@2112-lab/central-plant 0.3.26 → 0.3.27
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle/index.js +894 -117
- package/dist/cjs/src/core/centralPlant.js +1 -1
- package/dist/cjs/src/core/centralPlantInternals.js +17 -0
- package/dist/cjs/src/core/sceneViewer.js +55 -2
- package/dist/cjs/src/managers/behaviors/IoAnimationManager.js +24 -1
- package/dist/cjs/src/managers/behaviors/IoOutlineManager.js +258 -0
- package/dist/cjs/src/managers/controls/transformControlsManager.js +319 -43
- package/dist/cjs/src/managers/scene/animationManager.js +9 -2
- package/dist/cjs/src/managers/scene/componentTooltipManager.js +190 -27
- package/dist/cjs/src/managers/scene/modelManager.js +15 -1
- package/dist/cjs/src/utils/boundingBoxUtils.js +38 -40
- package/dist/esm/src/core/centralPlant.js +1 -1
- package/dist/esm/src/core/centralPlantInternals.js +17 -0
- package/dist/esm/src/core/sceneViewer.js +55 -2
- package/dist/esm/src/managers/behaviors/IoAnimationManager.js +24 -1
- package/dist/esm/src/managers/behaviors/IoOutlineManager.js +234 -0
- package/dist/esm/src/managers/controls/transformControlsManager.js +319 -43
- package/dist/esm/src/managers/scene/animationManager.js +9 -2
- package/dist/esm/src/managers/scene/componentTooltipManager.js +191 -28
- package/dist/esm/src/managers/scene/modelManager.js +16 -2
- package/dist/esm/src/utils/boundingBoxUtils.js +39 -42
- package/package.json +1 -1
package/dist/bundle/index.js
CHANGED
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@@ -3611,6 +3611,34 @@ function computeIODeviceBoundingBoxes(componentObject) {
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3611
3611
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* const helpers = createSelectionBoxHelpers(pumpModel, 0x00ff00)
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3612
3612
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* helpers.forEach(h => scene.add(h))
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3613
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*/
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3614
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+
/**
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3615
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+
* Returns a filtered bounding box for `object`, using a cache stored on
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3616
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+
* `object.userData._filteredBBoxCache`. The cache key is the serialised
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3617
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* world-matrix elements string; if the object has moved the cache is
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3618
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+
* automatically invalidated and recomputed.
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3619
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+
*
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3620
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+
* This avoids the expensive full-traverse on every selection event for
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3621
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* large smart components with many child meshes.
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3622
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+
*
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3623
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+
* @param {THREE.Object3D} object
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3624
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* @param {string[]} excludeTypes
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3625
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* @returns {THREE.Box3}
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3626
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+
*/
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3627
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+
function computeFilteredBoundingBoxCached(object, excludeTypes) {
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3628
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object.updateMatrixWorld(true);
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3629
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var matrixKey = object.matrixWorld.elements.join(',');
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3630
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var cache = object.userData._filteredBBoxCache;
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3631
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if (cache && cache.matrixKey === matrixKey) {
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3632
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return new THREE__namespace.Box3(_construct(THREE__namespace.Vector3, _toConsumableArray(cache.min)), _construct(THREE__namespace.Vector3, _toConsumableArray(cache.max)));
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3633
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+
}
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3634
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+
var box = computeFilteredBoundingBox(object, excludeTypes);
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3635
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object.userData._filteredBBoxCache = {
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3636
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+
matrixKey: matrixKey,
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3637
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+
min: box.min.toArray(),
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3638
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max: box.max.toArray()
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3639
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};
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3640
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+
return box;
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3641
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+
}
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3614
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function createSelectionBoxHelpers(object) {
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3615
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var _object$children;
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3616
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var color = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0x00ff00;
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@@ -3624,7 +3652,7 @@ function createSelectionBoxHelpers(object) {
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});
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3625
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if (hasIODevices) {
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3626
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// 1. Create filtered helper for the component body
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3627
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-
var filteredBox =
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3655
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+
var filteredBox = computeFilteredBoundingBoxCached(object, excludeTypes);
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3628
3656
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var componentHelper = _createBoxHelperFromBox3(filteredBox, color);
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componentHelper.isHelper = true;
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componentHelper.userData = {
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@@ -3634,33 +3662,6 @@ function createSelectionBoxHelpers(object) {
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3634
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excludeTypes: excludeTypes
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3635
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};
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helpers.push(componentHelper);
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3637
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-
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3638
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-
// 2. Create individual helpers for each io-device
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3639
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-
var _iterator2 = _createForOfIteratorHelper(object.children),
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3640
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-
_step2;
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3641
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-
try {
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3642
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-
for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
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3643
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-
var _child$userData3;
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3644
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-
var child = _step2.value;
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3645
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-
if (((_child$userData3 = child.userData) === null || _child$userData3 === void 0 ? void 0 : _child$userData3.objectType) !== 'io-device') continue;
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3646
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-
var deviceBox = new THREE__namespace.Box3().setFromObject(child);
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3647
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-
if (deviceBox.isEmpty()) continue;
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3648
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-
var deviceHelper = _createBoxHelperFromBox3(deviceBox, color);
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3649
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-
deviceHelper.isHelper = true;
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3650
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-
deviceHelper.userData = {
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3651
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-
isBoundingBox: true,
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3652
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-
sourceObjectUuid: child.uuid,
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3653
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-
isFiltered: false,
|
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3654
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-
isIODevice: true,
|
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3655
|
-
parentComponentUuid: object.uuid
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3656
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-
};
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3657
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-
helpers.push(deviceHelper);
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3658
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-
}
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3659
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-
} catch (err) {
|
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3660
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-
_iterator2.e(err);
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3661
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-
} finally {
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3662
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-
_iterator2.f();
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3663
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-
}
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3665
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} else {
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3665
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// Standard BoxHelper for non-smart objects
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3666
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var boxHelper = new THREE__namespace.BoxHelper(object, color);
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@@ -3684,11 +3685,11 @@ function createSelectionBoxHelpers(object) {
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3684
3685
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* @param {THREE.Scene} scene - The scene (for finding objects by uuid)
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3685
3686
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*/
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3686
3687
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function updateSelectionBoxHelpers(helpers, selectedObjects, scene) {
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3687
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-
var
|
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3688
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-
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3688
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+
var _iterator2 = _createForOfIteratorHelper(helpers),
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3689
|
+
_step2;
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3689
3690
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try {
|
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3690
3691
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var _loop = function _loop() {
|
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3691
|
-
var helper =
|
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3692
|
+
var helper = _step2.value;
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3692
3693
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var _helper$userData = helper.userData,
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3693
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sourceObjectUuid = _helper$userData.sourceObjectUuid,
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3694
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isFiltered = _helper$userData.isFiltered,
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@@ -3711,25 +3712,21 @@ function updateSelectionBoxHelpers(helpers, selectedObjects, scene) {
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3711
3712
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if (!sourceObject) return 1; // continue
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3712
3713
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sourceObject.updateMatrixWorld(true);
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3713
3714
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if (isFiltered && excludeTypes) {
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3714
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-
// Recompute filtered bbox
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3715
|
-
var box =
|
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3715
|
+
// Recompute filtered bbox (uses cache when the object hasn't moved)
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3716
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+
var box = computeFilteredBoundingBoxCached(sourceObject, excludeTypes);
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3716
3717
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_updateBoxHelperPositions(helper, box);
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3717
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-
} else if (isIODevice) {
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3718
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-
// Recompute io-device bbox
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3719
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-
var _box = new THREE__namespace.Box3().setFromObject(sourceObject);
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3720
|
-
_updateBoxHelperPositions(helper, _box);
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3721
3718
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} else if (helper.update) {
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3722
3719
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// Standard BoxHelper — use built-in update
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3723
3720
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helper.update();
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3724
3721
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}
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3725
3722
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};
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|
3726
|
-
for (
|
|
3723
|
+
for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
|
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3727
3724
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if (_loop()) continue;
|
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3728
3725
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}
|
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3729
3726
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} catch (err) {
|
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3730
|
-
|
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3727
|
+
_iterator2.e(err);
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3731
3728
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} finally {
|
|
3732
|
-
|
|
3729
|
+
_iterator2.f();
|
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3733
3730
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}
|
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3734
3731
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}
|
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3735
3732
|
|
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@@ -3823,8 +3820,17 @@ var TransformControlsManager = /*#__PURE__*/function () {
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|
|
3823
3820
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onModeChange: null,
|
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3824
3821
|
onObjectRemoved: null,
|
|
3825
3822
|
onSelectionChanged: null,
|
|
3826
|
-
onIODeviceClick: null
|
|
3823
|
+
onIODeviceClick: null,
|
|
3824
|
+
onIODeviceDrag: null,
|
|
3825
|
+
onIODeviceDragEnd: null
|
|
3827
3826
|
};
|
|
3827
|
+
|
|
3828
|
+
// IO device drag tracking state
|
|
3829
|
+
this._ioDragMesh = null;
|
|
3830
|
+
this._ioDragStartX = 0;
|
|
3831
|
+
this._ioDragStartY = 0;
|
|
3832
|
+
this._ioDragMoved = false;
|
|
3833
|
+
this._suppressNextClick = false;
|
|
3828
3834
|
this.init();
|
|
3829
3835
|
}
|
|
3830
3836
|
|
|
@@ -3904,6 +3910,12 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
3904
3910
|
if (callbacks.onIODeviceClick) {
|
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3905
3911
|
this.callbacks.onIODeviceClick = callbacks.onIODeviceClick;
|
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3906
3912
|
}
|
|
3913
|
+
if (callbacks.onIODeviceDrag) {
|
|
3914
|
+
this.callbacks.onIODeviceDrag = callbacks.onIODeviceDrag;
|
|
3915
|
+
}
|
|
3916
|
+
if (callbacks.onIODeviceDragEnd) {
|
|
3917
|
+
this.callbacks.onIODeviceDragEnd = callbacks.onIODeviceDragEnd;
|
|
3918
|
+
}
|
|
3907
3919
|
console.log('🔗 Transform controls callbacks registered');
|
|
3908
3920
|
}
|
|
3909
3921
|
/**
|
|
@@ -4110,6 +4122,11 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
4110
4122
|
value: function setupKeyboardControls() {
|
|
4111
4123
|
var _this3 = this;
|
|
4112
4124
|
this.eventHandlers.keydown = function (event) {
|
|
4125
|
+
// Restore perspective camera when pressing Escape from ortho face view
|
|
4126
|
+
if (event.code === 'Escape') {
|
|
4127
|
+
_this3._restorePerspectiveCamera();
|
|
4128
|
+
}
|
|
4129
|
+
|
|
4113
4130
|
// Only handle keys when transform controls are active
|
|
4114
4131
|
if (!_this3.transformControls.enabled || _this3.transformState.isTransforming) {
|
|
4115
4132
|
return;
|
|
@@ -4144,9 +4161,82 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
4144
4161
|
var raycaster = new THREE__namespace.Raycaster();
|
|
4145
4162
|
var mouse = new THREE__namespace.Vector2();
|
|
4146
4163
|
|
|
4147
|
-
//
|
|
4164
|
+
// ── IO device drag ────────────────────────────────────────────────────
|
|
4165
|
+
// Detect pointerdown on an IO device mesh and convert a drag gesture into
|
|
4166
|
+
// state changes. Up/right = positive direction, down/left = negative.
