@2112-lab/central-plant 0.1.1 → 0.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle/index.js +1 -15140
- package/dist/cjs/_virtual/_rollupPluginBabelHelpers.js +1 -353
- package/dist/cjs/node_modules/@2112-lab/pathfinder/dist/index.esm.js +1 -0
- package/dist/cjs/node_modules/three/examples/jsm/controls/OrbitControls.js +1 -1292
- package/dist/cjs/node_modules/three/examples/jsm/controls/TransformControls.js +1 -1543
- package/dist/cjs/node_modules/three/examples/jsm/loaders/GLTFLoader.js +1 -4374
- package/dist/cjs/node_modules/three/examples/jsm/loaders/RGBELoader.js +1 -465
- package/dist/cjs/node_modules/three/examples/jsm/utils/BufferGeometryUtils.js +1 -117
- package/dist/cjs/src/animationManager.js +1 -121
- package/dist/cjs/src/componentManager.js +1 -151
- package/dist/cjs/src/debugLogger.js +1 -176
- package/dist/cjs/src/disposalManager.js +1 -185
- package/dist/cjs/src/environmentManager.js +1 -1308
- package/dist/cjs/src/hotReloadManager.js +1 -252
- package/dist/cjs/src/index.js +1 -128
- package/dist/cjs/src/keyboardControlsManager.js +1 -206
- package/dist/cjs/src/nameUtils.js +1 -106
- package/dist/cjs/src/pathfindingManager.js +1 -321
- package/dist/cjs/src/performanceMonitor.js +1 -718
- package/dist/cjs/src/sceneExportManager.js +1 -292
- package/dist/cjs/src/sceneInitializationManager.js +1 -540
- package/dist/cjs/src/textureConfig.js +1 -624
- package/dist/cjs/src/transformControlsManager.js +1 -851
- package/dist/esm/_virtual/_rollupPluginBabelHelpers.js +1 -328
- package/dist/esm/node_modules/@2112-lab/pathfinder/dist/index.esm.js +1 -0
- package/dist/esm/node_modules/three/examples/jsm/controls/OrbitControls.js +1 -1287
- package/dist/esm/node_modules/three/examples/jsm/controls/TransformControls.js +1 -1537
- package/dist/esm/node_modules/three/examples/jsm/loaders/GLTFLoader.js +1 -4370
- package/dist/esm/node_modules/three/examples/jsm/loaders/RGBELoader.js +1 -461
- package/dist/esm/node_modules/three/examples/jsm/utils/BufferGeometryUtils.js +1 -113
- package/dist/esm/src/animationManager.js +1 -112
- package/dist/esm/src/componentManager.js +1 -123
- package/dist/esm/src/debugLogger.js +1 -167
- package/dist/esm/src/disposalManager.js +1 -155
- package/dist/esm/src/environmentManager.js +1 -1282
- package/dist/esm/src/hotReloadManager.js +1 -244
- package/dist/esm/src/index.js +1 -118
- package/dist/esm/src/keyboardControlsManager.js +1 -196
- package/dist/esm/src/nameUtils.js +1 -99
- package/dist/esm/src/pathfindingManager.js +1 -295
- package/dist/esm/src/performanceMonitor.js +1 -712
- package/dist/esm/src/sceneExportManager.js +1 -286
- package/dist/esm/src/sceneInitializationManager.js +1 -513
- package/dist/esm/src/textureConfig.js +1 -595
- package/dist/esm/src/transformControlsManager.js +1 -827
- package/dist/index.d.ts +0 -4
- package/package.json +1 -1
- package/dist/cjs/src/ConnectionManager.js +0 -114
- package/dist/cjs/src/Pathfinder.js +0 -88
- package/dist/cjs/src/modelPreloader.js +0 -488
- package/dist/cjs/src/sceneOperationsManager.js +0 -596
- package/dist/esm/src/ConnectionManager.js +0 -110
- package/dist/esm/src/Pathfinder.js +0 -84
- package/dist/esm/src/modelPreloader.js +0 -464
- package/dist/esm/src/sceneOperationsManager.js +0 -572
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'use strict';
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Object.defineProperty(exports, '__esModule', { value: true });
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var THREE = require('three');
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const _raycaster = new THREE.Raycaster();
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const _tempVector = new THREE.Vector3();
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const _tempVector2 = new THREE.Vector3();
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const _tempQuaternion = new THREE.Quaternion();
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const _unit = {
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X: new THREE.Vector3( 1, 0, 0 ),
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Y: new THREE.Vector3( 0, 1, 0 ),
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Z: new THREE.Vector3( 0, 0, 1 )
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};
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const _changeEvent = { type: 'change' };
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const _mouseDownEvent = { type: 'mouseDown' };
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const _mouseUpEvent = { type: 'mouseUp', mode: null };
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const _objectChangeEvent = { type: 'objectChange' };
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class TransformControls extends THREE.Object3D {
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constructor( camera, domElement ) {
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super();
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if ( domElement === undefined ) {
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console.warn( 'THREE.TransformControls: The second parameter "domElement" is now mandatory.' );
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domElement = document;
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}
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this.isTransformControls = true;
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this.visible = false;
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this.domElement = domElement;
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this.domElement.style.touchAction = 'none'; // disable touch scroll
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const _gizmo = new TransformControlsGizmo();
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this._gizmo = _gizmo;
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this.add( _gizmo );
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const _plane = new TransformControlsPlane();
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this._plane = _plane;
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this.add( _plane );
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const scope = this;
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// Defined getter, setter and store for a property
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function defineProperty( propName, defaultValue ) {
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let propValue = defaultValue;
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Object.defineProperty( scope, propName, {
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get: function () {
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return propValue !== undefined ? propValue : defaultValue;
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},
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set: function ( value ) {
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if ( propValue !== value ) {
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propValue = value;
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_plane[ propName ] = value;
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_gizmo[ propName ] = value;
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scope.dispatchEvent( { type: propName + '-changed', value: value } );
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scope.dispatchEvent( _changeEvent );
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}
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}
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} );
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scope[ propName ] = defaultValue;
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_plane[ propName ] = defaultValue;
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_gizmo[ propName ] = defaultValue;
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}
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// Define properties with getters/setter
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// Setting the defined property will automatically trigger change event
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// Defined properties are passed down to gizmo and plane
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defineProperty( 'camera', camera );
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defineProperty( 'object', undefined );
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defineProperty( 'enabled', true );
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defineProperty( 'axis', null );
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defineProperty( 'mode', 'translate' );
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defineProperty( 'translationSnap', null );
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defineProperty( 'rotationSnap', null );
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defineProperty( 'scaleSnap', null );
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defineProperty( 'space', 'world' );
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defineProperty( 'size', 1 );
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defineProperty( 'dragging', false );
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defineProperty( 'showX', true );
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defineProperty( 'showY', true );
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defineProperty( 'showZ', true );
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// Reusable utility variables
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const worldPosition = new THREE.Vector3();
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const worldPositionStart = new THREE.Vector3();
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const worldQuaternion = new THREE.Quaternion();
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const worldQuaternionStart = new THREE.Quaternion();
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const cameraPosition = new THREE.Vector3();
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const cameraQuaternion = new THREE.Quaternion();
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const pointStart = new THREE.Vector3();
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const pointEnd = new THREE.Vector3();
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const rotationAxis = new THREE.Vector3();
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const rotationAngle = 0;
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const eye = new THREE.Vector3();
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// TODO: remove properties unused in plane and gizmo
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defineProperty( 'worldPosition', worldPosition );
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defineProperty( 'worldPositionStart', worldPositionStart );
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defineProperty( 'worldQuaternion', worldQuaternion );
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defineProperty( 'worldQuaternionStart', worldQuaternionStart );
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defineProperty( 'cameraPosition', cameraPosition );
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defineProperty( 'cameraQuaternion', cameraQuaternion );
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defineProperty( 'pointStart', pointStart );
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defineProperty( 'pointEnd', pointEnd );
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defineProperty( 'rotationAxis', rotationAxis );
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defineProperty( 'rotationAngle', rotationAngle );
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defineProperty( 'eye', eye );
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this._offset = new THREE.Vector3();
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this._startNorm = new THREE.Vector3();
