5etools-utils 0.16.29 → 0.16.31

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "5etools-utils",
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- "version": "0.16.29",
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+ "version": "0.16.31",
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  "description": "Shared utilities for the 5etools ecosystem.",
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  "type": "module",
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  "main": "lib/Api.js",
@@ -1,7 +1,7 @@
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  {
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  "$schema": "https://json-schema.org/draft/2020-12/schema",
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  "$id": "corpus-shared.json",
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- "version": "1.0.2",
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+ "version": "1.0.3",
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  "$defs": {
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  "corpusCover": {
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  "description": "A link to an image. Preferred sizes are 300 x 300px or 600 x 600px.",
@@ -32,11 +32,17 @@
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  {
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  "type": "object",
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  "properties": {
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+ "header": {
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+ "type": "string"
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+ },
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+ "source": {
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+ "$ref": "util.json#/$defs/source"
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+ },
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  "depth": {
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  "type": "integer"
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  },
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- "header": {
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- "type": "string"
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+ "statblock": {
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+ "const": true
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  },
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  "index": {
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  "description": "The relative index of this header in the current chapter, i.e. if \"Treasure\" appears twice and you wish the contents entry to link to the second instance, set the \"index\" to 1.",
@@ -44,6 +50,7 @@
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  "markdownDescription": "The relative index of this header in the current chapter, i.e. if "Treasure" appears twice and you wish the contents entry to link to the second instance, set the "index" to 1."
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  }
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  },
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+ "additionalProperties": false,
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  "required": [
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  "header"
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  ]
@@ -1,7 +1,7 @@
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  {
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  "$schema": "https://json-schema.org/draft/2020-12/schema",
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  "$id": "spells.json",
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- "version": "1.9.27",
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+ "version": "1.9.28",
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  "title": "Spells",
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  "type": "object",
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  "$defs": {
@@ -303,7 +303,7 @@
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  },
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  "miscTags": {
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  "type": "array",
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- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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  "minItems": 1,
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  "uniqueItems": true,
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  "items": {
@@ -311,6 +311,7 @@
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  "enum": [
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  "AAD",
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  "ADV",
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+ "BO",
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  "DFT",
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  "FMV",
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  "HL",
@@ -333,7 +334,7 @@
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  "UBA"
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  ]
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  },
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- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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  },
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  "affectsCreatureType": {
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  "type": "array",
@@ -873,7 +874,7 @@
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  },
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  "miscTags": {
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  "type": "array",
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- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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  "minItems": 1,
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  "uniqueItems": true,
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  "items": {
@@ -881,6 +882,7 @@
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  "enum": [
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  "AAD",
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  "ADV",
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+ "BO",
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  "DFT",
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  "FMV",
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  "HL",
@@ -903,7 +905,7 @@
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  "UBA"
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  ]
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  },
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- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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  },
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  "affectsCreatureType": {
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  "type": "array",
@@ -1451,7 +1453,7 @@
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  },
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  "miscTags": {
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  "type": "array",
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- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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  "minItems": 1,
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  "uniqueItems": true,
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  "items": {
@@ -1459,6 +1461,7 @@
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  "enum": [
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  "AAD",
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  "ADV",
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+ "BO",
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  "DFT",
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  "FMV",
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  "HL",
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  "UBA"
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  ]
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  },
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- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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  },
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  "affectsCreatureType": {
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  "type": "array",
@@ -1,7 +1,7 @@
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  {
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  "$schema": "https://json-schema.org/draft/2020-12/schema",
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  "$id": "corpus-shared.json",
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- "version": "1.0.2",
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+ "version": "1.0.3",
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  "$defs": {
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  "corpusCover": {
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  "description": "A link to an image. Preferred sizes are 300 x 300px or 600 x 600px.",
@@ -32,11 +32,17 @@
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  {
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  "type": "object",
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  "properties": {
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+ "header": {
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+ "type": "string"
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+ },
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+ "source": {
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+ "$ref": "util.json#/$defs/source"
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+ },
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  "depth": {
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  "type": "integer"
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  },
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- "header": {
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- "type": "string"
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+ "statblock": {
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+ "const": true
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  },
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  "index": {
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  "description": "The relative index of this header in the current chapter, i.e. if \"Treasure\" appears twice and you wish the contents entry to link to the second instance, set the \"index\" to 1.",
@@ -44,6 +50,7 @@
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  "markdownDescription": "The relative index of this header in the current chapter, i.e. if "Treasure" appears twice and you wish the contents entry to link to the second instance, set the "index" to 1."
