@3dsource/angular-unreal-module 0.0.144 → 0.0.146-dev.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +14 -14
- package/README.md +361 -370
- package/fesm2022/3dsource-angular-unreal-module.mjs +296 -149
- package/fesm2022/3dsource-angular-unreal-module.mjs.map +1 -1
- package/js/stream-prefetch.js +4 -0
- package/package.json +1 -1
- package/types/3dsource-angular-unreal-module.d.ts +115 -25
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"use strict";(()=>{"use strict";const l="metabox-configurator",d=/metabox-configurator\/(modular|basic)\/([^/?#]+)/i,u="3dsource:region-ping",f="assets/config.json",p="42e01f";function a(){return typeof crypto!="undefined"&&crypto.randomUUID?crypto.randomUUID():"xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(/[xy]/g,o=>{const e=Math.random()*16|0;return(o==="x"?e:e&3|8).toString(16)})}function m(o){return o.replace("http://","ws://").replace("https://","wss://")}class g{constructor(){const e=document.currentScript||(()=>{const n=document.getElementsByTagName("script");return n[n.length-1]})(),t=e&&e.dataset||{};this.configUrl=t.configUrl||f,this.config={watchdog_ms:this.numberOr(t.watchdogMs,15e3),ws_timeout:this.numberOr(t.wsTimeout,6e3),poll_timeout:this.numberOr(t.pollTimeout,4e3)};const i=new URLSearchParams(window.location.search);this.forceTURN=i.has("ForceTURN"),this.forceMaxBundle=i.has("ForceMaxBundle"),this.forceMonoAudio=i.has("forceMono"),this.ids={clientId:a(),viewId:a(),correlationId:a()},this.context=null,this.environmentId="",this.orchestrationType="",this.region="",this.pc=null,this.dc=null,this.stream=null,this.ws=null,this.remoteDescriptionSet=!1,this.iceBuffer=[],this.watchdogId=null,this.wsTimeoutId=null,this.settled=!1}run(){if(typeof window=="undefined"||!("WebSocket"in window)||!("RTCPeerConnection"in window)||window.location.href.indexOf(l)===-1)return;const e=this.parseConfiguratorUrl();e&&(this.context={id:e.contextId,data:{configuratorId:e.configuratorId}},this.publishParked("connecting"),this.connect().catch(t=>this.fail("exception",t)))}parseConfiguratorUrl(){const e=window.location.pathname.match(d);return e?{contextId:e[1].toLowerCase()==="modular"?"metaboxModularConfigurator":"metaboxBasicConfigurator",configuratorId:decodeURIComponent(e[2])}:null}connect(){return this.mark("prefetch_start"),this.region=this.readRegion()||"",this.fetchConfig().then(e=>{if(!e){this.fail("no-config");return}const t=this.chooseEndpoint(e);if(!t){this.fail("no-endpoint");return}if(!t.environmentId){this.fail("no-environment-id");return}this.orchestrationType=t.type,this.environmentId=t.environmentId;const i=this.adaptUrlToRegion(t.url);return(t.type==="polling"?this.pollOrchestration(i):Promise.resolve(i)).then(r=>{if(!r){this.fail("no-ws-url");return}return this.parked.machineId=r,this.openSocket(r)})})}fetchConfig(){const e=new URL(this.configUrl,window.location.origin).href;return this.fetchWithTimeout(e,{credentials:"omit"},this.config.poll_timeout).then(t=>t.ok?t.json().catch(()=>null):null).catch(()=>null)}chooseEndpoint(e){const t=e.newSignalling,i=this.firstVersionUrl(t&&t.versions);if(i&&/^wss?:\/\//i.test(i))return{type:"direct",url:i,environmentId:t&&t.environmentId||""};const n=e.signalling,r=this.firstVersionUrl(n&&n.versions);return r?{type:"polling",url:r,environmentId:n&&n.environmentId||""}:null}firstVersionUrl(e){if(!e||typeof e!="object")return"";for(const t of Object.keys(e))if(e[t])return e[t];return""}pollOrchestration(e){const t=`${e}${this.ids.clientId}/${this.ids.viewId}`;return this.fetchWithTimeout(t,{credentials:"omit"},this.config.poll_timeout).then(i=>i.ok?i.json().catch(()=>({})):null).then(i=>i&&i.signallingServer?m(`${window.location.protocol}//${i.signallingServer}`):null).catch(()=>null)}adaptUrlToRegion(e){return this.region&&e.indexOf(":region")===-1?e.replace(/signallingserver/gi,`signallingserver/region:${this.region}`):e}openSocket(e){const t=new WebSocket(e);t.binaryType="arraybuffer",this.ws=t,this.parked.ws=t,this.wsTimeoutId=setTimeout(()=>{t.readyState!==WebSocket.OPEN&&this.fail("ws-timeout")},this.config.ws_timeout),t.onopen=()=>{clearTimeout(this.wsTimeoutId),this.mark("ws_open"),this.sendRequestStream()},t.onmessage=i=>this.onWsMessage(i),t.onerror=()=>this.fail("ws-error"),t.onclose=()=>{!this.settled&&this.parked.state!