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this._endNorm = new THREE.Vector3();
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this._cameraScale = new THREE.Vector3();
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this._parentPosition = new THREE.Vector3();
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this._parentQuaternion = new THREE.Quaternion();
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this._parentQuaternionInv = new THREE.Quaternion();
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this._parentScale = new THREE.Vector3();
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this._worldScaleStart = new THREE.Vector3();
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this._worldQuaternionInv = new THREE.Quaternion();
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this._worldScale = new THREE.Vector3();
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this._positionStart = new THREE.Vector3();
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this._quaternionStart = new THREE.Quaternion();
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this._scaleStart = new THREE.Vector3();
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this._getPointer = getPointer.bind( this );
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this._onPointerDown = onPointerDown.bind( this );
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this._onPointerHover = onPointerHover.bind( this );
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this._onPointerMove = onPointerMove.bind( this );
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this._onPointerUp = onPointerUp.bind( this );
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this.domElement.addEventListener( 'pointerdown', this._onPointerDown );
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this.domElement.addEventListener( 'pointermove', this._onPointerHover );
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this.domElement.addEventListener( 'pointerup', this._onPointerUp );
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}
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// updateMatrixWorld updates key transformation variables
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updateMatrixWorld() {
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if ( this.object !== undefined ) {
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this.object.updateMatrixWorld();
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console.error( 'TransformControls: The attached 3D object must be a part of the scene graph.' );
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} else {
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this.object.parent.matrixWorld.decompose( this._parentPosition, this._parentQuaternion, this._parentScale );
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}
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this.object.matrixWorld.decompose( this.worldPosition, this.worldQuaternion, this._worldScale );
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this._parentQuaternionInv.copy( this._parentQuaternion ).invert();
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this._worldQuaternionInv.copy( this.worldQuaternion ).invert();
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}
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this.camera.updateMatrixWorld();
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this.camera.matrixWorld.decompose( this.cameraPosition, this.cameraQuaternion, this._cameraScale );
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if ( this.camera.isOrthographicCamera ) {
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this.camera.getWorldDirection( this.eye ).negate();
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} else {
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this.eye.copy( this.cameraPosition ).sub( this.worldPosition ).normalize();
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}
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super.updateMatrixWorld( this );
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}
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pointerHover( pointer ) {
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if ( this.object === undefined || this.dragging === true ) return;
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_raycaster.setFromCamera( pointer, this.camera );
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const intersect = intersectObjectWithRay( this._gizmo.picker[ this.mode ], _raycaster );
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if ( intersect ) {
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this.axis = intersect.object.name;
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} else {
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this.axis = null;
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}
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}
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pointerDown( pointer ) {
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if ( this.object === undefined || this.dragging === true || pointer.button !== 0 ) return;
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if ( this.axis !== null ) {
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_raycaster.setFromCamera( pointer, this.camera );
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const planeIntersect = intersectObjectWithRay( this._plane, _raycaster, true );
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if ( planeIntersect ) {
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this.object.updateMatrixWorld();
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this.object.parent.updateMatrixWorld();
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this._positionStart.copy( this.object.position );
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this._quaternionStart.copy( this.object.quaternion );
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this._scaleStart.copy( this.object.scale );
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this.object.matrixWorld.decompose( this.worldPositionStart, this.worldQuaternionStart, this._worldScaleStart );
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this.pointStart.copy( planeIntersect.point ).sub( this.worldPositionStart );
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}
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this.dragging = true;
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_mouseDownEvent.mode = this.mode;
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this.dispatchEvent( _mouseDownEvent );
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}
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pointerMove( pointer ) {
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const axis = this.axis;
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const mode = this.mode;
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const object = this.object;
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let space = this.space;
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if ( mode === 'scale' ) {
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space = 'local';
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} else if ( axis === 'E' || axis === 'XYZE' || axis === 'XYZ' ) {
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space = 'world';
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}
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if ( object === undefined || axis === null || this.dragging === false || pointer.button !== - 1 ) return;
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_raycaster.setFromCamera( pointer, this.camera );
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const planeIntersect = intersectObjectWithRay( this._plane, _raycaster, true );
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if ( ! planeIntersect ) return;
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this.pointEnd.copy( planeIntersect.point ).sub( this.worldPositionStart );
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if ( mode === 'translate' ) {
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// Apply translate
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this._offset.copy( this.pointEnd ).sub( this.pointStart );
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if ( space === 'local' && axis !== 'XYZ' ) {
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this._offset.applyQuaternion( this._worldQuaternionInv );
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295
|
-
|
|
296
|
-
}
|
|
297
|
-
|
|
298
|
-
if ( axis.indexOf( 'X' ) === - 1 ) this._offset.x = 0;
|
|
299
|
-
if ( axis.indexOf( 'Y' ) === - 1 ) this._offset.y = 0;
|
|
300
|
-
if ( axis.indexOf( 'Z' ) === - 1 ) this._offset.z = 0;
|
|
301
|
-
|
|
302
|
-
if ( space === 'local' && axis !== 'XYZ' ) {
|
|
303
|
-
|
|
304
|
-
this._offset.applyQuaternion( this._quaternionStart ).divide( this._parentScale );
|
|
305
|
-
|
|
306
|
-
} else {
|
|
307
|
-
|
|
308
|
-
this._offset.applyQuaternion( this._parentQuaternionInv ).divide( this._parentScale );
|
|
309
|
-
|
|
310
|
-
}
|
|
311
|
-
|
|
312
|
-
object.position.copy( this._offset ).add( this._positionStart );
|
|
313
|
-
|
|
314
|
-
// Apply translation snap
|
|
315
|
-
|
|
316
|
-
if ( this.translationSnap ) {
|
|
317
|
-
|
|
318
|
-
if ( space === 'local' ) {
|
|
319
|
-
|
|
320
|
-
object.position.applyQuaternion( _tempQuaternion.copy( this._quaternionStart ).invert() );
|
|
321
|
-
|
|
322
|
-
if ( axis.search( 'X' ) !== - 1 ) {
|
|
323
|
-
|
|
324
|
-
object.position.x = Math.round( object.position.x / this.translationSnap ) * this.translationSnap;
|
|
325
|
-
|
|
326
|
-
}
|
|
327
|
-
|
|
328
|
-
if ( axis.search( 'Y' ) !== - 1 ) {
|
|
329
|
-
|
|
330
|
-
object.position.y = Math.round( object.position.y / this.translationSnap ) * this.translationSnap;
|
|
331
|
-
|
|
332
|
-
}
|
|
333
|
-
|
|
334
|
-
if ( axis.search( 'Z' ) !== - 1 ) {
|
|
335
|
-
|
|
336
|
-
object.position.z = Math.round( object.position.z / this.translationSnap ) * this.translationSnap;
|
|
337
|
-
|
|
338
|
-
}
|
|
339
|
-
|
|
340
|
-
object.position.applyQuaternion( this._quaternionStart );
|
|
341
|
-
|
|
342
|
-
}
|
|
343
|
-
|
|
344
|
-
if ( space === 'world' ) {
|
|
345
|
-
|
|
346
|
-
if ( object.parent ) {
|
|
347
|
-
|
|
348
|
-
object.position.add( _tempVector.setFromMatrixPosition( object.parent.matrixWorld ) );
|
|
349
|
-
|
|
350
|
-
}
|
|
351
|
-
|
|
352
|
-
if ( axis.search( 'X' ) !== - 1 ) {
|
|
353
|
-
|
|
354
|
-
object.position.x = Math.round( object.position.x / this.translationSnap ) * this.translationSnap;
|
|
355
|
-
|
|
356
|
-
}
|
|
357
|
-
|
|
358
|
-
if ( axis.search( 'Y' ) !== - 1 ) {
|
|
359
|
-
|
|
360
|
-
object.position.y = Math.round( object.position.y / this.translationSnap ) * this.translationSnap;
|
|
361
|
-
|
|
362
|
-
}
|
|
363
|
-
|
|
364
|
-
if ( axis.search( 'Z' ) !== - 1 ) {
|
|
365
|
-
|
|
366
|
-
object.position.z = Math.round( object.position.z / this.translationSnap ) * this.translationSnap;
|
|
367
|
-
|
|
368
|
-
}
|
|
369
|
-
|
|
370
|
-
if ( object.parent ) {
|
|
371
|
-
|
|
372
|
-
object.position.sub( _tempVector.setFromMatrixPosition( object.parent.matrixWorld ) );
|
|
373
|
-
|
|
374
|
-
}
|
|
375
|
-
|
|
376
|
-
}
|
|
377
|
-
|
|
378
|
-
}
|
|
379
|
-
|
|
380
|
-
} else if ( mode === 'scale' ) {
|
|
381
|
-
|
|
382
|
-
if ( axis.search( 'XYZ' ) !== - 1 ) {
|
|
383
|
-
|
|
384
|
-
let d = this.pointEnd.length() / this.pointStart.length();
|
|
385
|
-
|
|
386
|
-
if ( this.pointEnd.dot( this.pointStart ) < 0 ) d *= - 1;
|
|
387
|
-
|
|
388
|
-
_tempVector2.set( d, d, d );
|
|
389
|
-
|
|
390
|
-
} else {
|
|
391
|
-
|
|
392
|
-
_tempVector.copy( this.pointStart );
|
|
393
|
-
_tempVector2.copy( this.pointEnd );
|
|
394
|
-
|
|
395
|
-
_tempVector.applyQuaternion( this._worldQuaternionInv );
|
|
396
|
-
_tempVector2.applyQuaternion( this._worldQuaternionInv );
|
|
397
|
-
|
|
398
|
-