|
|
4167
|
+
this.eventHandlers.pointerdown = function (event) {
|
|
4168
|
+
if (_this4.transformState.isTransforming) return;
|
|
4169
|
+
if (!_this4.callbacks.onIODeviceDrag) return;
|
|
4170
|
+
_this4._calculateMousePosition(event, mouse);
|
|
4171
|
+
raycaster.setFromCamera(mouse, _this4.camera);
|
|
4172
|
+
var allIntersects = raycaster.intersectObjects(_this4.scene.children, true);
|
|
4173
|
+
var ioDeviceObject = null;
|
|
4174
|
+
var _iterator = _createForOfIteratorHelper(allIntersects),
|
|
4175
|
+
_step;
|
|
4176
|
+
try {
|
|
4177
|
+
for (_iterator.s(); !(_step = _iterator.n()).done;) {
|
|
4178
|
+
var hit = _step.value;
|
|
4179
|
+
var obj = hit.object;
|
|
4180
|
+
while (obj) {
|
|
4181
|
+
var _obj$userData;
|
|
4182
|
+
if (((_obj$userData = obj.userData) === null || _obj$userData === void 0 ? void 0 : _obj$userData.objectType) === 'io-device') {
|
|
4183
|
+
ioDeviceObject = obj;
|
|
4184
|
+
break;
|
|
4185
|
+
}
|
|
4186
|
+
obj = obj.parent;
|
|
4187
|
+
}
|
|
4188
|
+
if (ioDeviceObject) break;
|
|
4189
|
+
}
|
|
4190
|
+
} catch (err) {
|
|
4191
|
+
_iterator.e(err);
|
|
4192
|
+
} finally {
|
|
4193
|
+
_iterator.f();
|
|
4194
|
+
}
|
|
4195
|
+
if (!ioDeviceObject) return;
|
|
4196
|
+
|
|
4197
|
+
// Begin session
|
|
4198
|
+
_this4._ioDragMesh = ioDeviceObject;
|
|
4199
|
+
_this4._ioDragStartX = event.clientX;
|
|
4200
|
+
_this4._ioDragStartY = event.clientY;
|
|
4201
|
+
_this4._ioDragMoved = false;
|
|
4202
|
+
if (_this4.orbitControls) _this4.orbitControls.enabled = false;
|
|
4203
|
+
_this4.callbacks.onIODeviceDrag(ioDeviceObject, 0, true);
|
|
4204
|
+
var onMove = function onMove(e) {
|
|
4205
|
+
var dx = e.clientX - _this4._ioDragStartX;
|
|
4206
|
+
var dy = e.clientY - _this4._ioDragStartY;
|
|
4207
|
+
if (Math.abs(dx) > 4 || Math.abs(dy) > 4) _this4._ioDragMoved = true;
|
|
4208
|
+
// Up (−screenY) and right (+screenX) are positive
|
|
4209
|
+
var signedDelta = _this4._ioDragStartY - e.clientY + (e.clientX - _this4._ioDragStartX);
|
|
4210
|
+
_this4.callbacks.onIODeviceDrag(_this4._ioDragMesh, signedDelta, false);
|
|
4211
|
+
};
|
|
4212
|
+
var _onUp = function onUp() {
|
|
4213
|
+
window.removeEventListener('pointermove', onMove);
|
|
4214
|
+
window.removeEventListener('pointerup', _onUp);
|
|
4215
|
+
if (_this4.orbitControls) _this4.orbitControls.enabled = true;
|
|
4216
|
+
if (_this4._ioDragMoved) {
|
|
4217
|
+
// Suppress the click event that will fire after this pointerup
|
|
4218
|
+
_this4._suppressNextClick = true;
|
|
4219
|
+
}
|
|
4220
|
+
if (_this4.callbacks.onIODeviceDragEnd) {
|
|
4221
|
+
_this4.callbacks.onIODeviceDragEnd(_this4._ioDragMesh);
|
|
4222
|
+
}
|
|
4223
|
+
_this4._ioDragMesh = null;
|
|
4224
|
+
};
|
|
4225
|
+
window.addEventListener('pointermove', onMove);
|
|
4226
|
+
window.addEventListener('pointerup', _onUp);
|
|
4227
|
+
};
|
|
4228
|
+
this.renderer.domElement.addEventListener('pointerdown', this.eventHandlers.pointerdown);
|
|
4229
|
+
|
|
4230
|
+
// Click handler: left-click selects the object (bounding box + transform controls).
|
|
4231
|
+
// Right-click on a component shows the tooltip.
|
|
4148
4232
|
this.eventHandlers.click = function (event) {
|
|
4149
4233
|
var _targetObject$userDat;
|
|
4234
|
+
// Suppress click that follows an IO device drag
|
|
4235
|
+
if (_this4._suppressNextClick) {
|
|
4236
|
+
_this4._suppressNextClick = false;
|
|
4237
|
+
return;
|
|
4238
|
+
}
|
|
4239
|
+
|
|
4150
4240
|
// Skip if currently transforming
|
|
4151
4241
|
if (_this4.transformState.isTransforming) {
|
|
4152
4242
|
return;
|
|
@@ -4159,15 +4249,15 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
4159
4249
|
// Check for direct io-device mesh click (before bounding box selection)
|
|
4160
4250
|
if (_this4.callbacks.onIODeviceClick) {
|
|
4161
4251
|
var allIntersects = raycaster.intersectObjects(_this4.scene.children, true);
|
|
4162
|
-
var
|
|
4163
|
-
|
|
4252
|
+
var _iterator2 = _createForOfIteratorHelper(allIntersects),
|
|
4253
|
+
_step2;
|
|
4164
4254
|
try {
|
|
4165
|
-
for (
|
|
4166
|
-
var hit =
|
|
4255
|
+
for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
|
|
4256
|
+
var hit = _step2.value;
|
|
4167
4257
|
var obj = hit.object;
|
|
4168
4258
|
while (obj) {
|
|
4169
|
-
var _obj$
|
|
4170
|
-
if (((_obj$
|
|
4259
|
+
var _obj$userData2;
|
|
4260
|
+
if (((_obj$userData2 = obj.userData) === null || _obj$userData2 === void 0 ? void 0 : _obj$userData2.objectType) === 'io-device') {
|
|
4171
4261
|
_this4.callbacks.onIODeviceClick(obj);
|
|
4172
4262
|
return;
|
|
4173
4263
|
}
|
|
@@ -4175,9 +4265,9 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
4175
4265
|
}
|
|
4176
4266
|
}
|
|
4177
4267
|
} catch (err) {
|
|
4178
|
-
|
|
4268
|
+
_iterator2.e(err);
|
|
4179
4269
|
} finally {
|
|
4180
|
-
|
|
4270
|
+
_iterator2.f();
|
|
4181
4271
|
}
|
|
4182
4272
|
}
|
|
4183
4273
|
|
|
@@ -4212,23 +4302,194 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
4212
4302
|
return;
|
|
4213
4303
|
}
|
|
4214
4304
|
|
|
4215
|
-
//
|
|
4216
|
-
|
|
4217
|
-
if (isAlreadySelected) {
|
|
4218
|
-
// Second click on already-selected object: Full selection including tooltips
|
|
4219
|
-
_this4.selectObject(targetObject);
|
|
4220
|
-
} else {
|
|
4221
|
-
// First click on a new object: Transform controls and bounding box only
|
|
4222
|
-
// Always deselect first (this clears tooltips via the callback)
|
|
4305
|
+
// Left-click: select for transform only (bounding box, no tooltip)
|
|
4306
|
+
if (!_this4.selectedObjects.includes(targetObject)) {
|
|
4223
4307
|
_this4.deselectObject();
|
|
4224
|
-
|
|
4225
|
-
// Then select the new object if there is one (this shows transform controls and bounding box)
|
|
4226
|
-
if (targetObject) {
|
|
4227
|
-
_this4.selectObjectForTransformOnly(targetObject);
|
|
4228
|
-
}
|
|
4229
4308
|
}
|
|
4309
|
+
_this4.selectObjectForTransformOnly(targetObject);
|
|
4230
4310
|
};
|
|
4231
4311
|
this.renderer.domElement.addEventListener('click', this.eventHandlers.click);
|
|
4312
|
+
|
|
4313
|
+
// Right-click handler: show tooltip for the clicked component.
|
|
4314
|
+
this.eventHandlers.contextmenu = function (event) {
|
|
4315
|
+
var _targetObject$userDat2;
|
|
4316
|
+
event.preventDefault();
|
|
4317
|
+
if (_this4.transformState.isTransforming) return;
|
|
4318
|
+
_this4._calculateMousePosition(event, mouse);
|
|
4319
|
+
raycaster.setFromCamera(mouse, _this4.camera);
|
|
4320
|
+
var targetObject = _this4._findTargetObject(raycaster, objectFilter);
|
|
4321
|
+
if (!targetObject) return;
|
|
4322
|
+
var objectType = (_targetObject$userDat2 = targetObject.userData) === null || _targetObject$userDat2 === void 0 ? void 0 : _targetObject$userDat2.objectType;
|
|
4323
|
+
if (objectType !== 'component' && objectType !== 'gateway' && objectType !== 'segment') return;
|
|
4324
|
+
|
|
4325
|
+
// Ensure the object is selected, then show the full tooltip.
|
|
4326
|
+
if (!_this4.selectedObjects.includes(targetObject)) {
|
|
4327
|
+
_this4.deselectObject();
|
|
4328
|
+
_this4.selectObjectForTransformOnly(targetObject);
|
|
4329
|
+
}
|
|
4330
|
+
_this4.selectObject(targetObject);
|
|
4331
|
+
};
|
|
4332
|
+
this.renderer.domElement.addEventListener('contextmenu', this.eventHandlers.contextmenu);
|
|
4333
|
+
|
|
4334
|
+
// Double-click handler: switch to orthographic camera fixed to the clicked face.
|
|
4335
|
+
// Press Escape to restore the perspective camera.
