@10yun/cv-mobile-ui 0.5.50 → 0.5.52
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/common_func.js +3 -1
- package/build/parse-create.js +17 -8
- package/build/parse-pages-pkg.js +10 -4
- package/empty-devtools.js +3 -0
- package/libs/aes.js +50 -0
- package/libs/bledefine/bledefine.js +51 -0
- package/libs/bledefine/ios-ble-statuscode.js +97 -0
- package/libs/nfc/hexiii-nfc.js +236 -0
- package/libs/nfc.js +179 -0
- package/libs/sdk/html2canvas.js +8 -0
- package/libs/sdk/sdk-h5.js +585 -0
- package/{plugins → libs}/storage2.js +0 -5
- package/{plugins → libs}/storage3.js +0 -4
- package/libs/validators/index.js +438 -0
- package/libs/weapp-qrcode.js +1108 -0
- package/package.json +2 -3
- package/ui-cv/components/cv-dialog-share/tui-share.vue +16 -16
- package/ui-cv/components/cv-mask-png/cv-mask-png.vue +27 -0
- package/ui-cv/components/cv-mask-svg/cv-mask-svg.vue +22 -0
- package/ui-cv/components/cv-mask-svg/mixins.js +131 -0
- package/ui-fireui/components/{fui-actionsheet/fui-actionsheet.vue → u-action-sheet/u-action-sheet.vue} +21 -21
- package/ui-fireui/components/{fui-alert/fui-alert.vue → u-alert/u-alert.vue} +13 -13
- package/ui-fireui/components/{fui-badge/fui-badge.vue → u-badge/u-badge.vue} +16 -16
- package/ui-fireui/components/{fui-bottom-navigation/fui-bottom-navigation.vue → u-bottom-navigation/u-bottom-navigation.vue} +47 -46
- package/ui-fireui/components/{fui-bottom-popup/fui-bottom-popup.vue → u-bottom-popup/u-bottom-popup.vue} +9 -8
- package/ui-fireui/components/{fui-bubble-popup/fui-bubble-popup.vue → u-bubble-popup/u-bubble-popup.vue} +19 -15
- package/ui-fireui/components/{fui-button/fui-button.vue → u-button/u-button.vue} +69 -69
- package/ui-fireui/components/u-button/u-button2.vue +553 -0
- package/ui-fireui/components/{fui-calendar/fui-calendar.vue → u-calendar/u-calendar.vue} +78 -78
- package/ui-fireui/components/u-calendar/u-calendar2.vue +801 -0
- package/ui-fireui/components/{fui-card/fui-card.vue → u-card/u-card.vue} +24 -24
- package/ui-fireui/components/{fui-cascade-selection/fui-cascade-selection.vue → u-cascade-selection/u-cascade-selection.vue} +32 -32
- package/ui-fireui/components/{fui-circular-progress/fui-circular-progress.vue → u-circular-progress/u-circular-progress.vue} +14 -6
- package/ui-fireui/components/{fui-collapse/fui-collapse.vue → u-collapse/u-collapse.vue} +19 -19
- package/ui-fireui/components/{fui-countdown/fui-countdown.vue → u-countdown/u-countdown.vue} +28 -28
- package/ui-fireui/components/{fui-datetime/fui-datetime.vue → u-datetime/u-datetime.vue} +51 -51
- package/ui-fireui/components/{fui-divider/fui-divider.vue → u-divider/u-divider.vue} +6 -6
- package/ui-fireui/components/{fui-drawer/fui-drawer.vue → u-drawer/u-drawer.vue} +11 -11
- package/ui-fireui/components/{fui-dropdown-list/fui-dropdown-list.vue → u-dropdown-list/u-dropdown-list.vue} +11 -6
- package/ui-fireui/components/{fui-fab/fui-fab.vue → u-fab/u-fab.vue} +30 -30
- package/ui-fireui/components/{fui-footer/fui-footer.vue → u-footer/u-footer.vue} +19 -15
- package/ui-fireui/components/{fui-grid/fui-grid.vue → u-grid/u-grid.vue} +13 -5
- package/ui-fireui/components/{fui-grid-item/fui-grid-item.vue → u-grid-item/u-grid-item.vue} +19 -19
- package/ui-fireui/components/{fui-icon/fui-icon.vue → u-icon/u-icon.vue} +191 -191
- package/ui-fireui/components/{fui-image-cropper/fui-image-cropper.vue → u-image-cropper/u-image-cropper.vue} +44 -44
- package/ui-fireui/components/{fui-image-group/fui-image-group.vue → u-image-group/u-image-group.vue} +7 -7
- package/ui-fireui/components/{fui-keyboard/fui-keyboard.vue → u-keyboard/u-keyboard.vue} +29 -32
- package/ui-fireui/components/{fui-keyboard-input/fui-keyboard-input.vue → u-keyboard-input/u-keyboard-input.vue} +9 -9
- package/ui-fireui/components/{fui-list-cell/fui-list-cell.vue → u-list-cell/u-list-cell.vue} +23 -23
- package/ui-fireui/components/{fui-list-view/fui-list-view.vue → u-list-view/u-list-view.vue} +11 -11
- package/ui-fireui/components/{fui-loading/fui-loading.vue → u-loading/u-loading.vue} +6 -6
- package/ui-fireui/components/{fui-loadmore/fui-loadmore.vue → u-loadmore/u-loadmore.vue} +15 -15
- package/ui-fireui/components/{fui-modal/fui-modal.vue → u-modal/u-modal.vue} +58 -58
- package/ui-fireui/components/{fui-navigation-bar/fui-navigation-bar.vue → u-navigation-bar/u-navigation-bar.vue} +11 -10
- package/ui-fireui/components/{fui-no-data/fui-no-data.vue → u-no-data/u-no-data.vue} +11 -11
- package/ui-fireui/components/{fui-nomore/fui-nomore.vue → u-nomore/u-nomore.vue} +10 -10
- package/ui-fireui/components/{fui-numberbox/fui-numberbox.vue → u-numberbox/u-numberbox.vue} +12 -12
- package/ui-fireui/components/{fui-numberbox-border/fui-numberbox-border.vue → u-numberbox-border/u-numberbox-border.vue} +10 -10
- package/ui-fireui/components/{fui-picture-cropper/fui-picture-cropper.vue → u-picture-cropper/u-picture-cropper.vue} +42 -42
- package/ui-fireui/components/u-picture-cropper/u-picture-cropper.wxs +582 -0
- package/ui-fireui/components/{fui-round-progress/fui-round-progress.vue → u-round-progress/u-round-progress.vue} +2 -2
- package/ui-fireui/components/{fui-scroll-top/fui-scroll-top.vue → u-scroll-top/u-scroll-top.vue} +21 -21
- package/ui-fireui/components/{fui-sharemodel/fui-sharemodel.vue → u-share-model/u-share-model.vue} +24 -24
- package/ui-fireui/components/{fui-skeleton/fui-skeleton.vue → u-skeleton/u-skeleton.vue} +22 -22
- package/ui-fireui/components/{fui-steps/fui-steps.vue → u-steps/u-steps.vue} +27 -27
- package/ui-fireui/components/{fui-sticky/fui-sticky.vue → u-sticky/u-sticky.vue} +4 -4
- package/ui-fireui/components/{fui-sticky-wxs/fui-sticky-wxs.vue → u-sticky-wxs/u-sticky-wxs.vue} +7 -7
- package/ui-fireui/components/u-sticky-wxs/u-sticky.wxs +46 -0
- package/ui-fireui/components/{fui-swipe-action/fui-swipe-action.vue → u-swipe-action/u-swipe-action.vue} +11 -11
- package/ui-fireui/components/{fui-tabbar/fui-tabbar.vue → u-tabbar/u-tabbar.vue} +26 -30
- package/ui-fireui/components/{fui-tabs/fui-tabs.vue → u-tabs/u-tabs.vue} +17 -17
- package/ui-fireui/components/{fui-tabs2/fui-tabs2.vue → u-tabs2/u-tabs2.vue} +17 -17
- package/ui-fireui/components/{fui-tag/fui-tag.vue → u-tag/u-tag.vue} +362 -374
- package/ui-fireui/components/{fui-time-axis/fui-time-axis.vue → u-time-axis/u-time-axis.vue} +3 -3
- package/ui-fireui/components/{fui-timeaxis-item/fui-timeaxis-item.vue → u-timeaxis-item/u-timeaxis-item.vue} +4 -4
- package/ui-fireui/components/{fui-tips/fui-tips.vue → u-tips/u-tips.vue} +20 -20
- package/ui-fireui/components/{fui-toast/fui-toast.vue → u-toast/u-toast.vue} +13 -13
- package/ui-fireui/components/{fui-top-dropdown/fui-top-dropdown.vue → u-top-dropdown/u-top-dropdown.vue} +8 -8
- package/ui-fireui/components/{fui-upload/fui-upload.vue → u-upload/u-upload.vue} +30 -30
- package/ui-fireui/components/u-upload2/u-upload.vue +464 -0