_tempVector2.divide( _tempVector );
|
|
399
|
-
|
|
400
|
-
if ( axis.search( 'X' ) === - 1 ) {
|
|
401
|
-
|
|
402
|
-
_tempVector2.x = 1;
|
|
403
|
-
|
|
404
|
-
}
|
|
405
|
-
|
|
406
|
-
if ( axis.search( 'Y' ) === - 1 ) {
|
|
407
|
-
|
|
408
|
-
_tempVector2.y = 1;
|
|
409
|
-
|
|
410
|
-
}
|
|
411
|
-
|
|
412
|
-
if ( axis.search( 'Z' ) === - 1 ) {
|
|
413
|
-
|
|
414
|
-
_tempVector2.z = 1;
|
|
415
|
-
|
|
416
|
-
}
|
|
417
|
-
|
|
418
|
-
}
|
|
419
|
-
|
|
420
|
-
// Apply scale
|
|
421
|
-
|
|
422
|
-
object.scale.copy( this._scaleStart ).multiply( _tempVector2 );
|
|
423
|
-
|
|
424
|
-
if ( this.scaleSnap ) {
|
|
425
|
-
|
|
426
|
-
if ( axis.search( 'X' ) !== - 1 ) {
|
|
427
|
-
|
|
428
|
-
object.scale.x = Math.round( object.scale.x / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
|
|
429
|
-
|
|
430
|
-
}
|
|
431
|
-
|
|
432
|
-
if ( axis.search( 'Y' ) !== - 1 ) {
|
|
433
|
-
|
|
434
|
-
object.scale.y = Math.round( object.scale.y / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
|
|
435
|
-
|
|
436
|
-
}
|
|
437
|
-
|
|
438
|
-
if ( axis.search( 'Z' ) !== - 1 ) {
|
|
439
|
-
|
|
440
|
-
object.scale.z = Math.round( object.scale.z / this.scaleSnap ) * this.scaleSnap || this.scaleSnap;
|
|
441
|
-
|
|
442
|
-
}
|
|
443
|
-
|
|
444
|
-
}
|
|
445
|
-
|
|
446
|
-
} else if ( mode === 'rotate' ) {
|
|
447
|
-
|
|
448
|
-
this._offset.copy( this.pointEnd ).sub( this.pointStart );
|
|
449
|
-
|
|
450
|
-
const ROTATION_SPEED = 20 / this.worldPosition.distanceTo( _tempVector.setFromMatrixPosition( this.camera.matrixWorld ) );
|
|
451
|
-
|
|
452
|
-
if ( axis === 'E' ) {
|
|
453
|
-
|
|
454
|
-
this.rotationAxis.copy( this.eye );
|
|
455
|
-
this.rotationAngle = this.pointEnd.angleTo( this.pointStart );
|
|
456
|
-
|
|
457
|
-
this._startNorm.copy( this.pointStart ).normalize();
|
|
458
|
-
this._endNorm.copy( this.pointEnd ).normalize();
|
|
459
|
-
|
|
460
|
-
this.rotationAngle *= ( this._endNorm.cross( this._startNorm ).dot( this.eye ) < 0 ? 1 : - 1 );
|
|
461
|
-
|
|
462
|
-
} else if ( axis === 'XYZE' ) {
|
|
463
|
-
|
|
464
|
-
this.rotationAxis.copy( this._offset ).cross( this.eye ).normalize();
|
|
465
|
-
this.rotationAngle = this._offset.dot( _tempVector.copy( this.rotationAxis ).cross( this.eye ) ) * ROTATION_SPEED;
|
|
466
|
-
|
|
467
|
-
} else if ( axis === 'X' || axis === 'Y' || axis === 'Z' ) {
|
|
468
|
-
|
|
469
|
-
this.rotationAxis.copy( _unit[ axis ] );
|
|
470
|
-
|
|
471
|
-
_tempVector.copy( _unit[ axis ] );
|
|
472
|
-
|
|
473
|
-
if ( space === 'local' ) {
|
|
474
|
-
|
|
475
|
-
_tempVector.applyQuaternion( this.worldQuaternion );
|
|
476
|
-
|
|
477
|
-
}
|
|
478
|
-
|
|
479
|
-
this.rotationAngle = this._offset.dot( _tempVector.cross( this.eye ).normalize() ) * ROTATION_SPEED;
|
|
480
|
-
|
|
481
|
-
}
|
|
482
|
-
|
|
483
|
-
// Apply rotation snap
|
|
484
|
-
|
|
485
|
-
if ( this.rotationSnap ) this.rotationAngle = Math.round( this.rotationAngle / this.rotationSnap ) * this.rotationSnap;
|
|
486
|
-
|
|
487
|
-
// Apply rotate
|
|
488
|
-
if ( space === 'local' && axis !== 'E' && axis !== 'XYZE' ) {
|
|
489
|
-
|
|
490
|
-
object.quaternion.copy( this._quaternionStart );
|
|
491
|
-
object.quaternion.multiply( _tempQuaternion.setFromAxisAngle( this.rotationAxis, this.rotationAngle ) ).normalize();
|
|
492
|
-
|
|
493
|
-
} else {
|
|
494
|
-
|
|
495
|
-
this.rotationAxis.applyQuaternion( this._parentQuaternionInv );
|
|
496
|
-
object.quaternion.copy( _tempQuaternion.setFromAxisAngle( this.rotationAxis, this.rotationAngle ) );
|
|
497
|
-
object.quaternion.multiply( this._quaternionStart ).normalize();
|
|
498
|
-
|
|
499
|
-
}
|
|
500
|
-
|
|
501
|
-
}
|
|
502
|
-
|
|
503
|
-
this.dispatchEvent( _changeEvent );
|
|
504
|
-
this.dispatchEvent( _objectChangeEvent );
|
|
505
|
-
|
|
506
|
-
}
|
|
507
|
-
|
|
508
|
-
pointerUp( pointer ) {
|
|
509
|
-
|
|
510
|
-
if ( pointer.button !== 0 ) return;
|
|
511
|
-
|
|
512
|
-
if ( this.dragging && ( this.axis !== null ) ) {
|
|
513
|
-
|
|
514
|
-
_mouseUpEvent.mode = this.mode;
|
|
515
|
-
this.dispatchEvent( _mouseUpEvent );
|
|
516
|
-
|
|
517
|
-
}
|
|
518
|
-
|
|
519
|
-
this.dragging = false;
|
|
520
|
-
this.axis = null;
|
|
521
|
-
|
|
522
|
-
}
|
|
523
|
-
|
|
524
|
-
dispose() {
|
|
525
|
-
|
|
526
|
-
this.domElement.removeEventListener( 'pointerdown', this._onPointerDown );
|
|
527
|
-
this.domElement.removeEventListener( 'pointermove', this._onPointerHover );
|
|
528
|
-
this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
|
|
529
|
-
this.domElement.removeEventListener( 'pointerup', this._onPointerUp );
|
|
530
|
-
|
|
531
|
-
this.traverse( function ( child ) {
|
|
532
|
-
|
|
533
|
-
if ( child.geometry ) child.geometry.dispose();
|
|
534
|
-
if ( child.material ) child.material.dispose();
|
|
535
|
-
|
|
536
|
-
} );
|
|
537
|
-
|
|
538
|
-
}
|
|
539
|
-
|
|
540
|
-
// Set current object
|
|
541
|
-
attach( object ) {
|
|
542
|
-
|
|
543
|
-
this.object = object;
|
|
544
|
-
this.visible = true;
|
|
545
|
-
|
|
546
|
-
return this;
|
|
547
|
-
|
|
548
|
-
}
|
|
549
|
-
|
|
550
|
-
// Detach from object
|
|
551
|
-
detach() {
|
|
552
|
-
|
|
553
|
-
this.object = undefined;
|
|
554
|
-
this.visible = false;
|
|
555
|
-
this.axis = null;
|
|
556
|
-
|
|
557
|
-
return this;
|
|
558
|
-
|
|
559
|
-
}
|
|
560
|
-
|
|
561
|
-
reset() {
|
|
562
|
-
|
|
563
|
-
if ( ! this.enabled ) return;
|
|
564
|
-
|
|
565
|
-
if ( this.dragging ) {
|
|
566
|
-
|
|
567
|
-
this.object.position.copy( this._positionStart );
|
|
568
|
-
this.object.quaternion.copy( this._quaternionStart );
|
|
569
|
-
this.object.scale.copy( this._scaleStart );
|
|
570
|
-
|
|
571
|
-
this.dispatchEvent( _changeEvent );
|
|
572
|
-
this.dispatchEvent( _objectChangeEvent );
|
|
573
|
-
|
|
574
|
-
this.pointStart.copy( this.pointEnd );
|
|
575
|
-
|
|
576
|
-
}
|
|
577
|
-
|
|
578
|
-
}
|
|
579
|
-
|
|
580
|
-
getRaycaster() {
|
|
581
|
-
|
|
582
|
-
return _raycaster;
|
|
583
|
-
|
|
584
|
-
}
|
|
585
|
-
|
|
586
|
-
// TODO: deprecate
|
|
587
|
-
|
|
588
|
-
getMode() {
|
|
589
|
-
|
|
590
|
-
return this.mode;
|
|
591
|
-
|
|
592
|
-
}
|
|
593
|
-
|
|
594
|
-
setMode( mode ) {
|
|
595
|
-
|
|
596
|
-
this.mode = mode;
|
|
597
|
-
|
|
598
|
-
}
|
|
599
|
-
|
|
600
|
-
setTranslationSnap( translationSnap ) {
|
|
601
|
-
|
|
602
|
-
this.translationSnap = translationSnap;
|
|
603
|
-
|
|
604
|
-
}
|
|
605
|
-
|
|
606
|
-
setRotationSnap( rotationSnap ) {
|
|
607
|
-
|
|
608
|
-
this.rotationSnap = rotationSnap;
|
|
609
|
-
|
|
610
|
-
}
|
|
611
|
-
|
|
612
|
-
setScaleSnap( scaleSnap ) {
|
|
613
|
-
|
|
614
|
-
this.scaleSnap = scaleSnap;
|
|
615
|
-
|
|
616
|
-
}
|
|
617
|
-
|
|
618
|
-
setSize( size ) {
|
|
619
|
-
|
|
620
|
-
this.size = size;
|
|
621
|
-
|
|
622
|
-
}
|
|
623
|
-
|
|
624
|
-
setSpace( space ) {
|
|
625
|
-
|
|
626
|
-
this.space = space;
|
|
627
|
-
|
|
628
|
-
}
|
|
629
|
-
|
|
630
|
-
}
|
|
631
|
-
|
|
632
|
-
// mouse / touch event handlers
|
|
633
|
-
|
|
634
|
-
function getPointer( event ) {
|
|
635
|
-
|
|
636
|
-
if ( this.domElement.ownerDocument.pointerLockElement ) {
|
|
637
|
-
|
|
638
|
-
return {
|
|
639
|
-
x: 0,
|
|
640
|
-
y: 0,
|
|
641
|
-
button: event.button
|
|
642
|
-
};
|
|
643
|
-
|
|
644
|
-
} else {
|
|
645
|
-
|
|
646
|
-
const rect = this.domElement.getBoundingClientRect();
|
|
647
|
-
|
|
648
|
-
return {
|
|
649
|
-
x: ( event.clientX - rect.left ) / rect.width * 2 - 1,
|
|
650
|
-
y: - ( event.clientY - rect.top ) / rect.height * 2 + 1,
|
|
651
|
-
button: event.button
|
|
652
|
-
};
|
|
653
|
-
|
|
654
|
-
}
|
|
655
|
-
|
|
656
|
-
}
|
|
657
|
-
|
|
658
|
-
function onPointerHover( event ) {
|
|
659
|
-
|
|
660
|
-
if ( ! this.enabled ) return;
|
|
661
|
-
|
|
662
|
-
switch ( event.pointerType ) {
|
|
663
|
-
|
|
664
|
-
case 'mouse':
|
|
665
|
-
case 'pen':
|
|
666
|
-
this.pointerHover( this._getPointer( event ) );
|
|
667
|
-
break;
|
|
668
|
-
|
|
669
|
-
}
|
|
670
|
-
|
|
671
|
-
}
|
|
672
|
-
|
|
673
|
-
function onPointerDown( event ) {
|
|
674
|
-
|
|
675
|
-
if ( ! this.enabled ) return;
|
|
676
|
-
|
|
677
|
-
if ( ! document.pointerLockElement ) {
|
|
678
|
-
|
|
679
|
-
this.domElement.setPointerCapture( event.pointerId );
|
|
680
|
-
|
|
681
|
-
}
|
|
682
|
-
|
|
683
|
-
this.domElement.addEventListener( 'pointermove', this._onPointerMove );
|
|
684
|
-
|
|
685
|
-
this.pointerHover( this._getPointer( event ) );
|
|
686
|
-
this.pointerDown( this._getPointer( event ) );
|
|
687
|
-
|
|
688
|
-
}
|
|
689
|
-
|
|
690
|
-
function onPointerMove( event ) {
|
|
691
|
-
|
|
692
|
-
if ( ! this.enabled ) return;
|
|
693
|
-
|
|
694
|
-
this.pointerMove( this._getPointer( event ) );
|
|
695
|
-
|
|
696
|
-
}
|
|
697
|
-
|
|
698
|
-
function onPointerUp( event ) {
|
|
699
|
-
|
|
700
|
-
if ( ! this.enabled ) return;
|
|
701
|
-
|
|
702
|
-
this.domElement.releasePointerCapture( event.pointerId );
|
|
703
|
-
|
|
704
|
-
this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
|
|
705
|
-
|
|
706
|
-
this.pointerUp( this._getPointer( event ) );
|
|
707
|
-
|
|
708
|
-
}
|
|
709
|
-
|
|
710
|
-
function intersectObjectWithRay( object, raycaster, includeInvisible ) {
|
|
711
|
-
|
|
712
|
-
const allIntersections = raycaster.intersectObject( object, true );
|
|
713
|
-
|
|
714
|
-
for ( let i = 0; i < allIntersections.length; i ++ ) {
|
|
715
|
-
|
|
716
|
-
if ( allIntersections[ i ].object.visible || includeInvisible ) {
|
|
717
|
-
|
|
718
|
-
return allIntersections[ i ];
|
|
719
|
-
|
|
720
|
-
}
|
|
721
|
-
|
|
722
|
-
}
|
|
723
|
-
|
|
724
|
-
return false;
|
|
725
|
-
|
|
726
|
-
}
|
|
727
|
-
|
|
728
|
-
//
|
|
729
|
-
|
|
730
|
-
// Reusable utility variables
|
|
731
|
-
|
|
732
|
-
const _tempEuler = new THREE.Euler();
|
|
733
|
-
const _alignVector = new THREE.Vector3( 0, 1, 0 );
|
|
734
|
-
const _zeroVector = new THREE.Vector3( 0, 0, 0 );
|
|
735
|
-
const _lookAtMatrix = new THREE.Matrix4();
|
|
736
|
-
const _tempQuaternion2 = new THREE.Quaternion();
|
|
737
|
-
const _identityQuaternion = new THREE.Quaternion();
|
|
738
|
-
const _dirVector = new THREE.Vector3();
|
|
739
|
-
const _tempMatrix = new THREE.Matrix4();
|
|
740
|
-
|
|
741
|
-
const _unitX = new THREE.Vector3( 1, 0, 0 );
|
|
742
|
-
const _unitY = new THREE.Vector3( 0, 1, 0 );
|
|
743
|
-
const _unitZ = new THREE.Vector3( 0, 0, 1 );
|
|
744
|
-
|
|
745
|
-
const _v1 = new THREE.Vector3();
|
|
746
|
-
const _v2 = new THREE.Vector3();
|
|
747
|
-
const _v3 = new THREE.Vector3();
|
|
748
|
-
|
|
749
|
-
class TransformControlsGizmo extends THREE.Object3D {
|
|
750
|
-
|
|
751
|
-
constructor() {
|
|
752
|
-
|
|
753
|
-
super();
|
|
754
|
-
|
|
755
|
-
this.isTransformControlsGizmo = true;
|
|
756
|
-
|
|
757
|
-
this.type = 'TransformControlsGizmo';
|
|
758
|
-
|
|
759
|
-
// shared materials
|
|
760
|
-
|
|
761
|
-
const gizmoMaterial = new THREE.MeshBasicMaterial( {
|
|
762
|
-
depthTest: false,
|
|
763
|
-
depthWrite: false,
|
|
764
|
-
fog: false,
|
|
765
|
-
toneMapped: false,
|
|
766
|
-
transparent: true
|
|
767
|
-
} );
|
|
768
|
-
|
|
769
|
-
const gizmoLineMaterial = new THREE.LineBasicMaterial( {
|
|
770
|
-
depthTest: false,
|
|
771
|
-
depthWrite: false,
|
|
772
|
-
fog: false,
|
|
773
|
-
toneMapped: false,
|
|
774
|
-
transparent: true
|
|
775
|
-
} );
|
|
776
|
-
|
|
777
|
-
// Make unique material for each axis/color
|
|
778
|
-
|
|
779
|
-
const matInvisible = gizmoMaterial.clone();
|
|
780
|
-
matInvisible.opacity = 0.15;
|
|
781
|
-
|
|
782
|
-
const matHelper = gizmoLineMaterial.clone();
|
|
783
|
-
matHelper.opacity = 0.5;
|
|
784
|
-
|
|
785
|
-
const matRed = gizmoMaterial.clone();
|
|
786
|
-
matRed.color.setHex( 0xff0000 );
|
|
787
|
-
|
|
788
|
-
const matGreen = gizmoMaterial.clone();
|
|
789
|
-
matGreen.color.setHex( 0x00ff00 );
|
|
790
|
-
|
|
791
|
-
const matBlue = gizmoMaterial.clone();
|
|
792
|
-
matBlue.color.setHex( 0x0000ff );
|
|
793
|
-
|
|
794
|
-
const matRedTransparent = gizmoMaterial.clone();
|
|
795
|
-
matRedTransparent.color.setHex( 0xff0000 );
|
|
796
|
-
matRedTransparent.opacity = 0.5;
|
|
797
|
-
|
|
798
|
-
