@3dsource/angular-unreal-module 0.0.107 → 0.0.109
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
|
@@ -69,7 +69,6 @@ declare class StatGraphComponent {
|
|
|
69
69
|
|
|
70
70
|
declare class UnrealSceneComponent {
|
|
71
71
|
#private;
|
|
72
|
-
readonly unrealConfig: _3dsource_angular_unreal_module.UnrealInitialConfig;
|
|
73
72
|
readonly isStudio: i0.InputSignal<boolean>;
|
|
74
73
|
readonly useContainerAsSizeProvider: i0.InputSignal<boolean>;
|
|
75
74
|
readonly studioResolutionSize: i0.InputSignal<{
|
|
@@ -247,13 +246,11 @@ interface ReconnectConfig {
|
|
|
247
246
|
onDataChannelClose?: boolean;
|
|
248
247
|
}
|
|
249
248
|
interface UnrealInitialConfig {
|
|
250
|
-
optimizedResize?: boolean;
|
|
251
249
|
customErrorsEndpoint?: string;
|
|
252
250
|
commandTelemetryReceiver?: string;
|
|
253
251
|
regionsPingUrl?: string;
|
|
254
252
|
screenLockerContainerId?: string;
|
|
255
253
|
dataChannelConnectionTimeout?: number;
|
|
256
|
-
newWebRtcConnector?: boolean;
|
|
257
254
|
fpsMonitor?: boolean;
|
|
258
255
|
playwright?: boolean;
|
|
259
256
|
/** Configuration for auto-reconnection behavior */
|
|
@@ -881,54 +878,6 @@ declare class VideoService extends SubService {
|
|
|
881
878
|
}
|
|
882
879
|
|
|
883
880
|
declare class WebRtcPlayerService extends SubService {
|
|
884
|
-
onDataChannelMessage$: Subject<ArrayBuffer>;
|
|
885
|
-
private dcClient;
|
|
886
|
-
private pcClient;
|
|
887
|
-
private signallingSrv;
|
|
888
|
-
private videoService;
|
|
889
|
-
private commandTelemetryService;
|
|
890
|
-
private cfg;
|
|
891
|
-
private useMic;
|
|
892
|
-
private forceTURN;
|
|
893
|
-
private forceMonoAudio;
|
|
894
|
-
private isReconnecting;
|
|
895
|
-
constructor();
|
|
896
|
-
protected init(): void;
|
|
897
|
-
private createWebRtcOffer;
|
|
898
|
-
private createDataChannel;
|
|
899
|
-
private receiveAnswer;
|
|
900
|
-
private handleCandidateFromServer;
|
|
901
|
-
private mungeSDP;
|
|
902
|
-
/**
|
|
903
|
-
* Closes existing PeerConnection
|
|
904
|
-
*/
|
|
905
|
-
closePC(): void;
|
|
906
|
-
canSend(): boolean | null;
|
|
907
|
-
send(data: ArrayBuffer): void;
|
|
908
|
-
/**
|
|
909
|
-
* Attempts to reconnect the peer when send fails due to DataChannel not being open.
|
|
910
|
-
* This handles cases where the DC connection is broken, but no error events are fired.
|
|
911
|
-
*/
|
|
912
|
-
private tryReconnectOnSendFailure;
|
|
913
|
-
/**
|
|
914
|
-
* Reconnect only the WebRTC peer connection without re-establishing signaling.
|
|
915
|
-
* This closes the current PeerConnection and creates a new offer through
|
|
916
|
-
* the existing WebSocket connection.
|
|
917
|
-
* @returns true if reconnection was initiated, false if signaling is not connected
|
|
918
|
-
*/
|
|
919
|
-
reconnectPeer(): boolean;
|
|
920
|
-
private setConfig;
|
|
921
|
-
private createPeerConnection;
|
|
922
|
-
private handlePeerConnectionEvents;
|
|
923
|
-
private setupTransceiversAsync;
|
|
924
|
-
private setupDataChannelCallbacks;
|
|
925
|
-
private onDataChannelConnected;
|
|
926
|
-
private createOffer;
|
|
927
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<WebRtcPlayerService, never>;
|
|
928
|
-
static ɵprov: i0.ɵɵInjectableDeclaration<WebRtcPlayerService>;
|
|
929
|
-
}
|
|
930
|
-
|
|
931
|
-
declare class WebRtcPlayerService2 extends SubService {
|
|
932
881
|
onDataChannelMessage$: Subject<ArrayBuffer>;
|
|
933
882
|
private pcClient;
|
|
934
883
|
private dcClient;
|
|
@@ -1047,8 +996,8 @@ declare class WebRtcPlayerService2 extends SubService {
|
|
|
1047
996
|
* and sends it to the server via signaling.
