@3dsource/angular-unreal-module 0.0.148-dev.2 → 0.0.149-dev.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1 @@
1
+ "use strict";(()=>{"use strict";if(window.__streamPerf)return;const t=1e3,e=window.__streamPerf={longTasks:[],supported:!1};try{new PerformanceObserver(o=>{for(const r of o.getEntries()){if(e.longTasks.length>=t)break;e.longTasks.push({start:Math.round(r.startTime),dur:Math.round(r.duration)})}}).observe({type:"longtask",buffered:!0}),e.supported=!0}catch{}})();
@@ -0,0 +1,4 @@
1
+ "use strict";(()=>{"use strict";const f="metabox-configurator",m=/metabox-configurator\/(modular|basic)\/([^/?#]+)/i,g="3dsource:region-ping",k="assets/config.json",w="42e01f";function l(){return typeof crypto!="undefined"&&crypto.randomUUID?crypto.randomUUID():"xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g,o=>{const t=Math.random()*16|0;return(o==="x"?t:t&3|8).toString(16)})}function I(o){return o.replace("http://","ws://").replace("https://","wss://")}const h="[stream-prefetch]",s=(...o)=>console.log(h,...o),c=(...o)=>console.warn(h,...o),u=(...o)=>console.error(h,...o);class y{constructor(){const t=document.currentScript||(()=>{const n=document.getElementsByTagName("script");return n[n.length-1]})(),e=t&&t.dataset||{};this.configUrl=e.configUrl||k,this.fallbackPollingUrl=e.fallbackUrl||"",this.skipRouteCheck=this.boolOr(e.skipRouteCheck,!1),this.config={ws_timeout:this.numberOr(e.wsTimeout,6e3),poll_timeout:this.numberOr(e.pollTimeout,4e3)};const i=new URLSearchParams(window.location.search);this.forceTURN=i.has("ForceTURN"),this.forceMaxBundle=i.has("ForceMaxBundle"),this.forceMonoAudio=i.has("forceMono"),this.ids={clientId:l(),viewId:l(),correlationId:l()},this.context=null,this.environmentId=void 0,this.orchestrationType="",this.region="",this.requireEnvironmentId=!0,this.pc=null,this.dc=null,this.stream=null,this.ws=null,this.remoteDescriptionSet=!1,this.iceBuffer=[],this.wsTimeoutId=null,this.settled=!1}run(){if(typeof window=="undefined"||!("WebSocket"in window)||!("RTCPeerConnection"in window))return;if(this.skipRouteCheck){this.context={},this.requireEnvironmentId=!1,c("skipRouteCheck=true \u2014 ignoring URL gate, route, context and environmentId; using fallback polling"),this.publishParked("connecting"),this.connect().catch(e=>this.fail("exception",e));return}if(window.location.href.indexOf(f)===-1){s("skip \u2014 URL does not contain gate",`"${f}"`);return}const t=this.parseConfiguratorUrl();t?(this.context={id:t.contextId,data:{configuratorId:t.configuratorId}},this.requireEnvironmentId=!0,s("start",{contextId:t.contextId,configuratorId:t.configuratorId,ids:this.ids})):(this.context={},this.requireEnvironmentId=!1,c("URL is not a configurator route \u2014 prefetching with empty context {} and no required environmentId",window.location.pathname)),this.publishParked("connecting"),this.connect().catch(e=>this.fail("exception",e))}parseConfiguratorUrl(){const t=window.location.pathname.match(m);return t?{contextId:t[1].toLowerCase()==="modular"?"metaboxModularConfigurator":"metaboxBasicConfigurator",configuratorId:decodeURIComponent(t[2])}:null}connect(){return this.mark("prefetch_start"),this.region=this.readRegion()||"",s("region from cache:",this.region||"(none)"),(this.skipRouteCheck?Promise.resolve(null):this.fetchConfig()).then(e=>{let i;if(e)i=this.chooseEndpoint(e);else if(this.fallbackPollingUrl)c("no app config \u2014 falling back to polling",this.fallbackPollingUrl),i={type:"polling",url:this.fallbackPollingUrl,environmentId:""},this.requireEnvironmentId=!1;else{this.fail("no-config");return}if(!i){this.fail("no-endpoint");return}if(s("endpoint chosen",{type:i.type,url:i.url,environmentId:i.environmentId}),this.requireEnvironmentId&&!i.environmentId){this.fail("no-environment-id");return}this.orchestrationType=i.type,this.environmentId=i.environmentId||void 0;const n=this.adaptUrlToRegion(i.url);return(i.type==="polling"?this.pollOrchestration(n):Promise.resolve(n)).then(a=>{if(!a){this.fail("no-ws-url");return}return this.parked.machineId=a,s("opening socket",a),this.openSocket(a)})})}fetchConfig(){const t=new URL(this.configUrl,window.location.origin).href;return this.fetchWithTimeout(t,{credentials:"omit"},this.config.poll_timeout).then(e=>e.ok?e.json().catch(()=>null):null).catch(()=>null)}chooseEndpoint(t){const e=t.newSignalling,i=this.firstVersionUrl(e&&e.versions);if(i&&/^wss?:\/\//i.test(i))return{type:"direct",url:i,environmentId:e&&e.environmentId||""};const n=t.signalling,r=this.firstVersionUrl(n&&n.versions);return r?(this.requireEnvironmentId=!1,{type:"polling",url:r,environmentId:n&&n.environmentId||""}):null}firstVersionUrl(t){if(!t||typeof t!