@3dsource/angular-unreal-module 0.0.200-dev.0 → 0.0.200-dev.2

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@3dsource/angular-unreal-module",
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- "version": "0.0.200-dev.0",
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+ "version": "0.0.200-dev.2",
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  "description": "Angular integration for Unreal Engine Pixel Streaming",
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  "keywords": [
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  "3dsource",
@@ -1426,6 +1426,8 @@ export declare const RECONNECT_CONFIG: {
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  readonly maxAttempts: 3;
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  readonly delayMs: 1000;
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  };
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+ export declare const DC_WATCH_INTERVAL_MS = 1000;
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+ export declare const DC_CLOSING_GRACE_MS = 2000;
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  export declare const DATA_CHANNEL_TIMEOUT_RESTARTS: {
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  readonly hidden: 3;
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  readonly visible: 10;
@@ -1593,7 +1595,6 @@ export declare class InputService extends SubService {
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  * and a key needs no entry in `UnrealKeyCode` to be forwarded.
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  */
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  useKeyboardKeys(keys: readonly IKeyCodeName[]): void;
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- get video(): HTMLVideoElement | null;
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  private setup;
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  /**
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  * We use `object-fit: cover` on the video element. Since the video can have