@12-apps/ui 6.78.0 → 6.78.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,6 @@
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  import {
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  Button
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- } from "./chunk-EZHCNYQO.js";
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+ } from "./chunk-BXNZHDXK.js";
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  import {
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  ELEVATION_SHADOWS
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  } from "./chunk-ZRQHLTYG.js";
@@ -292,4 +292,4 @@ var styles = StyleSheet.create({
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  export {
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  EmptyState
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  };
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- //# sourceMappingURL=chunk-TZPNJ4AU.js.map
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+ //# sourceMappingURL=chunk-AVHGS66L.js.map
@@ -277,6 +277,9 @@ function Pulse({ color, radius, testID }) {
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  }
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  );
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  }
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+ function overflowOf(visible, os = Platform2.OS) {
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+ return visible || os === "android" ? "visible" : "hidden";
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+ }
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  function buttonLook(theme, props) {
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  const { variant, color, size, loading, icon, children, glow, pulse, active, disabled, style } = props;
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  const palette = buttonPalette(theme, color);
@@ -285,7 +288,7 @@ function buttonLook(theme, props) {
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  const paint = inactive ? disabledPaint(theme, variant) : paintFor(theme, variant, color, palette, active);
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  const radius = theme.radius.field;
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  const metrics = BUTTON_SIZES[size];
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- const overflow = pulse || glow ? "visible" : "hidden";
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+ const overflow = overflowOf(Boolean(pulse || glow));
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  const sized = sizeStyle(theme, size, iconOnly, icon != null);
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  const glowing = glow && !inactive ? glowStyle(palette) : null;
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  return {
@@ -313,7 +316,7 @@ function buttonLook(theme, props) {
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  }
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  var Button = React2.forwardRef((rawProps, ref) => {
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  const resolved = resolveButtonProps(rawProps);
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- const { loading, icon, iconPosition, pulse, ripple, children, onClick, onPress, ...others } = resolved;
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+ const { loading, icon, iconPosition, pulse, ripple: _ripple, children, onClick, onPress, ...others } = resolved;
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  const theme = useUiTheme();
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  const look = buttonLook(theme, resolved);
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  const testId = resolveTestId(others, "button");
@@ -335,7 +338,6 @@ var Button = React2.forwardRef((rawProps, ref) => {
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  "aria-label": loadingName(loading, children),
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  disabled: look.inactive,
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  onPress: handlePress,
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- android_ripple: ripple && !look.inactive ? { color: alpha(look.palette.main, 0.2), borderless: false } : void 0,
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  style: look.container,
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  testID: testId,
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  ...pressable,
@@ -367,4 +369,4 @@ var styles2 = StyleSheet2.create({
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  export {
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  Button
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  };
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- //# sourceMappingURL=chunk-EZHCNYQO.js.map
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+ //# sourceMappingURL=chunk-BXNZHDXK.js.map
@@ -0,0 +1 @@
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+ {"version":3,"sources":["../../../src/components/form/Button/Button.native.tsx","../../../src/components/form/Button/Button.helpers.ts","../../../src/components/form/Button/Button.metrics.ts","../../../src/components/form/Button/Button.native.loading.tsx"],"sourcesContent":["import * as React from 'react';\nimport {\n Animated,\n Easing,\n Platform,\n Pressable,\n StyleSheet,\n View,\n type GestureResponderEvent,\n type PressableStateCallbackType,\n type StyleProp,\n type TextStyle,\n type ViewStyle,\n} from 'react-native';\n\nimport { resolveButtonProps } from './Button.helpers';\nimport {\n BUTTON_FONT_WEIGHT,\n BUTTON_ICON_GAP_UNITS,\n BUTTON_LINE_HEIGHT,\n BUTTON_SIZES,\n BUTTON_WASH_ALPHA,\n GLASS_BACKGROUND_ALPHA,\n GLASS_BACKGROUND_ALPHA_PRESSED,\n GLASS_BORDER_ALPHA,\n GLOW_INNER_ALPHA,\n GLOW_RADIUS,\n PULSE_ALPHA,\n PULSE_DURATION_MS,\n PULSE_SPREAD,\n buttonPalette,\n gradientStops,\n quietInk,\n} from './Button.metrics';\nimport type { ButtonProps, ButtonVariant } from './Button.types.native';\nimport { hiddenWhile, Label, loadingName, Spinner } from './Button.native.loading';\nimport { childTestId, resolveTestId, withoutTestIdProps } from '../../../platform/test-id';\nimport { useUiTheme } from '../../../provider/use-ui-theme.native';\nimport { resolveFieldEdge } from '../../../tokens/field-edge.core';\nimport { FIELD_BORDER_WIDTH, fieldHeightPx } from '../../../tokens/field-height.core';\nimport { alpha } from '../../../tokens/color';\nimport type { ColorValue, SizeValue } from '../../../tokens/vocabulary';\nimport type { UiPaletteColor, UiTheme } from '../../../tokens/theme';\n\n/** MUI's `min-width` for a button that carries a label. */\nconst MIN_WIDTH = 64;\n\ninterface Paint {\n container: ViewStyle;\n pressed: ViewStyle;\n label: TextStyle;\n}\n\n/**\n * What the web's `VARIANT_STYLES` paint, as three React Native styles: at rest,\n * while pressed (the web's `:hover`, which touch has no equivalent of), and the\n * label. Same palette arithmetic, same alphas.\n *\n * `gradient` is the one honest gap: React Native core has no gradient fill, so\n * it paints the gradient's first stop. A host wanting the real thing adds a\n * gradient library; the parity ledger records this.