@2112-lab/central-plant 0.1.2 → 0.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle/index.js +1 -15498
- package/dist/cjs/_virtual/_rollupPluginBabelHelpers.js +1 -366
- package/dist/cjs/node_modules/@2112-lab/pathfinder/dist/index.esm.js +1 -1448
- package/dist/cjs/node_modules/three/examples/jsm/controls/OrbitControls.js +1 -1292
- package/dist/cjs/node_modules/three/examples/jsm/controls/TransformControls.js +1 -1543
- package/dist/cjs/node_modules/three/examples/jsm/loaders/GLTFLoader.js +1 -4374
- package/dist/cjs/node_modules/three/examples/jsm/loaders/RGBELoader.js +1 -465
- package/dist/cjs/node_modules/three/examples/jsm/utils/BufferGeometryUtils.js +1 -117
- package/dist/cjs/src/animationManager.js +1 -121
- package/dist/cjs/src/componentManager.js +1 -151
- package/dist/cjs/src/debugLogger.js +1 -176
- package/dist/cjs/src/disposalManager.js +1 -185
- package/dist/cjs/src/environmentManager.js +1 -1308
- package/dist/cjs/src/hotReloadManager.js +1 -252
- package/dist/cjs/src/index.js +1 -79
- package/dist/cjs/src/keyboardControlsManager.js +1 -206
- package/dist/cjs/src/nameUtils.js +1 -106
- package/dist/cjs/src/pathfindingManager.js +1 -503
- package/dist/cjs/src/performanceMonitor.js +1 -718
- package/dist/cjs/src/sceneExportManager.js +1 -292
- package/dist/cjs/src/sceneInitializationManager.js +1 -540
- package/dist/cjs/src/textureConfig.js +1 -624
- package/dist/cjs/src/transformControlsManager.js +1 -851
- package/dist/esm/_virtual/_rollupPluginBabelHelpers.js +1 -339
- package/dist/esm/node_modules/@2112-lab/pathfinder/dist/index.esm.js +1 -1444
- package/dist/esm/node_modules/three/examples/jsm/controls/OrbitControls.js +1 -1287
- package/dist/esm/node_modules/three/examples/jsm/controls/TransformControls.js +1 -1537
- package/dist/esm/node_modules/three/examples/jsm/loaders/GLTFLoader.js +1 -4370
- package/dist/esm/node_modules/three/examples/jsm/loaders/RGBELoader.js +1 -461
- package/dist/esm/node_modules/three/examples/jsm/utils/BufferGeometryUtils.js +1 -113
- package/dist/esm/src/animationManager.js +1 -112
- package/dist/esm/src/componentManager.js +1 -123
- package/dist/esm/src/debugLogger.js +1 -167
- package/dist/esm/src/disposalManager.js +1 -155
- package/dist/esm/src/environmentManager.js +1 -1282
- package/dist/esm/src/hotReloadManager.js +1 -244
- package/dist/esm/src/index.js +1 -70
- package/dist/esm/src/keyboardControlsManager.js +1 -196
- package/dist/esm/src/nameUtils.js +1 -99
- package/dist/esm/src/pathfindingManager.js +1 -479
- package/dist/esm/src/performanceMonitor.js +1 -712
- package/dist/esm/src/sceneExportManager.js +1 -286
- package/dist/esm/src/sceneInitializationManager.js +1 -513
- package/dist/esm/src/textureConfig.js +1 -595
- package/dist/esm/src/transformControlsManager.js +1 -827
- package/package.json +1 -1
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import
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import * as THREE from 'three';
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import { Pathfinder } from '../node_modules/@2112-lab/pathfinder/dist/index.esm.js';
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import { logger, pathfinderLogger } from './debugLogger.js';
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import { generateUuidFromName } from './nameUtils.js';
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var PathfindingManager = /*#__PURE__*/function () {
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function PathfindingManager(component) {
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_classCallCheck(this, PathfindingManager);
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this.component = component;
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this.pathfinder = null;
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this.crosscubeTextureSet = null;
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this.pathfinderVersionInfo = null;
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}
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/**
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* Get pathfinder version information
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*/
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return _createClass(PathfindingManager, [{
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key: "getPathfinderVersionInfo",
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value: (function () {
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var _getPathfinderVersionInfo = _asyncToGenerator(/*#__PURE__*/_regenerator().m(function _callee() {
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var versionInfo;
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return _regenerator().w(function (_context) {
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while (1) switch (_context.n) {
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case 0:
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if (!this.pathfinderVersionInfo) {
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_context.n = 1;
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break;
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}
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return _context.a(2, this.pathfinderVersionInfo);
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case 1:
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versionInfo = {