- package/ui-fireui/components/{fui-uploadsamll/fui-uploadsamll.vue → u-uploadsamll/u-uploadsamll.vue} +34 -34
- package/ui-fireui/css/thorui.css +589 -0
- package/ui-fireui/{fireui.css → index.css} +306 -268
- package/ui-fireui/nvue/u-circular-progress/gcanvas/bridge/bridge-weex.js +241 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-2d/FillStyleLinearGradient.js +18 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-2d/FillStylePattern.js +8 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-2d/FillStyleRadialGradient.js +17 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-2d/RenderingContext.js +666 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/ActiveInfo.js +11 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/Buffer.js +21 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/Framebuffer.js +21 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/GLenum.js +298 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/GLmethod.js +142 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/GLtype.js +23 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/Program.js +21 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/Renderbuffer.js +21 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/RenderingContext.js +1191 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/Shader.js +22 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/ShaderPrecisionFormat.js +11 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/Texture.js +22 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/UniformLocation.js +22 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/context-webgl/classUtils.js +3 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/env/canvas.js +74 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/env/image.js +96 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/env/tool.js +24 -0
- package/ui-fireui/nvue/u-circular-progress/gcanvas/index.js +47 -0
- package/ui-fireui/nvue/u-circular-progress/u-circular-progress.nvue +203 -0
- package/ui-fireui/nvue/u-icon/icons.js +188 -0
- package/ui-fireui/nvue/u-icon/u-icon.vue +78 -0
- package/uview-plus/components/u-grid/u-grid.vue +23 -1
- package/ui-fireui/components/fui-picture-cropper/fui-picture-cropper.wxs +0 -560
- package/ui-fireui/components/fui-rate/fui-rate.vue +0 -167
- package/ui-fireui/components/fui-sticky-wxs/fui-sticky.wxs +0 -44
- /package/ui-fireui/components/{fui-calendar/fui-calendar.js → u-calendar/u-calendar.js} +0 -0
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import GLenum from './GLenum';
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import ActiveInfo from './ActiveInfo';
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import Buffer from './Buffer';
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import Framebuffer from './Framebuffer';
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import Renderbuffer from './Renderbuffer';
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import Texture from './Texture';
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import Program from './Program';
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import Shader from './Shader';
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import ShaderPrecisionFormat from './ShaderPrecisionFormat';
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import UniformLocation from './UniformLocation';
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import GLmethod from './GLmethod';
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const processArray = (array, checkArrayType = false) => {
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function joinArray(arr, sep) {
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let res = '';
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for (let i = 0; i < arr.length; i++) {
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if (i !== 0) {
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res += sep;
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}
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res += arr[i];
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}
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return res;
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}
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let type = 'Float32Array';
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if (checkArrayType) {
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if (array instanceof Uint8Array) {
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type = 'Uint8Array'
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} else if (array instanceof Uint16Array) {
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type = 'Uint16Array';
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} else if (array instanceof Uint32Array) {
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type = 'Uint32Array';
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} else if (array instanceof Float32Array) {
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type = 'Float32Array';
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} else {
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throw new Error('Check array type failed. Array type is ' + typeof array);
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}
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}
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const ArrayTypes = {
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Uint8Array: 1,
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Uint16Array: 2,
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Uint32Array: 4,
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Float32Array: 14
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};
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return ArrayTypes[type] + ',' + btoa(joinArray(array, ','))
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}
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export default class WebGLRenderingContext {
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// static GBridge = null;
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className = 'WebGLRenderingContext';
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constructor(canvas, type, attrs) {
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this._canvas = canvas;
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this._type = type;
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this._version = 'WebGL 1.0';
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this._attrs = attrs;
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this._map = new Map();
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Object.keys(GLenum)
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.forEach(name => Object.defineProperty(this, name, {
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value: GLenum[name]