\n */\n/** A coloured outline: its colour for the border and the label, washed when pressed. */\nfunction outlineOf(palette: UiPaletteColor, wash: string): Paint {\n return {\n container: { backgroundColor: 'transparent', borderWidth: FIELD_BORDER_WIDTH, borderColor: palette.main },\n pressed: { backgroundColor: wash, borderColor: palette.dark },\n label: { color: palette.main },\n };\n}\n\n/**\n * A neutral outline, as on the web: it rests on the one field border and\n * writes in the theme's text ink, a role that turns with the mode — grey 700\n * was dark on a dark ground.\n */\nfunction neutralOutline(theme: UiTheme): Paint {\n const ink = theme.palette.text.primary;\n return {\n container: {\n backgroundColor: 'transparent',\n borderWidth: FIELD_BORDER_WIDTH,\n borderColor: resolveFieldEdge(theme.palette.divider, theme.palette.background.paper),\n },\n pressed: { backgroundColor: alpha(ink, BUTTON_WASH_ALPHA), borderColor: theme.palette.text.secondary },\n label: { color: ink },\n };\n}\n\nfunction paintFor(\n theme: UiTheme,\n variant: ButtonVariant,\n color: ColorValue,\n palette: UiPaletteColor,\n active: boolean,\n): Paint {\n const wash = alpha(palette.main, BUTTON_WASH_ALPHA);\n switch (variant) {\n case 'outline':\n return color === 'neutral' ? neutralOutline(theme) : outlineOf(palette, wash);\n case 'ghost':\n return {\n container: { backgroundColor: 'transparent' },\n pressed: { backgroundColor: wash },\n label: { color: quietInk(theme, palette) },\n };\n case 'text':\n return {\n container: { backgroundColor: active ? wash : 'transparent' },\n pressed: { backgroundColor: wash },\n label: { color: quietInk(theme, palette) },\n };\n case 'glass':\n return {\n container: {\n backgroundColor: alpha(theme.palette.background.paper, GLASS_BACKGROUND_ALPHA),\n borderWidth: 1,\n borderColor: alpha(theme.palette.divider, GLASS_BORDER_ALPHA),\n },\n pressed: { backgroundColor: alpha(theme.palette.background.paper, GLASS_BACKGROUND_ALPHA_PRESSED) },\n label: { color: palette.main },\n };\n case 'gradient': {\n const [from, to] = gradientStops(theme, color, palette);\n return {\n container: { backgroundColor: from },\n pressed: { backgroundColor: to },\n label: { color: '#fff' },\n };\n }\n default:\n return {\n container: { backgroundColor: palette.main },\n pressed: { backgroundColor: palette.dark },\n label: { color: palette.contrastText || '#fff' },\n };\n }\n}\n\n/** MUI's disabled treatment per variant family, so a disabled button reads as one on both sides. */\nfunction disabledPaint(theme: UiTheme, variant: ButtonVariant): Paint {\n const filled = variant === 'solid' || variant === 'gradient' || variant === 'glass';\n return {\n container: filled\n ? { backgroundColor: theme.palette.action.disabledBackground, borderWidth: 0 }\n : variant === 'outline'\n ? { backgroundColor: 'transparent', borderWidth: 1, borderColor: theme.palette.action.disabledBackground }\n : { backgroundColor: 'transparent' },\n pressed: {},\n label: { color: theme.palette.action.disabled },\n };\n}\n\nfunction sizeStyle(theme: UiTheme, size: SizeValue, iconOnly: boolean, hasIcon: boolean): ViewStyle {\n const metrics = BUTTON_SIZES[size];\n // The theme's field height for the size, as on the web: a button stands\n // level with the field beside it, and an icon-only one is that square.\n const height = fieldHeightPx(theme.fieldHeight, size);\n if (iconOnly) {\n return { padding: 0, minWidth: height, minHeight: height };\n }\n return {\n minHeight: height,\n paddingVertical: 0,\n paddingHorizontal: metrics.paddingHorizontal,\n minWidth: MIN_WIDTH,\n gap: hasIcon ? theme.spacing(BUTTON_ICON_GAP_UNITS) : undefined,\n };\n}\n\nfunction glowStyle(palette: UiPaletteColor): ViewStyle {\n return Platform.select<ViewStyle>({\n android: { elevation: 8 },\n default: {\n shadowColor: palette.main,\n shadowOpacity: GLOW_INNER_ALPHA,\n shadowRadius: GLOW_RADIUS,\n shadowOffset: { width: 0, height: 0 },\n },\n });\n}\n\n/** The web's `::after` pulse ring: a looped scale-and-fade behind the button. */\nfunction Pulse({ color, radius, testID }: { color: string; radius: number; testID: string }): React.JSX.Element {\n const progress = React.useRef(new Animated.Value(0)).current;\n\n React.useEffect(() => {\n const loop = Animated.loop(\n Animated.timing(progress, {\n toValue: 1,\n duration: PULSE_DURATION_MS,\n easing: Easing.out(Easing.ease),\n useNativeDriver: Platform.OS !== 'web',\n }),\n );\n loop.start();\n return () => loop.stop();\n }, [progress]);\n\n return (\n <Animated.View\n testID={testID}\n aria-hidden\n style={[\n StyleSheet.absoluteFill,\n {\n pointerEvents: 'none',\n borderRadius: radius,\n backgroundColor: color,\n opacity: progress.interpolate({ inputRange: [0, 0.7, 1], outputRange: [PULSE_ALPHA, 0, 0] }),\n transform: [\n { scale: progress.interpolate({ inputRange: [0, 0.7, 1], outputRange: [1, 1 + PULSE_SPREAD / 40, 1] }) },\n ],\n },\n ]}\n />\n );\n}\n\n\ntype ResolvedProps = ReturnType<typeof resolveButtonProps<ButtonProps>>;\n\ninterface ButtonLook {\n inactive: boolean;\n palette: UiPaletteColor;\n radius: number;\n label: TextStyle;\n container: (state: PressableStateCallbackType) => StyleProp<ViewStyle>;\n}\n\n/**\n * Whether the button clips what it draws.\n *\n * The web button is `overflow: hidden` (its ripple needs it) unless the pulse\n * ring turns it visible; on native the glow's shadow needs it visible too,\n * because a view's own shadow is clipped by its own overflow there.\n *\n * An Android button never clips (FUT-3775). There, a clipped solid button that\n * turned enabled — after a disable or a loading — painted its new fill and no\n * label: an adopter's cancel, help and delivery sheets showed a red block\n * with no text. The same button unclipped draws its label in every state\n * (measured on an Android emulator with a pixel check). Nothing else needs the\n * clip there: the label, icon and spinner sit inside the padding. The ripple\n * did, since its mask is a square, so a native press shows the variant's\n * pressed paint alone, as on iOS, and `ripple` only matters on the web.\n */\nexport function overflowOf(visible: boolean, os: typeof Platform.OS = Platform.OS): ViewStyle['overflow'] {\n return visible || os === 'android' ? 'visible' : 'hidden';\n}\n\n/**\n * Everything the button paints, decided once per render from the resolved\n * props and the theme. Kept out of the component so the component reads as\n * structure — what renders where — and this reads as arithmetic.\n */\nfunction buttonLook(theme: UiTheme, props: ResolvedProps): ButtonLook {\n const { variant, color, size, loading, icon, children, glow, pulse, active, disabled, style } = props;\n const palette = buttonPalette(theme, color);\n // Loading keeps the icon (transparent), so it changes neither the shape nor the gap (FUT-3646).\n const iconOnly = icon != null && children == null;\n const inactive = Boolean(disabled) || loading;\n const paint = inactive ? disabledPaint(theme, variant) : paintFor(theme, variant, color, palette, active);\n // The theme's one field radius, so a button and the input beside it agree.