5etools-utils 0.14.25 → 0.14.26
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/schema/brew/fluff-rewards.json +87 -2
- package/schema/brew/items-shared.json +6 -8
- package/schema/brew/sources-5etools.json +8 -1
- package/schema/brew-fast/fluff-rewards.json +87 -2
- package/schema/brew-fast/items-shared.json +6 -8
- package/schema/brew-fast/sources-5etools.json +8 -1
- package/schema/site/fluff-rewards.json +87 -2
- package/schema/site/items-shared.json +6 -8
- package/schema/site/sources-5etools.json +8 -1
- package/schema/site-fast/fluff-rewards.json +87 -2
- package/schema/site-fast/items-shared.json +6 -8
- package/schema/site-fast/sources-5etools.json +8 -1
- package/schema/ua/fluff-rewards.json +87 -2
- package/schema/ua/items-shared.json +6 -8
- package/schema/ua/sources-5etools.json +8 -1
- package/schema/ua-fast/fluff-rewards.json +87 -2
- package/schema/ua-fast/items-shared.json +6 -8
- package/schema/ua-fast/sources-5etools.json +8 -1
package/package.json
CHANGED
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@@ -1,14 +1,99 @@
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{
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"$schema": "https://json-schema.org/draft/2020-12/schema",
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"$id": "fluff-rewards.json",
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"version": "1.1.
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"version": "1.1.1",
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"type": "object",
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"properties": {
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"_meta": {
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"$ref": "util.json#/$defs/metaBlock"
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},
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"rewardFluff": {
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"
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"type": "array",
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"minItems": 0,
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"uniqueItems": true,
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"items": {
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"anyOf": [
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"type": "object",
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"properties": {
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"name": {
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"type": "string"
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},
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"preserveName": {
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"const": true
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},
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"source": {
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"$ref": "util.json#/$defs/source"
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},
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"images": {
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"oneOf": [
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{
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"type": "array",
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"items": {
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"$ref": "entry.json#/$defs/entryImage"
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}
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},
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{
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"type": "null"
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}
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]
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},
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"entries": {
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"type": "array",
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"items": {
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"$ref": "entry.json"
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}
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}
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},
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"additionalProperties": false,
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"required": [
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"name",
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"source"
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]
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},
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{
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"type": "object",
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"$comment": "This is a custom pre-processor tag, which merges together the array of objects into one. This allows proper inheritance, which JSON schema don't really do.",
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"properties": {
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"name": {
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"type": "string"
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},
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"preserveName": {
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"const": true
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},
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"source": {
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"$ref": "util.json#/$defs/source"
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},
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"images": {
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"oneOf": [
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{
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"type": "array",
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"items": {
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"$ref": "entry.json#/$defs/entryImage"
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}
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"type": "null"
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]
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"entries": {
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"type": "array",
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"items": {
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"$ref": "entry.json"
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}
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},
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"_copy": {
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"$ref": "util-copy.json#/$defs/copyBlock_copy_generic"
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}
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},
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"additionalProperties": false,
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"required": [
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"_copy"
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]
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}
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"additionalProperties": false
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"$id": "items-shared.json",
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"title": "Shared Item Schema",
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"description": "Shared item definitions to be used in item schemas.",
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"version": "1.