="object")return"";for(const e of Object.keys(t))if(t[e])return t[e];return""}pollOrchestration(t){const e=`${t}${this.ids.clientId}/${this.ids.viewId}`;return this.fetchWithTimeout(e,{credentials:"omit"},this.config.poll_timeout).then(i=>i.ok?i.json().catch(()=>({})):null).then(i=>i&&i.signallingServer?I(`${window.location.protocol}//${i.signallingServer}`):null).catch(()=>null)}adaptUrlToRegion(t){return this.region&&t.indexOf(":region")===-1?t.replace(/signallingserver/gi,`signallingserver/region:${this.region}`):t}openSocket(t){const e=new WebSocket(t);e.binaryType="arraybuffer",this.ws=e,this.parked.ws=e,this.wsTimeoutId=setTimeout(()=>{e.readyState!==WebSocket.OPEN&&this.fail("ws-timeout")},this.config.ws_timeout),e.onopen=()=>{clearTimeout(this.wsTimeoutId),this.mark("ws_open"),s("WS open \u2192 sending requestStream",{environmentId:this.environmentId,region:this.region,context:this.context}),this.sendRequestStream()},e.onmessage=i=>this.onWsMessage(i),e.onerror=i=>{u("WS error",i),this.fail("ws-error")},e.onclose=i=>{!this.settled&&this.parked.state!=="ready"&&(c("WS closed before ready",{code:i&&i.code}),this.fail("ws-closed"))}}sendRequestStream(){this.send({type:"requestStream",correlationId:this.ids.correlationId,payload:{region:this.region,environmentId:this.environmentId,context:this.context}})}onWsMessage(t){let e;try{const i=typeof t.data=="string"?t.data:null;if(i===null)return;e=JSON.parse(i)}catch{return}switch(s("WS \u2190",e.type),e.type){case"ssInfo":this.parked.ssData=e.data;break;case"config":this.onConfig(e);break;case"offer":this.onOffer(e);break;case"answer":this.onAnswer(e);break;case"iceCandidate":this.onIceCandidate(e.candidate);break;case"ping":this.send({type:"pong",source:"front"});break;case"streamerDisconnected":case"playerDisconnected":this.fail("streamer-disconnected");break;case"error":this.fail("orchestration-error");break;default:break}}onConfig(t){if(this.pc)return;const e=Object.assign({},t.peerConnectionOptions);this.forceTURN&&(e.iceTransportPolicy="relay"),e.bundlePolicy=this.forceMaxBundle?"max-bundle":"balanced",e.iceCandidatePoolSize=1,this.parked.config=e;const i=new RTCPeerConnection(e);this.pc=i,this.parked.pc=i,s("PeerConnection created from config"),i.onicecandidate=n=>{n.candidate&&this.send({type:"iceCandidate",candidate:n.candidate})},i.ondatachannel=n=>this.wireDataChannel(n.channel),i.ontrack=n=>{n.track&&n.track.kind==="video"&&n.streams[0]&&(s("video track received"),this.stream=n.streams[0],this.parked.stream=this.stream,this.maybeReady())}}onOffer(t){return this.pc?(this.remoteDescriptionSet=!1,this.iceBuffer.length=0,this.pc.setRemoteDescription(t).then(()=>(this.remoteDescriptionSet=!0,this.flushIce(),this.pc.createAnswer())).then(e=>(e.sdp=this.mungeSDP(e.sdp||""),this.pc.setLocalDescription(e).then(()=>{s("WS \u2192 answer sent"),this.send(e)}))).catch(e=>this.fail("offer-failed",e))):Promise.resolve()}onAnswer(t){return this.pc?this.pc.setRemoteDescription(t).then(()=>{this.remoteDescriptionSet=!0,this.flushIce()}).catch(e=>this.fail("answer-failed",e)):Promise.resolve()}onIceCandidate(t){t&&(this.forceTURN&&String(t.candidate).indexOf("relay")<0||(this.remoteDescriptionSet&&this.pc?this.pc.addIceCandidate(t).catch(()=>{}):this.iceBuffer.push(t)))}flushIce(){for(const t of this.iceBuffer)this.pc.addIceCandidate(t).catch(()=>{});this.iceBuffer.length=0}wireDataChannel(t){t.binaryType="arraybuffer",this.dc=t,this.parked.dc=t,t.onmessage=e=>{this.parked.dcBuffer.push(e.data)},t.onopen=()=>{s("DataChannel open"),this.mark("dc_open"),this.maybeReady()},t.onclose=()=>{!this.settled&&this.parked.state!=="ready"&&(c("DataChannel closed before ready"),this.fail("dc-closed"))},t.readyState==="open"&&this.maybeReady()}maybeReady(){this.settled||!this.dc||this.dc.readyState!=="open"||this.stream&&(this.settled=!0,this.mark("ready"),this.parked.state="ready",s("READY \u2014 parked on window.__stream",this.parked.timings),this.fireSettled())}publishParked(t){const e=this;this.parked={state:t,pc:null,dc:null,stream:null,ws:null,ssData:void 0,machineId:void 0,config:void 0,ids:this.ids,dcBuffer:[],timings:{},adopt(){return e.clearTimers(),this.state="adopted",this},onSettled(i){if(typeof i=="function"){if(this.state!=="connecting"){const n=this.state;Promise.resolve().then(()=>i(n));return}e.settledCb=i}}},window.__stream=this.parked}fireSettled(){const t=this.settledCb;if(t){this.settledCb=null;try{t(this.parked.state)}catch{}}}clearTimers(){this.wsTimeoutId&&(clearTimeout(this.wsTimeoutId),this.wsTimeoutId=null)}fail(t,e){if(!(this.parked&&(this.parked.state==="adopted"||this.parked.state==="failed"))){u("FAILED:",t,e||""),this.settled=!0,this.clearTimers();try{this.dc&&this.dc.close()}catch{}try{this.pc&&this.pc.close()}catch{}try{this.ws&&this.ws.close()}catch{}this.parked&&(this.parked.state="failed",this.parked.failReason=t,e&&(this.parked.failError=String(e&&e.message||e)),this.fireSettled())}}mungeSDP(t){let e=this.prioritizeH264Profile(t,w);e=e.replace(/(a=fmtp:\d+ .*level-asymmetry-allowed=.*)\r\n/gm,`$1;x-google-start-bitrate=10000;x-google-max-bitrate=100000\r