\n const radius = theme.radius.field;\n const metrics = BUTTON_SIZES[size];\n const overflow = overflowOf(Boolean(pulse || glow));\n const sized = sizeStyle(theme, size, iconOnly, icon != null);\n const glowing = glow && !inactive ? glowStyle(palette) : null;\n\n return {\n inactive,\n palette,\n radius,\n label: {\n fontFamily: theme.typography.fontFamily,\n fontSize: metrics.fontSize,\n lineHeight: metrics.fontSize * BUTTON_LINE_HEIGHT,\n fontWeight: String(BUTTON_FONT_WEIGHT) as TextStyle['fontWeight'],\n textAlign: 'center',\n ...paint.label,\n },\n container: (state) => [\n styles.base,\n { borderRadius: radius, overflow },\n sized,\n paint.container,\n state.pressed && !inactive ? paint.pressed : null,\n glowing,\n style,\n ],\n };\n}\n\nexport const Button = React.forwardRef<View, ButtonProps>((rawProps, ref) => {\n const resolved = resolveButtonProps(rawProps);\n // `ripple` is web-only: kept out of `others` so it never reaches the Pressable (see overflowOf).\n const { loading, icon, iconPosition, pulse, ripple: _ripple, children, onClick, onPress, ...others } = resolved;\n const theme = useUiTheme();\n const look = buttonLook(theme, resolved);\n\n // The shared stories pass `'data-testid'` as a plain prop; honour it here and\n // keep all three spellings off the element (react-native-web would drop them).\n const testId = resolveTestId(others, 'button');\n const idFor = (suffix: string) => childTestId(others, suffix, 'button');\n const rest = withoutTestIdProps(others);\n // `buttonLook` consumed these; they are not Pressable props.\n const { variant: _v, color: _c, size: _s, glow: _g, active: _a, disabled: _d, style: _st, ...pressable } = rest;\n\n const handlePress = (event: GestureResponderEvent): void => {\n onClick?.(event);\n onPress?.(event);\n };\n\n const iconNode = icon ? (\n <View style={[styles.icon, hiddenWhile(loading)]} testID={idFor('icon')}>\n {icon}\n </View>\n ) : null;\n\n return (\n <Pressable\n ref={ref}\n role=\"button\"\n aria-disabled={look.inactive}\n aria-busy={loading}\n aria-label={loadingName(loading, children)}\n disabled={look.inactive}\n onPress={handlePress}\n style={look.container}\n testID={testId}\n {...pressable}\n >\n {pulse && !look.inactive ? <Pulse color={look.palette.main} radius={look.radius} testID={idFor('pulse')} /> : null}\n {iconPosition === 'left' ? iconNode : null}\n <Label loading={loading} label={look.label} testID={idFor('busy-label')}>\n {children}\n </Label>\n {iconPosition === 'right' ? iconNode : null}\n {loading ? <Spinner color={look.label.color as string} testID={idFor('loading')} /> : null}\n </Pressable>\n );\n});\n\nButton.displayName = 'Button';\n\nconst styles = StyleSheet.create({\n base: {\n flexDirection: 'row',\n alignItems: 'center',\n justifyContent: 'center',\n alignSelf: 'flex-start',\n position: 'relative',\n },\n icon: {\n alignItems: 'center',\n justifyContent: 'center',\n },\n});\n","import type { ButtonBaseProps } from './Button.base';\n\ntype ButtonDefaultedKeys =\n | 'variant'\n | 'color'\n | 'size'\n | 'loading'\n | 'iconPosition'\n | 'glow'\n | 'pulse'\n | 'ripple'\n | 'active';\n\n/**\n * Generic over the renderer's own props: the web and the native `Button` pass\n * different handler types through, and both come back out untouched.\n */\ntype ResolvedButtonProps<P extends ButtonBaseProps> = P &\n Required<Pick<ButtonBaseProps, ButtonDefaultedKeys>>;\n\nconst BUTTON_DEFAULTS: Required<Pick<ButtonBaseProps, ButtonDefaultedKeys>> = {\n variant: 'solid',\n color: 'primary',\n size: 'md',\n loading: false,\n iconPosition: 'left',\n glow: false,\n pulse: false,\n ripple: true,\n active: false,\n};\n\n// Strips explicitly-undefined props before the merge, so `size={undefined}` still\n// falls back to the default exactly as a destructuring default would.\nconst definedProps = <P extends ButtonBaseProps>(props: P): Partial<P> =>\n Object.fromEntries(\n Object.entries(props).filter(([, value]) => value !== undefined),\n ) as Partial<P>;\n\nexport const resolveButtonProps = <P extends ButtonBaseProps>(props: P): ResolvedButtonProps<P> =>\n ({ ...BUTTON_DEFAULTS, ...definedProps(props) }) as ResolvedButtonProps<P>;\n","import { darken, lighten } from '../../../tokens/color';\nimport { ABSOLUTE_INK, NEUTRAL_RAMP } from '../../../tokens/ink.core';\nimport type { ColorValue, SizeValue } from '../../../tokens/vocabulary';\nimport type { UiPaletteColor, UiTheme } from '../../../tokens/theme';\n\n/**\n * THE NUMBERS BOTH `Button` RENDERERS DRAW WITH.\n *\n * `Button.styles.ts` (web, emotion) and `Button.native.tsx` (React Native)\n * read this one table. The web turns the px into rem and the padding into a\n * shorthand string; native uses the numbers as they are. Neither restates a\n * value, which is what keeps a native `md` button 16px tall of padding and\n * 16px of type exactly like the web one.\n */\nexport interface ButtonSizeMetrics {\n paddingVertical: number;\n paddingHorizontal: number;\n fontSize: number;\n}\n\nexport const BUTTON_SIZES: Record<SizeValue, ButtonSizeMetrics> = {\n xs: { paddingVertical: 2, paddingHorizontal: 8, fontSize: 12 },\n sm: { paddingVertical: 6, paddingHorizontal: 12, fontSize: 14 },\n md: { paddingVertical: 8, paddingHorizontal: 16, fontSize: 16 },\n lg: { paddingVertical: 10, paddingHorizontal: 20, fontSize: 18 },\n xl: { paddingVertical: 12, paddingHorizontal: 24, fontSize: 20 },\n};\n\n/** A button that is only an icon is square: uniform padding, no min-width. */\nexport const ICON_ONLY_PADDING: Record<SizeValue, number> = {\n xs: 2,\n sm: 5,\n md: 7,\n lg: 9,\n xl: 11,\n};\n\n/**\n * The start/end icon slot's font-size, in px — MUI's `medium` value, pinned\n * (12-74).\n *\n * MUI sizes that slot off its OWN `size` prop, writing 18/20/22 onto the first\n * child of `.MuiButton-startIcon`. We never passed a `size`, so every button in\n * every size has always drawn medium's 20px; now that `size` IS forwarded — so\n * the rendered class finally names the size the button actually is — the number\n * would start moving with it.\n *\n * WHAT THAT ACTUALLY REACHES, measured in a browser rather than assumed: this\n * Button renders its own wrapper span around the icon (it carries the child\n * test id), so MUI's rule lands on the WRAPPER and reaches the glyph only when\n * the glyph takes its size by inheritance — `fontSize=\"inherit\"`, an em-sized\n * SVG, a text or emoji glyph. With the pin removed, such a glyph measured 18px\n * at `xs`/`sm` and 22px at `lg`/`xl` against the 20px it has always been. An\n * icon carrying an absolute size of its own does not move at all: a default\n * `SvgIcon` stayed 24×24 across all five.\n *\n * A silent resize of the inherited case is still a design decision arriving as\n * a side effect of a class-name fix, so it is pinned to what shipped before —\n * `Button.tsx` puts it on that same wrapper. Scaling the glyph with the button\n * is a ticket of its own.\n */\nexport const BUTTON_ICON_GLYPH_SIZE = 20;\n\nexport const BUTTON_FONT_WEIGHT = 500;\n/** Between the icon and the label: `theme.spacing(0.5)`. */\nexport const BUTTON_ICON_GAP_UNITS = 0.5;\nexport const BUTTON_SPINNER_SIZE = 16;\n/** MUI's `line-height` for button text. */\nexport const BUTTON_LINE_HEIGHT = 1.75;\n\n/** The wash behind an outline, ghost or text button while it is hovered or pressed. */\nexport const BUTTON_WASH_ALPHA = 0.1;\nexport const GLASS_BACKGROUND_ALPHA = 0.1;\nexport const GLASS_BACKGROUND_ALPHA_PRESSED = 0.2;\nexport const GLASS_BORDER_ALPHA = 0.2;\nexport const GLOW_INNER_ALPHA = 0.6;\nexport const GLOW_OUTER_ALPHA = 0.3;\nexport const GLOW_RADIUS = 20;\nexport const PULSE_ALPHA = 0.3;\nexport const PULSE_DURATION_MS = 2000;\nexport const PULSE_SPREAD = 15;\n\n/**\n * `neutral` has no palette slot of its own in MUI, so `Button.styles.ts` has\n * always drawn it from three greys. Same three greys here.