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}));
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}
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get canvas() {
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}
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activeTexture = function (textureUnit) {
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WebGLRenderingContext.GBridge.callNative(
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this._canvas.id,
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GLmethod.activeTexture + ',' + textureUnit,
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true
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);
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}
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attachShader = function (progarm, shader) {
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WebGLRenderingContext.GBridge.callNative(
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this._canvas.id,
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GLmethod.attachShader + ',' + progarm.id + ',' + shader.id,
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true
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);
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}
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bindAttribLocation = function (program, index, name) {
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WebGLRenderingContext.GBridge.callNative(
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GLmethod.bindAttribLocation + ',' + program.id + ',' + index + ',' + name,
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true
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)
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}
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bindBuffer = function (target, buffer) {
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WebGLRenderingContext.GBridge.callNative(
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GLmethod.bindBuffer + ',' + target + ',' + (buffer ? buffer.id : 0),
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);
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}
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bindFramebuffer = function (target, framebuffer) {
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WebGLRenderingContext.GBridge.callNative(
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GLmethod.bindFramebuffer + ',' + target + ',' + (framebuffer ? framebuffer.id : 0),
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)
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bindRenderbuffer = function (target, renderBuffer) {
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WebGLRenderingContext.GBridge.callNative(
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this._canvas.id,
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GLmethod.bindRenderbuffer + ',' + target + ',' + (renderBuffer ? renderBuffer.id : 0),
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)
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bindTexture = function (target, texture) {
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WebGLRenderingContext.GBridge.callNative(
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GLmethod.bindTexture + ',' + target + ',' + (texture ? texture.id : 0),
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)
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blendColor = function (r, g, b, a) {
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GLmethod.blendColor + ',' + target + ',' + r + ',' + g + ',' + b + ',' + a,
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GLmethod.blendEquation + ',' + mode,
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blendEquationSeparate = function (modeRGB, modeAlpha) {
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WebGLRenderingContext.GBridge.callNative(
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GLmethod.blendEquationSeparate + ',' + modeRGB + ',' + modeAlpha,
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blendFunc = function (sfactor, dfactor) {
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GLmethod.blendFunc + ',' + sfactor + ',' + dfactor,
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blendFuncSeparate = function (srcRGB, dstRGB, srcAlpha, dstAlpha) {
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GLmethod.blendFuncSeparate + ',' + srcRGB + ',' + dstRGB + ',' + srcAlpha + ',' + dstAlpha,
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}
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GLmethod.bufferData + ',' + target + ',' + processArray(data, true) + ',' + usage,
|
|
174
|
+
true
|
|
175
|
+
)
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
bufferSubData = function (target, offset, data) {
|
|
179
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
180
|
+
this._canvas.id,
|
|
181
|
+
GLmethod.bufferSubData + ',' + target + ',' + offset + ',' + processArray(data, true),
|
|
182
|
+
true
|
|
183
|
+
)
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
checkFramebufferStatus = function (target) {
|
|
187
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
188
|
+
this._canvas.id,
|
|
189
|
+
GLmethod.checkFramebufferStatus + ',' + target
|
|
190
|
+
);
|
|
191
|
+
return Number(result);
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
clear = function (mask) {
|
|
195
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
196
|
+
this._canvas.id,
|
|
197
|
+
GLmethod.clear + ',' + mask
|
|
198
|
+
);
|
|
199
|
+
this._canvas._needRender = true;
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
clearColor = function (r, g, b, a) {
|
|
203
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
204
|
+
this._canvas.id,
|
|
205
|
+
GLmethod.clearColor + ',' + r + ',' + g + ',' + b,
|
|
206
|
+
true
|
|
207
|
+
)
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
clearDepth = function (depth) {
|
|
211
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
212
|
+
this._canvas.id,
|
|
213
|
+
GLmethod.clearDepth + ',' + depth,
|
|
214
|
+
true
|
|
215
|
+
)
|
|
216
|
+
}
|
|
217
|
+
|
|
218
|
+
clearStencil = function (s) {
|
|
219
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
220
|
+
this._canvas.id,
|
|
221
|
+
GLmethod.clearStencil + ',' + s
|
|
222
|
+
);
|
|
223
|
+
}
|
|
224
|
+
|
|
225
|
+
colorMask = function (r, g, b, a) {
|
|
226
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
227
|
+
this._canvas.id,
|
|
228
|
+
GLmethod.colorMask + ',' + r + ',' + g + ',' + b + ',' + a
|
|
229
|
+
)
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
compileShader = function (shader) {
|
|
233
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
234
|
+
this._canvas.id,
|
|
235
|
+
GLmethod.compileShader + ',' + shader.id,
|
|
236
|
+
true
|
|
237
|
+
)