|
|
4336
|
+
this.eventHandlers.dblclick = function (event) {
|
|
4337
|
+
if (_this4.transformState.isTransforming) return;
|
|
4338
|
+
var sv = _this4.sceneViewer;
|
|
4339
|
+
if (!sv) return;
|
|
4340
|
+
_this4._calculateMousePosition(event, mouse);
|
|
4341
|
+
raycaster.setFromCamera(_this4.camera, _this4.camera); // ensure raycaster uses current camera
|
|
4342
|
+
raycaster.setFromCamera(mouse, _this4.camera);
|
|
4343
|
+
|
|
4344
|
+
// Raycast directly against scene meshes to obtain the face normal
|
|
4345
|
+
var allHits = raycaster.intersectObjects(_this4.scene.children, true).filter(function (h) {
|
|
4346
|
+
var _h$object$userData, _h$object$userData2;
|
|
4347
|
+
return !((_h$object$userData = h.object.userData) !== null && _h$object$userData !== void 0 && _h$object$userData.isTransformControls) && !((_h$object$userData2 = h.object.userData) !== null && _h$object$userData2 !== void 0 && _h$object$userData2.isBoundingBox);
|
|
4348
|
+
});
|
|
4349
|
+
if (!allHits.length || !allHits[0].face) return;
|
|
4350
|
+
var hit = allHits[0];
|
|
4351
|
+
|
|
4352
|
+
// Walk up to find the component root
|
|
4353
|
+
var componentObj = hit.object;
|
|
4354
|
+
while (componentObj) {
|
|
4355
|
+
var _componentObj$userDat;
|
|
4356
|
+
if (((_componentObj$userDat = componentObj.userData) === null || _componentObj$userDat === void 0 ? void 0 : _componentObj$userDat.objectType) === 'component') break;
|
|
4357
|
+
componentObj = componentObj.parent;
|
|
4358
|
+
}
|
|
4359
|
+
if (!componentObj) return;
|
|
4360
|
+
|
|
4361
|
+
// Transform face normal from local object space to world space
|
|
4362
|
+
var normalMatrix = new THREE__namespace.Matrix3().getNormalMatrix(hit.object.matrixWorld);
|
|
4363
|
+
var worldNormal = hit.face.normal.clone().applyMatrix3(normalMatrix).normalize();
|
|
4364
|
+
|
|
4365
|
+
// Snap to the closest cardinal axis (Z-up: ±X, ±Y, ±Z)
|
|
4366
|
+
var cardinals = [new THREE__namespace.Vector3(1, 0, 0), new THREE__namespace.Vector3(-1, 0, 0), new THREE__namespace.Vector3(0, 1, 0), new THREE__namespace.Vector3(0, -1, 0), new THREE__namespace.Vector3(0, 0, 1), new THREE__namespace.Vector3(0, 0, -1)];
|
|
4367
|
+
var faceDir = cardinals.reduce(function (best, c) {
|
|
4368
|
+
return c.dot(worldNormal) > best.dot(worldNormal) ? c : best;
|
|
4369
|
+
});
|
|
4370
|
+
|
|
4371
|
+
// Bounding box of the component
|
|
4372
|
+
var bbox = new THREE__namespace.Box3().setFromObject(componentObj);
|
|
4373
|
+
var center = bbox.getCenter(new THREE__namespace.Vector3());
|
|
4374
|
+
var size = bbox.getSize(new THREE__namespace.Vector3());
|
|
4375
|
+
|
|
4376
|
+
// Ortho half-extents: axes perpendicular to the face direction
|
|
4377
|
+
var isXFace = Math.abs(faceDir.x) > 0.5;
|
|
4378
|
+
var isYFace = Math.abs(faceDir.y) > 0.5;
|
|
4379
|
+
var halfW, halfH;
|
|
4380
|
+
if (isXFace) {
|
|
4381
|
+
halfW = size.y / 2;
|
|
4382
|
+
halfH = size.z / 2;
|
|
4383
|
+
} else if (isYFace) {
|
|
4384
|
+
halfW = size.x / 2;
|
|
4385
|
+
halfH = size.z / 2;
|
|
4386
|
+
} else {
|
|
4387
|
+
halfW = size.x / 2;
|
|
4388
|
+
halfH = size.y / 2;
|
|
4389
|
+
}
|
|
4390
|
+
var padding = 1.6;
|
|
4391
|
+
var domEl = sv.renderer.domElement;
|
|
4392
|
+
var aspect = domEl.clientWidth / (domEl.clientHeight || 1);
|
|
4393
|
+
|
|
4394
|
+
// Frustum must satisfy both:
|
|
4395
|
+
// frustumHalfW >= halfW * padding (object fits horizontally)
|
|
4396
|
+
// frustumHalfH >= halfH * padding (object fits vertically)
|
|
4397
|
+
// frustumHalfW / frustumHalfH == aspect (no squishing)
|
|
4398
|
+
var minHalfH = halfH * padding;
|
|
4399
|
+
var minHalfW = halfW * padding;
|
|
4400
|
+
var frustumHalfH = Math.max(minHalfH, minHalfW / aspect);
|
|
4401
|
+
var frustumHalfW = frustumHalfH * aspect;
|
|
4402
|
+
var isZFace = Math.abs(faceDir.z) > 0.5;
|
|
4403
|
+
var upVec = isZFace ? new THREE__namespace.Vector3(0, 1, 0) : new THREE__namespace.Vector3(0, 0, 1);
|
|
4404
|
+
|
|
4405
|
+
// Store the perspective camera snapshot on first entry
|
|
4406
|
+
if (!sv._perspCameraSnapshot) {
|
|
4407
|
+
var _sv$controls$target$c, _sv$controls, _sv$controls2, _sv$controls3, _sv$controls4;
|
|
4408
|
+
sv._perspCameraSnapshot = {
|
|
4409
|
+
camera: sv.camera,
|
|
4410
|
+
controlsTarget: (_sv$controls$target$c = (_sv$controls = sv.controls) === null || _sv$controls === void 0 || (_sv$controls = _sv$controls.target) === null || _sv$controls === void 0 ? void 0 : _sv$controls.clone()) !== null && _sv$controls$target$c !== void 0 ? _sv$controls$target$c : new THREE__namespace.Vector3(),
|
|
4411
|
+
controlsMinDist: (_sv$controls2 = sv.controls) === null || _sv$controls2 === void 0 ? void 0 : _sv$controls2.minDistance,
|
|
4412
|
+
controlsMaxDist: (_sv$controls3 = sv.controls) === null || _sv$controls3 === void 0 ? void 0 : _sv$controls3.maxDistance,
|
|
4413
|
+
controlsMaxPolar: (_sv$controls4 = sv.controls) === null || _sv$controls4 === void 0 ? void 0 : _sv$controls4.maxPolarAngle
|
|
4414
|
+
};
|
|
4415
|
+
}
|
|
4416
|
+
|
|
4417
|
+
// Build the orthographic camera
|
|
4418
|
+
var ortho = new THREE__namespace.OrthographicCamera(-frustumHalfW, frustumHalfW, frustumHalfH, -frustumHalfH, 0.01, 1000);
|
|
4419
|
+
ortho.up.copy(upVec);
|
|
4420
|
+
var dist = Math.max(size.x, size.y, size.z) * 3;
|
|
4421
|
+
ortho.position.copy(center).addScaledVector(faceDir, dist);
|
|
4422
|
+
ortho.lookAt(center);
|
|
4423
|
+
// Store half-extents for resize updates (pre-aspect values so resize can recompute)
|
|
4424
|
+
ortho.userData._orthoHalfExtents = {
|
|
4425
|
+
halfW: halfW * padding,
|
|
4426
|
+
halfH: halfH * padding
|
|
4427
|
+
};
|
|
4428
|
+
ortho.updateProjectionMatrix();
|
|
4429
|
+
sv.camera = ortho;
|
|
4430
|
+
_this4.camera = ortho;
|
|
4431
|
+
if (sv.controls) {
|
|
4432
|
+
sv.controls.object = ortho;
|
|
4433
|
+
sv.controls.target.copy(center);
|
|
4434
|
+
sv.controls.minDistance = 0.1;
|
|
4435
|
+
sv.controls.maxDistance = 500;
|
|
4436
|
+
sv.controls.maxPolarAngle = Math.PI;
|
|
4437
|
+
sv.controls.update();
|
|
4438
|
+
|
|
4439
|
+
// Exit ortho mode when the camera actually moves (orbit/pan/zoom).
|
|
4440
|
+
// Using 'change' instead of 'start' so a simple click (e.g. io-device
|
|
4441
|
+
// toggle) never triggers the exit — only real camera movement does.
|
|
4442
|
+
// Skip the first 'change' that fires from controls.update() below.
|
|
4443
|
+
var _skipChanges = 1;
|
|
4444
|
+
var _onOrbitChange = function onOrbitChange() {
|
|
4445
|
+
if (_skipChanges-- > 0) return;
|
|
4446
|
+
sv.controls.removeEventListener('change', _onOrbitChange);
|
|
4447
|
+
_this4._orthoOrbitStartListener = null;
|
|
4448
|
+
_this4._restorePerspectiveCamera();
|
|
4449
|
+
};
|
|
4450
|
+
sv.controls.addEventListener('change', _onOrbitChange);
|
|
4451
|
+
_this4._orthoOrbitStartListener = {
|
|
4452
|
+
controls: sv.controls,
|
|
4453
|
+
fn: _onOrbitChange
|
|
4454
|
+
};
|
|
4455
|
+
}
|
|
4456
|
+
console.log('📐 Switched to orthographic face view:', faceDir);
|
|
4457
|
+
};
|
|
4458
|
+
this.renderer.domElement.addEventListener('dblclick', this.eventHandlers.dblclick);
|
|
4459
|
+
}
|
|
4460
|
+
|
|
4461
|
+
/**
|
|
4462
|
+
* Restore the perspective camera after an orthographic face view.
|
|
4463
|
+
* Safe to call when not in ortho mode (no-op).
|
|
4464
|
+
* @private
|
|
4465
|
+
*/
|
|
4466
|
+
}, {
|
|
4467
|
+
key: "_restorePerspectiveCamera",
|
|
4468
|
+
value: function _restorePerspectiveCamera() {
|
|
4469
|
+
var sv = this.sceneViewer;
|
|
4470
|
+
if (!(sv !== null && sv !== void 0 && sv._perspCameraSnapshot)) return;
|
|
4471
|
+
|
|
4472
|
+
// Clean up any pending orbit-change listener
|
|
4473
|
+
if (this._orthoOrbitStartListener) {
|
|
4474
|
+
var _this$_orthoOrbitStar = this._orthoOrbitStartListener,
|
|
4475
|
+
controls = _this$_orthoOrbitStar.controls,
|
|
4476
|
+
fn = _this$_orthoOrbitStar.fn;
|
|
4477
|
+
controls.removeEventListener('change', fn);
|
|
4478
|
+
this._orthoOrbitStartListener = null;
|
|
4479
|
+
}
|
|
4480
|
+
var snap = sv._perspCameraSnapshot;
|
|
4481
|
+
sv.camera = snap.camera;
|
|
4482
|
+
this.camera = snap.camera;
|
|
4483
|
+
if (sv.controls) {
|
|
4484
|
+
sv.controls.object = snap.camera;
|
|
4485
|
+
sv.controls.target.copy(snap.controlsTarget);
|
|
4486
|
+
if (snap.controlsMinDist != null) sv.controls.minDistance = snap.controlsMinDist;
|
|
4487
|
+
if (snap.controlsMaxDist != null) sv.controls.maxDistance = snap.controlsMaxDist;
|
|
4488
|
+
if (snap.controlsMaxPolar != null) sv.controls.maxPolarAngle = snap.controlsMaxPolar;
|
|
4489
|
+
sv.controls.update();
|
|
4490
|
+
}
|
|
4491
|
+
sv._perspCameraSnapshot = null;
|
|
4492
|
+
console.log('📐 Restored perspective camera from ortho face view');
|
|
4232
4493
|
}
|
|
4233
4494
|
|
|
4234
4495
|
/**
|
|
@@ -4378,11 +4639,11 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
4378
4639
|
var isNewSegmentHorizontal = this._isSegmentHorizontal(segment);
|
|
4379
4640
|
|
|
4380
4641
|
// Check if all existing segments have the same orientation
|
|
4381
|
-
var
|
|
4382
|
-
|
|
4642
|
+
var _iterator3 = _createForOfIteratorHelper(existingSegments),
|
|
4643
|
+
_step3;
|
|
4383
4644
|
try {
|
|
4384
|
-
for (
|
|
4385
|
-
var existingSegment =
|
|
4645
|
+
for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) {
|
|
4646
|
+
var existingSegment = _step3.value;
|
|
4386
4647
|
var isExistingHorizontal = this._isSegmentHorizontal(existingSegment);
|
|
4387
4648
|
|
|
4388
4649
|
// Disallow mixing horizontal and vertical
|
|
@@ -4391,9 +4652,9 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
4391
4652
|
}
|
|
4392
4653
|
}
|
|
4393
4654
|
} catch (err) {
|
|
4394
|
-
|
|
4655
|
+
_iterator3.e(err);
|
|
4395
4656
|
} finally {
|
|
4396
|
-
|
|
4657
|
+
_iterator3.f();
|
|
4397
4658
|
}
|
|
4398
4659
|
return true;
|
|
4399
4660
|
}
|
|
@@ -4845,12 +5106,12 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
4845
5106
|
value: function _applyDeltaToBoundingBoxHelpers() {
|
|
4846
5107
|
if (!this._dragStartGroupPosition || this.boundingBoxHelpers.length === 0) return;
|
|
4847
5108
|
var delta = this.multiSelectionGroup.position.clone().sub(this._dragStartGroupPosition);
|
|
4848
|
-
var
|
|
4849
|
-
|
|
5109
|
+
var _iterator4 = _createForOfIteratorHelper(this.boundingBoxHelpers),
|
|
5110
|
+
_step4;
|
|
4850
5111
|
try {
|
|
4851
|
-
for (
|
|
5112
|
+
for (_iterator4.s(); !(_step4 = _iterator4.n()).done;) {
|
|
4852
5113
|
var _helper$geometry2;
|
|
4853
|
-
var helper =
|
|
5114
|
+
var helper = _step4.value;
|
|
4854
5115
|
var startPositions = helper.userData._dragStartPositions;
|
|
4855
5116
|
var posAttr = (_helper$geometry2 = helper.geometry) === null || _helper$geometry2 === void 0 || (_helper$geometry2 = _helper$geometry2.attributes) === null || _helper$geometry2 === void 0 ? void 0 : _helper$geometry2.position;
|
|
4856
5117
|
if (!startPositions || !posAttr) continue;
|
|
@@ -4864,9 +5125,9 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
4864
5125
|
posAttr.needsUpdate = true;
|
|
4865
5126
|
}
|
|
4866
5127
|
} catch (err) {
