
|
|
952
977
|
selectWasInitialized: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
|
|
953
978
|
selectIsFirstSuccessLoad: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
|
|
954
|
-
selectIsFreezeLoaderPercents: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
|
|
955
979
|
selectCirrusConnected: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
|
|
956
980
|
selectViewportReady: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
|
|
957
981
|
selectFreezeFrameFromVideo: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.FreezeFrameMessage, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.FreezeFrameMessage>;
|
|
958
982
|
selectFreezeFrame: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.FreezeFrameMessage, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.FreezeFrameMessage>;
|
|
959
983
|
selectStatusMessage: _ngrx_store.MemoizedSelector<Record<string, any>, string | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => string | null>;
|
|
960
984
|
selectStatusPercentSignallingServer: _ngrx_store.MemoizedSelector<Record<string, any>, number | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => number | null>;
|
|
961
|
-
selectErrorMessage: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.
|
|
985
|
+
selectErrorMessage: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.ConnectionError | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.ConnectionError | null>;
|
|
962
986
|
selectDataChannelConnected: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
|
|
963
987
|
selectStreamResolution: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.StreamResolutionProps, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.StreamResolutionProps>;
|
|
964
988
|
selectEstablishingConnection: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
|
|
989
|
+
selectDisconnectReason: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.DisconnectReasonType, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.DisconnectReasonType>;
|
|
965
990
|
selectLoaderCommands: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.CommandsLoaderState, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.CommandsLoaderState>;
|
|
966
991
|
selectMatchUrls: _ngrx_store.MemoizedSelector<Record<string, any>, string[], (featureState: _3dsource_angular_unreal_module.UnrealState) => string[]>;
|
|
967
992
|
selectStreamClientCompanyId: _ngrx_store.MemoizedSelector<Record<string, any>, string | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => string | null>;
|
|
@@ -983,12 +1008,10 @@ interface CommandsLoaderState {
|
|
|
983
1008
|
interface UnrealState {
|
|
984
1009
|
lowBandwidthStats: LBMStats | undefined;
|
|
985
1010
|
streamConfig: StreamConfig;
|
|
986
|
-
matchMakerUrls: string[];
|
|
987
1011
|
awsInstance: AwsInstance;
|
|
988
1012
|
lowBandwidth: boolean;
|
|
989
1013
|
wasInitialized: boolean;
|
|
990
1014
|
isFirstSuccessLoad: boolean;
|
|
991
|
-
isFreezeLoaderPercents: boolean;
|
|
992
1015
|
cirrusConnected: boolean;
|
|
993
1016
|
viewportReady: boolean;
|
|
994
1017
|
freezeFrameFromVideo: FreezeFrameMessage;
|
|
@@ -1000,12 +1023,12 @@ interface UnrealState {
|
|
|
1000
1023
|
ssInfo: string | null;
|
|
1001
1024
|
ssData: SignalingData | null;
|
|
1002
1025
|
statusPercentSignallingServer: number | null;
|
|
1003
|
-
errorMessage:
|
|
1026
|
+
errorMessage: ConnectionError | null;
|
|
1004
1027
|
dataChannelConnected: boolean;
|
|
1005
1028
|
streamResolution: StreamResolutionProps;
|
|
1006
1029
|
isVideoPlaying: boolean;
|
|
1007
1030
|
establishingConnection: boolean;
|
|
1008
|
-
disconnectReason:
|
|
1031
|
+
disconnectReason: DisconnectReasonType;
|
|
1009
1032
|
loaderCommands: CommandsLoaderState;
|
|
1010
1033
|
matchUrls: string[];
|
|
1011
1034
|
streamClientCompanyId: string | null;
|
|
@@ -1024,11 +1047,11 @@ declare const selectIsFreezeFrameLoading: _ngrx_store.MemoizedSelector<Record<st
|
|
|
1024
1047
|
declare const selectFreezeFrameCombinedDataUrl: _ngrx_store.MemoizedSelector<Record<string, any>, string | null, (s1: string | null, s2: string | null) => string | null>;
|
|
1025
1048
|
declare const selectStreamConfig: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.StreamConfig, (s1: _3dsource_angular_unreal_module.StreamConfig) => _3dsource_angular_unreal_module.StreamConfig>;