=="ready"&&this.fail("ws-closed")},this.armWatchdog()}sendRequestStream(){this.send({type:"requestStream",correlationId:this.ids.correlationId,payload:{region:this.region,environmentId:this.environmentId,context:this.context}})}onWsMessage(e){let t;try{const i=typeof e.data=="string"?e.data:null;if(i===null)return;t=JSON.parse(i)}catch{return}switch(t.type){case"config":this.onConfig(t);break;case"offer":this.onOffer(t);break;case"answer":this.onAnswer(t);break;case"iceCandidate":this.onIceCandidate(t.candidate);break;case"ping":this.send({type:"pong",source:"front"});break;case"streamerDisconnected":case"playerDisconnected":this.fail("streamer-disconnected");break;case"error":this.fail("orchestration-error");break;default:break}}onConfig(e){if(this.pc)return;const t=Object.assign({},e.peerConnectionOptions);this.forceTURN&&(t.iceTransportPolicy="relay"),t.bundlePolicy=this.forceMaxBundle?"max-bundle":"balanced",t.iceCandidatePoolSize=1,this.parked.config=t;const i=new RTCPeerConnection(t);this.pc=i,this.parked.pc=i,i.onicecandidate=n=>{n.candidate&&this.send({type:"iceCandidate",candidate:n.candidate})},i.ondatachannel=n=>this.wireDataChannel(n.channel),i.ontrack=n=>{n.track&&n.track.kind==="video"&&n.streams[0]&&(this.stream=n.streams[0],this.parked.stream=this.stream,this.maybeReady())}}onOffer(e){return this.pc?(this.remoteDescriptionSet=!1,this.iceBuffer.length=0,this.pc.setRemoteDescription(e).then(()=>(this.remoteDescriptionSet=!0,this.flushIce(),this.pc.createAnswer())).then(t=>(t.sdp=this.mungeSDP(t.sdp||""),this.pc.setLocalDescription(t).then(()=>{this.send(t)}))).catch(t=>this.fail("offer-failed",t))):Promise.resolve()}onAnswer(e){return this.pc?this.pc.setRemoteDescription(e).then(()=>{this.remoteDescriptionSet=!0,this.flushIce()}).catch(t=>this.fail("answer-failed",t)):Promise.resolve()}onIceCandidate(e){e&&(this.forceTURN&&String(e.candidate).indexOf("relay")<0||(this.remoteDescriptionSet&&this.pc?this.pc.addIceCandidate(e).catch(()=>{}):this.iceBuffer.push(e)))}flushIce(){for(const e of this.iceBuffer)this.pc.addIceCandidate(e).catch(()=>{});this.iceBuffer.length=0}wireDataChannel(e){e.binaryType="arraybuffer",this.dc=e,this.parked.dc=e,e.onmessage=t=>{this.parked.dcBuffer.push(t.data)},e.onopen=()=>{this.mark("dc_open"),this.maybeReady()},e.onclose=()=>{!this.settled&&this.parked.state!=="ready"&&this.fail("dc-closed")},e.readyState==="open"&&this.maybeReady()}maybeReady(){this.settled||!this.dc||this.dc.readyState!=="open"||this.stream&&(this.settled=!0,this.mark("ready"),this.parked.state="ready")}publishParked(e){const t=this;this.parked={state:e,pc:null,dc:null,stream:null,ws:null,machineId:void 0,config:void 0,ids:this.ids,dcBuffer:[],timings:{},adopt(){return t.clearWatchdog(),this.state="adopted",this}},window.__stream=this.parked}armWatchdog(){this.clearWatchdog(),this.watchdogId=setTimeout(()=>{this.parked.state!=="adopted"&&this.fail("watchdog")},this.config.watchdog_ms)}clearWatchdog(){this.watchdogId&&(clearTimeout(this.watchdogId),this.watchdogId=null),this.wsTimeoutId&&(clearTimeout(this.wsTimeoutId),this.wsTimeoutId=null)}fail(e,t){if(!(this.parked&&this.parked.state==="adopted")){this.settled=!0,this.clearWatchdog();try{this.dc&&this.dc.close()}catch{}try{this.pc&&this.pc.close()}catch{}try{this.ws&&this.ws.close()}catch{}this.parked&&(this.parked.state="failed",this.parked.failReason=e,t&&(this.parked.failError=String(t&&t.message||t)))}}mungeSDP(e){let t=this.prioritizeH264Profile(e,p);t=t.replace(/(a=fmtp:\d+ .*level-asymmetry-allowed=.*)\r\n/gm,`$1;x-google-start-bitrate=10000;x-google-max-bitrate=100000\r
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`);let i="maxaveragebitrate=510000;";return i+=this.forceMonoAudio?"stereo=0;":"stereo=1;",i+="useinbandfec=1",t=t.replace("useinbandfec=1",i),t}prioritizeH264Profile(e,t){const i=e.split(`\r
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`),n=[];for(const r of i)if(r.startsWith("a=fmtp:")&&r.toLowerCase().includes(`profile-level-id=${t}`)){const s=r.split(":")[1]&&r.split(":")[1].split(" ")[0];s&&n.push(s)}return n.length===0?e:i.map(r=>{if(!r.startsWith("m=video"))return r;const s=r.split(" "),w=s.slice(0,3),h=s.slice(3),y=[...n.filter(c=>h.includes(c)),...h.filter(c=>!n.includes(c))];return[...w,...y].join(" ")}).join(`\r