|
|
4867
|
-
|
|
5128
|
+
_iterator4.e(err);
|
|
4868
5129
|
} finally {
|
|
4869
|
-
|
|
5130
|
+
_iterator4.f();
|
|
4870
5131
|
}
|
|
4871
5132
|
}
|
|
4872
5133
|
|
|
@@ -5244,11 +5505,11 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
5244
5505
|
var objectFilter = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;
|
|
5245
5506
|
var objectsWithBounds = this.getSelectableObjectsWithBounds(objectFilter);
|
|
5246
5507
|
var intersections = [];
|
|
5247
|
-
var
|
|
5248
|
-
|
|
5508
|
+
var _iterator5 = _createForOfIteratorHelper(objectsWithBounds),
|
|
5509
|
+
_step5;
|
|
5249
5510
|
try {
|
|
5250
|
-
for (
|
|
5251
|
-
var item =
|
|
5511
|
+
for (_iterator5.s(); !(_step5 = _iterator5.n()).done;) {
|
|
5512
|
+
var item = _step5.value;
|
|
5252
5513
|
var object = item.object,
|
|
5253
5514
|
boundingBox = item.boundingBox;
|
|
5254
5515
|
|
|
@@ -5268,9 +5529,9 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
5268
5529
|
|
|
5269
5530
|
// Sort by distance (closest first)
|
|
5270
5531
|
} catch (err) {
|
|
5271
|
-
|
|
5532
|
+
_iterator5.e(err);
|
|
5272
5533
|
} finally {
|
|
5273
|
-
|
|
5534
|
+
_iterator5.f();
|
|
5274
5535
|
}
|
|
5275
5536
|
intersections.sort(function (a, b) {
|
|
5276
5537
|
return a.distance - b.distance;
|
|
@@ -5656,8 +5917,8 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
5656
5917
|
key: "_updateSegmentReference",
|
|
5657
5918
|
value: function _updateSegmentReference(oldSegment, newSegment, index) {
|
|
5658
5919
|
var selectedIndex = this.selectedObjects.findIndex(function (obj) {
|
|
5659
|
-
var _obj$
|
|
5660
|
-
return obj.uuid === oldSegment.uuid || ((_obj$
|
|
5920
|
+
var _obj$userData3;
|
|
5921
|
+
return obj.uuid === oldSegment.uuid || ((_obj$userData3 = obj.userData) === null || _obj$userData3 === void 0 ? void 0 : _obj$userData3.originalUuid) === oldSegment.uuid;
|
|
5661
5922
|
});
|
|
5662
5923
|
if (selectedIndex !== -1 && newSegment) {
|
|
5663
5924
|
// Clear bounding box cache
|
|
@@ -6044,9 +6305,21 @@ var TransformControlsManager = /*#__PURE__*/function () {
|
|
|
6044
6305
|
if (this.eventHandlers.keydown) {
|
|
6045
6306
|
window.removeEventListener('keydown', this.eventHandlers.keydown);
|
|
6046
6307
|
}
|
|
6308
|
+
if (this.eventHandlers.pointerdown) {
|
|
6309
|
+
this.renderer.domElement.removeEventListener('pointerdown', this.eventHandlers.pointerdown);
|
|
6310
|
+
}
|
|
6047
6311
|
if (this.eventHandlers.click) {
|
|
6048
6312
|
this.renderer.domElement.removeEventListener('click', this.eventHandlers.click);
|
|
6049
6313
|
}
|
|
6314
|
+
if (this.eventHandlers.contextmenu) {
|
|
6315
|
+
this.renderer.domElement.removeEventListener('contextmenu', this.eventHandlers.contextmenu);
|
|
6316
|
+
}
|
|
6317
|
+
if (this.eventHandlers.dblclick) {
|
|
6318
|
+
this.renderer.domElement.removeEventListener('dblclick', this.eventHandlers.dblclick);
|
|
6319
|
+
}
|
|
6320
|
+
|
|
6321
|
+
// Restore perspective camera if disposed while in ortho face view
|
|
6322
|
+
this._restorePerspectiveCamera();
|
|
6050
6323
|
|
|
6051
6324
|
// Remove sceneViewer event listener
|
|
6052
6325
|
if (this._objectTransformedListener && this.sceneViewer && typeof this.sceneViewer.off === 'function') {
|
|
@@ -31463,7 +31736,7 @@ var ModelManager = /*#__PURE__*/function () {
|
|
|
31463
31736
|
key: "loadLibraryModel",
|
|
31464
31737
|
value: function () {
|
|
31465
31738
|
var _loadLibraryModel = _asyncToGenerator(/*#__PURE__*/_regenerator().m(function _callee(targetMesh, jsonEntry, componentData) {
|
|
31466
|
-
var component, _jsonEntry$userData, _jsonEntry$userData2, _jsonEntry$userData3, originalProps, connectorChildren, gltfScene, libraryModel, _this$sceneViewer, ioAnimMgr, _loop, _i, _Object$entries, _jsonEntry$userData4, _t;
|
|
31739
|
+
var component, _jsonEntry$userData, _jsonEntry$userData2, _jsonEntry$userData3, originalProps, connectorChildren, gltfScene, libraryModel, _this$sceneViewer, ioAnimMgr, _loop, _i, _Object$entries, warmFn, _jsonEntry$userData4, _t;
|
|
31467
31740
|
return _regenerator().w(function (_context2) {
|
|
31468
31741
|
while (1) switch (_context2.n) {
|
|
31469
31742
|
case 0:
|
|
@@ -31560,6 +31833,20 @@ var ModelManager = /*#__PURE__*/function () {
|
|
|
31560
31833
|
case 8:
|
|
31561
31834
|
// Replace mesh in scene
|
|
31562
31835
|
this._replaceMeshInScene(targetMesh, libraryModel, originalProps.parent, component);
|
|
31836
|
+
|
|
31837
|
+
// Pre-warm the filtered bounding-box cache for smart components so the
|
|
31838
|
+
// first selection is instant. Deferred to idle time so it does not
|
|
31839
|
+
// block the current frame.
|
|
31840
|
+
if (componentData.isSmart) {
|
|
31841
|
+
warmFn = function warmFn() {
|
|
31842
|
+
return computeFilteredBoundingBoxCached(libraryModel, ['io-device', 'connector']);
|
|
31843
|
+
};
|
|
31844
|
+
if (typeof requestIdleCallback !== 'undefined') {
|
|
31845
|
+
requestIdleCallback(warmFn);
|
|
31846
|
+
} else {
|
|
31847
|
+
setTimeout(warmFn, 0);
|
|
31848
|
+
}
|
|
31849
|
+
}
|
|
31563
31850
|
console.log("\uD83C\uDF89 ".concat((_jsonEntry$userData3 = jsonEntry.userData) === null || _jsonEntry$userData3 === void 0 ? void 0 : _jsonEntry$userData3.libraryId, " GLB model successfully rendered in scene"));
|
|
31564
31851
|
return _context2.a(2, libraryModel);
|
|
31565
31852
|
case 9:
|
|
@@ -34791,11 +35078,18 @@ var AnimationManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
34791
35078
|
sceneViewer.performanceMonitorManager.beginFrame();
|
|
34792
35079
|
}
|
|
34793
35080
|
try {
|
|
35081
|
+
var _sceneViewer$managers;
|
|
34794
35082
|
// Update controls
|
|
34795
35083
|
sceneViewer.controls.update();
|
|
34796
35084
|
|
|
34797
|
-
// Render the scene
|
|
34798
|
-
|
|
35085
|
+
// Render the scene — route through the outline manager when active so
|
|
35086
|
+
// the mask pass and screen-space composite run after the main render.
|
|
35087
|
+
var ioOutline = (_sceneViewer$managers = sceneViewer.managers) === null || _sceneViewer$managers === void 0 ? void 0 : _sceneViewer$managers.ioOutlineManager;
|
|
35088
|
+
if (ioOutline !== null && ioOutline !== void 0 && ioOutline.isActive) {
|
|
35089
|
+
ioOutline.render();
|
|
35090
|
+
} else {
|
|
35091
|
+
sceneViewer.renderer.render(sceneViewer.scene, sceneViewer.camera);
|
|
35092
|
+
}
|
|
34799
35093
|
} catch (renderError) {
|
|
34800
35094
|
// Catch WebGL or rendering errors to prevent the animation loop from
|
|
34801
35095
|
// producing a permanent white screen. Log once and continue so that
|
|
@@ -37069,6 +37363,169 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37069
37363
|
console.log("\uD83D\uDD04 [IODevice] Toggled ".concat(scopedAttachmentId, ".").concat(dpId, ": ").concat(currentVal, " \u2192 ").concat(newVal));
|
|
37070
37364
|
}
|
|
37071
37365
|
|
|
37366
|
+
// ── IO device drag-to-state ─────────────────────────────────────────────
|
|
37367
|
+
|
|
37368
|
+
/**
|
|
37369
|
+
* Begin tracking a drag gesture on an IO device mesh.
|
|
37370
|
+
* Records the initial state of each animation data point so that
|
|
37371
|
+
* `updateIODeviceDrag` can compute relative offsets from it.
|
|
37372
|
+
*
|
|
37373
|
+
* @param {THREE.Object3D} ioDeviceObject
|
|
37374
|
+
*/
|
|
37375
|
+
}, {
|
|
37376
|
+
key: "startIODeviceDrag",
|
|
37377
|
+
value: function startIODeviceDrag(ioDeviceObject) {
|
|
37378
|
+
var _this$sceneViewer3,
|
|
37379
|
+
_this2 = this;
|
|
37380
|
+
if (!ioDeviceObject || !this._stateAdapter) return;
|
|
37381
|
+
var ud = ioDeviceObject.userData;
|
|
37382
|
+
var attachmentId = ud === null || ud === void 0 ? void 0 : ud.attachmentId;
|
|
37383
|
+
if (!attachmentId) return;
|
|
37384
|
+
var parentUuid = null;
|
|
37385
|
+
var obj = ioDeviceObject.parent;
|
|
37386
|
+
while (obj) {
|
|
37387
|
+
var _obj$userData2;
|
|
37388
|
+
if (((_obj$userData2 = obj.userData) === null || _obj$userData2 === void 0 ? void 0 : _obj$userData2.objectType) === 'component') {
|
|
37389
|
+
parentUuid = obj.uuid;
|
|
37390
|
+
break;
|
|
37391
|
+
}
|
|
37392
|
+
obj = obj.parent;
|
|
37393
|
+
}
|
|
37394
|
+
var scopedAttachmentId = this._getScopedAttachmentKey(attachmentId, parentUuid);
|
|
37395
|
+
var ioAnimMgr = (_this$sceneViewer3 = this.sceneViewer) === null || _this$sceneViewer3 === void 0 || (_this$sceneViewer3 = _this$sceneViewer3.managers) === null || _this$sceneViewer3 === void 0 ? void 0 : _this$sceneViewer3.ioAnimationManager;
|
|
37396
|
+
var dataPoints = ((ioAnimMgr === null || ioAnimMgr === void 0 ? void 0 : ioAnimMgr.getAnimationDataPoints(parentUuid, attachmentId)) || []).concat((ud === null || ud === void 0 ? void 0 : ud.dataPoints) || [])
|
|
37397
|
+
// deduplicate by id
|
|
37398
|
+
.filter(function (dp, i, arr) {
|
|
37399
|
+
return arr.findIndex(function (d) {
|
|
37400
|
+
return d.id === dp.id;
|
|
37401
|
+
}) === i;
|
|
37402
|
+
});
|
|
37403
|
+
var dpSessions = [];
|
|
37404
|
+
var _iterator = _createForOfIteratorHelper(dataPoints),
|
|
37405
|
+
_step;
|
|
37406
|
+
try {
|
|
37407
|
+
var _loop = function _loop() {
|
|
37408
|
+
var _this2$_stateAdapter$;
|
|
37409
|
+
var dp = _step.value;
|
|
37410
|
+
var stateType = (dp.stateType || '').toLowerCase();
|
|
37411
|
+
if (stateType !== 'binary' && stateType !== 'boolean' && stateType !== 'enum') return 1; // continue
|
|
37412
|
+
var curVal = (_this2$_stateAdapter$ = _this2._stateAdapter.getState(scopedAttachmentId, dp.id)) !== null && _this2$_stateAdapter$ !== void 0 ? _this2$_stateAdapter$ : dp.defaultValue;
|
|
37413
|
+
if (stateType === 'binary' || stateType === 'boolean') {
|
|
37414
|
+
dpSessions.push({
|
|
37415
|
+
dp: dp,
|
|
37416
|
+
scopedAttachmentId: scopedAttachmentId,
|
|
37417
|
+
attachmentId: attachmentId,
|
|
37418
|
+
parentUuid: parentUuid,
|
|
37419
|
+
stateType: 'binary',
|
|
37420
|
+
lastApplied: curVal
|
|
37421
|
+
});
|
|
37422
|
+
} else {
|
|
37423
|
+
var _dp$stateConfig;
|
|
37424
|
+
var opts = ((_dp$stateConfig = dp.stateConfig) === null || _dp$stateConfig === void 0 ? void 0 : _dp$stateConfig.options) || [];
|
|
37425
|
+
var curIdx = opts.findIndex(function (o) {
|
|
37426
|
+
return String(o) === String(curVal);
|
|
37427
|
+
});
|
|
37428
|
+
dpSessions.push({
|
|
37429
|
+
dp: dp,
|
|
37430
|
+
scopedAttachmentId: scopedAttachmentId,
|
|
37431
|
+
attachmentId: attachmentId,
|
|
37432
|
+
parentUuid: parentUuid,
|
|
37433
|
+
stateType: 'enum',
|
|
37434
|
+
opts: opts,
|
|
37435
|
+
startIdx: curIdx >= 0 ? curIdx : 0,
|
|
37436
|
+
lastAppliedIdx: curIdx >= 0 ? curIdx : 0
|
|
37437
|
+
});
|
|
37438
|
+
}
|
|
37439
|
+
};
|
|
37440
|
+
for (_iterator.s(); !(_step = _iterator.n()).done;) {
|
|
37441
|
+
if (_loop()) continue;
|
|
37442
|
+
}
|
|
37443
|
+
} catch (err) {
|
|
37444
|
+
_iterator.e(err);
|
|
37445
|
+
} finally {
|
|
37446
|
+
_iterator.f();
|
|
37447
|
+
}
|
|
37448
|
+
this._ioDragSession = dpSessions.length ? {
|
|
37449
|
+
dpSessions: dpSessions
|
|
37450
|
+
} : null;
|
|
37451
|
+
}
|
|
37452
|
+
|
|
37453
|
+
/**
|
|
37454
|
+
* Update animated mesh state while a drag is in progress.