2
+ `);let i="maxaveragebitrate=510000;";return i+=this.forceMonoAudio?"stereo=0;":"stereo=1;",i+="useinbandfec=1",e=e.replace("useinbandfec=1",i),e}prioritizeH264Profile(t,e){const i=t.split(`\r
3
+ `),n=[];for(const r of i)if(r.startsWith("a=fmtp:")&&r.toLowerCase().includes(`profile-level-id=${e}`)){const a=r.split(":")[1]&&r.split(":")[1].split(" ")[0];a&&n.push(a)}return n.length===0?t:i.map(r=>{if(!r.startsWith("m=video"))return r;const a=r.split(" "),x=a.slice(0,3),p=a.slice(3),b=[...n.filter(d=>p.includes(d)),...p.filter(d=>!n.includes(d))];return[...x,...b].join(" ")}).join(`\r
4
+ `)}send(t){const e=typeof t=="string"?t:JSON.stringify(t);if(this.ws&&this.ws.readyState===WebSocket.OPEN)try{this.ws.send(e)}catch{}}mark(t){this.parked&&(this.parked.timings[t]=performance.now())}readRegion(){try{const t=localStorage.getItem(g);if(!t)return null;const e=JSON.parse(t);return!e||typeof e.region_code!="string"||typeof e.ts!="number"||Date.now()-e.ts>=2592e6?null:e.region_code}catch{return null}}fetchWithTimeout(t,e,i){const n=new AbortController;e.signal=n.signal;const r=setTimeout(()=>n.abort(),i);return fetch(t,e).finally(()=>clearTimeout(r))}numberOr(t,e){const i=Number(t);return t!=null&&t!==""&&!Number.isNaN(i)?i:e}boolOr(t,e){return t==="true"||t===""?!0:t==="false"?!1:e}}new y().run()})();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@3dsource/angular-unreal-module",
3
- "version": "0.0.148-dev.2",
3
+ "version": "0.0.149-dev.0",
4
4
  "description": "Unreal module for connect with unreal engine stream",
5
5
  "keywords": [
6
6
  "3dsource",
@@ -231,18 +231,6 @@ interface FreezeFrameMessage {
231
231
  progress: number | null;
232
232
  }
233
233
 
234
- interface ReconnectConfig {
235
- /** Enable auto-reconnection when WebRTC or DataChannel connection is lost. Default: true */
236
- enabled?: boolean;
237
- /** Maximum number of reconnection attempts before giving up. Default: 3 */
238
- maxAttempts?: number;
239
- /** Delay in milliseconds between reconnection attempts. Default: 1000 */
240
- delayMs?: number;
241
- /** Reconnect on ICE connection failure (disconnected/failed state). Default: true */
242
- onIceFailure?: boolean;
243
- /** Reconnect on DataChannel close. Default: true */
244
- onDataChannelClose?: boolean;
245
- }
246
234
  interface UnrealInitialConfig {
247
235
  playwright?: boolean;
248
236
  customErrorsEndpoint?: string;
@@ -253,8 +241,74 @@ interface UnrealInitialConfig {
253
241
  streamTelemetryV2Url?: string;
254
242
  fpsMonitor?: boolean;
255
243
  autoHighResolution?: boolean;
256
- /** Configuration for auto-reconnection behavior */
257
- reconnect?: ReconnectConfig;
244
+ }
245
+
246
+ interface SignalingData {
247
+ instanceType: string;
248
+ branchInfo: string;
249
+ cirrusVersion: string;
250
+ streamerVersion: string;
251
+ streamPath: string;
252
+ streamApp: string;
253
+ connectionId: string;
254
+ }
255
+
256
+ /**
257
+ * Live WebRTC connection parked on `window.__stream` by the `stream-prefetch.js`
258
+ * head-script, ready for the Angular services to ADOPT instead of building a
259
+ * connection from scratch. The shape is the handoff contract between that
260
+ * framework-free script and {@link StreamAdoptionService} — keep the two in sync.
261
+ */
262
+ interface ParkedStream {
263
+ state: 'connecting' | 'ready' | 'failed' | 'adopted';
264
+ pc?: RTCPeerConnection;
265
+ dc?: RTCDataChannel;
266
+ /** video(+audio) MediaStream from the `track` event */
267
+ stream?: MediaStream;
268
+ /** live signalling socket (handshake already done, `requestStream` sent) */
269
+ ws?: WebSocket;
270
+ /** `data` from the streamer's `ssInfo` message — received before adoption */
271
+ ssData?: SignalingData;
272
+ /** = resolved wsUrl of the winning machine */
273
+ machineId?: string;
274
+ /** `peerConnectionOptions` the machine sent in its `config` message */
275
+ config?: RTCConfiguration;
276
+ /** ids the script generated; Angular reuses them (no regeneration) */
277
+ ids: {
278
+ clientId: string;
279
+ viewId: string;
280
+ correlationId: string;
281
+ };
282
+ /** DataChannel messages received before adoption, replayed on adopt */
283
+ dcBuffer: ArrayBuffer[];
284
+ /** `performance.now()` marks for the prefetch waterfall (telemetry) */
285
+ timings: Record<string, number>;
286
+ failReason?: string;
287
+ failError?: string;
288
+ /** Stops the script's watchdog and flips state to `adopted`. */
289
+ adopt: () => ParkedStream;
290
+ /**
291
+ * Register a one-shot callback fired the instant the stream settles
292
+ * (`ready`/`failed`); fires on the next microtask if already settled. This is
293
+ * how {@link StreamAdoptionService} adopts event-driven (no polling) — the
294
+ * head-script must provide it.