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  }
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  },
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+ "additionalProperties": false,
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  "required": [
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  "header"
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  ]
@@ -1,7 +1,7 @@
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  {
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  "$schema": "https://json-schema.org/draft/2020-12/schema",
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  "$id": "spells.json",
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- "version": "1.9.27",
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+ "version": "1.9.28",
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  "title": "Spells",
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  "type": "object",
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  "$defs": {
@@ -303,7 +303,7 @@
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  },
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  "miscTags": {
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  "type": "array",
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- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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  "minItems": 1,
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  "uniqueItems": true,
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  "items": {
@@ -311,6 +311,7 @@
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  "enum": [
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  "AAD",
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  "ADV",
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+ "BO",
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  "DFT",
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  "FMV",
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  "HL",
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  "UBA"
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  ]
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  },
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- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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  },
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  "affectsCreatureType": {
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  "type": "array",
@@ -873,7 +874,7 @@
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  },
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  "miscTags": {
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  "type": "array",
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- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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  "minItems": 1,
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  "uniqueItems": true,
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  "items": {
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  "enum": [
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  "AAD",
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  "ADV",
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+ "BO",
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  "DFT",
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  "FMV",
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  "HL",
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  "UBA"
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  ]
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  },
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- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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  },
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  "affectsCreatureType": {
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  "type": "array",
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  },
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  "miscTags": {
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  "type": "array",
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- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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  "minItems": 1,
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  "uniqueItems": true,
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  "items": {
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  "enum": [
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  "AAD",
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  "ADV",
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+ "BO",
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  "DFT",
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  "FMV",
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  "HL",
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  "UBA"
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  ]
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  },
1484
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
1487
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
1485
1488
  },
1486
1489
  "affectsCreatureType": {
1487
1490
  "type": "array",
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json-schema.org/draft/2020-12/schema",
3
3
  "$id": "corpus-shared.json",
4
- "version": "1.0.2",
4
+ "version": "1.0.3",
5
5
  "$defs": {
6
6
  "corpusCover": {
7
7
  "description": "A link to an image. Preferred sizes are 300 x 300px or 600 x 600px.",
@@ -32,11 +32,17 @@
32
32
  {
33
33
  "type": "object",
34
34
  "properties": {
35
+ "header": {
36
+ "type": "string"
37
+ },
38
+ "source": {
39
+ "$ref": "util.json#/$defs/source"
40
+ },
35
41
  "depth": {
36
42
  "type": "integer"
37
43
  },
38
- "header": {
39
- "type": "string"
44
+ "statblock": {
45
+ "const": true
40
46
  },
41
47
  "index": {
42
48
  "description": "The relative index of this header in the current chapter, i.e. if \"Treasure\" appears twice and you wish the contents entry to link to the second instance, set the \"index\" to 1.",
@@ -44,6 +50,7 @@
44
50
  "markdownDescription": "The relative index of this header in the current chapter, i.e. if "Treasure" appears twice and you wish the contents entry to link to the second instance, set the "index" to 1."