|
|
37455
|
+
* Called continuously during pointermove.
|
|
37456
|
+
*
|
|
37457
|
+
* Sign convention: up/right = positive `signedDelta`.
|
|
37458
|
+
* - Binary: > +20 px → true/on state, < −20 px → false/off state.
|
|
37459
|
+
* - Enum: each ±30 px step advances/retreats one option in the list.
|
|
37460
|
+
*
|
|
37461
|
+
* @param {number} signedDelta - Cumulative signed pixel displacement since drag start
|
|
37462
|
+
*/
|
|
37463
|
+
}, {
|
|
37464
|
+
key: "updateIODeviceDrag",
|
|
37465
|
+
value: function updateIODeviceDrag(signedDelta) {
|
|
37466
|
+
var session = this._ioDragSession;
|
|
37467
|
+
if (!session) return;
|
|
37468
|
+
var BINARY_THRESHOLD = 20;
|
|
37469
|
+
var ENUM_STEP_PX = 30;
|
|
37470
|
+
var _iterator2 = _createForOfIteratorHelper(session.dpSessions),
|
|
37471
|
+
_step2;
|
|
37472
|
+
try {
|
|
37473
|
+
for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
|
|
37474
|
+
var dps = _step2.value;
|
|
37475
|
+
if (dps.stateType === 'binary') {
|
|
37476
|
+
var newVal = void 0;
|
|
37477
|
+
if (signedDelta > BINARY_THRESHOLD) {
|
|
37478
|
+
newVal = true;
|
|
37479
|
+
} else if (signedDelta < -BINARY_THRESHOLD) {
|
|
37480
|
+
newVal = false;
|
|
37481
|
+
} else {
|
|
37482
|
+
continue; // dead zone
|
|
37483
|
+
}
|
|
37484
|
+
if (newVal === dps.lastApplied) continue;
|
|
37485
|
+
dps.lastApplied = newVal;
|
|
37486
|
+
this._applyDpState(dps, newVal);
|
|
37487
|
+
} else if (dps.stateType === 'enum') {
|
|
37488
|
+
var steps = Math.round(signedDelta / ENUM_STEP_PX);
|
|
37489
|
+
var newIdx = Math.max(0, Math.min(dps.opts.length - 1, dps.startIdx + steps));
|
|
37490
|
+
if (newIdx === dps.lastAppliedIdx) continue;
|
|
37491
|
+
dps.lastAppliedIdx = newIdx;
|
|
37492
|
+
this._applyDpState(dps, dps.opts[newIdx]);
|
|
37493
|
+
}
|
|
37494
|
+
}
|
|
37495
|
+
} catch (err) {
|
|
37496
|
+
_iterator2.e(err);
|
|
37497
|
+
} finally {
|
|
37498
|
+
_iterator2.f();
|
|
37499
|
+
}
|
|
37500
|
+
}
|
|
37501
|
+
|
|
37502
|
+
/**
|
|
37503
|
+
* Clean up drag session state on pointerup.
|
|
37504
|
+
*/
|
|
37505
|
+
}, {
|
|
37506
|
+
key: "endIODeviceDrag",
|
|
37507
|
+
value: function endIODeviceDrag() {
|
|
37508
|
+
this._ioDragSession = null;
|
|
37509
|
+
}
|
|
37510
|
+
|
|
37511
|
+
/**
|
|
37512
|
+
* Apply a new value to a data point, updating Vuex state and firing behavior/animation triggers.
|
|
37513
|
+
* @private
|
|
37514
|
+
*/
|
|
37515
|
+
}, {
|
|
37516
|
+
key: "_applyDpState",
|
|
37517
|
+
value: function _applyDpState(_ref2, newVal) {
|
|
37518
|
+
var _this$_stateAdapter, _this$sceneViewer4, _this$sceneViewer5;
|
|
37519
|
+
var scopedAttachmentId = _ref2.scopedAttachmentId,
|
|
37520
|
+
attachmentId = _ref2.attachmentId,
|
|
37521
|
+
parentUuid = _ref2.parentUuid,
|
|
37522
|
+
dp = _ref2.dp;
|
|
37523
|
+
var dpId = dp.id;
|
|
37524
|
+
(_this$_stateAdapter = this._stateAdapter) === null || _this$_stateAdapter === void 0 || _this$_stateAdapter.setState(scopedAttachmentId, dpId, newVal);
|
|
37525
|
+
(_this$sceneViewer4 = this.sceneViewer) === null || _this$sceneViewer4 === void 0 || (_this$sceneViewer4 = _this$sceneViewer4.managers) === null || _this$sceneViewer4 === void 0 || (_this$sceneViewer4 = _this$sceneViewer4.behaviorManager) === null || _this$sceneViewer4 === void 0 || _this$sceneViewer4.triggerState(attachmentId, dpId, newVal, parentUuid);
|
|
37526
|
+
(_this$sceneViewer5 = this.sceneViewer) === null || _this$sceneViewer5 === void 0 || (_this$sceneViewer5 = _this$sceneViewer5.managers) === null || _this$sceneViewer5 === void 0 || (_this$sceneViewer5 = _this$sceneViewer5.ioAnimationManager) === null || _this$sceneViewer5 === void 0 || _this$sceneViewer5.triggerState(attachmentId, dpId, newVal, parentUuid);
|
|
37527
|
+
}
|
|
37528
|
+
|
|
37072
37529
|
/**
|
|
37073
37530
|
* Should be called when an object is selected or deselected.
|
|
37074
37531
|
* @param {THREE.Object3D|null} object
|
|
@@ -37182,18 +37639,18 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37182
37639
|
}, {
|
|
37183
37640
|
key: "_getIODevices",
|
|
37184
37641
|
value: function _getIODevices(object) {
|
|
37185
|
-
var
|
|
37642
|
+
var _this3 = this;
|
|
37186
37643
|
var devices = [];
|
|
37187
37644
|
var parentUuid = object.uuid; // The component's own UUID
|
|
37188
37645
|
object.traverse(function (child) {
|
|
37189
37646
|
var _child$userData;
|
|
37190
37647
|
if (((_child$userData = child.userData) === null || _child$userData === void 0 ? void 0 : _child$userData.objectType) === 'io-device') {
|
|
37191
|
-
var
|
|
37648
|
+
var _this3$sceneViewer$ma, _this3$sceneViewer;
|
|
37192
37649
|
var attachmentId = child.userData.attachmentId || '';
|
|
37193
37650
|
|
|
37194
37651
|
// Use only data points from the animate window (animationConfig).
|
|
37195
37652
|
// The static ioConfig.states[] snapshot on userData is intentionally ignored.
|
|
37196
|
-
var dataPoints = (
|
|
37653
|
+
var dataPoints = (_this3$sceneViewer$ma = (_this3$sceneViewer = _this3.sceneViewer) === null || _this3$sceneViewer === void 0 || (_this3$sceneViewer = _this3$sceneViewer.managers) === null || _this3$sceneViewer === void 0 || (_this3$sceneViewer = _this3$sceneViewer.ioAnimationManager) === null || _this3$sceneViewer === void 0 ? void 0 : _this3$sceneViewer.getAnimationDataPoints(parentUuid, attachmentId)) !== null && _this3$sceneViewer$ma !== void 0 ? _this3$sceneViewer$ma : [];
|
|
37197
37654
|
|
|
37198
37655
|
// When data points come from animationConfig they already carry direction:'input'.
