@12-apps/payments-frontend 3.21.3 → 3.21.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@12-apps/payments-frontend",
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-
"version": "3.21.
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"version": "3.21.4",
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"type": "module",
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"sideEffects": false,
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"description": "Browser half of the vendor-agnostic payments platform: plug-and-play MUI components for the per-provider settings page (credential form from each provider's schema, masked hints, verify/enable) and the checkout page (PIX QR + polling, card tokenization, hosted-checkout redirect), plus the headless hooks and fetch clients they build on. Talks only to the host's payments HTTP surface — never to a provider directly. Microfrontend-ready: no app coupling, host injects theme and auth.",
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@@ -1,4 +1,5 @@
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import type { Result } from "../../result";
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import { claimRearm } from "./poll-rearm";
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import { TERMINAL_STATUSES, type OrderStatus } from "./types";
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/**
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@@ -70,16 +71,6 @@ export interface PollingOptions {
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*/
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const MAX_ERROR_BACKOFF_MS = 10_000;
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/**
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* How long a re-arm must stay quiet after the last ask.
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*
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* Returning to a tab commonly fires `visibilitychange` and `online` together —
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* and a shopper flicking between the bank app and the store fires them again
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* per trip. This collapses a burst into one request without delaying it: the
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* first re-arm of a burst polls immediately, the rest fall inside the gap.
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*/
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const REARM_QUIET_MS = 1_000;
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-
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/**
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* How long ONE status ask may take before the loop stops waiting on it.
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*
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@@ -170,6 +161,8 @@ function newRun() {
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healthy: 0,
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startedAt: 0,
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askedAt: 0,
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/** Live asks abandoned by a re-arm since the last answer. See `claimRearm`. */
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supersededAsks: 0,
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timer: undefined as ReturnType<typeof setTimeout> | undefined,
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/**
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* The wall clock, as a timer rather than a check after an ask. `outOfTime`
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@@ -215,6 +208,9 @@ function askTimeout(
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* it has to be consulted against the delay it is about to sleep for.
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*/
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function absorb(run: PollRun, result: Result<OrderStatus>, sink: PollSink): boolean {
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// An answer got through, so the re-arm budget is no longer being spent into
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// a void: refill it whether the answer was an error or a status.
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run.supersededAsks = 0;
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if (!result.ok) {
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run.errors += 1;
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sink.setError(result.error);
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@@ -374,6 +370,7 @@ export function createPollLoop(
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run.stopped = false;
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run.errors = 0;
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run.healthy = 0;
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run.supersededAsks = 0;
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run.startedAt = Date.now();
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armDeadline(run, options, sink);
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sink.setTimedOut(false);
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@@ -382,10 +379,11 @@ export function createPollLoop(
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},
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poke: (): void => {
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if (run.cancelled || run.stopped) return;
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if (Date.now() - run.askedAt < REARM_QUIET_MS) return;
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// Deliberately NOT gated on `inFlight`: the shopper who just came back
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// from their bank app is exactly the case where the previous ask is a
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// socket that died while the screen was hidden. Abandon it and ask now
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// socket that died while the screen was hidden. Abandon it and ask now —
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// but `claimRearm` bounds how many live asks that may abandon in a row.
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if (!claimRearm(run)) return;
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run.attempt += 1;
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run.inFlight = false;
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clearPending(run);
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@@ -0,0 +1,86 @@
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/**
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* When a re-arm may abandon an ask that is still in flight (FUT-1259).
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*
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* `visibilitychange` and `online` drive the loop's `poke`, and both fire for
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* the same reason the wait exists: the shopper went to their bank app and came
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* back, and the request left behind is quite likely a socket that died while
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* the screen was hidden. Abandoning it is right. Abandoning it EVERY time is
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* what this module bounds.
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*/
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/**
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* The state a re-arm decision reads. Structural on purpose: the poll loop's own
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* run object satisfies it, and typing it that way keeps this module free of an
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* import back into the loop that imports it. Module-private — the loop passes
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* its run and never names this type, so exporting it is an unused export.
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*/
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interface RearmState {
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inFlight: boolean;
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askedAt: number;
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supersededAsks: number;
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}
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/**
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* How long a re-arm must stay quiet after the last ask.
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*
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* Returning to a tab commonly fires `visibilitychange` and `online` together —
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* and a shopper flicking between the bank app and the store fires them again
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* per trip. This collapses a burst into one request without delaying it: the
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* first re-arm of a burst polls immediately, the rest fall inside the gap.
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*/
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const REARM_QUIET_MS = 1_000;
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/**
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* How many live asks a re-arm may abandon before it has to let one finish.
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*
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* The quiet window alone looked sufficient and is not, because it is measured
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* against the CURRENT ask rather than against the previous re-arm. Once a round
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* trip runs longer than the window — which is the ordinary state of the flaky
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* link this whole feature exists for — every re-arm supersedes an ask that was
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* still alive. Nothing is ever absorbed, so `errors` never rises, so the 2.5s →
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* 5s → 10s backoff never engages, and the wait sits near one request per window
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* instead of decaying to one per ten.
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*
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* So the budget: after this many abandoned asks with no answer in between, a
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* re-arm stands down and lets the in-flight ask either return or hit its own
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* `askTimeoutMs`. Either outcome reaches `absorb`, which refills the budget, so
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* this only bites while genuinely nothing is getting through.
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*
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* **What it does NOT bound: the re-arm rate itself.** A re-arm that finds the
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* loop idle spends nothing, so on a link whose asks RESOLVE inside the window —
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* a fast 500, or the immediate `TypeError: Load failed` iOS raises for a killed
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* socket — six `online` events still cost six requests, exactly as before. That
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* flavour is bounded by {@link REARM_QUIET_MS} alone and always was. This
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* constant is about the ask that hangs, which is the one the quiet window
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* could not see.
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*/
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const MAX_SUPERSEDED_ASKS = 3;
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/**
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* Decide whether a re-arm may proceed, and account for it if it may.
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*
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* Named `claim` rather than `may…` because it MUTATES on success: a re-arm that
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* abandons a live ask spends one of the budget above. A re-arm that finds no
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* ask in flight — the loop is simply between ticks — spends nothing, since
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* there is no request to amplify.
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*
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* That second rule is what makes a denial safe, and it is an invariant worth
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* stating: `supersededAsks > 0` implies `inFlight`, because every transition to
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* `inFlight === false` in a live run either passes through `absorb` (which
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* refills) or is followed synchronously by a `tick`. So a re-arm arriving at an
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* IDLE loop is never denied, whatever the budget reads.
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*
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* The cost of a denial, stated honestly: the fourth consecutive return from the
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* bank app does NOT poll immediately. It waits for the in-flight ask to resolve
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* or reach `askTimeoutMs` (15s by default), plus one backoff step — so worst
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* case the buyer learns they paid roughly 17s later than they would have. That
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* is the price of not hammering `/status` on a link that is answering nothing,
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* and the buyer's own "Verificar de novo" (`restart`) resets the budget outright.
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*/
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export function claimRearm(run: RearmState): boolean {
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if (Date.now() - run.askedAt < REARM_QUIET_MS) return false;
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if (!run.inFlight) return true;
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if (run.supersededAsks >= MAX_SUPERSEDED_ASKS) return false;
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run.supersededAsks += 1;
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return true;
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}
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