\n */\nexport function buttonPalette(theme: UiTheme, color: ColorValue): UiPaletteColor {\n if (color === 'neutral') {\n return {\n main: NEUTRAL_RAMP[700],\n dark: NEUTRAL_RAMP[800],\n light: NEUTRAL_RAMP[500],\n contrastText: ABSOLUTE_INK.white,\n };\n }\n return theme.palette[color];\n}\n\n/**\n * The label colour for `ghost` and `text`: one step darker than `main` in\n * light mode (lighter in dark), because `main` is chosen to sit UNDER white and\n * is not legible AS text on a tinted surface. See the web `quietInk`.\n */\nexport const quietInk = (theme: UiTheme, palette: UiPaletteColor): string =>\n theme.mode === 'dark' ? lighten(palette.main, 0.35) : darken(palette.main, 0.3);\n\n/** Gradients run between two related hues; the named colours pick a specific pair. */\nexport function gradientStops(\n theme: UiTheme,\n color: ColorValue,\n palette: UiPaletteColor,\n): [string, string] {\n switch (color) {\n case 'primary':\n return [theme.palette.primary.main, theme.palette.secondary.main];\n case 'secondary':\n return [theme.palette.secondary.main, theme.palette.primary.main];\n case 'success':\n case 'warning':\n return [theme.palette[color].light, theme.palette[color].dark];\n case 'danger':\n return [theme.palette.danger.light, theme.palette.danger.dark];\n default:\n return [palette.main, palette.dark];\n }\n}\n","import * as React from 'react';\nimport { ActivityIndicator, Platform, StyleSheet, View } from 'react-native';\nimport type { TextStyle } from 'react-native';\n\nimport { BUTTON_SPINNER_SIZE } from './Button.metrics';\nimport { renderTextChildren } from '../../../platform/text-children';\n\n/**\n * The native Button's loading state (FUT-3646): the label and icon stay laid\n * out under the spinner — so the button keeps its width and shape — and the\n * button keeps its name. Split from `Button.native.tsx` to keep that file\n * under the line ceiling.\n */\n\n/**\n * The spinner over the label while loading, across the whole button; `role`\n * comes from react-native's ActivityIndicator. It used to REPLACE the label, so\n * a loading button had no accessible name (FUT-3646).\n */\nexport function Spinner({ color, testID }: { color: string; testID: string }): React.JSX.Element {\n return (\n <View style={styles.spinner}>\n <ActivityIndicator\n size={Platform.OS === 'ios' ? 'small' : BUTTON_SPINNER_SIZE}\n color={color}\n testID={testID}\n accessibilityLabel=\"loading\"\n />\n </View>\n );\n}\n\n/**\n * The button's name while loading: its text label, said outright. The label\n * stays laid out (transparent) so the width holds, but a screen reader may skip\n * a view at opacity 0 — VoiceOver does — so the name cannot ride on it alone.\n * A caller's own `aria-label` still wins, being spread after this.\n */\nexport const loadingName = (loading: boolean | undefined, children: React.ReactNode): string | undefined =>\n loading ? textOf(children) : undefined;\n\n/**\n * The text of a label made only of strings and numbers — `Salvar`, or\n * `Salvar {n}`, which React hands over as an array. Anything else (an element)\n * has no text to say here, so the name is left to the label itself.\n */\nfunction textOf(children: React.ReactNode): string | undefined {\n const parts = React.Children.toArray(children);\n const textual = parts.every((part) => typeof part === 'string' || typeof part === 'number');\n return textual && parts.length > 0 ? parts.join('') : undefined;\n}\n\n/** Laid out but unseen under the spinner while loading, so the width holds. */\nexport const hiddenWhile = (loading: boolean | undefined) => (loading ? styles.hidden : null);\n\n/** The text label; while loading, kept laid out but unseen under the spinner. */\nexport function Label({\n loading,\n label,\n testID,\n children,\n}: {\n loading: boolean | undefined;\n label: TextStyle;\n testID: string;\n children: React.ReactNode;\n}): React.ReactNode {\n const text = renderTextChildren(children, label, 1);\n return loading ? (\n <View style={styles.hidden} testID={testID}>\n {text}\n </View>\n ) : (\n text\n );\n}\n\nconst styles = StyleSheet.create({\n // The label and icon under the spinner: laid out, so the width holds, but unseen.\n hidden: {\n opacity: 0,\n },\n spinner: {\n ...StyleSheet.absoluteFillObject,\n pointerEvents: 'none',\n alignItems: 'center',\n justifyContent: 'center',\n 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@@ -1,7 +1,7 @@
1
1
  import {
2
2
  EmptyState
3
- } from "../chunks/chunk-TZPNJ4AU.js";
4
- import "../chunks/chunk-EZHCNYQO.js";
3
+ } from "../chunks/chunk-AVHGS66L.js";
4
+ import "../chunks/chunk-BXNZHDXK.js";
5
5
  import "../chunks/chunk-3JBZE4I6.js";
6
6
  import "../chunks/chunk-ZRQHLTYG.js";
7
7
  import "../chunks/chunk-DN73KYIZ.js";
@@ -1,6 +1,6 @@
1
1
  import {
2
2
  Button
3
- } from "../chunks/chunk-EZHCNYQO.js";
3
+ } from "../chunks/chunk-BXNZHDXK.js";
4
4
  import "../chunks/chunk-3JBZE4I6.js";
5
5
  import "../chunks/chunk-ZRQHLTYG.js";
6
6
  import {
@@ -7,8 +7,8 @@ import {
7
7
  } from "../chunks/chunk-MJVSQXOD.js";
8
8
  import {
9
9
  EmptyState
10
- } from "../chunks/chunk-TZPNJ4AU.js";
11
- import "../chunks/chunk-EZHCNYQO.js";
10
+ } from "../chunks/chunk-AVHGS66L.js";
11
+ import "../chunks/chunk-BXNZHDXK.js";
12
12
  import "../chunks/chunk-3JBZE4I6.js";
13
13
  import "../chunks/chunk-ZRQHLTYG.js";
14
14
  import {
@@ -1,6 +1,6 @@
1
1
  import {
2
2
  Button
3
- } from "../chunks/chunk-EZHCNYQO.js";
3
+ } from "../chunks/chunk-BXNZHDXK.js";
4
4
  import "../chunks/chunk-3JBZE4I6.js";
5
5
  import "../chunks/chunk-ZRQHLTYG.js";
6
6
  import "../chunks/chunk-5GJ5OG5R.js";
@@ -1,5 +1,22 @@
1
1
  import * as React from 'react';
2
- import { View, type GestureResponderEvent, type StyleProp, type ViewStyle } from 'react-native';
2
+ import { Platform, View, type GestureResponderEvent, type StyleProp, type ViewStyle } from 'react-native';
3
+ /**
4
+ * Whether the button clips what it draws.
5
+ *
6
+ * The web button is `overflow: hidden` (its ripple needs it) unless the pulse
7
+ * ring turns it visible; on native the glow's shadow needs it visible too,
8
+ * because a view's own shadow is clipped by its own overflow there.
9
+ *
10
+ * An Android button never clips (FUT-3775). There, a clipped solid button that
11
+ * turned enabled — after a disable or a loading — painted its new fill and no
12
+ * label: an adopter's cancel, help and delivery sheets showed a red block
13
+ * with no text. The same button unclipped draws its label in every state
14
+ * (measured on an Android emulator with a pixel check). Nothing else needs the
15
+ * clip there: the label, icon and spinner sit inside the padding. The ripple
16
+ * did, since its mask is a square, so a native press shows the variant's
17
+ * pressed paint alone, as on iOS, and `ripple` only matters on the web.