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version: '1.0.15',
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detectionMethod: 'hardcoded-fallback',
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timestamp: new Date().toISOString()
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};
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this.pathfinderVersionInfo = versionInfo;
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return _context.a(2, versionInfo);
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}
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}, _callee, this);
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}));
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function getPathfinderVersionInfo() {
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return _getPathfinderVersionInfo.apply(this, arguments);
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}
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return getPathfinderVersionInfo;
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}()
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/**
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* Log pathfinder version information
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*/
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)
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}, {
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key: "logPathfinderVersion",
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value: (function () {
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var _logPathfinderVersion = _asyncToGenerator(/*#__PURE__*/_regenerator().m(function _callee2() {
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var context,
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versionInfo,
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_args2 = arguments,
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_t;
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return _regenerator().w(function (_context2) {
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while (1) switch (_context2.n) {
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case 0:
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context = _args2.length > 0 && _args2[0] !== undefined ? _args2[0] : 'Unknown Context';
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_context2.p = 1;
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_context2.n = 2;
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return this.getPathfinderVersionInfo();
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case 2:
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versionInfo = _context2.v;
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pathfinderLogger.info("[".concat(context, "] Pathfinder Module Information:"), {
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version: versionInfo.version,
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detectionMethod: versionInfo.detectionMethod,
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context: context,
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timestamp: versionInfo.timestamp,
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pathfinderInstance: !!this.pathfinder
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});
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_context2.n = 4;
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break;
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case 3:
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_context2.p = 3;
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_t = _context2.v;
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pathfinderLogger.error("[".concat(context, "] Failed to get pathfinder version:"), _t);
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case 4:
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return _context2.a(2);
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}
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}, _callee2, this, [[1, 3]]);
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}));
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function logPathfinderVersion() {
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return _logPathfinderVersion.apply(this, arguments);
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}
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return logPathfinderVersion;
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}()
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/**
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* Get path colors for visual distinction
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*/
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)
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}, {
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key: "getPathColor",
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value: function getPathColor(index) {
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var colors = ['#468e49', '#245e29', '#2e80d2', '#1d51a1'];
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return colors[index % colors.length];
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}
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/**
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* Initialize pathfinder and create paths
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*/