|
|
37199
37656
|
// Pass null so _buildDataPointRow uses the per-dp direction instead of the
|
|
@@ -37203,7 +37660,7 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37203
37660
|
label: child.userData.attachmentLabel || child.name || child.userData.deviceId || 'Unknown Device',
|
|
37204
37661
|
deviceId: child.userData.deviceId || '',
|
|
37205
37662
|
attachmentId: attachmentId,
|
|
37206
|
-
scopedAttachmentId:
|
|
37663
|
+
scopedAttachmentId: _this3._getScopedAttachmentKey(attachmentId, parentUuid),
|
|
37207
37664
|
dataPoints: dataPoints,
|
|
37208
37665
|
direction: deviceDirection
|
|
37209
37666
|
});
|
|
@@ -37219,7 +37676,7 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37219
37676
|
}, {
|
|
37220
37677
|
key: "_buildTooltip",
|
|
37221
37678
|
value: function _buildTooltip(object) {
|
|
37222
|
-
var
|
|
37679
|
+
var _this4 = this;
|
|
37223
37680
|
// Remove any existing tooltip first
|
|
37224
37681
|
this.hide();
|
|
37225
37682
|
// Re-assign selected object since hide() clears it
|
|
@@ -37290,7 +37747,7 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37290
37747
|
// Use scopedAttachmentId to ensure state is isolated per component instance
|
|
37291
37748
|
if (device.scopedAttachmentId && device.dataPoints.length > 0) {
|
|
37292
37749
|
device.dataPoints.forEach(function (dp) {
|
|
37293
|
-
var row =
|
|
37750
|
+
var row = _this4._buildDataPointRow(device.scopedAttachmentId, dp, device.direction, device.attachmentId);
|
|
37294
37751
|
list.appendChild(row);
|
|
37295
37752
|
});
|
|
37296
37753
|
}
|
|
@@ -37301,11 +37758,11 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37301
37758
|
// Hover expand/collapse
|
|
37302
37759
|
trigger.addEventListener('mouseenter', function () {
|
|
37303
37760
|
ioSection.classList.add('expanded');
|
|
37304
|
-
|
|
37761
|
+
_this4._ioExpanded = true;
|
|
37305
37762
|
});
|
|
37306
37763
|
ioSection.addEventListener('mouseleave', function () {
|
|
37307
37764
|
ioSection.classList.remove('expanded');
|
|
37308
|
-
|
|
37765
|
+
_this4._ioExpanded = false;
|
|
37309
37766
|
});
|
|
37310
37767
|
card.appendChild(ioSection);
|
|
37311
37768
|
} else {
|
|
@@ -37349,11 +37806,11 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37349
37806
|
}, {
|
|
37350
37807
|
key: "_positionTooltip",
|
|
37351
37808
|
value: function _positionTooltip() {
|
|
37352
|
-
var _this$
|
|
37809
|
+
var _this$sceneViewer6, _this$sceneViewer7;
|
|
37353
37810
|
if (!this.tooltipEl || !this.selectedObject) return;
|
|
37354
37811
|
var container = this._getContainer();
|
|
37355
|
-
var camera = (_this$
|
|
37356
|
-
var renderer = (_this$
|
|
37812
|
+
var camera = (_this$sceneViewer6 = this.sceneViewer) === null || _this$sceneViewer6 === void 0 ? void 0 : _this$sceneViewer6.camera;
|
|
37813
|
+
var renderer = (_this$sceneViewer7 = this.sceneViewer) === null || _this$sceneViewer7 === void 0 ? void 0 : _this$sceneViewer7.renderer;
|
|
37357
37814
|
if (!container || !camera || !renderer) return;
|
|
37358
37815
|
|
|
37359
37816
|
// Compute bounding box to position above the component
|
|
@@ -37390,8 +37847,8 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37390
37847
|
}, {
|
|
37391
37848
|
key: "_getContainer",
|
|
37392
37849
|
value: function _getContainer() {
|
|
37393
|
-
var _this$
|
|
37394
|
-
return ((_this$
|
|
37850
|
+
var _this$sceneViewer8;
|
|
37851
|
+
return ((_this$sceneViewer8 = this.sceneViewer) === null || _this$sceneViewer8 === void 0 || (_this$sceneViewer8 = _this$sceneViewer8.renderer) === null || _this$sceneViewer8 === void 0 || (_this$sceneViewer8 = _this$sceneViewer8.domElement) === null || _this$sceneViewer8 === void 0 ? void 0 : _this$sceneViewer8.parentElement) || null;
|
|
37395
37852
|
}
|
|
37396
37853
|
|
|
37397
37854
|
// -----------------------------------------------------------------------
|
|
@@ -37413,10 +37870,10 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37413
37870
|
}, {
|
|
37414
37871
|
key: "_buildDataPointRow",
|
|
37415
37872
|
value: function _buildDataPointRow(scopedAttachmentId, dp, deviceDirection, originalAttachmentId) {
|
|
37416
|
-
var
|
|
37873
|
+
var _ref3,
|
|
37417
37874
|
_this$_stateAdapter$g,
|
|
37418
|
-
_this$
|
|
37419
|
-
|
|
37875
|
+
_this$_stateAdapter2,
|
|
37876
|
+
_this5 = this;
|
|
37420
37877
|
var row = document.createElement('div');
|
|
37421
37878
|
row.className = 'cp-tooltip__dp-row';
|
|
37422
37879
|
var nameEl = document.createElement('span');
|
|
@@ -37428,18 +37885,18 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37428
37885
|
// Device-level direction takes precedence; fall back to per-dp direction
|
|
37429
37886
|
var resolvedDirection = deviceDirection || dp.direction || 'output';
|
|
37430
37887
|
var isInput = resolvedDirection === 'input' || resolvedDirection === 'bidirectional';
|
|
37431
|
-
var currentVal = (
|
|
37888
|
+
var currentVal = (_ref3 = (_this$_stateAdapter$g = (_this$_stateAdapter2 = this._stateAdapter) === null || _this$_stateAdapter2 === void 0 ? void 0 : _this$_stateAdapter2.getState(scopedAttachmentId, dpId)) !== null && _this$_stateAdapter$g !== void 0 ? _this$_stateAdapter$g : dp.defaultValue) !== null && _ref3 !== void 0 ? _ref3 : null;
|
|
37432
37889
|
if (isInput) {
|
|
37433
37890
|
var ctrl = this._buildInputControl(dp, currentVal, function (newVal) {
|
|
37434
|
-
var
|
|
37435
|
-
(
|
|
37891
|
+
var _this5$_stateAdapter, _this5$selectedObject, _this5$sceneViewer, _this5$sceneViewer2;
|
|
37892
|
+
(_this5$_stateAdapter = _this5._stateAdapter) === null || _this5$_stateAdapter === void 0 || _this5$_stateAdapter.setState(scopedAttachmentId, dpId, newVal);
|
|
37436
37893
|
// Also fire BehaviorManager so any wired behaviors react immediately.
|
|
37437
37894
|
// Pass the parent component UUID so behaviors scoped to a specific instance
|
|
37438
37895
|
// don't bleed across clones that share the same attachmentId.
|
|
37439
37896
|
// Use originalAttachmentId for behavior triggering as behaviors are keyed by original ID
|
|
37440
|
-
var parentUuid = ((
|
|
37441
|
-
(
|
|
37442
|
-
(
|
|
37897
|
+
var parentUuid = ((_this5$selectedObject = _this5.selectedObject) === null || _this5$selectedObject === void 0 ? void 0 : _this5$selectedObject.uuid) || null;
|
|
37898
|
+
(_this5$sceneViewer = _this5.sceneViewer) === null || _this5$sceneViewer === void 0 || (_this5$sceneViewer = _this5$sceneViewer.managers) === null || _this5$sceneViewer === void 0 || (_this5$sceneViewer = _this5$sceneViewer.behaviorManager) === null || _this5$sceneViewer === void 0 || _this5$sceneViewer.triggerState(originalAttachmentId || scopedAttachmentId, dpId, newVal, parentUuid);
|
|
37899
|
+
(_this5$sceneViewer2 = _this5.sceneViewer) === null || _this5$sceneViewer2 === void 0 || (_this5$sceneViewer2 = _this5$sceneViewer2.managers) === null || _this5$sceneViewer2 === void 0 || (_this5$sceneViewer2 = _this5$sceneViewer2.ioAnimationManager) === null || _this5$sceneViewer2 === void 0 || _this5$sceneViewer2.triggerState(originalAttachmentId || scopedAttachmentId, dpId, newVal, parentUuid);
|
|
37443
37900
|
});
|
|
37444
37901
|
row.appendChild(ctrl);
|
|
37445
37902
|
this._stateElements.set(key, {
|
|
@@ -37448,9 +37905,9 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37448
37905
|
isInput: true
|
|
37449
37906
|
});
|
|
37450
37907
|
} else {
|
|
37451
|
-
var _dp$
|
|
37908
|
+
var _dp$stateConfig2;
|
|
37452
37909
|
// unit suffix (optional, shown between name and badge)
|
|
37453
|
-
var unit = (_dp$
|
|
37910
|
+
var unit = (_dp$stateConfig2 = dp.stateConfig) === null || _dp$stateConfig2 === void 0 ? void 0 : _dp$stateConfig2.unit;
|
|
37454
37911
|
if (unit) {
|
|
37455
37912
|
var unitEl = document.createElement('span');
|
|
37456
37913
|
unitEl.className = 'cp-tooltip__dp-unit';
|
|
@@ -37595,7 +38052,7 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37595
38052
|
}, {
|
|
37596
38053
|
key: "_refreshStateDisplays",
|
|
37597
38054
|
value: function _refreshStateDisplays() {
|
|
37598
|
-
var
|
|
38055
|
+
var _this6 = this;
|
|
37599
38056
|
if (!this._stateAdapter || !this._stateElements.size) return;
|
|
37600
38057
|
this._stateElements.forEach(function (entry, key) {
|
|
37601
38058
|
if (entry.isInput) return; // interactive controls are user-driven; don't overwrite
|
|
@@ -37604,8 +38061,8 @@ var ComponentTooltipManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37604
38061
|
if (sepIdx === -1) return;
|
|
37605
38062
|
var scopedAttachmentId = key.slice(0, sepIdx);
|
|
37606
38063
|
var dataPointId = key.slice(sepIdx + 2);
|
|
37607
|
-
var val =
|
|
37608
|
-
|
|
38064
|
+
var val = _this6._stateAdapter.getState(scopedAttachmentId, dataPointId);
|
|
38065
|
+
_this6._applyBadgeValue(entry.el, val, entry.dp);
|
|
37609
38066
|
});
|
|
37610
38067
|
}
|
|
37611
38068
|
}]);
|
|
@@ -37828,6 +38285,26 @@ var IoAnimationManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
37828
38285
|
return dps;
|
|
37829
38286
|
}
|
|
37830
38287
|
|
|
38288
|
+
/**
|
|
38289
|
+
* Return the Three.js mesh objects that are animated for a given attachment.
|
|
38290
|
+
* Used by IoOutlineManager to include animated meshes in the outline.
|
|
38291
|
+
*
|
|
38292
|
+
* @param {string} parentUuid
|
|
38293
|
+
* @param {string} attachmentId
|
|
38294
|
+
* @returns {THREE.Object3D[]}
|
|
38295
|
+
*/
|
|
38296
|
+
}, {
|
|
38297
|
+
key: "getAnimatedMeshes",
|
|
38298
|
+
value: function getAnimatedMeshes(parentUuid, attachmentId) {
|
|
38299
|
+
var key = this._key(parentUuid, attachmentId);
|
|
38300
|
+
var entries = this._entries.get(key);
|
|
38301
|
+
if (!(entries !== null && entries !== void 0 && entries.length)) return [];
|
|
38302
|
+
// Deduplicate — multiple animations can target the same mesh
|
|
38303
|
+
return _toConsumableArray(new Set(entries.map(function (e) {
|
|
38304
|
+
return e.mesh;
|
|
38305
|
+
})));
|
|
38306
|
+
}
|
|
38307
|
+
|
|
37831
38308
|
/**
|
|
37832
38309
|
* Remove all animation entries associated with a given host component.
|
|
37833
38310
|
* Call when a component is removed from the scene.
|
|
@@ -38059,7 +38536,10 @@ var IoAnimationManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
38059
38536
|
value: function _applyTranslation(mesh, origPos, transform) {
|
|
38060
38537
|
var _transform$x, _transform$y, _transform$z;
|
|
38061
38538
|
if (!transform) return;
|
|
38062
|
-
|
|
38539
|
+
// X and Y are negated to match the sign convention used in the AnimateDevicesDialog
|
|
38540
|
+
// preview (_syncViewerTransform negates x and y before calling setMeshPreviewOffset).
|
|
38541
|
+
// Z is added directly (no negation) — matching the dialog's z handling.
|
|
38542
|
+
mesh.position.set(origPos.x - ((_transform$x = transform.x) !== null && _transform$x !== void 0 ? _transform$x : 0), origPos.y - ((_transform$y = transform.y) !== null && _transform$y !== void 0 ? _transform$y : 0), origPos.z + ((_transform$z = transform.z) !== null && _transform$z !== void 0 ? _transform$z : 0));
|
|
38063
38543
|
}
|
|
38064
38544
|
|
|
38065
38545
|
/**
|
|
@@ -38130,6 +38610,235 @@ var IoAnimationManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
38130
38610
|
}]);
|
|
38131
38611
|
}(BaseDisposable);
|
|
38132
38612
|
|
|
38613
|
+
/**
|
|
38614
|
+
* Three.js layer reserved exclusively for the outline mask pass.
|
|
38615
|
+
* Layer 20 is high enough to be well clear of typical app layer usage.
|
|
38616
|
+
*/
|
|
38617
|
+
var OUTLINE_LAYER = 20;
|
|
38618
|
+
|
|
38619
|
+
// ── Shaders ──────────────────────────────────────────────────────────────────
|
|
38620
|
+
|
|
38621
|
+
var VERT_SHADER = /* glsl */"\nvarying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = vec4(position.xy, 0.0, 1.0);\n}\n";
|
|
38622
|
+
|
|
38623
|
+
/**
|
|
38624
|
+
* Screen-space outline shader.