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
compressedTexImage2D = function (target, level, internalformat, width, height, border, pixels) {
|
|
241
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
242
|
+
this._canvas.id,
|
|
243
|
+
GLmethod.compressedTexImage2D + ',' + target + ',' + level + ',' + internalformat + ',' +
|
|
244
|
+
width + ',' + height + ',' + border + ',' + processArray(pixels),
|
|
245
|
+
true
|
|
246
|
+
)
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
compressedTexSubImage2D = function (target, level, xoffset, yoffset, width, height, format, pixels) {
|
|
250
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
251
|
+
this._canvas.id,
|
|
252
|
+
GLmethod.compressedTexSubImage2D + ',' + target + ',' + level + ',' + xoffset + ',' + yoffset + ',' +
|
|
253
|
+
width + ',' + height + ',' + format + ',' + processArray(pixels),
|
|
254
|
+
true
|
|
255
|
+
)
|
|
256
|
+
}
|
|
257
|
+
|
|
258
|
+
|
|
259
|
+
copyTexImage2D = function (target, level, internalformat, x, y, width, height, border) {
|
|
260
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
261
|
+
this._canvas.id,
|
|
262
|
+
GLmethod.copyTexImage2D + ',' + target + ',' + level + ',' + internalformat + ',' + x + ',' + y + ',' +
|
|
263
|
+
width + ',' + height + ',' + border,
|
|
264
|
+
true
|
|
265
|
+
);
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
copyTexSubImage2D = function (target, level, xoffset, yoffset, x, y, width, height) {
|
|
269
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
270
|
+
this._canvas.id,
|
|
271
|
+
GLmethod.copyTexSubImage2D + ',' + target + ',' + level + ',' + xoffset + ',' + yoffset + ',' + x + ',' + y + ',' +
|
|
272
|
+
width + ',' + height
|
|
273
|
+
);
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
createBuffer = function () {
|
|
277
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
278
|
+
this._canvas.id,
|
|
279
|
+
GLmethod.createBuffer + ''
|
|
280
|
+
);
|
|
281
|
+
const buffer = new Buffer(result);
|
|
282
|
+
this._map.set(buffer.uuid(), buffer);
|
|
283
|
+
return buffer;
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
createFramebuffer = function () {
|
|
287
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
288
|
+
this._canvas.id,
|
|
289
|
+
GLmethod.createFramebuffer + ''
|
|
290
|
+
);
|
|
291
|
+
const framebuffer = new Framebuffer(result);
|
|
292
|
+
this._map.set(framebuffer.uuid(), framebuffer);
|
|
293
|
+
return framebuffer;
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
|
|
297
|
+
createProgram = function () {
|
|
298
|
+
const id = WebGLRenderingContext.GBridge.callNative(
|
|
299
|
+
this._canvas.id,
|
|
300
|
+
GLmethod.createProgram + ''
|
|
301
|
+
);
|
|
302
|
+
const program = new Program(id);
|
|
303
|
+
this._map.set(program.uuid(), program);
|
|
304
|
+
return program;
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
createRenderbuffer = function () {
|
|
308
|
+
const id = WebGLRenderingContext.GBridge.callNative(
|
|
309
|
+
this._canvas.id,
|
|
310
|
+
GLmethod.createRenderbuffer + ''
|
|
311
|
+
)
|
|
312
|
+
const renderBuffer = new Renderbuffer(id);
|
|
313
|
+
this._map.set(renderBuffer.uuid(), renderBuffer);
|
|
314
|
+
return renderBuffer;
|
|
315
|
+
}
|
|
316
|
+
|
|
317
|
+
createShader = function (type) {
|
|
318
|
+
const id = WebGLRenderingContext.GBridge.callNative(
|
|
319
|
+
this._canvas.id,
|
|
320
|
+
GLmethod.createShader + ',' + type
|
|
321
|
+
)
|
|
322
|
+
const shader = new Shader(id, type);
|
|
323
|
+
this._map.set(shader.uuid(), shader);
|
|
324
|
+
return shader;
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
createTexture = function () {
|
|
328
|
+
const id = WebGLRenderingContext.GBridge.callNative(
|
|
329
|
+
this._canvas.id,
|
|
330
|
+
GLmethod.createTexture + ''
|
|
331
|
+
);
|
|
332
|
+
const texture = new Texture(id);
|
|
333
|
+
this._map.set(texture.uuid(), texture);
|
|
334
|
+
return texture;
|
|
335
|
+
}
|
|
336
|
+
|
|
337
|
+
cullFace = function (mode) {
|
|
338
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
339
|
+
this._canvas.id,
|
|
340
|
+
GLmethod.cullFace + ',' + mode,
|
|
341
|
+
true
|
|
342
|
+
)
|
|
343
|
+
}
|
|
344
|
+
|
|
345
|
+
|
|
346
|
+
deleteBuffer = function (buffer) {
|
|
347
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
348
|
+
this._canvas.id,
|
|
349
|
+
GLmethod.deleteBuffer + ',' + buffer.id,
|
|
350
|
+
true
|
|
351
|
+
)
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
deleteFramebuffer = function (framebuffer) {
|
|
355
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
356
|
+
this._canvas.id,
|
|
357
|
+
GLmethod.deleteFramebuffer + ',' + framebuffer.id,
|
|
358
|
+
true
|
|
359
|
+
)
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
deleteProgram = function (program) {
|
|
363
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
364
|
+
this._canvas.id,
|
|
365
|
+
GLmethod.deleteProgram + ',' + program.id,
|
|
366
|
+
true
|
|
367
|
+
)
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
deleteRenderbuffer = function (renderbuffer) {
|
|
371
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
372
|
+
this._canvas.id,
|
|
373
|
+
GLmethod.deleteRenderbuffer + ',' + renderbuffer.id,
|
|
374
|
+
true
|
|
375
|
+
)
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
deleteShader = function (shader) {
|
|
379
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
380
|
+
this._canvas.id,
|
|
381
|
+
GLmethod.deleteShader + ',' + shader.id,
|
|
382
|
+
true
|
|
383
|
+
)
|
|
384
|
+
}
|
|
385
|
+
|
|
386
|
+
deleteTexture = function (texture) {
|
|
387
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
388
|
+
this._canvas.id,
|
|
389
|
+
GLmethod.deleteTexture + ',' + texture.id,
|
|
390
|
+
true
|
|
391
|
+
)
|
|
392
|
+
}
|
|
393
|
+
|
|
394
|
+
depthFunc = function (func) {
|
|
395
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
396
|
+
this._canvas.id,
|
|
397
|
+
GLmethod.depthFunc + ',' + func
|
|
398
|
+
)
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
depthMask = function (flag) {
|
|
402
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
403
|
+
this._canvas.id,
|
|
404
|
+
GLmethod.depthMask + ',' + Number(flag),
|
|
405
|
+
true
|
|
406
|
+
)
|
|
407
|
+
}
|
|
408
|
+
|
|
409
|
+
depthRange = function (zNear, zFar) {
|
|
410
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
411
|
+
this._canvas.id,
|
|
412
|
+
GLmethod.depthRange + ',' + zNear + ',' + zFar,
|
|
413
|
+
true
|
|
414
|
+
)
|
|
415
|
+
}
|
|
416
|
+
|
|
417
|
+
detachShader = function (program, shader) {
|
|
418
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
419
|
+
this._canvas.id,
|
|
420
|
+
GLmethod.detachShader + ',' + program.id + ',' + shader.id,
|
|
421
|
+
true
|
|
422
|
+
)
|
|
423
|
+
}
|
|
424
|
+
|
|
425
|
+
disable = function (cap) {
|
|
426
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
427
|
+
this._canvas.id,
|
|
428
