@12-apps/ui 6.98.0 → 6.98.1

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  1. package/dist/_internal/components/data-display/Alert/Alert.content.js +4 -2
  2. package/dist/_internal/components/data-display/Alert/Alert.ink.js +27 -0
  3. package/dist/_internal/components/data-display/Alert/Alert.js +5 -4
  4. package/dist/_internal/components/data-display/Alert/Alert.metrics.js +5 -1
  5. package/dist/_internal/components/data-display/Alert/Alert.styles.js +2 -2
  6. package/dist/_internal/components/data-display/Banner/Banner.js +3 -3
  7. package/dist/_internal/components/data-display/Banner/Banner.styles.js +2 -2
  8. package/dist/_internal/components/data-display/CardKit/card-actions-context.js +7 -6
  9. package/dist/_internal/components/data-display/CardKit/use-remove-confirm.js +8 -7
  10. package/dist/_internal/components/data-display/DataViews/DataViewsTableBase.js +8 -7
  11. package/dist/_internal/components/data-display/DataViews/data-views-table-parts.js +7 -6
  12. package/dist/_internal/components/data-display/index.js +11 -7
  13. package/dist/_internal/components/feedback/NotificationStatusNotice/NotificationStatusNotice.js +6 -5
  14. package/dist/_internal/components/feedback/SequenceResolver/SequenceResolver.js +9 -8
  15. package/dist/_internal/components/feedback/SequenceResolver/SequenceResolver.overview.js +8 -7
  16. package/dist/_internal/components/feedback/SequenceResolver/SequenceResolver.parts.js +7 -6
  17. package/dist/_internal/components/feedback/index.js +10 -9
  18. package/dist/_internal/components/index.js +15 -11
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  40. package/dist/data-display/Alert.js +9 -5
  41. package/dist/data-display/Banner.js +3 -3
  42. package/dist/data-display/CardKit.js +8 -7
  43. package/dist/data-display/DataViews.js +8 -7
  44. package/dist/feedback/NotificationStatusNotice.js +6 -5
  45. package/dist/feedback/SequenceResolver.js +9 -8
  46. package/dist/native/data-display/Alert.js +10 -0
  47. package/dist/native/data-display/Alert.js.map +1 -1
  48. package/dist/types/components/data-display/Alert/Alert.content.d.ts.map +1 -1
  49. package/dist/types/components/data-display/Alert/Alert.d.ts.map +1 -1
  50. package/dist/types/components/data-display/Alert/Alert.ink.d.ts +65 -0
  51. package/dist/types/components/data-display/Alert/Alert.ink.d.ts.map +1 -0
  52. package/dist/types/components/data-display/Alert/Alert.metrics.d.ts +73 -5
  53. package/dist/types/components/data-display/Alert/Alert.metrics.d.ts.map +1 -1
  54. package/dist/types/components/data-display/Alert/index.d.ts +1 -0
  55. package/dist/types/components/data-display/Alert/index.d.ts.map +1 -1
  56. package/dist/types-native/components/data-display/Alert/Alert.metrics.d.ts +73 -5
  57. package/dist/types-native/components/data-display/Alert/Alert.metrics.d.ts.map +1 -1
  58. package/package.json +1 -1
  59. package/src/components/data-display/Alert/Alert.content.tsx +16 -1
  60. package/src/components/data-display/Alert/Alert.ink.ts +106 -0
  61. package/src/components/data-display/Alert/Alert.md +40 -0
  62. package/src/components/data-display/Alert/Alert.metrics.ts +57 -5
  63. package/src/components/data-display/Alert/Alert.tsx +18 -7
  64. package/src/components/data-display/Alert/index.ts +1 -0
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- {"version":3,"sources":["../../../src/components/data-display/Alert/Alert.native.tsx","../../../src/components/data-display/Alert/Alert.helpers.ts","../../../src/components/data-display/Alert/Alert.metrics.ts","../../../src/components/data-display/Alert/Alert.look.native.ts"],"sourcesContent":["import * as React from 'react';\nimport {\n Animated,\n Easing,\n type LayoutChangeEvent,\n Platform,\n Pressable,\n type Role,\n StyleSheet,\n Text as RNText,\n View,\n type ViewStyle,\n} from 'react-native';\n\nimport { resolveAlertProps, resolveAnnouncement, testIdFor, VARIANT_ICON } from './Alert.helpers';\nimport {\n actionSlotStyle,\n alertLook,\n closeButtonStyle,\n descriptionStyle,\n iconSlotStyle,\n messageSlotStyle,\n messageTextStyle,\n titleStyle,\n} from './Alert.look.native';\nimport { CLOSE_BUTTON, CLOSE_DELAY_MS, COLLAPSE_MS, FADE_IN, ICON_SLOT, ICON_SPIN, PULSE } from './Alert.metrics';\nimport type { AlertProps, AlertVariant } from './Alert.types.native';\nimport { Icon } from '../../../icons/Icon.native';\nimport { webAria } from '../../../platform/aria';\nimport { renderTextChildren } from '../../../platform/text-children';\nimport { resolveTestId, withoutTestIdProps } from '../../../platform/test-id';\nimport { useUiTheme } from '../../../provider/use-ui-theme.native';\n\ntype AnimatedStyle = Animated.WithAnimatedValue<ViewStyle>;\nconst nativeDriver = Platform.OS !== 'web';\n\n/** A 0→1 progress that starts on mount when `animate` is set, else sits at 1. */\nfunction useProgress(animate: boolean, duration: number): Animated.Value {\n const progress = React.useRef(new Animated.Value(animate ? 0 : 1)).current;\n React.useEffect(() => {\n if (!animate) return undefined;\n const timing = Animated.timing(progress, { toValue: 1, duration, easing: Easing.out(Easing.ease), useNativeDriver: nativeDriver });\n timing.start();\n return () => timing.stop();\n }, [animate, duration, progress]);\n return progress;\n}\n\n/** The web's `fadeInScale` keyframes: in from 0 opacity, 0.95 scale and 10px above, over 300ms. */\nfunction useFadeIn(animate: boolean): AnimatedStyle | undefined {\n const progress = useProgress(animate, FADE_IN.ms);\n if (!animate) return undefined;\n return {\n opacity: progress,\n transform: [\n { scale: progress.interpolate({ inputRange: [0, 1], outputRange: [FADE_IN.scale, 1] }) },\n { translateY: progress.interpolate({ inputRange: [0, 1], outputRange: [-FADE_IN.lift, 0] }) },\n ],\n };\n}\n\n/** The web's `iconRotate` keyframes: one full turn, 0.8 → 1.1 → 1, over 600ms. */\nfunction useIconSpin(animate: boolean): AnimatedStyle | undefined {\n const progress = useProgress(animate, ICON_SPIN.ms);\n if (!animate) return undefined;\n return {\n transform: [\n { rotate: progress.interpolate({ inputRange: [0, 1], outputRange: ['0deg', '360deg'] }) },\n { scale: progress.interpolate({ inputRange: [0, 0.5, 1], outputRange: [ICON_SPIN.from, ICON_SPIN.mid, 1] }) },\n ],\n };\n}\n\n/** The web's `::after` pulse: a wash of the hue over the card, fading out every two seconds, behind the words. */\nfunction Pulse({ color, radius, testID }: { color: string; radius: number; testID: string }): React.JSX.Element {\n const progress = React.useRef(new Animated.Value(0)).current;\n React.useEffect(() => {\n const loop = Animated.loop(\n Animated.timing(progress, { toValue: 1, duration: PULSE.ms, easing: Easing.linear, useNativeDriver: nativeDriver }),\n );\n loop.start();\n return () => loop.stop();\n }, [progress]);\n return (\n <Animated.View\n testID={testID}\n aria-hidden\n style={[\n StyleSheet.absoluteFill,\n {\n pointerEvents: 'none',\n borderRadius: radius,\n backgroundColor: color,\n opacity: progress.interpolate({ inputRange: [0, 0.7, 1], outputRange: [PULSE.alpha, 0, 0] }),\n },\n ]}\n />\n );\n}\n\n/**\n * MUI's `Collapse`: open, it is a plain wrapper with its overflow visible (so\n * a glow can escape); closing, it clips and shrinks over 300ms, then says so.\n */\nfunction Collapse({ open, onCollapsed, children }: { open: boolean; onCollapsed: () => void; children: React.ReactNode }): React.JSX.Element {\n const [height, setHeight] = React.useState<number | null>(null);\n const progress = React.useRef(new Animated.Value(1)).current;\n React.useEffect(() => {\n if (open) return undefined;\n const timing = Animated.timing(progress, { toValue: 0, duration: COLLAPSE_MS, easing: Easing.inOut(Easing.ease), useNativeDriver: false });\n timing.start(({ finished }) => {\n if (finished) onCollapsed();\n });\n return () => timing.stop();\n }, [open, onCollapsed, progress]);\n const onLayout = (event: LayoutChangeEvent): void => {\n if (open) setHeight(event.nativeEvent.layout.height);\n };\n const shrink: AnimatedStyle = height == null ? {} : { maxHeight: progress.interpolate({ inputRange: [0, 1], outputRange: [0, height] }) };\n return (\n <Animated.View style={[{ overflow: open ? 'visible' : 'hidden', opacity: progress }, shrink]}>\n <View onLayout={onLayout}>{children}</View>\n </Animated.View>\n );\n}\n\ninterface IconSlotProps {\n variant: AlertVariant;\n icon: React.ReactNode;\n color: string;\n animate: boolean;\n testID: string;\n}\n\n/** The icon slot; `glass` and `gradient` have no glyph of their own, so theirs is empty unless an `icon` is given — as on the web. */\nfunction IconSlot({ variant, icon, color, animate, testID }: IconSlotProps): React.JSX.Element {\n const theme = useUiTheme();\n const spin = useIconSpin(animate);\n const glyph = VARIANT_ICON[variant];\n return (\n <Animated.View testID={testID} style={[iconSlotStyle(theme), spin]}>\n {icon || (glyph ? <Icon name={glyph} size={ICON_SLOT.size} color={color} /> : null)}\n </Animated.View>\n );\n}\n\nfunction CloseButton({ label, ink, onPress, testID }: { label: string | undefined; ink: string; onPress: () => void; testID: string }): React.JSX.Element {\n const theme = useUiTheme();\n return (\n <Pressable role=\"button\" aria-label={label} testID={testID} onPress={onPress} style={({ pressed }) => closeButtonStyle(theme, pressed)}>\n <Icon name=\"Close\" size={CLOSE_BUTTON.iconSize} color={ink} />\n </Pressable>\n );\n}\n\ninterface ContentProps {\n title?: string;\n description?: string;\n children?: React.ReactNode;\n ink: string;\n testId: string;\n}\n\nfunction AlertContent({ title, description, children, ink, testId }: ContentProps): React.JSX.Element {\n const theme = useUiTheme();\n return (\n <View style={messageSlotStyle(theme)}>\n {title ? (\n <RNText testID={testIdFor(testId, 'title')} style={titleStyle(theme, ink, Boolean(description))}>\n {title}\n </RNText>\n ) : null}\n {description ? (\n <RNText testID={testIdFor(testId, 'message')} style={descriptionStyle(theme, ink)}>\n {description}\n </RNText>\n ) : null}\n {renderTextChildren(children, messageTextStyle(theme, ink))}\n </View>\n );\n}\n\n/** The dismiss sequence the web runs: mark closing, fire `onClose` 200ms in, stay until the collapse has run. */\nfunction useDismiss(onClose: (() => void) | undefined): { open: boolean; gone: boolean; close: () => void; onCollapsed: () => void } {\n const [closing, setClosing] = React.useState(false);\n const [gone, setGone] = React.useState(false);\n const timer = React.useRef<ReturnType<typeof setTimeout> | null>(null);\n React.useEffect(() => () => {\n if (timer.current) clearTimeout(timer.current);\n }, []);\n const close = (): void => {\n setClosing(true);\n timer.current = setTimeout(() => onClose?.