@1agh/maude 0.60.5 → 0.60.7

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@@ -44,14 +44,42 @@ export interface ToolDescriptor {
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  */
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  export type ShapeKind = 'square' | 'rounded' | 'circle' | 'diamond' | 'triangle' | 'triangle-down';
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+ /**
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+ * DDR-223 (issue #93) — the binary canvas mode over the tool set. `preview`
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+ * rests on `browse` (pure pass-through, the mock is alive; annotation tools
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+ * stay usable); `edit` rests on `move` (the Figma select ladder). The mode is
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+ * a store-level layer — `classify()` and every `tool === 'move'` gate are
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+ * untouched (DDR-187's decomposition stands).
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+ */
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+ export type CanvasMode = 'preview' | 'edit';
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+
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+ /** The resting tool each mode arms (and returns to via `resetTool`). */
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+ export const MODE_DEFAULT_TOOL: Readonly<Record<CanvasMode, Tool>> = Object.freeze({
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+ preview: 'browse',
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+ edit: 'move',
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+ });
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+
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+ /**
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+ * Mode implied by arming a mode-exclusive resting tool. `browse` and `move`
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+ * are the only mode-carrying tools; everything else (comment, draw set) is
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+ * mode-NEUTRAL — arming pen in preview keeps you in preview (the issue-#93
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+ * "annotations work in preview" contract).
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+ */
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+ function modeForTool(t: Tool): CanvasMode | null {
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+ if (t === 'browse') return 'preview';
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+ if (t === 'move') return 'edit';
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+ return null;
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+ }
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+
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  // Phase 21 — every tool ships a custom 32×32 SVG cursor (canvas-cursors.ts)
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  // with a white outline halo so the glyph reads on any background. The native
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  // crosshair/text/cell were thin + tiny ("pen almost invisible"); these mirror
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  // the tool-palette icons. `move` keeps the system arrow on purpose.
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  export const DEFAULT_TOOLS: readonly ToolDescriptor[] = Object.freeze([
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- // feature-4 — Browse is the BOOT default: the mock is alive (buttons click).
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- // Press V for the Move (select) tool. No letter shortcut — it's a deliberate
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- // "I'm done editing" choice via the palette / Esc-from-a-draw-tool.
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+ // feature-4 — Browse is the pure pass-through tool: the mock is alive
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+ // (buttons click). Since DDR-223 it is the PREVIEW mode's resting tool (the
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+ // boot default moved to edit/`move`); no letter shortcut — it's armed via
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+ // the Preview toggle / Esc-in-preview.
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  { id: 'browse', label: 'Browse', shortcut: '', cursor: TOOL_CURSORS.browse },
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  { id: 'move', label: 'Select', shortcut: 'V', cursor: TOOL_CURSORS.move },
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  { id: 'hand', label: 'Hand', shortcut: 'H', cursor: TOOL_CURSORS.hand },
@@ -91,6 +119,14 @@ interface ToolContextValue {
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  tool: Tool;
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  setTool: (t: Tool) => void;
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  tools: readonly ToolDescriptor[];
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+ /** DDR-223 — the binary canvas mode. Kept coherent with `tool` (arming
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+ * `move`/`browse` moves the mode; `setMode` arms the mode's resting tool). */
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+ mode: CanvasMode;
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+ setMode: (m: CanvasMode) => void;
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+ /** Arm the current mode's resting tool — the Esc / post-draw-commit flip.
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+ * `move` in edit (byte-identical to the pre-DDR-223 hardcode), `browse` in
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+ * preview (drawing an annotation never silently exits the alive posture). */
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+ resetTool: () => void;
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  /** T19 — sticky-tool double-click lock. When `sticky.locked === true` AND
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  * `sticky.tool === tool`, draw tools stay armed after each shape commit
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  * (T18 auto-flip is suppressed). Single-click on any other tool clears
@@ -111,23 +147,33 @@ const ToolContext = createContext<ToolContextValue | null>(null);
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  export function ToolProvider({
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  children,
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  tools: toolsProp = DEFAULT_TOOLS,
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- // feature-4 (browse/move split, DDR-187) — boot into `browse` so a freshly
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- // opened mock is ALIVE (native pass-through). V flips to the Move (select)
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- // tool. This is the user-decided boot posture (2026-07-15), zero regression
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- // for existing canvases + every native-input surface.