|
+
GLmethod.disable + ',' + cap,
|
|
429
|
+
true
|
|
430
|
+
)
|
|
431
|
+
}
|
|
432
|
+
|
|
433
|
+
disableVertexAttribArray = function (index) {
|
|
434
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
435
|
+
this._canvas.id,
|
|
436
|
+
GLmethod.disableVertexAttribArray + ',' + index,
|
|
437
|
+
true
|
|
438
|
+
);
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
drawArrays = function (mode, first, count) {
|
|
442
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
443
|
+
this._canvas.id,
|
|
444
|
+
GLmethod.drawArrays + ',' + mode + ',' + first + ',' + count
|
|
445
|
+
)
|
|
446
|
+
this._canvas._needRender = true;
|
|
447
|
+
}
|
|
448
|
+
|
|
449
|
+
drawElements = function (mode, count, type, offset) {
|
|
450
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
451
|
+
this._canvas.id,
|
|
452
|
+
GLmethod.drawElements + ',' + mode + ',' + count + ',' + type + ',' + offset + ';'
|
|
453
|
+
);
|
|
454
|
+
this._canvas._needRender = true;
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
enable = function (cap) {
|
|
458
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
459
|
+
this._canvas.id,
|
|
460
|
+
GLmethod.enable + ',' + cap,
|
|
461
|
+
true
|
|
462
|
+
);
|
|
463
|
+
}
|
|
464
|
+
|
|
465
|
+
enableVertexAttribArray = function (index) {
|
|
466
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
467
|
+
this._canvas.id,
|
|
468
|
+
GLmethod.enableVertexAttribArray + ',' + index,
|
|
469
|
+
true
|
|
470
|
+
)
|
|
471
|
+
}
|
|
472
|
+
|
|
473
|
+
|
|
474
|
+
flush = function () {
|
|
475
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
476
|
+
this._canvas.id,
|
|
477
|
+
GLmethod.flush + ''
|
|
478
|
+
)
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
framebufferRenderbuffer = function (target, attachment, textarget, texture, level) {
|
|
482
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
483
|
+
this._canvas.id,
|
|
484
|
+
GLmethod.framebufferRenderbuffer + ',' + target + ',' + attachment + ',' + textarget + ',' + (texture ? texture.id : 0) + ',' + level,
|
|
485
|
+
true
|
|
486
|
+
)
|
|
487
|
+
}
|
|
488
|
+
|
|
489
|
+
framebufferTexture2D = function (target, attachment, textarget, texture, level) {
|
|
490
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
491
|
+
this._canvas.id,
|
|
492
|
+
GLmethod.framebufferTexture2D + ',' + target + ',' + attachment + ',' + textarget + ',' + (texture ? texture.id : 0) + ',' + level,
|
|
493
|
+
true
|
|
494
|
+
)
|
|
495
|
+
}
|
|
496
|
+
|
|
497
|
+
frontFace = function (mode) {
|
|
498
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
499
|
+
this._canvas.id,
|
|
500
|
+
GLmethod.frontFace + ',' + mode,
|
|
501
|
+
true
|
|
502
|
+
)
|
|
503
|
+
}
|
|
504
|
+
|
|
505
|
+
generateMipmap = function (target) {
|
|
506
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
507
|
+
this._canvas.id,
|
|
508
|
+
GLmethod.generateMipmap + ',' + target,
|
|
509
|
+
true
|
|
510
|
+
)
|
|
511
|
+
}
|
|
512
|
+
|
|
513
|
+
getActiveAttrib = function (progarm, index) {
|
|
514
|
+
const resultString = WebGLRenderingContext.GBridge.callNative(
|
|
515
|
+
this._canvas.id,
|
|
516
|
+
GLmethod.getActiveAttrib + ',' + progarm.id + ',' + index
|
|
517
|
+
)
|
|
518
|
+
const [type, size, name] = resultString.split(',');
|
|
519
|
+
return new ActiveInfo({
|
|
520
|
+
type: Number(type),
|
|
521
|
+
size: Number(size),
|
|
522
|
+
name
|
|
523
|
+
});
|
|
524
|
+
}
|
|
525
|
+
|
|
526
|
+
getActiveUniform = function (progarm, index) {
|
|
527
|
+
const resultString = WebGLRenderingContext.GBridge.callNative(
|
|
528
|
+
this._canvas.id,
|
|
529
|
+
GLmethod.getActiveUniform + ',' + progarm.id + ',' + index
|
|
530
|
+
);
|
|
531
|
+
const [type, size, name] = resultString.split(',');
|
|
532
|
+
return new ActiveInfo({
|
|
533
|
+
type: Number(type),
|
|
534
|
+
size: Number(size),
|
|
535
|
+
name
|
|
536
|
+
})
|
|
537
|
+
}
|
|
538
|
+
|
|
539
|
+
getAttachedShaders = function (progarm) {
|
|
540
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
541
|
+
this._canvas.id,
|
|
542
|
+
GLmethod.getAttachedShaders + ',' + progarm.id
|
|
543
|
+
);
|
|
544
|
+
const [type, ...ids] = result;
|
|
545
|
+
return ids.map(id => this._map.get(Shader.uuid(id)));
|
|
546
|
+
}
|
|
547
|
+
|
|
548
|
+
getAttribLocation = function (progarm, name) {
|
|
549
|
+
return WebGLRenderingContext.GBridge.callNative(
|
|
550
|
+
this._canvas.id,
|
|
551
|
+
GLmethod.getAttribLocation + ',' + progarm.id + ',' + name
|
|
552
|
+
)
|
|
553
|
+
}
|
|
554
|
+
|
|
555
|
+
getBufferParameter = function (target, pname) {
|
|
556
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
557
|
+
this._canvas.id,
|
|
558
|
+
GLmethod.getBufferParameter + ',' + target + ',' + pname
|
|
559
|
+
);
|
|
560
|
+
const [type, res] = getBufferParameter;
|
|
561
|
+
return res;
|
|
562
|
+
}
|
|
563
|
+
|
|
564
|
+
getError = function () {
|
|
565
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
566
|
+
this._canvas.id,
|
|
567
|
+
GLmethod.getError + ''
|
|
568
|
+
)
|
|
569
|
+
return result;
|
|
570
|
+
}
|
|
571
|
+
|
|
572
|
+
getExtension = function (name) {
|
|
573
|
+
return null;
|
|
574
|
+
}
|
|
575
|
+
|
|
576
|
+
getFramebufferAttachmentParameter = function (target, attachment, pname) {
|
|
577
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
578
|
+
this._canvas.id,
|
|
579
|
+
GLmethod.getFramebufferAttachmentParameter + ',' + target + ',' + attachment + ',' + pname
|
|
580
|
+
)
|
|
581
|
+
switch (pname) {
|
|
582
|
+
case GLenum.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
|
|
583
|
+
return this._map.get(Renderbuffer.uuid(result)) || this._map.get(Texture.uuid(result)) || null;
|
|
584
|
+
default:
|
|
585
|
+
return result;
|
|
586
|
+
}
|
|
587
|
+
}
|
|
588
|
+
|
|
589
|
+
getParameter = function (pname) {
|
|
590
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
591
|
+
this._canvas.id,
|
|
592
|
+
GLmethod.getParameter + ',' + pname
|
|
593
|
+
)
|
|
594
|
+
switch (pname) {
|
|
595
|
+
case GLenum.VERSION:
|
|
596
|
+
return this._version;
|
|
597
|
+
case GLenum.ARRAY_BUFFER_BINDING: // buffer
|
|
598
|
+
case GLenum.ELEMENT_ARRAY_BUFFER_BINDING: // buffer
|
|
599
|
+
return this._map.get(Buffer.uuid(result)) || null;
|
|
600
|
+
case GLenum.CURRENT_PROGRAM: // program
|
|
601
|
+
return this._map.get(Program.uuid(result)) || null;
|
|
602
|
+
case GLenum.FRAMEBUFFER_BINDING: // framebuffer
|
|
603
|
+
return this._map.get(Framebuffer.uuid(result)) || null;
|
|
604
|
+
case GLenum.RENDERBUFFER_BINDING: // renderbuffer
|
|
605
|
+
return this._map.get(Renderbuffer.uuid(result)) || null;
|
|
606
|
+
case GLenum.TEXTURE_BINDING_2D: // texture
|
|
607
|
+
case GLenum.TEXTURE_BINDING_CUBE_MAP: // texture
|
|
608
|
+
return this._map.get(Texture.uuid(result)) || null;
|
|
609
|
+
case GLenum.ALIASED_LINE_WIDTH_RANGE: // Float32Array
|
|
610
|
+
case GLenum.ALIASED_POINT_SIZE_RANGE: // Float32Array