18
+ */
19
+ export declare function overflowOf(visible: boolean, os?: typeof Platform.OS): ViewStyle['overflow'];
3
20
  export declare const Button: React.ForwardRefExoticComponent<import("./Button.base").ButtonBaseProps & Omit<import("react-native").PressableProps, "style" | "onBlur" | "onFocus" | "onPress" | keyof import("./Button.base").ButtonBaseProps> & {
4
21
  onClick?: (event: GestureResponderEvent) => void;
5
22
  onPress?: (event: GestureResponderEvent) => void;
@@ -1 +1 @@
1
- {"version":3,"file":"Button.native.d.ts","sourceRoot":"","sources":["../../../../../src/components/form/Button/Button.native.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,EAML,IAAI,EACJ,KAAK,qBAAqB,EAE1B,KAAK,SAAS,EAEd,KAAK,SAAS,EACf,MAAM,cAAc,CAAC;AAuQtB,eAAO,MAAM,MAAM;;;;;;8BAgDjB,CAAC"}
1
+ {"version":3,"file":"Button.native.d.ts","sourceRoot":"","sources":["../../../../../src/components/form/Button/Button.native.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,KAAK,MAAM,OAAO,CAAC;AAC/B,OAAO,EAGL,QAAQ,EAGR,IAAI,EACJ,KAAK,qBAAqB,EAE1B,KAAK,SAAS,EAEd,KAAK,SAAS,EACf,MAAM,cAAc,CAAC;AAyNtB;;;;;;;;;;;;;;;GAeG;AACH,wBAAgB,UAAU,CAAC,OAAO,EAAE,OAAO,EAAE,EAAE,GAAE,OAAO,QAAQ,CAAC,EAAgB,GAAG,SAAS,CAAC,UAAU,CAAC,CAExG;AA6CD,eAAO,MAAM,MAAM;;;;;;8BAgDjB,CAAC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@12-apps/ui",
3
- "version": "6.78.0",
3
+ "version": "6.78.1",
4
4
  "license": "MIT",
5
5
  "packageManager": "pnpm@10.34.5",
6
6
  "type": "module",
@@ -61,7 +61,7 @@ import { Button } from '@procurement/ui';
61
61
  | `icon` | `ReactNode` | - | Icon element to display before text |
62
62
  | `glow` | `boolean` | `false` | Adds glow visual effect |
63
63
  | `pulse` | `boolean` | `false` | Adds pulse animation effect |
64
- | `ripple` | `boolean` | `true` | Enables/disables ripple effect on click |
64
+ | `ripple` | `boolean` | `true` | Enables/disables ripple effect on click (web only; a native press shows the pressed paint) |
65
65
  | `active` | `boolean` | `false` | Indicates active state (used with text) |
66
66
  | `fullWidth` | `boolean` | `false` | Makes button take full width of container |
67
67
  | `dataTestId` | `string` | - | Test ID for testing purposes |
@@ -228,6 +228,26 @@ interface ButtonLook {
228
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  container: (state: PressableStateCallbackType) => StyleProp<ViewStyle>;
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  }
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+ /**
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+ * Whether the button clips what it draws.
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+ *
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+ * The web button is `overflow: hidden` (its ripple needs it) unless the pulse
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+ * ring turns it visible; on native the glow's shadow needs it visible too,
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+ * because a view's own shadow is clipped by its own overflow there.
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+ *
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+ * An Android button never clips (FUT-3775). There, a clipped solid button that
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+ * turned enabled — after a disable or a loading — painted its new fill and no
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+ * label: an adopter's cancel, help and delivery sheets showed a red block
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+ * with no text. The same button unclipped draws its label in every state
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+ * (measured on an Android emulator with a pixel check). Nothing else needs the
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+ * clip there: the label, icon and spinner sit inside the padding. The ripple
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+ * did, since its mask is a square, so a native press shows the variant's
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+ * pressed paint alone, as on iOS, and `ripple` only matters on the web.
246
+ */
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+ export function overflowOf(visible: boolean, os: typeof Platform.OS = Platform.OS): ViewStyle['overflow'] {
248
+ return visible || os === 'android' ? 'visible' : 'hidden';
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+ }
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+
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  /**
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  * Everything the button paints, decided once per render from the resolved
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  * props and the theme. Kept out of the component so the component reads as
@@ -243,10 +263,7 @@ function buttonLook(theme: UiTheme, props: ResolvedProps): ButtonLook {
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  // The theme's one field radius, so a button and the input beside it agree.
244
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  const radius = theme.radius.field;
245
265
  const metrics = BUTTON_SIZES[size];
246
- // The web button is `overflow: hidden` (its ripple needs it) unless the pulse
247
- // ring turns it visible; on native the glow's shadow needs it visible too,
248
- // because a view's own shadow is clipped by its own overflow there.
249
- const overflow: ViewStyle['overflow'] = pulse || glow ? 'visible' : 'hidden';
266
+ const overflow = overflowOf(Boolean(pulse || glow));
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  const sized = sizeStyle(theme, size, iconOnly, icon != null);
251
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  const glowing = glow && !inactive ? glowStyle(palette) : null;
252
269
 
@@ -276,7 +293,8 @@ function buttonLook(theme: UiTheme, props: ResolvedProps): ButtonLook {
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  export const Button = React.forwardRef<View, ButtonProps>((rawProps, ref) => {
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  const resolved = resolveButtonProps(rawProps);
279
- const { loading, icon, iconPosition, pulse, ripple, children, onClick, onPress, ...others } = resolved;
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+ // `ripple` is web-only: kept out of `others` so it never reaches the Pressable (see overflowOf).
