@3driseai/3drise-viewer 0.1.28 → 0.1.29

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (684) hide show
  1. package/dist/animationsV2/ClipPlayer.d.ts.map +1 -1
  2. package/dist/animationsV2/ClipPlayer.js +13 -9
  3. package/dist/animationsV2/ClipsRuntime.d.ts +44 -3
  4. package/dist/animationsV2/ClipsRuntime.d.ts.map +1 -1
  5. package/dist/animationsV2/ClipsRuntime.js +173 -55
  6. package/dist/animationsV2/appliers.d.ts.map +1 -1
  7. package/dist/animationsV2/appliers.js +21 -5
  8. package/dist/animationsV2/index.d.ts +1 -1
  9. package/dist/animationsV2/index.d.ts.map +1 -1
  10. package/dist/animationsV2/normalize.d.ts.map +1 -1
  11. package/dist/animationsV2/normalize.js +7 -3
  12. package/dist/animationsV2/sequenceUtils.d.ts +44 -6
  13. package/dist/animationsV2/sequenceUtils.d.ts.map +1 -1
  14. package/dist/animationsV2/sequenceUtils.js +58 -12
  15. package/dist/animationsV2/types.d.ts +22 -12
  16. package/dist/animationsV2/types.d.ts.map +1 -1
  17. package/dist/api/sceneHandle.d.ts +35 -1
  18. package/dist/api/sceneHandle.d.ts.map +1 -1
  19. package/dist/api/sceneHandle.js +88 -17
  20. package/dist/components/AdvancedGrid.d.ts +1 -5
  21. package/dist/components/AdvancedGrid.d.ts.map +1 -1
  22. package/dist/components/AdvancedGrid.js +6 -35
  23. package/dist/components/AnimatedObject.d.ts.map +1 -1
  24. package/dist/components/AnimatedObject.js +9 -4
  25. package/dist/components/ApollonianGrid.d.ts +1 -1
  26. package/dist/components/ApollonianGrid.d.ts.map +1 -1
  27. package/dist/components/ApollonianGrid.js +3 -28
  28. package/dist/components/ChladniGrid.d.ts +1 -1
  29. package/dist/components/ChladniGrid.d.ts.map +1 -1
  30. package/dist/components/ChladniGrid.js +6 -35
  31. package/dist/components/CircuitGrid.d.ts +1 -1
  32. package/dist/components/CircuitGrid.d.ts.map +1 -1
  33. package/dist/components/CircuitGrid.js +6 -34
  34. package/dist/components/ConformalGrid.d.ts +1 -1
  35. package/dist/components/ConformalGrid.d.ts.map +1 -1
  36. package/dist/components/ConformalGrid.js +3 -34
  37. package/dist/components/ContourGrid.d.ts +1 -1
  38. package/dist/components/ContourGrid.d.ts.map +1 -1
  39. package/dist/components/ContourGrid.js +6 -34
  40. package/dist/components/CustomPrimitive.js +1 -1
  41. package/dist/components/EnvironmentObject.d.ts.map +1 -1
  42. package/dist/components/EnvironmentObject.js +9 -7
  43. package/dist/components/FlowNetGrid.d.ts +1 -1
  44. package/dist/components/FlowNetGrid.d.ts.map +1 -1
  45. package/dist/components/FlowNetGrid.js +6 -34
  46. package/dist/components/FractalGrid.d.ts +1 -1
  47. package/dist/components/FractalGrid.d.ts.map +1 -1
  48. package/dist/components/FractalGrid.js +6 -37
  49. package/dist/components/Galaxy.d.ts.map +1 -1
  50. package/dist/components/Galaxy.js +9 -23
  51. package/dist/components/GirihGrid.d.ts +1 -1
  52. package/dist/components/GirihGrid.d.ts.map +1 -1
  53. package/dist/components/GirihGrid.js +6 -35
  54. package/dist/components/GravWaveGrid.d.ts +1 -1
  55. package/dist/components/GravWaveGrid.d.ts.map +1 -1
  56. package/dist/components/GravWaveGrid.js +6 -35
  57. package/dist/components/HexGrid.d.ts +1 -5
  58. package/dist/components/HexGrid.d.ts.map +1 -1
  59. package/dist/components/HexGrid.js +6 -36
  60. package/dist/components/HilbertGrid.d.ts +1 -1
  61. package/dist/components/HilbertGrid.d.ts.map +1 -1
  62. package/dist/components/HilbertGrid.js +3 -30
  63. package/dist/components/HyperbolicGrid.d.ts +1 -1
  64. package/dist/components/HyperbolicGrid.d.ts.map +1 -1
  65. package/dist/components/HyperbolicGrid.js +6 -34
  66. package/dist/components/LandObject.d.ts +9 -0
  67. package/dist/components/LandObject.d.ts.map +1 -0
  68. package/dist/components/LandObject.js +15 -0
  69. package/dist/components/LensingGrid.d.ts +1 -1
  70. package/dist/components/LensingGrid.d.ts.map +1 -1
  71. package/dist/components/LensingGrid.js +3 -29
  72. package/dist/components/LightsManager.d.ts.map +1 -1
  73. package/dist/components/LightsManager.js +8 -0
  74. package/dist/components/ModelBoundary.d.ts +2 -0
  75. package/dist/components/ModelBoundary.d.ts.map +1 -1
  76. package/dist/components/ModelBoundary.js +3 -0
  77. package/dist/components/ModelPrimitive.d.ts.map +1 -1
  78. package/dist/components/ModelPrimitive.js +6 -0
  79. package/dist/components/MoireGrid.d.ts +1 -1
  80. package/dist/components/MoireGrid.d.ts.map +1 -1
  81. package/dist/components/MoireGrid.js +6 -35
  82. package/dist/components/MoonDisc.d.ts +11 -0
  83. package/dist/components/MoonDisc.d.ts.map +1 -0
  84. package/dist/components/MoonDisc.js +128 -0
  85. package/dist/components/ObjectNode.d.ts.map +1 -1
  86. package/dist/components/ObjectNode.js +15 -4
  87. package/dist/components/ObjectsRenderer.d.ts.map +1 -1
  88. package/dist/components/ObjectsRenderer.js +7 -5
  89. package/dist/components/OceanBuilder.d.ts.map +1 -1
  90. package/dist/components/OceanBuilder.js +2 -0
  91. package/dist/components/ParastichyGrid.d.ts +1 -1
  92. package/dist/components/ParastichyGrid.d.ts.map +1 -1
  93. package/dist/components/ParastichyGrid.js +3 -30
  94. package/dist/components/PhyllotaxisGrid.d.ts +1 -1
  95. package/dist/components/PhyllotaxisGrid.d.ts.map +1 -1
  96. package/dist/components/PhyllotaxisGrid.js +3 -32
  97. package/dist/components/ProjectLoader.d.ts +5 -3
  98. package/dist/components/ProjectLoader.d.ts.map +1 -1
  99. package/dist/components/ProjectLoader.js +6 -3
  100. package/dist/components/QuasiGrid.d.ts +1 -1
  101. package/dist/components/QuasiGrid.d.ts.map +1 -1
  102. package/dist/components/QuasiGrid.js +6 -33
  103. package/dist/components/RadarGrid.d.ts +1 -1
  104. package/dist/components/RadarGrid.d.ts.map +1 -1
  105. package/dist/components/RadarGrid.js +6 -34
  106. package/dist/components/ReactionDiffusionGrid.d.ts +1 -1
  107. package/dist/components/ReactionDiffusionGrid.d.ts.map +1 -1
  108. package/dist/components/ReactionDiffusionGrid.js +6 -35
  109. package/dist/components/SceneBuilder.d.ts +25 -3
  110. package/dist/components/SceneBuilder.d.ts.map +1 -1
  111. package/dist/components/SceneBuilder.js +68 -38
  112. package/dist/components/SkyController.d.ts +25 -1
  113. package/dist/components/SkyController.d.ts.map +1 -1
  114. package/dist/components/SkyController.js +189 -130
  115. package/dist/components/SkyMesh.d.ts.map +1 -1
  116. package/dist/components/SkyMesh.js +26 -1
  117. package/dist/components/SkyStars.d.ts +11 -0
  118. package/dist/components/SkyStars.d.ts.map +1 -0
  119. package/dist/components/SkyStars.js +187 -0
  120. package/dist/components/SkySystem.d.ts +3 -3
  121. package/dist/components/SkySystem.d.ts.map +1 -1
  122. package/dist/components/SkySystem.js +8 -2
  123. package/dist/components/Sun.d.ts +15 -1
  124. package/dist/components/Sun.d.ts.map +1 -1
  125. package/dist/components/Sun.js +64 -3
  126. package/dist/components/SunLight.d.ts +6 -1
  127. package/dist/components/SunLight.d.ts.map +1 -1
  128. package/dist/components/SunLight.js +96 -44
  129. package/dist/components/TerrainBuilder.d.ts.map +1 -1
  130. package/dist/components/TerrainBuilder.js +2 -0
  131. package/dist/components/TextGenerator.d.ts +9 -0
  132. package/dist/components/TextGenerator.d.ts.map +1 -0
  133. package/dist/components/TextGenerator.js +29 -0
  134. package/dist/components/TruchetGrid.d.ts +1 -1
  135. package/dist/components/TruchetGrid.d.ts.map +1 -1
  136. package/dist/components/TruchetGrid.js +3 -30
  137. package/dist/components/VoronoiGrid.d.ts +1 -1
  138. package/dist/components/VoronoiGrid.d.ts.map +1 -1
  139. package/dist/components/VoronoiGrid.js +6 -33
  140. package/dist/components/WallpaperGrid.d.ts +1 -1
  141. package/dist/components/WallpaperGrid.d.ts.map +1 -1