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`)}send(e){const t=typeof e=="string"?e:JSON.stringify(e);if(this.ws&&this.ws.readyState===WebSocket.OPEN)try{this.ws.send(t)}catch{}}mark(e){this.parked&&(this.parked.timings[e]=performance.now())}readRegion(){try{const e=localStorage.getItem(u);if(!e)return null;const t=JSON.parse(e);return!t||typeof t.region_code!="string"||typeof t.ts!="number"||Date.now()-t.ts>=2592e6?null:t.region_code}catch{return null}}fetchWithTimeout(e,t,i){const n=new AbortController;t.signal=n.signal;const r=setTimeout(()=>n.abort(),i);return fetch(e,t).finally(()=>clearTimeout(r))}numberOr(e,t){const i=Number(e);return e!=null&&e!==""&&!Number.isNaN(i)?i:t}}new g().run()})();
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package/package.json
CHANGED
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@@ -94,7 +94,6 @@ declare class UnrealSceneComponent {
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private readonly commandsSender;
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private readonly videoService;
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private readonly webRtcPlayerService;
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private readonly signallingService;
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private readonly destroyRef;
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private readonly unrealConfig;
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private autoHighResolution;
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@@ -232,18 +231,6 @@ interface FreezeFrameMessage {
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progress: number | null;
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}
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interface ReconnectConfig {
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/** Enable auto-reconnection when WebRTC or DataChannel connection is lost. Default: true */
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enabled?: boolean;
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/** Maximum number of reconnection attempts before giving up. Default: 3 */
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maxAttempts?: number;
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/** Delay in milliseconds between reconnection attempts. Default: 1000 */
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delayMs?: number;
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/** Reconnect on ICE connection failure (disconnected/failed state). Default: true */
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onIceFailure?: boolean;
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/** Reconnect on DataChannel close. Default: true */
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onDataChannelClose?: boolean;
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}
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interface UnrealInitialConfig {
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playwright?: boolean;
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customErrorsEndpoint?: string;
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@@ -254,8 +241,45 @@ interface UnrealInitialConfig {
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streamTelemetryV2Url?: string;
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fpsMonitor?: boolean;
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autoHighResolution?: boolean;
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-
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}
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/**
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* Live WebRTC connection parked on `window.__stream` by the `stream-prefetch.js`
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* head-script, ready for the Angular services to ADOPT instead of building a
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* connection from scratch. The shape is the handoff contract between that
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* framework-free script and {@link StreamAdoptionService} — keep the two in sync.