297
+ const { loading, icon, iconPosition, pulse, ripple: _ripple, children, onClick, onPress, ...others } = resolved;
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  const theme = useUiTheme();
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  const look = buttonLook(theme, resolved);
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@@ -308,7 +326,6 @@ export const Button = React.forwardRef<View, ButtonProps>((rawProps, ref) => {
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  aria-label={loadingName(loading, children)}
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  disabled={look.inactive}
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  onPress={handlePress}
311
- android_ripple={ripple && !look.inactive ? { color: alpha(look.palette.main, 0.2), borderless: false } : undefined}
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  style={look.container}
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  testID={testId}
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  {...pressable}
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/components/form/Button/Button.native.tsx","../../../src/components/form/Button/Button.helpers.ts","../../../src/components/form/Button/Button.metrics.ts","../../../src/components/form/Button/Button.native.loading.tsx"],"sourcesContent":["import * as React from 'react';\nimport {\n Animated,\n Easing,\n Platform,\n Pressable,\n StyleSheet,\n View,\n type GestureResponderEvent,\n type PressableStateCallbackType,\n type StyleProp,\n type TextStyle,\n type ViewStyle,\n} from 'react-native';\n\nimport { resolveButtonProps } from './Button.helpers';\nimport {\n BUTTON_FONT_WEIGHT,\n BUTTON_ICON_GAP_UNITS,\n BUTTON_LINE_HEIGHT,\n BUTTON_SIZES,\n BUTTON_WASH_ALPHA,\n GLASS_BACKGROUND_ALPHA,\n GLASS_BACKGROUND_ALPHA_PRESSED,\n GLASS_BORDER_ALPHA,\n GLOW_INNER_ALPHA,\n GLOW_RADIUS,\n PULSE_ALPHA,\n PULSE_DURATION_MS,\n PULSE_SPREAD,\n buttonPalette,\n gradientStops,\n quietInk,\n} from './Button.metrics';\nimport type { ButtonProps, ButtonVariant } from './Button.types.native';\nimport { hiddenWhile, Label, loadingName, Spinner } from './Button.native.loading';\nimport { childTestId, resolveTestId, withoutTestIdProps } from '../../../platform/test-id';\nimport { useUiTheme } from '../../../provider/use-ui-theme.native';\nimport { resolveFieldEdge } from '../../../tokens/field-edge.core';\nimport { FIELD_BORDER_WIDTH, fieldHeightPx } from '../../../tokens/field-height.core';\nimport { alpha } from '../../../tokens/color';\nimport type { ColorValue, SizeValue } from '../../../tokens/vocabulary';\nimport type { UiPaletteColor, UiTheme } from '../../../tokens/theme';\n\n/** MUI's `min-width` for a button that carries a label. */\nconst MIN_WIDTH = 64;\n\ninterface Paint {\n container: ViewStyle;\n pressed: ViewStyle;\n label: TextStyle;\n}\n\n/**\n * What the web's `VARIANT_STYLES` paint, as three React Native styles: at rest,\n * while pressed (the web's `:hover`, which touch has no equivalent of), and the\n * label. Same palette arithmetic, same alphas.\n *\n * `gradient` is the one honest gap: React Native core has no gradient fill, so\n * it paints the gradient's first stop. A host wanting the real thing adds a\n * gradient library; the parity ledger records this.\n */\n/** A coloured outline: its colour for the border and the label, washed when pressed. */\nfunction outlineOf(palette: UiPaletteColor, wash: string): Paint {\n return {\n container: { backgroundColor: 'transparent', borderWidth: FIELD_BORDER_WIDTH, borderColor: palette.main },\n pressed: { backgroundColor: wash, borderColor: palette.dark },\n label: { color: palette.main },\n };\n}\n\n/**\n * A neutral outline, as on the web: it rests on the one field border and\n * writes in the theme's text ink, a role that turns with the mode — grey 700\n * was dark on a dark ground.\n */\nfunction neutralOutline(theme: UiTheme): Paint {\n const ink = theme.palette.text.primary;\n return {\n container: {\n backgroundColor: 'transparent',\n borderWidth: FIELD_BORDER_WIDTH,\n borderColor: resolveFieldEdge(theme.palette.divider, theme.palette.background.paper),\n },\n pressed: { backgroundColor: alpha(ink, BUTTON_WASH_ALPHA), borderColor: theme.palette.text.secondary },\n label: { color: ink },\n };\n}\n\nfunction paintFor(\n theme: UiTheme,\n variant: ButtonVariant,\n color: ColorValue,\n palette: UiPaletteColor,\n active: boolean,\n): Paint {\n const wash = alpha(palette.main, BUTTON_WASH_ALPHA);\n switch (variant) {\n case 'outline':\n return color === 'neutral' ? neutralOutline(theme) : outlineOf(palette, wash);\n case 'ghost':\n return {\n container: { backgroundColor: 'transparent' },\n pressed: { backgroundColor: wash },\n label: { color: quietInk(theme, palette) },\n };\n case 'text':\n return {\n container: { backgroundColor: active ? wash : 'transparent' },\n pressed: { backgroundColor: wash },\n label: { color: quietInk(theme, palette) },\n };\n case 'glass':\n return {\n container: {\n backgroundColor: alpha(theme.palette.background.paper, GLASS_BACKGROUND_ALPHA),\n borderWidth: 1,\n borderColor: alpha(theme.palette.divider, GLASS_BORDER_ALPHA),\n },\n pressed: { backgroundColor: alpha(theme.palette.background.paper, GLASS_BACKGROUND_ALPHA_PRESSED) },\n label: { color: palette.main },\n };\n case 'gradient': {\n const [from, to] = gradientStops(theme, color, palette);\n return {\n container: { backgroundColor: from },\n pressed: { backgroundColor: to },\n label: { color: '#fff' },\n };\n }\n default:\n return {\n container: { backgroundColor: palette.main },\n pressed: { backgroundColor: palette.dark },\n label: { color: palette.contrastText || '#fff' },\n };\n }\n}\n\n/** MUI's disabled treatment per variant family, so a disabled button reads as one on both sides. */\nfunction disabledPaint(theme: UiTheme, variant: ButtonVariant): Paint {\n const filled = variant === 'solid' || variant === 'gradient' || variant === 'glass';\n return {\n container: filled\n ? { backgroundColor: theme.palette.action.disabledBackground, borderWidth: 0 }\n : variant === 'outline'\n ? { backgroundColor: 'transparent', borderWidth: 1, borderColor: theme.palette.action.disabledBackground }\n : { backgroundColor: 'transparent' },\n pressed: {},\n label: { color: theme.palette.action.disabled },\n };\n}\n\nfunction sizeStyle(theme: UiTheme, size: SizeValue, iconOnly: boolean, hasIcon: boolean): ViewStyle {\n const metrics = BUTTON_SIZES[size];\n // The theme's field height for the size, as on the web: a button stands\n // level with the field beside it, and an icon-only one is that square.\n const height = fieldHeightPx(theme.fieldHeight, size);\n if (iconOnly) {\n return { padding: 0, minWidth: height, minHeight: height };\n }\n return {\n minHeight: height,\n paddingVertical: 0,\n paddingHorizontal: metrics.paddingHorizontal,\n minWidth: MIN_WIDTH,\n gap: hasIcon ? theme.spacing(BUTTON_ICON_GAP_UNITS) : undefined,\n };\n}\n\nfunction glowStyle(palette: UiPaletteColor): ViewStyle {\n return Platform.select<ViewStyle>({\n android: { elevation: 8 },\n default: {\n shadowColor: palette.main,\n shadowOpacity: GLOW_INNER_ALPHA,\n shadowRadius: GLOW_RADIUS,\n shadowOffset: { width: 0, height: 0 },\n },\n });\n}\n\n/** The web's `::after` pulse ring: a looped scale-and-fade behind the button. */\nfunction Pulse({ color, radius, testID }: { color: string; radius: number; testID: string }): React.JSX.Element {\n const progress = React.useRef(new Animated.Value(0)).current;\n\n React.useEffect(() => {\n const loop = Animated.loop(\n Animated.timing(progress, {\n toValue: 1,\n duration: PULSE_DURATION_MS,\n easing: Easing.out(Easing.ease),\n useNativeDriver: Platform.OS !