  142. package/dist/components/WallpaperGrid.js +6 -35
  143. package/dist/components/environment/Rain.d.ts +15 -0
  144. package/dist/components/environment/Rain.d.ts.map +1 -0
  145. package/dist/components/environment/Rain.js +110 -0
  146. package/dist/components/environment/Rainbow.d.ts +20 -0
  147. package/dist/components/environment/Rainbow.d.ts.map +1 -0
  148. package/dist/components/environment/Rainbow.js +974 -0
  149. package/dist/components/environment/Sandstorm.d.ts +20 -0
  150. package/dist/components/environment/Sandstorm.d.ts.map +1 -0
  151. package/dist/components/environment/Sandstorm.js +776 -0
  152. package/dist/components/environment/Snow.d.ts +20 -0
  153. package/dist/components/environment/Snow.d.ts.map +1 -0
  154. package/dist/components/environment/Snow.js +609 -0
  155. package/dist/components/environment/Thunderstorm.d.ts +20 -0
  156. package/dist/components/environment/Thunderstorm.d.ts.map +1 -0
  157. package/dist/components/environment/Thunderstorm.js +731 -0
  158. package/dist/components/environment/Tornado.d.ts +20 -0
  159. package/dist/components/environment/Tornado.d.ts.map +1 -0
  160. package/dist/components/environment/Tornado.js +762 -0
  161. package/dist/components/environment/index.d.ts +13 -0
  162. package/dist/components/environment/index.d.ts.map +1 -0
  163. package/dist/components/environment/index.js +7 -0
  164. package/dist/components/index.d.ts +10 -10
  165. package/dist/components/index.d.ts.map +1 -1
  166. package/dist/components/index.js +8 -6
  167. package/dist/components/land/LandPatch.d.ts +15 -0
  168. package/dist/components/land/LandPatch.d.ts.map +1 -0
  169. package/dist/components/land/LandPatch.js +170 -0
  170. package/dist/components/land/index.d.ts +3 -0
  171. package/dist/components/land/index.d.ts.map +1 -0
  172. package/dist/components/land/index.js +1 -0
  173. package/dist/components/space/Earth.d.ts +16 -0
  174. package/dist/components/space/Earth.d.ts.map +1 -0
  175. package/dist/components/space/Earth.js +75 -0
  176. package/dist/components/space/ShootingStar.d.ts +21 -0
  177. package/dist/components/space/ShootingStar.d.ts.map +1 -0
  178. package/dist/components/space/ShootingStar.js +101 -0
  179. package/dist/components/space/ShootingStars.d.ts +16 -0
  180. package/dist/components/space/ShootingStars.d.ts.map +1 -0
  181. package/dist/components/space/ShootingStars.js +71 -0
  182. package/dist/components/space/SolarSystem.d.ts +16 -0
  183. package/dist/components/space/SolarSystem.d.ts.map +1 -0
  184. package/dist/components/space/SolarSystem.js +141 -0
  185. package/dist/components/space/Stars.d.ts +20 -0
  186. package/dist/components/space/Stars.d.ts.map +1 -0
  187. package/dist/components/space/Stars.js +160 -0
  188. package/dist/components/space/index.d.ts +11 -0
  189. package/dist/components/space/index.d.ts.map +1 -0
  190. package/dist/components/space/index.js +8 -0
  191. package/dist/components/terrain/TerrainSurface.d.ts.map +1 -1
  192. package/dist/components/terrain/TerrainSurface.js +27 -3
  193. package/dist/components/terrain/types.d.ts +5 -1
  194. package/dist/components/terrain/types.d.ts.map +1 -1
  195. package/dist/components/text/BurnAwayText.d.ts +15 -0
  196. package/dist/components/text/BurnAwayText.d.ts.map +1 -0
  197. package/dist/components/text/BurnAwayText.js +4 -0
  198. package/dist/components/text/ChalkboardText.d.ts +15 -0
  199. package/dist/components/text/ChalkboardText.d.ts.map +1 -0
  200. package/dist/components/text/ChalkboardText.js +4 -0
  201. package/dist/components/text/ConstellationText.d.ts +15 -0
  202. package/dist/components/text/ConstellationText.d.ts.map +1 -0
  203. package/dist/components/text/ConstellationText.js +4 -0
  204. package/dist/components/text/EmbroideryText.d.ts +15 -0
  205. package/dist/components/text/EmbroideryText.d.ts.map +1 -0
  206. package/dist/components/text/EmbroideryText.js +4 -0
  207. package/dist/components/text/FourierSketchText.d.ts +15 -0
  208. package/dist/components/text/FourierSketchText.d.ts.map +1 -0
  209. package/dist/components/text/FourierSketchText.js +4 -0
  210. package/dist/components/text/FrostGrowthText.d.ts +15 -0
  211. package/dist/components/text/FrostGrowthText.d.ts.map +1 -0
  212. package/dist/components/text/FrostGrowthText.js +4 -0
  213. package/dist/components/text/HandwritingText.d.ts +15 -0
  214. package/dist/components/text/HandwritingText.d.ts.map +1 -0
  215. package/dist/components/text/HandwritingText.js +4 -0
  216. package/dist/components/text/InkBleedText.d.ts +15 -0
  217. package/dist/components/text/InkBleedText.d.ts.map +1 -0
  218. package/dist/components/text/InkBleedText.js +4 -0
  219. package/dist/components/text/LightPaintingText.d.ts +15 -0
  220. package/dist/components/text/LightPaintingText.d.ts.map +1 -0
  221. package/dist/components/text/LightPaintingText.js +4 -0
  222. package/dist/components/text/LiquidMetalText.d.ts +15 -0
  223. package/dist/components/text/LiquidMetalText.d.ts.map +1 -0
  224. package/dist/components/text/LiquidMetalText.js +4 -0
  225. package/dist/components/text/NeonTubeText.d.ts +15 -0
  226. package/dist/components/text/NeonTubeText.d.ts.map +1 -0
  227. package/dist/components/text/NeonTubeText.js +4 -0
  228. package/dist/components/text/PlasmaDischargeText.d.ts +15 -0
  229. package/dist/components/text/PlasmaDischargeText.d.ts.map +1 -0
  230. package/dist/components/text/PlasmaDischargeText.js +4 -0
  231. package/dist/components/text/TextObjectView.d.ts +12 -0
  232. package/dist/components/text/TextObjectView.d.ts.map +1 -0
  233. package/dist/components/text/TextObjectView.js +11 -0
  234. package/dist/components/text/engine/fieldkit.d.ts +24 -0
  235. package/dist/components/text/engine/fieldkit.d.ts.map +1 -0
  236. package/dist/components/text/engine/fieldkit.js +201 -0
  237. package/dist/components/text/engine/glyphs.d.ts +19 -0
  238. package/dist/components/text/engine/glyphs.d.ts.map +1 -0
  239. package/dist/components/text/engine/glyphs.js +269 -0
  240. package/dist/components/text/engine/looks/burnAway.d.ts +144 -0
  241. package/dist/components/text/engine/looks/burnAway.d.ts.map +1 -0
  242. package/dist/components/text/engine/looks/burnAway.js +593 -0
  243. package/dist/components/text/engine/looks/chalkboard.d.ts +135 -0
  244. package/dist/components/text/engine/looks/chalkboard.d.ts.map +1 -0
  245. package/dist/components/text/engine/looks/chalkboard.js +426 -0
  246. package/dist/components/text/engine/looks/constellation.d.ts +111 -0
  247. package/dist/components/text/engine/looks/constellation.d.ts.map +1 -0
  248. package/dist/components/text/engine/looks/constellation.js +496 -0
  249. package/dist/components/text/engine/looks/embroidery.d.ts +165 -0
  250. package/dist/components/text/engine/looks/embroidery.d.ts.map +1 -0
  251. package/dist/components/text/engine/looks/embroidery.js +645 -0
  252. package/dist/components/text/engine/looks/frostGrowth.d.ts +109 -0
  253. package/dist/components/text/engine/looks/frostGrowth.d.ts.map +1 -0
  254. package/dist/components/text/engine/looks/frostGrowth.js +727 -0
  255. package/dist/components/text/engine/looks/index.d.ts +2 -0
  256. package/dist/components/text/engine/looks/index.d.ts.map +1 -0
  257. package/dist/components/text/engine/looks/index.js +48 -0
  258. package/dist/components/text/engine/looks/inkBleed.d.ts +103 -0
  259. package/dist/components/text/engine/looks/inkBleed.d.ts.map +1 -0
  260. package/dist/components/text/engine/looks/inkBleed.js +590 -0
  261. package/dist/components/text/engine/looks/lightPainting.d.ts +132 -0
  262. package/dist/components/text/engine/looks/lightPainting.d.ts.map +1 -0
  263. package/dist/components/text/engine/looks/lightPainting.js +567 -0
  264. package/dist/components/text/engine/looks/liquidMetal.d.ts +135 -0