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}, {
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key: "initializePathfinder",
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value: (function () {
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var _initializePathfinder = _asyncToGenerator(/*#__PURE__*/_regenerator().m(function _callee3(data, crosscubeTextureSet) {
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var _data$scene;
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var component, paths;
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return _regenerator().w(function (_context3) {
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while (1) switch (_context3.n) {
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case 0:
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component = this.component;
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this.crosscubeTextureSet = crosscubeTextureSet;
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// Log pathfinder version information
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_context3.n = 1;
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return this.logPathfinderVersion('Scene Loading');
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case 1:
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this.pathfinder = new Pathfinder(data);
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component.pathfinder = this.pathfinder;
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// Add debugging for pathfinder input
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console.log('🔍 PATHFINDER DEBUGGING:');
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console.log('🔗 Connections:', data.connections);
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console.log('🏗️ Scene structure:', JSON.parse(JSON.stringify((_data$scene = data.scene) === null || _data$scene === void 0 ? void 0 : _data$scene.object)));
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paths = this.pathfinder.findPaths();
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console.log('Found paths:', paths);
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// Create pipe paths with materials
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this.createPipePaths(paths, crosscubeTextureSet);
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case 2:
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return _context3.a(2);
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}
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}, _callee3, this);
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}));
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function initializePathfinder(_x, _x2) {
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return _initializePathfinder.apply(this, arguments);
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}
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return initializePathfinder;
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}()
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/**
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/**
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* Remove all existing paths from the scene
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*/
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)
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}, {
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key: "removeAllPaths",
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value: function removeAllPaths() {
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var component = this.component;
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console.log("removeAllPaths started");
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var objectsToRemove = [];
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component.scene.traverse(function (obj) {
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// Check the name property instead of uuid, as UUIDs are auto-generated
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if (obj.name && obj.name.includes("Polyline")) {
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console.log("removeAllPaths ".concat(obj.name, " (uuid: ").concat(obj.uuid, ") found"));
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objectsToRemove.push(obj);
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}
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});
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for (var _i = 0, _objectsToRemove = objectsToRemove; _i < _objectsToRemove.length; _i++) {
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var obj = _objectsToRemove[_i];
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component.scene.remove(obj);
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if (obj.geometry) obj.geometry.dispose();
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if (obj.material) {
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if (Array.isArray(obj.material)) {
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obj.material.forEach(function (mat) {
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return mat.dispose();
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});
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} else {
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obj.material.dispose();