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- initial = 'browse',
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+ // DDR-223 (issue #93, supersedes DDR-187's boot half) — authoring surfaces
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+ // boot into EDIT with `move` (V) armed: click-selects from the first frame,
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+ // Preview (the alive pass-through posture) is one always-visible toggle
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+ // away. Read-only canvases (cloud viewers) keep the DDR-187 posture and
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+ // boot preview/`browse` — a viewer's job is to use the live mock. The
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+ // comment-mount layer passes `initial='browse'` explicitly so bare DS
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+ // specimens stay alive too.
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+ initial,
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+ initialMode,
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  }: {
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  children: ReactNode;
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  tools?: readonly ToolDescriptor[];
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  initial?: Tool;
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+ initialMode?: CanvasMode;
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  }) {
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  // Cloud Phase 25 C2 — a read-only canvas keeps only navigate/inspect tools.
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  // Filtering HERE covers every consumer at once: the palette renders from
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  // `tools`, the input router's letter shortcuts resolve against `tools`, and
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  // `setTool` below refuses anything outside the list (the shell `tool-set`
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  // postMessage lane included).
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- const tools = useMemo(() => filterToolsForReadOnly(toolsProp, isReadOnlyCanvas()), [toolsProp]);
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- const [tool, setToolState] = useState<Tool>(initial);
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+ const readOnly = isReadOnlyCanvas();
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+ const tools = useMemo(() => filterToolsForReadOnly(toolsProp, readOnly), [toolsProp, readOnly]);
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+ const bootTool: Tool = initial ?? (readOnly ? 'browse' : 'move');
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+ const bootMode: CanvasMode =
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+ initialMode ?? modeForTool(bootTool) ?? (readOnly ? 'preview' : 'edit');
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+ const [tool, setToolState] = useState<Tool>(bootTool);
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+ const [mode, setModeState] = useState<CanvasMode>(bootMode);
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  const [sticky, setSticky] = useState<{ tool: Tool | null; locked: boolean }>(() => ({
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  tool: null,
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  locked: false,
@@ -138,12 +184,39 @@ export function ToolProvider({
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  // shortcut or postMessage can't arm a tool the palette doesn't show.
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  if (!tools.some((d) => d.id === t)) return;
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  setToolState(t);
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+ // DDR-223 — mode⇄tool invariant: arming a resting tool moves the mode
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+ // with it, so V, the menubar `tool-set` lane, and the Cmd+click-in-
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+ // browse escape hatch all land in EDIT coherently (and arming browse
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+ // lands in PREVIEW). Annotation tools leave the mode alone. This is
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+ // also what keeps `move` structurally unreachable inside preview — the
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+ // moment it arms, the mode is edit, so no `tool === 'move'` gate can
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+ // ever fire while the UI claims preview.
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+ const m = modeForTool(t);
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+ if (m) setModeState(m);
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  // Single-click on a different tool clears any sticky lock — sticky is
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  // a per-tool flag, not global.
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  setSticky((prev) => (prev.locked && prev.tool === t ? prev : { tool: null, locked: false }));
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  },
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  [tools]
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  );
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+ const setMode = useCallback(
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+ (m: CanvasMode) => {
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+ // Switching mode arms its resting tool (Figma-style: the toggle IS the
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+ // posture). Read-only keeps both browse+move on its allowlist, so the
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+ // guard below never fires there; it exists for exotic custom `tools`.