(), CLOSE_DELAY_MS);\n };\n const onCollapsed = React.useCallback(() => setGone(true), []);\n return { open: !closing, gone, close, onCollapsed };\n}\n\nexport const Alert = React.forwardRef<View, AlertProps>((alertProps, ref) => {\n const {\n variant, color, glow, pulse, icon, showIcon, onClose, title, description, children, animate,\n // `role`, `announce` and `aria-live` all leave here and are resolved\n // TOGETHER below, off `alertProps` — see `resolveAnnouncement`.\n role: _role, announce: _announce,\n 'aria-atomic': ariaAtomic, 'aria-live': _ariaLive, closable, closeLabel, style, ...others\n } = resolveAlertProps(alertProps);\n const theme = useUiTheme();\n const testId = resolveTestId(others, 'alert') as string;\n const rest = withoutTestIdProps(others);\n const look = alertLook(theme, { variant, color, glow, pulse });\n const fadeIn = useFadeIn(animate);\n const dismiss = useDismiss(onClose);\n const announcement = resolveAnnouncement(alertProps, variant);\n\n if (dismiss.gone) return null;\n return (\n <Collapse open={dismiss.open} onCollapsed={dismiss.onCollapsed}>\n <Animated.View\n ref={ref}\n role={announcement.role as Role}\n aria-live={announcement['aria-live']}\n {...webAria({ 'aria-atomic': ariaAtomic })}\n tabIndex={0}\n testID={testId}\n style={[look.root, fadeIn, style]}\n {...rest}\n >\n {pulse ? <Pulse color={look.palette.main} radius={look.root.borderRadius as number} testID={testIdFor(testId, 'pulse')} /> : null}\n {showIcon ? <IconSlot variant={variant} icon={icon} color={look.iconColor} animate={animate} testID={testIdFor(testId, 'icon')} /> : null}\n <AlertContent title={title} description={description} ink={look.ink} testId={testId}>\n {children}\n </AlertContent>\n {closable ? (\n <View style={actionSlotStyle(theme)}>\n <CloseButton label={closeLabel} ink={look.ink} onPress={dismiss.close} testID={testIdFor(testId, 'close')} />\n </View>\n ) : null}\n </Animated.View>\n </Collapse>\n );\n});\n\nAlert.displayName = 'Alert';\n","import type { AlertBaseFields, AlertVariant } from './Alert.base';\nimport type { IconName } from '../../../icons/Icon.types';\n\ntype AlertDefaultedKeys = 'variant' | 'glow' | 'pulse' | 'showIcon' | 'animate' | 'role' | 'aria-atomic';\n\nexport const ALERT_DEFAULTS: Required<Pick<AlertBaseFields, AlertDefaultedKeys>> & { closable: false } = {\n variant: 'info',\n glow: false,\n pulse: false,\n showIcon: true,\n closable: false,\n animate: true,\n role: 'alert',\n 'aria-atomic': 'true',\n};\n\n/**\n * Generic over the renderer's own props: the web and the native `Alert` pass\n * different extras through, and both come back out untouched.\n */\nexport type ResolvedAlertProps<P extends AlertBaseFields> = P &\n Required<Pick<AlertBaseFields, AlertDefaultedKeys>>;\n\n// Strips explicitly-undefined props before the merge so `prop={undefined}` still\n// falls back to the default, the way a destructuring default would.\nconst definedProps = <P extends AlertBaseFields>(props: P): Partial<P> =>\n Object.fromEntries(\n Object.entries(props).filter(([, value]) => value !== undefined),\n ) as Partial<P>;\n\n// Through `unknown`: `closable: false` in the defaults belongs to the dismiss\n// union rather than to `AlertBaseFields`, so TypeScript cannot see the merge as\n// comparable to `P` although every field of `P` survives it untouched.\nexport const resolveAlertProps = <P extends AlertBaseFields>(props: P): ResolvedAlertProps<P> =>\n ({ ...ALERT_DEFAULTS, ...definedProps(props) }) as unknown as ResolvedAlertProps<P>;\n\n/** `danger` announces itself; everything else waits its turn. */\nexport const defaultAriaLive = (variant: AlertVariant): 'polite' | 'assertive' =>\n variant === 'danger' ? 'assertive' : 'polite';\n\n/**\n * The ARIA role each `announce` level is spelled with.\n *\n * Both roles carry an IMPLICIT live setting, and that implicit one is what\n * assistive tech acts on — `alert` is assertive, `status` is polite. Pairing\n * them here is what stops `role` and `aria-live` from contradicting each\n * other, which they do by default: every alert is `role=\"alert\"` regardless of\n * variant, so an `info` alert asks to be polite in one attribute and to\n * interrupt in the other.\n */\nexport const ANNOUNCE_ROLE: Record<NonNullable<AlertBaseFields['announce']>, string> = {\n assertive: 'alert',\n polite: 'status',\n};\n\n/**\n * The two attributes that decide whether an alert interrupts, resolved TOGETHER.\n *\n * Both renderers therefore let `role` and `announce` leave their destructure\n * unused (`_role`, `_announce`) and call this instead — the first because the\n * defaults have already answered it, the second because it must never reach\n * the DOM.\n *\n * Reads the caller's own props rather than the defaulted ones, because the\n * whole question is which of them the caller actually spelled:\n * {@link ALERT_DEFAULTS} supplies `role: 'alert'` for everything, so after the\n * merge there is no longer any difference between an alert that asked to\n * interrupt and one that never mentioned it.\n *\n * Precedence, most specific first — an explicit `role` or `aria-live` beats\n * `announce`, so a call site that already spells either by hand is untouched:\n *\n * 1. `role` / `aria-live` as given;\n * 2. {@link AlertBaseFields.announce}, which supplies both;\n * 3. today's behaviour — `ALERT_DEFAULTS.role` and {@link defaultAriaLive}.\n *\n * With none of the three named, the result is byte-for-byte what it was before\n * `announce` existed.\n */\nexport const resolveAnnouncement = (\n props: Pick<AlertBaseFields, 'announce' | 'role' | 'aria-live'>,\n variant: AlertVariant,\n): { role: string; 'aria-live': 'polite' | 'assertive' | 'off' } => {\n const announce = props.announce;\n return {\n role: props.role ?? (announce === undefined ? ALERT_DEFAULTS.role : ANNOUNCE_ROLE[announce]),\n 'aria-live': props['aria-live'] ?? announce ?? defaultAriaLive(variant),\n };\n};\n\nexport const testIdFor = (base: string | undefined, suffix: string): string =>\n base ? `${base}-${suffix}` : `alert-${suffix}`;\n\n/**\n * The glyph each semantic variant carries, by the shared icon set's name.\n * `glass` and `gradient` carry none of their own: the web renders an empty\n * icon slot for them unless the caller passes an `icon`, and so does native.\n */\nexport const VARIANT_ICON: Partial<Record<AlertVariant, IconName>> = {\n info: 'Info',\n success: 'CheckCircle',\n warning: 'Warning',\n danger: 'Error',\n};\n","import type { AlertVariant } from './Alert.base';\nimport { alpha, darken, lighten } from '../../../tokens/color';\nimport { NEUTRAL_RAMP } from '../../../tokens/ink.core';\nimport { contrastText, type UiGreyStep, type UiTheme } from '../../../tokens/theme';\n\n/**\n * THE NUMBERS BOTH `Alert` RENDERERS DRAW WITH.\n *\n * `Alert.styles.tsx` / `Alert.tsx` (MUI) and `Alert.native.tsx` (React\n * Native) read this one table. Spacing is in SPACING UNITS where the web\n * writes `theme.spacing(n)`; durations are ms (the web turns them into `s`\n * through {@link seconds} so its emitted CSS is byte-for-byte what it was);\n * everything else is px, a ratio or an alpha. The hover, active and focus\n * numbers are here too although only the DOM can honour them — a number the\n * web draws with belongs in the table whether or not native can reach it.\n */\n\n/** The root: 12px corners, 14px 16px of padding, one 300ms curve for everything. */\nexport const ALERT_RADIUS_UNITS = 1.5;\nexport const ALERT_PADDING_UNITS = { vertical: 1.75, horizontal: 2 } as const;\nexport const ALERT_TRANSITION_MS = 300;\nexport const ALERT_EASING = 'cubic-bezier(0.4, 0, 0.2, 1)';\n\n/** Mount: the web's `fadeInScale` keyframes and the icon's `iconRotate`. */\nexport const FADE_IN = { ms: 300, scale: 0.95, lift: 10 } as const;\nexport const ICON_SPIN = { ms: 600, from: 0.8, mid: 1.1 } as const;\n/** Dismiss: MUI `Collapse` runs 300ms; `onClose` fires 200ms in. */\nexport const COLLAPSE_MS = 300;\nexport const CLOSE_DELAY_MS = 200;\n\n/** The message column: 8px between title, description and children; 0.95rem body on 1.5. */\nexport const MESSAGE_GAP_UNITS = 1;\nexport const MESSAGE_FONT_SIZE = 15.2;\nexport const MESSAGE_LINE_HEIGHT = 1.5;\n/** A control inside the message gets an edge: 4px above, a hairline at 0.45 of the hue. */\nexport const MESSAGE_BUTTON = { marginTopUnits: 0.5, borderAlpha: 0.45 } as const;\n\n/** The title: 1.05rem at 600; MUI's `AlertTitle` lifts it 2px; 4px below it when a description follows. */\nexport const TITLE = { fontSize: 16.8, fontWeight: 600, marginTop: -2, marginBottomUnits: 0.5 } as const;\n/** The description: 0.925rem, slightly faded. */\nexport const DESCRIPTION = { fontSize: 14.8, opacity: 0.9 } as const;\n\n/** The icon on the title's line (`iconPlacement: 'title'`): 10px from the title, centred on its first line (1.5). */\nexport const TITLE_ICON = { gapUnits: 1.25, lineHeight: 1.5 } as const;\n/** The icon slot: MUI's 22px glyph at 0.9, 14px from the words, 2px down (MUI's 7px stays below). */\nexport const ICON_SLOT = { size: 22, opacity: 0.9, marginRightUnits: 1.75, paddingTopUnits: 0.25, paddingBottom: 7 } as const;\n/** The action slot: MUI's `4px 0 0 16px` with the 16px ours, pushed right, 8px into the padding. */\nexport const ACTION_SLOT = { paddingLeftUnits: 2, paddingTop: 4, marginRight: -8 } as const;\n/** The close button: MUI's small `IconButton` (5px padding, 18px glyph) at 0.7. */\nexport const CLOSE_BUTTON = { padding: 5, iconSize: 18, opacity: 0.7, washAlpha: 0.1 } as const;\n\n/**\n * A semantic Alert's surface and ink: an OPAQUE tint of the hue with a dark\n * ink of the same hue — MUI's own `standard` recipe, at its ratios. See\n * `semanticSurface` in `Alert.styles.tsx` for why not `alpha(main, 0.1)`.\n */\nexport const SEMANTIC_SURFACE = { tint: { light: 0.9, dark: 0.8 }, ink: 0.6, borderAlpha: 0.35 } as const;\n/** `glass`: 85% paper under a 20px blur, a 0.4 divider hairline. */\nexport const GLASS = { backgroundAlpha: 0.85, borderAlpha: 0.4, blur: 20, saturatePercent: 180 } as const;\n/**\n * `gradient`: light→dark at 0.9 along 135°, a 0.2 white shimmer sweeping 1000px every 3s.\n *\n * It carries no hover of its own, and that is load-bearing rather than an\n * omission. `alertVariantStyles` is spread AFTER the root's `'&:hover'` in the\n * same object literal, so a second `'&:hover'` key does not merge with it — it\n * REPLACES it. While this variant had one, `gradient` was the only alert that\n * brightened on hover while every other variant darkened, and the only one to\n * lose the shimmer reveal the root's hover performs.\n */\nexport const GRADIENT = {\n angleDeg: 135,\n stopAlpha: 0.9,\n shimmerAlpha: 0.2,\n shimmerMs: 3000,\n shimmerTravel: 1000,\n} as const;\n\n/** Emphasis: the glow's shadow and brightness, the pulse's wash. */\nexport const GLOW = { blur: 20, spread: 5, alpha: 0.3, brightness: 1.05 } as const;\nexport const PULSE = { alpha: 0.2, ms: 2000, spread: 10 } as const;\n\n/**\n * Pointer states — DOM only, kept so the web derives them.