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}
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}
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}
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console.log("\u2705 Removed ".concat(objectsToRemove.length, " polyline objects from scene"));
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}
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/**
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* Material factory function to reduce duplication
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*/
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}, {
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key: "createPipeMaterial",
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value: function createPipeMaterial(crosscubeTextureSet, pathIndex) {
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if (crosscubeTextureSet) {
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var materialProps = _objectSpread2(_objectSpread2({}, crosscubeTextureSet.config.materialProps), {}, {
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color: this.getPathColor(pathIndex),
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map: crosscubeTextureSet.textures.diffuse,
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normalMap: crosscubeTextureSet.textures.normal,
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roughnessMap: crosscubeTextureSet.textures.roughness,
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metalness: 0.2,
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roughness: 0.9,
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clearcoat: 0.2,
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clearcoatRoughness: 0.2,
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envMapIntensity: 0.6,
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reflectivity: 0.4
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});
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// Handle normalScale conversion to Vector2
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if (materialProps.normalScale && Array.isArray(materialProps.normalScale)) {
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materialProps.normalScale = _construct(THREE.Vector2, _toConsumableArray(materialProps.normalScale));
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}
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var material = new THREE.MeshPhysicalMaterial(materialProps);
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// Configure texture wrapping and repeat
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var pipeTextures = [material.map, material.normalMap, material.roughnessMap].filter(Boolean);
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pipeTextures.forEach(function (texture) {
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texture.wrapS = texture.wrapT = THREE.RepeatWrapping;
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texture.repeat.set(crosscubeTextureSet.config.repeat.x * 2, crosscubeTextureSet.config.repeat.y * 2);
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});
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return material;
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} else {
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return new THREE.MeshPhysicalMaterial({
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color: this.getPathColor(pathIndex),
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metalness: 0.9,
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roughness: 0.7,
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clearcoat: 0.1,
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clearcoatRoughness: 0.3,
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envMapIntensity: 1.5,
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reflectivity: 0.3
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});
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}
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}
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/**
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* Helper function to create pipe paths
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*/
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}, {
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key: "createPipePaths",
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value: function createPipePaths(paths, crosscubeTextureSet) {
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var _this = this;
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var component = this.component;
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paths.forEach(function (pathData, index) {
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if (pathData.path) {
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var polyline = new THREE.Object3D();
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polyline.name = "Polyline ".concat(pathData.from, "-").concat(pathData.to);
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var pipeRadius = 0.1;
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var pipeMaterial = _this.createPipeMaterial(crosscubeTextureSet, index);
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for (var j = 0; j < pathData.path.length - 1; j++) {
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var start = pathData.path[j];