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+ const rest = MODE_DEFAULT_TOOL[m];
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+ if (!tools.some((d) => d.id === rest)) return;
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+ setModeState(m);
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+ setToolState(rest);
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+ setSticky((prev) =>
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+ prev.locked && prev.tool === rest ? prev : { tool: null, locked: false }
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+ );
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+ },
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+ [tools]
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+ );
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+ const resetTool = useCallback(() => {
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+ setTool(MODE_DEFAULT_TOOL[mode]);
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+ }, [mode, setTool]);
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  const toggleSticky = useCallback((t: Tool) => {
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  setSticky((prev) => {
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  if (prev.locked && prev.tool === t) return { tool: null, locked: false };
@@ -227,8 +300,20 @@ export function ToolProvider({
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  }, [tool, tools]);
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  const value = useMemo<ToolContextValue>(
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- () => ({ tool, setTool, tools, sticky, toggleSticky, clearSticky, shapeKind, setShapeKind }),
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- [tool, setTool, tools, sticky, toggleSticky, clearSticky, shapeKind]
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+ () => ({
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+ tool,
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+ setTool,
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+ tools,
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+ mode,
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+ setMode,
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+ resetTool,
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+ sticky,
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+ toggleSticky,
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+ clearSticky,
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+ shapeKind,
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+ setShapeKind,
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+ }),
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+ [tool, setTool, tools, mode, setMode, resetTool, sticky, toggleSticky, clearSticky, shapeKind]
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  );
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  return <ToolContext.Provider value={value}>{children}</ToolContext.Provider>;
@@ -240,10 +325,24 @@ export function ToolProvider({
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  * `DesignCanvas` consumes that instance instead of double-mounting. The hook
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  * is called unconditionally; only the returned tree branches (hook rules).
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  */
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- export function MaybeToolProvider({ children }: { children: ReactNode }) {
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+ export function MaybeToolProvider({
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+ children,
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+ initial,
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+ initialMode,
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+ }: {
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+ children: ReactNode;
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+ /** DDR-223 — forwarded so the comment-mount layer can pin bare DS
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+ * specimens to the preview/`browse` posture (see canvas-comment-mount). */
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+ initial?: Tool;
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+ initialMode?: CanvasMode;
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+ }) {
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  const outer = useContext(ToolContext);
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  if (outer) return <>{children}</>;
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- return <ToolProvider>{children}</ToolProvider>;
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+ return (
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+ <ToolProvider initial={initial} initialMode={initialMode}>
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+ {children}
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+ </ToolProvider>
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+ );
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  }
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  // ─────────────────────────────────────────────────────────────────────────────
@@ -1,6 +1,42 @@
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  {
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  "$schema": "./whats-new.schema.json",
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  "entries": [
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+ {
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+ "id": "instant-asset-sync",
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+ "version": "0.60.7",
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+ "date": "2026-08-16",
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+ "kind": "improvement",
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+ "title": "Pictures sync in seconds",
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+ "summary": "A picture you drop on a canvas is pushed by itself the moment it lands, and the other side fetches it the moment the reference arrives — seconds end to end, instead of waiting for the next full sweep or polling tick.",
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+ "surface": "design-ui"
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+ },
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+ {
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+ "id": "assets-arrive-and-heal",
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+ "version": "0.60.6",
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+ "date": "2026-08-15",
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+ "kind": "fix",
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+ "title": "Dropped images reach every machine, live",
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+ "summary": "A picture added on one machine now arrives on your others while you watch: the cloud serves it the moment it has it, and a broken-image frame heals in place when the file lands — no reload needed.",
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+ "surface": "design-ui"
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+ },
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+ {
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+ "id": "preview-edit-mode-toggle",
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+ "version": "0.60.6",
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+ "date": "2026-08-15",
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+ "kind": "feature",
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+ "title": "Preview, Edit and Present in one switch",