|
|
38625
|
+
*
|
|
38626
|
+
* Samples in a circular kernel to find the nearest filled (silhouette) pixel.
|
|
38627
|
+
* Applies a smooth alpha falloff at the outer edge using smoothstep so the
|
|
38628
|
+
* outline fades cleanly rather than cutting off hard.
|
|
38629
|
+
*
|
|
38630
|
+
* RADIUS — maximum distance in pixels from the silhouette edge to draw.
|
|
38631
|
+
* SAMPLES — kernel half-extent; must be an integer ≥ ceil(RADIUS).
|
|
38632
|
+
*/
|
|
38633
|
+
var FRAG_SHADER = /* glsl */"\nuniform sampler2D tMask;\nuniform vec2 uInvSize;\nvarying vec2 vUv;\n\nconst float RADIUS = 3.0; // total outline width in pixels\nconst int SAMPLES = 4; // kernel half-extent (\u2265 ceil(RADIUS))\n\nvoid main() {\n float center = texture2D(tMask, vUv).r;\n\n // Pixels inside the silhouette: the main render already drew them.\n if (center > 0.5) discard;\n\n // Find the closest filled neighbour within the circular kernel.\n float minDist = 99.0;\n for (int x = -SAMPLES; x <= SAMPLES; x++) {\n for (int y = -SAMPLES; y <= SAMPLES; y++) {\n float dist = length(vec2(float(x), float(y)));\n if (dist > RADIUS + 1.0) continue; // skip corners outside circle\n vec2 offset = vec2(float(x), float(y)) * uInvSize;\n if (texture2D(tMask, vUv + offset).r > 0.5) {\n minDist = min(minDist, dist);\n }\n }\n }\n\n if (minDist > RADIUS + 0.5) discard;\n\n // Smooth alpha: full opacity near the edge, fades to 0 at RADIUS pixels out.\n float alpha = 1.0 - smoothstep(RADIUS - 1.0, RADIUS + 0.5, minDist);\n gl_FragColor = vec4(1.0, 1.0, 1.0, alpha);\n}\n";
|
|
38634
|
+
var IoOutlineManager = /*#__PURE__*/function (_BaseDisposable) {
|
|
38635
|
+
function IoOutlineManager(sceneViewer) {
|
|
38636
|
+
var _this;
|
|
38637
|
+
_classCallCheck(this, IoOutlineManager);
|
|
38638
|
+
_this = _callSuper(this, IoOutlineManager);
|
|
38639
|
+
_this.sceneViewer = sceneViewer;
|
|
38640
|
+
_this._maskTarget = null;
|
|
38641
|
+
_this._maskMat = null;
|
|
38642
|
+
_this._overlayScene = null;
|
|
38643
|
+
_this._overlayCamera = null;
|
|
38644
|
+
_this._overlayMat = null;
|
|
38645
|
+
|
|
38646
|
+
/**
|
|
38647
|
+
* Meshes that have been moved onto OUTLINE_LAYER, stored with their
|
|
38648
|
+
* original layers.mask so they can be restored on clearance.
|
|
38649
|
+
* @type {{ mesh: THREE.Mesh, originalMask: number }[]}
|
|
38650
|
+
*/
|
|
38651
|
+
_this._layeredMeshes = [];
|
|
38652
|
+
|
|
38653
|
+
/** @type {boolean} Whether an outline is currently active. */
|
|
38654
|
+
_this.isActive = false;
|
|
38655
|
+
return _this;
|
|
38656
|
+
}
|
|
38657
|
+
|
|
38658
|
+
// ─────────────────────────────────────────────────────────────────────────
|
|
38659
|
+
// PUBLIC API
|
|
38660
|
+
// ─────────────────────────────────────────────────────────────────────────
|
|
38661
|
+
|
|
38662
|
+
/**
|
|
38663
|
+
* Set the objects to outline. Pass an empty array (or call with no args)
|
|
38664
|
+
* to remove the outline.
|
|
38665
|
+
* @param {THREE.Object3D[]} objects
|
|
38666
|
+
*/
|
|
38667
|
+
_inherits(IoOutlineManager, _BaseDisposable);
|
|
38668
|
+
return _createClass(IoOutlineManager, [{
|
|
38669
|
+
key: "setTargets",
|
|
38670
|
+
value: function setTargets() {
|
|
38671
|
+
var _this2 = this;
|
|
38672
|
+
var objects = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
|
|
38673
|
+
this._clearLayeredMeshes();
|
|
38674
|
+
if (!objects.length) {
|
|
38675
|
+
this.isActive = false;
|
|
38676
|
+
return;
|
|
38677
|
+
}
|
|
38678
|
+
objects.forEach(function (obj) {
|
|
38679
|
+
obj.traverse(function (child) {
|
|
38680
|
+
if (!child.isMesh) return;
|
|
38681
|
+
var originalMask = child.layers.mask;
|
|
38682
|
+
child.layers.enable(OUTLINE_LAYER);
|
|
38683
|
+
_this2._layeredMeshes.push({
|
|
38684
|
+
mesh: child,
|
|
38685
|
+
originalMask: originalMask
|
|
38686
|
+
});
|
|
38687
|
+
});
|
|
38688
|
+
});
|
|
38689
|
+
this.isActive = this._layeredMeshes.length > 0;
|
|
38690
|
+
}
|
|
38691
|
+
|
|
38692
|
+
/**
|
|
38693
|
+
* Render one frame: main scene → mask pass → outline composite.
|
|
38694
|
+
* Must be called instead of renderer.render() when isActive is true.
|
|
38695
|
+
*/
|
|
38696
|
+
}, {
|
|
38697
|
+
key: "render",
|
|
38698
|
+
value: function render() {
|
|
38699
|
+
var sv = this.sceneViewer;
|
|
38700
|
+
var renderer = sv.renderer,
|
|
38701
|
+
scene = sv.scene,
|
|
38702
|
+
camera = sv.camera;
|
|
38703
|
+
if (!renderer || !scene || !camera) return;
|
|
38704
|
+
|
|
38705
|
+
// ── Step 1: Normal scene render — sky, transparency, all unaffected ──
|
|
38706
|
+
renderer.render(scene, camera);
|
|
38707
|
+
if (!this.isActive) return;
|
|
38708
|
+
this._ensureResources();
|
|
38709
|
+
if (!this._maskTarget) return;
|
|
38710
|
+
|
|
38711
|
+
// Stash renderer / scene / camera state we are about to mutate
|
|
38712
|
+
var prevBg = scene.background;
|
|
38713
|
+
var prevOverride = scene.overrideMaterial;
|
|
38714
|
+
var prevLayerMask = camera.layers.mask;
|
|
38715
|
+
var prevAutoClear = renderer.autoClear;
|
|
38716
|
+
var prevClearClr = renderer.getClearColor(new THREE__namespace.Color());
|
|
38717
|
+
var prevClearA = renderer.getClearAlpha();
|
|
38718
|
+
|
|
38719
|
+
// ── Step 2: Render the device silhouette into the private mask target ──
|
|
38720
|
+
scene.background = null; // transparent clear
|
|
38721
|
+
scene.overrideMaterial = this._maskMat; // flat white for all geometry
|
|
38722
|
+
camera.layers.set(OUTLINE_LAYER); // only see the device meshes
|
|
38723
|
+
renderer.setClearColor(0x000000, 0);
|
|
38724
|
+
renderer.autoClear = true;
|
|
38725
|
+
renderer.setRenderTarget(this._maskTarget);
|
|
38726
|
+
renderer.render(scene, camera);
|
|
38727
|
+
renderer.setRenderTarget(null);
|
|
38728
|
+
|
|
38729
|
+
// Restore mutated state
|
|
38730
|
+
scene.background = prevBg;
|
|
38731
|
+
scene.overrideMaterial = prevOverride;
|
|
38732
|
+
camera.layers.mask = prevLayerMask;
|
|
38733
|
+
renderer.setClearColor(prevClearClr, prevClearA);
|
|
38734
|
+
|
|
38735
|
+
// ── Step 3: Composite the outline on top without clearing the framebuffer
|
|
38736
|
+
renderer.autoClear = false;
|
|
38737
|
+
renderer.render(this._overlayScene, this._overlayCamera);
|
|
38738
|
+
renderer.autoClear = prevAutoClear;
|
|
38739
|
+
}
|
|
38740
|
+
|
|
38741
|
+
/**
|
|
38742
|
+
* Call when the canvas is resized to keep the mask target and shader in sync.