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var end = pathData.path[j + 1];
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var direction = new THREE.Vector3().subVectors(end, start);
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var length = direction.length();
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var cylinderGeometry = new THREE.CylinderGeometry(pipeRadius, pipeRadius, length, 8, 1, false);
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var cylinder = new THREE.Mesh(cylinderGeometry, pipeMaterial);
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cylinder.position.copy(start).add(end).multiplyScalar(0.5);
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var quaternion = new THREE.Quaternion();
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var up = new THREE.Vector3(0, 1, 0);
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quaternion.setFromUnitVectors(up, direction.normalize());
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cylinder.quaternion.copy(quaternion);
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cylinder.castShadow = true;
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cylinder.receiveShadow = true;
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polyline.add(cylinder);
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// Add junction spheres at 90-degree turns
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if (j < pathData.path.length - 2) {
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var nextStart = pathData.path[j + 1];
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var nextEnd = pathData.path[j + 2];
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var currentDir = direction.normalize();
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var nextDir = new THREE.Vector3().subVectors(nextEnd, nextStart).normalize();
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var angle = Math.acos(currentDir.dot(nextDir));
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if (Math.abs(angle - Math.PI / 2) < 0.1) {
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var sphereGeometry = new THREE.SphereGeometry(pipeRadius, 16, 16);
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var sphere = new THREE.Mesh(sphereGeometry, pipeMaterial);
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sphere.position.copy(end);
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sphere.castShadow = true;
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sphere.receiveShadow = true;
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polyline.add(sphere);
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}
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}
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}
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polyline.name = "Polyline";
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component.scene.add(polyline);
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}
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});
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}
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/**
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}, {
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key: "updatePathfindingWithConnections",
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value: (function () {
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var _updatePathfindingWithConnections = _asyncToGenerator(/*#__PURE__*/_regenerator().m(function _callee4(newConnections) {
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var _component$currentSce, _component$currentSce2, _component$currentSce3, _updatedSceneData$sce;
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}
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console.warn('⚠️ No current scene data available for pathfinder update');
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case 1:
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// Remove all existing paths from the scene
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this.removeAllPaths();
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console.log('🔄 Updating pathfinder with new connections:', newConnections);
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console.log('🔍 Current scene data structure:', {
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hasConnections: !!component.currentSceneData.connections,
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childrenCount: ((_component$currentSce3 = component.currentSceneData.scene) === null || _component$currentSce3 === void 0 || (_component$currentSce3 = _component$currentSce3.object) === null || _component$currentSce3 === void 0 || (_component$currentSce3 = _component$currentSce3.children) === null || _component$currentSce3 === void 0 ? void 0 : _component$currentSce3.length) || 0
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|
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|
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});
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|
377
|
-
|
|
378
|
-
// Create a deep copy of the current scene data to avoid mutations
|
|
379
|
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updatedSceneData = JSON.parse(JSON.stringify(component.currentSceneData)); // Update the connections in the copied scene data
|
|
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|