\n *\n * HOVER and ACTIVE carry NO geometry, and that is the point rather than an\n * omission. They used to lift the card 3px, scale it 1.01, grow a 20px shadow\n * and spin the icon 10deg at 1.15 — four things moving at once on a surface\n * that is not a control, which made a page of alerts twitch under the pointer.\n *\n * Both are a TINT now: a flat inset layer over the surface. Two mechanisms\n * came before it and each failed on a case the next had to fix. Dropping the\n * element's `opacity` composites toward the PAGE, so it inverted the hover on\n * a light tint (L* 95.0 idle, 89.1 hovered, 91.1 pressed) and vanished on a\n * dark one. A `filter: brightness()` fixed the direction but is MULTIPLICATIVE,\n * so it moved a near-black `glass` by four counts (ΔE76 1.71, under the JND)\n * and Banner's 10%-alpha wash by ΔE76 0.44. A layer is additive: it reads the\n * same on an opaque tint, a translucent wash and a gradient, and because it\n * paints above the background and below the content the ink keeps its own\n * contrast.\n */\nexport const HOVER = { tintAlpha: 0.06 } as const;\n\n/**\n * The press: a 20% tint LAYER, eased back fast.\n *\n * The layer is the point. The first attempt dropped the whole element's\n * opacity, which composites toward the PAGE and so behaves differently on\n * every surface it is asked about. Measured: over a light page it made a light\n * tint LIGHTER (L* 95.0 idle, 89.1 hovered, 91.1 pressed), so pushing the\n * surface looked like the pointer leaving; over a dark page it landed back on\n * the idle surface (ΔE76 0.82 on `glass`); on `gradient` it washed white body\n * copy to 2.31:1, under AA; and it diluted the ink during a text-selection\n * drag. A `brightness()` step instead of it fixed the direction but not the\n * reach — a multiplier does nothing to a near-black `glass` in dark mode\n * (ΔE76 1.71) and nothing to Banner's 10%-alpha wash (ΔE76 0.44), because it\n * scales only what the element already paints.\n *\n * An inset shadow at 100vmax is a flat tint over the whole surface: ADDITIVE,\n * so it reads the same on an opaque tint, a translucent wash and a gradient;\n * painted above the background and below the content, so the ink keeps its\n * own contrast; and animatable, which `background-image` is not.\n *\n * `ms` is 250 and not the 1000 first asked for, and the reason is that ONE\n * property carries both states. CSS runs a transition from the DESTINATION\n * state's declaration, and entering hover and releasing a press share that\n * destination — so they cannot have different durations without a second\n * animatable property, and both free pseudo-elements are already spent on the\n * `gradient` shimmer and the `pulse` wash. At 1000ms the hover inherited the\n * second: crossing an alert in 300ms peaked at a ≈ 0.024, under the JND, and\n * for ~360ms the alert you had just LEFT was darker than the one under the\n * pointer. A fast press-return is the smaller loss, and it is the call the\n * product owner made when shown both.\n */\nexport const ACTIVE = { tintAlpha: 0.2, ms: 250 } as const;\n\nexport const FOCUS = { ringWidth: 2, ringAlpha: 1, offset: 2 } as const;\n\n/** `neutral` has no palette slot; the web has always drawn it from three greys. */\nexport const NEUTRAL_GREY: Record<'main' | 'light' | 'dark', UiGreyStep> = { main: 500, light: 300, dark: 700 };\n\n/** A duration as the CSS the web has always emitted: `2000` → `2s`, `300` → `0.3s`. */\nexport const seconds = (ms: number): string => `${ms / 1000}s`;\n\n/** The palette shape the web's `getColorFromTheme` returns — a main plus optional shades. */\nexport interface AlertPalette {\n main: string;\n light?: string;\n dark?: string;\n}\n\n/**\n * The renderer-free twin of the web's `getColorFromTheme`: a variant or\n * colour name to its palette, `neutral` from the greys, anything unknown\n * (`glass`, `gradient`) to `info`.\n */\nexport function alertPalette(theme: UiTheme, key: string | undefined): AlertPalette {\n switch (key) {\n case 'info':\n case 'success':\n case 'warning':\n case 'danger':\n case 'primary':\n case 'secondary':\n return theme.palette[key];\n case 'neutral':\n return {\n main: NEUTRAL_RAMP[NEUTRAL_GREY.main],\n light: NEUTRAL_RAMP[NEUTRAL_GREY.light],\n dark: NEUTRAL_RAMP[NEUTRAL_GREY.dark],\n };\n default:\n return theme.palette.info;\n }\n}\n\n/** What a variant paints: its fill, its ink, its hairline if any, and the colour of its glyph. */\nexport interface AlertSurface {\n backgroundColor: string;\n color: string;\n borderColor?: string;\n iconColor: string;\n}\n\nexport const SEMANTIC_VARIANTS: ReadonlySet<AlertVariant> = new Set(['info', 'success', 'warning', 'danger']);\n\n/** The opaque tint and same-hue ink, inverted for dark mode; the hairline keeps its alpha. */\nexport function semanticSurface(theme: UiTheme, palette: AlertPalette): AlertSurface {\n const dark = theme.mode === 'dark';\n return {\n backgroundColor: dark\n ? darken(palette.main, SEMANTIC_SURFACE.tint.dark)\n : lighten(palette.main, SEMANTIC_SURFACE.tint.light),\n color: dark ? lighten(palette.main, SEMANTIC_SURFACE.ink) : darken(palette.main, SEMANTIC_SURFACE.ink),\n borderColor: alpha(palette.main, SEMANTIC_SURFACE.borderAlpha),\n iconColor: palette.main,\n };\n}\n\nexport function glassSurface(theme: UiTheme): AlertSurface {\n return {\n backgroundColor: alpha(theme.palette.background.paper, GLASS.backgroundAlpha),\n color: theme.palette.text.primary,\n borderColor: alpha(theme.palette.divider, GLASS.borderAlpha),\n iconColor: theme.palette.primary.main,\n };\n}\n\n/** The gradient's two stops; a renderer with no gradient fill paints `from`. */\nexport function gradientStops(palette: AlertPalette): { from: string; to: string } {\n return {\n from: alpha(palette.light || palette.main, GRADIENT.stopAlpha),\n to: alpha(palette.dark || palette.main, GRADIENT.stopAlpha),\n };\n}\n\nexport function gradientSurface(palette: AlertPalette): AlertSurface {\n const ink = contrastText(palette.main);\n return { backgroundColor: gradientStops(palette).from, color: ink, iconColor: ink };\n}\n\n/** The surface for a variant, `glass` and `gradient` included. */\nexport function alertSurface(theme: UiTheme, variant: AlertVariant, palette: AlertPalette): AlertSurface {\n if (variant === 'glass') return glassSurface(theme);\n if (variant === 'gradient') return gradientSurface(palette);\n return semanticSurface(theme, palette);\n}\n","import type { TextStyle, ViewStyle } from 'react-native';\n\nimport type { AlertVariant } from './Alert.base';\nimport {\n ACTION_SLOT,\n ALERT_PADDING_UNITS,\n ALERT_RADIUS_UNITS,\n type AlertPalette,\n alertPalette,\n alertSurface,\n CLOSE_BUTTON,\n DESCRIPTION,\n GLOW,\n ICON_SLOT,\n MESSAGE_FONT_SIZE,\n MESSAGE_GAP_UNITS,\n MESSAGE_LINE_HEIGHT,\n TITLE,\n} from './Alert.metrics';\nimport { alpha } from '../../../tokens/color';\nimport { muiTypeStyle } from '../../../tokens/mui-type';\nimport type { UiTheme } from '../../../tokens/theme';\nimport type { ColorValue } from '../../../tokens/vocabulary';\n\n/**\n * THE PAINT, KEPT APART FROM THE STRUCTURE.\n *\n * `Alert.native.tsx` reads as what renders where; this file reads as\n * arithmetic — the same palette slots, alphas and px the web's\n * `Alert.styles.tsx` derives from `Alert.metrics.ts`.\n */\n\nexport interface AlertLookArgs {\n variant: AlertVariant;\n color: ColorValue | undefined;\n glow: boolean;\n pulse: boolean;\n}\n\nexport interface AlertLook {\n palette: AlertPalette;\n /** What the words are set in. */\n ink: string;\n iconColor: string;\n root: ViewStyle;\n}\n\n/**\n * The root's paint. The web keeps `overflow: hidden` (its pulse wash is\n * clipped to the card, as it is here); only the glow opens it, because a\n * view's own shadow is clipped by its own overflow on a device.\n */\nexport function alertLook(theme: UiTheme, a: AlertLookArgs): AlertLook {\n const palette = alertPalette(theme, a.color ?? a.variant);\n const surface = alertSurface(theme, a.variant, palette);\n const root: ViewStyle = {\n flexDirection: 'row',\n paddingVertical: theme.spacing(ALERT_PADDING_UNITS.vertical),\n paddingHorizontal: theme.spacing(ALERT_PADDING_UNITS.horizontal),\n borderRadius: theme.spacing(ALERT_RADIUS_UNITS),\n overflow: a.glow ? 'visible' : 'hidden',\n backgroundColor: surface.backgroundColor,\n ...(surface.borderColor ? { borderWidth: 1, borderColor: surface.borderColor } : {}),\n ...(a.glow\n ? {\n boxShadow: `0 0 ${GLOW.blur}px ${GLOW.spread}px ${alpha(palette.main, GLOW.alpha)}`,\n filter: `brightness(${GLOW.brightness})`,\n }\n : {}),\n };\n return { palette, ink: surface.color, iconColor: surface.iconColor, root };\n}\n\n/** The message column: 8px between its lines, allowed to shrink so long text wraps beside the icon. */\nexport const messageSlotStyle = (theme: UiTheme): ViewStyle => ({\n flexDirection: 'column',\n gap: theme.spacing(MESSAGE_GAP_UNITS),\n flexShrink: 1,\n minWidth: 0,\n});\n\n/** A string child: MUI's `body2` letter-spacing at 0.95rem on the message's 1.5. */\nexport const messageTextStyle = (theme: UiTheme, ink: string): TextStyle => ({\n ...muiTypeStyle(theme, 'body2', MESSAGE_FONT_SIZE),\n lineHeight: MESSAGE_FONT_SIZE * MESSAGE_LINE_HEIGHT,\n color: ink,\n});\n\n/** MUI's `AlertTitle` (a `body1` Typography) at 1.05rem and 600, lifted 2px, 4px above a description. */\nexport const titleStyle = (theme: UiTheme, ink: string, hasDescription: boolean): TextStyle => ({\n ...muiTypeStyle(theme, 'body1', TITLE.fontSize),\n fontWeight: `${TITLE.fontWeight}`,\n color: ink,\n marginTop: TITLE.marginTop,\n marginBottom: hasDescription ? theme.spacing(TITLE.marginBottomUnits) : 0,\n});\n\n/** The description: 0.925rem on the message's 1.5, faded to 0.9. */\nexport const descriptionStyle = (theme: UiTheme, ink: string): TextStyle => ({\n ...muiTypeStyle(theme, 'body2', DESCRIPTION.fontSize),\n lineHeight: DESCRIPTION.fontSize * MESSAGE_LINE_HEIGHT,\n color: ink,\n opacity: DESCRIPTION.opacity,\n});\n\n/** MUI's `.MuiAlert-icon` with the web's overrides: first-line aligned, 14px from the words, 2px down. */\nexport const iconSlotStyle = (theme: UiTheme): ViewStyle => ({\n alignSelf: 'flex-start',\n alignItems: 'center',\n marginRight: theme.spacing(ICON_SLOT.marginRightUnits),\n paddingTop: theme.spacing(ICON_SLOT.paddingTopUnits),\n paddingBottom: ICON_SLOT.paddingBottom,\n opacity: ICON_SLOT.opacity,\n});\n\n/** MUI's `.MuiAlert-action`: top-aligned, pushed to the right edge, 16px off the text. */\nexport const actionSlotStyle = (theme: UiTheme): ViewStyle => ({\n alignItems: 'flex-start',\n paddingTop: ACTION_SLOT.paddingTop,\n paddingLeft: theme.spacing(ACTION_SLOT.paddingLeftUnits),\n marginLeft: 'auto',\n marginRight: ACTION_SLOT.marginRight,\n});\n\n/** MUI's small `IconButton` at 0.7; pressed stands in for the web's hover (full opacity, a faint wash). */\nexport const closeButtonStyle = (theme: UiTheme, pressed: boolean): ViewStyle => ({\n padding: CLOSE_BUTTON.padding,\n borderRadius: theme.radius.full,\n opacity: pressed ? 