@3dsource/angular-unreal-module 0.0.148-dev.0 → 0.0.148-dev.1

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@3dsource/angular-unreal-module",
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- "version": "0.0.148-dev.0",
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+ "version": "0.0.148-dev.1",
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  "description": "Unreal module for connect with unreal engine stream",
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  "keywords": [
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  "3dsource",
@@ -11,7 +11,7 @@ import { Store } from '@ngrx/store';
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  import { Actions } from '@ngrx/effects';
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  import { IKeyCode, ImageOutputValues, Area } from '@3dsource/utils';
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  import { SafeHtml, SafeStyle, SafeScript, SafeUrl, SafeResourceUrl } from '@angular/platform-browser';
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- import { MetaBoxCommandPacket, MetaBoxCommandList, MetaBoxCallbackList, FOnSceneStateCallback, FOnFocusObjectCallback, FCameraChangedCallback, FOnObjectTransformChangedCallback, FOnChangeSequenceChangedCallback, FOnFinishSequenceChangedCallback } from '@3dsource/types-unreal';
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+ import { MetaBoxCommandPacket, MetaBoxCommandList, MetaBoxCallbackList, FInitSequenceByObjectNameCommandCallback, FOnSceneStateCallback, FOnFocusObjectCallback, FCameraChangedCallback, FOnObjectTransformChangedCallback, FOnChangeSequenceChangedCallback, FOnFinishSequenceChangedCallback } from '@3dsource/types-unreal';
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  import * as node_modules__ngrx_effects_types_ngrx_effects from 'node_modules/@ngrx/effects/types/ngrx-effects';
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  declare class AfkTimeoutModalComponent {
@@ -1691,6 +1691,7 @@ type UnrealCommandCallbackMap = {
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  * Keys are the runtime `command` values used for filtering.
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  */
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  interface UnrealCallbackEventMap {
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+ initSequenceByObjectName: FInitSequenceByObjectNameCommandCallback;
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  onSceneState: FOnSceneStateCallback;
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  onFocusObject: FOnFocusObjectCallback;
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  cameraChanged: FCameraChangedCallback;