|
|
611
|
+
case GLenum.BLEND_COLOR: // Float32Array
|
|
612
|
+
case GLenum.COLOR_CLEAR_VALUE: // Float32Array
|
|
613
|
+
case GLenum.DEPTH_RANGE: // Float32Array
|
|
614
|
+
case GLenum.MAX_VIEWPORT_DIMS: // Int32Array
|
|
615
|
+
case GLenum.SCISSOR_BOX: // Int32Array
|
|
616
|
+
case GLenum.VIEWPORT: // Int32Array
|
|
617
|
+
case GLenum.COMPRESSED_TEXTURE_FORMATS: // Uint32Array
|
|
618
|
+
default:
|
|
619
|
+
const [type, ...res] = result.split(',');
|
|
620
|
+
if (res.length === 1) {
|
|
621
|
+
return Number(res[0]);
|
|
622
|
+
} else {
|
|
623
|
+
return res.map(Number);
|
|
624
|
+
}
|
|
625
|
+
}
|
|
626
|
+
}
|
|
627
|
+
|
|
628
|
+
getProgramInfoLog = function (progarm) {
|
|
629
|
+
return WebGLRenderingContext.GBridge.callNative(
|
|
630
|
+
this._canvas.id,
|
|
631
|
+
GLmethod.getProgramInfoLog + ',' + progarm.id
|
|
632
|
+
)
|
|
633
|
+
}
|
|
634
|
+
|
|
635
|
+
getProgramParameter = function (program, pname) {
|
|
636
|
+
const res = WebGLRenderingContext.GBridge.callNative(
|
|
637
|
+
this._canvas.id,
|
|
638
|
+
GLmethod.getProgramParameter + ',' + program.id + ',' + pname
|
|
639
|
+
);
|
|
640
|
+
|
|
641
|
+
const [type, result] = res.split(',').map(i => parseInt(i));
|
|
642
|
+
|
|
643
|
+
if (type === 1) {
|
|
644
|
+
return Boolean(result);
|
|
645
|
+
} else if (type === 2) {
|
|
646
|
+
return result;
|
|
647
|
+
} else {
|
|
648
|
+
throw new Error('Unrecongized program paramater ' + res + ', type: ' + typeof res);
|
|
649
|
+
}
|
|
650
|
+
}
|
|
651
|
+
|
|
652
|
+
|
|
653
|
+
getRenderbufferParameter = function (target, pname) {
|
|
654
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
655
|
+
this._canvas.id,
|
|
656
|
+
GLmethod.getRenderbufferParameter + ',' + target + ',' + pname
|
|
657
|
+
)
|
|
658
|
+
return result;
|
|
659
|
+
}
|
|
660
|
+
|
|
661
|
+
|
|
662
|
+
getShaderInfoLog = function (shader) {
|
|
663
|
+
return WebGLRenderingContext.GBridge.callNative(
|
|
664
|
+
this._canvas.id,
|
|
665
|
+
GLmethod.getShaderInfoLog + ',' + shader.id
|
|
666
|
+
);
|
|
667
|
+
}
|
|
668
|
+
|
|
669
|
+
getShaderParameter = function (shader, pname) {
|
|
670
|
+
return WebGLRenderingContext.GBridge.callNative(
|
|
671
|
+
this._canvas.id,
|
|
672
|
+
GLmethod.getShaderParameter + ',' + shader.id + ',' + pname
|
|
673
|
+
)
|
|
674
|
+
}
|
|
675
|
+
|
|
676
|
+
getShaderPrecisionFormat = function (shaderType, precisionType) {
|
|
677
|
+
const [rangeMin, rangeMax, precision] = WebGLRenderingContext.GBridge.callNative(
|
|
678
|
+
this._canvas.id,
|
|
679
|
+
GLmethod.getShaderPrecisionFormat + ',' + shaderType + ',' + precisionType
|
|
680
|
+
);
|
|
681
|
+
const shaderPrecisionFormat = new ShaderPrecisionFormat({
|
|
682
|
+
rangeMin: Number(rangeMin),
|
|
683
|
+
rangeMax: Number(rangeMax),
|
|
684
|
+
precision: Number(precision)
|
|
685
|
+
});
|
|
686
|
+
return shaderPrecisionFormat;
|
|
687
|
+
}
|
|
688
|
+
|
|
689
|
+
getShaderSource = function (shader) {
|
|
690
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
691
|
+
this._canvas.id,
|
|
692
|
+
GLmethod.getShaderSource + ',' + shader.id
|
|
693
|
+
);
|
|
694
|
+
return result;
|
|
695
|
+
}
|
|
696
|
+
|
|
697
|
+
getSupportedExtensions = function () {
|
|
698
|
+
return Object.keys({});
|
|
699
|
+
}
|
|
700
|
+
|
|
701
|
+
getTexParameter = function (target, pname) {
|
|
702
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
703
|
+
this._canvas.id,
|
|
704
|
+
GLmethod.getTexParameter + ',' + target + ',' + pname
|
|
705
|
+
)
|
|
706
|
+
return result;
|
|
707
|
+
}
|
|
708
|
+
|
|
709
|
+
getUniformLocation = function (program, name) {
|
|
710
|
+
const id = WebGLRenderingContext.GBridge.callNative(
|
|
711
|
+
this._canvas.id,
|
|
712
|
+
GLmethod.getUniformLocation + ',' + program.id + ',' + name
|
|
713
|
+
);
|
|
714
|
+
if (id === -1) {
|
|
715
|
+
return null;
|
|
716
|
+
} else {
|
|
717
|
+
return new UniformLocation(Number(id));
|
|
718
|
+
}
|
|
719
|
+
}
|
|
720
|
+
|
|
721
|
+
getVertexAttrib = function (index, pname) {
|
|
722
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
723
|
+
this._canvas.id,
|
|
724
|
+
GLmethod.getVertexAttrib + ',' + index + ',' + pname
|
|
725
|
+
);
|
|
726
|
+
switch (pname) {
|
|
727
|
+
case GLenum.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:
|
|
728
|
+
return this._map.get(Buffer.uuid(result)) || null;
|
|
729
|
+
case GLenum.CURRENT_VERTEX_ATTRIB: // Float32Array
|
|
730
|
+
default:
|
|
731
|
+
return result;
|
|
732
|
+
}
|
|
733
|
+
}
|
|
734
|
+
|
|
735
|
+
getVertexAttribOffset = function (index, pname) {
|
|
736
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
737
|
+
this._canvas.id,
|
|
738
|
+
GLmethod.getVertexAttribOffset + ',' + index + ',' + pname
|
|
739
|
+
)
|
|
740
|
+
return Number(result);
|
|
741
|
+
}
|
|
742
|
+
|
|
743
|
+
isBuffer = function (buffer) {
|
|
744
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
745
|
+
this._canvas.id,
|
|
746
|
+
GLmethod.isBuffer + ',' + buffer.id
|
|
747
|
+
)
|
|
748
|
+
return Boolean(result);
|
|
749
|
+
}
|
|
750
|
+
|
|
751
|
+
isContextLost = function () {
|
|
752
|
+
return false;
|
|
753
|
+
}
|
|
754
|
+
|
|
755
|
+
isEnabled = function (cap) {
|
|
756
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
757
|
+
this._canvas.id,
|
|
758
|
+
GLmethod.isEnabled + ',' + cap
|
|
759
|
+
)
|
|
760
|
+
return Boolean(result);
|
|
761
|
+
}
|
|
762
|
+
|
|
763
|
+
isFramebuffer = function (framebuffer) {
|
|
764
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
765
|
+
this._canvas.id,
|
|
766
|
+
GLmethod.isFramebuffer + ',' + framebuffer.id
|
|
767
|
+
)
|
|
768
|
+
return Boolean(result);
|
|
769
|
+
}
|
|
770
|
+
|
|
771
|
+
isProgram = function (program) {
|
|
772
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
773
|
+
this._canvas.id,
|
|
774
|
+
GLmethod.isProgram + ',' + program.id
|
|
775
|
+
)
|
|
776
|
+
return Boolean(result);
|
|
777
|
+
}
|
|
778
|
+
|
|
779
|
+
isRenderbuffer = function (renderBuffer) {
|
|
780
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
781
|
+
this._canvas.id,
|
|
782
|
+
GLmethod.isRenderbuffer + ',' + renderbuffer.id
|
|
783
|
+
)
|
|
784
|
+
return Boolean(result);
|
|
785
|
+
}
|
|
786
|
+
|
|
787
|
+
isShader = function (shader) {
|
|
788
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
789
|
+
this._canvas.id,
|
|
790
|
+
GLmethod.isShader + ',' + shader.id
|
|
791
|
+
)
|
|
792
|
+
return Boolean(result);
|
|
793
|
+
}
|
|
794
|
+
|
|
795
|
+
isTexture = function (texture) {
|
|
796
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
797
|
+
this._canvas.id,
|
|
798
|
+
GLmethod.isTexture + ',' + texture.id
|
|
799
|
+
);
|
|
800
|
+
return Boolean(result);
|
|
801
|
+
}
|
|
802
|
+
|
|
803
|
+
lineWidth = function (width) {
|
|
804
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
805
|
+
this._canvas.id,
|
|
806
|
+
GLmethod.lineWidth + ',' + width,