|
|
1048
997
|
*/
|
|
1049
998
|
private createAnswer;
|
|
1050
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<
|
|
1051
|
-
static ɵprov: i0.ɵɵInjectableDeclaration<
|
|
999
|
+
static ɵfac: i0.ɵɵFactoryDeclaration<WebRtcPlayerService, never>;
|
|
1000
|
+
static ɵprov: i0.ɵɵInjectableDeclaration<WebRtcPlayerService>;
|
|
1052
1001
|
}
|
|
1053
1002
|
|
|
1054
1003
|
declare const ReceivedMimeTypes: {
|
|
@@ -1183,8 +1132,14 @@ declare class FpsMonitorService {
|
|
|
1183
1132
|
private videoService;
|
|
1184
1133
|
private store;
|
|
1185
1134
|
private readonly unrealConfig;
|
|
1186
|
-
/** Discrete FPS targets the controller can switch between (ascending order). */
|
|
1135
|
+
/** Discrete FPS targets the controller can switch between (ascending order). Last 0 is unlimited framerate indicator*/
|
|
1187
1136
|
private readonly FPS_STEPS;
|
|
1137
|
+
/**
|
|
1138
|
+
* Reference FPS used to compute the FPS ratio when `currentFpsTarget` is 0
|
|
1139
|
+
* (unlimited). Keeps adaptive logic operational at the unlimited step:
|
|
1140
|
+
* if the stream drops well below this value, fuzzy rules can still fire.
|
|
1141
|
+
*/
|
|
1142
|
+
private readonly UNLIMITED_REFERENCE_FPS;
|
|
1188
1143
|
/** Reference ceiling for bitrate (bits/sec) used to normalize a bitrate load to 0..1. */
|
|
1189
1144
|
private readonly MAX_BITRATE;
|
|
1190
1145
|
/**
|
|
@@ -2553,5 +2508,5 @@ declare const selectClientAndViewIds: _ngrx_store.MemoizedSelector<Record<string
|
|
|
2553
2508
|
}>;
|
|
2554
2509
|
declare const selectIsLoaderScreenVisible: _ngrx_store.MemoizedSelector<Record<string, any>, boolean, (s1: boolean, s2: boolean, s3: boolean) => boolean>;
|
|
2555
2510
|
|
|
2556
|
-
export { AFKService, AfkTimeoutModalComponent, AggregatorService, AnalyticsService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, CommandTelemetryService, CommandsEffects, ConfigHandler, ConsoleExtensionsService, ControlScheme, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DEFAULT_RECONNECT_DELAY_MS, DEFAULT_RECONNECT_ENABLED, DEFAULT_RECONNECT_MAX_ATTEMPTS, DEFAULT_RECONNECT_ON_DATACHANNEL_CLOSE, DEFAULT_RECONNECT_ON_ICE_FAILURE, DataFlowMonitor, DevModeService, DisconnectReason, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverService, FilterSettingsComponent, FpsMonitorService, FreezeFrameComponent, FreezeFrameService, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MessageType, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, SubService, ToClientMessage, UNREAL_CONFIG, UnrealCallbackService, UnrealCommunicatorService, UnrealEffects, UnrealSceneComponent, UnrealStatusMessage, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService,
|
|
2511
|
+
export { AFKService, AfkTimeoutModalComponent, AggregatorService, AnalyticsService, AnswerHandler, CONSOLE_COMMAND_DISABLE_MESSAGES, CONSOLE_COMMAND_ENABLE_MESSAGES, CONSOLE_COMMAND_PIXEL_QUALITY, CommandTelemetryService, CommandsEffects, ConfigHandler, ConsoleExtensionsService, ControlScheme, DATA_CHANNEL_CONNECTION_TIMEOUT, DEBOUNCE_TO_MANY_RESIZE_CALLS, DEFAULT_AFK_TIMEOUT, DEFAULT_AFK_TIMEOUT_PERIOD, DEFAULT_RECONNECT_DELAY_MS, DEFAULT_RECONNECT_ENABLED, DEFAULT_RECONNECT_MAX_ATTEMPTS, DEFAULT_RECONNECT_ON_DATACHANNEL_CLOSE, DEFAULT_RECONNECT_ON_ICE_FAILURE, DataFlowMonitor, DevModeService, DisconnectReason, FULL_HD_HEIGHT, FULL_HD_WIDTH, FileHandlerService, FileReceiverService, FilterSettingsComponent, FpsMonitorService, FreezeFrameComponent, FreezeFrameService, IceCandidateHandler, ImageLoadingSrcComponent, InputOptions, InputService, InstanceReadyHandler, InstanceReservedHandler, IntroSrcComponent, KalmanFilter1D, LatencyTimings, LowBandwidthDetectorComponent, LowBandwidthModalComponent, MINIMAL_FPS, MessageType, MouseButton, MouseButtonsMask, OnCloseHandler, OnErrorHandler, OnMessageHandler, OnOpenHandler, OrchestrationMessageTypes, POLLING_TIME, PingHandler, PlayerCountHandler, RegionsPingService, SAME_SIZE_THRESHOLD, SCREEN_LOCKER_CONTAINER_ID, SIGNALLING_PERCENT_VALUE, SSInfoHandler, STREAMING_VIDEO_ID, SafePipe, SignallingService, SpecialKeyCodes, StatGraphComponent, StreamStatusTelemetryService, SubService, ToClientMessage, UNREAL_CONFIG, UnrealCallbackService, UnrealCommunicatorService, UnrealEffects, UnrealSceneComponent, UnrealStatusMessage, VideoService, VideoStatsComponent, WSCloseCode_CIRRUS_ABNORMAL_CLOSURE, WSCloseCode_CIRRUS_MAX_PLAYERS_ERROR, WSCloseCode_CIRRUS_PLAYER_DISCONNECTED, WSCloseCode_CIRRUS_STREAMER_KIKED_PLAYER, WSCloseCode_FORCE_CIRRUS_CLOSE, WSCloseCode_NORMAL_AFK_TIMEOUT, WSCloseCode_NORMAL_CLOSURE, WSCloseCode_NORMAL_MANUAL_DISCONNECT, WSCloseCode_UNKNOWN, WSCloseCodes, WS_OPEN_STATE, WS_TIMEOUT, WebRtcPlayerService, WebrtcErrorModalComponent, abortEstablishingConnection, changeLowBandwidth, changeStatusMainVideoOnScene, changeStreamResolutionAction, changeStreamResolutionSuccessAction, commandCompleted, commandStarted, commandsFeature, commandsReducer, dataChannelConnected, dataChannelReady, decodeData, destroyRemoteConnections, destroyUnrealScene, disconnectStream, dispatchResize, dropConnection, dropDC, dropPC, floatToSmoothPercents, forceResizeViewport, fromResizeObserver, getActiveUrl, getImageFromVideoStream, getResizeStudioValues, getResizeStudioValuesOld, getResizeValuesUniversal, getResizeValuesUniversalOld, getRtcErrorMessage, iceConnectionFailed, initSignalling, keepMaxUntilReset, makeEven, provideUnrealModule, qpToQuality, reconnectPeer, reconnectPeerFailed, reconnectPeerSuccess, resetAfk, resetConfig, resetDataChannelForReconnect, resetIntroSrc, resetWarnTimeout, saveAnalyticsEvent, selectClientAndViewIds, selectCommandProgress, selectCommandsInProgress, selectFreezeFrameCombinedDataUrl, selectFreezeFrameDataUrl, selectFreezeFrameDataUrlFromVideo, selectFreezeFrameProgressMessageFromVideo, selectIsAutostart, selectIsExistMatchUrls, selectIsFreezeFrameLoading, selectIsLoaderScreenVisible, selectIsVideoPlayingAndDataChannelConnected, selectShowLoader, selectShowReconnectPopup, selectSignalingParameters, selectStreamConfig, selectTotalProgress, selectWarnTimeout, setAfkTimerCountdown, setAfkTimerHide, setAfkTimerVisible, setAwsInstance, setCirrusConnected, setCirrusDisconnected, setConfig, setDataChannelConnected, setEstablishingConnection, setFreezeFrame, setFreezeFrameFromVideo, setIntroImageSrc, setIntroVideoSrc, setKalmanSettings, setLoadingImageSrc, setLoopBackCommandIsCompleted, setMaxFps, setOrchestrationContext, setOrchestrationMessage, setOrchestrationParameters, setOrchestrationProgress, setSignalingName, setStatusMessage, setStatusPercentSignallingServer, setStreamClientCompanyId, setStreamViewId, setUnrealPlaywrightConfig, setViewportNotReady, setViewportReady, showUnrealErrorMessage, smoothTransition, startStream, trackMixpanelEvent, unrealCommandCallback, unrealFeature, unrealReducer, updateCirrusInfo, videoAdaptedToContainer, videoStreamInitialized };
|
|
2557
2512
|
export type { AggregatedStat, AnySignalingMessage, AwsInstance, CandidateMessage, CloseReason, ConfigMessage, ConnectionError, ControlSchemeValues, DataFlowCheckResult, DisconnectReasonType, ForceClientDisconnect, FreezeFrameMessage, InboundVideoStats, InputProps, InstanceReady, InstanceReserved, InterruptClientStream, LBMStats, ListStreamersMessage, MessageBase, MessageTypeValues, NormalizeAndQuantizeSignedValue, NormalizeAndQuantizeUnsignedValue, OrchestrationErrorMessage, OrchestrationMessageType, P2PEstablishedMessage, PingMessage, PlayerCountMessage, PollingOrchestrationMessage, Quality, ReceivedFile, ReconnectConfig, RequestStream, SSInfo, SignalingData, SignalingMessageHandler, SignalingMessageMap, StreamConfig, StreamRequestContext, StreamResolutionProps, StreamerListMessage, TelemetryType, UnknownFields, UnquantizeAndDenormalizeUnsignedValue, UnrealCallbackDescriptor, UnrealCallbackEventMap, UnrealCallbackJson, UnrealCallbackJsonWrapped, UnrealCommandsState, UnrealInitialConfig, UnrealState, WSCloseCodesValues, streamPreparedForUserInteractionMessage };
|