45
51
  }
46
52
  },
53
+ "additionalProperties": false,
47
54
  "required": [
48
55
  "header"
49
56
  ]
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json-schema.org/draft/2020-12/schema",
3
3
  "$id": "spells.json",
4
- "version": "1.9.27",
4
+ "version": "1.9.28",
5
5
  "title": "Spells",
6
6
  "type": "object",
7
7
  "$defs": {
@@ -283,7 +283,7 @@
283
283
  },
284
284
  "miscTags": {
285
285
  "type": "array",
286
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
286
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
287
287
  "minItems": 1,
288
288
  "uniqueItems": true,
289
289
  "items": {
@@ -291,6 +291,7 @@
291
291
  "enum": [
292
292
  "AAD",
293
293
  "ADV",
294
+ "BO",
294
295
  "DFT",
295
296
  "FMV",
296
297
  "HL",
@@ -313,7 +314,7 @@
313
314
  "UBA"
314
315
  ]
315
316
  },
316
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
317
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
317
318
  },
318
319
  "affectsCreatureType": {
319
320
  "type": "array",
@@ -640,7 +641,7 @@
640
641
  },
641
642
  "miscTags": {
642
643
  "type": "array",
643
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
644
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
644
645
  "minItems": 1,
645
646
  "uniqueItems": true,
646
647
  "items": {
@@ -648,6 +649,7 @@
648
649
  "enum": [
649
650
  "AAD",
650
651
  "ADV",
652
+ "BO",
651
653
  "DFT",
652
654
  "FMV",
653
655
  "HL",
@@ -670,7 +672,7 @@
670
672
  "UBA"
671
673
  ]
672
674
  },
673
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
675
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
674
676
  },
675
677
  "affectsCreatureType": {
676
678
  "type": "array",
@@ -1005,7 +1007,7 @@
1005
1007
  },
1006
1008
  "miscTags": {
1007
1009
  "type": "array",
1008
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
1010
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
1009
1011
  "minItems": 1,
1010
1012
  "uniqueItems": true,
1011
1013
  "items": {
@@ -1013,6 +1015,7 @@
1013
1015
  "enum": [
1014
1016
  "AAD",
1015
1017
  "ADV",
1018
+ "BO",
1016
1019
  "DFT",
1017
1020
  "FMV",
1018
1021
  "HL",
@@ -1035,7 +1038,7 @@
1035
1038
  "UBA"
1036
1039
  ]
1037
1040
  },
1038
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
1041
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
1039
1042
  },
1040
1043
  "affectsCreatureType": {
1041
1044
  "type": "array",
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json-schema.org/draft/2020-12/schema",
3
3
  "$id": "corpus-shared.json",
4
- "version": "1.0.2",
4
+ "version": "1.0.3",
5
5
  "$defs": {
6
6
  "corpusCover": {
7
7
  "description": "A link to an image. Preferred sizes are 300 x 300px or 600 x 600px.",
@@ -32,11 +32,17 @@
32
32
  {
33
33
  "type": "object",
34
34
  "properties": {
35
+ "header": {
36
+ "type": "string"
37
+ },
38
+ "source": {
39
+ "$ref": "util.json#/$defs/source"
40
+ },
35
41
  "depth": {
36
42
  "type": "integer"
37
43
  },
38
- "header": {
39
- "type": "string"
44
+ "statblock": {
45
+ "const": true
40
46
  },
41
47
  "index": {
42
48
  "description": "The relative index of this header in the current chapter, i.e. if \"Treasure\" appears twice and you wish the contents entry to link to the second instance, set the \"index\" to 1.",
@@ -44,6 +50,7 @@
44
50
  "markdownDescription": "The relative index of this header in the current chapter, i.e. if "Treasure" appears twice and you wish the contents entry to link to the second instance, set the "index" to 1."
45
51
  }
46
52
  },
53
+ "additionalProperties": false,
47
54
  "required": [
48
55
  "header"
49
56
  ]
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json-schema.org/draft/2020-12/schema",
3
3
  "$id": "spells.json",
4
- "version": "1.9.27",
4
+ "version": "1.9.28",
5
5
  "title": "Spells",
6
6
  "type": "object",
7
7
  "$defs": {
@@ -283,7 +283,7 @@
283
283
  },
284
284
  "miscTags": {
285
285
  "type": "array",
286
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
286
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
287
287
  "minItems": 1,
288
288
  "uniqueItems": true,
289
289
  "items": {
@@ -291,6 +291,7 @@
291
291
  "enum": [
292
292
  "AAD",
293
293
  "ADV",
294
+ "BO",
294
295
  "DFT",
295
296
  "FMV",
296
297
  "HL",
@@ -313,7 +314,7 @@
313
314
  "UBA"
314
315
  ]
315
316
  },
316
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
317
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
317
318
  },
318
319
  "affectsCreatureType": {
319
320
  "type": "array",
@@ -640,7 +641,7 @@
640
641
  },
641
642
  "miscTags": {
642
643
  "type": "array",
643
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
