@3dsource/angular-unreal-module 0.0.143-dev.6 → 0.0.143-dev.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +14 -14
- package/README.md +370 -370
- package/fesm2022/3dsource-angular-unreal-module.mjs +213 -165
- package/fesm2022/3dsource-angular-unreal-module.mjs.map +1 -1
- package/package.json +1 -1
- package/types/3dsource-angular-unreal-module.d.ts +27 -3
package/package.json
CHANGED
|
@@ -93,6 +93,8 @@ declare class UnrealSceneComponent {
|
|
|
93
93
|
private readonly maxResolution;
|
|
94
94
|
private readonly commandsSender;
|
|
95
95
|
private readonly videoService;
|
|
96
|
+
private readonly webRtcPlayerService;
|
|
97
|
+
private readonly signallingService;
|
|
96
98
|
private readonly destroyRef;
|
|
97
99
|
private readonly unrealConfig;
|
|
98
100
|
private autoHighResolution;
|
|
@@ -243,14 +245,13 @@ interface ReconnectConfig {
|
|
|
243
245
|
onDataChannelClose?: boolean;
|
|
244
246
|
}
|
|
245
247
|
interface UnrealInitialConfig {
|
|
248
|
+
playwright?: boolean;
|
|
246
249
|
customErrorsEndpoint?: string;
|
|
247
250
|
commandTelemetryReceiver?: string;
|
|
248
251
|
regionsPingUrl?: string;
|
|
249
252
|
screenLockerContainerId?: string;
|
|
250
253
|
dataChannelConnectionTimeout?: number;
|
|
251
254
|
fpsMonitor?: boolean;
|
|
252
|
-
playwright?: boolean;
|
|
253
|
-
streamTelemetryV2?: boolean;
|
|
254
255
|
streamTelemetryV2Url?: string;
|
|
255
256
|
autoHighResolution?: boolean;
|
|
256
257
|
/** Configuration for auto-reconnection behavior */
|
|
@@ -2164,6 +2165,29 @@ declare class SafePipe implements PipeTransform {
|
|
|
2164
2165
|
static ɵpipe: i0.ɵɵPipeDeclaration<SafePipe, "safe", true>;
|
|
2165
2166
|
}
|
|
2166
2167
|
|
|
2168
|
+
/**
|
|
2169
|
+
* Registers the Unreal NgRx feature state. Call this ONCE at the application
|
|
2170
|
+
* root.
|
|
2171
|
+
*
|
|
2172
|
+
* The streaming services are `providedIn: 'root'` singletons that hold
|
|
2173
|
+
* long-lived store subscriptions, so the feature state must live for the whole
|
|
2174
|
+
* app lifetime — registering it per-route would tear the slice down on
|
|
2175
|
+
* navigation and leave those singletons selecting from missing state.
|
|
2176
|
+
*/
|
|
2177
|
+
declare function provideUnrealState(): node_modules__angular_core_types__chrome_dev_tools_performance_chunk.EnvironmentProviders;
|
|
2178
|
+
/**
|
|
2179
|
+
* Registers the Unreal effects and boots the streaming engine. Call this at
|
|
2180
|
+
* each lazy 3D route (configurator stream/manager, viewer, studio, …).
|
|
2181
|
+
*
|
|
2182
|
+
* The engine services are `providedIn: 'root'` singletons: navigating between
|
|
2183
|
+
* 3D routes reuses one live instance instead of re-instantiating WebRTC /
|
|
2184
|
+
* signalling / input listeners (which have no teardown). Their code is still
|
|
2185
|
+
* tree-shaken into the lazy route chunk because only these lazy routes import
|
|
2186
|
+
* it — so it stays out of the initial bundle.
|
|
2187
|
+
*
|
|
2188
|
+
* Requires {@link provideUnrealState} and the `UNREAL_CONFIG` value to be
|
|
2189
|
+
* provided at the app root.