== 'web',\n }),\n );\n loop.start();\n return () => loop.stop();\n }, [progress]);\n\n return (\n <Animated.View\n testID={testID}\n aria-hidden\n style={[\n StyleSheet.absoluteFill,\n {\n pointerEvents: 'none',\n borderRadius: radius,\n backgroundColor: color,\n opacity: progress.interpolate({ inputRange: [0, 0.7, 1], outputRange: [PULSE_ALPHA, 0, 0] }),\n transform: [\n { scale: progress.interpolate({ inputRange: [0, 0.7, 1], outputRange: [1, 1 + PULSE_SPREAD / 40, 1] }) },\n ],\n },\n ]}\n />\n );\n}\n\n\ntype ResolvedProps = ReturnType<typeof resolveButtonProps<ButtonProps>>;\n\ninterface ButtonLook {\n inactive: boolean;\n palette: UiPaletteColor;\n radius: number;\n label: TextStyle;\n container: (state: PressableStateCallbackType) => StyleProp<ViewStyle>;\n}\n\n/**\n * Everything the button paints, decided once per render from the resolved\n * props and the theme. Kept out of the component so the component reads as\n * structure — what renders where — and this reads as arithmetic.\n */\nfunction buttonLook(theme: UiTheme, props: ResolvedProps): ButtonLook {\n const { variant, color, size, loading, icon, children, glow, pulse, active, disabled, style } = props;\n const palette = buttonPalette(theme, color);\n // Loading keeps the icon (transparent), so it changes neither the shape nor the gap (FUT-3646).\n const iconOnly = icon != null && children == null;\n const inactive = Boolean(disabled) || loading;\n const paint = inactive ? disabledPaint(theme, variant) : paintFor(theme, variant, color, palette, active);\n // The theme's one field radius, so a button and the input beside it agree.\n const radius = theme.radius.field;\n const metrics = BUTTON_SIZES[size];\n // The web button is `overflow: hidden` (its ripple needs it) unless the pulse\n // ring turns it visible; on native the glow's shadow needs it visible too,\n // because a view's own shadow is clipped by its own overflow there.\n const overflow: ViewStyle['overflow'] = pulse || glow ? 'visible' : 'hidden';\n const sized = sizeStyle(theme, size, iconOnly, icon != null);\n const glowing = glow && !inactive ? glowStyle(palette) : null;\n\n return {\n inactive,\n palette,\n radius,\n label: {\n fontFamily: theme.typography.fontFamily,\n fontSize: metrics.fontSize,\n lineHeight: metrics.fontSize * BUTTON_LINE_HEIGHT,\n fontWeight: String(BUTTON_FONT_WEIGHT) as TextStyle['fontWeight'],\n textAlign: 'center',\n ...paint.label,\n },\n container: (state) => [\n styles.base,\n { borderRadius: radius, overflow },\n sized,\n paint.container,\n state.pressed && !inactive ? paint.pressed : null,\n glowing,\n style,\n ],\n };\n}\n\nexport const Button = React.forwardRef<View, ButtonProps>((rawProps, ref) => {\n const resolved = resolveButtonProps(rawProps);\n const { loading, icon, iconPosition, pulse, ripple, children, onClick, onPress, ...others } = resolved;\n const theme = useUiTheme();\n const look = buttonLook(theme, resolved);\n\n // The shared stories pass `'data-testid'` as a plain prop; honour it here and\n // keep all three spellings off the element (react-native-web would drop them).\n const testId = resolveTestId(others, 'button');\n const idFor = (suffix: string) => childTestId(others, suffix, 'button');\n const rest = withoutTestIdProps(others);\n // `buttonLook` consumed these; they are not Pressable props.\n const { variant: _v, color: _c, size: _s, glow: _g, active: _a, disabled: _d, style: _st, ...pressable } = rest;\n\n const handlePress = (event: GestureResponderEvent): void => {\n onClick?.(event);\n onPress?.(event);\n };\n\n const iconNode = icon ? (\n <View style={[styles.icon, hiddenWhile(loading)]} testID={idFor('icon')}>\n {icon}\n </View>\n ) : null;\n\n return (\n <Pressable\n ref={ref}\n role=\"button\"\n aria-disabled={look.inactive}\n aria-busy={loading}\n aria-label={loadingName(loading, children)}\n disabled={look.inactive}\n onPress={handlePress}\n android_ripple={ripple && !look.inactive ? { color: alpha(look.palette.main, 0.2), borderless: false } : undefined}\n style={look.container}\n testID={testId}\n {...pressable}\n >\n {pulse && !look.inactive ? <Pulse color={look.palette.main} radius={look.radius} testID={idFor('pulse')} /> : null}\n {iconPosition === 'left' ? iconNode : null}\n <Label loading={loading} label={look.label} testID={idFor('busy-label')}>\n {children}\n </Label>\n {iconPosition === 'right' ? iconNode : null}\n {loading ? <Spinner color={look.label.color as string} testID={idFor('loading')} /> : null}\n </Pressable>\n );\n});\n\nButton.displayName = 'Button';\n\nconst styles = StyleSheet.create({\n base: {\n flexDirection: 'row',\n alignItems: 'center',\n justifyContent: 'center',\n alignSelf: 'flex-start',\n position: 'relative',\n },\n icon: {\n alignItems: 'center',\n justifyContent: 'center',\n },\n});\n","import type { ButtonBaseProps } from './Button.base';\n\ntype ButtonDefaultedKeys =\n | 'variant'\n | 'color'\n | 'size'\n | 'loading'\n | 'iconPosition'\n | 'glow'\n | 'pulse'\n | 'ripple'\n | 'active';\n\n/**\n * Generic over the renderer's own props: the web and the native `Button` pass\n * different handler types through, and both come back out untouched.\n */\ntype ResolvedButtonProps<P extends ButtonBaseProps> = P &\n Required<Pick<ButtonBaseProps, ButtonDefaultedKeys>>;\n\nconst BUTTON_DEFAULTS: Required<Pick<ButtonBaseProps, ButtonDefaultedKeys>> = {\n variant: 'solid',\n color: 'primary',\n size: 'md',\n loading: false,\n iconPosition: 'left',\n glow: false,\n pulse: false,\n ripple: true,\n active: false,\n};\n\n// Strips explicitly-undefined props before the merge, so `size={undefined}` still\n// falls back to the default exactly as a destructuring default would.\nconst definedProps = <P extends ButtonBaseProps>(props: P): Partial<P> =>\n Object.fromEntries(\n Object.entries(props).filter(([, value]) => value !== undefined),\n ) as Partial<P>;\n\nexport const resolveButtonProps = <P extends ButtonBaseProps>(props: P): ResolvedButtonProps<P> =>\n ({ ...BUTTON_DEFAULTS, ...definedProps(props) }) as ResolvedButtonProps<P>;\n","import { darken, lighten } from '../../../tokens/color';\nimport { ABSOLUTE_INK, NEUTRAL_RAMP } from '../../../tokens/ink.core';\nimport type { ColorValue, SizeValue } from '../../../tokens/vocabulary';\nimport type { UiPaletteColor, UiTheme } from '../../../tokens/theme';\n\n/**\n * THE NUMBERS BOTH `Button` RENDERERS DRAW WITH.\n *\n * `Button.styles.ts` (web, emotion) and `Button.native.tsx` (React Native)\n * read this one table. The web turns the px into rem and the padding into a\n * shorthand string; native uses the numbers as they are. Neither restates a\n * value, which is what keeps a native `md` button 16px tall of padding and\n * 16px of type exactly like the web one.