|
|
1026
1049
|
declare const selectWarnTimeout: _ngrx_store.MemoizedSelector<Record<string, any>, number, (s1: _3dsource_angular_unreal_module.StreamConfig) => number>;
|
|
1027
|
-
declare const
|
|
1050
|
+
declare const selectIsExistMatchUrls: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: string[]) => boolean>;
|
|
1028
1051
|
declare const selectIsAutostart: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: _3dsource_angular_unreal_module.StreamConfig) => boolean>;
|
|
1029
|
-
declare const
|
|
1030
|
-
declare const selectShowReconnectPopup: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: boolean, s2: boolean
|
|
1031
|
-
declare const selectShowLoader: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: boolean, s2: boolean
|
|
1052
|
+
declare const showPopupWithoutAutoStart: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: _3dsource_angular_unreal_module.StreamConfig, s2: boolean) => boolean>;
|
|
1053
|
+
declare const selectShowReconnectPopup: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: boolean, s2: boolean) => boolean>;
|
|
1054
|
+
declare const selectShowLoader: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: boolean, s2: boolean) => boolean>;
|
|
1032
1055
|
declare const selectIsVideoPlayingAndDataChannelConnected: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: boolean, s2: boolean) => boolean>;
|
|
1033
1056
|
declare const selectSignalingParameters: _ngrx_store.MemoizedSelector<Record<string, any>, string, (s1: _3dsource_angular_unreal_module.SignalingData | null, s2: _3dsource_angular_unreal_module.AwsInstance, s3: string | null) => string>;
|
|
1034
1057
|
declare const selectLoaderCommands: _ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.CommandsLoaderState, (s1: _3dsource_angular_unreal_module.CommandsLoaderState) => _3dsource_angular_unreal_module.CommandsLoaderState>;
|
|
@@ -1047,6 +1070,14 @@ declare const selectLastCommandInProgress: _ngrx_store.MemoizedSelector<Record<s
|
|
|
1047
1070
|
* Returns Scene load progress as a float value in between 0-1
|
|
1048
1071
|
*/
|
|
1049
1072
|
declare const selectTotalProgress: _ngrx_store.MemoizedSelector<Record<string, any>, number, (s1: number | null, s2: number, s3: _3dsource_angular_unreal_module.AwsInstance) => number>;
|
|
1073
|
+
declare const selectClientAndViewIds: _ngrx_store.MemoizedSelector<Record<string, any>, {
|
|
1074
|
+
clientId: string | null;
|
|
1075
|
+
viewId: string | null;
|
|
1076
|
+
}, (s1: string | null, s2: string | null) => {
|
|
1077
|
+
clientId: string | null;
|
|
1078
|
+
viewId: string | null;
|
|
1079
|
+
}>;
|
|
1080
|
+
declare const isLoaderScreenVisible: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: boolean, s2: boolean, s3: boolean) => boolean>;
|
|
1050
1081
|
|
|
1051
1082
|
declare const removeExileCommands: (state: CommandsLoaderState, idToRemove: string) => {
|
|
1052
1083
|
commandsInProgress: {
|
|
@@ -1265,39 +1296,127 @@ interface AwsInstance {
|
|
|
1265
1296
|
}
|
|
1266
1297
|
|
|
1267
1298
|
declare class SignallingService extends SubService {
|
|
1299
|
+
private readonly action$;
|
|
1268
1300
|
private readonly httpClient;
|
|
1269
1301
|
private readonly regionsPingService;
|
|
1270
1302
|
onOffer$: Subject<RTCSessionDescriptionInit>;
|
|
1271
1303
|
onConfig$: Subject<ConfigMessage>;
|
|
1272
1304
|
onWebRtcIce$: Subject<RTCIceCandidate>;
|
|
1273
1305
|
onWebRtcAnswer$: Subject<RTCSessionDescriptionInit | null>;
|
|
1306
|
+
abort$: Observable<_ngrx_store.Action<string>>;
|
|
1274
1307
|
private ws;
|
|
1275
|
-
protected wsTimeoutHandler: ReturnType<typeof setTimeout>;
|
|
1276
1308
|
private wsMsgHandlers;
|
|
1277
1309
|
protected correlationId: string;
|
|
1278
1310
|
protected environmentId: string;
|
|
1279
|
-
private establishingConnection;
|
|
1280
|
-
private isCirrusConnected;
|
|
1281
|
-
private establishingConnectionDrop$;
|
|
1282
1311
|
constructor();
|
|
1283
|
-
|
|
1284
|
-
|
|
1285
|
-
private
|
|
1286
|
-
|
|
1312
|
+
connectToSignaling(urlList: string[]): Observable<WebSocket>;
|
|
1313
|
+
protected startEstablishingConnection(): void;
|
|
1314
|
+
private adaptUrlsToRegion;
|
|
1315
|
+
/**
|
|
1316
|
+
* Resolves an active AWS *signaling* instance and returns a WebSocket endpoint.
