@3dsource/angular-unreal-module 0.0.114-dev.1 → 0.0.114

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@3dsource/angular-unreal-module",
3
- "version": "0.0.114-dev.1",
3
+ "version": "0.0.114",
4
4
  "description": "Angular Unreal module for connect with unreal engine stream",
5
5
  "keywords": [
6
6
  "3dsource",
@@ -2,7 +2,7 @@ import * as i0 from '@angular/core';
2
2
  import { ElementRef, InjectionToken, DestroyRef, OnInit, PipeTransform } from '@angular/core';
3
3
  import * as _3dsource_angular_unreal_module from '@3dsource/angular-unreal-module';
4
4
  import * as rxjs from 'rxjs';
5
- import { Observable, Subject, Subscription } from 'rxjs';
5
+ import { Observable, Subject, Subscription, OperatorFunction } from 'rxjs';
6
6
  import * as _ngrx_store from '@ngrx/store';
7
7
  import { Store } from '@ngrx/store';
8
8
  import * as _ngrx_effects from '@ngrx/effects';
@@ -638,6 +638,7 @@ declare class AFKService extends SubService {
638
638
  declare class LoadingProgressService {
639
639
  #private;
640
640
  readonly loaderVisible: i0.Signal<boolean>;
641
+ readonly smoothPercents: i0.Signal<number | undefined>;
641
642
  readonly percents: i0.Signal<number | undefined>;
642
643
  readonly loadingStatusChanged: i0.Signal<{
643
644
  percents: number;
@@ -1748,9 +1749,8 @@ declare function OnOpenHandler(this: SignallingService): void;
1748
1749
 
1749
1750
  /**
1750
1751
  * Keeps the max of numbers seen so far; resets to 0 whenever `reset$` emits.
1751
- * Emits `0` immediately on reset.
1752
1752
  */
1753
- declare const keepMaxUntilReset: (reset$: Observable<unknown>) => ((source: Observable<number>) => Observable<number>);
1753
+ declare const keepMaxUntilReset: (reset$: Observable<unknown>) => OperatorFunction<number, number>;
1754
1754
 
1755
1755
  declare function decodeData(anyData: ArrayBuffer): string;
1756
1756
 
@@ -1758,15 +1758,24 @@ declare const dispatchResize: () => void;
1758
1758
 
1759
1759
  declare function getRtcErrorMessage(code: number | null): string | undefined;
1760
1760
 
1761
- declare const floatToSmoothPercents: () => ((source: Observable<number>) => Observable<number>);
1762
1761
  /**
1763
- * Creates an observable that emits values transitioning smoothly from the start value to the end value over a specified duration.
1764
- * The transition is performed using linear interpolation (lerp) and clamped to the range [0, 1].
1762
+ * Maps a 0..1 stream directly to a 0..100 integer percent stream.
1763
+ * No animation — emits whatever the source emits, rounded and clamped.
1764
+ */
1765
+ declare const floatToPercents: () => OperatorFunction<number, number>;
1766
+ /**
1767
+ * Maps a 0..1 progress stream to a smoothed 0..100 integer percent stream.
1768
+ * Animates between consecutive values over up to 200ms; jumps directly when
1769
+ * the delta exceeds 0.95 (treated as a reset, not a real progression).
1770
+ */
1771
+ declare const floatToSmoothPercents: () => OperatorFunction<number, number>;
1772
+ /**
1773
+ * Smoothly interpolates from `start` to `end` over `duration`ms using the
1774
+ * animation frame scheduler. Completes when the transition finishes.
1765
1775
  *
1766
- * @param {number} start - The starting value of the transition.
1767
- * @param {number} end - The ending value of the transition.
1768
- * @param {number} duration - The duration of the transition in milliseconds.
1769
- * @returns {Observable<number>} An observable that emits the interpolated values from start to end over the specified duration.
1776
+ * NOTE: duplicates `smoothTransition` from `@3dsource/utils`. The utils version
1777
+ * is missing `takeWhile(... < 1, true)` and never completes — which would
1778
+ * deadlock the `concatMap` above. Keep this local copy until utils is fixed.
1770
1779
  */
1771
1780
  declare const smoothTransition: (start: number, end: number, duration: number) => Observable<number>;
1772
1781
 
@@ -2716,5 +2725,5 @@ declare const selectUserInactivityDetected: _ngrx_store.MemoizedSelector<Record<
2716
2725
  countdownVisible: boolean;
2717
2726
  }>;
2718
2727
 
