@3dsource/angular-unreal-module 0.0.146-dev.3 → 0.0.146-dev.4

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@3dsource/angular-unreal-module",
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- "version": "0.0.146-dev.3",
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+ "version": "0.0.146-dev.4",
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  "description": "Unreal module for connect with unreal engine stream",
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  "keywords": [
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  "3dsource",
@@ -1238,6 +1238,14 @@ declare class StreamStatusTelemetryService2 {
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  private readonly phaseCatalog;
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  constructor();
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  private getOrCreateUserId;
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+ /**
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+ * Region winner + ping samples cached in `localStorage` by
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+ * `region-ping-prefetch.js` / `RegionsPingService` (`REGION_PING_CACHE_KEY`).
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+ * Used to fill the region phase for ADOPTED connections, which never run
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+ * `getRegion()` and so never dispatch `regionResolved`. Empty when there is
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+ * no usable cache.
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+ */
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+ private cachedRegionResult;
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  private init;
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  private startSession;
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  private endSession;