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*/
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interface ParkedStream {
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state: 'connecting' | 'ready' | 'failed' | 'adopted';
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pc?: RTCPeerConnection;
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dc?: RTCDataChannel;
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/** video(+audio) MediaStream from the `track` event */
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stream?: MediaStream;
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/** live signalling socket (handshake already done, `requestStream` sent) */
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ws?: WebSocket;
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/** = resolved wsUrl of the winning machine */
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machineId?: string;
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/** `peerConnectionOptions` the machine sent in its `config` message */
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config?: RTCConfiguration;
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/** ids the script generated; Angular reuses them (no regeneration) */
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ids: {
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clientId: string;
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viewId: string;
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correlationId: string;
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};
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/** DataChannel messages received before adoption, replayed on adopt */
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dcBuffer: ArrayBuffer[];
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/** `performance.now()` marks for the prefetch waterfall (telemetry) */
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timings: Record<string, number>;
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failReason?: string;
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failError?: string;
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/** Stops the script's watchdog and flips state to `adopted`. */
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adopt: () => ParkedStream;
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}
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declare global {
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interface Window {
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__stream?: ParkedStream;
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}
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}
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declare const SpecialKeyCodes: {
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@@ -368,11 +392,11 @@ declare const REGION_PING_CACHE_TTL_MS: number;
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declare const REGION_PING_ACCURATE_SAMPLES = 3;
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declare const REGION_PING_WARMUP_DEADLINE_MS = 1500;
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declare const REGION_PING_BACKGROUND_REFRESH_DELAY_MS = 5000;
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declare const
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declare const RECONNECT_CONFIG: {
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readonly enabled: true;
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readonly maxAttempts: 3;
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readonly delayMs: 1000;
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};
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declare const UnrealStatusMessage: {
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readonly CONNECTING_TO_SESSION: "Connecting to session.";
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readonly STARTING_YOUR_SESSION: "Starting your session";
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@@ -1020,6 +1044,15 @@ declare class SignallingService extends SubService {
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private pollLoop;
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private connectToCirrus;
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private addWsHandlers;
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/**
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* Adopt a live signalling socket opened by the `stream-prefetch.js`
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* head-script. The socket is already OPEN and `requestStream` was already
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* sent, so — unlike {@link addWsHandlers} — we attach message/close/error
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* handlers but deliberately skip {@link OnOpenHandler} (which would
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* `setCirrusConnected` + re-`sendRequestStream`). Reuses the head-script's
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* `correlationId` so subsequent correlated messages line up.
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*/
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adoptSocket(ws: WebSocket, correlationId: string): void;
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private showStatusMessage;
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/**
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* Close the connection with the signaling server
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@@ -1039,6 +1072,26 @@ declare class SignallingService extends SubService {
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static ɵprov: i0.ɵɵInjectableDeclaration<SignallingService>;
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}
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/**
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* Adopts a WebRTC connection prefetched by the `stream-prefetch.js` head-script
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* and parked on `window.__stream`, instead of running `connectToSignaling` from
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* scratch. Called from the same seam where signalling normally starts
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* (`connectToSignaling$` effect); if there is nothing ready to adopt it returns
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* `false` and the caller falls back to the normal connect — strictly additive.