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updatedSceneData.connections = _toConsumableArray(newConnections);
|
|
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|
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console.log('🔍 Updated scene data for pathfinder:', {
|
|
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|
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connectionsCount: updatedSceneData.connections.length,
|
|
383
|
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connections: updatedSceneData.connections,
|
|
384
|
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hasScene: !!updatedSceneData.scene,
|
|
385
|
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childrenCount: ((_updatedSceneData$sce = updatedSceneData.scene) === null || _updatedSceneData$sce === void 0 || (_updatedSceneData$sce = _updatedSceneData$sce.object) === null || _updatedSceneData$sce === void 0 || (_updatedSceneData$sce = _updatedSceneData$sce.children) === null || _updatedSceneData$sce === void 0 ? void 0 : _updatedSceneData$sce.length) || 0
|
|
386
|
-
});
|
|
387
|
-
|
|
388
|
-
// Log pathfinder version for connection updates
|
|
389
|
-
_context4.n = 2;
|
|
390
|
-
return this.logPathfinderVersion('Connections Update');
|
|
391
|
-
case 2:
|
|
392
|
-
// Create new pathfinder instance with updated data
|
|
393
|
-
this.pathfinder = new Pathfinder(updatedSceneData);
|
|
394
|
-
component.pathfinder = this.pathfinder;
|
|
395
|
-
|
|
396
|
-
// Find new paths with updated connections
|
|
397
|
-
paths = this.pathfinder.findPaths();
|
|
398
|
-
console.log('🔍 Found paths with updated connections:', {
|
|
399
|
-
pathCount: paths.length,
|
|
400
|
-
paths: paths.map(function (p) {
|
|
401
|
-
var _p$path;
|
|
402
|
-
return {
|
|
403
|
-
from: p.from,
|
|
404
|
-
to: p.to,
|
|
405
|
-
hasPath: !!p.path,
|
|
406
|
-
pathLength: ((_p$path = p.path) === null || _p$path === void 0 ? void 0 : _p$path.length) || 0
|
|
407
|
-
};
|
|
408
|
-
})
|
|
409
|
-
});
|
|
410
|
-
|
|
411
|
-
// Create pipe paths with materials
|
|
412
|
-
this.createPipePaths(paths, this.crosscubeTextureSet);
|
|
413
|
-
|
|
414
|
-
// Update the component's current scene data to reflect the changes
|
|
415
|
-
component.currentSceneData = updatedSceneData;
|
|
416
|
-
console.log('✅ Pathfinding updated successfully with new connections');
|
|
417
|
-
return _context4.a(2, true);
|
|
418
|
-
}
|
|
419
|
-
}, _callee4, this);
|
|
420
|
-
}));
|
|
421
|
-
function updatePathfindingWithConnections(_x3) {
|
|
422
|
-
return _updatePathfindingWithConnections.apply(this, arguments);
|
|
423
|
-
}
|
|
424
|
-
return updatePathfindingWithConnections;
|
|
425
|
-
}()
|
|
426
|
-
/**
|
|
427
|
-
* Update pathfinding after object transforms
|
|
428
|
-
*/
|
|
429
|
-
)
|
|
430
|
-
}, {
|
|
431
|
-
key: "updatePathfindingAfterTransform",
|
|
432
|
-
value: (function () {
|
|
433
|
-
var _updatePathfindingAfterTransform = _asyncToGenerator(/*#__PURE__*/_regenerator().m(function _callee5(currentSceneData) {
|
|
434
|
-
var paths;
|
|
435
|
-
return _regenerator().w(function (_context5) {
|
|
436
|
-
while (1) switch (_context5.n) {
|
|
437
|
-
case 0:
|
|
438
|
-
// Remove all existing paths from the scene
|
|
439
|
-
this.removeAllPaths();
|
|
440
|
-
console.log('🔄 Starting pathfinding with updated scene data...');
|
|
441
|
-
|
|
442
|
-
// Log pathfinder version for transform updates
|
|
443
|
-
_context5.n = 1;
|
|
444
|
-
return this.logPathfinderVersion('Transform Update');
|
|
445
|
-
case 1:
|
|
446
|
-
this.pathfinder = new Pathfinder(currentSceneData);
|
|
447
|
-
this.component.pathfinder = this.pathfinder;
|
|
448
|
-
paths = this.pathfinder.findPaths();
|
|
449
|
-
console.log('Found paths:', paths);
|
|
450
|
-
|
|
451
|
-
// Create pipe paths with materials
|
|
452
|
-
this.createPipePaths(paths, this.crosscubeTextureSet);
|
|
453
|
-
case 2:
|
|
454
|
-
return _context5.a(2);
|
|
455
|
-
}
|
|
456
|
-
}, _callee5, this);
|
|
457
|
-
}));
|
|
458
|
-
function updatePathfindingAfterTransform(_x4) {
|
|
459
|
-
return _updatePathfindingAfterTransform.apply(this, arguments);
|
|
460
|
-
}
|
|
461
|
-
return updatePathfindingAfterTransform;
|
|
462
|
-
}()
|
|
463
|
-
/**
|
|
464
|
-
* Dispose of pathfinding resources
|
|
465
|
-
*/
|
|
466
|
-
)
|
|
467
|
-
}, {
|
|
468
|
-
key: "dispose",
|
|
469
|
-
value: function dispose() {
|
|
470
|
-
this.removeAllPaths();
|
|
471
|
-
this.pathfinder = null;
|
|
472
|
-
this.crosscubeTextureSet = null;
|
|
473
|
-
this.pathfinderVersionInfo = null;
|
|
474
|
-
logger.info('PathfindingManager disposed');
|
|
475
|
-
}
|
|
476
|
-
}]);
|
|
477
|
-
}();
|
|
478
|
-
|
|
479
|
-
export { PathfindingManager };
|
|
1
|
+