|
|
2190
|
+
*/
|
|
2167
2191
|
declare function provideUnrealModule(): node_modules__angular_core_types__chrome_dev_tools_performance_chunk.EnvironmentProviders;
|
|
2168
2192
|
|
|
2169
2193
|
/**
|
|
@@ -2820,5 +2844,5 @@ declare const selectUserInactivityDetected: node_modules__ngrx_store_types_ngrx_
|
|
|
2820
2844
|
/** Used by external consumers (e.g., metabox). Do not remove. */
|
|
2821
2845
|
declare const selectIsVideoPlayingAndDataChannelConnected: node_modules__ngrx_store_types_ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: boolean, s2: boolean) => boolean>;
|
|
2822
2846
|
|
|
2823
|
-
export { AFKService, AUTO_HIGH_RESOLUTION_IDLE_MS, AfkTimeoutModalComponent, AggregatorService, AnalyticsService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, CommandTelemetryService, ConfigHandler, ConsoleExtensionsService, ControlScheme, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DEFAULT_RECONNECT_DELAY_MS, DEFAULT_RECONNECT_ENABLED, DEFAULT_RECONNECT_MAX_ATTEMPTS, DEFAULT_RECONNECT_ON_DATACHANNEL_CLOSE, DEFAULT_RECONNECT_ON_ICE_FAILURE, DESTROY_DISCONNECT_REASONS, DataFlowMonitor, DevModeService, DisconnectReason, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverService, FilterSettingsComponent, FpsMonitorService, FreezeFrameComponent, FreezeFrameService, INNER_RETRY_LIMIT, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LoadingProgressService, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MIN_CONTAINER_SIZE, MessageType, MouseButton, MouseButtonsMask, OUTER_RETRY_DELAY, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, REGION_PING_ACCURATE_SAMPLES, REGION_PING_BACKGROUND_REFRESH_DELAY_MS, REGION_PING_CACHE_KEY, REGION_PING_CACHE_TTL_MS, REGION_PING_WARMUP_DEADLINE_MS, RegionsPingService, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_AUDIO_ID, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, StreamStatusTelemetryService2, SubService, ToClientMessage, UNREAL_CONFIG, UnrealCallbackService, UnrealCommunicatorService, UnrealEffects, UnrealSceneComponent, UnrealStatusMessage, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_RETRY_PER_INSTANCE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, answerSent, changeStatusMainVideoOnScene, changeStreamResolutionAction, commandCompleted, commandStarted, dataChannelConnected, dataChannelReady, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, dropDC, dropPC, floatToPercents, floatToSmoothPercents, forceResizeViewport, fromResizeObserver, getActiveUrl, getImageFromVideoStream, getResizeStudioValues, getResizeValuesUniversal, getRtcErrorMessage, iceConnectionFailed, initSignalling, instanceReady, keepMaxUntilReset, makeEven, pollingEnded, pollingStarted, provideUnrealModule, qpToQuality, reconnectPeer, reconnectPeerFailed, reconnectPeerSuccess, regionPingFetchEnd, regionPingFetchStart, regionResolved, resetAfk, resetConfig, resetDataChannelForReconnect, resetIntroSrc, resetUserInactivityTimeout, resetWarnTimeout, saveAnalyticsEvent, selectCirrusConnectionId, selectClientAndViewIds, selectCommandProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsFullyConnected, selectIsLoaderScreenVisible, selectIsVideoPlayingAndDataChannelConnected, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectUserInactivityDetected, selectWarnTimeout, setAfkTimerCountdown, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setUserInactivityTimeout, setViewportNotReady, setViewportReady, showLoadingProgress, showResumeStreamPopup, showUnrealErrorMessage, showUserInactivityTimeoutPopup, signalingRetryAttempted, smoothTransition, startStream, trackMixpanelEvent, trackTelemetryData, uint8ToBase64, unrealCommandCallback, unrealFeature, unrealReducer, updateCirrusInfo, videoAdaptedToContainer, videoStreamInitialized };
|
|
2847
|
+