  265. package/dist/components/text/engine/looks/liquidMetal.d.ts.map +1 -0
  266. package/dist/components/text/engine/looks/liquidMetal.js +655 -0
  267. package/dist/components/text/engine/looks/plasmaDischarge.d.ts +126 -0
  268. package/dist/components/text/engine/looks/plasmaDischarge.d.ts.map +1 -0
  269. package/dist/components/text/engine/looks/plasmaDischarge.js +763 -0
  270. package/dist/components/text/engine/methods.d.ts +19 -0
  271. package/dist/components/text/engine/methods.d.ts.map +1 -0
  272. package/dist/components/text/engine/methods.js +126 -0
  273. package/dist/components/text/engine/playback.d.ts +40 -0
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  276. package/dist/components/text/engine/ribbon.d.ts +58 -0
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  279. package/dist/components/text/engine/variants.d.ts +159 -0
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  281. package/dist/components/text/engine/variants.js +378 -0
  282. package/dist/components/text/fonts/architects-daughter.outline.d.ts +3 -0
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  285. package/dist/components/text/fonts/architects-daughter.strokes.d.ts +3 -0
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  288. package/dist/components/text/fonts/caveat.outline.d.ts +3 -0
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  294. package/dist/components/text/fonts/courgette.outline.d.ts +3 -0
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  300. package/dist/components/text/fonts/dancing-script.outline.d.ts +3 -0
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  306. package/dist/components/text/fonts/gochi-hand.outline.d.ts +3 -0
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  312. package/dist/components/text/fonts/handlee.outline.d.ts +3 -0
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  318. package/dist/components/text/fonts/index.d.ts +5 -0
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  321. package/dist/components/text/fonts/indie-flower.outline.d.ts +3 -0
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  327. package/dist/components/text/fonts/kalam.outline.d.ts +3 -0
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  661. package/dist/utils/gridConfig.d.ts.map +1 -1
  662. package/dist/utils/gridConfig.js +1 -1
  663. package/dist/utils/landPatch.d.ts +33 -0
  664. package/dist/utils/landPatch.d.ts.map +1 -0
  665. package/dist/utils/landPatch.js +114 -0
  666. package/dist/utils/renderedSky.d.ts +32 -0
  667. package/dist/utils/renderedSky.d.ts.map +1 -0
  668. package/dist/utils/renderedSky.js +57 -0
  669. package/dist/utils/skyMoon.d.ts +35 -0
  670. package/dist/utils/skyMoon.d.ts.map +1 -0
  671. package/dist/utils/skyMoon.js +41 -0
  672. package/dist/utils/terrainHeight.d.ts +4 -0
  673. package/dist/utils/terrainHeight.d.ts.map +1 -0
  674. package/dist/utils/terrainHeight.js +150 -0
  675. package/dist/utils/terrainTextureResolver.d.ts +18 -0
  676. package/dist/utils/terrainTextureResolver.d.ts.map +1 -0
  677. package/dist/utils/terrainTextureResolver.js +17 -0
  678. package/dist/utils/terrainUniforms.d.ts +17 -0
  679. package/dist/utils/terrainUniforms.d.ts.map +1 -1
  680. package/dist/utils/terrainUniforms.js +84 -0
  681. package/dist/utils/textureArrays.d.ts +29 -0
  682. package/dist/utils/textureArrays.d.ts.map +1 -0
  683. package/dist/utils/textureArrays.js +140 -0
  684. package/package.json +2 -2
@@ -1,5 +1,5 @@
1
1
  import type { SceneHandle } from "../api/sceneHandle";
2
- import type { CreatedObjectSettings, HtmlElement } from '@3driseai/3drise-core';
2
+ import type { CreatedObjectSettings } from '@3driseai/3drise-core';
3
3
  import React from "react";
4
4
  import { Object3D } from "three";
5
5
  import { type ThreeEvent } from "@react-three/fiber";
@@ -9,8 +9,10 @@ declare const ProjectLoader: React.ForwardRefExoticComponent<ObjectReadyProps &
9
9
  loadingIndicator?: React.ReactNode;
10
10
  onObjectClick?: (object: CreatedObjectSettings, ref: Object3D, event: ThreeEvent<MouseEvent>) => void;
11
11
  onObjectHover?: (object: CreatedObjectSettings, ref: Object3D) => void;
12
- onElementClick?: (element: HtmlElement) => void;
13
- onElementHover?: (element: HtmlElement | null) => void;
12
+ /** Render the project's UI layers over the scene (default true). `false` leaves the scene bare, for your own UI. */
13
+ ui?: boolean;
14
+ /** CSS appended to every UI layer after its own — restyle the generic rise-* classes or set --rise-* variables. */
15
+ uiStyles?: string;
14
16
  onSceneInitialized?: () => void;
15
17
  /**
16
18
  * Called once the project is loaded and its canvas exists, with the handle for
@@ -1 +1 @@
1
- {"version":3,"file":"ProjectLoader.d.ts","sourceRoot":"","sources":["../../src/components/ProjectLoader.tsx"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAItD,OAAO,KAAK,EAAE,qBAAqB,EAAE,WAAW,EAAE,MAAM,uBAAuB,CAAC;AAGhF,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AACjC,OAAO,EAAE,KAAK,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAkB7D,QAAA,MAAM,aAAa;eAhBJ,MAAM;uBACE,KAAK,CAAC,SAAS;oBAClB,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,EAAE,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,IAAI;oBACrF,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,KAAK,IAAI;qBACrD,CAAC,OAAO,EAAE,WAAW,KAAK,IAAI;qBAC9B,CAAC,OAAO,EAAE,WAAW,GAAG,IAAI,KAAK,IAAI;yBACjC,MAAM,IAAI;IAC/B;;;;OAIG;mBACY,CAAC,KAAK,EAAE,WAAW,KAAK,IAAI;qCA0D7C,CAAC;AAEH,eAAe,aAAa,CAAC"}
1
+ {"version":3,"file":"ProjectLoader.d.ts","sourceRoot":"","sources":["../../src/components/ProjectLoader.tsx"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAItD,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,uBAAuB,CAAC;AAInE,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,EAAE,QAAQ,EAAE,MAAM,OAAO,CAAC;AACjC,OAAO,EAAE,KAAK,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAoB7D,QAAA,MAAM,aAAa;eAlBJ,MAAM;uBACE,KAAK,CAAC,SAAS;oBAClB,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,EAAE,KAAK,EAAE,UAAU,CAAC,UAAU,CAAC,KAAK,IAAI;oBACrF,CAAC,MAAM,EAAE,qBAAqB,EAAE,GAAG,EAAE,QAAQ,KAAK,IAAI;IACtE,oHAAoH;SAC/G,OAAO;IACZ,mHAAmH;eACxG,MAAM;yBACI,MAAM,IAAI;IAC/B;;;;OAIG;mBACY,CAAC,KAAK,EAAE,WAAW,KAAK,IAAI;qCA4D7C,CAAC;AAEH,eAAe,aAAa,CAAC"}
@@ -3,9 +3,10 @@ import { forwardRef, useEffect, useState } from "react";
3
3
  import { dataCenterServer } from '../constants.js';
4
4
  import SceneBuilder from "./SceneBuilder.js";
5
5
  import { loadAssets, } from "@3driseai/3drise-core";
6
+ import { migrateObject } from '@3driseai/3drise-core';
6
7
  import LoadingIndicator from "./LoadingIndicator.js";
7
8
  import { useMeshController } from "../hooks/useMeshController.js";
8
- const ProjectLoader = forwardRef(({ projectId, onObjectClick, onObjectHover, onElementClick, onElementHover, onSceneInitialized, onSceneReady, onObjectReady, onObjectDispose, loadingIndicator = _jsx(LoadingIndicator, { text: "Loading project...", fullScreen: true, animate: true }) }, ref) => {
9
+ const ProjectLoader = forwardRef(({ projectId, onObjectClick, onObjectHover, ui = true, uiStyles, onSceneInitialized, onSceneReady, onObjectReady, onObjectDispose, loadingIndicator = _jsx(LoadingIndicator, { text: "Loading project...", fullScreen: true, animate: true }) }, ref) => {
9
10
  const [project, setProject] = useState(null);
10
11
  const meshController = useMeshController();
11
12
  useEffect(() => {
@@ -30,7 +31,9 @@ const ProjectLoader = forwardRef(({ projectId, onObjectClick, onObjectHover, onE
30
31
  throw new Error(`HTTP error! status: ${response.status}`);
31
32
  }
32
33
  const responseData = await response.json();
33
- const sceneObjects = responseData.sceneObjects || [];
34
+ // Legacy space configs (the starfield's rotateSpeed) -> the space family's shape.