\n */\nexport interface ButtonSizeMetrics {\n paddingVertical: number;\n paddingHorizontal: number;\n fontSize: number;\n}\n\nexport const BUTTON_SIZES: Record<SizeValue, ButtonSizeMetrics> = {\n xs: { paddingVertical: 2, paddingHorizontal: 8, fontSize: 12 },\n sm: { paddingVertical: 6, paddingHorizontal: 12, fontSize: 14 },\n md: { paddingVertical: 8, paddingHorizontal: 16, fontSize: 16 },\n lg: { paddingVertical: 10, paddingHorizontal: 20, fontSize: 18 },\n xl: { paddingVertical: 12, paddingHorizontal: 24, fontSize: 20 },\n};\n\n/** A button that is only an icon is square: uniform padding, no min-width. */\nexport const ICON_ONLY_PADDING: Record<SizeValue, number> = {\n xs: 2,\n sm: 5,\n md: 7,\n lg: 9,\n xl: 11,\n};\n\n/**\n * The start/end icon slot's font-size, in px — MUI's `medium` value, pinned\n * (12-74).\n *\n * MUI sizes that slot off its OWN `size` prop, writing 18/20/22 onto the first\n * child of `.MuiButton-startIcon`. We never passed a `size`, so every button in\n * every size has always drawn medium's 20px; now that `size` IS forwarded — so\n * the rendered class finally names the size the button actually is — the number\n * would start moving with it.\n *\n * WHAT THAT ACTUALLY REACHES, measured in a browser rather than assumed: this\n * Button renders its own wrapper span around the icon (it carries the child\n * test id), so MUI's rule lands on the WRAPPER and reaches the glyph only when\n * the glyph takes its size by inheritance — `fontSize=\"inherit\"`, an em-sized\n * SVG, a text or emoji glyph. With the pin removed, such a glyph measured 18px\n * at `xs`/`sm` and 22px at `lg`/`xl` against the 20px it has always been. An\n * icon carrying an absolute size of its own does not move at all: a default\n * `SvgIcon` stayed 24×24 across all five.\n *\n * A silent resize of the inherited case is still a design decision arriving as\n * a side effect of a class-name fix, so it is pinned to what shipped before —\n * `Button.tsx` puts it on that same wrapper. Scaling the glyph with the button\n * is a ticket of its own.\n */\nexport const BUTTON_ICON_GLYPH_SIZE = 20;\n\nexport const BUTTON_FONT_WEIGHT = 500;\n/** Between the icon and the label: `theme.spacing(0.5)`. */\nexport const BUTTON_ICON_GAP_UNITS = 0.5;\nexport const BUTTON_SPINNER_SIZE = 16;\n/** MUI's `line-height` for button text. */\nexport const BUTTON_LINE_HEIGHT = 1.75;\n\n/** The wash behind an outline, ghost or text button while it is hovered or pressed. */\nexport const BUTTON_WASH_ALPHA = 0.1;\nexport const GLASS_BACKGROUND_ALPHA = 0.1;\nexport const GLASS_BACKGROUND_ALPHA_PRESSED = 0.2;\nexport const GLASS_BORDER_ALPHA = 0.2;\nexport const GLOW_INNER_ALPHA = 0.6;\nexport const GLOW_OUTER_ALPHA = 0.3;\nexport const GLOW_RADIUS = 20;\nexport const PULSE_ALPHA = 0.3;\nexport const PULSE_DURATION_MS = 2000;\nexport const PULSE_SPREAD = 15;\n\n/**\n * `neutral` has no palette slot of its own in MUI, so `Button.styles.ts` has\n * always drawn it from three greys. Same three greys here.\n */\nexport function buttonPalette(theme: UiTheme, color: ColorValue): UiPaletteColor {\n if (color === 'neutral') {\n return {\n main: NEUTRAL_RAMP[700],\n dark: NEUTRAL_RAMP[800],\n light: NEUTRAL_RAMP[500],\n contrastText: ABSOLUTE_INK.white,\n };\n }\n return theme.palette[color];\n}\n\n/**\n * The label colour for `ghost` and `text`: one step darker than `main` in\n * light mode (lighter in dark), because `main` is chosen to sit UNDER white and\n * is not legible AS text on a tinted surface. See the web `quietInk`.\n */\nexport const quietInk = (theme: UiTheme, palette: UiPaletteColor): string =>\n theme.mode === 'dark' ? lighten(palette.main, 0.35) : darken(palette.main, 0.3);\n\n/** Gradients run between two related hues; the named colours pick a specific pair. */\nexport function gradientStops(\n theme: UiTheme,\n color: ColorValue,\n palette: UiPaletteColor,\n): [string, string] {\n switch (color) {\n case 'primary':\n return [theme.palette.primary.main, theme.palette.secondary.main];\n case 'secondary':\n return [theme.palette.secondary.main, theme.palette.primary.main];\n case 'success':\n case 'warning':\n return [theme.palette[color].light, theme.palette[color].dark];\n case 'danger':\n return [theme.palette.danger.light, theme.palette.danger.dark];\n default:\n return [palette.main, palette.dark];\n }\n}\n","import * as React from 'react';\nimport { ActivityIndicator, Platform, StyleSheet, View } from 'react-native';\nimport type { TextStyle } from 'react-native';\n\nimport { BUTTON_SPINNER_SIZE } from './Button.metrics';\nimport { renderTextChildren } from '../../../platform/text-children';\n\n/**\n * The native Button's loading state (FUT-3646): the label and icon stay laid\n * out under the spinner — so the button keeps its width and shape — and the\n * button keeps its name. Split from `Button.native.tsx` to keep that file\n * under the line ceiling.\n */\n\n/**\n * The spinner over the label while loading, across the whole button; `role`\n * comes from react-native's ActivityIndicator. It used to REPLACE the label, so\n * a loading button had no accessible name (FUT-3646).\n */\nexport function Spinner({ color, testID }: { color: string; testID: string }): React.JSX.Element {\n return (\n <View style={styles.spinner}>\n <ActivityIndicator\n size={Platform.OS === 'ios' ? 'small' : BUTTON_SPINNER_SIZE}\n color={color}\n testID={testID}\n accessibilityLabel=\"loading\"\n />\n </View>\n );\n}\n\n/**\n * The button's name while loading: its text label, said outright. The label\n * stays laid out (transparent) so the width holds, but a screen reader may skip\n * a view at opacity 0 — VoiceOver does — so the name cannot ride on it alone.\n * A caller's own `aria-label` still wins, being spread after this.\n */\nexport const loadingName = (loading: boolean | undefined, children: React.ReactNode): string | undefined =>\n loading ? textOf(children) : undefined;\n\n/**\n * The text of a label made only of strings and numbers — `Salvar`, or\n * `Salvar {n}`, which React hands over as an array. Anything else (an element)\n * has no text to say here, so the name is left to the label itself.\n */\nfunction textOf(children: React.ReactNode): string | undefined {\n const parts = React.Children.toArray(children);\n const textual = parts.every((part) => typeof part === 'string' || typeof part === 'number');\n return textual && parts.length > 0 ? parts.join('') : undefined;\n}\n\n/** Laid out but unseen under the spinner while loading, so the width holds. */\nexport const hiddenWhile = (loading: boolean | undefined) => (loading ? styles.hidden : null);\n\n/** The text label; while loading, kept laid out but unseen under the spinner. */\nexport function Label({\n loading,\n label,\n testID,\n children,\n}: {\n loading: boolean | undefined;\n label: TextStyle;\n testID: string;\n children: React.ReactNode;\n}): React.ReactNode {\n const text = renderTextChildren(children, label, 1);\n return loading ? (\n <View style={styles.hidden} testID={testID}>\n {text}\n </View>\n ) : (\n text\n );\n}\n\nconst styles = StyleSheet.create({\n // The label and icon under the spinner: laid out, so the width holds, but unseen.\n hidden: {\n opacity: 0,\n },\n spinner: {\n ...StyleSheet.absoluteFillObject,\n pointerEvents: 'none',\n alignItems: 'center',\n justifyContent: 'center',\n 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