5etools-utils 0.16.28 → 0.16.29
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/schema/brew/spells/spells.json +10 -7
- package/schema/brew-fast/spells/spells.json +10 -7
- package/schema/site/spells/spells.json +10 -7
- package/schema/site-fast/spells/spells.json +10 -7
- package/schema/ua/spells/spells.json +10 -7
- package/schema/ua-fast/spells/spells.json +10 -7
package/package.json
CHANGED
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@@ -1,7 +1,7 @@
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{
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"$schema": "https://json-schema.org/draft/2020-12/schema",
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"$id": "spells.json",
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"version": "1.9.
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"version": "1.9.27",
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"title": "Spells",
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"type": "object",
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"$defs": {
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"miscTags": {
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"type": "array",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"minItems": 1,
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"uniqueItems": true,
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"items": {
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"SGT",
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"THP",
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"TP",
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"UA",
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"UBA"
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]
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},
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"affectsCreatureType": {
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"type": "array",
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"miscTags": {
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"type": "array",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"minItems": 1,
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"uniqueItems": true,
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"items": {
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"affectsCreatureType": {
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"type": "array",
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"miscTags": {
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"type": "array",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"minItems": 1,
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"uniqueItems": true,
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"items": {
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"$schema": "https://json-schema.org/draft/2020-12/schema",
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"$id": "spells.json",
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"version": "1.9.
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"version": "1.9.27",
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"title": "Spells",
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"type": "object",
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"$defs": {
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"minItems": 1,
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"uniqueItems": true,
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"items": {
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"minItems": 1,
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"uniqueItems": true,
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"items": {
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"UBA"
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]
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},
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action",
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"description": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action",
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"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UBA: Uses Bonus Action"
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+
"markdownDescription": "- AAD: Additional Attack Damage\n- ADV: Grants Advantage\n- DFT: Difficult Terrain\n- FMV: Forced Movement\n- HL: Healing\n- LGT: Creates Light\n- LGTS: Creates Sunlight\n- MAC: Modifies AC\n- OBJ: Affects Objects\n- OBS: Obscures Vision\n- PIR: Permanent If Repeated\n- PRM: Permanent Effects\n- PS: Plane Shifting\n- RO: Rollable Effects\n- SCL: Scaling Effects\n- SCT: Scaling Targets\n- SMN: Summons Creature\n- SGT: Requires Sight\n- THP: Grants Temporary Hit Points\n- TP: Teleportation\n- UA: Uses Action\n- UBA: Uses Bonus Action"
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1374
1377
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},
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1375
1378
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"affectsCreatureType": {
|
|
1376
1379
|
"type": "array",
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