2719
- export { AFKService, AfkTimeoutModalComponent, AggregatorService, AnalyticsService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, CommandTelemetryService, CommandsEffects, ConfigHandler, ConsoleExtensionsService, ControlScheme, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DEFAULT_RECONNECT_DELAY_MS, DEFAULT_RECONNECT_ENABLED, DEFAULT_RECONNECT_MAX_ATTEMPTS, DEFAULT_RECONNECT_ON_DATACHANNEL_CLOSE, DEFAULT_RECONNECT_ON_ICE_FAILURE, DESTROY_DISCONNECT_REASONS, DataFlowMonitor, DevModeService, DisconnectReason, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverService, FilterSettingsComponent, FpsMonitorService, FreezeFrameComponent, FreezeFrameService, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LoadingProgressService, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MIN_CONTAINER_SIZE, MessageType, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_AUDIO_ID, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, StreamStatusTelemetryService2, SubService, ToClientMessage, UNREAL_CONFIG, UnrealCallbackService, UnrealCommunicatorService, UnrealEffects, UnrealSceneComponent, UnrealStatusMessage, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, answerSent, changeStatusMainVideoOnScene, changeStreamResolutionAction, changeStreamResolutionSuccessAction, commandCompleted, commandStarted, commandsFeature, commandsReducer, dataChannelConnected, dataChannelReady, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, dropDC, dropPC, floatToSmoothPercents, forceResizeViewport, fromResizeObserver, getActiveUrl, getImageFromVideoStream, getResizeStudioValues, getResizeValuesUniversal, getRtcErrorMessage, iceConnectionFailed, initSignalling, instanceReady, keepMaxUntilReset, makeEven, pollingEnded, pollingStarted, provideUnrealModule, qpToQuality, reconnectPeer, reconnectPeerFailed, reconnectPeerSuccess, regionPingFetchEnd, regionPingFetchStart, regionResolved, resetAfk, resetConfig, resetDataChannelForReconnect, resetIntroSrc, resetUserInactivityTimeout, resetWarnTimeout, saveAnalyticsEvent, selectCirrusConnectionId, selectClientAndViewIds, selectCommandProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsFullyConnected, selectIsLoaderScreenVisible, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectUserInactivityDetected, selectWarnTimeout, setAfkTimerCountdown, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setUserInactivityTimeout, setViewportNotReady, setViewportReady, showLoadingProgress, showResumeStreamPopup, showUnrealErrorMessage, showUserInactivityTimeoutPopup, smoothTransition, startStream, trackMixpanelEvent, trackTelemetryData, unrealCommandCallback, unrealFeature, unrealReducer, updateCirrusInfo, videoAdaptedToContainer, videoStreamInitialized };
2728
+ export { AFKService, AfkTimeoutModalComponent, AggregatorService, AnalyticsService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, CommandTelemetryService, CommandsEffects, ConfigHandler, ConsoleExtensionsService, ControlScheme, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DEFAULT_RECONNECT_DELAY_MS, DEFAULT_RECONNECT_ENABLED, DEFAULT_RECONNECT_MAX_ATTEMPTS, DEFAULT_RECONNECT_ON_DATACHANNEL_CLOSE, DEFAULT_RECONNECT_ON_ICE_FAILURE, DESTROY_DISCONNECT_REASONS, DataFlowMonitor, DevModeService, DisconnectReason, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverService, FilterSettingsComponent, FpsMonitorService, FreezeFrameComponent, FreezeFrameService, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LoadingProgressService, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MIN_CONTAINER_SIZE, MessageType, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_AUDIO_ID, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, StreamStatusTelemetryService2, SubService, ToClientMessage, UNREAL_CONFIG, UnrealCallbackService, UnrealCommunicatorService, UnrealEffects, UnrealSceneComponent, UnrealStatusMessage, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, answerSent, changeStatusMainVideoOnScene, changeStreamResolutionAction, changeStreamResolutionSuccessAction, commandCompleted, commandStarted, commandsFeature, commandsReducer, dataChannelConnected, dataChannelReady, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, dropDC, dropPC, floatToPercents, floatToSmoothPercents, forceResizeViewport, fromResizeObserver, getActiveUrl, getImageFromVideoStream, getResizeStudioValues, getResizeValuesUniversal, getRtcErrorMessage, iceConnectionFailed, initSignalling, instanceReady, keepMaxUntilReset, makeEven, pollingEnded, pollingStarted, provideUnrealModule, qpToQuality, reconnectPeer, reconnectPeerFailed, reconnectPeerSuccess, regionPingFetchEnd, regionPingFetchStart, regionResolved, resetAfk, resetConfig, resetDataChannelForReconnect, resetIntroSrc, resetUserInactivityTimeout, resetWarnTimeout, saveAnalyticsEvent, selectCirrusConnectionId, selectClientAndViewIds, selectCommandProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsFullyConnected, selectIsLoaderScreenVisible, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectUserInactivityDetected, selectWarnTimeout, setAfkTimerCountdown, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setUserInactivityTimeout, setViewportNotReady, setViewportReady, showLoadingProgress, showResumeStreamPopup, showUnrealErrorMessage, showUserInactivityTimeoutPopup, smoothTransition, startStream, trackMixpanelEvent, trackTelemetryData, unrealCommandCallback, unrealFeature, unrealReducer, updateCirrusInfo, videoAdaptedToContainer, videoStreamInitialized };
2720
2729
  export type { AggregatedStat, AnySignalingMessage, AwsInstance, CandidateMessage, CloseReason, ConfigMessage, ConnectionError, ControlSchemeValues, DataFlowCheckResult, DisconnectReasonType, EmittedMilestone, ForceClientDisconnect, FreezeFrameMessage, InboundVideoStats, InputProps, InstanceReady, InstanceReserved, InterruptClientStream, ListStreamersMessage, MessageBase, MessageTypeValues, NormalizeAndQuantizeSignedValue, NormalizeAndQuantizeUnsignedValue, OrchestrationErrorMessage, OrchestrationMessageType, P2PEstablishedMessage, PhaseOverlay, PhaseParam, PingMessage, PlayerCountMessage, PollingOrchestrationMessage, Quality, ReceivedFile, ReconnectConfig, RequestStream, SSInfo, SelectedIceCandidatePair, SignalingData, SignalingMessageHandler, SignalingMessageMap, StreamConfig, StreamRequestContext, StreamResolutionProps, StreamerListMessage, TelemetryType, UnknownFields, UnquantizeAndDenormalizeUnsignedValue, UnrealCallbackDescriptor, UnrealCallbackEventMap, UnrealCallbackJson, UnrealCallbackJsonWrapped, UnrealCommandsState, UnrealInitialConfig, UnrealState, WSCloseCodesValues, streamPreparedForUserInteractionMessage };