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*/
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declare class StreamAdoptionService {
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private readonly store;
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private readonly signalling;
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private readonly webRtc;
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/**
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* @returns `true` if a ready parked stream was adopted (caller must NOT
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* start a fresh connection), `false` otherwise.
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*/
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tryAdopt(): boolean;
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static ɵfac: i0.ɵɵFactoryDeclaration<StreamAdoptionService, never>;
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static ɵprov: i0.ɵɵInjectableDeclaration<StreamAdoptionService>;
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}
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declare class StreamStatusTelemetryService extends SubService {
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private readonly videoService;
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private readonly unrealConfig;
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@@ -1392,6 +1445,17 @@ declare class WebRtcPlayerService extends SubService {
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* Closes existing PeerConnection and DataChannel, resets negotiation state.
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*/
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closePC(): void;
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/**
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* Single source of truth for tearing down the remote connection: closes the
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* signaling WebSocket and then the PeerConnection/DataChannel.
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*
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* Called by the `destroyRemoteConnections$` effect and, as a
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* lifecycle-independent safeguard, by `UnrealSceneComponent.onDestroy` (the
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* route-scoped effects may already be torn down on navigation). Both close
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* steps are idempotent, so invoking this twice in one teardown is a harmless
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* no-op.
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*/
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releaseRemoteConnections(reason: DisconnectReasonType): void;
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canSend(): boolean | null;
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send(data: ArrayBuffer): void;
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/**
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@@ -1406,6 +1470,16 @@ declare class WebRtcPlayerService extends SubService {
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* @returns true if reconnection was initiated, false if signaling is not connected
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*/
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reconnectPeer(): boolean;
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/**
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* Adopt a fully-negotiated connection prefetched by `stream-prefetch.js`:
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* take ownership of its PeerConnection, DataChannel and media stream instead
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* of running the handshake. The head-script attached property-based handlers
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* (`pc.onicecandidate`, `dc.onmessage`, …) and buffered inbound DC messages;
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* here we detach those, wire our own (addEventListener-based) handlers, replay
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* the buffer in order, then drive `onDataChannelConnected` manually because the
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* DataChannel is already open (its `open` event won't fire again).
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*/
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adopt(pc: RTCPeerConnection, dc: RTCDataChannel, stream: MediaStream, config: RTCConfiguration, dcBuffer: ArrayBuffer[]): void;
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private setConfig;
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private handlePeerConnectionEvents;
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private setupTransceiversAsync;
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@@ -2466,6 +2540,22 @@ declare const showUnrealErrorMessage: node_modules__ngrx_store_types_ngrx_store.
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error?: string;
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} & node_modules__ngrx_store_types_ngrx_store.Action<string>>;
|
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2468
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declare const initSignalling: node_modules__ngrx_store_types_ngrx_store.ActionCreator<string, () => node_modules__ngrx_store_types_ngrx_store.Action<string>>;
|
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2543
|
+
/**
|
|
2544
|
+
* Dispatched when a prefetched connection parked on `window.__stream` by the
|
|
2545
|
+
* `stream-prefetch.js` head-script is adopted instead of opening a fresh
|
|
2546
|
+
* `connectToSignaling`. Marks cirrus connected and records the adopted machine
|
|
2547
|
+
* in one transaction; the data channel / app-init chain then proceeds via
|
|
2548
|
+
* `dataChannelConnected` dispatched from `WebRtcPlayerService`.
|
|
2549
|
+
*
|
|
2550
|
+
* Deliberately does NOT touch `streamClientCompanyId` / `streamViewId`: the host
|
|
2551
|
+
* app (e.g. metabox) sets those authoritatively from its own data before
|
|
2552
|
+
* `initSignalling`, and the prefetch script's ids are connection-internal only.