import{createClass as t,objectSpread2 as e,construct as n,toConsumableArray as r,classCallCheck as i,createForOfIteratorHelper as a,asyncToGenerator as s,regenerator as o}from"../_virtual/_rollupPluginBabelHelpers.js";import*as u from"three";import{Pathfinder as h}from"../node_modules/@2112-lab/pathfinder/dist/index.esm.js";import{logger as c,pathfinderLogger as l}from"./debugLogger.js";import{generateUuidFromName as f}from"./nameUtils.js";var v=function(){return t(function t(e){i(this,t),this.component=e,this.pathfinder=null,this.crosscubeTextureSet=null,this.pathfinderVersionInfo=null},[{key:"getPathfinderVersionInfo",value:(y=s(o().m(function t(){var e;return o().w(function(t){for(;;)switch(t.n){case 0:if(!this.pathfinderVersionInfo){t.n=1;break}return t.a(2,this.pathfinderVersionInfo);case 1:return e={version:"1.0.15",detectionMethod:"hardcoded-fallback",timestamp:(new Date).toISOString()},this.pathfinderVersionInfo=e,t.a(2,e)}},t,this)})),function(){return y.apply(this,arguments)})},{key:"logPathfinderVersion",value:(p=s(o().m(function t(){var e,n,r,i=arguments;return o().w(function(t){for(;;)switch(t.n){case 0:return e=i.length>0&&void 0!==i[0]?i[0]:"Unknown Context",t.p=1,t.n=2,this.getPathfinderVersionInfo();case 2:n=t.v,l.info("[".concat(e,"] Pathfinder Module Information:"),{version:n.version,detectionMethod:n.detectionMethod,context:e,timestamp:n.timestamp,pathfinderInstance:!!this.pathfinder}),t.n=4;break;case 3:t.p=3,r=t.v,l.error("[".concat(e,"] Failed to get pathfinder version:"),r);case 4:return t.a(2)}},t,this,[[1,3]])})),function(){return p.apply(this,arguments)})},{key:"getPathColor",value:function(t){var e=["#468e49","#245e29","#2e80d2","#1d51a1"];return e[t%e.length]}},{key:"initializePathfinder",value:(m=s(o().m(function t(e,n){var r,i;return o().w(function(t){for(;;)switch(t.n){case 0:return r=this.component,this.crosscubeTextureSet=n,t.n=1,this.logPathfinderVersion("Scene Loading");case 1:this.pathfinder=new h(e),r.pathfinder=this.pathfinder,i=this.pathfinder.findPaths(),this.createPipePaths(i,n);case 2:return t.a(2)}},t,this)})),function(t,e){return m.apply(this,arguments)})},{key:"removeAllPaths",value:function(){var t=this.component,e=[];t.scene.traverse(function(t){t.name&&t.name.includes("Polyline")&&e.push(t)});for(var n=0,r=e;n<r.length;n++){var i=r[n];t.scene.remove(i),i.geometry&&i.geometry.dispose(),i.material&&(Array.isArray(i.material)?i.material.forEach(function(t){return t.dispose()}):i.material.dispose())}}},{key:"createPipeMaterial",value:function(t,i){if(t){var a=e(e({},t.config.materialProps),{},{color:this.getPathColor(i),map:t.textures.diffuse,normalMap:t.textures.normal,roughnessMap:t.textures.roughness,metalness:.2,roughness:.9,clearcoat:.2,clearcoatRoughness:.2,envMapIntensity:.6,reflectivity:.4});a.normalScale&&Array.isArray(a.normalScale)&&(a.normalScale=n(u.Vector2,r(a.normalScale)));var s=new u.MeshPhysicalMaterial(a);return[s.map,s.normalMap,s.roughnessMap].filter(Boolean).forEach(function(e){e.wrapS=e.wrapT=u.RepeatWrapping,e.repeat.set(2*t.config.repeat.x,2*t.config.repeat.y)}),s}return new u.MeshPhysicalMaterial({color:this.getPathColor(i),metalness:.9,roughness:.7,clearcoat:.1,clearcoatRoughness:.3,envMapIntensity:1.5,reflectivity:.3})}},{key:"createPipePaths",value:function(t,e){var n=this,r=this.component;t.forEach(function(t,i){if(t.path){var a=new u.Object3D;a.name="Polyline ".concat(t.from,"-").concat(t.to);for(var s=n.createPipeMaterial(e,i),o=0;o<t.path.length-1;o++){var h=t.path[o],c=t.path[o+1],l=(new u.Vector3).subVectors(c,h),f=l.length(),v=new u.CylinderGeometry(.1,.1,f,8,1,!1),d=new u.Mesh(v,s);d.position.copy(h).add(c).multiplyScalar(.5);var m=new u.Quaternion,p=new u.Vector3(0,1,0);if(m.setFromUnitVectors(p,l.normalize()),d.quaternion.copy(m),d.castShadow=!0,d.receiveShadow=!0,a.add(d),o<t.path.length-2){var y=t.path[o+1],w=t.path[o+2],g=l.normalize(),k=(new u.Vector3).subVectors(w,y).normalize(),P=Math.acos(g.dot(k));if(Math.abs(P-Math.PI/2)<.1){var M=new u.SphereGeometry(.1,16,16),b=new u.Mesh(M,s);b.position.copy(c),b.castShadow=!0,b.receiveShadow=!0,a.add(b)}}}a.name="Polyline",r.scene.add(a)}})}},{key:"recomputeWorldBoundingBoxes",value:function(t){this.component.scene.traverse(function(e){if(e.isMesh){var n=null,r=function(t){var n,i=a(t);try{for(i.s();!(n=i.n()).done;){var s,o,u=n.value;if(u.uuid===e.uuid||u.uuid===(null===(s=e.userData)||void 0===s?void 0:s.originalUuid)||e.uuid===(null===(o=u.userData)||void 0===o?void 0:o.originalUuid))return u;if(e.name&&u.name){var h=f(e.name),c=f(u.name);if(h===c||h===u.uuid||c===e.uuid)return u}if(e.name&&u.name&&e.name===u.name)return u;if(u.children){var l=r(u.children);if(l)return l}}}catch(t){i.e(t)}finally{i.f()}return null};if(n=r(t.scene.object.children)){var i=(new u.Box3).setFromObject(e);n.userData||(n.userData={}),n.userData.worldBoundingBox={min:i.min.toArray(),max:i.max.toArray()}}}})}},{key:"updatePathfindingWithConnections",value:(d=s(o().m(function t(e){var n,i,a;return o().w(function(t){for(;;)switch(t.n){case 0:if((n=this.component).currentSceneData){t.n=1;break}return t.a(2,!1);case 1:return this.removeAllPaths(),(i=JSON.parse(JSON.stringify(n.currentSceneData))).connections=r(e),t.n=2,this.logPathfinderVersion("Connections Update");case 2:return this.pathfinder=new h(i),n.pathfinder=this.pathfinder,a=this.pathfinder.findPaths(),this.createPipePaths(a,this.crosscubeTextureSet),n.currentSceneData=i,t.a(2,!0)}},t,this)})),function(t){return d.apply(this,arguments)})},{key:"updatePathfindingAfterTransform",value:(v=s(o().m(function t(e){var n;return o().w(function(t){for(;;)switch(t.n){case 0:return this.removeAllPaths(),t.n=1,this.logPathfinderVersion("Transform Update");case 1:this.pathfinder=new h(e),this.component.pathfinder=this.pathfinder,n=this.pathfinder.findPaths(),this.createPipePaths(n,this.crosscubeTextureSet);case 2:return t.a(2)}},t,this)})),function(t){return v.apply(this,arguments)})},{key:"dispose",value:function(){this.removeAllPaths(),this.pathfinder=null,this.crosscubeTextureSet=null,this.pathfinderVersionInfo=null,c.info("PathfindingManager disposed")}}]);var v,d,m,p,y}();export{v as PathfindingManager};
|