295
+ */
296
+ onSettled: (cb: (state: ParkedStream['state']) => void) => void;
297
+ }
298
+ declare global {
299
+ interface Window {
300
+ __stream?: ParkedStream;
301
+ /** Main-thread long-task log collected by the optional `perf-longtask.js`
302
+ * head-script from page start. Read once at adoption to attribute the
303
+ * boot gap. `start`/`dur` are ms in the page `performance.now()` timebase. */
304
+ __streamPerf?: {
305
+ longTasks: {
306
+ start: number;
307
+ dur: number;
308
+ }[];
309
+ supported: boolean;
310
+ };
311
+ }
258
312
  }
259
313
 
260
314
  declare const SpecialKeyCodes: {
@@ -364,11 +418,11 @@ declare const REGION_PING_CACHE_TTL_MS: number;
364
418
  declare const REGION_PING_ACCURATE_SAMPLES = 3;
365
419
  declare const REGION_PING_WARMUP_DEADLINE_MS = 1500;
366
420
  declare const REGION_PING_BACKGROUND_REFRESH_DELAY_MS = 5000;
367
- declare const DEFAULT_RECONNECT_ENABLED = true;
368
- declare const DEFAULT_RECONNECT_MAX_ATTEMPTS = 3;
369
- declare const DEFAULT_RECONNECT_DELAY_MS = 1000;
370
- declare const DEFAULT_RECONNECT_ON_ICE_FAILURE = true;
371
- declare const DEFAULT_RECONNECT_ON_DATACHANNEL_CLOSE = true;
421
+ declare const RECONNECT_CONFIG: {
422
+ readonly enabled: true;
423
+ readonly maxAttempts: 3;
424
+ readonly delayMs: 1000;
425
+ };
372
426
  declare const UnrealStatusMessage: {
373
427
  readonly CONNECTING_TO_SESSION: "Connecting to session.";
374
428
  readonly STARTING_YOUR_SESSION: "Starting your session";
@@ -381,16 +435,6 @@ interface InputProps {
381
435
 
382
436
  type Quality = 'lime' | 'red' | 'orange';
383
437
 
384
- interface SignalingData {
385
- instanceType: string;
386
- branchInfo: string;
387
- cirrusVersion: string;
388
- streamerVersion: string;
389
- streamPath: string;
390
- streamApp: string;
391
- connectionId: string;
392
- }
393
-
394
438
  declare const OrchestrationMessageTypes: {
395
439
  readonly ping: "ping";
396
440
  readonly error: "error";
@@ -879,8 +923,15 @@ declare class RegionsPingService {
879
923
  * entry is well-formed and still within {@link REGION_PING_CACHE_TTL_MS}.
880
924
  * All access is guarded — `localStorage` can throw (private mode, disabled
881
925
  * storage) or be absent (non-browser).
926
+ *
927
+ * Public so adopted connections (which skip `getFastest`) can replay the
928
+ * region-resolving telemetry phase from the same cached winner — see
929
+ * `UnrealEffects.regionTelemetryOnAdopt$`.
882
930
  */
883
- private readCachedWinner;
931
+ readCachedWinner(): {
932
+ region_code: string;
933
+ result: number[];
934
+ } | null;
884
935
  private writeCachedWinner;
885
936
  /**
886
937
  * Accurate, OFF-critical-path refresh of the region cache. Mirrors the
@@ -1002,6 +1053,15 @@ declare class SignallingService extends SubService {
1002
1053
  private pollLoop;
1003
1054
  private connectToCirrus;
1004
1055
  private addWsHandlers;
1056
+ /**
1057
+ * Adopt a live signalling socket opened by the `stream-prefetch.js`
1058
+ * head-script. The socket is already OPEN and `requestStream` was already
1059
+ * sent, so — unlike {@link addWsHandlers} — we attach message/close/error
1060
+ * handlers but deliberately skip {@link OnOpenHandler} (which would
1061
+ * `setCirrusConnected` + re-`sendRequestStream`). Reuses the head-script's
1062
+ * `correlationId` so subsequent correlated messages line up.
1063
+ */
1064
+ adoptSocket(ws: WebSocket, correlationId: string): void;
1005
1065
  private showStatusMessage;
1006
1066
  /**
1007
1067
  * Close the connection with the signaling server
@@ -1021,6 +1081,64 @@ declare class SignallingService extends SubService {
1021
1081
  static ɵprov: i0.ɵɵInjectableDeclaration<SignallingService>;
1022
1082
  }
1023
1083
 
1084
+ /**
1085
+ * Adopts a WebRTC connection prefetched by the `stream-prefetch.js` head-script
1086
+ * and parked on `window.__stream`, instead of running `connectToSignaling` from
1087
+ * scratch. Called from the same seam where signalling normally starts
1088
+ * (`connectToSignaling$` effect); if there is nothing ready to adopt it returns
1089
+ * `false` and the caller falls back to the normal connect — strictly additive.
1090
+ */
1091
+ declare class StreamAdoptionService {
1092
+ private readonly store;
1093
+ private readonly signalling;
1094
+ private readonly webRtc;
1095
+ /**
1096
+ * Decide adoption, WAITING for an in-flight prefetch instead of racing it.
1097
+ *
1098
+ * - nothing parked → emit `false` at once (caller connects normally).
1099
+ * - already settled (`ready`/`failed`/`adopted`) → adopt-if-ready at once.
1100
+ * - still `connecting` → wait for the script's `onSettled` callback and
1101
+ * adopt-if-ready the instant it fires (event-driven, zero polling latency).
1102
+ *
1103
+ * Deliberately NO time budget: for DIRECT orchestration the prefetch holds
1104
+ * the socket open while the orchestrator provisions a machine, which can take
1105
+ * minutes (150–200s+). A fixed deadline would make Angular give up and open a
1106
+ * second connection mid-provisioning — exactly the race/orphan this avoids.