|
|
1317
|
+
*
|
|
1318
|
+
* The observable produced by this method is **cold** and executes inside a `defer`,
|
|
1319
|
+
* so each subscription (including those triggered by `retry`) pulls the **next**
|
|
1320
|
+
* URL candidate from a generator created by `getActiveUrl(urlsPool)`.
|
|
1321
|
+
*
|
|
1322
|
+
* ### Execution flow
|
|
1323
|
+
*
|
|
1324
|
+
* 1. **Telemetry** — Starts a `getSignaling` span for end-to-end timing.
|
|
1325
|
+
* 2. **Candidate URL selection** — A stateful generator (`urlGen`) is created
|
|
1326
|
+
* from `urlsPool`. Each resubscription (e.g. via `retry`) advances to the next URL.
|
|
1327
|
+
* 3. **Short-circuit for WS URLs** — If the picked candidate already matches
|
|
1328
|
+
* `ws://` or `wss://`, emit `{ wsUrl, pollingUrl: null, instanceName: null }`
|
|
1329
|
+
* immediately and complete (no HTTP request).
|
|
1330
|
+
* 4. **Await client/view identifiers** — `this.store.select(selectClientAndViewIds)`
|
|
1331
|
+
* is tapped for logging (missing IDs) and then filtered to require both `clientId`
|
|
1332
|
+
* and `viewId` to be truthy.
|
|
1333
|
+
* 5. **Single in-flight HTTP orchestration call** — Uses `exhaustMap` to issue
|
|
1334
|
+
* `GET {signalingUrl}{clientId}/{viewId}`. New `{clientId, viewId}` emissions
|
|
1335
|
+
* while the request is in flight are **ignored** until completion, preventing overlap.
|
|
1336
|
+
* 6. **Per-attempt timeout** — `timeout(WS_TIMEOUT)` caps how long we wait for a response.
|
|
1337
|
+
* On timeout, the attempt errors and the outer `retry` schedules the next URL.
|
|
1338
|
+
* 7. **Response validation & progress reporting** — A `filter`:
|
|
1339
|
+
* - Calls `TelemetryStop('getSignaling', { ...data, multi: true })` on receipt.
|
|
1340
|
+
* - If `data.signallingServer === ''` or `data.error`:
|
|
1341
|
+
* shows a status message, optionally dispatches `setStatusPercentSignallingServer`
|
|
1342
|
+
* with `data.info.percent`, and **throws** to fail the attempt (triggers `retry`).
|
|
1343
|
+
* 8. **Mapping to `AwsInstance`** — Converts the validated orchestration payload into:
|
|
1344
|
+
* - `wsUrl`: via `httpUrlToWs(\`\${location.protocol}//\${data.signallingServer}\`)`
|
|
1345
|
+
* - `pollingUrl`: the base `signalingUrl` that succeeded
|
|
1346
|
+
* - `instanceName`: the (validated) `data.signallingServer`
|
|
1347
|
+
* 9. **Retry policy** — On *any* upstream error (timeout, HTTP error, invalid payload),
|
|
1348
|
+
* `retry({ delay })`:
|
|
1349
|
+
* - Shows a “connecting” status,
|
|
1350
|
+
* - Logs the attempt number,
|
|
1351
|
+
* - Waits `WS_TIMEOUT` ms (via `timer`) and **resubscribes**, advancing `urlGen`.
|
|
1352
|
+
*
|
|
1353
|
+
* ### Concurrency semantics
|
|
1354
|
+
*
|
|
1355
|
+
* - `exhaustMap` guarantees a **single** HTTP request per attempt; subsequent
|
|
1356
|
+
* `{clientId, viewId}` emissions are ignored until the current request completes.
|
|
1357
|
+
*
|
|
1358
|
+
* ### Telemetry semantics
|
|
1359
|
+
*
|
|
1360
|
+
* - `TelemetryStart('getSignaling')` begins before work.