644
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
644
645
  "minItems": 1,
645
646
  "uniqueItems": true,
646
647
  "items": {
@@ -648,6 +649,7 @@
648
649
  "enum": [
649
650
  "AAD",
650
651
  "ADV",
652
+ "BO",
651
653
  "DFT",
652
654
  "FMV",
653
655
  "HL",
@@ -670,7 +672,7 @@
670
672
  "UBA"
671
673
  ]
672
674
  },
673
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
675
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
674
676
  },
675
677
  "affectsCreatureType": {
676
678
  "type": "array",
@@ -1005,7 +1007,7 @@
1005
1007
  },
1006
1008
  "miscTags": {
1007
1009
  "type": "array",
1008
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
1010
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
1009
1011
  "minItems": 1,
1010
1012
  "uniqueItems": true,
1011
1013
  "items": {
@@ -1013,6 +1015,7 @@
1013
1015
  "enum": [
1014
1016
  "AAD",
1015
1017
  "ADV",
1018
+ "BO",
1016
1019
  "DFT",
1017
1020
  "FMV",
1018
1021
  "HL",
@@ -1035,7 +1038,7 @@
1035
1038
  "UBA"
1036
1039
  ]
1037
1040
  },
1038
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
1041
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
1039
1042
  },
1040
1043
  "affectsCreatureType": {
1041
1044
  "type": "array",
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json-schema.org/draft/2020-12/schema",
3
3
  "$id": "corpus-shared.json",
4
- "version": "1.0.2",
4
+ "version": "1.0.3",
5
5
  "$defs": {
6
6
  "corpusCover": {
7
7
  "description": "A link to an image. Preferred sizes are 300 x 300px or 600 x 600px.",
@@ -32,11 +32,17 @@
32
32
  {
33
33
  "type": "object",
34
34
  "properties": {
35
+ "header": {
36
+ "type": "string"
37
+ },
38
+ "source": {
39
+ "$ref": "util.json#/$defs/source"
40
+ },
35
41
  "depth": {
36
42
  "type": "integer"
37
43
  },
38
- "header": {
39
- "type": "string"
44
+ "statblock": {
45
+ "const": true
40
46
  },
41
47
  "index": {
42
48
  "description": "The relative index of this header in the current chapter, i.e. if \"Treasure\" appears twice and you wish the contents entry to link to the second instance, set the \"index\" to 1.",
@@ -44,6 +50,7 @@
44
50
  "markdownDescription": "The relative index of this header in the current chapter, i.e. if "Treasure" appears twice and you wish the contents entry to link to the second instance, set the "index" to 1."
45
51
  }
46
52
  },
53
+ "additionalProperties": false,
47
54
  "required": [
48
55
  "header"
49
56
  ]
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json-schema.org/draft/2020-12/schema",
3
3
  "$id": "spells.json",
4
- "version": "1.9.27",
4
+ "version": "1.9.28",
5
5
  "title": "Spells",
6
6
  "type": "object",
7
7
  "$defs": {
@@ -283,7 +283,7 @@
283
283
  },
284
284
  "miscTags": {
285
285
  "type": "array",
286
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
286
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
287
287
  "minItems": 1,
288
288
  "uniqueItems": true,
289
289
  "items": {
@@ -291,6 +291,7 @@
291
291
  "enum": [
292
292
  "AAD",
293
293
  "ADV",
294
+ "BO",
294
295
  "DFT",
295
296
  "FMV",
296
297
  "HL",
@@ -313,7 +314,7 @@
313
314
  "UBA"
314
315
  ]
315
316
  },
316
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
317
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
317
318
  },
318
319
  "affectsCreatureType": {
319
320
  "type": "array",
@@ -809,7 +810,7 @@
809
810
  },
810
811
  "miscTags": {
811
812
  "type": "array",
812
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
813
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
813
814
  "minItems": 1,
814
815
  "uniqueItems": true,
815
816
  "items": {
@@ -817,6 +818,7 @@
817
818
  "enum": [
818
819
  "AAD",
819
820
  "ADV",
821
+ "BO",
820
822
  "DFT",
821
823
  "FMV",
822
824
  "HL",
@@ -839,7 +841,7 @@
839
841
  "UBA"
840
842
  ]
841
843
  },
842
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
844
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
843
845
  },
844
846
  "affectsCreatureType": {
845
847
  "type": "array",
@@ -1343,7 +1345,7 @@
1343
1345
  },
1344
1346
  "miscTags": {
1345
1347
  "type": "array",
1346
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
1348
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
1347
1349
  "minItems": 1,
1348
1350
  "uniqueItems": true,
1349
1351
  "items": {
@@ -1351,6 +1353,7 @@
1351
1353
  "enum": [
1352
1354
  "AAD",
1353
1355
  "ADV",
1356
+ "BO",
1354
1357
  "DFT",
1355
1358
  "FMV",
1356
1359
  "HL",
@@ -1373,7 +1376,7 @@
1373
1376
  "UBA"
1374
1377
  ]
1375
1378
  },
1376
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
1379