const matGreenTransparent = gizmoMaterial.clone();
|
|
799
|
-
matGreenTransparent.color.setHex( 0x00ff00 );
|
|
800
|
-
matGreenTransparent.opacity = 0.5;
|
|
801
|
-
|
|
802
|
-
const matBlueTransparent = gizmoMaterial.clone();
|
|
803
|
-
matBlueTransparent.color.setHex( 0x0000ff );
|
|
804
|
-
matBlueTransparent.opacity = 0.5;
|
|
805
|
-
|
|
806
|
-
const matWhiteTransparent = gizmoMaterial.clone();
|
|
807
|
-
matWhiteTransparent.opacity = 0.25;
|
|
808
|
-
|
|
809
|
-
const matYellowTransparent = gizmoMaterial.clone();
|
|
810
|
-
matYellowTransparent.color.setHex( 0xffff00 );
|
|
811
|
-
matYellowTransparent.opacity = 0.25;
|
|
812
|
-
|
|
813
|
-
const matYellow = gizmoMaterial.clone();
|
|
814
|
-
matYellow.color.setHex( 0xffff00 );
|
|
815
|
-
|
|
816
|
-
const matGray = gizmoMaterial.clone();
|
|
817
|
-
matGray.color.setHex( 0x787878 );
|
|
818
|
-
|
|
819
|
-
// reusable geometry
|
|
820
|
-
|
|
821
|
-
const arrowGeometry = new THREE.CylinderGeometry( 0, 0.04, 0.1, 12 );
|
|
822
|
-
arrowGeometry.translate( 0, 0.05, 0 );
|
|
823
|
-
|
|
824
|
-
const scaleHandleGeometry = new THREE.BoxGeometry( 0.08, 0.08, 0.08 );
|
|
825
|
-
scaleHandleGeometry.translate( 0, 0.04, 0 );
|
|
826
|
-
|
|
827
|
-
const lineGeometry = new THREE.BufferGeometry();
|
|
828
|
-
lineGeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) );
|
|
829
|
-
|
|
830
|
-
const lineGeometry2 = new THREE.CylinderGeometry( 0.0075, 0.0075, 0.5, 3 );
|
|
831
|
-
lineGeometry2.translate( 0, 0.25, 0 );
|
|
832
|
-
|
|
833
|
-
function CircleGeometry( radius, arc ) {
|
|
834
|
-
|
|
835
|
-
const geometry = new THREE.TorusGeometry( radius, 0.0075, 3, 64, arc * Math.PI * 2 );
|
|
836
|
-
geometry.rotateY( Math.PI / 2 );
|
|
837
|
-
geometry.rotateX( Math.PI / 2 );
|
|
838
|
-
return geometry;
|
|
839
|
-
|
|
840
|
-
}
|
|
841
|
-
|
|
842
|
-
// Special geometry for transform helper. If scaled with position vector it spans from [0,0,0] to position
|
|
843
|
-
|
|
844
|
-
function TranslateHelperGeometry() {
|
|
845
|
-
|
|
846
|
-
const geometry = new THREE.BufferGeometry();
|
|
847
|
-
|
|
848
|
-
geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 1, 1 ], 3 ) );
|
|
849
|
-
|
|
850
|
-
return geometry;
|
|
851
|
-
|
|
852
|
-
}
|
|
853
|
-
|
|
854
|
-
// Gizmo definitions - custom hierarchy definitions for setupGizmo() function
|
|
855
|
-
|
|
856
|
-
const gizmoTranslate = {
|
|
857
|
-
X: [
|
|
858
|
-
[ new THREE.Mesh( arrowGeometry, matRed ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
859
|
-
[ new THREE.Mesh( arrowGeometry, matRed ), [ - 0.5, 0, 0 ], [ 0, 0, Math.PI / 2 ]],
|
|
860
|
-
[ new THREE.Mesh( lineGeometry2, matRed ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]]
|
|
861
|
-
],
|
|
862
|
-
Y: [
|
|
863
|
-
[ new THREE.Mesh( arrowGeometry, matGreen ), [ 0, 0.5, 0 ]],
|
|
864
|
-
[ new THREE.Mesh( arrowGeometry, matGreen ), [ 0, - 0.5, 0 ], [ Math.PI, 0, 0 ]],
|
|
865
|
-
[ new THREE.Mesh( lineGeometry2, matGreen ) ]
|
|
866
|
-
],
|
|
867
|
-
Z: [
|
|
868
|
-
[ new THREE.Mesh( arrowGeometry, matBlue ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ]],
|
|
869
|
-
[ new THREE.Mesh( arrowGeometry, matBlue ), [ 0, 0, - 0.5 ], [ - Math.PI / 2, 0, 0 ]],
|
|
870
|
-
[ new THREE.Mesh( lineGeometry2, matBlue ), null, [ Math.PI / 2, 0, 0 ]]
|
|
871
|
-
],
|
|
872
|
-
XYZ: [
|
|
873
|
-
[ new THREE.Mesh( new THREE.OctahedronGeometry( 0.1, 0 ), matWhiteTransparent.clone() ), [ 0, 0, 0 ]]
|
|
874
|
-
],
|
|
875
|
-
XY: [
|
|
876
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.15, 0.15, 0.01 ), matBlueTransparent.clone() ), [ 0.15, 0.15, 0 ]]
|
|
877
|
-
],
|
|
878
|
-
YZ: [
|
|
879
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.15, 0.15, 0.01 ), matRedTransparent.clone() ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
|
|
880
|
-
],
|
|
881
|
-
XZ: [
|
|
882
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.15, 0.15, 0.01 ), matGreenTransparent.clone() ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
|
|
883
|
-
]
|
|
884
|
-
};
|
|
885
|
-
|
|
886
|
-
const pickerTranslate = {
|
|
887
|
-
X: [
|
|
888
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0.3, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
889
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ - 0.3, 0, 0 ], [ 0, 0, Math.PI / 2 ]]
|
|
890
|
-
],
|
|
891
|
-
Y: [
|
|
892
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0.3, 0 ]],
|
|
893
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, - 0.3, 0 ], [ 0, 0, Math.PI ]]
|
|
894
|
-
],
|
|
895
|
-
Z: [
|
|
896
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, 0.3 ], [ Math.PI / 2, 0, 0 ]],
|
|
897
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, - 0.3 ], [ - Math.PI / 2, 0, 0 ]]
|
|
898
|
-
],
|
|
899
|
-
XYZ: [
|
|
900
|
-
[ new THREE.Mesh( new THREE.OctahedronGeometry( 0.2, 0 ), matInvisible ) ]
|
|
901
|
-
],
|
|
902
|
-
XY: [
|
|
903
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0.15, 0 ]]
|
|
904
|
-
],
|
|
905
|
-
YZ: [
|
|
906
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
|
|
907
|
-
],
|
|
908
|
-
XZ: [
|
|
909
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
|
|
910
|
-
]
|
|
911
|
-
};
|
|
912
|
-
|
|
913
|
-
const helperTranslate = {
|
|
914
|
-
START: [
|
|
915
|
-
[ new THREE.Mesh( new THREE.OctahedronGeometry( 0.01, 2 ), matHelper ), null, null, null, 'helper' ]
|
|
916
|
-
],
|
|
917
|
-
END: [
|
|
918
|
-
[ new THREE.Mesh( new THREE.OctahedronGeometry( 0.01, 2 ), matHelper ), null, null, null, 'helper' ]
|
|
919
|
-
],
|
|
920
|
-
DELTA: [
|
|
921
|
-
[ new THREE.Line( TranslateHelperGeometry(), matHelper ), null, null, null, 'helper' ]
|
|
922
|
-
],
|
|
923
|
-
X: [
|
|
924
|
-
[ new THREE.Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
925
|
-
],
|
|
926
|
-
Y: [
|
|
927
|
-
[ new THREE.Line( lineGeometry, matHelper.clone() ), [ 0, - 1e3, 0 ], [ 0, 0, Math.PI / 2 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
928
|
-
],
|
|
929
|
-
Z: [
|
|
930
|
-
[ new THREE.Line( lineGeometry, matHelper.clone() ), [ 0, 0, - 1e3 ], [ 0, - Math.PI / 2, 0 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
931
|
-
]
|
|
932
|
-
};
|
|
933
|
-
|
|
934
|
-
const gizmoRotate = {
|
|
935
|
-
XYZE: [
|
|
936
|
-
[ new THREE.Mesh( CircleGeometry( 0.5, 1 ), matGray ), null, [ 0, Math.PI / 2, 0 ]]
|
|
937
|
-
],
|
|
938
|
-
X: [
|
|
939
|
-
[ new THREE.Mesh( CircleGeometry( 0.5, 0.5 ), matRed ) ]
|
|
940
|
-
],
|
|
941
|
-
Y: [
|
|
942
|
-
[ new THREE.Mesh( CircleGeometry( 0.5, 0.5 ), matGreen ), null, [ 0, 0, - Math.PI / 2 ]]
|
|
943
|
-
],
|
|
944
|
-
Z: [
|
|
945
|
-
[ new THREE.Mesh( CircleGeometry( 0.5, 0.5 ), matBlue ), null, [ 0, Math.PI / 2, 0 ]]
|
|
946
|
-
],
|
|
947
|
-
E: [
|
|
948
|
-
[ new THREE.Mesh( CircleGeometry( 0.75, 1 ), matYellowTransparent ), null, [ 0, Math.PI / 2, 0 ]]
|
|
949
|
-
]
|
|
950
|
-
};
|
|
951
|
-
|
|
952
|
-
const helperRotate = {
|
|
953
|
-
AXIS: [
|
|
954
|
-
[ new THREE.Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
955
|
-
]
|
|
956
|
-
};
|
|
957
|
-
|
|
958
|
-
const pickerRotate = {
|
|
959
|
-
XYZE: [
|
|
960
|
-
[ new THREE.Mesh( new THREE.SphereGeometry( 0.25, 10, 8 ), matInvisible ) ]
|
|
961
|
-
],
|
|
962
|
-
X: [
|
|
963
|
-
[ new THREE.Mesh( new THREE.TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ 0, - Math.PI / 2, - Math.PI / 2 ]],
|
|
964
|
-
],
|
|
965
|
-
Y: [
|
|
966
|
-
[ new THREE.Mesh( new THREE.TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ]],
|
|
967
|
-
],
|
|
968
|
-
Z: [
|
|
969
|
-
[ new THREE.Mesh( new THREE.TorusGeometry( 0.5, 0.1, 4, 24 ), matInvisible ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
970
|
-
],
|
|
971
|
-
E: [
|
|
972
|
-
[ new THREE.Mesh( new THREE.TorusGeometry( 0.75, 0.1, 2, 24 ), matInvisible ) ]
|
|
973
|
-
]
|
|
974
|
-
};
|
|
975
|
-
|
|
976
|
-
const gizmoScale = {
|
|
977
|
-
X: [
|
|
978
|
-
[ new THREE.Mesh( scaleHandleGeometry, matRed ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
979
|
-
[ new THREE.Mesh( lineGeometry2, matRed ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
980
|
-
[ new THREE.Mesh( scaleHandleGeometry, matRed ), [ - 0.5, 0, 0 ], [ 0, 0, Math.PI / 2 ]],
|
|
981
|
-
],
|
|
982
|
-
Y: [
|
|
983
|
-
[ new THREE.Mesh( scaleHandleGeometry, matGreen ), [ 0, 0.5, 0 ]],
|
|
984
|
-
[ new THREE.Mesh( lineGeometry2, matGreen ) ],
|
|
985
|
-
[ new THREE.Mesh( scaleHandleGeometry, matGreen ), [ 0, - 0.5, 0 ], [ 0, 0, Math.PI ]],
|
|
986
|
-
],
|
|
987
|
-
Z: [
|
|
988
|
-
[ new THREE.Mesh( scaleHandleGeometry, matBlue ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ]],
|
|
989
|
-
[ new THREE.Mesh( lineGeometry2, matBlue ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ]],
|
|
990
|
-
[ new THREE.Mesh( scaleHandleGeometry, matBlue ), [ 0, 0, - 0.5 ], [ - Math.PI / 2, 0, 0 ]]
|
|
991
|
-
],
|
|
992
|
-
XY: [
|
|
993
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.15, 0.15, 0.01 ), matBlueTransparent ), [ 0.15, 0.15, 0 ]]
|
|
994
|
-
],
|
|
995
|
-
YZ: [
|
|
996
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.15, 0.15, 0.01 ), matRedTransparent ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]]
|
|
997
|
-
],
|
|
998
|
-
XZ: [
|
|
999
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.15, 0.15, 0.01 ), matGreenTransparent ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]]
|
|
1000
|
-
],
|
|
1001
|
-
XYZ: [
|
|
1002
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.1, 0.1, 0.1 ), matWhiteTransparent.clone() ) ],
|
|
1003
|
-
]
|
|
1004
|
-
};
|
|
1005
|
-
|
|
1006
|
-
const pickerScale = {
|
|
1007
|
-
X: [
|
|
1008
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0.3, 0, 0 ], [ 0, 0, - Math.PI / 2 ]],
|
|
1009
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ - 0.3, 0, 0 ], [ 0, 0, Math.PI / 2 ]]
|
|
1010
|
-
],
|
|
1011
|
-
Y: [
|
|
1012
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0.3, 0 ]],
|
|
1013
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, - 0.3, 0 ], [ 0, 0, Math.PI ]]
|
|
1014
|
-
],
|
|
1015
|
-
Z: [
|
|
1016
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, 0.3 ], [ Math.PI / 2, 0, 0 ]],
|
|
1017
|
-
[ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 0.6, 4 ), matInvisible ), [ 0, 0, - 0.3 ], [ - Math.PI / 2, 0, 0 ]]
|
|
1018
|
-
],
|
|
1019
|
-
XY: [
|
|
1020
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0.15, 0 ]],
|
|
1021
|
-
],
|
|
1022
|
-
YZ: [
|
|
1023
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ]],
|
|
1024
|
-
],
|
|
1025
|
-
XZ: [
|
|
1026
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.2, 0.2, 0.01 ), matInvisible ), [ 0.15, 0, 0.15 ], [ - Math.PI / 2, 0, 0 ]],
|
|
1027
|
-
],
|
|
1028
|
-
XYZ: [
|
|
1029
|
-
[ new THREE.Mesh( new THREE.BoxGeometry( 0.2, 0.2, 0.2 ), matInvisible ), [ 0, 0, 0 ]],
|
|
1030
|
-
]
|
|
1031
|
-
};
|
|
1032
|
-
|
|
1033
|
-
const helperScale = {
|
|
1034
|
-
X: [
|
|
1035
|
-
[ new THREE.Line( lineGeometry, matHelper.clone() ), [ - 1e3, 0, 0 ], null, [ 1e6, 1, 1 ], 'helper' ]
|
|
1036
|
-
],
|
|
1037
|
-
Y: [
|
|
1038
|
-
[ new THREE.Line( lineGeometry, matHelper.clone() ), [ 0, - 1e3, 0 ], [ 0, 0, Math.PI / 2 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
1039
|
-
],
|
|
1040
|
-
Z: [
|
|
1041
|
-
[ new THREE.Line( lineGeometry, matHelper.clone() ), [ 0, 0, - 1e3 ], [ 0, - Math.PI / 2, 0 ], [ 1e6, 1, 1 ], 'helper' ]
|
|
1042
|
-
]
|
|
1043
|
-
};
|
|
1044
|
-
|
|
1045
|
-
// Creates an Object3D with gizmos described in custom hierarchy definition.
|
|
1046
|
-
|
|
1047
|
-
function setupGizmo( gizmoMap ) {
|
|
1048
|
-
|
|
1049
|
-
const gizmo = new THREE.Object3D();
|
|
1050
|
-
|
|
1051
|
-
for ( const name in gizmoMap ) {
|
|
1052
|
-
|
|
1053
|
-
for ( let i = gizmoMap[ name ].length; i --; ) {
|
|
1054
|
-
|
|
1055
|
-
const object = gizmoMap[ name ][ i ][ 0 ].clone();
|
|
1056
|
-
const position = gizmoMap[ name ][ i ][ 1 ];
|
|
1057
|
-
const rotation = gizmoMap[ name ][ i ][ 2 ];
|
|
1058
|
-
const scale = gizmoMap[ name ][ i ][ 3 ];
|
|
1059
|
-
const tag = gizmoMap[ name ][ i ][ 4 ];
|
|
1060
|
-
|
|
1061
|
-
// name and tag properties are essential for picking and updating logic.