|
|
1361
|
+
* - `TelemetryStop('getSignaling', {...})` runs on receipt of an orchestration response.
|
|
1362
|
+
* If an attempt fails (e.g., timeout), stopping the span is the responsibility of
|
|
1363
|
+
* your telemetry layer or a `finalize` elsewhere if desired.
|
|
1364
|
+
*
|
|
1365
|
+
* ### Error & retry semantics
|
|
1366
|
+
*
|
|
1367
|
+
* - Missing/never-emitted IDs → timeout → retry with next URL.
|
|
1368
|
+
* - HTTP/network error → retry with next URL.
|
|
1369
|
+
* - Invalid orchestration payload (`error` set or empty `signallingServer`) → throw in
|
|
1370
|
+
* validation filter → retry with next URL.
|
|
1371
|
+
* - Short-circuit WS path **does not** retry (emits once, completes).
|
|
1372
|
+
*
|
|
1373
|
+
* @param urlsPool - Ordered list of base URLs to probe. Retries advance through this list
|
|
1374
|
+
* until a working signaling server is found. A candidate may also be a direct `ws://`/`wss://`
|
|
1375
|
+
* URL to short-circuit HTTP orchestration.
|
|
1376
|
+
*
|
|
1377
|
+
* @returns Observable that emits exactly one {@link AwsInstance} on success and then completes.
|
|
1378
|
+
* On failure, the stream errors; the built-in `retry` operator re-subscribes after `WS_TIMEOUT`
|
|
1379
|
+
* and advances to the next URL candidate.
|
|
1380
|
+
*
|
|
1381
|
+
* @throws Emits an error within the observable chain (not a thrown synchronous exception) when:
|
|
1382
|
+
* - The HTTP request fails or times out.
|
|
1383
|
+
* - The orchestration response indicates an error or an empty `signallingServer`.
|
|
1384
|
+
* - Any other operator in the chain surfaces an error.
|
|
1385
|
+
*
|
|
1386
|
+
* @remarks
|
|
1387
|
+
* - The URL generator (`urlGen`) is created **outside** `defer`, so resubscriptions
|
|
1388
|
+
* advance the pool. Creating it inside `defer` would restart from the first URL each retry.
|
|
1389
|
+
* - `location.protocol` is used to derive `ws` vs `wss`. If this may run in non-browser
|
|
1390
|
+
* contexts (e.g., SSR), guard or abstract this logic.
|
|
1391
|
+
* - Consider capping retries with `count` in `retry({ count, delay })` when appropriate.
|
|
1392
|
+
*
|
|
1393
|
+
* @example
|
|
1394
|
+
* ```ts
|
|
1395
|
+
* getAwsInstance(['https://signaling.example.com/', 'wss://direct.example.com'])
|
|
1396
|
+
* .subscribe({
|
|
1397
|
+
* next: ({ wsUrl }) => connect(wsUrl),
|
|
1398
|
+
* error: (e) => console.error('Unable to establish signaling:', e),
|
|
1399
|
+
* });
|
|
1400
|
+
* ```
|
|
1401
|
+
*
|
|
1402
|
+
* @see httpUrlToWs
|
|
1403
|
+
* @see selectClientAndViewIds
|
|
1404
|
+
* @see setStatusPercentSignallingServer
|
|
1405
|
+
*/
|
|
1406
|
+
private getAwsInstance;
|
|
1407
|
+
private connectToCirrus;
|
|
1408
|
+
addWsHandlers(ws: WebSocket): void;
|
|
1287
1409
|
showStatusMessage(message: string | null): void;
|
|
1288
1410
|
/**
|
|
1289
1411
|
* Close the connection with the signaling server
|
|
1290
1412
|
* @param data
|
|
1291
1413
|
*/
|
|
1292
|
-
close(data: CloseReason
|
|
1414
|
+
close(data: CloseReason): void;
|
|
1293
1415
|
send(data: string | object): void;
|
|
1294
|
-
protected watchTimeoutOrErrorAndReconnectLater(): void;
|
|
1295
|
-
protected stopRetryTimer(): void;
|
|
1296
|
-
private initWebSocket;
|
|
1297
|
-
private httpUrlToWs;
|
|
1298
1416
|
private clearWs;
|
|
1299
1417
|
protected handleMessage(msg: MessageBase): void;
|
|
1300
1418
|
private setHandlersFromStream;
|
|
1419
|
+
private getRegion;
|
|
1301
1420
|
static ɵfac: i0.ɵɵFactoryDeclaration<SignallingService, never>;
|
|
1302
1421
|