35
+ const sceneObjects = (responseData.sceneObjects || []).map(migrateObject);
36
+ responseData.sceneObjects = sceneObjects;
34
37
  const modelObjects = sceneObjects.filter(obj => obj.type === 'model');
35
38
  const meshObjects = sceneObjects.filter(obj => obj.type === 'mesh');
36
39
  try {
@@ -56,7 +59,7 @@ const ProjectLoader = forwardRef(({ projectId, onObjectClick, onObjectHover, onE
56
59
  flexDirection: 'column', gap: '1rem'
57
60
  }, children: loadingIndicator });
58
61
  }
59
- return _jsx(_Fragment, { children: _jsx(SceneBuilder, { ref: ref, project: project, onSceneReady: onSceneReady, onSceneInitialized: onSceneInitialized, onUiElementClick: onElementClick, onUiElementHover: onElementHover, onObjectClick: onObjectClick, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }) });
62
+ return _jsx(_Fragment, { children: _jsx(SceneBuilder, { ref: ref, project: project, onSceneReady: onSceneReady, loadingIndicator: loadingIndicator, onSceneInitialized: onSceneInitialized, ui: ui, uiStyles: uiStyles, onObjectClick: onObjectClick, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }) });
60
63
  });
61
64
  ProjectLoader.displayName = 'ProjectLoader';
62
65
  export default ProjectLoader;
@@ -12,7 +12,7 @@ export interface QuasiGridProps extends ObjectReadyProps {
12
12
  /** Pointer bindings on this grid's config knobs (mouseMove.grid). */
13
13
  mouseMove?: MouseMoveDomain;
14
14
  }
15
- /** QuasiGridConfig — the single source of truth for a quasicrystal grid instance. */
15
+ /** QuasiGridConfig defaults: the core registry entry (DEFAULT_GRIDS.quasiGrid), never a copy. */
16
16
  export declare const defaultQuasiGridConfig: QuasiGridConfig;
17
17
  export declare function QuasiGrid({ config, groupProps, id, keyframes, mouseMove, onObjectReady, onObjectDispose }: QuasiGridProps): import("react").JSX.Element;
18
18
  export default QuasiGrid;
@@ -1 +1 @@
1
- {"version":3,"file":"QuasiGrid.d.ts","sourceRoot":"","sources":["../../src/components/QuasiGrid.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAOxD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAC7D,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAE5D,OAAO,KAAK,EAAE,gBAAgB,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAE/E,MAAM,WAAW,cAAe,SAAQ,gBAAgB;IACpD,MAAM,CAAC,EAAE,eAAe,CAAC;IACzB,UAAU,CAAC,EAAE,aAAa,CAAC,OAAO,CAAC,CAAC;IACpC,4DAA4D;IAC5D,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,0EAA0E;IAC1E,SAAS,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC/B,qEAAqE;IACrE,SAAS,CAAC,EAAE,eAAe,CAAC;CAC/B;AAKD,qFAAqF;AACrF,eAAO,MAAM,sBAAsB,EAAE,eA2BpC,CAAC;AAqBF,wBAAgB,SAAS,CAAC,EAAE,MAA+B,EAAE,UAAU,EAAE,EAAE,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,EAAE,eAAe,EAAE,EAAE,cAAc,+BA6ClJ;AAED,eAAe,SAAS,CAAC"}
1
+ {"version":3,"file":"QuasiGrid.d.ts","sourceRoot":"","sources":["../../src/components/QuasiGrid.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAOxD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAC7D,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAE5D,OAAO,KAAK,EAAE,gBAAgB,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAE/E,MAAM,WAAW,cAAe,SAAQ,gBAAgB;IACpD,MAAM,CAAC,EAAE,eAAe,CAAC;IACzB,UAAU,CAAC,EAAE,aAAa,CAAC,OAAO,CAAC,CAAC;IACpC,4DAA4D;IAC5D,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,0EAA0E;IAC1E,SAAS,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC/B,qEAAqE;IACrE,SAAS,CAAC,EAAE,eAAe,CAAC;CAC/B;AAKD,iGAAiG;AACjG,eAAO,MAAM,sBAAsB,EAAyC,eAAe,CAAC;AAqB5F,wBAAgB,SAAS,CAAC,EAAE,MAA+B,EAAE,UAAU,EAAE,EAAE,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,EAAE,eAAe,EAAE,EAAE,cAAc,+BA6ClJ;AAED,eAAe,SAAS,CAAC"}
@@ -6,38 +6,11 @@ import { useGridSurface } from '../hooks/useGridSurface.js';
6
6
  import { useConfigDriver } from '../hooks/useConfigDriver.js';
7
7
  import { withConfigDefaults } from '../utils/configAnimations.js';
8
8
  import { applyGridConfig, GRID_STRUCTURAL } from '../utils/gridConfig.js';
9
- import { QuasiGridMaterial, GRIDS_ANIMATABLE } from '@3driseai/3drise-core';
9
+ import { QuasiGridMaterial, DEFAULT_GRIDS, GRIDS_ANIMATABLE } from '@3driseai/3drise-core';
10
10
  // Side-effect import registers <quasiGridMaterial> via extend().
11
11
  void QuasiGridMaterial;
12
- /** QuasiGridConfig — the single source of truth for a quasicrystal grid instance. */
13
- export const defaultQuasiGridConfig = {
14
- cellSize: 3,
15
- size: 50,
16
- segments: undefined,
17
- flat: true,
18
- lineMode: 1, // ripple out from the focus point
19
- cellMode: 2, // twinkle
20
- lineWidth: 1.2,
21
- sectionSize: 5,
22
- sectionWidth: 2,
23
- animSpeed: 1,
24
- animScale: 0.5,
25
- animIntensity: 1,
26
- fadeDistance: undefined,
27
- fadeStrength: 0.7,
28
- displace: 0,
29
- symmetry: 5, // Penrose
30
- phase: 0.2,
31
- lineColor: '#8c4d1f',
32
- sectionColor: '#ffc759',
33
- cellColor: '#381a08',
34
- glowColor: '#ffa640',
35
- bgColor: '#0d0503',
36
- bgOpacity: 0,
37
- followMouse: false,
38
- reveal: 1,
39
- revealDuration: 0,
40
- };
12
+ /** QuasiGridConfig defaults: the core registry entry (DEFAULT_GRIDS.quasiGrid), never a copy. */
13
+ export const defaultQuasiGridConfig = DEFAULT_GRIDS.quasiGrid;
41
14
  /**
42
15
  * An aperiodic quasicrystal lattice, built as a de Bruijn multigrid: `symmetry`
43
16
  * families of evenly spaced parallel lines spread over a half turn.
@@ -64,11 +37,11 @@ export function QuasiGrid({ config = defaultQuasiGridConfig, groupProps, id, key
64
37
  // The committed config over this grid's defaults: every knob has a value to render
65
38
  // and for a keyframe or pointer binding to start from.
66
39
  const base = useMemo(() => withConfigDefaults(defaultQuasiGridConfig, config), [config]);
67
- const { cellSize, size, segments, flat, displace, followMouse, reveal, revealDuration } = base;
40
+ const { cellSize, size, segments, displace, reveal, revealDuration } = base;
68
41
  const segs = segments ?? (displace > 0
69
42
  ? Math.min(256, Math.max(64, Math.ceil(size / Math.max(cellSize, 1e-4)) * 2))
70
43
  : 1);
71
- useGridSurface(matRef, meshRef, { followMouse, reveal, revealDuration });
44
+ useGridSurface(matRef, meshRef, { reveal, revealDuration });
72
45
  // One push point for every uniform the config owns: the committed config when the
73
46
  // material mounts or the config commits, the merged one while anything overrides it.
