@3dsource/angular-unreal-module 0.0.134 → 0.0.135

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@3dsource/angular-unreal-module",
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- "version": "0.0.134",
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+ "version": "0.0.135",
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  "description": "Unreal module for connect with unreal engine stream",
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  "keywords": [
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  "3dsource",
@@ -1,8 +1,8 @@
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  import * as i0 from '@angular/core';
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- import { ElementRef, InjectionToken, DestroyRef, OnInit, PipeTransform } from '@angular/core';
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+ import { ElementRef, Signal, InjectionToken, DestroyRef, OnInit, PipeTransform } from '@angular/core';
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  import * as _3dsource_angular_unreal_module from '@3dsource/angular-unreal-module';
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  import * as rxjs from 'rxjs';
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- import { Observable, Subject, Subscription, OperatorFunction } from 'rxjs';
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+ import { Subject, Observable, Subscription, OperatorFunction } from 'rxjs';
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  import * as _ngrx_store from '@ngrx/store';
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  import { Store } from '@ngrx/store';
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  import * as _ngrx_effects from '@ngrx/effects';
@@ -125,7 +125,7 @@ declare class IntroSrcComponent {
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  interface GraphListItem {
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  key: string;
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  color: string;
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- stat: Observable<{
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+ stat: Signal<{
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  value: number;
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  }>;
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  }
@@ -134,25 +134,19 @@ declare class VideoStatsComponent {
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  private readonly store;
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  private readonly videoService;
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  private readonly isDevMode;
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- private readonly obs$;
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- readonly viewportReady: i0.Signal<boolean>;
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- readonly ssData: i0.Signal<string>;
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- readonly fpsTick: i0.Signal<{
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+ private readonly stats;
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+ readonly viewportReady: Signal<boolean>;
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+ readonly ssData: Signal<string>;
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+ readonly fpsTick: Signal<{
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  value: number;
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- } | undefined>;
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- readonly fpsAvgTick: i0.Signal<{
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- value: number;
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- } | undefined>;
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- readonly bitrateTick: i0.Signal<{
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- value: number;
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- } | undefined>;
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- readonly videoQP: i0.Signal<{
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+ }>;
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+ readonly bitrateTick: Signal<{
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  value: number;
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- } | undefined>;
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- readonly bitrateAverageTick: i0.Signal<{
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+ }>;
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+ readonly videoQP: Signal<{
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  value: number;
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- } | undefined>;
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- readonly videoStatus: i0.Signal<{
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+ }>;
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+ readonly videoStatus: Signal<{
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  key: string;
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  value: string | number | Record<string, string> | _3dsource_angular_unreal_module.DataFlowCheckResult | {
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  local: {
@@ -169,7 +163,7 @@ declare class VideoStatsComponent {
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  private readonly elementsToShow;
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  private readonly idKey;
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  private readonly graphListItems;
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- readonly graphList: i0.Signal<GraphListItem[]>;
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+ readonly graphList: Signal<GraphListItem[]>;
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  constructor();
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  toggle(): void;
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  toggleGraph($event: MouseEvent, el: string, value?: unknown): void;