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+ "summary": "Canvases open in Edit — clicking selects right away, like Figma. A new three-way switch in the toolbar flips to Preview (the mock is live and clickable; comments and drawing still work) or straight into Presentation.",
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+ "surface": "design-ui"
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+ },
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+ {
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+ "id": "desktop-splash-recovers-itself",
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+ "version": "0.60.6",
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+ "date": "2026-08-15",
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+ "kind": "fix",
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+ "title": "No more getting stuck on “Starting…”",
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+ "summary": "The desktop app could go black and sit on the startup screen for good — often right after a command finished — with a force-quit as the only way out. It now finds its way back on its own, in about a second, and keeps your session instead of losing it.",
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+ "surface": "desktop"
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+ },
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  {
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  "id": "annotations-survive-cold-start",
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  "version": "0.60.5",
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@1agh/maude",
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- "version": "0.60.5",
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+ "version": "0.60.7",
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  "description": "Marketplace of Claude Code plugins by Michal Dovrtěl: `design` (canvas-first design iteration) + `flow` (generic agentic workflow loop with .ai second brain). Ships the `maude` CLI (with `mdcc` legacy alias) to scaffold workspace, run the design dev server, and manage configs.",
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  "type": "module",
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  "engines": {
@@ -54,13 +54,13 @@
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  "test:e2e:desktop:parity:cloud": "pnpm --filter @maude/desktop-e2e e2e:parity:cloud"
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  },
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  "optionalDependencies": {
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- "@1agh/maude-darwin-arm64": "0.60.5",
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- "@1agh/maude-darwin-x64": "0.60.5",
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- "@1agh/maude-linux-arm64": "0.60.5",
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- "@1agh/maude-linux-arm64-musl": "0.60.5",
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- "@1agh/maude-linux-x64": "0.60.5",
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- "@1agh/maude-linux-x64-musl": "0.60.5",
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- "@1agh/maude-win32-x64": "0.60.5"
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+ "@1agh/maude-darwin-arm64": "0.60.7",
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+ "@1agh/maude-darwin-x64": "0.60.7",
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+ "@1agh/maude-linux-arm64": "0.60.7",
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+ "@1agh/maude-linux-arm64-musl": "0.60.7",
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+ "@1agh/maude-linux-x64": "0.60.7",
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+ "@1agh/maude-linux-x64-musl": "0.60.7",
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+ "@1agh/maude-win32-x64": "0.60.7"
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  },
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  "files": [
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  "cli",
@@ -463,6 +463,37 @@
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  .catch(() => {
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  /* network blip — next interaction will retry */
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  });
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+ } else if (msg.mode === 'asset') {
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+ // 2026-08-15 annotations-assets RCA — a synced-down media file
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+ // just landed on disk. Any <img> / SVG <image> that already
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+ // 404'd on it shows the broken glyph FOREVER (browsers never
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+ // retry a failed load), so the heal was invisible: the bytes
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+ // arrived, the canvas stayed broken until a manual reload.
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+ // Re-point matching, still-broken elements at a cache-busted
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+ // URL — no reload, no React state loss. A later React render
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+ // restoring the clean URL refetches it fresh (the file exists
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+ // now), so both URLs converge on the good bytes.
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+ const assetName = (msg.file || '').split('/').pop();
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+ if (!assetName) return;
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+ const v = msg.version || Date.now();
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+ const nameMatches = function (u) {
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+ if (!u) return false;
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+ return u.indexOf(assetName) !== -1 || u.indexOf(encodeURIComponent(assetName)) !== -1;
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+ };
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+ for (const img of document.querySelectorAll('img')) {
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+ const src = img.getAttribute('src');
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+ if (!nameMatches(src)) continue;
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+ // Already rendering fine — don't churn a working image.
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+ if (img.complete && img.naturalWidth > 0) continue;
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+ img.setAttribute('src', src.split('?')[0] + '?v=' + v);
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+ }
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+ for (const el of document.querySelectorAll('image')) {
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+ const href = el.getAttribute('href') || el.getAttribute('xlink:href');
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+ if (!nameMatches(href)) continue;
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+ // SVG <image> exposes no broken-state flag — re-pointing a
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+ // working one is a cheap refetch of now-cached bytes.
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+ el.setAttribute('href', href.split('?')[0] + '?v=' + v);
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+ }
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  }
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  } catch (e) {
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  console.warn('[canvas-shell] HMR message parse error', e);