74
47
  const baseRef = useRef(base);
@@ -81,6 +54,6 @@ export function QuasiGrid({ config = defaultQuasiGridConfig, groupProps, id, key
81
54
  useLayoutEffect(() => { applyGridConfig(matRef.current, base, VARIANT, DERIVE); }, [base]);
82
55
  const push = useCallback((merged) => applyGridConfig(matRef.current, merged, VARIANT, DERIVE), []);
83
56
  useConfigDriver({ rootRef, id, family: 'grids', base, structural: STRUCTURAL, allowed: ANIMATABLE, keyframes, mouseMove, push });
84
- return (_jsx("group", { ref: rootRef, ...groupProps, children: _jsxs("mesh", { ref: meshRef, rotation: flat ? [-Math.PI / 2, 0, 0] : [0, 0, 0], children: [_jsx("planeGeometry", { args: [size, size, segs, segs] }), _jsx("quasiGridMaterial", { ref: setMaterial, transparent: true, depthWrite: false, blending: THREE.AdditiveBlending, side: THREE.DoubleSide }, QuasiGridMaterial.key)] }) }));
57
+ return (_jsx("group", { ref: rootRef, ...groupProps, children: _jsxs("mesh", { ref: meshRef, rotation: [-Math.PI / 2, 0, 0], children: [_jsx("planeGeometry", { args: [size, size, segs, segs] }), _jsx("quasiGridMaterial", { ref: setMaterial, transparent: true, depthWrite: false, blending: THREE.AdditiveBlending, side: THREE.DoubleSide }, QuasiGridMaterial.key)] }) }));
85
58
  }
86
59
  export default QuasiGrid;
@@ -12,7 +12,7 @@ export interface RadarGridProps extends ObjectReadyProps {
12
12
  /** Pointer bindings on this grid's config knobs (mouseMove.grid). */
13
13
  mouseMove?: MouseMoveDomain;
14
14
  }
15
- /** RadarGridConfig — the single source of truth for a radar grid instance. */
15
+ /** RadarGridConfig defaults: the core registry entry (DEFAULT_GRIDS.radarGrid), never a copy. */
16
16
  export declare const defaultRadarGridConfig: RadarGridConfig;
17
17
  export declare function RadarGrid({ config, groupProps, id, keyframes, mouseMove, onObjectReady, onObjectDispose }: RadarGridProps): import("react").JSX.Element;
18
18
  export default RadarGrid;
@@ -1 +1 @@
1
- {"version":3,"file":"RadarGrid.d.ts","sourceRoot":"","sources":["../../src/components/RadarGrid.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAOxD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAC7D,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAE5D,OAAO,KAAK,EAAE,gBAAgB,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAE/E,MAAM,WAAW,cAAe,SAAQ,gBAAgB;IACpD,MAAM,CAAC,EAAE,eAAe,CAAC;IACzB,UAAU,CAAC,EAAE,aAAa,CAAC,OAAO,CAAC,CAAC;IACpC,4DAA4D;IAC5D,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,0EAA0E;IAC1E,SAAS,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC/B,qEAAqE;IACrE,SAAS,CAAC,EAAE,eAAe,CAAC;CAC/B;AAKD,8EAA8E;AAC9E,eAAO,MAAM,sBAAsB,EAAE,eA4BpC,CAAC;AAuBF,wBAAgB,SAAS,CAAC,EAAE,MAA+B,EAAE,UAAU,EAAE,EAAE,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,EAAE,eAAe,EAAE,EAAE,cAAc,+BA6ClJ;AAED,eAAe,SAAS,CAAC"}
1
+ {"version":3,"file":"RadarGrid.d.ts","sourceRoot":"","sources":["../../src/components/RadarGrid.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAOxD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAC7D,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAE5D,OAAO,KAAK,EAAE,gBAAgB,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAE/E,MAAM,WAAW,cAAe,SAAQ,gBAAgB;IACpD,MAAM,CAAC,EAAE,eAAe,CAAC;IACzB,UAAU,CAAC,EAAE,aAAa,CAAC,OAAO,CAAC,CAAC;IACpC,4DAA4D;IAC5D,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,0EAA0E;IAC1E,SAAS,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC/B,qEAAqE;IACrE,SAAS,CAAC,EAAE,eAAe,CAAC;CAC/B;AAKD,iGAAiG;AACjG,eAAO,MAAM,sBAAsB,EAAyC,eAAe,CAAC;AAuB5F,wBAAgB,SAAS,CAAC,EAAE,MAA+B,EAAE,UAAU,EAAE,EAAE,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,EAAE,eAAe,EAAE,EAAE,cAAc,+BA6ClJ;AAED,eAAe,SAAS,CAAC"}
@@ -6,39 +6,11 @@ import { useGridSurface } from '../hooks/useGridSurface.js';
6
6
  import { useConfigDriver } from '../hooks/useConfigDriver.js';
7
7
  import { withConfigDefaults } from '../utils/configAnimations.js';
8
8
  import { applyGridConfig, GRID_STRUCTURAL } from '../utils/gridConfig.js';
9
- import { RadarGridMaterial, GRIDS_ANIMATABLE } from '@3driseai/3drise-core';
9
+ import { RadarGridMaterial, DEFAULT_GRIDS, GRIDS_ANIMATABLE } from '@3driseai/3drise-core';
10
10
  // Side-effect import registers <radarGridMaterial> via extend().
11
11
  void RadarGridMaterial;
12
- /** RadarGridConfig — the single source of truth for a radar grid instance. */
13
- export const defaultRadarGridConfig = {
14
- cellSize: 2.5,
15
- size: 50,
16
- segments: undefined,
17
- flat: true,
18
- lineMode: 1, // ping rings expanding from the focus point
19
- cellMode: 0,
20
- lineWidth: 1,
21
- sectionSize: 4,
22
- sectionWidth: 1.8,
23
- animSpeed: 1,
24
- animScale: 0.5,
25
- animIntensity: 1,
26
- fadeDistance: 24,
27
- fadeStrength: 0.25,
28
- displace: 0,
29
- spokes: 24,
30
- sweepWidth: 0.13,
31
- blipDensity: 0.08,
32
- lineColor: '#1a805a',
33
- sectionColor: '#80ffb8',
34
- cellColor: '#0d3324',
35
- glowColor: '#59ff99',
36
- bgColor: '#020d08',
37
- bgOpacity: 0.25,
38
- followMouse: false,
39
- reveal: 1,
40
- revealDuration: 0,
41
- };
12
+ /** RadarGridConfig defaults: the core registry entry (DEFAULT_GRIDS.radarGrid), never a copy. */
13
+ export const defaultRadarGridConfig = DEFAULT_GRIDS.radarGrid;
42
14
  /**
43
15
  * A polar HUD — concentric rings and radial spokes instead of an X/Y lattice,
44
16
  * masked to a disc of `fadeDistance` rather than filling its square plane.
@@ -67,11 +39,11 @@ export function RadarGrid({ config = defaultRadarGridConfig, groupProps, id, key
67
39
  // The committed config over this grid's defaults: every knob has a value to render
68
40
  // and for a keyframe or pointer binding to start from.
69
41
  const base = useMemo(() => withConfigDefaults(defaultRadarGridConfig, config), [config]);
70
- const { cellSize, size, segments, flat, displace, followMouse, reveal, revealDuration } = base;
42
+ const { cellSize, size, segments, displace, reveal, revealDuration } = base;
71
43
  const segs = segments ?? (displace > 0
72
44
  ? Math.min(256, Math.max(64, Math.ceil(size / Math.max(cellSize, 1e-4)) * 4))
73
45
  : 1);
74
- useGridSurface(matRef, meshRef, { followMouse, reveal, revealDuration });
46
+ useGridSurface(matRef, meshRef, { reveal, revealDuration });
75
47
  // One push point for every uniform the config owns: the committed config when the
76
48
  // material mounts or the config commits, the merged one while anything overrides it.
77
49
  const baseRef = useRef(base);
@@ -84,6 +56,6 @@ export function RadarGrid({ config = defaultRadarGridConfig, groupProps, id, key
84
56
  useLayoutEffect(() => { applyGridConfig(matRef.current, base, VARIANT, DERIVE); }, [base]);
85
57
  const push = useCallback((merged) => applyGridConfig(matRef.current, merged, VARIANT, DERIVE), []);
86
58
  useConfigDriver({ rootRef, id, family: 'grids', base, structural: STRUCTURAL, allowed: ANIMATABLE, keyframes, mouseMove, push });
87
- return (_jsx("group", { ref: rootRef, ...groupProps, children: _jsxs("mesh", { ref: meshRef, rotation: flat ? [-Math.PI / 2, 0, 0] : [0, 0, 0], children: [_jsx("planeGeometry", { args: [size, size, segs, segs] }), _jsx("radarGridMaterial", { ref: setMaterial, transparent: true, depthWrite: false, blending: THREE.AdditiveBlending, side: THREE.DoubleSide }, RadarGridMaterial.key)] }) }));
59
+ return (_jsx("group", { ref: rootRef, ...groupProps, children: _jsxs("mesh", { ref: meshRef, rotation: [-Math.PI / 2, 0, 0], children: [_jsx("planeGeometry", { args: [size, size, segs, segs] }), _jsx("radarGridMaterial", { ref: setMaterial, transparent: true, depthWrite: false, blending: THREE.AdditiveBlending, side: THREE.DoubleSide }, RadarGridMaterial.key)] }) }));
88
60
  }
89
61
  export default RadarGrid;
@@ -12,7 +12,7 @@ export interface ReactionDiffusionGridProps extends ObjectReadyProps {
12
12
  /** Pointer bindings on this grid's config knobs (mouseMove.grid). */
13
13
  mouseMove?: MouseMoveDomain;
14
14
  }
15
- /** ReactionDiffusionGridConfig defaults. Must match the catalog entry in grid-defaults.json exactly. */
15
+ /** ReactionDiffusionGridConfig defaults: the core registry entry (DEFAULT_GRIDS.reactionDiffusionGrid), never a copy. */
16
16
  export declare const defaultReactionDiffusionGridConfig: ReactionDiffusionGridConfig;
17
17
  /**
18
18
  * A Gray-Scott reaction-diffusion field simulated on the GPU and sampled by the plane: coral, labyrinths and dividing spots grow, merge and keep evolving, wrapped seamlessly as a torus.