|
|
38743
|
+
* @param {number} width
|
|
38744
|
+
* @param {number} height
|
|
38745
|
+
*/
|
|
38746
|
+
}, {
|
|
38747
|
+
key: "setSize",
|
|
38748
|
+
value: function setSize(width, height) {
|
|
38749
|
+
if (this._maskTarget) this._maskTarget.setSize(width, height);
|
|
38750
|
+
if (this._overlayMat) {
|
|
38751
|
+
this._overlayMat.uniforms.uInvSize.value.set(1 / width, 1 / height);
|
|
38752
|
+
}
|
|
38753
|
+
}
|
|
38754
|
+
}, {
|
|
38755
|
+
key: "dispose",
|
|
38756
|
+
value: function dispose() {
|
|
38757
|
+
this._clearLayeredMeshes();
|
|
38758
|
+
if (this._maskTarget) {
|
|
38759
|
+
this._maskTarget.dispose();
|
|
38760
|
+
this._maskTarget = null;
|
|
38761
|
+
}
|
|
38762
|
+
if (this._maskMat) {
|
|
38763
|
+
this._maskMat.dispose();
|
|
38764
|
+
this._maskMat = null;
|
|
38765
|
+
}
|
|
38766
|
+
if (this._overlayMat) {
|
|
38767
|
+
this._overlayMat.dispose();
|
|
38768
|
+
this._overlayMat = null;
|
|
38769
|
+
}
|
|
38770
|
+
_superPropGet(IoOutlineManager, "dispose", this, 3)([]);
|
|
38771
|
+
}
|
|
38772
|
+
|
|
38773
|
+
// ─────────────────────────────────────────────────────────────────────────
|
|
38774
|
+
// PRIVATE
|
|
38775
|
+
// ─────────────────────────────────────────────────────────────────────────
|
|
38776
|
+
|
|
38777
|
+
/** Lazy-initialise GPU resources on first use. */
|
|
38778
|
+
}, {
|
|
38779
|
+
key: "_ensureResources",
|
|
38780
|
+
value: function _ensureResources() {
|
|
38781
|
+
if (this._maskTarget) return;
|
|
38782
|
+
var renderer = this.sceneViewer.renderer;
|
|
38783
|
+
if (!renderer) return;
|
|
38784
|
+
var size = renderer.getSize(new THREE__namespace.Vector2());
|
|
38785
|
+
var w = size.x;
|
|
38786
|
+
var h = size.y;
|
|
38787
|
+
|
|
38788
|
+
// Private render target — receives the flat white device silhouette
|
|
38789
|
+
this._maskTarget = new THREE__namespace.WebGLRenderTarget(w, h);
|
|
38790
|
+
|
|
38791
|
+
// Flat white material used during the mask pass
|
|
38792
|
+
this._maskMat = new THREE__namespace.MeshBasicMaterial({
|
|
38793
|
+
color: 0xffffff
|
|
38794
|
+
});
|
|
38795
|
+
|
|
38796
|
+
// Screen-space overlay: reads the mask and draws only the outline pixels
|
|
38797
|
+
this._overlayMat = new THREE__namespace.ShaderMaterial({
|
|
38798
|
+
uniforms: {
|
|
38799
|
+
tMask: {
|
|
38800
|
+
value: this._maskTarget.texture
|
|
38801
|
+
},
|
|
38802
|
+
uInvSize: {
|
|
38803
|
+
value: new THREE__namespace.Vector2(1 / w, 1 / h)
|
|
38804
|
+
}
|
|
38805
|
+
},
|
|
38806
|
+
vertexShader: VERT_SHADER,
|
|
38807
|
+
fragmentShader: FRAG_SHADER,
|
|
38808
|
+
transparent: true,
|
|
38809
|
+
depthTest: false,
|
|
38810
|
+
depthWrite: false
|
|
38811
|
+
});
|
|
38812
|
+
var quad = new THREE__namespace.Mesh(new THREE__namespace.PlaneGeometry(2, 2), this._overlayMat);
|
|
38813
|
+
quad.frustumCulled = false;
|
|
38814
|
+
this._overlayScene = new THREE__namespace.Scene();
|
|
38815
|
+
this._overlayScene.add(quad);
|
|
38816
|
+
this._overlayCamera = new THREE__namespace.OrthographicCamera(-1, 1, 1, -1, 0, 1);
|
|
38817
|
+
}
|
|
38818
|
+
|
|
38819
|
+
/** Remove OUTLINE_LAYER from all tracked meshes and clear the list. */
|
|
38820
|
+
}, {
|
|
38821
|
+
key: "_clearLayeredMeshes",
|
|
38822
|
+
value: function _clearLayeredMeshes() {
|
|
38823
|
+
var _iterator = _createForOfIteratorHelper(this._layeredMeshes),
|
|
38824
|
+
_step;
|
|
38825
|
+
try {
|
|
38826
|
+
for (_iterator.s(); !(_step = _iterator.n()).done;) {
|
|
38827
|
+
var _step$value = _step.value,
|
|
38828
|
+
mesh = _step$value.mesh,
|
|
38829
|
+
originalMask = _step$value.originalMask;
|
|
38830
|
+
mesh.layers.mask = originalMask;
|
|
38831
|
+
}
|
|
38832
|
+
} catch (err) {
|
|
38833
|
+
_iterator.e(err);
|
|
38834
|
+
} finally {
|
|
38835
|
+
_iterator.f();
|
|
38836
|
+
}
|
|
38837
|
+
this._layeredMeshes = [];
|
|
38838
|
+
}
|
|
38839
|
+
}]);
|
|
38840
|
+
}(BaseDisposable);
|
|
38841
|
+
|
|
38133
38842
|
// ─────────────────────────────────────────────────────────────────────────────
|
|
38134
38843
|
// Flow-direction helpers (module-level)
|
|
38135
38844
|
// ─────────────────────────────────────────────────────────────────────────────
|
|
@@ -38252,6 +38961,7 @@ var CentralPlantInternals = /*#__PURE__*/function () {
|
|
|
38252
38961
|
this.centralPlant.managers.componentDragManager = new ComponentDragManager(this.centralPlant.sceneViewer);
|
|
38253
38962
|
this.centralPlant.managers.viewport2DManager = new Viewport2DManager(this.centralPlant.sceneViewer);
|
|
38254
38963
|
this.centralPlant.managers.ioAnimationManager = new IoAnimationManager(this.centralPlant.sceneViewer);
|
|
38964
|
+
this.centralPlant.managers.ioOutlineManager = new IoOutlineManager(this.centralPlant.sceneViewer);
|
|
38255
38965
|
|
|
38256
38966
|
// All managers are now stored in the managers collection and will be attached via attachToComponent()
|
|
38257
38967
|
}
|
|
@@ -39268,6 +39978,20 @@ var CentralPlantInternals = /*#__PURE__*/function () {
|
|
|
39268
39978
|
componentManager.registerComponent(componentModel);
|
|
39269
39979
|
}
|
|
39270
39980
|
|
|
39981
|
+
// Pre-warm the filtered bounding-box cache for smart components so the
|
|
39982
|
+
// first selection is instant. Deferred to idle time so it does not
|
|
39983
|
+
// block the current frame.
|
|
39984
|
+
if (componentData.isSmart) {
|
|
39985
|
+
var warmFn = function warmFn() {
|
|
39986
|
+
return computeFilteredBoundingBoxCached(componentModel, ['io-device', 'connector']);
|
|
39987
|
+
};
|
|
39988
|
+
if (typeof requestIdleCallback !== 'undefined') {
|
|
39989
|
+
requestIdleCallback(warmFn);
|
|
39990
|
+
} else {
|
|
39991
|
+
setTimeout(warmFn, 0);
|
|
39992
|
+
}
|
|
39993
|
+
}
|
|
39994
|
+
|
|
39271
39995
|
// EMIT COMPONENT ADDED EVENT
|
|
39272
39996
|
// This allows UI components (like SceneHierarchy) to update reactively
|
|
39273
39997
|
if (this.centralPlant.sceneViewer.emit) {
|
|
@@ -39547,7 +40271,7 @@ var CentralPlant = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
39547
40271
|
* Initialize the CentralPlant manager
|
|
39548
40272
|
*
|
|
39549
40273
|
* @constructor
|
|
39550
|
-
* @version 0.3.
|
|
40274
|
+
* @version 0.3.27
|
|
39551
40275
|
* @updated 2025-10-22
|
|
39552
40276
|
*
|
|
39553
40277
|
* @description Creates a new CentralPlant instance and initializes internal managers and utilities.
|
|
@@ -42564,7 +43288,7 @@ var sceneViewer = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
42564
43288
|
this.centralPlant.attachToComponent();
|
|
42565
43289
|
|
|
42566
43290
|
// Sync our managers tracking object after attachment
|
|
42567
|
-
managerKeys = ['threeJSResourceManager', 'performanceMonitorManager', 'settingsManager', 'sceneExportManager', 'componentManager', 'sceneInitializationManager', 'environmentManager', 'keyboardControlsManager', 'pathfindingManager', 'pathFlowManager', 'behaviorManager', 'ioAnimationManager', 'sceneOperationsManager', 'animationManager', 'cameraControlsManager', 'componentDragManager', 'tooltipsManager', 'componentTooltipManager']; // Populate our managers tracking object
|
|
43291
|
+
managerKeys = ['threeJSResourceManager', 'performanceMonitorManager', 'settingsManager', 'sceneExportManager', 'componentManager', 'sceneInitializationManager', 'environmentManager', 'keyboardControlsManager', 'pathfindingManager', 'pathFlowManager', 'behaviorManager', 'ioAnimationManager', 'ioOutlineManager', 'sceneOperationsManager', 'animationManager', 'cameraControlsManager', 'componentDragManager', 'tooltipsManager', 'componentTooltipManager']; // Populate our managers tracking object
|
|
42568
43292
|
managerKeys.forEach(function (key) {
|
|
42569
43293
|
if (_this2[key]) {
|
|
42570
43294
|
_this2.managers[key] = _this2[key];
|
|
@@ -42752,7 +43476,21 @@ var sceneViewer = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
42752
43476
|
}
|
|
42753
43477
|
|
|
42754
43478
|
// Update camera aspect ratio
|
|
42755
|
-
this.camera.
|
|
43479
|
+
if (this.camera.isPerspectiveCamera) {
|
|
43480
|
+
this.camera.aspect = width / height;
|
|
43481
|
+
} else if (this.camera.isOrthographicCamera) {
|
|
43482
|
+
var _this$camera$userData;
|
|
43483
|
+
var aspect = width / height;
|
|
43484
|
+
var extents = (_this$camera$userData = this.camera.userData) === null || _this$camera$userData === void 0 ? void 0 : _this$camera$userData._orthoHalfExtents;
|
|
43485
|
+
if (extents) {
|
|
43486
|
+
var frustumHalfH = Math.max(extents.halfH, extents.halfW / aspect);
|
|
43487
|
+
var frustumHalfW = frustumHalfH * aspect;
|
|
43488
|
+
this.camera.left = -frustumHalfW;
|
|
43489
|
+
this.camera.right = frustumHalfW;
|
|
43490
|
+
this.camera.top = frustumHalfH;
|
|
43491
|
+
this.camera.bottom = -frustumHalfH;
|
|
43492
|
+
}
|
|
43493
|
+
}
|
|
42756
43494
|
this.camera.updateProjectionMatrix();
|
|
42757
43495
|
|
|
42758
43496
|
// Update renderer size (updateStyle=true to sync canvas CSS)
|
|
@@ -42879,6 +43617,45 @@ var sceneViewer = /*#__PURE__*/function (_BaseDisposable) {
|
|
|
42879
43617
|
if (_this4.componentTooltipManager) {
|
|
42880
43618
|
_this4.componentTooltipManager.toggleIODeviceBinaryState(ioDeviceObject);
|
|
42881
43619
|
}
|
|
43620
|
+
},
|
|
43621
|
+
onIODeviceDrag: function onIODeviceDrag(ioDeviceObject, signedDelta, isStart) {
|
|
43622
|
+
if (isStart) {
|
|
43623
|
+
var _ioDeviceObject$userD, _this4$managers$ioAni, _this4$managers, _this4$managers2;
|
|
43624
|
+
// Resolve parentUuid by walking up to the host component.
|
|
43625
|
+
// Use userData.originalUuid (the custom componentId) because that
|
|
43626
|
+
// is what IoAnimationManager uses as the map key — NOT obj.uuid.
|
|
43627
|
+
var parentUuid = null;
|
|
43628
|
+
var obj = ioDeviceObject.parent;
|
|
43629
|
+
while (obj) {
|
|
43630
|
+
var _obj$userData;
|
|
43631
|
+
if (((_obj$userData = obj.userData) === null || _obj$userData === void 0 ? void 0 : _obj$userData.objectType) === 'component') {
|
|
43632
|
+
parentUuid = obj.userData.originalUuid || obj.uuid;
|
|
43633
|
+
break;
|
|
43634
|
+
}
|
|
43635
|
+
obj = obj.parent;
|
|
43636
|
+
}
|
|
43637
|
+
var attachmentId = (_ioDeviceObject$userD = ioDeviceObject.userData) === null || _ioDeviceObject$userD === void 0 ? void 0 : _ioDeviceObject$userD.attachmentId;
|
|
43638
|
+
// When animated meshes are available, outline ONLY them so their
|
|
43639
|
+
// silhouette is isolated and the outline ring is visible around
|
|
43640
|
+
// them specifically (not swallowed by the larger device body).
|
|
43641
|
+
// Fall back to the whole device group when none are registered.
|
|
43642
|
+
var animatedMeshes = attachmentId && parentUuid ? (_this4$managers$ioAni = (_this4$managers = _this4.managers) === null || _this4$managers === void 0 || (_this4$managers = _this4$managers.ioAnimationManager) === null || _this4$managers === void 0 ? void 0 : _this4$managers.getAnimatedMeshes(parentUuid, attachmentId)) !== null && _this4$managers$ioAni !== void 0 ? _this4$managers$ioAni : [] : [];
|
|
43643
|
+
var targets = animatedMeshes.length > 0 ? animatedMeshes : [ioDeviceObject];
|
|
43644
|
+
(_this4$managers2 = _this4.managers) === null || _this4$managers2 === void 0 || (_this4$managers2 = _this4$managers2.ioOutlineManager) === null || _this4$managers2 === void 0 || _this4$managers2.setTargets(targets);
|
|
43645
|
+
}
|
|
43646
|
+
if (!_this4.componentTooltipManager) return;
|
|
43647
|
+
if (isStart) {
|
|
43648
|
+
_this4.componentTooltipManager.startIODeviceDrag(ioDeviceObject);
|
|
43649
|
+
} else {
|
|
43650
|
+
_this4.componentTooltipManager.updateIODeviceDrag(signedDelta);
|
|
43651
|
+
}
|
|
43652
|
+
},
|
|
43653
|
+
onIODeviceDragEnd: function onIODeviceDragEnd(ioDeviceObject) {
|
|
43654
|
+
var _this4$managers3;
|
|
43655
|
+
(_this4$managers3 = _this4.managers) === null || _this4$managers3 === void 0 || (_this4$managers3 = _this4$managers3.ioOutlineManager) === null || _this4$managers3 === void 0 || _this4$managers3.setTargets([]);
|
|
43656
|
+
if (_this4.componentTooltipManager) {
|
|
43657
|
+
_this4.componentTooltipManager.endIODeviceDrag();
|
|
43658
|
+
}
|
|
42882
43659
|
}
|
|
42883
43660
|
});
|
|
42884
43661
|
|