@0xward/nullstate-logic 1.0.0 → 1.0.2

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Files changed (2) hide show
  1. package/README.md +16 -3
  2. package/package.json +11 -3
package/README.md CHANGED
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- # nullstate-logic
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- Action execution, respawn, and random raid boss mechanics for NullState.
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+ # @0xward/nullstate-logic
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- Published by 0xward via Termux.
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+ The core execution logic and state-management engine for **NullState**—the first AI Dungeon Master RPG deployed on the Celo blockchain.
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+
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+ NullState is not a play-to-earn game. It's a **prove-you-exist game**. Every move costs real capital. Every reward carries real value. The only thing separating permanent death from legendary glory is your strategic execution.
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+
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+ ## Features
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+ - **Deterministic Action Ledger:** Handles core turn-by-turn logic validation for Celo-based actions (0.01 CELO per move).
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+ - **Permadeath & Progression State:** Implements non-custodial state tracking for player HP, status effects, and inventory wipes upon death.
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+
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+ ## Installation
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+ ```bash
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+ npm install @0xward/nullstate-logic
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+ ```
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+
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+ ## License
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+ MIT © [0xward](https://github.com/0xward)
package/package.json CHANGED
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  {
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  "name": "@0xward/nullstate-logic",
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- "version": "1.0.0",
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+ "version": "1.0.2",
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  "description": "Action execution, respawn, and random raid boss mechanics for NullState.",
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  "main": "index.js",
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  "keywords": [
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  "license": "MIT",
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  "publishConfig": {
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  "access": "public"
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- }
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- }
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+ },
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+ "repository": {
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+ "type": "git",
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+ "url": "git+https://github.com/0xward/nullstate-logic.git"
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+ },
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+ "bugs": {
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+ "url": "https://github.com/0xward/nullstate-logic/issues"
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+ },
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+ "homepage": "https://github.com/0xward/nullstate-logic#readme"
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+ }