|
|
2553
|
+
*/
|
|
2554
|
+
declare const streamAdopted: node_modules__ngrx_store_types_ngrx_store.ActionCreator<string, (props: {
|
|
2555
|
+
machineId: string | null;
|
|
2556
|
+
}) => {
|
|
2557
|
+
machineId: string | null;
|
|
2558
|
+
} & node_modules__ngrx_store_types_ngrx_store.Action<string>>;
|
|
2469
2559
|
declare const startStream: node_modules__ngrx_store_types_ngrx_store.ActionCreator<string, (props: {
|
|
2470
2560
|
config: Partial<StreamConfig>;
|
|
2471
2561
|
}) => {
|
|
@@ -2562,11 +2652,11 @@ declare class UnrealEffects {
|
|
|
2562
2652
|
private readonly commandTelemetryService;
|
|
2563
2653
|
private readonly regionsPingService;
|
|
2564
2654
|
private readonly signallingService;
|
|
2655
|
+
private readonly streamAdoptionService;
|
|
2565
2656
|
private readonly videoService;
|
|
2566
2657
|
private readonly unrealCallbackService;
|
|
2567
2658
|
private dataChannelConnectionTimeout;
|
|
2568
2659
|
private connectionCompleted$;
|
|
2569
|
-
private reconnectConfig;
|
|
2570
2660
|
destroyConnections$: node_modules_rxjs_dist_types.Observable<{
|
|
2571
2661
|
reason: _3dsource_angular_unreal_module.DisconnectReasonType;
|
|
2572
2662
|
} & node_modules__ngrx_store_types_ngrx_store.Action<string>> & node_modules__ngrx_effects_types_ngrx_effects.CreateEffectMetadata;
|
|
@@ -2634,8 +2724,8 @@ declare class UnrealEffects {
|
|
|
2634
2724
|
* Effect: `handleDataChannelClosed$`
|
|
2635
2725
|
*
|
|
2636
2726
|
* Triggers peer reconnection when DataChannel closes unexpectedly.
|
|
2637
|
-
* Only triggers if reconnection is enabled
|
|
2638
|
-
*
|
|
2727
|
+
* Only triggers if reconnection is enabled and the signaling WebSocket
|
|
2728
|
+
* is still connected.
|
|
2639
2729
|
*/
|
|
2640
2730
|
handleDataChannelClosed$: node_modules_rxjs_dist_types.Observable<{
|
|
2641
2731
|
attempt: number;
|
|
@@ -2838,5 +2928,5 @@ declare const selectUserInactivityDetected: node_modules__ngrx_store_types_ngrx_
|
|
|
2838
2928
|
/** Used by external consumers (e.g., metabox). Do not remove. */
|
|
2839
2929
|
declare const selectIsVideoPlayingAndDataChannelConnected: node_modules__ngrx_store_types_ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: boolean, s2: boolean) => boolean>;
|
|
2840
2930
|
|
|
2841
|
-
export { AFKService, AUTO_HIGH_RESOLUTION_IDLE_MS, AfkTimeoutModalComponent, AggregatorService, AnalyticsService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, CommandTelemetryService, ConfigHandler, ConsoleExtensionsService, ControlScheme, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD,
|
|
2842
|
-
export type { AggregatedStat, AnySignalingMessage, AwsInstance, CandidateMessage, CloseReason, CommandInProgress, ConfigMessage, ConnectionError, ControlSchemeValues, DataFlowCheckResult, DisconnectReasonType, EmittedMilestone, EventId, ForceClientDisconnect, FreezeFrameMessage, InboundVideoStats, InputProps, InstanceReady, InstanceReserved, InterruptClientStream, ListStreamersMessage, MessageBase, MessageTypeValues, NormalizeAndQuantizeSignedValue, NormalizeAndQuantizeUnsignedValue, OrchestrationErrorMessage, OrchestrationMessageType, P2PEstablishedMessage, PhaseOverlay, PhaseParam, PingMessage, PlayerCountMessage, PollingOrchestrationMessage, Quality, ReceivedFile,
|
|
2931
|
+