1107
+ * The wait is bounded by liveness instead: the script flips the parked state
1108
+ * to `failed` on a dead socket (`ws.onclose`/`onerror`), and the caller wraps
1109
+ * this in `takeUntil(abortEstablishingConnection)`, so a route change / teardown
1110
+ * cancels it. Emits exactly once. Cancelling runs no adoption — which is what
1111
+ * stops a fast route-switch from starting overlapping connections.
1112
+ *
1113
+ * Wrapped in `defer` so the `tryAdopt()` side effect (which dispatches
1114
+ * `streamAdopted`) runs at SUBSCRIPTION time, not when the observable is
1115
+ * built. The effect prepends `startWith(setEstablishingConnection(true))`,
1116
+ * which starts the telemetry session and subscribes its phase catalog; that
1117
+ * must happen BEFORE `streamAdopted` → `regionTelemetryOnAdopt$` replays
1118
+ * `regionResolved`, or the region phase fires into a session that doesn't
1119
+ * exist yet and is lost. `defer` guarantees that ordering.
1120
+ */
1121
+ awaitAndAdopt$(): Observable<boolean>;
1122
+ /**
1123
+ * Event-driven wait: the script fires `onSettled` the instant it parks
1124
+ * `ready`/`failed`, so we adopt with zero polling lag. Emits exactly once.
1125
+ *
1126
+ * No timer/budget by design: an indefinitely `connecting` stream is valid
1127
+ * (DIRECT orchestration holds the socket open for minutes while it
1128
+ * provisions), and every terminal state — including a dead socket — flips to
1129
+ * `ready`/`failed` and fires the hook. Teardown (route change → unsubscribe)
1130
+ * sets `done`, so a late callback after cancel can't trigger a stray adoption.
1131
+ */
1132
+ private awaitSettled$;
1133
+ /**
1134
+ * @returns `true` if a ready parked stream was adopted (caller must NOT
1135
+ * start a fresh connection), `false` otherwise.
1136
+ */
1137
+ tryAdopt(): boolean;
1138
+ static ɵfac: i0.ɵɵFactoryDeclaration<StreamAdoptionService, never>;
1139
+ static ɵprov: i0.ɵɵInjectableDeclaration<StreamAdoptionService>;
1140
+ }
1141
+
1024
1142
  declare class StreamStatusTelemetryService extends SubService {
1025
1143
  private readonly videoService;
1026
1144
  private readonly unrealConfig;
@@ -1108,6 +1226,17 @@ declare class StreamStatusTelemetryService2 {
1108
1226
  private readonly disconnectReason$;
1109
1227
  private readonly errorMessage$;
1110
1228
  private readonly viewPortReady$;
1229
+ /**
1230
+ * Synchronous adoption flag. The `streamAdopted` reducer sets it BEFORE any
1231
+ * action subscriber runs, so the connection-phase closers (which fire inside
1232
+ * the same dispatch, e.g. `ssinfo-received` off the `ssData` state change)
1233
+ * can read it and defer to the prefetch-timed attribution emitted by
1234
+ * {@link emitAdoptedConnection} instead of recording the live wall-clock.
1235
+ */
1236
+ private readonly adopted$;
1237
+ /** Streamer identity for the adopted signaling phase params. */
1238
+ private readonly ssData$;
1239
+ private readonly awsInstance$;
1111
1240
  private session;
1112
1241
  /**
1113
1242
  * Whether a session has already started during the current page lifetime.
@@ -1171,6 +1300,36 @@ declare class StreamStatusTelemetryService2 {
1171
1300
  * are derived from neighbor phases.
1172
1301
  */
1173
1302
  private emitPhaseEnded;
1303
+ /**
1304
+ * Emit the region / signaling / webrtc phases for an ADOPTED connection.
1305
+ *
1306
+ * The prefetch script established the connection in PARALLEL with page load,
1307
+ * so the phases are positioned at their real (anchor-relative) spans — shifted
1308
+ * LEFT to overlap the HTML-loading / route-idle rows — rather than sequentially
1309
+ * after them. That's the whole point of the prefetch: the handshake already
1310
+ * happened while the page was loading. Each phase ships:
1311
+ * - `duration` — the real sub-step time the prefetch spent.
1312
+ * - `spanStartMs` — anchor-relative start, so the viewer left-shifts the bar.
1313
+ * - `adoptionAtMs` — where Angular took over (the next phase, Unreal
1314
+ * communication, resumes here on the sequential timeline).
1315
+ * - savings params: `prefetchConnectMs` (full handshake), `prefetchSavedMs`
1316
+ * (done before Angular was ready), `adoptionWaitMs` (real connect→adopted
1317
+ * wait), `adoptionOverheadMs` (prefetch-ready → adopted gap).
1318
+ */
1319
+ private emitAdoptedConnection;
1320
+ /**
1321
+ * Emit one adopted phase positioned at its real `spanStartMs` (left-shifted
1322
+ * to overlap page load) with its real prefetch `duration`. `prefetched`,
1323
+ * `spanStartMs` and `adoptionAtMs` ride as top-level wire fields the viewer
1324
+ * uses to lay the bar out; the rest become display params.
1325
+ */
1326
+ private emitAdoptedPhase;
1327
+ /** Streamer identity params for the adopted signaling phase — mirrors the
1328
+ * `ssinfo-received` closer's shape (client / instanceName / …ssData). */
1329
+ private adoptedSignalingParams;
1330
+ /** Read the region-ping cache the prefetch reused (localStorage), so the
1331
+ * adopted region phase can still report the winning region + samples. */
1332
+ private readRegionCache;
1174
1333
  private handleWindow;
1175
1334
  private evaluateAnomalies;
1176
1335
  private updateMaxFpsTarget;
@@ -1399,6 +1558,16 @@ declare class WebRtcPlayerService extends SubService {
1399
1558
  * @returns true if reconnection was initiated, false if signaling is not connected
1400
1559
  */
1401
1560
  reconnectPeer(): boolean;
1561
+ /**
1562
+ * Adopt a fully-negotiated connection prefetched by `stream-prefetch.js`:
1563
+ * take ownership of its PeerConnection, DataChannel and media stream instead
1564
+ * of running the handshake. The head-script attached property-based handlers
1565
+ * (`pc.onicecandidate`, `dc.onmessage`, …) and buffered inbound DC messages;
1566
+ * here we detach those, wire our own (addEventListener-based) handlers, replay
1567
+ * the buffer in order, then drive `onDataChannelConnected` manually because the
1568
+ * DataChannel is already open (its `open` event won't fire again).