1 : CLOSE_BUTTON.opacity,\n backgroundColor: pressed ? alpha(theme.palette.action.hover, CLOSE_BUTTON.washAlpha) : 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+ {"version":3,"sources":["../../../src/components/data-display/Alert/Alert.native.tsx","../../../src/components/data-display/Alert/Alert.helpers.ts","../../../src/components/data-display/Alert/Alert.metrics.ts","../../../src/components/data-display/Alert/Alert.look.native.ts"],"sourcesContent":["import * as React from 'react';\nimport {\n Animated,\n Easing,\n type LayoutChangeEvent,\n Platform,\n Pressable,\n type Role,\n StyleSheet,\n Text as RNText,\n View,\n type ViewStyle,\n} from 'react-native';\n\nimport { resolveAlertProps, resolveAnnouncement, testIdFor, VARIANT_ICON } from './Alert.helpers';\nimport {\n actionSlotStyle,\n alertLook,\n closeButtonStyle,\n descriptionStyle,\n iconSlotStyle,\n messageSlotStyle,\n messageTextStyle,\n titleStyle,\n} from './Alert.look.native';\nimport { CLOSE_BUTTON, CLOSE_DELAY_MS, COLLAPSE_MS, FADE_IN, ICON_SLOT, ICON_SPIN, PULSE } from './Alert.metrics';\nimport type { AlertProps, AlertVariant } from './Alert.types.native';\nimport { Icon } from '../../../icons/Icon.native';\nimport { webAria } from '../../../platform/aria';\nimport { renderTextChildren } from '../../../platform/text-children';\nimport { resolveTestId, withoutTestIdProps } from '../../../platform/test-id';\nimport { useUiTheme } from '../../../provider/use-ui-theme.native';\n\ntype AnimatedStyle = Animated.WithAnimatedValue<ViewStyle>;\nconst nativeDriver = Platform.OS !== 'web';\n\n/** A 0→1 progress that starts on mount when `animate` is set, else sits at 1. */\nfunction useProgress(animate: boolean, duration: number): Animated.Value {\n const progress = React.useRef(new Animated.Value(animate ? 0 : 1)).current;\n React.useEffect(() => {\n if (!animate) return undefined;\n const timing = Animated.timing(progress, { toValue: 1, duration, easing: Easing.out(Easing.ease), useNativeDriver: nativeDriver });\n timing.start();\n return () => timing.stop();\n }, [animate, duration, progress]);\n return progress;\n}\n\n/** The web's `fadeInScale` keyframes: in from 0 opacity, 0.95 scale and 10px above, over 300ms. */\nfunction useFadeIn(animate: boolean): AnimatedStyle | undefined {\n const progress = useProgress(animate, FADE_IN.ms);\n if (!animate) return undefined;\n return {\n opacity: progress,\n transform: [\n { scale: progress.interpolate({ inputRange: [0, 1], outputRange: [FADE_IN.scale, 1] }) },\n { translateY: progress.interpolate({ inputRange: [0, 1], outputRange: [-FADE_IN.lift, 0] }) },\n ],\n };\n}\n\n/** The web's `iconRotate` keyframes: one full turn, 0.8 → 1.1 → 1, over 600ms. */\nfunction useIconSpin(animate: boolean): AnimatedStyle | undefined {\n const progress = useProgress(animate, ICON_SPIN.ms);\n if (!animate) return undefined;\n return {\n transform: [\n { rotate: progress.interpolate({ inputRange: [0, 1], outputRange: ['0deg', '360deg'] }) },\n { scale: progress.interpolate({ inputRange: [0, 0.5, 1], outputRange: [ICON_SPIN.from, ICON_SPIN.mid, 1] }) },\n ],\n };\n}\n\n/** The web's `::after` pulse: a wash of the hue over the card, fading out every two seconds, behind the words. */\nfunction Pulse({ color, radius, testID }: { color: string; radius: number; testID: string }): React.JSX.Element {\n const progress = React.useRef(new Animated.Value(0)).current;\n React.useEffect(() => {\n const loop = Animated.loop(\n Animated.timing(progress, { toValue: 1, duration: PULSE.ms, easing: Easing.linear, useNativeDriver: nativeDriver }),\n );\n loop.start();\n return () => loop.stop();\n }, [progress]);\n return (\n <Animated.View\n testID={testID}\n aria-hidden\n style={[\n StyleSheet.absoluteFill,\n {\n pointerEvents: 'none',\n borderRadius: radius,\n backgroundColor: color,\n opacity: progress.interpolate({ inputRange: [0, 0.7, 1], outputRange: [PULSE.alpha, 0, 0] }),\n },\n ]}\n />\n );\n}\n\n/**\n * MUI's `Collapse`: open, it is a plain wrapper with its overflow visible (so\n * a glow can escape); closing, it clips and shrinks over 300ms, then says so.\n */\nfunction Collapse({ open, onCollapsed, children }: { open: boolean; onCollapsed: () => void; children: React.ReactNode }): React.JSX.Element {\n const [height, setHeight] = React.useState<number | null>(null);\n const progress = React.useRef(new Animated.Value(1)).current;\n React.useEffect(() => {\n if (open) return undefined;\n const timing = Animated.timing(progress, { toValue: 0, duration: COLLAPSE_MS, easing: Easing.inOut(Easing.ease), useNativeDriver: false });\n timing.start(({ finished }) => {\n if (finished) onCollapsed();\n });\n return () => timing.stop();\n }, [open, onCollapsed, progress]);\n const onLayout = (event: LayoutChangeEvent): void => {\n if (open) setHeight(event.nativeEvent.layout.height);\n };\n const shrink: AnimatedStyle = height == null ? {} : { maxHeight: progress.interpolate({ inputRange: [0, 1], outputRange: [0, height] }) };\n return (\n <Animated.View style={[{ overflow: open ? 'visible' : 'hidden', opacity: progress }, shrink]}>\n <View onLayout={onLayout}>{children}</View>\n </Animated.View>\n );\n}\n\ninterface IconSlotProps {\n variant: AlertVariant;\n icon: React.ReactNode;\n color: string;\n animate: boolean;\n testID: string;\n}\n\n/** The icon slot; `glass` and `gradient` have no glyph of their own, so theirs is empty unless an `icon` is given — as on the web. */\nfunction IconSlot({ variant, icon, color, animate, testID }: IconSlotProps): React.JSX.Element {\n const theme = useUiTheme();\n const spin = useIconSpin(animate);\n const glyph = VARIANT_ICON[variant];\n return (\n <Animated.View testID={testID} style={[iconSlotStyle(theme), spin]}>\n {icon || (glyph ? <Icon name={glyph} size={ICON_SLOT.size} color={color} /> : null)}\n </Animated.View>\n );\n}\n\nfunction CloseButton({ label, ink, onPress, testID }: { label: string | undefined; ink: string; onPress: () => void; testID: string }): React.JSX.Element {\n const theme = useUiTheme();\n return (\n <Pressable role=\"button\" aria-label={label} testID={testID} onPress={onPress} style={({ pressed }) => closeButtonStyle(theme, pressed)}>\n <Icon name=\"Close\" size={CLOSE_BUTTON.iconSize} color={ink} />\n </Pressable>\n );\n}\n\ninterface ContentProps {\n title?: string;\n description?: string;\n children?: React.ReactNode;\n ink: string;\n testId: string;\n}\n\nfunction AlertContent({ title, description, children, ink, testId }: ContentProps): React.JSX.Element {\n const theme = useUiTheme();\n return (\n <View style={messageSlotStyle(theme)}>\n {title ? (\n <RNText testID={testIdFor(testId, 'title')} style={titleStyle(theme, ink, Boolean(description))}>\n {title}\n </RNText>\n ) : null}\n {description ? (\n <RNText testID={testIdFor(testId, 'message')} style={descriptionStyle(theme, ink)}>\n {description}\n </RNText>\n ) : null}\n {renderTextChildren(children, messageTextStyle(theme, ink))}\n </View>\n );\n}\n\n/** The dismiss sequence the web runs: mark closing, fire `onClose` 200ms in, stay until the collapse has run. */\nfunction useDismiss(onClose: (() => void) | undefined): { open: boolean; gone: boolean; close: () => void; onCollapsed: () => void } {\n const [closing, setClosing] = React.useState(false);\n const [gone, setGone] = React.useState(false);\n const timer = React.useRef<ReturnType<typeof setTimeout> | null>(null);\n React.useEffect(() => () => {\n if (timer.current) clearTimeout(timer.current);\n }, []);\n const close = (): void => {\n setClosing(true);\n timer.current = setTimeout(() => onClose?.(), CLOSE_DELAY_MS);\n };\n const onCollapsed = React.useCallback(() => setGone(true), []);\n return { open: !closing, gone, close, onCollapsed };\n}\n\nexport const Alert = React.forwardRef<View, AlertProps>((alertProps, ref) => {\n const {\n variant, color, glow, pulse, icon, showIcon, onClose, title, description, children, animate,\n // `role`, `announce` and `aria-live` all leave here and are resolved\n // TOGETHER below, off `alertProps` — see `resolveAnnouncement`.\n role: _role, announce: _announce,\n 'aria-atomic': ariaAtomic, 'aria-live': _ariaLive, closable, closeLabel, style, ...others\n } = resolveAlertProps(alertProps);\n const theme = useUiTheme();\n const testId = resolveTestId(others, 'alert') as string;\n const rest = withoutTestIdProps(others);\n const look = alertLook(theme, { variant, color, glow, pulse });\n const fadeIn = useFadeIn(animate);\n const dismiss = useDismiss(onClose);\n const announcement = resolveAnnouncement(alertProps, variant);\n\n if (dismiss.gone) return null;\n return (\n <Collapse open={dismiss.open} onCollapsed={dismiss.onCollapsed}>\n <Animated.View\n ref={ref}\n role={announcement.role as Role}\n aria-live={announcement['aria-live']}\n {...webAria({ 'aria-atomic': ariaAtomic })}\n tabIndex={0}\n testID={testId}\n style={[look.root, fadeIn, style]}\n {...rest}\n >\n {pulse ? <Pulse color={look.palette.main} radius={look.root.borderRadius as number} testID={testIdFor(testId, 'pulse')} /> : null}\n {showIcon ? <IconSlot variant={variant} icon={icon} color={look.iconColor} animate={animate} testID={testIdFor(testId, 'icon')} /> : null}\n <AlertContent title={title} description={description} ink={look.ink} testId={testId}>\n {children}\n </AlertContent>\n {closable ? (\n <View style={actionSlotStyle(theme)}>\n <CloseButton label={closeLabel} ink={look.ink} onPress={dismiss.close} testID={testIdFor(testId, 'close')} />\n </View>\n ) : null}\n </Animated.View>\n </Collapse>\n );\n});\n\nAlert.displayName = 'Alert';\n","import type { AlertBaseFields, AlertVariant } from './Alert.base';\nimport type { IconName } from '../../../icons/Icon.types';\n\ntype AlertDefaultedKeys = 'variant' | 'glow' | 'pulse' | 'showIcon' | 'animate' | 'role' | 'aria-atomic';\n\nexport const ALERT_DEFAULTS: Required<Pick<AlertBaseFields, AlertDefaultedKeys>> & { closable: false } = {\n variant: 'info',\n glow: false,\n pulse: false,\n showIcon: true,\n closable: false,\n animate: true,\n role: 'alert',\n 'aria-atomic': 'true',\n};\n\n/**\n * Generic over the renderer's own props: the web and the native `Alert` pass\n * different extras through, and both come back out untouched.\n */\nexport type ResolvedAlertProps<P extends AlertBaseFields> = P &\n Required<Pick<AlertBaseFields, AlertDefaultedKeys>>;\n\n// Strips explicitly-undefined props before the merge so `prop={undefined}` still\n// falls back to the default, the way a destructuring default would.\nconst definedProps = <P extends AlertBaseFields>(props: P): Partial<P> =>\n Object.fromEntries(\n Object.entries(props).filter(([, value]) => value !== undefined),\n ) as Partial<P>;\n\n// Through `unknown`: `closable: false` in the defaults belongs to the dismiss\n// union rather than to `AlertBaseFields`, so TypeScript cannot see the merge as\n// comparable to `P` although every field of `P` survives it untouched.