|
|
1062
|
-
object.name = name;
|
|
1063
|
-
object.tag = tag;
|
|
1064
|
-
|
|
1065
|
-
if ( position ) {
|
|
1066
|
-
|
|
1067
|
-
object.position.set( position[ 0 ], position[ 1 ], position[ 2 ] );
|
|
1068
|
-
|
|
1069
|
-
}
|
|
1070
|
-
|
|
1071
|
-
if ( rotation ) {
|
|
1072
|
-
|
|
1073
|
-
object.rotation.set( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ] );
|
|
1074
|
-
|
|
1075
|
-
}
|
|
1076
|
-
|
|
1077
|
-
if ( scale ) {
|
|
1078
|
-
|
|
1079
|
-
object.scale.set( scale[ 0 ], scale[ 1 ], scale[ 2 ] );
|
|
1080
|
-
|
|
1081
|
-
}
|
|
1082
|
-
|
|
1083
|
-
object.updateMatrix();
|
|
1084
|
-
|
|
1085
|
-
const tempGeometry = object.geometry.clone();
|
|
1086
|
-
tempGeometry.applyMatrix4( object.matrix );
|
|
1087
|
-
object.geometry = tempGeometry;
|
|
1088
|
-
object.renderOrder = Infinity;
|
|
1089
|
-
|
|
1090
|
-
object.position.set( 0, 0, 0 );
|
|
1091
|
-
object.rotation.set( 0, 0, 0 );
|
|
1092
|
-
object.scale.set( 1, 1, 1 );
|
|
1093
|
-
|
|
1094
|
-
gizmo.add( object );
|
|
1095
|
-
|
|
1096
|
-
}
|
|
1097
|
-
|
|
1098
|
-
}
|
|
1099
|
-
|
|
1100
|
-
return gizmo;
|
|
1101
|
-
|
|
1102
|
-
}
|
|
1103
|
-
|
|
1104
|
-
// Gizmo creation
|
|
1105
|
-
|
|
1106
|
-
this.gizmo = {};
|
|
1107
|
-
this.picker = {};
|
|
1108
|
-
this.helper = {};
|
|
1109
|
-
|
|
1110
|
-
this.add( this.gizmo[ 'translate' ] = setupGizmo( gizmoTranslate ) );
|
|
1111
|
-
this.add( this.gizmo[ 'rotate' ] = setupGizmo( gizmoRotate ) );
|
|
1112
|
-
this.add( this.gizmo[ 'scale' ] = setupGizmo( gizmoScale ) );
|
|
1113
|
-
this.add( this.picker[ 'translate' ] = setupGizmo( pickerTranslate ) );
|
|
1114
|
-
this.add( this.picker[ 'rotate' ] = setupGizmo( pickerRotate ) );
|
|
1115
|
-
this.add( this.picker[ 'scale' ] = setupGizmo( pickerScale ) );
|
|
1116
|
-
this.add( this.helper[ 'translate' ] = setupGizmo( helperTranslate ) );
|
|
1117
|
-
this.add( this.helper[ 'rotate' ] = setupGizmo( helperRotate ) );
|
|
1118
|
-
this.add( this.helper[ 'scale' ] = setupGizmo( helperScale ) );
|
|
1119
|
-
|
|
1120
|
-
// Pickers should be hidden always
|
|
1121
|
-
|
|
1122
|
-
this.picker[ 'translate' ].visible = false;
|
|
1123
|
-
this.picker[ 'rotate' ].visible = false;
|
|
1124
|
-
this.picker[ 'scale' ].visible = false;
|
|
1125
|
-
|
|
1126
|
-
}
|
|
1127
|
-
|
|
1128
|
-
// updateMatrixWorld will update transformations and appearance of individual handles
|
|
1129
|
-
|
|
1130
|
-
updateMatrixWorld( force ) {
|
|
1131
|
-
|
|
1132
|
-
const space = ( this.mode === 'scale' ) ? 'local' : this.space; // scale always oriented to local rotation
|
|
1133
|
-
|
|
1134
|
-
const quaternion = ( space === 'local' ) ? this.worldQuaternion : _identityQuaternion;
|
|
1135
|
-
|
|
1136
|
-
// Show only gizmos for current transform mode
|
|
1137
|
-
|
|
1138
|
-
this.gizmo[ 'translate' ].visible = this.mode === 'translate';
|
|
1139
|
-
this.gizmo[ 'rotate' ].visible = this.mode === 'rotate';
|
|
1140
|
-
this.gizmo[ 'scale' ].visible = this.mode === 'scale';
|
|
1141
|
-
|
|
1142
|
-
this.helper[ 'translate' ].visible = this.mode === 'translate';
|
|
1143
|
-
this.helper[ 'rotate' ].visible = this.mode === 'rotate';
|
|
1144
|
-
this.helper[ 'scale' ].visible = this.mode === 'scale';
|
|
1145
|
-
|
|
1146
|
-
|
|
1147
|
-
let handles = [];
|
|
1148
|
-
handles = handles.concat( this.picker[ this.mode ].children );
|
|
1149
|
-
handles = handles.concat( this.gizmo[ this.mode ].children );
|
|
1150
|
-
handles = handles.concat( this.helper[ this.mode ].children );
|
|
1151
|
-
|
|
1152
|
-
for ( let i = 0; i < handles.length; i ++ ) {
|
|
1153
|
-
|
|
1154
|
-
const handle = handles[ i ];
|
|
1155
|
-
|
|
1156
|
-
// hide aligned to camera
|
|
1157
|
-
|
|
1158
|
-
handle.visible = true;
|
|
1159
|
-
handle.rotation.set( 0, 0, 0 );
|
|
1160
|
-
handle.position.copy( this.worldPosition );
|
|
1161
|
-
|
|
1162
|
-
let factor;
|
|
1163
|
-
|
|
1164
|
-
if ( this.camera.isOrthographicCamera ) {
|
|
1165
|
-
|
|
1166
|
-
factor = ( this.camera.top - this.camera.bottom ) / this.camera.zoom;
|
|
1167
|
-
|
|
1168
|
-
} else {
|
|
1169
|
-
|
|
1170
|
-
factor = this.worldPosition.distanceTo( this.cameraPosition ) * Math.min( 1.9 * Math.tan( Math.PI * this.camera.fov / 360 ) / this.camera.zoom, 7 );
|
|
1171
|
-
|
|
1172
|
-
}
|
|
1173
|
-
|
|
1174
|
-
handle.scale.set( 1, 1, 1 ).multiplyScalar( factor * this.size / 4 );
|
|
1175
|
-
|
|
1176
|
-
// TODO: simplify helpers and consider decoupling from gizmo
|
|
1177
|
-
|
|
1178
|
-
if ( handle.tag === 'helper' ) {
|
|
1179
|
-
|
|
1180
|
-
handle.visible = false;
|
|
1181
|
-
|
|
1182
|
-
if ( handle.name === 'AXIS' ) {
|
|
1183
|
-
|
|
1184
|
-
handle.visible = !! this.axis;
|
|
1185
|
-
|
|
1186
|
-
if ( this.axis === 'X' ) {
|
|
1187
|
-
|
|
1188
|
-
_tempQuaternion.setFromEuler( _tempEuler.set( 0, 0, 0 ) );
|
|
1189
|
-
handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
|
|
1190
|
-
|
|
1191
|
-
if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
1192
|
-
|
|
1193
|
-
handle.visible = false;
|
|
1194
|
-
|
|
1195
|
-
}
|
|
1196
|
-
|
|
1197
|
-
}
|
|
1198
|
-
|
|
1199
|
-
if ( this.axis === 'Y' ) {
|
|
1200
|
-
|
|
1201
|
-
_tempQuaternion.setFromEuler( _tempEuler.set( 0, 0, Math.PI / 2 ) );
|
|
1202
|
-
handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
|
|
1203
|
-
|
|
1204
|
-
if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
1205
|
-
|
|
1206
|
-
handle.visible = false;
|
|
1207
|
-
|
|
1208
|
-
}
|
|
1209
|
-
|
|
1210
|
-
}
|
|
1211
|
-
|
|
1212
|
-
if ( this.axis === 'Z' ) {
|
|
1213
|
-
|
|
1214
|
-
_tempQuaternion.setFromEuler( _tempEuler.set( 0, Math.PI / 2, 0 ) );
|
|
1215
|
-
handle.quaternion.copy( quaternion ).multiply( _tempQuaternion );
|
|
1216
|
-
|
|
1217
|
-
if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > 0.9 ) {
|
|
1218
|
-
|
|
1219
|
-
handle.visible = false;
|
|
1220
|
-
|
|
1221
|
-
}
|
|
1222
|
-
|
|
1223
|
-
}
|
|
1224
|
-
|
|
1225
|
-
if ( this.axis === 'XYZE' ) {
|
|
1226
|
-
|
|
1227
|
-
_tempQuaternion.setFromEuler( _tempEuler.set( 0, Math.PI / 2, 0 ) );
|
|
1228
|
-
_alignVector.copy( this.rotationAxis );
|
|
1229
|
-
handle.quaternion.setFromRotationMatrix( _lookAtMatrix.lookAt( _zeroVector, _alignVector, _unitY ) );
|
|
1230
|
-
handle.quaternion.multiply( _tempQuaternion );
|
|
1231
|
-
handle.visible = this.dragging;
|
|
1232
|
-
|
|
1233
|
-
}
|
|
1234
|
-
|
|
1235
|
-
if ( this.axis === 'E' ) {
|
|
1236
|
-
|
|
1237
|
-
handle.visible = false;
|
|
1238
|
-
|
|
1239
|
-
}
|
|
1240
|
-
|
|
1241
|
-
|
|
1242
|
-
} else if ( handle.name === 'START' ) {
|
|
1243
|
-
|
|
1244
|
-
handle.position.copy( this.worldPositionStart );
|
|
1245
|
-
handle.visible = this.dragging;
|
|
1246
|
-
|
|
1247
|
-
} else if ( handle.name === 'END' ) {
|
|
1248
|
-
|
|
1249
|
-
handle.position.copy( this.worldPosition );
|
|
1250
|
-
handle.visible = this.dragging;
|
|
1251
|
-
|
|
1252
|
-
} else if ( handle.name === 'DELTA' ) {
|
|
1253
|
-
|
|
1254
|
-
handle.position.copy( this.worldPositionStart );
|
|
1255
|
-
handle.quaternion.copy( this.worldQuaternionStart );
|
|
1256
|
-
_tempVector.set( 1e-10, 1e-10, 1e-10 ).add( this.worldPositionStart ).sub( this.worldPosition ).multiplyScalar( - 1 );
|
|
1257
|
-
_tempVector.applyQuaternion( this.worldQuaternionStart.clone().invert() );
|
|
1258
|
-
handle.scale.copy( _tempVector );
|
|
1259
|
-
handle.visible = this.dragging;
|
|
1260
|
-
|
|
1261
|
-
} else {
|
|
1262
|
-
|
|
1263
|
-
handle.quaternion.copy( quaternion );
|
|
1264
|
-
|
|
1265
|
-
if ( this.dragging ) {
|
|
1266
|
-
|
|
1267
|
-
handle.position.copy( this.worldPositionStart );
|
|
1268
|
-
|
|
1269
|
-
} else {
|
|
1270
|
-
|
|
1271
|
-
handle.position.copy( this.worldPosition );
|
|
1272
|
-
|
|
1273
|
-
}
|
|
1274
|
-
|
|
1275
|
-
if ( this.axis ) {
|
|
1276
|
-
|
|
1277
|
-
handle.visible = this.axis.search( handle.name ) !== - 1;
|
|
1278
|
-
|
|
1279
|
-
}
|
|
1280
|
-
|
|
1281
|
-
}
|
|
1282
|
-
|
|
1283
|
-
// If updating helper, skip rest of the loop
|
|
1284
|
-
continue;
|
|
1285
|
-
|
|
1286
|
-
}
|
|
1287
|
-
|
|
1288
|
-
// Align handles to current local or world rotation
|
|
1289
|
-
|
|
1290
|
-
handle.quaternion.copy( quaternion );
|
|
1291
|
-
|
|
1292
|
-
if ( this.mode === 'translate' || this.mode === 'scale' ) {
|
|
1293
|
-
|
|
1294
|
-
// Hide translate and scale axis facing the camera
|
|
1295
|
-
|
|
1296
|
-
const AXIS_HIDE_THRESHOLD = 0.99;
|
|
1297
|
-
const PLANE_HIDE_THRESHOLD = 0.2;
|
|
1298
|
-
|
|
1299
|
-
if ( handle.name === 'X' ) {
|
|
1300
|
-
|
|
1301
|
-
if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
|
|
1302
|
-
|
|
1303
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1304
|
-
handle.visible = false;
|
|
1305
|
-
|
|
1306
|
-
}
|
|
1307
|
-
|
|
1308
|
-
}
|
|
1309
|
-
|
|
1310
|
-
if ( handle.name === 'Y' ) {
|
|
1311
|
-
|
|
1312
|
-
if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
|
|
1313
|
-
|
|
1314
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1315
|
-
handle.visible = false;
|
|
1316
|
-
|
|
1317
|
-
}
|
|
1318
|
-
|
|
1319
|
-
}
|
|
1320
|
-
|
|
1321
|
-
if ( handle.name === 'Z' ) {
|
|
1322
|
-
|
|
1323
|
-
if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) > AXIS_HIDE_THRESHOLD ) {
|
|
1324
|
-
|
|
1325
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1326
|
-
handle.visible = false;
|
|
1327
|
-
|
|
1328
|
-
}
|
|
1329
|
-
|
|
1330
|
-
}
|
|
1331
|
-
|
|
1332
|
-
if ( handle.name === 'XY' ) {
|
|
1333
|
-
|