1569
+ */
1570
+ adopt(pc: RTCPeerConnection, dc: RTCDataChannel, stream: MediaStream, config: RTCConfiguration, dcBuffer: ArrayBuffer[]): void;
1402
1571
  private setConfig;
1403
1572
  private handlePeerConnectionEvents;
1404
1573
  private setupTransceiversAsync;
@@ -2460,6 +2629,44 @@ declare const showUnrealErrorMessage: node_modules__ngrx_store_types_ngrx_store.
2460
2629
  error?: string;
2461
2630
  } & node_modules__ngrx_store_types_ngrx_store.Action<string>>;
2462
2631
  declare const initSignalling: node_modules__ngrx_store_types_ngrx_store.ActionCreator<string, () => node_modules__ngrx_store_types_ngrx_store.Action<string>>;
2632
+ /**
2633
+ * Dispatched when a prefetched connection parked on `window.__stream` by the
2634
+ * `stream-prefetch.js` head-script is adopted instead of opening a fresh
2635
+ * `connectToSignaling`. Marks cirrus connected and records the adopted machine
2636
+ * in one transaction; the data channel / app-init chain then proceeds via
2637
+ * `dataChannelConnected` dispatched from `WebRtcPlayerService`.
2638
+ *
2639
+ * Deliberately does NOT touch `streamClientCompanyId` / `streamViewId`: the host
2640
+ * app (e.g. metabox) sets those authoritatively from its own data before
2641
+ * `initSignalling`, and the prefetch script's ids are connection-internal only.
2642
+ */
2643
+ declare const streamAdopted: node_modules__ngrx_store_types_ngrx_store.ActionCreator<string, (props: {
2644
+ machineId: string | null;
2645
+ ssData: SignalingData | null;
2646
+ /**
2647
+ * `performance.now()` marks the prefetch script recorded while it
2648
+ * established the connection (`prefetch_start` / `ws_open` / `dc_open` /
2649
+ * `ready`), on the page navigation timeline. The telemetry service uses
2650
+ * them to attribute the signaling / webrtc phase durations to the time the
2651
+ * prefetch actually spent — instead of dumping the whole pre-adoption wait
2652
+ * onto whichever phase closer happens to fire first. `null` when adopting a
2653
+ * stream that carried no timings.
2654
+ */
2655
+ timings: Record<string, number> | null;
2656
+ }) => {
2657
+ machineId: string | null;
2658
+ ssData: SignalingData | null;
2659
+ /**
2660
+ * `performance.now()` marks the prefetch script recorded while it
2661
+ * established the connection (`prefetch_start` / `ws_open` / `dc_open` /
2662
+ * `ready`), on the page navigation timeline. The telemetry service uses
2663
+ * them to attribute the signaling / webrtc phase durations to the time the
2664
+ * prefetch actually spent — instead of dumping the whole pre-adoption wait
2665
+ * onto whichever phase closer happens to fire first. `null` when adopting a
2666
+ * stream that carried no timings.
2667
+ */
2668
+ timings: Record<string, number> | null;
2669
+ } & node_modules__ngrx_store_types_ngrx_store.Action<string>>;
2463
2670
  declare const startStream: node_modules__ngrx_store_types_ngrx_store.ActionCreator<string, (props: {
2464
2671
  config: Partial<StreamConfig>;
2465
2672
  }) => {
@@ -2556,11 +2763,11 @@ declare class UnrealEffects {
2556
2763
  private readonly commandTelemetryService;
2557
2764
  private readonly regionsPingService;
2558
2765
  private readonly signallingService;
2766
+ private readonly streamAdoptionService;
2559
2767
  private readonly videoService;
2560
2768
  private readonly unrealCallbackService;
2561
2769
  private dataChannelConnectionTimeout;
2562
2770
  private connectionCompleted$;
2563
- private reconnectConfig;
2564
2771
  destroyConnections$: node_modules_rxjs_dist_types.Observable<{
2565
2772
  reason: _3dsource_angular_unreal_module.DisconnectReasonType;
2566
2773
  } & node_modules__ngrx_store_types_ngrx_store.Action<string>> & node_modules__ngrx_effects_types_ngrx_effects.CreateEffectMetadata;
@@ -2628,8 +2835,8 @@ declare class UnrealEffects {
2628
2835
  * Effect: `handleDataChannelClosed$`
2629
2836
  *
2630
2837
  * Triggers peer reconnection when DataChannel closes unexpectedly.
2631
- * Only triggers if reconnection is enabled, onDataChannelClose is true,
2632
- * and the signaling WebSocket is still connected.
2838
+ * Only triggers if reconnection is enabled and the signaling WebSocket
2839
+ * is still connected.