\nexport const resolveAlertProps = <P extends AlertBaseFields>(props: P): ResolvedAlertProps<P> =>\n ({ ...ALERT_DEFAULTS, ...definedProps(props) }) as unknown as ResolvedAlertProps<P>;\n\n/** `danger` announces itself; everything else waits its turn. */\nexport const defaultAriaLive = (variant: AlertVariant): 'polite' | 'assertive' =>\n variant === 'danger' ? 'assertive' : 'polite';\n\n/**\n * The ARIA role each `announce` level is spelled with.\n *\n * Both roles carry an IMPLICIT live setting, and that implicit one is what\n * assistive tech acts on — `alert` is assertive, `status` is polite. 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ALERT_DEFAULTS.role : ANNOUNCE_ROLE[announce]),\n 'aria-live': props['aria-live'] ?? announce ?? defaultAriaLive(variant),\n };\n};\n\nexport const testIdFor = (base: string | undefined, suffix: string): string =>\n base ? `${base}-${suffix}` : `alert-${suffix}`;\n\n/**\n * The glyph each semantic variant carries, by the shared icon set's name.\n * `glass` and `gradient` carry none of their own: the web renders an empty\n * icon slot for them unless the caller passes an `icon`, and so does native.\n */\nexport const VARIANT_ICON: Partial<Record<AlertVariant, IconName>> = {\n info: 'Info',\n success: 'CheckCircle',\n warning: 'Warning',\n danger: 'Error',\n};\n","import type { AlertVariant } from './Alert.base';\nimport { alpha, darken, lighten } from '../../../tokens/color';\nimport { NEUTRAL_RAMP } from '../../../tokens/ink.core';\nimport { contrastText, type UiGreyStep, type UiTheme } from '../../../tokens/theme';\n\n/**\n * THE NUMBERS BOTH `Alert` RENDERERS DRAW WITH.\n *\n * `Alert.styles.tsx` / `Alert.tsx` (MUI) and `Alert.native.tsx` (React\n * Native) read this one table. Spacing is in SPACING UNITS where the web\n * writes `theme.spacing(n)`; durations are ms (the web turns them into `s`\n * through {@link seconds} so its emitted CSS is byte-for-byte what it was);\n * everything else is px, a ratio or an alpha. The hover, active and focus\n * numbers are here too although only the DOM can honour them — a number the\n * web draws with belongs in the table whether or not native can reach it.\n */\n\n/** The root: 12px corners, 14px 16px of padding, one 300ms curve for everything. */\nexport const ALERT_RADIUS_UNITS = 1.5;\nexport const ALERT_PADDING_UNITS = { vertical: 1.75, horizontal: 2 } as const;\nexport const ALERT_TRANSITION_MS = 300;\nexport const ALERT_EASING = 'cubic-bezier(0.4, 0, 0.2, 1)';\n\n/** Mount: the web's `fadeInScale` keyframes and the icon's `iconRotate`. */\nexport const FADE_IN = { ms: 300, scale: 0.95, lift: 10 } as const;\nexport const ICON_SPIN = { ms: 600, from: 0.8, mid: 1.1 } as const;\n/** Dismiss: MUI `Collapse` runs 300ms; `onClose` fires 200ms in. */\nexport const COLLAPSE_MS = 300;\nexport const CLOSE_DELAY_MS = 200;\n\n/** The message column: 8px between title, description and children; 0.95rem body on 1.5. */\nexport const MESSAGE_GAP_UNITS = 1;\nexport const MESSAGE_FONT_SIZE = 15.2;\nexport const MESSAGE_LINE_HEIGHT = 1.5;\n/** A control inside the message gets an edge: 4px above, a hairline at 0.45 of the hue. */\nexport const MESSAGE_BUTTON = { marginTopUnits: 0.5, borderAlpha: 0.45 } as const;\n\n/** The title: 1.05rem at 600; MUI's `AlertTitle` lifts it 2px; 4px below it when a description follows. */\nexport const TITLE = { fontSize: 16.8, fontWeight: 600, marginTop: -2, marginBottomUnits: 0.5 } as const;\n/** The description: 0.925rem, slightly faded. */\nexport const DESCRIPTION = { fontSize: 14.8, opacity: 0.9 } as const;\n\n/** The icon on the title's line (`iconPlacement: 'title'`): 10px from the title, centred on its first line (1.5). */\nexport const TITLE_ICON = { gapUnits: 1.25, lineHeight: 1.5 } as const;\n/** The icon slot: MUI's 22px glyph at 0.9, 14px from the words, 2px down (MUI's 7px stays below). */\nexport const ICON_SLOT = { size: 22, opacity: 0.9, marginRightUnits: 1.75, paddingTopUnits: 0.25, paddingBottom: 7 } as const;\n/** The action slot: MUI's `4px 0 0 16px` with the 16px ours, pushed right, 8px into the padding. */\nexport const ACTION_SLOT = { paddingLeftUnits: 2, paddingTop: 4, marginRight: -8 } as const;\n/** The close button: MUI's small `IconButton` (5px padding, 18px glyph) at 0.7. */\nexport const CLOSE_BUTTON = { padding: 5, iconSize: 18, opacity: 0.7, washAlpha: 0.1 } as const;\n\n/**\n * A semantic Alert's surface and ink: an OPAQUE tint of the hue with a dark\n * ink of the same hue — MUI's own `standard` recipe, at its ratios. See\n * `semanticSurface` in `Alert.styles.tsx` for why not `alpha(main, 0.1)`.\n */\nexport const SEMANTIC_SURFACE = { tint: { light: 0.9, dark: 0.8 }, ink: 0.6, borderAlpha: 0.35 } as const;\n/** `glass`: 85% paper under a 20px blur, a 0.4 divider hairline. */\nexport const GLASS = { backgroundAlpha: 0.85, borderAlpha: 0.4, blur: 20, saturatePercent: 180 } as const;\n/**\n * `gradient`: light→dark at 0.9 along 135°, a 0.2 white shimmer sweeping 1000px every 3s.\n *\n * It carries no hover of its own, and that is load-bearing rather than an\n * omission. `alertVariantStyles` is spread AFTER the root's `'&:hover'` in the\n * same object literal, so a second `'&:hover'` key does not merge with it — it\n * REPLACES it. While this variant had one, `gradient` was the only alert that\n * brightened on hover while every other variant darkened, and the only one to\n * lose the shimmer reveal the root's hover performs.\n */\nexport const GRADIENT = {\n angleDeg: 135,\n stopAlpha: 0.9,\n shimmerAlpha: 0.2,\n shimmerMs: 3000,\n shimmerTravel: 1000,\n} as const;\n\n/** Emphasis: the glow's shadow and brightness, the pulse's wash. */\nexport const GLOW = { blur: 20, spread: 5, alpha: 0.3, brightness: 1.05 } as const;\nexport const PULSE = { alpha: 0.2, ms: 2000, spread: 10 } as const;\n\n/**\n * Pointer states — DOM only, kept so the web derives them.\n *\n * HOVER and ACTIVE carry NO geometry, and that is the point rather than an\n * omission. They used to lift the card 3px, scale it 1.01, grow a 20px shadow\n * and spin the icon 10deg at 1.15 — four things moving at once on a surface\n * that is not a control, which made a page of alerts twitch under the pointer.\n *\n * Both are a TINT now: a flat inset layer over the surface. Two mechanisms\n * came before it and each failed on a case the next had to fix. Dropping the\n * element's `opacity` composites toward the PAGE, so it inverted the hover on\n * a light tint (L* 95.0 idle, 89.1 hovered, 91.1 pressed) and vanished on a\n * dark one. A `filter: brightness()` fixed the direction but is MULTIPLICATIVE,\n * so it moved a near-black `glass` by four counts (ΔE76 1.71, under the JND)\n * and Banner's 10%-alpha wash by ΔE76 0.44. A layer is additive: it reads the\n * same on an opaque tint, a translucent wash and a gradient.\n *\n * Painting above the background and below the content keeps the layer off the\n * INK, but not off the ink's CONTRAST: the layer moves the surface toward the\n * mode's absolute, which is the side the ink is on, so the two close in. That\n * is what {@link POINTER_INK_STEP} answers (FUT-4506).\n */\nexport const HOVER = { tintAlpha: 0.06 } as const;\n\n/**\n * The press: a 20% tint LAYER, eased back fast.\n *\n * The layer is the point. The first attempt dropped the whole element's\n * opacity, which composites toward the PAGE and so behaves differently on\n * every surface it is asked about. Measured: over a light page it made a light\n * tint LIGHTER (L* 95.0 idle, 89.1 hovered, 91.1 pressed), so pushing the\n * surface looked like the pointer leaving; over a dark page it landed back on\n * the idle surface (ΔE76 0.82 on `glass`); on `gradient` it washed white body\n * copy to 2.31:1, under AA; and it diluted the ink during a text-selection\n * drag. A `brightness()` step instead of it fixed the direction but not the\n * reach — a multiplier does nothing to a near-black `glass` in dark mode\n * (ΔE76 1.71) and nothing to Banner's 10%-alpha wash (ΔE76 0.44), because it\n * scales only what the element already paints.\n *\n * An inset shadow at 100vmax is a flat tint over the whole surface: ADDITIVE,\n * so it reads the same on an opaque tint, a translucent wash and a gradient;\n * painted above the background and below the content, so it never dims the\n * ink itself; and animatable, which `background-image` is not. It DOES dim the\n * ink's contrast, because it darkens a light surface toward a dark ink (and\n * lightens a dark one toward a light ink) — on Alert, {@link POINTER_INK_STEP}\n * is the other half of the press.\n *\n * `ms` is 250 and not the 1000 first asked for, and the reason is that ONE\n * property carries both states. CSS runs a transition from the DESTINATION\n * state's declaration, and entering hover and releasing a press share that\n * destination — so they cannot have different durations without a second\n * animatable property, and both free pseudo-elements are already spent on the\n * `gradient` shimmer and the `pulse` wash. At 1000ms the hover inherited the\n * second: crossing an alert in 300ms peaked at a ≈ 0.024, under the JND, and\n * for ~360ms the alert you had just LEFT was darker than the one under the\n * pointer. A fast press-return is the smaller loss, and it is the call the\n * product owner made when shown both.\n */\nexport const ACTIVE = { tintAlpha: 0.2, ms: 250 } as const;\n\n/**\n * How far the MESSAGE ink — title, description and children — steps toward the\n * absolute on its own side while the alert is hovered or pressed (FUT-4506,\n * option C).\n *\n * The tint layer above moves the surface toward the mode's absolute — black in\n * light mode, white in dark — which is the side the ink sits on, so every\n * pointer state CLOSED the gap the ink is read across. Measured on a host pane\n * whose summary sat at 4.71:1 idle: 4.22 hovered, 3.17 pressed in light mode,\n * and down to 2.68 pressed in dark. The title, at 16.8px/600, is not WCAG\n * \"large\" text, so it is held to 4.5:1 as well.\n *\n * The answer keeps the layer (the pointer still gets its feedback) and moves\n * the ink FURTHER the same way, so the gap re-opens. The amounts are the\n * prototype's measured steps on that host pane, the worst case in reach: they\n * hold the 0.9 summary at 4.75–6.07:1 there, and at 6.38:1 or more on this\n * package's default palette in both modes. White needs the bigger step because\n * a light ink has less room above it than a dark ink has below it, and dark\n * mode's pressed step needs at least 0.55.\n *\n * Keyed by the absolute the ink moves TOWARD, which is the mode's: black in\n * light mode, white in dark. The web applies the step as `color-mix()` over\n * `currentColor`, so its AMOUNT lands on whatever ink is actually painted — a\n * host's repaint of a semantic or `glass` alert included. Its DIRECTION is the\n * mode's, which is only safe where the surface tracks the mode, so `gradient`\n * is not stepped at all (`inkAbsolute` in `Alert.ink.ts`): a host that\n * repaints it to a light pane and a dark ink would otherwise have its ink\n * stepped toward white under a black layer. DOM only; native has no pointer\n * states. `Banner` paints the same tint and does not step yet.