@@ -1 +1 @@
1
- {"version":3,"file":"ReactionDiffusionGrid.d.ts","sourceRoot":"","sources":["../../src/components/ReactionDiffusionGrid.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAQxD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAC7D,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,sBAAsB,CAAC;AAExE,OAAO,KAAK,EAAE,gBAAgB,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAE/E,MAAM,WAAW,0BAA2B,SAAQ,gBAAgB;IAChE,MAAM,CAAC,EAAE,2BAA2B,CAAC;IACrC,UAAU,CAAC,EAAE,aAAa,CAAC,OAAO,CAAC,CAAC;IACpC,4DAA4D;IAC5D,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,0EAA0E;IAC1E,SAAS,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC/B,qEAAqE;IACrE,SAAS,CAAC,EAAE,eAAe,CAAC;CAC/B;AAKD,wGAAwG;AACxG,eAAO,MAAM,kCAAkC,EAAE,2BA6BhD,CAAC;AA+LF;;GAEG;AACH,wBAAgB,qBAAqB,CAAC,EAAE,MAA2C,EAAE,UAAU,EAAE,EAAE,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,EAAE,eAAe,EAAE,EAAE,0BAA0B,+BA0DtL;AAED,eAAe,qBAAqB,CAAC"}
1
+ {"version":3,"file":"ReactionDiffusionGrid.d.ts","sourceRoot":"","sources":["../../src/components/ReactionDiffusionGrid.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAQxD,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAC7D,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,sBAAsB,CAAC;AAExE,OAAO,KAAK,EAAE,gBAAgB,EAAE,eAAe,EAAE,MAAM,uBAAuB,CAAC;AAE/E,MAAM,WAAW,0BAA2B,SAAQ,gBAAgB;IAChE,MAAM,CAAC,EAAE,2BAA2B,CAAC;IACrC,UAAU,CAAC,EAAE,aAAa,CAAC,OAAO,CAAC,CAAC;IACpC,4DAA4D;IAC5D,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,0EAA0E;IAC1E,SAAS,CAAC,EAAE,gBAAgB,EAAE,CAAC;IAC/B,qEAAqE;IACrE,SAAS,CAAC,EAAE,eAAe,CAAC;CAC/B;AAKD,yHAAyH;AACzH,eAAO,MAAM,kCAAkC,EAAqD,2BAA2B,CAAC;AA+LhI;;GAEG;AACH,wBAAgB,qBAAqB,CAAC,EAAE,MAA2C,EAAE,UAAU,EAAE,EAAE,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,EAAE,eAAe,EAAE,EAAE,0BAA0B,+BA0DtL;AAED,eAAe,qBAAqB,CAAC"}
@@ -7,40 +7,11 @@ import { useGridSurface } from '../hooks/useGridSurface.js';
7
7
  import { useConfigDriver } from '../hooks/useConfigDriver.js';
8
8
  import { withConfigDefaults } from '../utils/configAnimations.js';
9
9
  import { applyGridConfig, GRID_STRUCTURAL } from '../utils/gridConfig.js';
10
- import { ReactionDiffusionGridMaterial, GRIDS_ANIMATABLE } from '@3driseai/3drise-core';
10
+ import { ReactionDiffusionGridMaterial, DEFAULT_GRIDS, GRIDS_ANIMATABLE } from '@3driseai/3drise-core';
11
11
  // Side-effect import registers <reactionDiffusionGridMaterial> via extend().
12
12
  void ReactionDiffusionGridMaterial;
13
- /** ReactionDiffusionGridConfig defaults. Must match the catalog entry in grid-defaults.json exactly. */
14
- export const defaultReactionDiffusionGridConfig = {
15
- cellSize: 3,
16
- size: 50,
17
- flat: true,
18
- segments: undefined,
19
- lineMode: 0,
20
- cellMode: 0,
21
- lineWidth: 1.1,
22
- sectionSize: 5,
23
- sectionWidth: 1.2,
24
- animSpeed: 1,
25
- animScale: 0.5,
26
- animIntensity: 0.6,
27
- fadeDistance: undefined,
28
- fadeStrength: 0.7,
29
- displace: 0,
30
- feed: 0.037,
31
- kill: 0.06,
32
- variation: 0.55,
33
- tileCells: 7,
34
- lineColor: '#7ff0d4',
35
- sectionColor: '#f0a26a',
36
- cellColor: '#0d4b52',
37
- glowColor: '#2fd9c8',
38
- bgColor: '#03080a',
39
- bgOpacity: 0,
40
- followMouse: false,
41
- reveal: 1,
42
- revealDuration: 0,
43
- };
13
+ /** ReactionDiffusionGridConfig defaults: the core registry entry (DEFAULT_GRIDS.reactionDiffusionGrid), never a copy. */
14
+ export const defaultReactionDiffusionGridConfig = DEFAULT_GRIDS.reactionDiffusionGrid;
44
15
  // ---------------------------------------------------------------------------
45
16
  // Gray-Scott reaction-diffusion. Two chemicals diffuse at different rates and
46
17
  // react as u + 2v -> 3v: the autocatalyst v eats u, u is fed in at rate F and
@@ -233,10 +204,10 @@ export function ReactionDiffusionGrid({ config = defaultReactionDiffusionGridCon
233
204
  // The committed config over this grid's defaults: every knob has a value to render
234
205
  // and for a keyframe or pointer binding to start from.
235
206
  const base = useMemo(() => withConfigDefaults(defaultReactionDiffusionGridConfig, config), [config]);
236
- const { cellSize, size, segments, flat, displace, followMouse, reveal, revealDuration } = base;
207
+ const { cellSize, size, segments, displace, reveal, revealDuration } = base;
237
208
  // the relief follows the pattern itself, which is a few texels wide
238
209
  const segs = segments ?? (displace > 0 ? Math.min(512, Math.max(128, Math.ceil(size / Math.max(cellSize, 1e-4)) * 12)) : 1);
239
- useGridSurface(matRef, meshRef, { followMouse, reveal, revealDuration });
210
+ useGridSurface(matRef, meshRef, { reveal, revealDuration });
240
211
  // One push point for every uniform the config owns: the committed config when the
241
212
  // material mounts or the config commits, the merged one while anything overrides it.
242
213
  const baseRef = useRef(base);
@@ -265,6 +236,6 @@ export function ReactionDiffusionGrid({ config = defaultReactionDiffusionGridCon
265
236
  runtimeRef.current = null;
266
237
  }
267
238
  }, []);
268
- return (_jsx("group", { ref: rootRef, ...groupProps, children: _jsxs("mesh", { ref: meshRef, rotation: flat ? [-Math.PI / 2, 0, 0] : [0, 0, 0], children: [_jsx("planeGeometry", { args: [size, size, segs, segs] }), _jsx("reactionDiffusionGridMaterial", { ref: setMaterial, transparent: true, depthWrite: false, blending: THREE.AdditiveBlending, side: THREE.DoubleSide }, ReactionDiffusionGridMaterial.key)] }) }));
239
+ return (_jsx("group", { ref: rootRef, ...groupProps, children: _jsxs("mesh", { ref: meshRef, rotation: [-Math.PI / 2, 0, 0], children: [_jsx("planeGeometry", { args: [size, size, segs, segs] }), _jsx("reactionDiffusionGridMaterial", { ref: setMaterial, transparent: true, depthWrite: false, blending: THREE.AdditiveBlending, side: THREE.DoubleSide }, ReactionDiffusionGridMaterial.key)] }) }));
269
240
  }
270
241
  export default ReactionDiffusionGrid;
@@ -1,14 +1,36 @@
1
1
  import { type SceneHandle } from "../api/sceneHandle";
2
- import type { SceneBuilderProps } from '@3driseai/3drise-core';
2
+ import type { SceneBuilderProps, UiLayer } from '@3driseai/3drise-core';
3
3
  import React from "react";
4
4
  import type { ObjectReadyProps } from "../types/objectReady";
5
5
  export type SceneBuilderViewerProps = SceneBuilderProps & ObjectReadyProps & {
6
- /** Called once the canvas exists, with the handle for driving this project's actions and animations. */
6
+ /**
7
+ * Called once the scene is READY — every model loaded (or failed), shaders compiled, one frame
8
+ * rendered (see triggers/readiness) — with the handle for driving this project's actions and animations.
9
+ */
7
10
  onSceneReady?: (scene: SceneHandle) => void;
11
+ /** Covers the scene until it is ready (default: the scene's background colour). */
12
+ loadingIndicator?: React.ReactNode;
13
+ /** Render the project's UI layers over the scene (default true). */
14
+ ui?: boolean;
15
+ /** UI layers to render instead of `project.uiLayers` (the studio passes its own). */
16
+ uiLayers?: UiLayer[];
17
+ /** Extra CSS appended to every UI layer after its own, to restyle them. */
18
+ uiStyles?: string;
8
19
  };
9
20
  declare const SceneBuilder: React.ForwardRefExoticComponent<SceneBuilderProps & ObjectReadyProps & {
10
- /** Called once the canvas exists, with the handle for driving this project's actions and animations. */
21
+ /**
22
+ * Called once the scene is READY — every model loaded (or failed), shaders compiled, one frame
23
+ * rendered (see triggers/readiness) — with the handle for driving this project's actions and animations.