2633
2840
  */
2634
2841
  handleDataChannelClosed$: node_modules_rxjs_dist_types.Observable<{
2635
2842
  attempt: number;
@@ -2674,7 +2881,9 @@ declare class UnrealEffects {
2674
2881
  id: string;
2675
2882
  now: number;
2676
2883
  } & node_modules__ngrx_store_types_ngrx_store.Action<string>> & node_modules__ngrx_effects_types_ngrx_effects.CreateEffectMetadata;
2677
- connectToSignaling$: node_modules_rxjs_dist_types.Observable<WebSocket> & node_modules__ngrx_effects_types_ngrx_effects.CreateEffectMetadata;
2884
+ connectToSignaling$: node_modules_rxjs_dist_types.Observable<{
2885
+ value: boolean;
2886
+ } & node_modules__ngrx_store_types_ngrx_store.Action<string>> & node_modules__ngrx_effects_types_ngrx_effects.CreateEffectMetadata;
2678
2887
  private canPeerReconnect;
2679
2888
  /**
2680
2889
  * Either schedules the next peer-reconnect attempt or gives up with the
@@ -2691,6 +2900,7 @@ declare const unrealFeature: {
2691
2900
  name: "unrealFeature";
2692
2901
  reducer: node_modules__ngrx_store_types_ngrx_store.ActionReducer<_3dsource_angular_unreal_module.UnrealState, node_modules__ngrx_store_types_ngrx_store.Action<string>>;
2693
2902
  selectUnrealFeatureState: node_modules__ngrx_store_types_ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.UnrealState, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.UnrealState>;
2903
+ selectAdopted: node_modules__ngrx_store_types_ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
2694
2904
  selectFreezeFrame: node_modules__ngrx_store_types_ngrx_store.MemoizedSelector<Record<string, any>, _3dsource_angular_unreal_module.FreezeFrameMessage, (featureState: _3dsource_angular_unreal_module.UnrealState) => _3dsource_angular_unreal_module.FreezeFrameMessage>;
2695
2905
  selectIsVideoPlaying: node_modules__ngrx_store_types_ngrx_store.MemoizedSelector<Record<string, any>, boolean, (featureState: _3dsource_angular_unreal_module.UnrealState) => boolean>;
2696
2906
  selectStatusMessage: node_modules__ngrx_store_types_ngrx_store.MemoizedSelector<Record<string, any>, string | null, (featureState: _3dsource_angular_unreal_module.UnrealState) => string | null>;
@@ -2747,6 +2957,13 @@ interface UnrealState {
2747
2957
  isAfkTimerVisible: boolean;
2748
2958
  afkCountdown: number;
2749
2959
  cirrusConnected: boolean;
2960
+ /**
2961
+ * True once a prefetched connection has been adopted (`streamAdopted`).
2962
+ * Read synchronously by the telemetry service so the connection-phase
2963
+ * closers know to defer to the prefetch-timed attribution instead of the
2964
+ * live-event one. Reset on every fresh attempt / disconnect.
2965
+ */
2966
+ adopted: boolean;
2750
2967
  viewportReady: boolean;
2751
2968
  freezeFrameFromVideo: FreezeFrameMessage;
2752
2969
  freezeFrame: FreezeFrameMessage;
@@ -2832,5 +3049,5 @@ declare const selectUserInactivityDetected: node_modules__ngrx_store_types_ngrx_
2832
3049
  /** Used by external consumers (e.g., metabox). Do not remove. */
2833
3050
  declare const selectIsVideoPlayingAndDataChannelConnected: node_modules__ngrx_store_types_ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: boolean, s2: boolean) => boolean>;
2834
3051
 
2835
- export { AFKService, AUTO_HIGH_RESOLUTION_IDLE_MS, AfkTimeoutModalComponent, AggregatorService, AnalyticsService, AnswerHandler, CommandTelemetryService, ConfigHandler, ConsoleExtensionsService, ControlScheme, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DEFAULT_RECONNECT_DELAY_MS, DEFAULT_RECONNECT_ENABLED, DEFAULT_RECONNECT_MAX_ATTEMPTS, DEFAULT_RECONNECT_ON_DATACHANNEL_CLOSE, DEFAULT_RECONNECT_ON_ICE_FAILURE, DESTROY_DISCONNECT_REASONS, DataFlowMonitor, DevModeService, DisconnectReason, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverService, FilterSettingsComponent, FpsMonitorService, FreezeFrameComponent, FreezeFrameService, INNER_RETRY_LIMIT, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LoadingProgressService, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MIN_CONTAINER_SIZE, MessageType, MouseButton, MouseButtonsMask, OUTER_RETRY_DELAY, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, REGION_PING_ACCURATE_SAMPLES, REGION_PING_BACKGROUND_REFRESH_DELAY_MS, REGION_PING_CACHE_KEY, REGION_PING_CACHE_TTL_MS, REGION_PING_WARMUP_DEADLINE_MS, RegionsPingService, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_AUDIO_ID, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, StreamStatusTelemetryService2, SubService, ToClientMessage, UNREAL_CONFIG, UnrealCallbackService, UnrealCommunicatorService, UnrealEffects, UnrealSceneComponent, UnrealStatusMessage, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_RETRY_PER_INSTANCE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, answerSent, changeStatusMainVideoOnScene, changeStreamResolutionAction, commandCompleted, commandStarted, dataChannelConnected, dataChannelReady, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, dropDC, dropPC, floatToPercents, floatToSmoothPercents, forceResizeViewport, fromResizeObserver, getActiveUrl, getImageFromVideoStream, getResizeStudioValues, getResizeValuesUniversal, getRtcErrorMessage, iceConnectionFailed, initSignalling, instanceReady, keepMaxUntilReset, makeEven, pollingEnded, pollingStarted, provideUnrealModule, provideUnrealState, qpToQuality, reconnectPeer, reconnectPeerFailed, reconnectPeerSuccess, regionPingFetchEnd, regionPingFetchStart, regionResolved, resetAfk, resetConfig, resetDataChannelForReconnect, resetIntroSrc, resetUserInactivityTimeout, resetWarnTimeout, saveAnalyticsEvent, selectCirrusConnectionId, selectClientAndViewIds, selectCommandProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsFullyConnected, selectIsLoaderScreenVisible, selectIsVideoPlayingAndDataChannelConnected, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectUserInactivityDetected, selectWarnTimeout, setAfkTimerCountdown, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setUserInactivityTimeout, setViewportNotReady, setViewportReady, showLoadingProgress, showResumeStreamPopup, showUnrealErrorMessage, showUserInactivityTimeoutPopup, signalingRetryAttempted, smoothTransition, startStream, trackMixpanelEvent, trackTelemetryData, uint8ToBase64, unrealCommandCallback, unrealFeature, unrealReducer, updateCirrusInfo, videoAdaptedToContainer, videoStreamInitialized };