\n */\nexport const POINTER_INK_STEP = {\n hover: { black: 0.15, white: 0.2 },\n press: { black: 0.35, white: 0.6 },\n} as const;\n\n/**\n * Both pointer states as a host reads them: the tint layer's alpha and the ink\n * step, per absolute. Exported (as `ALERT_POINTER_STATES`) so a theme that\n * repaints the alert's pane and ink can assert its own tones still clear 4.5:1\n * hovered and pressed, against the numbers the package actually draws with.\n */\nexport const POINTER_STATES = {\n hover: { tintAlpha: HOVER.tintAlpha, inkStep: POINTER_INK_STEP.hover },\n press: { tintAlpha: ACTIVE.tintAlpha, inkStep: POINTER_INK_STEP.press },\n} as const;\n\nexport const FOCUS = { ringWidth: 2, ringAlpha: 1, offset: 2 } as const;\n\n/** `neutral` has no palette slot; the web has always drawn it from three greys. */\nexport const NEUTRAL_GREY: Record<'main' | 'light' | 'dark', UiGreyStep> = { main: 500, light: 300, dark: 700 };\n\n/** A duration as the CSS the web has always emitted: `2000` → `2s`, `300` → `0.3s`. */\nexport const seconds = (ms: number): string => `${ms / 1000}s`;\n\n/** The palette shape the web's `getColorFromTheme` returns — a main plus optional shades. */\nexport interface AlertPalette {\n main: string;\n light?: string;\n dark?: string;\n}\n\n/**\n * The renderer-free twin of the web's `getColorFromTheme`: a variant or\n * colour name to its palette, `neutral` from the greys, anything unknown\n * (`glass`, `gradient`) to `info`.\n */\nexport function alertPalette(theme: UiTheme, key: string | undefined): AlertPalette {\n switch (key) {\n case 'info':\n case 'success':\n case 'warning':\n case 'danger':\n case 'primary':\n case 'secondary':\n return theme.palette[key];\n case 'neutral':\n return {\n main: NEUTRAL_RAMP[NEUTRAL_GREY.main],\n light: NEUTRAL_RAMP[NEUTRAL_GREY.light],\n dark: NEUTRAL_RAMP[NEUTRAL_GREY.dark],\n };\n default:\n return theme.palette.info;\n }\n}\n\n/** What a variant paints: its fill, its ink, its hairline if any, and the colour of its glyph. */\nexport interface AlertSurface {\n backgroundColor: string;\n color: string;\n borderColor?: string;\n iconColor: string;\n}\n\nexport const SEMANTIC_VARIANTS: ReadonlySet<AlertVariant> = new Set(['info', 'success', 'warning', 'danger']);\n\n/** The opaque tint and same-hue ink, inverted for dark mode; the hairline keeps its alpha. */\nexport function semanticSurface(theme: UiTheme, palette: AlertPalette): AlertSurface {\n const dark = theme.mode === 'dark';\n return {\n backgroundColor: dark\n ? darken(palette.main, SEMANTIC_SURFACE.tint.dark)\n : lighten(palette.main, SEMANTIC_SURFACE.tint.light),\n color: dark ? lighten(palette.main, SEMANTIC_SURFACE.ink) : darken(palette.main, SEMANTIC_SURFACE.ink),\n borderColor: alpha(palette.main, SEMANTIC_SURFACE.borderAlpha),\n iconColor: palette.main,\n };\n}\n\nexport function glassSurface(theme: UiTheme): AlertSurface {\n return {\n backgroundColor: alpha(theme.palette.background.paper, GLASS.backgroundAlpha),\n color: theme.palette.text.primary,\n borderColor: alpha(theme.palette.divider, GLASS.borderAlpha),\n iconColor: theme.palette.primary.main,\n };\n}\n\n/** The gradient's two stops; a renderer with no gradient fill paints `from`. */\nexport function gradientStops(palette: AlertPalette): { from: string; to: string } {\n return {\n from: alpha(palette.light || palette.main, GRADIENT.stopAlpha),\n to: alpha(palette.dark || palette.main, GRADIENT.stopAlpha),\n };\n}\n\nexport function gradientSurface(palette: AlertPalette): AlertSurface {\n const ink = contrastText(palette.main);\n return { backgroundColor: gradientStops(palette).from, color: ink, iconColor: ink };\n}\n\n/** The surface for a variant, `glass` and `gradient` included. */\nexport function alertSurface(theme: UiTheme, variant: AlertVariant, palette: AlertPalette): AlertSurface {\n if (variant === 'glass') return glassSurface(theme);\n if (variant === 'gradient') return gradientSurface(palette);\n return semanticSurface(theme, palette);\n}\n","import type { TextStyle, ViewStyle } from 'react-native';\n\nimport type { AlertVariant } from './Alert.base';\nimport {\n ACTION_SLOT,\n ALERT_PADDING_UNITS,\n ALERT_RADIUS_UNITS,\n type AlertPalette,\n alertPalette,\n alertSurface,\n CLOSE_BUTTON,\n DESCRIPTION,\n GLOW,\n ICON_SLOT,\n MESSAGE_FONT_SIZE,\n MESSAGE_GAP_UNITS,\n MESSAGE_LINE_HEIGHT,\n TITLE,\n} from './Alert.metrics';\nimport { alpha } from '../../../tokens/color';\nimport { muiTypeStyle } from '../../../tokens/mui-type';\nimport type { UiTheme } from '../../../tokens/theme';\nimport type { ColorValue } from '../../../tokens/vocabulary';\n\n/**\n * THE PAINT, KEPT APART FROM THE STRUCTURE.\n *\n * `Alert.native.tsx` reads as what renders where; this file reads as\n * arithmetic — the same palette slots, alphas and px the web's\n * `Alert.styles.tsx` derives from `Alert.metrics.ts`.\n */\n\nexport interface AlertLookArgs {\n variant: AlertVariant;\n color: ColorValue | undefined;\n glow: boolean;\n pulse: boolean;\n}\n\nexport interface AlertLook {\n palette: AlertPalette;\n /** What the words are set in. */\n ink: string;\n iconColor: string;\n root: ViewStyle;\n}\n\n/**\n * The root's paint. The web keeps `overflow: hidden` (its pulse wash is\n * clipped to the card, as it is here); only the glow opens it, because a\n * view's own shadow is clipped by its own overflow on a device.\n */\nexport function alertLook(theme: UiTheme, a: AlertLookArgs): AlertLook {\n const palette = alertPalette(theme, a.color ?? a.variant);\n const surface = alertSurface(theme, a.variant, palette);\n const root: ViewStyle = {\n flexDirection: 'row',\n paddingVertical: theme.spacing(ALERT_PADDING_UNITS.vertical),\n paddingHorizontal: theme.spacing(ALERT_PADDING_UNITS.horizontal),\n borderRadius: theme.spacing(ALERT_RADIUS_UNITS),\n overflow: a.glow ? 'visible' : 'hidden',\n backgroundColor: surface.backgroundColor,\n ...(surface.borderColor ? { borderWidth: 1, borderColor: surface.borderColor } : {}),\n ...(a.glow\n ? {\n boxShadow: `0 0 ${GLOW.blur}px ${GLOW.spread}px ${alpha(palette.main, GLOW.alpha)}`,\n filter: `brightness(${GLOW.brightness})`,\n }\n : {}),\n };\n return { palette, ink: surface.color, iconColor: surface.iconColor, root };\n}\n\n/** The message column: 8px between its lines, allowed to shrink so long text wraps beside the icon. */\nexport const messageSlotStyle = (theme: UiTheme): ViewStyle => ({\n flexDirection: 'column',\n gap: theme.spacing(MESSAGE_GAP_UNITS),\n flexShrink: 1,\n minWidth: 0,\n});\n\n/** A string child: MUI's `body2` letter-spacing at 0.95rem on the message's 1.5. */\nexport const messageTextStyle = (theme: UiTheme, ink: string): TextStyle => ({\n ...muiTypeStyle(theme, 'body2', MESSAGE_FONT_SIZE),\n lineHeight: MESSAGE_FONT_SIZE * MESSAGE_LINE_HEIGHT,\n color: ink,\n});\n\n/** MUI's `AlertTitle` (a `body1` Typography) at 1.05rem and 600, lifted 2px, 4px above a description. */\nexport const titleStyle = (theme: UiTheme, ink: string, hasDescription: boolean): TextStyle => ({\n ...muiTypeStyle(theme, 'body1', TITLE.fontSize),\n fontWeight: `${TITLE.fontWeight}`,\n color: ink,\n marginTop: TITLE.marginTop,\n marginBottom: hasDescription ? theme.spacing(TITLE.marginBottomUnits) : 0,\n});\n\n/** The description: 0.925rem on the message's 1.5, faded to 0.9. */\nexport const descriptionStyle = (theme: UiTheme, ink: string): TextStyle => ({\n ...muiTypeStyle(theme, 'body2', DESCRIPTION.fontSize),\n lineHeight: DESCRIPTION.fontSize * MESSAGE_LINE_HEIGHT,\n color: ink,\n opacity: DESCRIPTION.opacity,\n});\n\n/** MUI's `.MuiAlert-icon` with the web's overrides: first-line aligned, 14px from the words, 2px down. */\nexport const iconSlotStyle = (theme: UiTheme): ViewStyle => ({\n alignSelf: 'flex-start',\n alignItems: 'center',\n marginRight: theme.spacing(ICON_SLOT.marginRightUnits),\n paddingTop: theme.spacing(ICON_SLOT.paddingTopUnits),\n paddingBottom: ICON_SLOT.paddingBottom,\n opacity: ICON_SLOT.opacity,\n});\n\n/** MUI's `.MuiAlert-action`: top-aligned, pushed to the right edge, 16px off the text. */\nexport const actionSlotStyle = (theme: UiTheme): ViewStyle => ({\n alignItems: 'flex-start',\n paddingTop: ACTION_SLOT.paddingTop,\n paddingLeft: theme.spacing(ACTION_SLOT.paddingLeftUnits),\n marginLeft: 'auto',\n marginRight: ACTION_SLOT.marginRight,\n});\n\n/** MUI's small `IconButton` at 0.7; pressed stands in for the web's hover (full opacity, a faint wash). */\nexport const closeButtonStyle = (theme: UiTheme, pressed: boolean): ViewStyle => ({\n padding: CLOSE_BUTTON.padding,\n borderRadius: theme.radius.full,\n opacity: pressed ? 1 : CLOSE_BUTTON.opacity,\n backgroundColor: pressed ? alpha(theme.palette.action.hover, CLOSE_BUTTON.washAlpha) : 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- {"version":3,"file":"Alert.content.d.ts","sourceRoot":"","sources":["../../../../../src/components/data-display/Alert/Alert.content.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,MAAM,OAAO,CAAC;AAM1B,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAQhD;;;;;;;GAOG;AACH,eAAO,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC;IAClC,KAAK,CAAC,EAAE,UAAU,CAAC,OAAO,CAAC,CAAC;IAC5B,WAAW,CAAC,EAAE,UAAU,CAAC,aAAa,CAAC,CAAC;IACxC,SAAS,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC;IAC5B,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC;CAC5B,CA2DA,CAAC"}
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+ {"version":3,"file":"Alert.content.d.ts","sourceRoot":"","sources":["../../../../../src/components/data-display/Alert/Alert.content.tsx"],"names":[],"mappings":"AAEA,OAAO,KAAK,MAAM,OAAO,CAAC;AAO1B,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAqBhD;;;;;;;GAOG;AACH,eAAO,MAAM,YAAY,EAAE,KAAK,CAAC,EAAE,CAAC;IAClC,KAAK,CAAC,EAAE,UAAU,CAAC,OAAO,CAAC,CAAC;IAC5B,WAAW,CAAC,EAAE,UAAU,CAAC,aAAa,CAAC,CAAC;IACxC,SAAS,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC;IAC5B,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,QAAQ,CAAC,EAAE,KAAK,CAAC,SAAS,CAAC;CAC5B,CA4DA,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"Alert.d.ts","sourceRoot":"","sources":["../../../../../src/components/data-display/Alert/Alert.tsx"],"names":[],"mappings":"AAOA,OAAO,KAAK,MAAM,OAAO,CAAC;AA4Q1B,eAAO,MAAM,KAAK;;;;;;;;iDA4EhB,CAAC;AAEH;;;;;;;;;;;;GAYG;AACH,eAAO,MAAM,gBAAgB,qCAAsC,CAAC"}
1
+ {"version":3,"file":"Alert.d.ts","sourceRoot":"","sources":["../../../../../src/components/data-display/Alert/Alert.tsx"],"names":[],"mappings":"AAOA,OAAO,KAAK,MAAM,OAAO,CAAC;AAuR1B,eAAO,MAAM,KAAK;;;;;;;;iDA4EhB,CAAC;AAEH;;;;;;;;;;;;GAYG;AACH,eAAO,MAAM,gBAAgB,qCAAsC,CAAC"}
@@ -0,0 +1,65 @@
1
+ import type { CSSObject, Theme } from '@mui/material/styles/index.js';
2
+ import { POINTER_INK_STEP } from './Alert.metrics';
3
+ /**
4
+ * THE INK HALF OF THE POINTER STATES (FUT-4506, option C).