|
|
807
|
+
true
|
|
808
|
+
)
|
|
809
|
+
}
|
|
810
|
+
|
|
811
|
+
linkProgram = function (program) {
|
|
812
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
813
|
+
this._canvas.id,
|
|
814
|
+
GLmethod.linkProgram + ',' + program.id,
|
|
815
|
+
true
|
|
816
|
+
);
|
|
817
|
+
}
|
|
818
|
+
|
|
819
|
+
|
|
820
|
+
pixelStorei = function (pname, param) {
|
|
821
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
822
|
+
this._canvas.id,
|
|
823
|
+
GLmethod.pixelStorei + ',' + pname + ',' + Number(param)
|
|
824
|
+
)
|
|
825
|
+
}
|
|
826
|
+
|
|
827
|
+
polygonOffset = function (factor, units) {
|
|
828
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
829
|
+
this._canvas.id,
|
|
830
|
+
GLmethod.polygonOffset + ',' + factor + ',' + units
|
|
831
|
+
)
|
|
832
|
+
}
|
|
833
|
+
|
|
834
|
+
readPixels = function (x, y, width, height, format, type, pixels) {
|
|
835
|
+
const result = WebGLRenderingContext.GBridge.callNative(
|
|
836
|
+
this._canvas.id,
|
|
837
|
+
GLmethod.readPixels + ',' + x + ',' + y + ',' + width + ',' + height + ',' + format + ',' + type
|
|
838
|
+
)
|
|
839
|
+
return result;
|
|
840
|
+
}
|
|
841
|
+
|
|
842
|
+
renderbufferStorage = function (target, internalFormat, width, height) {
|
|
843
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
844
|
+
this._canvas.id,
|
|
845
|
+
GLmethod.renderbufferStorage + ',' + target + ',' + internalFormat + ',' + width + ',' + height,
|
|
846
|
+
true
|
|
847
|
+
)
|
|
848
|
+
}
|
|
849
|
+
|
|
850
|
+
sampleCoverage = function (value, invert) {
|
|
851
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
852
|
+
this._canvas.id,
|
|
853
|
+
GLmethod.sampleCoverage + ',' + value + ',' + Number(invert),
|
|
854
|
+
true
|
|
855
|
+
)
|
|
856
|
+
}
|
|
857
|
+
|
|
858
|
+
scissor = function (x, y, width, height) {
|
|
859
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
860
|
+
this._canvas.id,
|
|
861
|
+
GLmethod.scissor + ',' + x + ',' + y + ',' + width + ',' + height,
|
|
862
|
+
true
|
|
863
|
+
)
|
|
864
|
+
}
|
|
865
|
+
|
|
866
|
+
shaderSource = function (shader, source) {
|
|
867
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
868
|
+
this._canvas.id,
|
|
869
|
+
GLmethod.shaderSource + ',' + shader.id + ',' + source
|
|
870
|
+
)
|
|
871
|
+
}
|
|
872
|
+
|
|
873
|
+
stencilFunc = function (func, ref, mask) {
|
|
874
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
875
|
+
this._canvas.id,
|
|
876
|
+
GLmethod.stencilFunc + ',' + func + ',' + ref + ',' + mask,
|
|
877
|
+
true
|
|
878
|
+
)
|
|
879
|
+
}
|
|
880
|
+
|
|
881
|
+
stencilFuncSeparate = function (face, func, ref, mask) {
|
|
882
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
883
|
+
this._canvas.id,
|
|
884
|
+
GLmethod.stencilFuncSeparate + ',' + face + ',' + func + ',' + ref + ',' + mask,
|
|
885
|
+
true
|
|
886
|
+
)
|
|
887
|
+
}
|
|
888
|
+
|
|
889
|
+
stencilMask = function (mask) {
|
|
890
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
891
|
+
this._canvas.id,
|
|
892
|
+
GLmethod.stencilMask + ',' + mask,
|
|
893
|
+
true
|
|
894
|
+
)
|
|
895
|
+
}
|
|
896
|
+
|
|
897
|
+
stencilMaskSeparate = function (face, mask) {
|
|
898
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
899
|
+
this._canvas.id,
|
|
900
|
+
GLmethod.stencilMaskSeparate + ',' + face + ',' + mask,
|
|
901
|
+
true
|
|
902
|
+
)
|
|
903
|
+
}
|
|
904
|
+
|
|
905
|
+
stencilOp = function (fail, zfail, zpass) {
|
|
906
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
907
|
+
this._canvas.id,
|
|
908
|
+
GLmethod.stencilOp + ',' + fail + ',' + zfail + ',' + zpass
|
|
909
|
+
)
|
|
910
|
+
}
|
|
911
|
+
|
|
912
|
+
stencilOpSeparate = function (face, fail, zfail, zpass) {
|
|
913
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
914
|
+
this._canvas.id,
|
|
915
|
+
GLmethod.stencilOp + ',' + face + ',' + fail + ',' + zfail + ',' + zpass,
|
|
916
|
+
true
|
|
917
|
+
)
|
|
918
|
+
}
|
|
919
|
+
|
|
920
|
+
texImage2D = function (...args) {
|
|
921
|
+
WebGLRenderingContext.GBridge.texImage2D(this._canvas.id, ...args);
|
|
922
|
+
}
|
|
923
|
+
|
|
924
|
+
|
|
925
|
+
texParameterf = function (target, pname, param) {
|
|
926
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
927
|
+
this._canvas.id,
|
|
928
|
+
GLmethod.texParameterf + ',' + target + ',' + pname + ',' + param,
|
|
929
|
+
true
|
|
930
|
+
)
|
|
931
|
+
}
|
|
932
|
+
|
|
933
|
+
texParameteri = function (target, pname, param) {
|
|
934
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
935
|
+
this._canvas.id,
|
|
936
|
+
GLmethod.texParameteri + ',' + target + ',' + pname + ',' + param
|
|
937
|
+
)
|
|
938
|
+
}
|
|
939
|
+
|
|
940
|
+
texSubImage2D = function (...args) {
|
|
941
|
+
WebGLRenderingContext.GBridge.texSubImage2D(this._canvas.id, ...args);
|
|
942
|
+
}
|
|
943
|
+
|
|
944
|
+
uniform1f = function (location, v0) {
|
|
945
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
946
|
+
this._canvas.id,
|
|
947
|
+
GLmethod.uniform1f + ',' + location.id + ',' + v0
|
|
948
|
+
)
|
|
949
|
+
}
|
|
950
|
+
|
|
951
|
+
uniform1fv = function (location, value) {
|
|
952
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
953
|
+
this._canvas.id,
|
|
954
|
+
GLmethod.uniform1fv + ',' + location.id + ',' + processArray(value),
|
|
955
|
+
true
|
|
956
|
+
)
|
|
957
|
+
}
|
|
958
|
+
|
|
959
|
+
uniform1i = function (location, v0) {
|
|
960
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
961
|
+
this._canvas.id,
|
|
962
|
+
GLmethod.uniform1i + ',' + location.id + ',' + v0,
|
|
963
|
+
// true
|
|
964
|
+
)
|
|
965
|
+
}
|
|
966
|
+
|
|
967
|
+
uniform1iv = function (location, value) {
|
|
968
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
969
|
+
this._canvas.id,
|
|
970
|
+
GLmethod.uniform1iv + ',' + location.id + ',' + processArray(value),
|
|
971
|
+
true
|
|
972
|
+
)
|
|
973
|
+
}
|
|
974
|
+
|
|
975
|
+
uniform2f = function (location, v0, v1) {
|
|
976
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
977
|
+
this._canvas.id,
|
|
978
|
+
GLmethod.uniform2f + ',' + location.id + ',' + v0 + ',' + v1,
|
|
979
|
+
true
|
|
980
|
+
)
|
|
981
|
+
}
|
|
982
|
+
|
|
983
|
+
uniform2fv = function (location, value) {
|
|
984
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
985
|
+
this._canvas.id,
|
|
986
|
+
GLmethod.uniform2fv + ',' + location.id + ',' + processArray(value),
|
|
987
|
+
true
|
|
988
|
+
)
|
|
989
|
+
}
|
|
990
|
+
|
|
991
|
+
uniform2i = function (location, v0, v1) {
|
|
992
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
993
|
+
this._canvas.id,
|
|
994
|
+
GLmethod.uniform2i + ',' + location.id + ',' + v0 + ',' + v1,
|
|
995
|
+
true
|
|
996
|
+
)
|
|
997
|
+
}
|
|
998
|
+
|
|
999
|
+
uniform2iv = function (location, value) {
|
|
1000
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1001
|
+
this._canvas.id,
|
|
1002
|
+
GLmethod.uniform2iv + ',' + location.id + ',' + processArray(value),