export { AFKService, AUTO_HIGH_RESOLUTION_IDLE_MS, AfkTimeoutModalComponent, AggregatorService, AnalyticsService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, CommandTelemetryService, ConfigHandler, ConsoleExtensionsService, ControlScheme, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DEFAULT_RECONNECT_DELAY_MS, DEFAULT_RECONNECT_ENABLED, DEFAULT_RECONNECT_MAX_ATTEMPTS, DEFAULT_RECONNECT_ON_DATACHANNEL_CLOSE, DEFAULT_RECONNECT_ON_ICE_FAILURE, DESTROY_DISCONNECT_REASONS, DataFlowMonitor, DevModeService, DisconnectReason, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverService, FilterSettingsComponent, FpsMonitorService, FreezeFrameComponent, FreezeFrameService, INNER_RETRY_LIMIT, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LoadingProgressService, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MIN_CONTAINER_SIZE, MessageType, MouseButton, MouseButtonsMask, OUTER_RETRY_DELAY, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, REGION_PING_ACCURATE_SAMPLES, REGION_PING_BACKGROUND_REFRESH_DELAY_MS, REGION_PING_CACHE_KEY, REGION_PING_CACHE_TTL_MS, REGION_PING_WARMUP_DEADLINE_MS, RegionsPingService, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_AUDIO_ID, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, StreamStatusTelemetryService2, SubService, ToClientMessage, UNREAL_CONFIG, UnrealCallbackService, UnrealCommunicatorService, UnrealEffects, UnrealSceneComponent, UnrealStatusMessage, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_RETRY_PER_INSTANCE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, answerSent, changeStatusMainVideoOnScene, changeStreamResolutionAction, commandCompleted, commandStarted, dataChannelConnected, dataChannelReady, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, dropDC, dropPC, floatToPercents, floatToSmoothPercents, forceResizeViewport, fromResizeObserver, getActiveUrl, getImageFromVideoStream, getResizeStudioValues, getResizeValuesUniversal, getRtcErrorMessage, iceConnectionFailed, initSignalling, instanceReady, keepMaxUntilReset, makeEven, pollingEnded, pollingStarted, provideUnrealModule, provideUnrealState, qpToQuality, reconnectPeer, reconnectPeerFailed, reconnectPeerSuccess, regionPingFetchEnd, regionPingFetchStart, regionResolved, resetAfk, resetConfig, resetDataChannelForReconnect, resetIntroSrc, resetUserInactivityTimeout, resetWarnTimeout, saveAnalyticsEvent, selectCirrusConnectionId, selectClientAndViewIds, selectCommandProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsFullyConnected, selectIsLoaderScreenVisible, selectIsVideoPlayingAndDataChannelConnected, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectUserInactivityDetected, selectWarnTimeout, setAfkTimerCountdown, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setUserInactivityTimeout, setViewportNotReady, setViewportReady, showLoadingProgress, showResumeStreamPopup, showUnrealErrorMessage, showUserInactivityTimeoutPopup, signalingRetryAttempted, smoothTransition, startStream, trackMixpanelEvent, trackTelemetryData, uint8ToBase64, unrealCommandCallback, unrealFeature, unrealReducer, updateCirrusInfo, videoAdaptedToContainer, videoStreamInitialized };
|
|
2824
2848
|
export type { AggregatedStat, AnySignalingMessage, AwsInstance, CandidateMessage, CloseReason, CommandInProgress, ConfigMessage, ConnectionError, ControlSchemeValues, DataFlowCheckResult, DisconnectReasonType, EmittedMilestone, EventId, ForceClientDisconnect, FreezeFrameMessage, InboundVideoStats, InputProps, InstanceReady, InstanceReserved, InterruptClientStream, ListStreamersMessage, MessageBase, MessageTypeValues, NormalizeAndQuantizeSignedValue, NormalizeAndQuantizeUnsignedValue, OrchestrationErrorMessage, OrchestrationMessageType, P2PEstablishedMessage, PhaseOverlay, PhaseParam, PingMessage, PlayerCountMessage, PollingOrchestrationMessage, Quality, ReceivedFile, ReconnectConfig, RequestStream, SSInfo, SelectedIceCandidatePair, SignalingData, SignalingMessageHandler, SignalingMessageMap, StreamConfig, StreamRequestContext, StreamResolutionProps, StreamerListMessage, TelemetryType, UnknownFields, UnquantizeAndDenormalizeUnsignedValue, UnrealCallbackDescriptor, UnrealCallbackEventMap, UnrealCallbackJson, UnrealCallbackJsonWrapped, UnrealInitialConfig, UnrealState, WSCloseCodesValues, streamPreparedForUserInteractionMessage };
|