5
+ *
6
+ * The hover and press tint (`pointerShadow` in `Alert.tsx`) moves the SURFACE
7
+ * toward an absolute. On every surface that tracks the mode that is the side
8
+ * the ink is on, so the gap the message is read across closed under the
9
+ * pointer — a host summary at 4.71:1 idle fell to 3.17:1 pressed. These rules
10
+ * move the INK further the same way, by {@link POINTER_INK_STEP}, so it
11
+ * re-opens.
12
+ */
13
+ /** The summary's class, so the pointer states can reach it without a test id. */
14
+ export declare const ALERT_DESCRIPTION_CLASS = "alert-description";
15
+ /**
16
+ * The wrapper `AlertContent` puts around `children`, at `display: contents`:
17
+ * no box of its own, so the column's flex layout is what it was, and a bare
18
+ * text node still inherits its colour.
19
+ */
20
+ export declare const ALERT_CHILDREN_CLASS = "alert-children";
21
+ export type PointerInkState = keyof typeof POINTER_INK_STEP;
22
+ export type InkAbsolute = 'black' | 'white';
23
+ /**
24
+ * The absolute the ink steps toward — the mode's, the side the ink is on — or
25
+ * `null` for `gradient`, which does not step at all.
26
+ *
27
+ * Every other variant's surface tracks the mode: a dark ink on a light tint,
28
+ * a light ink on a dark one, so the step is toward black in light mode and
29
+ * toward white in dark, the same absolute the tint layer moves the surface to.
30
+ *
31
+ * `gradient` is the one surface where the package cannot know which side its
32
+ * ink is on. Its own ink is `getContrastText` of the hue, but a host that
33
+ * repaints alerts repaints the gradient too: a light pane and a dark ink under
34
+ * the variant's BLACK layer. Stepping by the package's own ink then moved that
35
+ * dark ink toward white — 1.02:1 pressed. A step that reads `currentColor` for
36
+ * its amount but not for its direction is only safe where the direction is the
37
+ * mode's, so `gradient` keeps today's ink. Its rest contrast and its dark ink
38
+ * on dark mode's light hues are FUT-4516's.
39
+ */
40
+ export declare function inkAbsolute(theme: Theme, variant: string | undefined): InkAbsolute | null;
41
+ /**
42
+ * The CSS for the ink at one pointer state: the ink actually painted
43
+ * (`currentColor`, inherited from the root — a host's repaint included) mixed
44
+ * toward the absolute by the state's step.
45
+ *
46
+ * `currentColor` in a `color` declaration is the PARENT's colour, which is why
47
+ * this sits on the message's parts and never on the root: on the root it would
48
+ * read the page's text colour instead of the alert's ink. None of the three
49
+ * parts is nested in another, so nothing steps twice.
50
+ */
51
+ export declare function steppedInkCss(absolute: string, step: number): string;
52
+ /**
53
+ * The three pieces of the ink's pointer behaviour, spread into the root's
54
+ * blocks by `Alert.tsx`:
55
+ *
56
+ * - `rest` eases the ink on the box-shadow's own clock, so ink and tint arrive
57
+ * together rather than the ink snapping while the surface eases;
58
+ * - `hover` and `press` step it. The press declares `transition: none` for the
59
+ * same reason the root's `:active` does: a click's `:active` is too short to
60
+ * ease into. A `:hover` block declares no transition, ever (see `ACTIVE`).
61
+ *
62
+ * All three are empty for a variant that does not step.
63
+ */
64
+ export declare function pointerInkStyles(theme: Theme, variant: string | undefined): Record<'rest' | PointerInkState, CSSObject>;
65
+ //# sourceMappingURL=Alert.ink.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Alert.ink.d.ts","sourceRoot":"","sources":["../../../../../src/components/data-display/Alert/Alert.ink.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,KAAK,EAAE,MAAM,+BAA+B,CAAC;AAItE,OAAO,EAAwB,gBAAgB,EAAW,MAAM,iBAAiB,CAAC;AAElF;;;;;;;;;GASG;AAEH,iFAAiF;AACjF,eAAO,MAAM,uBAAuB,sBAAsB,CAAC;AAC3D;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,mBAAmB,CAAC;AAoBrD,MAAM,MAAM,eAAe,GAAG,MAAM,OAAO,gBAAgB,CAAC;AAC5D,MAAM,MAAM,WAAW,GAAG,OAAO,GAAG,OAAO,CAAC;AAE5C;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,WAAW,CAAC,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,MAAM,GAAG,SAAS,GAAG,WAAW,GAAG,IAAI,CAGzF;AAED;;;;;;;;;GASG;AACH,wBAAgB,aAAa,CAAC,QAAQ,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,MAAM,CAEpE;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,KAAK,EAAE,OAAO,EAAE,MAAM,GAAG,SAAS,GAAG,MAAM,CAAC,MAAM,GAAG,eAAe,EAAE,SAAS,CAAC,CAUvH"}
@@ -144,9 +144,12 @@ export declare const PULSE: {
144
144
  * dark one. A `filter: brightness()` fixed the direction but is MULTIPLICATIVE,
145
145
  * so it moved a near-black `glass` by four counts (ΔE76 1.71, under the JND)
146
146
  * and Banner's 10%-alpha wash by ΔE76 0.44. A layer is additive: it reads the
147
- * same on an opaque tint, a translucent wash and a gradient, and because it
148
- * paints above the background and below the content the ink keeps its own
149
- * contrast.
147
+ * same on an opaque tint, a translucent wash and a gradient.
148
+ *
149
+ * Painting above the background and below the content keeps the layer off the
150
+ * INK, but not off the ink's CONTRAST: the layer moves the surface toward the
151
+ * mode's absolute, which is the side the ink is on, so the two close in. That
152
+ * is what {@link POINTER_INK_STEP} answers (FUT-4506).
150
153
  */
151
154
  export declare const HOVER: {
152
155
  readonly tintAlpha: 0.06;
@@ -168,8 +171,11 @@ export declare const HOVER: {
168
171
  *
169
172
  * An inset shadow at 100vmax is a flat tint over the whole surface: ADDITIVE,
170
173
  * so it reads the same on an opaque tint, a translucent wash and a gradient;
171
- * painted above the background and below the content, so the ink keeps its
172
- * own contrast; and animatable, which `background-image` is not.
174
+ * painted above the background and below the content, so it never dims the
175
+ * ink itself; and animatable, which `background-image` is not. It DOES dim the
176
+ * ink's contrast, because it darkens a light surface toward a dark ink (and
177
+ * lightens a dark one toward a light ink) — on Alert, {@link POINTER_INK_STEP}
178
+ * is the other half of the press.
173
179
  *
174
180
  * `ms` is 250 and not the 1000 first asked for, and the reason is that ONE
175
181
  * property carries both states. CSS runs a transition from the DESTINATION
@@ -186,6 +192,68 @@ export declare const ACTIVE: {
186
192
  readonly tintAlpha: 0.2;
187
193
  readonly ms: 250;
188
194
  };
195
+ /**
196
+ * How far the MESSAGE ink — title, description and children — steps toward the
197
+ * absolute on its own side while the alert is hovered or pressed (FUT-4506,
198
+ * option C).
199
+ *
200
+ * The tint layer above moves the surface toward the mode's absolute — black in
201
+ * light mode, white in dark — which is the side the ink sits on, so every
202
+ * pointer state CLOSED the gap the ink is read across. Measured on a host pane
203
+ * whose summary sat at 4.71:1 idle: 4.22 hovered, 3.17 pressed in light mode,
204
+ * and down to 2.68 pressed in dark. The title, at 16.8px/600, is not WCAG
205
+ * "large" text, so it is held to 4.5:1 as well.
206
+ *
207
+ * The answer keeps the layer (the pointer still gets its feedback) and moves
208
+ * the ink FURTHER the same way, so the gap re-opens. The amounts are the
209
+ * prototype's measured steps on that host pane, the worst case in reach: they
210
+ * hold the 0.9 summary at 4.75–6.07:1 there, and at 6.38:1 or more on this
211
+ * package's default palette in both modes. White needs the bigger step because
212
+ * a light ink has less room above it than a dark ink has below it, and dark
213
+ * mode's pressed step needs at least 0.55.
214
+ *
215
+ * Keyed by the absolute the ink moves TOWARD, which is the mode's: black in
216
+ * light mode, white in dark. The web applies the step as `color-mix()` over
217
+ * `currentColor`, so its AMOUNT lands on whatever ink is actually painted — a
218
+ * host's repaint of a semantic or `glass` alert included. Its DIRECTION is the
219
+ * mode's, which is only safe where the surface tracks the mode, so `gradient`
220
+ * is not stepped at all (`inkAbsolute` in `Alert.ink.ts`): a host that
221
+ * repaints it to a light pane and a dark ink would otherwise have its ink
222
+ * stepped toward white under a black layer. DOM only; native has no pointer
223
+ * states. `Banner` paints the same tint and does not step yet.
224
+ */
225
+ export declare const POINTER_INK_STEP: {
226
+ readonly hover: {
227
+ readonly black: 0.15;
228
+ readonly white: 0.2;
229
+ };
230
+ readonly press: {
231
+ readonly black: 0.35;
232
+ readonly white: 0.6;
233
+ };
234
+ };
235
+ /**
236
+ * Both pointer states as a host reads them: the tint layer's alpha and the ink
237
+ * step, per absolute. Exported (as `ALERT_POINTER_STATES`) so a theme that
238
+ * repaints the alert's pane and ink can assert its own tones still clear 4.5:1
239
+ * hovered and pressed, against the numbers the package actually draws with.
240
+ */
241
+ export declare const POINTER_STATES: {
242
+ readonly hover: {
243
+ readonly tintAlpha: 0.06;
244
+ readonly inkStep: {
245
+ readonly black: 0.15;
246
+ readonly white: 0.2;
247
+ };
248
+ };
249
+ readonly press: {
250
+ readonly tintAlpha: 0.2;
251
+ readonly inkStep: {
252
+ readonly black: 0.35;
253
+ readonly white: 0.6;
254
+ };
255
+ };
256
+ };
189
257
  export declare const FOCUS: {
190
258
  readonly ringWidth: 2;
191
259
  readonly ringAlpha: 1;
@@ -1 +1 @@
1
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1
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@@ -1,3 +1,4 @@
1
1
  export { Alert } from './Alert';
2
2
  export type { AlertBaseProps, AlertIconPlacement, AlertProps, AlertVariant, UiAlertTheme, } from './Alert.types';
3
+ export { POINTER_STATES as ALERT_POINTER_STATES } from './Alert.metrics';
3
4
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../../src/components/data-display/Alert/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,YAAY,EACV,cAAc,EACd,kBAAkB,EAClB,UAAU,EACV,YAAY,EACZ,YAAY,GACb,MAAM,eAAe,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../../src/components/data-display/Alert/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,YAAY,EACV,cAAc,EACd,kBAAkB,EAClB,UAAU,EACV,YAAY,EACZ,YAAY,GACb,MAAM,eAAe,CAAC;AACvB,OAAO,EAAE,cAAc,IAAI,oBAAoB,EAAE,MAAM,iBAAiB,CAAC"}
@@ -144,9 +144,12 @@ export declare const PULSE: {
144
144
  * dark one. A `filter: brightness()` fixed the direction but is MULTIPLICATIVE,
145
145
  * so it moved a near-black `glass` by four counts (ΔE76 1.71, under the JND)
146
146
  * and Banner's 10%-alpha wash by ΔE76 0.44. A layer is additive: it reads the
147
- * same on an opaque tint, a translucent wash and a gradient, and because it
148
- * paints above the background and below the content the ink keeps its own
149
- * contrast.
147
+ * same on an opaque tint, a translucent wash and a gradient.
148
+ *
149
+ * Painting above the background and below the content keeps the layer off the
150
+ * INK, but not off the ink's CONTRAST: the layer moves the surface toward the
151
+ * mode's absolute, which is the side the ink is on, so the two close in. That
152
+ * is what {@link POINTER_INK_STEP} answers (FUT-4506).