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
1377
1380
  },
1378
1381
  "affectsCreatureType": {
1379
1382
  "type": "array",
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json-schema.org/draft/2020-12/schema",
3
3
  "$id": "corpus-shared.json",
4
- "version": "1.0.2",
4
+ "version": "1.0.3",
5
5
  "$defs": {
6
6
  "corpusCover": {
7
7
  "description": "A link to an image. Preferred sizes are 300 x 300px or 600 x 600px.",
@@ -32,11 +32,17 @@
32
32
  {
33
33
  "type": "object",
34
34
  "properties": {
35
+ "header": {
36
+ "type": "string"
37
+ },
38
+ "source": {
39
+ "$ref": "util.json#/$defs/source"
40
+ },
35
41
  "depth": {
36
42
  "type": "integer"
37
43
  },
38
- "header": {
39
- "type": "string"
44
+ "statblock": {
45
+ "const": true
40
46
  },
41
47
  "index": {
42
48
  "description": "The relative index of this header in the current chapter, i.e. if \"Treasure\" appears twice and you wish the contents entry to link to the second instance, set the \"index\" to 1.",
@@ -44,6 +50,7 @@
44
50
  "markdownDescription": "The relative index of this header in the current chapter, i.e. if "Treasure" appears twice and you wish the contents entry to link to the second instance, set the "index" to 1."
45
51
  }
46
52
  },
53
+ "additionalProperties": false,
47
54
  "required": [
48
55
  "header"
49
56
  ]
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "$schema": "https://json-schema.org/draft/2020-12/schema",
3
3
  "$id": "spells.json",
4
- "version": "1.9.27",
4
+ "version": "1.9.28",
5
5
  "title": "Spells",
6
6
  "type": "object",
7
7
  "$defs": {
@@ -283,7 +283,7 @@
283
283
  },
284
284
  "miscTags": {
285
285
  "type": "array",
286
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
286
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
287
287
  "minItems": 1,
288
288
  "uniqueItems": true,
289
289
  "items": {
@@ -291,6 +291,7 @@
291
291
  "enum": [
292
292
  "AAD",
293
293
  "ADV",
294
+ "BO",
294
295
  "DFT",
295
296
  "FMV",
296
297
  "HL",
@@ -313,7 +314,7 @@
313
314
  "UBA"
314
315
  ]
315
316
  },
316
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
317
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
317
318
  },
318
319
  "affectsCreatureType": {
319
320
  "type": "array",
@@ -809,7 +810,7 @@
809
810
  },
810
811
  "miscTags": {
811
812
  "type": "array",
812
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
813
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
813
814
  "minItems": 1,
814
815
  "uniqueItems": true,
815
816
  "items": {
@@ -817,6 +818,7 @@
817
818
  "enum": [
818
819
  "AAD",
819
820
  "ADV",
821
+ "BO",
820
822
  "DFT",
821
823
  "FMV",
822
824
  "HL",
@@ -839,7 +841,7 @@
839
841
  "UBA"
840
842
  ]
841
843
  },
842
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
844
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
843
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  },
844
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  "affectsCreatureType": {
845
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  "type": "array",
@@ -1343,7 +1345,7 @@
1343
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  },
1344
1346
  "miscTags": {
1345
1347
  "type": "array",
1346
- "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
1348
+ "description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
1347
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  "minItems": 1,
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  "uniqueItems": true,
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  "items": {
@@ -1351,6 +1353,7 @@
1351
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  "enum": [
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  "AAD",
1353
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  "ADV",
1356
+ "BO",
1354
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  "DFT",
1355
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  "FMV",
1356
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  "HL",
@@ -1373,7 +1376,7 @@
1373
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  "UBA"
1374
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  ]
1375
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  },
1376
- "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
1379
+ "markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- BO: Burns Objects\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
1377
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  },
1378
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  "affectsCreatureType": {
1379
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  "type": "array",