static ɵprov: i0.ɵɵInjectableDeclaration<SignallingService>;
|
|
1303
1422
|
}
|
|
@@ -1393,7 +1512,6 @@ declare class WebRtcPlayerService extends SubService {
|
|
|
1393
1512
|
private forceTURN;
|
|
1394
1513
|
private forceMonoAudio;
|
|
1395
1514
|
private dcClient;
|
|
1396
|
-
private webRtcErrorTimeout;
|
|
1397
1515
|
constructor();
|
|
1398
1516
|
private listenSignaling;
|
|
1399
1517
|
private createWebRtcOffer;
|
|
@@ -1408,7 +1526,6 @@ declare class WebRtcPlayerService extends SubService {
|
|
|
1408
1526
|
canSend(): boolean | null;
|
|
1409
1527
|
send(data: ArrayBuffer): void;
|
|
1410
1528
|
private setConfig;
|
|
1411
|
-
private dispatchWebRtcError;
|
|
1412
1529
|
private createPeerConnection;
|
|
1413
1530
|
private handlePeerConnectionEvents;
|
|
1414
1531
|
private setupTransceiversAsync;
|
|
@@ -1423,10 +1540,11 @@ declare class AfkRestartScreenLockerComponent implements AfterViewInit, OnInit {
|
|
|
1423
1540
|
store: Store<any>;
|
|
1424
1541
|
videoService: VideoService;
|
|
1425
1542
|
destroyRef: DestroyRef;
|
|
1426
|
-
showReconnectPopup: i0.Signal<boolean
|
|
1427
|
-
|
|
1428
|
-
imageLoadingSrc: i0.Signal<string
|
|
1429
|
-
streamConfig: i0.Signal<_3dsource_angular_unreal_module.StreamConfig
|
|
1543
|
+
showReconnectPopup: i0.Signal<boolean>;
|
|
1544
|
+
isLoaderScreenVisible: i0.Signal<boolean>;
|
|
1545
|
+
imageLoadingSrc: i0.Signal<string>;
|
|
1546
|
+
streamConfig: i0.Signal<_3dsource_angular_unreal_module.StreamConfig>;
|
|
1547
|
+
isExistMatchUrls: i0.Signal<boolean>;
|
|
1430
1548
|
isSecondStart: i0.WritableSignal<boolean>;
|
|
1431
1549
|
playCallBack: null | (() => void);
|
|
1432
1550
|
ngOnInit(): void;
|
|
@@ -1463,7 +1581,7 @@ declare class StatGraphComponent implements AfterViewInit {
|
|
|
1463
1581
|
static ɵcmp: i0.ɵɵComponentDeclaration<StatGraphComponent, "app-stat-graph", never, { "color": { "alias": "color"; "required": false; "isSignal": true; }; "tickStep": { "alias": "tickStep"; "required": false; "isSignal": true; }; "label": { "alias": "label"; "required": true; "isSignal": true; }; "dataTick": { "alias": "dataTick"; "required": false; }; }, {}, never, never, true, never>;
|
|
1464
1582
|
}
|
|
1465
1583
|
|
|
1466
|
-
declare class UnrealSceneComponent implements AfterViewInit
|
|
1584
|
+
declare class UnrealSceneComponent implements AfterViewInit {
|
|
1467
1585
|
isStudio: i0.InputSignal<boolean>;
|
|
1468
1586
|
useContainerAsSizeProvider: i0.InputSignal<boolean>;
|
|
1469
1587
|
studioResolutionSize: i0.InputSignal<{
|
|
@@ -1479,8 +1597,9 @@ declare class UnrealSceneComponent implements AfterViewInit, OnInit, OnDestroy {
|
|
|
1479
1597
|
private width;
|
|
1480
1598
|
private height;
|
|
1481
1599
|
private store;
|
|
1482
|
-
lightMode: i0.Signal<boolean
|
|
1483
|
-
isFreezeFrameLoading: i0.Signal<boolean
|
|
1600
|
+
lightMode: i0.Signal<boolean>;
|
|
1601
|
+
isFreezeFrameLoading: i0.Signal<boolean>;
|
|
1602
|
+
isExistMatchUrls: i0.Signal<boolean>;
|
|
1484
1603
|
private aggregatorService;
|
|
1485
1604
|
private commandsSender;
|
|
1486
1605
|
private inputService;
|
|
@@ -1492,9 +1611,8 @@ declare class UnrealSceneComponent implements AfterViewInit, OnInit, OnDestroy {
|
|
|
1492
1611
|
private get pixelRatio();
|
|
1493
1612
|
onMouseOver(): void;
|
|
1494
1613
|
onMouseOut(): void;
|
|
1495
|
-
|
|
1614
|
+
constructor();
|
|
1496
1615
|
ngAfterViewInit(): void;
|
|
1497
|
-
ngOnDestroy(): void;
|
|
1498
1616
|
private adaptVideo;
|
|
1499
1617
|
/**
|
|
1500
1618
|
* This method calculates the dimensions for resizing a layout in a configurator stream.