24
+ */
11
25
  onSceneReady?: (scene: SceneHandle) => void;
26
+ /** Covers the scene until it is ready (default: the scene's background colour). */
27
+ loadingIndicator?: React.ReactNode;
28
+ /** Render the project's UI layers over the scene (default true). */
29
+ ui?: boolean;
30
+ /** UI layers to render instead of `project.uiLayers` (the studio passes its own). */
31
+ uiLayers?: UiLayer[];
32
+ /** Extra CSS appended to every UI layer after its own, to restyle them. */
33
+ uiStyles?: string;
12
34
  } & React.RefAttributes<SceneHandle>>;
13
35
  export default SceneBuilder;
14
36
  //# sourceMappingURL=SceneBuilder.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"SceneBuilder.d.ts","sourceRoot":"","sources":["../../src/components/SceneBuilder.tsx"],"names":[],"mappings":"AACA,OAAO,EAAqB,KAAK,WAAW,EAA0B,MAAM,oBAAoB,CAAC;AAGjG,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,uBAAuB,CAAC;AAW/D,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAE7D,MAAM,MAAM,uBAAuB,GAAG,iBAAiB,GAAG,gBAAgB,GAAG;IACzE,wGAAwG;IACxG,YAAY,CAAC,EAAE,CAAC,KAAK,EAAE,WAAW,KAAK,IAAI,CAAC;CAC/C,CAAC;AAEF,QAAA,MAAM,YAAY;IAJd,wGAAwG;mBACzF,CAAC,KAAK,EAAE,WAAW,KAAK,IAAI;qCAgK7C,CAAC;AAEH,eAAe,YAAY,CAAC"}
1
+ {"version":3,"file":"SceneBuilder.d.ts","sourceRoot":"","sources":["../../src/components/SceneBuilder.tsx"],"names":[],"mappings":"AAEA,OAAO,EAAqB,KAAK,WAAW,EAA0B,MAAM,oBAAoB,CAAC;AAGjG,OAAO,KAAK,EAAE,iBAAiB,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAWxE,OAAO,KAAK,MAAM,OAAO,CAAC;AAC1B,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAK7D,MAAM,MAAM,uBAAuB,GAAG,iBAAiB,GAAG,gBAAgB,GAAG;IACzE;;;OAGG;IACH,YAAY,CAAC,EAAE,CAAC,KAAK,EAAE,WAAW,KAAK,IAAI,CAAC;IAC5C,mFAAmF;IACnF,gBAAgB,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC;IACnC,oEAAoE;IACpE,EAAE,CAAC,EAAE,OAAO,CAAC;IACb,qFAAqF;IACrF,QAAQ,CAAC,EAAE,OAAO,EAAE,CAAC;IACrB,2EAA2E;IAC3E,QAAQ,CAAC,EAAE,MAAM,CAAC;CACrB,CAAC;AAEF,QAAA,MAAM,YAAY;IAfd;;;OAGG;mBACY,CAAC,KAAK,EAAE,WAAW,KAAK,IAAI;IAC3C,mFAAmF;uBAChE,KAAK,CAAC,SAAS;IAClC,oEAAoE;SAC/D,OAAO;IACZ,qFAAqF;eAC1E,OAAO,EAAE;IACpB,2EAA2E;eAChE,MAAM;qCA0LnB,CAAC;AAIH,eAAe,YAAY,CAAC"}
@@ -1,5 +1,6 @@
1
1
  import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
- import { forwardRef, useImperativeHandle, useMemo, useRef, useState } from "react";
2
+ import { forwardRef, useEffect, useImperativeHandle, useLayoutEffect, useMemo, useRef, useState } from "react";
3
+ import { EFFECT_CLIP_ASSET, effectClipFromAsset, setEffectClipTemplates } from "../operations/runtime.js";
3
4
  import { createSceneHandle } from "../api/sceneHandle.js";
4
5
  import { Canvas } from "@react-three/fiber";
5
6
  import { LIGHTING_PRESETS, SceneStore } from "@3driseai/3drise-core";
@@ -13,7 +14,10 @@ import ClipPlayer from "../animationsV2/ClipPlayer.js";
13
14
  import { normalizeClip, normalizeSequence } from "../animationsV2/normalize.js";
14
15
  import { resolveElementSettings } from "../animationsV2/elementSettings.js";
15
16
  import { Physics } from "@react-three/rapier";
16
- const SceneBuilder = forwardRef(({ project, width = "100%", height = "100vh", style = {}, className = "", onSceneInitialized, onSceneReady, onUiElementClick, onObjectClick, onObjectReady, onObjectDispose, }, ref) => {
17
+ import UiLayers from "../ui/UiLayers.js";
18
+ import { sceneReadiness, useSceneReady } from "../triggers/readiness.js";
19
+ import UiAnchorUpdater from "../ui/UiAnchorUpdater.js";
20
+ const SceneBuilder = forwardRef(({ project, width = "100%", height = "100vh", style = {}, className = "", onSceneInitialized, onSceneReady, loadingIndicator, ui = true, uiLayers, uiStyles, onObjectClick, onObjectReady, onObjectDispose, }, ref) => {
17
21
  const sceneSettings = (project.sceneSettingsData || {});
18
22
  // const meshController = useMeshController();
19
23
  const [isThreeJsMounted, setIsThreeJsMounted] = useState(false);
@@ -50,14 +54,42 @@ const SceneBuilder = forwardRef(({ project, width = "100%", height = "100vh", st
50
54
  const animationClips = useMemo(() => (rawClips || []).map(normalizeClip), [rawClips]);
51
55
  const animationSequences = useMemo(() => (rawSequences || []).map(normalizeSequence), [rawSequences]);
52
56
  const actionSequences = project.actionSequences || [];
57
+ // Effect clip templates the project links (its interactions and actions point at them).
58
+ const rawAssets = project.assets;
59
+ useEffect(() => {
60
+ setEffectClipTemplates((rawAssets ?? []).filter(a => a?.type === EFFECT_CLIP_ASSET).map(a => effectClipFromAsset(a)).filter(Boolean), 'project');
61
+ }, [rawAssets]);
53
62
  const clipAutoplay = useMemo(() => ({ sequences: animationSequences, clips: animationClips }), [animationSequences, animationClips]);
54
63
  // The external control handle (see api/sceneHandle). Built once; reads the
55
64
  // current project lists through a ref, so it never goes stale.
56
65
  const handleSource = useRef({ actions: actionSequences, clips: animationClips, sequences: animationSequences });
57
- handleSource.current = { actions: actionSequences, clips: animationClips, sequences: animationSequences };
66
+ handleSource.current = { actions: actionSequences, clips: animationClips, sequences: animationSequences, objects: project.sceneObjects || sceneSettings.scene?.objectSettings || [] };
58
67
  const sceneHandle = useMemo(() => createSceneHandle(() => handleSource.current), []);
59
68
  useImperativeHandle(ref, () => sceneHandle, [sceneHandle]);
60
69
  const sceneObjects = project.sceneObjects || sceneSettings.scene?.objectSettings || [];
70
+ // Readiness: nothing runs (autoplay, object effects, onSceneReady) and the cover stays on until
71
+ // the canvas exists, every model has loaded or failed, shaders are compiled and a frame rendered.
72
+ const ready = useSceneReady();
73
+ const threeRef = useRef(null);
74
+ const onSceneReadyRef = useRef(onSceneReady);
75
+ onSceneReadyRef.current = onSceneReady;
76
+ const modelKey = sceneObjects.filter(o => o?.type === 'model').map(o => o.id).join(',');
77
+ // A layout effect: the gate must close before the canvas renders its children (R3F renders
78
+ // them after it has measured itself), or their effects would start ungated.