2836
- export type { AggregatedStat, AnySignalingMessage, AwsInstance, CandidateMessage, CloseReason, CommandInProgress, ConfigMessage, ConnectionError, ControlSchemeValues, DataFlowCheckResult, DisconnectReasonType, EmittedMilestone, EventId, ForceClientDisconnect, FreezeFrameMessage, InboundVideoStats, InputProps, InstanceReady, InstanceReserved, InterruptClientStream, ListStreamersMessage, MessageBase, MessageTypeValues, OrchestrationErrorMessage, OrchestrationMessageType, P2PEstablishedMessage, PhaseOverlay, PhaseParam, PingMessage, PlayerCountMessage, PollingOrchestrationMessage, Quality, ReceivedFile, ReconnectConfig, RequestStream, SSInfo, SelectedIceCandidatePair, SignalingData, SignalingMessageHandler, SignalingMessageMap, StreamConfig, StreamRequestContext, StreamResolutionProps, StreamerListMessage, TelemetryType, UnknownFields, UnrealCallbackDescriptor, UnrealCallbackEventMap, UnrealCallbackJson, UnrealCallbackJsonWrapped, UnrealInitialConfig, UnrealState, WSCloseCodesValues, streamPreparedForUserInteractionMessage };
3052
+ export { AFKService, AUTO_HIGH_RESOLUTION_IDLE_MS, AfkTimeoutModalComponent, AggregatorService, AnalyticsService, AnswerHandler, CommandTelemetryService, ConfigHandler, ConsoleExtensionsService, ControlScheme, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DESTROY_DISCONNECT_REASONS, DataFlowMonitor, DevModeService, DisconnectReason, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverService, FilterSettingsComponent, FpsMonitorService, FreezeFrameComponent, FreezeFrameService, INNER_RETRY_LIMIT, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LoadingProgressService, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MIN_CONTAINER_SIZE, MessageType, MouseButton, MouseButtonsMask, OUTER_RETRY_DELAY, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RECONNECT_CONFIG, REGION_PING_ACCURATE_SAMPLES, REGION_PING_BACKGROUND_REFRESH_DELAY_MS, REGION_PING_CACHE_KEY, REGION_PING_CACHE_TTL_MS, REGION_PING_WARMUP_DEADLINE_MS, RegionsPingService, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_AUDIO_ID, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamAdoptionService, StreamStatusTelemetryService, StreamStatusTelemetryService2, SubService, ToClientMessage, UNREAL_CONFIG, UnrealCallbackService, UnrealCommunicatorService, UnrealEffects, UnrealSceneComponent, UnrealStatusMessage, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_RETRY_PER_INSTANCE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, answerSent, changeStatusMainVideoOnScene, changeStreamResolutionAction, commandCompleted, commandStarted, dataChannelConnected, dataChannelReady, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, dropDC, dropPC, floatToPercents, floatToSmoothPercents, forceResizeViewport, fromResizeObserver, getActiveUrl, getImageFromVideoStream, getResizeStudioValues, getResizeValuesUniversal, getRtcErrorMessage, iceConnectionFailed, initSignalling, instanceReady, keepMaxUntilReset, makeEven, pollingEnded, pollingStarted, provideUnrealModule, provideUnrealState, qpToQuality, reconnectPeer, reconnectPeerFailed, reconnectPeerSuccess, regionPingFetchEnd, regionPingFetchStart, regionResolved, resetAfk, resetConfig, resetDataChannelForReconnect, resetIntroSrc, resetUserInactivityTimeout, resetWarnTimeout, saveAnalyticsEvent, selectCirrusConnectionId, selectClientAndViewIds, selectCommandProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsFullyConnected, selectIsLoaderScreenVisible, selectIsVideoPlayingAndDataChannelConnected, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectUserInactivityDetected, selectWarnTimeout, setAfkTimerCountdown, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setUserInactivityTimeout, setViewportNotReady, setViewportReady, showLoadingProgress, showResumeStreamPopup, showUnrealErrorMessage, showUserInactivityTimeoutPopup, signalingRetryAttempted, smoothTransition, startStream, streamAdopted, trackMixpanelEvent, trackTelemetryData, uint8ToBase64, unrealCommandCallback, unrealFeature, unrealReducer, updateCirrusInfo, videoAdaptedToContainer, videoStreamInitialized };
3053
+ export type { AggregatedStat, AnySignalingMessage, AwsInstance, CandidateMessage, CloseReason, CommandInProgress, ConfigMessage, ConnectionError, ControlSchemeValues, DataFlowCheckResult, DisconnectReasonType, EmittedMilestone, EventId, ForceClientDisconnect, FreezeFrameMessage, InboundVideoStats, InputProps, InstanceReady, InstanceReserved, InterruptClientStream, ListStreamersMessage, MessageBase, MessageTypeValues, OrchestrationErrorMessage, OrchestrationMessageType, P2PEstablishedMessage, ParkedStream, PhaseOverlay, PhaseParam, PingMessage, PlayerCountMessage, PollingOrchestrationMessage, Quality, ReceivedFile, RequestStream, SSInfo, SelectedIceCandidatePair, SignalingData, SignalingMessageHandler, SignalingMessageMap, StreamConfig, StreamRequestContext, StreamResolutionProps, StreamerListMessage, TelemetryType, UnknownFields, UnrealCallbackDescriptor, UnrealCallbackEventMap, UnrealCallbackJson, UnrealCallbackJsonWrapped, UnrealInitialConfig, UnrealState, WSCloseCodesValues, streamPreparedForUserInteractionMessage };