150
153
  */
151
154
  export declare const HOVER: {
152
155
  readonly tintAlpha: 0.06;
@@ -168,8 +171,11 @@ export declare const HOVER: {
168
171
  *
169
172
  * An inset shadow at 100vmax is a flat tint over the whole surface: ADDITIVE,
170
173
  * so it reads the same on an opaque tint, a translucent wash and a gradient;
171
- * painted above the background and below the content, so the ink keeps its
172
- * own contrast; and animatable, which `background-image` is not.
174
+ * painted above the background and below the content, so it never dims the
175
+ * ink itself; and animatable, which `background-image` is not. It DOES dim the
176
+ * ink's contrast, because it darkens a light surface toward a dark ink (and
177
+ * lightens a dark one toward a light ink) — on Alert, {@link POINTER_INK_STEP}
178
+ * is the other half of the press.
173
179
  *
174
180
  * `ms` is 250 and not the 1000 first asked for, and the reason is that ONE
175
181
  * property carries both states. CSS runs a transition from the DESTINATION
@@ -186,6 +192,68 @@ export declare const ACTIVE: {
186
192
  readonly tintAlpha: 0.2;
187
193
  readonly ms: 250;
188
194
  };
195
+ /**
196
+ * How far the MESSAGE ink — title, description and children — steps toward the
197
+ * absolute on its own side while the alert is hovered or pressed (FUT-4506,
198
+ * option C).
199
+ *
200
+ * The tint layer above moves the surface toward the mode's absolute — black in
201
+ * light mode, white in dark — which is the side the ink sits on, so every
202
+ * pointer state CLOSED the gap the ink is read across. Measured on a host pane
203
+ * whose summary sat at 4.71:1 idle: 4.22 hovered, 3.17 pressed in light mode,
204
+ * and down to 2.68 pressed in dark. The title, at 16.8px/600, is not WCAG
205
+ * "large" text, so it is held to 4.5:1 as well.
206
+ *
207
+ * The answer keeps the layer (the pointer still gets its feedback) and moves
208
+ * the ink FURTHER the same way, so the gap re-opens. The amounts are the
209
+ * prototype's measured steps on that host pane, the worst case in reach: they
210
+ * hold the 0.9 summary at 4.75–6.07:1 there, and at 6.38:1 or more on this
211
+ * package's default palette in both modes. White needs the bigger step because
212
+ * a light ink has less room above it than a dark ink has below it, and dark
213
+ * mode's pressed step needs at least 0.55.
214
+ *
215
+ * Keyed by the absolute the ink moves TOWARD, which is the mode's: black in
216
+ * light mode, white in dark. The web applies the step as `color-mix()` over
217
+ * `currentColor`, so its AMOUNT lands on whatever ink is actually painted — a
218
+ * host's repaint of a semantic or `glass` alert included. Its DIRECTION is the
219
+ * mode's, which is only safe where the surface tracks the mode, so `gradient`
220
+ * is not stepped at all (`inkAbsolute` in `Alert.ink.ts`): a host that
221
+ * repaints it to a light pane and a dark ink would otherwise have its ink
222
+ * stepped toward white under a black layer. DOM only; native has no pointer
223
+ * states. `Banner` paints the same tint and does not step yet.
224
+ */
225
+ export declare const POINTER_INK_STEP: {
226
+ readonly hover: {
227
+ readonly black: 0.15;
228
+ readonly white: 0.2;
229
+ };
230
+ readonly press: {
231
+ readonly black: 0.35;
232
+ readonly white: 0.6;
233
+ };
234
+ };
235
+ /**
236
+ * Both pointer states as a host reads them: the tint layer's alpha and the ink
237
+ * step, per absolute. Exported (as `ALERT_POINTER_STATES`) so a theme that
238
+ * repaints the alert's pane and ink can assert its own tones still clear 4.5:1
239
+ * hovered and pressed, against the numbers the package actually draws with.
240
+ */
241
+ export declare const POINTER_STATES: {
242
+ readonly hover: {
243
+ readonly tintAlpha: 0.06;
244
+ readonly inkStep: {
245
+ readonly black: 0.15;
246
+ readonly white: 0.2;
247
+ };
248
+ };
249
+ readonly press: {
250
+ readonly tintAlpha: 0.2;
251
+ readonly inkStep: {
252
+ readonly black: 0.35;
253
+ readonly white: 0.6;
254
+ };
255
+ };
256
+ };
189
257
  export declare const FOCUS: {
190
258
  readonly ringWidth: 2;
191
259
  readonly ringAlpha: 1;
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"Alert.metrics.d.ts","sourceRoot":"","sources":["../../../../../src/components/data-display/Alert/Alert.metrics.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,cAAc,CAAC;AAGjD,OAAO,EAAgB,KAAK,UAAU,EAAE,KAAK,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEpF;;;;;;;;;;GAUG;AAEH,oFAAoF;AACpF,eAAO,MAAM,kBAAkB,MAAM,CAAC;AACtC,eAAO,MAAM,mBAAmB;;;CAA6C,CAAC;AAC9E,eAAO,MAAM,mBAAmB,MAAM,CAAC;AACvC,eAAO,MAAM,YAAY,iCAAiC,CAAC;AAE3D,4EAA4E;AAC5E,eAAO,MAAM,OAAO;;;;CAA8C,CAAC;AACnE,eAAO,MAAM,SAAS;;;;CAA4C,CAAC;AACnE,oEAAoE;AACpE,eAAO,MAAM,WAAW,MAAM,CAAC;AAC/B,eAAO,MAAM,cAAc,MAAM,CAAC;AAElC,4FAA4F;AAC5F,eAAO,MAAM,iBAAiB,IAAI,CAAC;AACnC,eAAO,MAAM,iBAAiB,OAAO,CAAC;AACtC,eAAO,MAAM,mBAAmB,MAAM,CAAC;AACvC,2FAA2F;AAC3F,eAAO,MAAM,cAAc;;;CAAsD,CAAC;AAElF,2GAA2G;AAC3G,eAAO,MAAM,KAAK;;;;;CAAsF,CAAC;AACzG,iDAAiD;AACjD,eAAO,MAAM,WAAW;;;CAA4C,CAAC;AAErE,qHAAqH;AACrH,eAAO,MAAM,UAAU;;;CAA+C,CAAC;AACvE,qGAAqG;AACrG,eAAO,MAAM,SAAS;;;;;;CAAuG,CAAC;AAC9H,oGAAoG;AACpG,eAAO,MAAM,WAAW;;;;CAAmE,CAAC;AAC5F,mFAAmF;AACnF,eAAO,MAAM,YAAY;;;;;CAAsE,CAAC;AAEhG;;;;GAIG;AACH,eAAO,MAAM,gBAAgB;;;;;;;CAA4E,CAAC;AAC1G,oEAAoE;AACpE,eAAO,MAAM,KAAK;;;;;CAAuF,CAAC;AAC1G;;;;;;;;;GASG;AACH,eAAO,MAAM,QAAQ;;;;;;CAMX,CAAC;AAEX,oEAAoE;AACpE,eAAO,MAAM,IAAI;;;;;CAAiE,CAAC;AACnF,eAAO,MAAM,KAAK;;;;CAAgD,CAAC;AAEnE;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,eAAO,MAAM,KAAK;;CAA+B,CAAC;AAElD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiCG;AACH,eAAO,MAAM,MAAM;;;CAAuC,CAAC;AAE3D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,eAAO,MAAM,gBAAgB;;;;;;;;;CAGnB,CAAC;AAEX;;;;;GAKG;AACH,eAAO,MAAM,cAAc;;;;;;;;;;;;;;;CAGjB,CAAC;AAEX,eAAO,MAAM,KAAK;;;;CAAqD,CAAC;AAExE,mFAAmF;AACnF,eAAO,MAAM,YAAY,EAAE,MAAM,CAAC,MAAM,GAAG,OAAO,GAAG,MAAM,EAAE,UAAU,CAAwC,CAAC;AAEhH,uFAAuF;AACvF,eAAO,MAAM,OAAO,GAAI,IAAI,MAAM,KAAG,MAAyB,CAAC;AAE/D,6FAA6F;AAC7F,MAAM,WAAW,YAAY;IAC3B,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,IAAI,CAAC,EAAE,MAAM,CAAC;CACf;AAED;;;;GAIG;AACH,wBAAgB,YAAY,CAAC,KAAK,EAAE,OAAO,EAAE,GAAG,EAAE,MAAM,GAAG,SAAS,GAAG,YAAY,CAkBlF;AAED,kGAAkG;AAClG,MAAM,WAAW,YAAY;IAC3B,eAAe,EAAE,MAAM,CAAC;IACxB,KAAK,EAAE,MAAM,CAAC;IACd,WAAW,CAAC,EAAE,MAAM,CAAC;IACrB,SAAS,EAAE,MAAM,CAAC;CACnB;AAED,eAAO,MAAM,iBAAiB,EAAE,WAAW,CAAC,YAAY,CAAqD,CAAC;AAE9G,8FAA8F;AAC9F,wBAAgB,eAAe,CAAC,KAAK,EAAE,OAAO,EAAE,OAAO,EAAE,YAAY,GAAG,YAAY,CAUnF;AAED,wBAAgB,YAAY,CAAC,KAAK,EAAE,OAAO,GAAG,YAAY,CAOzD;AAED,gFAAgF;AAChF,wBAAgB,aAAa,CAAC,OAAO,EAAE,YAAY,GAAG;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,EAAE,EAAE,MAAM,CAAA;CAAE,CAKjF;AAED,wBAAgB,eAAe,CAAC,OAAO,EAAE,YAAY,GAAG,YAAY,CAGnE;AAED,kEAAkE;AAClE,wBAAgB,YAAY,CAAC,KAAK,EAAE,OAAO,EAAE,OAAO,EAAE,YAAY,EAAE,OAAO,EAAE,YAAY,GAAG,YAAY,CAIvG"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@12-apps/ui",
3
- "version": "6.98.0",
3
+ "version": "6.98.1",
4
4
  "license": "MIT",
5
5
  "packageManager": "pnpm@10.34.5",
6
6
  "type": "module",
@@ -5,6 +5,7 @@ import React from 'react';
5
5
  import { sxRem } from '../../../tokens/relative';
6
6
 
7
7
  import { testIdFor } from './Alert.helpers';
8
+ import { ALERT_CHILDREN_CLASS, ALERT_DESCRIPTION_CLASS } from './Alert.ink';
8
9
  import { DESCRIPTION, ICON_SLOT, TITLE, TITLE_ICON } from './Alert.metrics';
9
10
  import type { AlertProps } from './Alert.types';
10
11
 
@@ -14,6 +15,19 @@ const BREAK_WORDS = {
14
15
  wordBreak: 'break-word',
15
16
  } as const;
16
17
 
18
+ /**
19
+ * The caller's `children`, wrapped so the pointer step (`Alert.ink.ts`) reaches
20
+ * children-only text without reaching the title row's icon. `display: contents`
21
+ * gives the wrapper no box, so the column's flex layout is exactly what it was
22
+ * and a bare text node still inherits the stepped colour.
23
+ */
24
+ const ChildrenInk: React.FC<{ children?: React.ReactNode }> = ({ children }) =>
25
+ children === undefined || children === null || children === false ? null : (
26
+ <Box component="span" className={ALERT_CHILDREN_CLASS} sx={{ display: 'contents' }}>
27
+ {children}
28
+ </Box>
29
+ );
30
+
17
31
  /**
18
32
  * The message column: title, description, then whatever the caller put inside.
19
33
  *
@@ -78,13 +92,14 @@ export const AlertContent: React.FC<{
78
92
  {description && (
79
93
  <Box
80
94
  component="div"
95
+ className={ALERT_DESCRIPTION_CLASS}
81
96
  data-testid={testIdFor(dataTestId, 'message')}
82
97
  sx={{ opacity: DESCRIPTION.opacity, fontSize: sxRem(DESCRIPTION.fontSize), ...BREAK_WORDS }}
83
98
  >
84
99
  {description}
85
100
  </Box>
86
101
  )}
87
- {children}
102
+ <ChildrenInk>{children}</ChildrenInk>
88
103
  </>
89
104
  );
90
105
  };