export { AFKService, AUTO_HIGH_RESOLUTION_IDLE_MS, AfkTimeoutModalComponent, AggregatorService, AnalyticsService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, CommandTelemetryService, ConfigHandler, ConsoleExtensionsService, ControlScheme, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DESTROY_DISCONNECT_REASONS, DataFlowMonitor, DevModeService, DisconnectReason, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverService, FilterSettingsComponent, FpsMonitorService, FreezeFrameComponent, FreezeFrameService, INNER_RETRY_LIMIT, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LoadingProgressService, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MIN_CONTAINER_SIZE, MessageType, MouseButton, MouseButtonsMask, OUTER_RETRY_DELAY, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RECONNECT_CONFIG, REGION_PING_ACCURATE_SAMPLES, REGION_PING_BACKGROUND_REFRESH_DELAY_MS, REGION_PING_CACHE_KEY, REGION_PING_CACHE_TTL_MS, REGION_PING_WARMUP_DEADLINE_MS, RegionsPingService, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_AUDIO_ID, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamAdoptionService, StreamStatusTelemetryService, StreamStatusTelemetryService2, SubService, ToClientMessage, UNREAL_CONFIG, UnrealCallbackService, UnrealCommunicatorService, UnrealEffects, UnrealSceneComponent, UnrealStatusMessage, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_RETRY_PER_INSTANCE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, answerSent, changeStatusMainVideoOnScene, changeStreamResolutionAction, commandCompleted, commandStarted, dataChannelConnected, dataChannelReady, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, dropDC, dropPC, floatToPercents, floatToSmoothPercents, forceResizeViewport, fromResizeObserver, getActiveUrl, getImageFromVideoStream, getResizeStudioValues, getResizeValuesUniversal, getRtcErrorMessage, iceConnectionFailed, initSignalling, instanceReady, keepMaxUntilReset, makeEven, pollingEnded, pollingStarted, provideUnrealModule, provideUnrealState, qpToQuality, reconnectPeer, reconnectPeerFailed, reconnectPeerSuccess, regionPingFetchEnd, regionPingFetchStart, regionResolved, resetAfk, resetConfig, resetDataChannelForReconnect, resetIntroSrc, resetUserInactivityTimeout, resetWarnTimeout, saveAnalyticsEvent, selectCirrusConnectionId, selectClientAndViewIds, selectCommandProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsFullyConnected, selectIsLoaderScreenVisible, selectIsVideoPlayingAndDataChannelConnected, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectUserInactivityDetected, selectWarnTimeout, setAfkTimerCountdown, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setUserInactivityTimeout, setViewportNotReady, setViewportReady, showLoadingProgress, showResumeStreamPopup, showUnrealErrorMessage, showUserInactivityTimeoutPopup, signalingRetryAttempted, smoothTransition, startStream, streamAdopted, trackMixpanelEvent, trackTelemetryData, uint8ToBase64, unrealCommandCallback, unrealFeature, unrealReducer, updateCirrusInfo, videoAdaptedToContainer, videoStreamInitialized };
|
|
2932
|
+
export type { AggregatedStat, AnySignalingMessage, AwsInstance, CandidateMessage, CloseReason, CommandInProgress, ConfigMessage, ConnectionError, ControlSchemeValues, DataFlowCheckResult, DisconnectReasonType, EmittedMilestone, EventId, ForceClientDisconnect, FreezeFrameMessage, InboundVideoStats, InputProps, InstanceReady, InstanceReserved, InterruptClientStream, ListStreamersMessage, MessageBase, MessageTypeValues, NormalizeAndQuantizeSignedValue, NormalizeAndQuantizeUnsignedValue, OrchestrationErrorMessage, OrchestrationMessageType, P2PEstablishedMessage, ParkedStream, PhaseOverlay, PhaseParam, PingMessage, PlayerCountMessage, PollingOrchestrationMessage, Quality, ReceivedFile, RequestStream, SSInfo, SelectedIceCandidatePair, SignalingData, SignalingMessageHandler, SignalingMessageMap, StreamConfig, StreamRequestContext, StreamResolutionProps, StreamerListMessage, TelemetryType, UnknownFields, UnquantizeAndDenormalizeUnsignedValue, UnrealCallbackDescriptor, UnrealCallbackEventMap, UnrealCallbackJson, UnrealCallbackJsonWrapped, UnrealInitialConfig, UnrealState, WSCloseCodesValues, streamPreparedForUserInteractionMessage };
|