|
1334
|
-
if ( Math.abs( _alignVector.copy( _unitZ ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
|
|
1335
|
-
|
|
1336
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1337
|
-
handle.visible = false;
|
|
1338
|
-
|
|
1339
|
-
}
|
|
1340
|
-
|
|
1341
|
-
}
|
|
1342
|
-
|
|
1343
|
-
if ( handle.name === 'YZ' ) {
|
|
1344
|
-
|
|
1345
|
-
if ( Math.abs( _alignVector.copy( _unitX ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
|
|
1346
|
-
|
|
1347
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1348
|
-
handle.visible = false;
|
|
1349
|
-
|
|
1350
|
-
}
|
|
1351
|
-
|
|
1352
|
-
}
|
|
1353
|
-
|
|
1354
|
-
if ( handle.name === 'XZ' ) {
|
|
1355
|
-
|
|
1356
|
-
if ( Math.abs( _alignVector.copy( _unitY ).applyQuaternion( quaternion ).dot( this.eye ) ) < PLANE_HIDE_THRESHOLD ) {
|
|
1357
|
-
|
|
1358
|
-
handle.scale.set( 1e-10, 1e-10, 1e-10 );
|
|
1359
|
-
handle.visible = false;
|
|
1360
|
-
|
|
1361
|
-
}
|
|
1362
|
-
|
|
1363
|
-
}
|
|
1364
|
-
|
|
1365
|
-
} else if ( this.mode === 'rotate' ) {
|
|
1366
|
-
|
|
1367
|
-
// Align handles to current local or world rotation
|
|
1368
|
-
|
|
1369
|
-
_tempQuaternion2.copy( quaternion );
|
|
1370
|
-
_alignVector.copy( this.eye ).applyQuaternion( _tempQuaternion.copy( quaternion ).invert() );
|
|
1371
|
-
|
|
1372
|
-
if ( handle.name.search( 'E' ) !== - 1 ) {
|
|
1373
|
-
|
|
1374
|
-
handle.quaternion.setFromRotationMatrix( _lookAtMatrix.lookAt( this.eye, _zeroVector, _unitY ) );
|
|
1375
|
-
|
|
1376
|
-
}
|
|
1377
|
-
|
|
1378
|
-
if ( handle.name === 'X' ) {
|
|
1379
|
-
|
|
1380
|
-
_tempQuaternion.setFromAxisAngle( _unitX, Math.atan2( - _alignVector.y, _alignVector.z ) );
|
|
1381
|
-
_tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
|
|
1382
|
-
handle.quaternion.copy( _tempQuaternion );
|
|
1383
|
-
|
|
1384
|
-
}
|
|
1385
|
-
|
|
1386
|
-
if ( handle.name === 'Y' ) {
|
|
1387
|
-
|
|
1388
|
-
_tempQuaternion.setFromAxisAngle( _unitY, Math.atan2( _alignVector.x, _alignVector.z ) );
|
|
1389
|
-
_tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
|
|
1390
|
-
handle.quaternion.copy( _tempQuaternion );
|
|
1391
|
-
|
|
1392
|
-
}
|
|
1393
|
-
|
|
1394
|
-
if ( handle.name === 'Z' ) {
|
|
1395
|
-
|
|
1396
|
-
_tempQuaternion.setFromAxisAngle( _unitZ, Math.atan2( _alignVector.y, _alignVector.x ) );
|
|
1397
|
-
_tempQuaternion.multiplyQuaternions( _tempQuaternion2, _tempQuaternion );
|
|
1398
|
-
handle.quaternion.copy( _tempQuaternion );
|
|
1399
|
-
|
|
1400
|
-
}
|
|
1401
|
-
|
|
1402
|
-
}
|
|
1403
|
-
|
|
1404
|
-
// Hide disabled axes
|
|
1405
|
-
handle.visible = handle.visible && ( handle.name.indexOf( 'X' ) === - 1 || this.showX );
|
|
1406
|
-
handle.visible = handle.visible && ( handle.name.indexOf( 'Y' ) === - 1 || this.showY );
|
|
1407
|
-
handle.visible = handle.visible && ( handle.name.indexOf( 'Z' ) === - 1 || this.showZ );
|
|
1408
|
-
handle.visible = handle.visible && ( handle.name.indexOf( 'E' ) === - 1 || ( this.showX && this.showY && this.showZ ) );
|
|
1409
|
-
|
|
1410
|
-
// highlight selected axis
|
|
1411
|
-
|
|
1412
|
-
handle.material._color = handle.material._color || handle.material.color.clone();
|
|
1413
|
-
handle.material._opacity = handle.material._opacity || handle.material.opacity;
|
|
1414
|
-
|
|
1415
|
-
handle.material.color.copy( handle.material._color );
|
|
1416
|
-
handle.material.opacity = handle.material._opacity;
|
|
1417
|
-
|
|
1418
|
-
if ( this.enabled && this.axis ) {
|
|
1419
|
-
|
|
1420
|
-
if ( handle.name === this.axis ) {
|
|
1421
|
-
|
|
1422
|
-
handle.material.color.setHex( 0xffff00 );
|
|
1423
|
-
handle.material.opacity = 1.0;
|
|
1424
|
-
|
|
1425
|
-
} else if ( this.axis.split( '' ).some( function ( a ) {
|
|
1426
|
-
|
|
1427
|
-
return handle.name === a;
|
|
1428
|
-
|
|
1429
|
-
} ) ) {
|
|
1430
|
-
|
|
1431
|
-
handle.material.color.setHex( 0xffff00 );
|
|
1432
|
-
handle.material.opacity = 1.0;
|
|
1433
|
-
|
|
1434
|
-
}
|
|
1435
|
-
|
|
1436
|
-
}
|
|
1437
|
-
|
|
1438
|
-
}
|
|
1439
|
-
|
|
1440
|
-
super.updateMatrixWorld( force );
|
|
1441
|
-
|
|
1442
|
-
}
|
|
1443
|
-
|
|
1444
|
-
}
|
|
1445
|
-
|
|
1446
|
-
//
|
|
1447
|
-
|
|
1448
|
-
class TransformControlsPlane extends THREE.Mesh {
|
|
1449
|
-
|
|
1450
|
-
constructor() {
|
|
1451
|
-
|
|
1452
|
-
super(
|
|
1453
|
-
new THREE.PlaneGeometry( 100000, 100000, 2, 2 ),
|
|
1454
|
-
new THREE.MeshBasicMaterial( { visible: false, wireframe: true, side: THREE.DoubleSide, transparent: true, opacity: 0.1, toneMapped: false } )
|
|
1455
|
-
);
|
|
1456
|
-
|
|
1457
|
-
this.isTransformControlsPlane = true;
|
|
1458
|
-
|
|
1459
|
-
this.type = 'TransformControlsPlane';
|
|
1460
|
-
|
|
1461
|
-
}
|
|
1462
|
-
|
|
1463
|
-
updateMatrixWorld( force ) {
|
|
1464
|
-
|
|
1465
|
-
let space = this.space;
|
|
1466
|
-
|
|
1467
|
-
this.position.copy( this.worldPosition );
|
|
1468
|
-
|
|
1469
|
-
if ( this.mode === 'scale' ) space = 'local'; // scale always oriented to local rotation
|
|
1470
|
-
|
|
1471
|
-
_v1.copy( _unitX ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
|
|
1472
|
-
_v2.copy( _unitY ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
|
|
1473
|
-
_v3.copy( _unitZ ).applyQuaternion( space === 'local' ? this.worldQuaternion : _identityQuaternion );
|
|
1474
|
-
|
|
1475
|
-
// Align the plane for current transform mode, axis and space.
|
|
1476
|
-
|
|
1477
|
-
_alignVector.copy( _v2 );
|
|
1478
|
-
|
|
1479
|
-
switch ( this.mode ) {
|
|
1480
|
-
|
|
1481
|
-
case 'translate':
|
|
1482
|
-
case 'scale':
|
|
1483
|
-
switch ( this.axis ) {
|
|
1484
|
-
|
|
1485
|
-
case 'X':
|
|
1486
|
-
_alignVector.copy( this.eye ).cross( _v1 );
|
|
1487
|
-
_dirVector.copy( _v1 ).cross( _alignVector );
|
|
1488
|
-
break;
|
|
1489
|
-
case 'Y':
|
|
1490
|
-
_alignVector.copy( this.eye ).cross( _v2 );
|
|
1491
|
-
_dirVector.copy( _v2 ).cross( _alignVector );
|
|
1492
|
-
break;
|
|
1493
|
-
case 'Z':
|
|
1494
|
-
_alignVector.copy( this.eye ).cross( _v3 );
|
|
1495
|
-
_dirVector.copy( _v3 ).cross( _alignVector );
|
|
1496
|
-
break;
|
|
1497
|
-
case 'XY':
|
|
1498
|
-
_dirVector.copy( _v3 );
|
|
1499
|
-
break;
|
|
1500
|
-
case 'YZ':
|
|
1501
|
-
_dirVector.copy( _v1 );
|
|
1502
|
-
break;
|
|
1503
|
-
case 'XZ':
|
|
1504
|
-
_alignVector.copy( _v3 );
|
|
1505
|
-
_dirVector.copy( _v2 );
|
|
1506
|
-
break;
|
|
1507
|
-
case 'XYZ':
|
|
1508
|
-
case 'E':
|
|
1509
|
-
_dirVector.set( 0, 0, 0 );
|
|
1510
|
-
break;
|
|
1511
|
-
|
|
1512
|
-
}
|
|
1513
|
-
|
|
1514
|
-
break;
|
|
1515
|
-
case 'rotate':
|
|
1516
|
-
default:
|
|
1517
|
-
// special case for rotate
|
|
1518
|
-
_dirVector.set( 0, 0, 0 );
|
|
1519
|
-
|
|
1520
|
-
}
|
|
1521
|
-
|
|
1522
|
-
if ( _dirVector.length() === 0 ) {
|
|
1523
|
-
|
|
1524
|
-
// If in rotate mode, make the plane parallel to camera
|
|
1525
|
-
this.quaternion.copy( this.cameraQuaternion );
|
|
1526
|
-
|
|
1527
|
-
} else {
|
|
1528
|
-
|
|
1529
|
-
_tempMatrix.lookAt( _tempVector.set( 0, 0, 0 ), _dirVector, _alignVector );
|
|
1530
|
-
|
|
1531
|
-
this.quaternion.setFromRotationMatrix( _tempMatrix );
|
|
1532
|
-
|
|
1533
|
-
}
|
|
1534
|
-
|
|
1535
|
-
super.updateMatrixWorld( force );
|
|
1536
|
-
|
|
1537
|
-
}
|
|
1538
|
-
|
|
1539
|
-
}
|
|
1540
|
-
|
|
1541
|
-
exports.TransformControls = TransformControls;
|
|
1542
|
-
exports.TransformControlsGizmo = TransformControlsGizmo;
|
|
1543
|
-
exports.TransformControlsPlane = TransformControlsPlane;
|
|
1
|
+
"use strict";Object.defineProperty(exports,"t",{value:!0});var t=require("three");const s=new t.Raycaster,h=new t.Vector3,i=new t.Vector3,e=new t.Quaternion,n={X:new t.Vector3(1,0,0),Y:new t.Vector3(0,1,0),Z:new t.Vector3(0,0,1)},a={type:"change"},o={type:"mouseDown"},w={type:"mouseUp",mode:null},l={type:"objectChange"};class r extends t.Object3D{constructor(s,h){super(),void 0===h&&(h=document),this.isTransformControls=!0,this.visible=!1,this.domElement=h,this.domElement.style.touchAction="none";const i=new D;this.h=i,this.add(i);const e=new W;this.i=e,this.add(e);const n=this;function o(t,s){let h=s;Object.defineProperty(n,t,{get:function(){return void 0!==h?h:s},set:function(s){h!==s&&(h=s,e[t]=s,i[t]=s,n.dispatchEvent({type:t+"-changed",value:s}),n.dispatchEvent(a))}}),n[t]=s,e[t]=s,i[t]=s}o("camera",s),o("object",void 0),o("enabled",!0),o("axis",null),o("mode","translate"),o("translationSnap",null),o("rotationSnap",null),o("scaleSnap",null),o("space","world"),o("size",1),o("dragging",!1),o("showX",!0),o("showY",!0),o("showZ",!0);const w=new t.Vector3,l=new t.Vector3,r=new t.Quaternion,d=new t.Quaternion,Y=new t.Vector3,Z=new t.Quaternion,f=new t.Vector3,E=new t.Vector3,m=new t.Vector3,v=new t.Vector3;o("worldPosition",w),o("worldPositionStart",l),o("worldQuaternion",r),o("worldQuaternionStart",d),o("cameraPosition",Y),o("cameraQuaternion",Z),o("pointStart",f),o("pointEnd",E),o("rotationAxis",m),o("rotationAngle",0),o("eye",v),this.o=new t.Vector3,this.l=new t.Vector3,this.u=new t.Vector3,this.M=new t.Vector3,this.p=new t.Vector3,this.m=new t.Quaternion,this.v=new t.Quaternion,this.S=new t.Vector3,this.T=new t.Vector3,this.A=new t.Quaternion,this.k=new t.Vector3,this.D=new t.Vector3,this.W=new t.Quaternion,this.j=new t.Vector3,this.P=c.bind(this),this.R=M.bind(this),this.C=u.bind(this),this.I=p.bind(this),this.L=X.bind(this),this.domElement.addEventListener("pointerdown",this.R),this.domElement.addEventListener("pointermove",this.C),this.domElement.addEventListener("pointerup",this.L)}updateMatrixWorld(){void 0!