@3dsource/angular-unreal-module 0.0.143-dev.8 → 0.0.144
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@3dsource/angular-unreal-module",
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-
"version": "0.0.
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+
"version": "0.0.144",
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"description": "Unreal module for connect with unreal engine stream",
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"keywords": [
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"3dsource",
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@@ -10,7 +10,7 @@
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],
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"repository": {
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"type": "git",
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-
"url": "git@bitbucket.org
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"url": "git+ssh://git@bitbucket.org/dreamsoft/front-libraries.git"
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},
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"license": "UNLICENSED",
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"author": "3dsource",
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@@ -251,8 +251,8 @@ interface UnrealInitialConfig {
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regionsPingUrl?: string;
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screenLockerContainerId?: string;
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dataChannelConnectionTimeout?: number;
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fpsMonitor?: boolean;
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streamTelemetryV2Url?: string;
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fpsMonitor?: boolean;
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autoHighResolution?: boolean;
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/** Configuration for auto-reconnection behavior */
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reconnect?: ReconnectConfig;
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@@ -872,12 +872,6 @@ declare class InputService extends SubService {
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private isKeyCodeBrowserKey;
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private getKeyCode;
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private registerKeyboardEvents;
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/**
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* Keys that must never reach the Unreal stream from the viewport — Backspace
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* (browser back navigation), Enter and Delete — regardless of dev mode. An
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* HTML input keeps them so text entry still works; only the viewport ignores
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* them. Applied independently of the configurable key filter.
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*/
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private isIgnoredViewportKey;
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private startListenKeys;
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static ɵfac: i0.ɵɵFactoryDeclaration<InputService, never>;
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