|
|
@@ -1645,5 +1763,5 @@ declare class SafePipe implements PipeTransform {
|
|
|
1645
1763
|
static ɵpipe: i0.ɵɵPipeDeclaration<SafePipe, "safe", true>;
|
|
1646
1764
|
}
|
|
1647
1765
|
|
|
1648
|
-
export { AFKService, AfkRestartScreenLockerComponent, AggregatorService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, ClickableOverlayComponent, CommandTelemetryService, ConfigHandler, ConsoleExtensionsService, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DataFlowMonitor, DevModeService, DisconnectReason, EControlSchemeType, EMessageType, EToClientMessageType, FULL_HD_HEIGHT, FULL_HD_WIDTH, FilterSettingsComponent, FreezeFrameComponent, FreezeFrameService, IceCandidateHandler, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, KalmanFilter1D, LatencyTimings, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, PingHandler, PlayerCountHandler, RegionsPingService, ResetTelemetry, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, SubService, TelemetryStart, TelemetryStop, UNREAL_CONFIG, UnrealCommunicatorService, UnrealEffects, UnrealInternalSignalEvents, UnrealSceneComponent, UnrealStatusMessage, VideoLockerComponent, VideoRecorder, VideoService, VideoStatsComponent,
|
|
1649
|
-
export type { AwsInstance, CandidateMessage, CloseReason, CommandsLoaderState, ConfigMessage, DataFlowCheckResult,
|
|
1766
|
+
export { AFKService, AfkRestartScreenLockerComponent, AggregatorService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, ClickableOverlayComponent, CommandTelemetryService, ConfigHandler, ConsoleExtensionsService, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DataFlowMonitor, DevModeService, DisconnectReason, EControlSchemeType, EMessageType, EToClientMessageType, FULL_HD_HEIGHT, FULL_HD_WIDTH, FilterSettingsComponent, FreezeFrameComponent, FreezeFrameService, IceCandidateHandler, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, KalmanFilter1D, LatencyTimings, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, ResetTelemetry, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, SubService, TelemetryStart, TelemetryStop, UNREAL_CONFIG, UnrealCommunicatorService, UnrealEffects, UnrealInternalSignalEvents, UnrealSceneComponent, UnrealStatusMessage, VideoLockerComponent, VideoRecorder, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, alignProductsToPlaneCommand, changeLowBandwidth, changeStatusMainVideoOnScene, changeStreamResolutionAction, changeStreamResolutionSuccessAction, clampAndKeepMaxPercents, clampPanToProductsCommand, commandCompleted, commandStarted, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, floatToSmoothPercents, forceResizeUnrealVideo, fromResizeObserver, fromSignal, fromUnrealCallBackSignal, getActiveUrl, getApplyCameraPresetCommand, getApplyZoomCommand, getCameraBoxCommand, getCameraRecenterCommand, getCameraSettingsCommand, getChangeGizmoTypeCommand, getChangeResolutionCommand, getClickSnapCommand, getControlSensitivityCommand, getDebugModeCommand, getDragCommand, getDragSequenceCommand, getDropCommand, getEnableComposureCommand, getEnableControlsCommand, getEnableSceneStateCallbackCommand, getEnableSpinnerModeCommand, getEnableTeleportCommand, getExecuteConsoleCommand, getFitToObjectsCommand, getFreezeFrameCommand, getFreezeFrameNative, getImageFromVideoStream, getInitSequenceByObjectNameCommand, getJumpToSequenceCommand, getLoadLevelCommand, getLoadProductCommand, getLoadSceneStateCommand, getLoopBackCommand, getMoveSelectedCommand, getPauseSequenceCommand, getPlaySequenceCommand, getRequestCameraPresetCommand, getResetControlClampsCommand, getRotateSelectedCommand, getRtcErrorMessage, getSelectProductByObjectNameCommand, getSetCameraControlClampsCommand, getSetControlCameraModeCommand, getSetFpsCommand, getSetMaterialCommand, getSetPawnMovementModeCommand, getSetSettingsSequenceCommand, getStopSequenceCommand, getTakeRenderCommand, getTakeSpinnerRenderCommand, getTakeSpinnerRenderPreviewCommand, getUnLoadAllProductsCommand, getUnLoadProductByObjectNameCommand, getUnfreezeFrameNative, getUnselectAllProductsCommand, getWeatherCommand, initSignalling, initialState, isLoaderScreenVisible, mapQpToQuality, observeCommandResponse, provideAngularUnrealModule, removeExileCommands, resetAfk, resetAfkAction, resetConfig, resetIntroSrc, resetWarnTimeout, selectClientAndViewIds, selectCommandProgress, selectCommandsInProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsVideoPlayingAndDataChannelConnected, selectLastCommandInProgress, selectLoaderCommands, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectWarnTimeout, sendSignal, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setDataChannelConnected, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMatchUrls, setMaxFps, setProductsLocationCommand, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setViewportNotReady, setViewportReady, showPopupWithoutAutoStart, showUnrealErrorMessage, smoothTransition, startStream, trackMixpanelEvent, unLoadAllLevelsCommand, unrealFeature, unrealReducer, updateCirrusInfo };
|
|
1767
|
+
export type { AwsInstance, CandidateMessage, CloseReason, CommandsLoaderState, ConfigMessage, ConnectionError, DataFlowCheckResult, DisconnectReasonType, EControlSchemeTypeValues, EMessageTypeValues, FreezeFrameMessage, IAggregatedStat, InboundVideoStats, InputProps, InstanceReady, InstanceReserved, LBMStats, MessageBase, NormalizeAndQuantizeSignedValue, NormalizeAndQuantizeUnsignedValue, ObservedCallbackResponse, OrchestrationMessageType, PingMessage, PlayerCountMessage, PollingOrchestrationMessage, Quality, SSInfo, SignalDescriptor, SignalingData, SignalingMessageHandler, SignalingMessageMap, StreamConfig, StreamResolutionProps, StreamerListMessage, TelemetryType, UnknownFields, UnquantizeAndDenormalizeUnsignedValue, UnrealCallBackJson, UnrealInitialConfig, UnrealState, WSCloseCodesValues, WrappedMetaBoxCommandPacket };
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@3dsource/angular-unreal-module",
|
|
3
|
-
"version": "0.0.
|
|
3
|
+
"version": "0.0.50",
|
|
4
4
|
"description": "Angular Unreal module for connect with unreal engine stream",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"3dsource",
|
|
@@ -22,12 +22,12 @@
|
|
|
22
22
|
"@3dsource/source-ui-native": ">=1.0.9",
|
|
23
23
|
"@3dsource/types-unreal": ">=0.0.5",
|
|
24
24
|
"@3dsource/utils": ">=1.0.21",
|
|
25
|
-
"@angular/cdk": ">=
|
|
26
|
-
"@angular/common": ">=
|
|
27
|
-
"@angular/core": ">=
|
|
28
|
-
"@angular/forms": ">=
|
|
29
|
-
"@ngrx/effects": ">=
|
|
30
|
-
"@ngrx/store": ">=
|
|
25
|
+
"@angular/cdk": ">=18.0.0",
|
|
26
|
+
"@angular/common": ">=18.0.0",
|
|
27
|
+
"@angular/core": ">=18.0.0",
|
|
28
|
+
"@angular/forms": ">=18.0.0",
|
|
29
|
+
"@ngrx/effects": ">=18.0.0",
|
|
30
|
+
"@ngrx/store": ">=18.0.0"
|
|
31
31
|
},
|
|
32
32
|
"engines": {
|
|
33
33
|
"node": ">=20",
|