==this.object&&(this.object.updateMatrixWorld(),null===this.object.parent||this.object.parent.matrixWorld.decompose(this.p,this.m,this.S),this.object.matrixWorld.decompose(this.worldPosition,this.worldQuaternion,this.k),this.v.copy(this.m).invert(),this.A.copy(this.worldQuaternion).invert()),this.camera.updateMatrixWorld(),this.camera.matrixWorld.decompose(this.cameraPosition,this.cameraQuaternion,this.M),this.camera.isOrthographicCamera?this.camera.getWorldDirection(this.eye).negate():this.eye.copy(this.cameraPosition).sub(this.worldPosition).normalize(),super.updateMatrixWorld(this)}pointerHover(t){if(void 0===this.object||!0===this.dragging)return;s.setFromCamera(t,this.camera);const h=d(this.h.picker[this.mode],s);this.axis=h?h.object.name:null}pointerDown(t){if(void 0!==this.object&&!0!==this.dragging&&0===t.button&&null!==this.axis){s.setFromCamera(t,this.camera);const h=d(this.i,s,!0);h&&(this.object.updateMatrixWorld(),this.object.parent.updateMatrixWorld(),this.D.copy(this.object.position),this.W.copy(this.object.quaternion),this.j.copy(this.object.scale),this.object.matrixWorld.decompose(this.worldPositionStart,this.worldQuaternionStart,this.T),this.pointStart.copy(h.point).sub(this.worldPositionStart)),this.dragging=!0,o.mode=this.mode,this.dispatchEvent(o)}}pointerMove(t){const o=this.axis,w=this.mode,r=this.object;let c=this.space;if("scale"===w?c="local":"E"!==o&&"XYZE"!==o&&"XYZ"!==o||(c="world"),void 0===r||null===o||!1===this.dragging||-1!==t.button)return;s.setFromCamera(t,this.camera);const u=d(this.i,s,!0);if(u){if(this.pointEnd.copy(u.point).sub(this.worldPositionStart),"translate"===w)this.o.copy(this.pointEnd).sub(this.pointStart),"local"===c&&"XYZ"!==o&&this.o.applyQuaternion(this.A),-1===o.indexOf("X")&&(this.o.x=0),-1===o.indexOf("Y")&&(this.o.y=0),-1===o.indexOf("Z")&&(this.o.z=0),"local"===c&&"XYZ"!==o?this.o.applyQuaternion(this.W).divide(this.S):this.o.applyQuaternion(this.v).divide(this.S),r.position.copy(this.o).add(this.D),this.translationSnap&&("local"===c&&(r.position.applyQuaternion(e.copy(this.W).invert()),-1!==o.search("X")&&(r.position.x=Math.round(r.position.x/this.translationSnap)*this.translationSnap),-1!==o.search("Y")&&(r.position.y=Math.round(r.position.y/this.translationSnap)*this.translationSnap),-1!==o.search("Z")&&(r.position.z=Math.round(r.position.z/this.translationSnap)*this.translationSnap),r.position.applyQuaternion(this.W)),"world"===c&&(r.parent&&r.position.add(h.setFromMatrixPosition(r.parent.matrixWorld)),-1!==o.search("X")&&(r.position.x=Math.round(r.position.x/this.translationSnap)*this.translationSnap),-1!==o.search("Y")&&(r.position.y=Math.round(r.position.y/this.translationSnap)*this.translationSnap),-1!==o.search("Z")&&(r.position.z=Math.round(r.position.z/this.translationSnap)*this.translationSnap),r.parent&&r.position.sub(h.setFromMatrixPosition(r.parent.matrixWorld))));else if("scale"===w){if(-1!==o.search("XYZ")){let t=this.pointEnd.length()/this.pointStart.length();this.pointEnd.dot(this.pointStart)<0&&(t*=-1),i.set(t,t,t)}else h.copy(this.pointStart),i.copy(this.pointEnd),h.applyQuaternion(this.A),i.applyQuaternion(this.A),i.divide(h),-1===o.search("X")&&(i.x=1),-1===o.search("Y")&&(i.y=1),-1===o.search("Z")&&(i.z=1);r.scale.copy(this.j).multiply(i),this.scaleSnap&&(-1!==o.search("X")&&(r.scale.x=Math.round(r.scale.x/this.scaleSnap)*this.scaleSnap||this.scaleSnap),-1!==o.search("Y")&&(r.scale.y=Math.round(r.scale.y/this.scaleSnap)*this.scaleSnap||this.scaleSnap),-1!==o.search("Z")&&(r.scale.z=Math.round(r.scale.z/this.scaleSnap)*this.scaleSnap||this.scaleSnap))}else if("rotate"===w){this.o.copy(this.pointEnd).sub(this.pointStart);const t=20/this.worldPosition.distanceTo(h.setFromMatrixPosition(this.camera.matrixWorld));"E"===o?(this.rotationAxis.copy(this.eye),this.rotationAngle=this.pointEnd.angleTo(this.pointStart),this.l.copy(this.pointStart).normalize(),this.u.copy(this.pointEnd).normalize(),this.rotationAngle*=this.u.cross(this.l).dot(this.eye)<0?1:-1):"XYZE"===o?(this.rotationAxis.copy(this.o).cross(this.eye).normalize(),this.rotationAngle=this.o.dot(h.copy(this.rotationAxis).cross(this.eye))*t):"X"!==o&&"Y"!==o&&"Z"!==o||(this.rotationAxis.copy(n[o]),h.copy(n[o]),"local"===c&&h.applyQuaternion(this.worldQuaternion),this.rotationAngle=this.o.dot(h.cross(this.eye).normalize())*t),this.rotationSnap&&(this.rotationAngle=Math.round(this.rotationAngle/this.rotationSnap)*this.rotationSnap),"local"===c&&"E"!==o&&"XYZE"!==o?(r.quaternion.copy(this.W),r.quaternion.multiply(e.setFromAxisAngle(this.rotationAxis,this.rotationAngle)).normalize()):(this.rotationAxis.applyQuaternion(this.v),r.quaternion.copy(e.setFromAxisAngle(this.rotationAxis,this.rotationAngle)),r.quaternion.multiply(this.W).normalize())}this.dispatchEvent(a),this.dispatchEvent(l)}}pointerUp(t){0===t.button&&(this.dragging&&null!==this.axis&&(w.mode=this.mode,this.dispatchEvent(w)),this.dragging=!1,this.axis=null)}dispose(){this.domElement.removeEventListener("pointerdown",this.R),this.domElement.removeEventListener("pointermove",this.C),this.domElement.removeEventListener("pointermove",this.I),this.domElement.removeEventListener("pointerup",this.L),this.traverse(function(t){t.geometry&&t.geometry.dispose(),t.material&&t.material.dispose()})}attach(t){return this.object=t,this.visible=!0,this}detach(){return this.object=void 0,this.visible=!1,this.axis=null,this}reset(){this.enabled&&this.dragging&&(this.object.position.copy(this.D),this.object.quaternion.copy(this.W),this.object.scale.copy(this.j),this.dispatchEvent(a),this.dispatchEvent(l),this.pointStart.copy(this.pointEnd))}getRaycaster(){return s}getMode(){return this.mode}setMode(t){this.mode=t}setTranslationSnap(t){this.translationSnap=t}setRotationSnap(t){this.rotationSnap=t}setScaleSnap(t){this.scaleSnap=t}setSize(t){this.size=t}setSpace(t){this.space=t}}function c(t){if(this.domElement.ownerDocument.pointerLockElement)return{x:0,y:0,button:t.button};{const s=this.domElement.getBoundingClientRect();return{x:(t.clientX-s.left)/s.width*2-1,y:-(t.clientY-s.top)/s.height*2+1,button:t.button}}}function u(t){if(this.enabled)switch(t.pointerType){case"mouse":case"pen":this.pointerHover(this.P(t))}}function M(t){this.enabled&&(document.pointerLockElement||this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this.I),this.pointerHover(this.P(t)),this.pointerDown(this.P(t)))}function p(t){this.enabled&&this.pointerMove(this.P(t))}function X(t){this.enabled&&(this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this.I),this.pointerUp(this.P(t)))}function d(t,s,h){const i=s.intersectObject(t,!0);for(let t=0;t<i.length;t++)if(i[t].object.visible||h)return i[t];return!1}const Y=new t.Euler,Z=new t.Vector3(0,1,0),f=new t.Vector3(0,0,0),E=new t.Matrix4,m=new t.Quaternion,v=new t.Quaternion,S=new t.Vector3,b=new t.Matrix4,x=new t.Vector3(1,0,0),g=new t.Vector3(0,1,0),T=new t.Vector3(0,0,1),y=new t.Vector3,A=new t.Vector3,k=new t.Vector3;class D extends t.Object3D{constructor(){super(),this.isTransformControlsGizmo=!0,this.type="TransformControlsGizmo";const s=new t.MeshBasicMaterial({depthTest:!1,depthWrite:!1,fog:!1,toneMapped:!1,transparent:!0}),h=new t.LineBasicMaterial({depthTest:!1,depthWrite:!1,fog:!1,toneMapped:!1,transparent:!0}),i=s.clone();i.opacity=.15;const e=h.clone();e.opacity=.5;const n=s.clone();n.color.setHex(16711680);const a=s.clone();a.color.setHex(65280);const o=s.clone();o.color.setHex(255);const w=s.clone();w.color.setHex(16711680),w.opacity=.5;const l=s.clone();l.color.setHex(65280),l.opacity=.5;const r=s.clone();r.color.setHex(255),r.opacity=.5;const c=s.clone();c.opacity=.25;const u=s.clone();u.color.setHex(16776960),u.opacity=.25;s.clone().color.setHex(16776960);const M=s.clone();M.color.setHex(7895160);const p=new t.CylinderGeometry(0,.04,.1,12);p.translate(0,.05,0);const X=new t.BoxGeometry(.08,.08,.08);X.translate(0,.04,0);const d=new t.BufferGeometry;d.setAttribute("position",new t.Float32BufferAttribute([0,0,0,1,0,0],3));const Y=new t.CylinderGeometry(.0075,.0075,.5,3);function Z(s,h){const i=new t.TorusGeometry(s,.0075,3,64,h*Math.PI*2);return i.rotateY(Math.PI/2),i.rotateX(Math.PI/2),i}Y.translate(0,.25,0);const f={X:[[new t.Mesh(p,n),[.5,0,0],[0,0,-Math.PI/2]],[new t.Mesh(p,n),[-.5,0,0],[0,0,Math.PI/2]],[new t.Mesh(Y,n),[0,0,0],[0,0,-Math.PI/2]]],Y:[[new t.Mesh(p,a),[0,.5,0]],[new t.Mesh(p,a),[0,-.5,0],[Math.PI,0,0]],[new t.Mesh(Y,a)]],Z:[[new t.Mesh(p,o),[0,0,.5],[Math.PI/2,0,0]],[new t.Mesh(p,o),[0,0,-.5],[-Math.PI/2,0,0]],[new t.Mesh(Y,o),null,[Math.PI/2,0,0]]],XYZ:[[new t.Mesh(new t.OctahedronGeometry(.1,0),c.clone()),[0,0,0]]],XY:[[new t.Mesh(new t.BoxGeometry(.15,.15,.01),r.clone()),[.15,.15,0]]],YZ:[[new t.Mesh(new t.BoxGeometry(.15,.15,.01),w.clone()),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new t.Mesh(new t.BoxGeometry(.15,.15,.01),l.clone()),[.15,0,.15],[-Math.PI/2,0,0]]]},E={X:[[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[.3,0,0],[0,0,-Math.PI/2]],[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[-.3,0,0],[0,0,Math.PI/2]]],Y:[[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[0,.3,0]],[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[0,-.3,0],[0,0,Math.PI]]],Z:[[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[0,0,.3],[Math.PI/2,0,0]],[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[0,0,-.3],[-Math.PI/2,0,0]]],XYZ:[[new t.Mesh(new t.OctahedronGeometry(.2,0),i)]],XY:[[new