79
+ const [started, setStarted] = useState(false);
80
+ useLayoutEffect(() => {
81
+ sceneReadiness.begin([CANVAS_READY, ...(modelKey ? modelKey.split(',') : [])], {
82
+ compile: () => {
83
+ const t = threeRef.current;
84
+ return t?.gl?.compileAsync ? t.gl.compileAsync(t.scene, t.camera) : Promise.resolve();
85
+ },
86
+ });
87
+ if (threeRef.current)
88
+ sceneReadiness.report(CANVAS_READY); // remount with the canvas already there
89
+ const cancel = sceneReadiness.whenReady(() => onSceneReadyRef.current?.(sceneHandle));
90
+ setStarted(true);
91
+ return () => { cancel(); sceneReadiness.reset(); };
92
+ }, [modelKey, sceneHandle]);
61
93
  const modelObjects = sceneObjects.filter((obj) => obj.type === "model");
62
94
  const meshObjects = sceneObjects.filter((obj) => obj.type === "mesh");
63
95
  const sceneCanvas = sceneSettings.canvas || sceneSettings.scene?.canvas || {};
@@ -121,41 +153,39 @@ const SceneBuilder = forwardRef(({ project, width = "100%", height = "100vh", st
121
153
  // };
122
154
  // initializeSceneAssets();
123
155
  // }, [meshController, modelObjects, meshObjects]);
124
- const handleElementClick = (element) => {
125
- if (element && onUiElementClick) {
126
- onUiElementClick(element);
127
- }
128
- };
129
- return (_jsx("div", { className: className, style: containerStyle, children: _jsx(Canvas, { style: {
130
- backgroundColor: backgroundColor,
131
- }, shadows: shadows, dpr: dpr, gl: {
132
- antialias,
133
- alpha: true,
134
- powerPreference: "high-performance",
135
- ...gl,
136
- }, camera: {
137
- fov,
138
- near,
139
- far,
140
- position: [position[0], position[1], position[2]],
141
- rotation: [orientation[0], orientation[1], orientation[2]],
142
- }, onCreated: (state) => {
143
- state.gl.toneMapping = NoToneMapping;
144
- setIsThreeJsMounted(true);
145
- SceneStore.scene = state.scene;
146
- SceneStore.gl = state.gl;
147
- if (onSceneInitialized) {
148
- onSceneInitialized();
149
- }
150
- onSceneReady?.(sceneHandle);
151
- }, children: _jsxs(Physics, { gravity: physicsSettings.gravity, paused: !physicsSettings.enabled, debug: physicsSettings.debug, children: [_jsx(LightsManager, { config: lighting[0], onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), environment && _jsx(EnvironmentManager, { environment: environment, timeSettings: timeSettings, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(CameraController, { settings: camera, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(ObjectsRenderer, { cameraSettings: camera, generalObjectSettings: generalObjectSettings, createdObjects: sceneObjects, onObjectsReady: undefined, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose, sequences: animationSequences, clips: animationClips, actionSequences: actionSequences, handleObjectClick: onObjectClick ? (object, ref, event) => onObjectClick(object, ref, event) : undefined }), _jsx(ClipPlayer, { autoplay: clipAutoplay, getAction: (id) => actionSequences?.find((a) => a.id === id), getSettings: (state) => resolveElementSettings(state, {
152
- objects: sceneObjects,
153
- camera,
154
- sky: environment?.sky,
155
- clouds: environment?.clouds,
156
- ocean: environment?.ocean,
157
- terrain: environment?.terrain,
158
- }) }), _jsx(CursorController, { effects: project.cursor?.effects, clickActions: project.cursor?.clickActions, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose })] }) }) }));
156
+ return (_jsxs("div", { className: className, style: containerStyle, children: [_jsx(Canvas, { style: {
157
+ backgroundColor: backgroundColor,
158
+ }, shadows: shadows, dpr: dpr, gl: {
159
+ antialias,
160
+ alpha: true,
161
+ powerPreference: "high-performance",
162
+ ...gl,
163
+ }, camera: {
164
+ fov,
165
+ near,
166
+ far,
167
+ position: [position[0], position[1], position[2]],
168
+ rotation: [orientation[0], orientation[1], orientation[2]],
169
+ }, onCreated: (state) => {
170
+ state.gl.toneMapping = NoToneMapping;
171
+ setIsThreeJsMounted(true);
172
+ SceneStore.scene = state.scene;
173
+ SceneStore.gl = state.gl;
174
+ if (onSceneInitialized) {
175
+ onSceneInitialized();
176
+ }
177
+ threeRef.current = { gl: state.gl, scene: state.scene, camera: state.camera };
178
+ sceneReadiness.report(CANVAS_READY);
179
+ }, children: _jsxs(Physics, { gravity: physicsSettings.gravity, paused: !physicsSettings.enabled, debug: physicsSettings.debug, children: [_jsx(LightsManager, { config: lighting[0], onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), environment && _jsx(EnvironmentManager, { environment: environment, timeSettings: timeSettings, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(CameraController, { settings: camera, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(ObjectsRenderer, { cameraSettings: camera, generalObjectSettings: generalObjectSettings, createdObjects: sceneObjects, onObjectsReady: undefined, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose, sequences: animationSequences, clips: animationClips, actionSequences: actionSequences, handleObjectClick: onObjectClick ? (object, ref, event) => onObjectClick(object, ref, event) : undefined }), _jsx(ClipPlayer, { autoplay: clipAutoplay, getAction: (id) => actionSequences?.find((a) => a.id === id), getSettings: (state) => resolveElementSettings(state, {
180
+ objects: sceneObjects,
181
+ camera,
182
+ sky: environment?.sky,
183
+ clouds: environment?.clouds,
184
+ ocean: environment?.ocean,
185
+ terrain: environment?.terrain,
186
+ }) }), _jsx(CursorController, { effects: project.cursor?.effects, clickActions: project.cursor?.clickActions, onObjectReady: onObjectReady, onObjectDispose: onObjectDispose }), _jsx(UiAnchorUpdater, {})] }) }), ui && _jsx(UiLayers, { layers: uiLayers ?? project.uiLayers, scene: sceneHandle, extraCss: uiStyles }), (!started || !ready) && (_jsx("div", { style: { position: 'absolute', inset: 0, zIndex: 1000, backgroundColor, display: 'flex', alignItems: 'center', justifyContent: 'center' }, children: loadingIndicator }))] }));
159
187
  });
160
188
  SceneBuilder.displayName = 'SceneBuilder';
189
+ /** Readiness entry for "the canvas exists" (its renderer is what compiles the shaders). */
190
+ const CANVAS_READY = '__canvas__';
161
191
  export default SceneBuilder;
@@ -4,8 +4,32 @@ export interface SkyControllerProps extends ObjectReadyProps {
4
4
  settings: SkySettings;
5
5
  timeSettings: TimeSettings;
6
6
  scale?: number;
7
+ /** Unused since time of day stopped writing its values back into the
8
+ * settings (they are the day look now, not a mirror of the clock). Kept so
9
+ * existing hosts still type-check. */
7
10
  onSettingsChange?: (settings: SkySettings) => void;
8
11
  }
9
- declare function SkyController({ settings, timeSettings, scale, onSettingsChange, onObjectReady, onObjectDispose, }: SkyControllerProps): any;
12
+ /**
13
+ * The analytic (Preetham) sky.
14
+ *
15
+ * What it draws, each frame, in order:
16
+ * 1. the stored settings — or, while time of day is enabled, the time-driven
17
+ * sun and atmosphere (time owns all six knobs then);
18
+ * 2. the `sky` keyframe domain (settings.animations.sky)
19
+ * 3. the `sky` pointer domain on top (settings.mouseMove.sky)
20
+ * 4. a controller's live drag (SKY_LIVE_KEY handle on the mesh)
21
+ * With time of day on, the clock owns the sun's position (elevation/azimuth), and
22
+ * 1–4 above are the DAY look: atmosphereForSunElevation blends them into golden
23
+ * hour, twilight and night by the sun's height. Sliders, keyframes and pointer
24
+ * bindings on the atmosphere keep working with the clock running.
25
+ *
26
+ * Whatever it draws is published per scene (renderedSky) so the key light, the
27
+ * clouds, the water and the terrain are lit by the same sun and atmosphere.
28
+ *
29
+ * It draws only. The sun LIGHT is SkySystem's SunLight, which reads what this
30
+ * publishes; a second light here used to double the sun (always white, always
31
+ * on, lit from below the ground at night).
32
+ */
33
+ declare function SkyController({ settings, timeSettings, scale, onObjectReady, onObjectDispose }: SkyControllerProps): import("react").JSX.Element;
10
34
  export default SkyController;
11
35
  //# sourceMappingURL=SkyController.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"SkyController.d.ts","sourceRoot":"","sources":["../../src/components/SkyController.tsx"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAQ7D,OAAO,KAAK,EAAE,WAAW,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAEvE,MAAM,WAAW,kBAAmB,SAAQ,gBAAgB;IACxD,QAAQ,EAAE,WAAW,CAAC;IACtB,YAAY,EAAE,YAAY,CAAC;IAC3B,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,gBAAgB,CAAC,EAAE,CAAC,QAAQ,EAAE,WAAW,KAAK,IAAI,CAAC;CACtD;AAED,iBAAS,aAAa,CAAC,EAAE,QAAQ,EAAE,YAAY,EAAE,KAAY,EAAE,gBAAgB,EAAE,aAAa,EAAE,eAAe,GAAG,EAAE,kBAAkB,GA+I8H,GAAG,CACtQ;AA6BD,eAAe,aAAa,CAAC"}
1
+ {"version":3,"file":"SkyController.d.ts","sourceRoot":"","sources":["../../src/components/SkyController.tsx"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAC;AAiB7D,OAAO,KAAK,EAAE,WAAW,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAGvE,MAAM,WAAW,kBAAmB,SAAQ,gBAAgB;IACxD,QAAQ,EAAE,WAAW,CAAC;IACtB,YAAY,EAAE,YAAY,CAAC;IAC3B,KAAK,CAAC,EAAE,MAAM,CAAC;IACf;;2CAEuC;IACvC,gBAAgB,CAAC,EAAE,CAAC,QAAQ,EAAE,WAAW,KAAK,IAAI,CAAC;CACtD;AAsBD;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,iBAAS,aAAa,CAAC,EAAE,QAAQ,EAAE,YAAY,EAAE,KAAY,EAAE,aAAa,EAAE,eAAe,EAAE,EAAE,kBAAkB,+BAyMlH;AAED,eAAe,aAAa,CAAC"}