|
|
1003
|
+
true
|
|
1004
|
+
)
|
|
1005
|
+
}
|
|
1006
|
+
|
|
1007
|
+
uniform3f = function (location, v0, v1, v2) {
|
|
1008
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1009
|
+
this._canvas.id,
|
|
1010
|
+
GLmethod.uniform3f + ',' + location.id + ',' + v0 + ',' + v1 + ',' + v2,
|
|
1011
|
+
true
|
|
1012
|
+
)
|
|
1013
|
+
}
|
|
1014
|
+
|
|
1015
|
+
uniform3fv = function (location, value) {
|
|
1016
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1017
|
+
this._canvas.id,
|
|
1018
|
+
GLmethod.uniform3fv + ',' + location.id + ',' + processArray(value),
|
|
1019
|
+
true
|
|
1020
|
+
)
|
|
1021
|
+
}
|
|
1022
|
+
|
|
1023
|
+
uniform3i = function (location, v0, v1, v2) {
|
|
1024
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1025
|
+
this._canvas.id,
|
|
1026
|
+
GLmethod.uniform3i + ',' + location.id + ',' + v0 + ',' + v1 + ',' + v2,
|
|
1027
|
+
true
|
|
1028
|
+
)
|
|
1029
|
+
}
|
|
1030
|
+
|
|
1031
|
+
uniform3iv = function (location, value) {
|
|
1032
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1033
|
+
this._canvas.id,
|
|
1034
|
+
GLmethod.uniform3iv + ',' + location.id + ',' + processArray(value),
|
|
1035
|
+
true
|
|
1036
|
+
)
|
|
1037
|
+
}
|
|
1038
|
+
|
|
1039
|
+
uniform4f = function (location, v0, v1, v2, v3) {
|
|
1040
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1041
|
+
this._canvas.id,
|
|
1042
|
+
GLmethod.uniform4f + ',' + location.id + ',' + v0 + ',' + v1 + ',' + v2 + ',' + v3,
|
|
1043
|
+
true
|
|
1044
|
+
)
|
|
1045
|
+
}
|
|
1046
|
+
|
|
1047
|
+
uniform4fv = function (location, value) {
|
|
1048
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1049
|
+
this._canvas.id,
|
|
1050
|
+
GLmethod.uniform4fv + ',' + location.id + ',' + processArray(value),
|
|
1051
|
+
true
|
|
1052
|
+
)
|
|
1053
|
+
}
|
|
1054
|
+
|
|
1055
|
+
uniform4i = function (location, v0, v1, v2, v3) {
|
|
1056
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1057
|
+
this._canvas.id,
|
|
1058
|
+
GLmethod.uniform4i + ',' + location.id + ',' + v0 + ',' + v1 + ',' + v2 + ',' + v3,
|
|
1059
|
+
true
|
|
1060
|
+
)
|
|
1061
|
+
}
|
|
1062
|
+
|
|
1063
|
+
uniform4iv = function (location, value) {
|
|
1064
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1065
|
+
this._canvas.id,
|
|
1066
|
+
GLmethod.uniform4iv + ',' + location.id + ',' + processArray(value, true),
|
|
1067
|
+
true
|
|
1068
|
+
)
|
|
1069
|
+
}
|
|
1070
|
+
|
|
1071
|
+
uniformMatrix2fv = function (location, transpose, value) {
|
|
1072
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1073
|
+
this._canvas.id,
|
|
1074
|
+
GLmethod.uniformMatrix2fv + ',' + location.id + ',' + Number(transpose) + ',' + processArray(value),
|
|
1075
|
+
true
|
|
1076
|
+
)
|
|
1077
|
+
}
|
|
1078
|
+
|
|
1079
|
+
uniformMatrix3fv = function (location, transpose, value) {
|
|
1080
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1081
|
+
this._canvas.id,
|
|
1082
|
+
GLmethod.uniformMatrix3fv + ',' + location.id + ',' + Number(transpose) + ',' + processArray(value),
|
|
1083
|
+
true
|
|
1084
|
+
)
|
|
1085
|
+
}
|
|
1086
|
+
|
|
1087
|
+
uniformMatrix4fv = function (location, transpose, value) {
|
|
1088
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1089
|
+
this._canvas.id,
|
|
1090
|
+
GLmethod.uniformMatrix4fv + ',' + location.id + ',' + Number(transpose) + ',' + processArray(value),
|
|
1091
|
+
true
|
|
1092
|
+
);
|
|
1093
|
+
}
|
|
1094
|
+
|
|
1095
|
+
useProgram = function (progarm) {
|
|
1096
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1097
|
+
this._canvas.id,
|
|
1098
|
+
GLmethod.useProgram + ',' + progarm.id + '',
|
|
1099
|
+
true
|
|
1100
|
+
)
|
|
1101
|
+
}
|
|
1102
|
+
|
|
1103
|
+
|
|
1104
|
+
validateProgram = function (program) {
|
|
1105
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1106
|
+
this._canvas.id,
|
|
1107
|
+
GLmethod.validateProgram + ',' + program.id,
|
|
1108
|
+
true
|
|
1109
|
+
)
|
|
1110
|
+
}
|
|
1111
|
+
|
|
1112
|
+
vertexAttrib1f = function (index, v0) {
|
|
1113
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1114
|
+
this._canvas.id,
|
|
1115
|
+
GLmethod.vertexAttrib1f + ',' + index + ',' + v0,
|
|
1116
|
+
true
|
|
1117
|
+
)
|
|
1118
|
+
}
|
|
1119
|
+
|
|
1120
|
+
vertexAttrib2f = function (index, v0, v1) {
|
|
1121
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1122
|
+
this._canvas.id,
|
|
1123
|
+
GLmethod.vertexAttrib2f + ',' + index + ',' + v0 + ',' + v1,
|
|
1124
|
+
true
|
|
1125
|
+
)
|
|
1126
|
+
}
|
|
1127
|
+
|
|
1128
|
+
vertexAttrib3f = function (index, v0, v1, v2) {
|
|
1129
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1130
|
+
this._canvas.id,
|
|
1131
|
+
GLmethod.vertexAttrib3f + ',' + index + ',' + v0 + ',' + v1 + ',' + v2,
|
|
1132
|
+
true
|
|
1133
|
+
)
|
|
1134
|
+
}
|
|
1135
|
+
|
|
1136
|
+
vertexAttrib4f = function (index, v0, v1, v2, v3) {
|
|
1137
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1138
|
+
this._canvas.id,
|
|
1139
|
+
GLmethod.vertexAttrib4f + ',' + index + ',' + v0 + ',' + v1 + ',' + v2 + ',' + v3,
|
|
1140
|
+
true
|
|
1141
|
+
)
|
|
1142
|
+
}
|
|
1143
|
+
|
|
1144
|
+
vertexAttrib1fv = function (index, value) {
|
|
1145
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1146
|
+
this._canvas.id,
|
|
1147
|
+
GLmethod.vertexAttrib1fv + ',' + index + ',' + processArray(value),
|
|
1148
|
+
true
|
|
1149
|
+
)
|
|
1150
|
+
}
|
|
1151
|
+
|
|
1152
|
+
vertexAttrib2fv = function (index, value) {
|
|
1153
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1154
|
+
this._canvas.id,
|
|
1155
|
+
GLmethod.vertexAttrib2fv + ',' + index + ',' + processArray(value),
|
|
1156
|
+
true
|
|
1157
|
+
)
|
|
1158
|
+
}
|
|
1159
|
+
|
|
1160
|
+
vertexAttrib3fv = function (index, value) {
|
|
1161
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1162
|
+
this._canvas.id,
|
|
1163
|
+
GLmethod.vertexAttrib3fv + ',' + index + ',' + processArray(value),
|
|
1164
|
+
true
|
|
1165
|
+
)
|
|
1166
|
+
}
|
|
1167
|
+
|
|
1168
|
+
vertexAttrib4fv = function (index, value) {
|
|
1169
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1170
|
+
this._canvas.id,
|
|
1171
|
+
GLmethod.vertexAttrib4fv + ',' + index + ',' + processArray(value),
|
|
1172
|
+
true
|
|
1173
|
+
)
|
|
1174
|
+
}
|
|
1175
|
+
|
|
1176
|
+
vertexAttribPointer = function (index, size, type, normalized, stride, offset) {
|
|
1177
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1178
|
+
this._canvas.id,
|
|
1179
|
+
GLmethod.vertexAttribPointer + ',' + index + ',' + size + ',' + type + ',' + Number(normalized) + ',' + stride + ',' + offset,
|
|
1180
|
+
true
|
|
1181
|
+
)
|
|
1182
|
+
}
|
|
1183
|
+
|
|
1184
|
+
viewport = function (x, y, width, height) {
|
|
1185
|
+
WebGLRenderingContext.GBridge.callNative(
|
|
1186
|
+
this._canvas.id,
|
|
1187
|
+
GLmethod.viewport + ',' + x + ',' + y + ',' + width + ',' + height,
|
|
1188
|
+
true
|
|
1189
|
+
)
|
|
1190
|
+
}
|
|
1191
|
+
}
|