t.Mesh(new t.BoxGeometry(.2,.2,.01),i),[.15,.15,0]]],YZ:[[new t.Mesh(new t.BoxGeometry(.2,.2,.01),i),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new t.Mesh(new t.BoxGeometry(.2,.2,.01),i),[.15,0,.15],[-Math.PI/2,0,0]]]},m={START:[[new t.Mesh(new t.OctahedronGeometry(.01,2),e),null,null,null,"helper"]],END:[[new t.Mesh(new t.OctahedronGeometry(.01,2),e),null,null,null,"helper"]],DELTA:[[new t.Line(function(){const s=new t.BufferGeometry;return s.setAttribute("position",new t.Float32BufferAttribute([0,0,0,1,1,1],3)),s}(),e),null,null,null,"helper"]],X:[[new t.Line(d,e.clone()),[-1e3,0,0],null,[1e6,1,1],"helper"]],Y:[[new t.Line(d,e.clone()),[0,-1e3,0],[0,0,Math.PI/2],[1e6,1,1],"helper"]],Z:[[new t.Line(d,e.clone()),[0,0,-1e3],[0,-Math.PI/2,0],[1e6,1,1],"helper"]]},v={XYZE:[[new t.Mesh(Z(.5,1),M),null,[0,Math.PI/2,0]]],X:[[new t.Mesh(Z(.5,.5),n)]],Y:[[new t.Mesh(Z(.5,.5),a),null,[0,0,-Math.PI/2]]],Z:[[new t.Mesh(Z(.5,.5),o),null,[0,Math.PI/2,0]]],E:[[new t.Mesh(Z(.75,1),u),null,[0,Math.PI/2,0]]]},S={AXIS:[[new t.Line(d,e.clone()),[-1e3,0,0],null,[1e6,1,1],"helper"]]},b={XYZE:[[new t.Mesh(new t.SphereGeometry(.25,10,8),i)]],X:[[new t.Mesh(new t.TorusGeometry(.5,.1,4,24),i),[0,0,0],[0,-Math.PI/2,-Math.PI/2]]],Y:[[new t.Mesh(new t.TorusGeometry(.5,.1,4,24),i),[0,0,0],[Math.PI/2,0,0]]],Z:[[new t.Mesh(new t.TorusGeometry(.5,.1,4,24),i),[0,0,0],[0,0,-Math.PI/2]]],E:[[new t.Mesh(new t.TorusGeometry(.75,.1,2,24),i)]]},x={X:[[new t.Mesh(X,n),[.5,0,0],[0,0,-Math.PI/2]],[new t.Mesh(Y,n),[0,0,0],[0,0,-Math.PI/2]],[new t.Mesh(X,n),[-.5,0,0],[0,0,Math.PI/2]]],Y:[[new t.Mesh(X,a),[0,.5,0]],[new t.Mesh(Y,a)],[new t.Mesh(X,a),[0,-.5,0],[0,0,Math.PI]]],Z:[[new t.Mesh(X,o),[0,0,.5],[Math.PI/2,0,0]],[new t.Mesh(Y,o),[0,0,0],[Math.PI/2,0,0]],[new t.Mesh(X,o),[0,0,-.5],[-Math.PI/2,0,0]]],XY:[[new t.Mesh(new t.BoxGeometry(.15,.15,.01),r),[.15,.15,0]]],YZ:[[new t.Mesh(new t.BoxGeometry(.15,.15,.01),w),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new t.Mesh(new t.BoxGeometry(.15,.15,.01),l),[.15,0,.15],[-Math.PI/2,0,0]]],XYZ:[[new t.Mesh(new t.BoxGeometry(.1,.1,.1),c.clone())]]},g={X:[[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[.3,0,0],[0,0,-Math.PI/2]],[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[-.3,0,0],[0,0,Math.PI/2]]],Y:[[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[0,.3,0]],[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[0,-.3,0],[0,0,Math.PI]]],Z:[[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[0,0,.3],[Math.PI/2,0,0]],[new t.Mesh(new t.CylinderGeometry(.2,0,.6,4),i),[0,0,-.3],[-Math.PI/2,0,0]]],XY:[[new t.Mesh(new t.BoxGeometry(.2,.2,.01),i),[.15,.15,0]]],YZ:[[new t.Mesh(new t.BoxGeometry(.2,.2,.01),i),[0,.15,.15],[0,Math.PI/2,0]]],XZ:[[new t.Mesh(new t.BoxGeometry(.2,.2,.01),i),[.15,0,.15],[-Math.PI/2,0,0]]],XYZ:[[new t.Mesh(new t.BoxGeometry(.2,.2,.2),i),[0,0,0]]]},T={X:[[new t.Line(d,e.clone()),[-1e3,0,0],null,[1e6,1,1],"helper"]],Y:[[new t.Line(d,e.clone()),[0,-1e3,0],[0,0,Math.PI/2],[1e6,1,1],"helper"]],Z:[[new t.Line(d,e.clone()),[0,0,-1e3],[0,-Math.PI/2,0],[1e6,1,1],"helper"]]};function y(s){const h=new t.Object3D;for(const t in s)for(let i=s[t].length;i--;){const e=s[t][i][0].clone(),n=s[t][i][1],a=s[t][i][2],o=s[t][i][3],w=s[t][i][4];e.name=t,e.tag=w,n&&e.position.set(n[0],n[1],n[2]),a&&e.rotation.set(a[0],a[1],a[2]),o&&e.scale.set(o[0],o[1],o[2]),e.updateMatrix();const l=e.geometry.clone();l.applyMatrix4(e.matrix),e.geometry=l,e.renderOrder=1/0,e.position.set(0,0,0),e.rotation.set(0,0,0),e.scale.set(1,1,1),h.add(e)}return h}this.gizmo={},this.picker={},this.helper={},this.add(this.gizmo.translate=y(f)),this.add(this.gizmo.rotate=y(v)),this.add(this.gizmo.scale=y(x)),this.add(this.picker.translate=y(E)),this.add(this.picker.rotate=y(b)),this.add(this.picker.scale=y(g)),this.add(this.helper.translate=y(m)),this.add(this.helper.rotate=y(S)),this.add(this.helper.scale=y(T)),this.picker.translate.visible=!1,this.picker.rotate.visible=!1,this.picker.scale.visible=!1}updateMatrixWorld(t){const s="local"===("scale"===this.mode?"local":this.space)?this.worldQuaternion:v;this.gizmo.translate.visible="translate"===this.mode,this.gizmo.rotate.visible="rotate"===this.mode,this.gizmo.scale.visible="scale"===this.mode,this.helper.translate.visible="translate"===this.mode,this.helper.rotate.visible="rotate"===this.mode,this.helper.scale.visible="scale"===this.mode;let i=[];i=i.concat(this.picker[this.mode].children),i=i.concat(this.gizmo[this.mode].children),i=i.concat(this.helper[this.mode].children);for(let t=0;t<i.length;t++){const n=i[t];let a;if(n.visible=!0,n.rotation.set(0,0,0),n.position.copy(this.worldPosition),a=this.camera.isOrthographicCamera?(this.camera.top-this.camera.bottom)/this.camera.zoom:this.worldPosition.distanceTo(this.cameraPosition)*Math.min(1.9*Math.tan(Math.PI*this.camera.fov/360)/this.camera.zoom,7),n.scale.set(1,1,1).multiplyScalar(a*this.size/4),"helper"!==n.tag){if(n.quaternion.copy(s),"translate"===this.mode||"scale"===this.mode){const t=.99,h=.2;"X"===n.name&&Math.abs(Z.copy(x).applyQuaternion(s).dot(this.eye))>t&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"Y"===n.name&&Math.abs(Z.copy(g).applyQuaternion(s).dot(this.eye))>t&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"Z"===n.name&&Math.abs(Z.copy(T).applyQuaternion(s).dot(this.eye))>t&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"XY"===n.name&&Math.abs(Z.copy(T).applyQuaternion(s).dot(this.eye))<h&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"YZ"===n.name&&Math.abs(Z.copy(x).applyQuaternion(s).dot(this.eye))<h&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1),"XZ"===n.name&&Math.abs(Z.copy(g).applyQuaternion(s).dot(this.eye))<h&&(n.scale.set(1e-10,1e-10,1e-10),n.visible=!1)}else"rotate"===this.mode&&(m.copy(s),Z.copy(this.eye).applyQuaternion(e.copy(s).invert()),-1!==n.name.search("E")&&n.quaternion.setFromRotationMatrix(E.lookAt(this.eye,f,g)),"X"===n.name&&(e.setFromAxisAngle(x,Math.atan2(-Z.y,Z.z)),e.multiplyQuaternions(m,e),n.quaternion.copy(e)),"Y"===n.name&&(e.setFromAxisAngle(g,Math.atan2(Z.x,Z.z)),e.multiplyQuaternions(m,e),n.quaternion.copy(e)),"Z"===n.name&&(e.setFromAxisAngle(T,Math.atan2(Z.y,Z.x)),e.multiplyQuaternions(m,e),n.quaternion.copy(e)));n.visible=n.visible&&(-1===n.name.indexOf("X")||this.showX),n.visible=n.visible&&(-1===n.name.indexOf("Y")||this.showY),n.visible=n.visible&&(-1===n.name.indexOf("Z")||this.showZ),n.visible=n.visible&&(-1===n.name.indexOf("E")||this.showX&&this.showY&&this.showZ),n.material.N=n.material.N||n.material.color.clone(),n.material.O=n.material.O||n.material.opacity,n.material.color.copy(n.material.N),n.material.opacity=n.material.O,this.enabled&&this.axis&&(n.name===this.axis||this.axis.split("").some(function(t){return n.name===t}))&&(n.material.color.setHex(16776960),n.material.opacity=1)}else n.visible=!1,"AXIS"===n.name?(n.visible=!!this.axis,"X"===this.axis&&(e.setFromEuler(Y.set(0,0,0)),n.quaternion.copy(s).multiply(e),Math.abs(Z.copy(x).applyQuaternion(s).dot(this.eye))>.9&&(n.visible=!1)),"Y"===this.axis&&(e.setFromEuler(Y.set(0,0,Math.PI/2)),n.quaternion.copy(s).multiply(e),Math.abs(Z.copy(g).applyQuaternion(s).dot(this.eye))>.9&&(n.visible=!1)),"Z"===this.axis&&(e.setFromEuler(Y.set(0,Math.PI/2,0)),n.quaternion.copy(s).multiply(e),Math.abs(Z.copy(T).applyQuaternion(s).dot(this.eye))>.9&&(n.visible=!1)),"XYZE"===this.axis&&(e.setFromEuler(Y.set(0,Math.PI/2,0)),Z.copy(this.rotationAxis),n.quaternion.setFromRotationMatrix(E.lookAt(f,Z,g)),n.quaternion.multiply(e),n.visible=this.dragging),"E"===this.axis&&(n.visible=!1)):"START"===n.name?(n.position.copy(this.worldPositionStart),n.visible=this.dragging):"END"===n.name?(n.position.copy(this.worldPosition),n.visible=this.dragging):"DELTA"===n.name?(n.position.copy(this.worldPositionStart),n.quaternion.copy(this.worldQuaternionStart),h.set(1e-10,1e-10,1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1),h.applyQuaternion(this.worldQuaternionStart.clone().invert()),n.scale.copy(h),n.visible=this.dragging):(n.quaternion.copy(s),this.dragging?n.position.copy(this.worldPositionStart):n.position.copy(this.worldPosition),this.axis&&(n.visible=-1!==this.axis.search(n.name)))}super.updateMatrixWorld(t)}}class W extends t.Mesh{constructor(){super(new t.PlaneGeometry(1e5,1e5,2,2),new t.MeshBasicMaterial({visible:!1,wireframe:!0,side:t.DoubleSide,transparent:!0,opacity:.1,toneMapped:!1})),this.isTransformControlsPlane=!0,this.type="TransformControlsPlane"}updateMatrixWorld(t){let s=this.space;switch(this.position.copy(this.worldPosition),"scale"===this.mode&&(s="local"),y.copy(x).applyQuaternion("local"===s?this.worldQuaternion:v),A.copy(g).applyQuaternion("local"===s?this.worldQuaternion:v),k.copy(T).applyQuaternion("local"===s?this.worldQuaternion:v),Z.copy(A),this.mode){case"translate":case"scale":switch(this.axis){case"X":Z.copy(this.eye).cross(y),S.copy(y).cross(Z);break;case"Y":Z.copy(this.eye).cross(A),S.copy(A).cross(Z);break;case"Z":Z.copy(this.eye).cross(k),S.copy(k).cross(Z);break;case"XY":S.copy(k);break;case"YZ":S.copy(y);break;case"XZ":Z.copy(k),S.copy(A);break;case"XYZ":case"E":S.set(0,0,0)}break;default:S.set(0,0,0)}0===S.length()?this.quaternion.copy(this.cameraQuaternion):(b.lookAt(h.set(0,0,0),S,Z),this.quaternion.setFromRotationMatrix(b)),super.updateMatrixWorld(t)}}exports.TransformControls=r,exports.TransformControlsGizmo=D,exports.TransformControlsPlane=W;
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