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"version": "1.2.0",
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"$defs": {
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"_itemModifySpeedEqual": {
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"type": "string",
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@@ -156,8 +156,8 @@
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},
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"itemType": {
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"type": "string",
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
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"markdownDescription": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n- INS: Instrument\n- INS|XPHB: Instrument\n- LA: Light Armor\n- LA|XPHB: Light Armor\n- M: Melee Weapon\n- M|XPHB: Melee Weapon\n- MA: Medium Armor\n- MA|XPHB: Medium Armor\n- MNT: Mount\n- MNT|XPHB: Mount\n- OTH: Other\n- P: Potion\n- P|XPHB: Potion\n- R: Ranged Weapon\n- R|XPHB: Ranged Weapon\n- RD|DMG: Rod\n- RD|XDMG: Rod\n- RG|DMG: Ring\n- RG|XDMG: Ring\n- S: Shield\n- S|XPHB: Shield\n- SC|DMG: Scroll\n- SC|XPHB: Scroll\n- SCF: Spellcasting Focus\n- SCF|XPHB: Spellcasting Focus\n- SHP: Vehicle (water)\n- SHP|XPHB: Vehicle (water)\n- SPC|AAG: Vehicle (space)\n- T: Tool\n- T|XPHB: Tool\n- TAH: Tack and Harness\n- TAH|XPHB: Tack and Harness\n- TB|XDMG: Trade Bar\n- TG: Trade Good\n- TG|XPHB: Trade Good\n- VEH: Vehicle (land)\n- VEH|XPHB: Vehicle (land)\n- WD|DMG: Wand\n- WD|XDMG: Wand",
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"markdownDescription": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n- INS: Instrument\n- INS|XPHB: Instrument\n- LA: Light Armor\n- LA|XPHB: Light Armor\n- M: Melee Weapon\n- M|XPHB: Melee Weapon\n- MA: Medium Armor\n- MA|XPHB: Medium Armor\n- MNT: Mount\n- MNT|XPHB: Mount\n- OTH: Other\n- P: Potion\n- P|XPHB: Potion\n- R: Ranged Weapon\n- R|XPHB: Ranged Weapon\n- RD|DMG: Rod\n- RD|XDMG: Rod\n- RG|DMG: Ring\n- RG|XDMG: Ring\n- S: Shield\n- S|XPHB: Shield\n- SC|DMG: Scroll\n- SC|XPHB: Scroll\n- SCF: Spellcasting Focus\n- SCF|XPHB: Spellcasting Focus\n- SHP: Vehicle (water)\n- SHP|XPHB: Vehicle (water)\n- SPC|AAG: Vehicle (space)\n- T: Tool\n- T|XPHB: Tool\n- TAH: Tack and Harness\n- TAH|XPHB: Tack and Harness\n- TB|XDMG: Trade Bar\n- TG: Trade Good\n- TG|XPHB: Trade Good\n- VEH: Vehicle (land)\n- VEH|XPHB: Vehicle (land)\n- WD|DMG: Wand\n- WD|XDMG: Wand",
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"examples": [
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"GV|XDMG",
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"HA",
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"HA|XPHB",
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"IDG|TDCSR",
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"INS",
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"itemProperty": {
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n-
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
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"markdownDescription": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n-
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"markdownDescription": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n- INS: Instrument\n- INS|XPHB: Instrument\n- LA: Light Armor\n- LA|XPHB: Light Armor\n- M: Melee Weapon\n- M|XPHB: Melee Weapon\n- MA: Medium Armor\n- MA|XPHB: Medium Armor\n- MNT: Mount\n- MNT|XPHB: Mount\n- OTH: Other\n- P: Potion\n- P|XPHB: Potion\n- R: Ranged Weapon\n- R|XPHB: Ranged Weapon\n- RD|DMG: Rod\n- RD|XDMG: Rod\n- RG|DMG: Ring\n- RG|XDMG: Ring\n- S: Shield\n- S|XPHB: Shield\n- SC|DMG: Scroll\n- SC|XPHB: Scroll\n- SCF: Spellcasting Focus\n- SCF|XPHB: Spellcasting Focus\n- SHP: Vehicle (water)\n- SHP|XPHB: Vehicle (water)\n- SPC|AAG: Vehicle (space)\n- T: Tool\n- T|XPHB: Tool\n- TAH: Tack and Harness\n- TAH|XPHB: Tack and Harness\n- TB|XDMG: Trade Bar\n- TG: Trade Good\n- TG|XPHB: Trade Good\n- VEH: Vehicle (land)\n- VEH|XPHB: Vehicle (land)\n- WD|DMG: Wand\n- WD|XDMG: Wand",
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
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"markdownDescription": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n-
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"markdownDescription": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
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"markdownDescription": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n- INS: Instrument\n- INS|XPHB: Instrument\n- LA: Light Armor\n- LA|XPHB: Light Armor\n- M: Melee Weapon\n- M|XPHB: Melee Weapon\n- MA: Medium Armor\n- MA|XPHB: Medium Armor\n- MNT: Mount\n- MNT|XPHB: Mount\n- OTH: Other\n- P: Potion\n- P|XPHB: Potion\n- R: Ranged Weapon\n- R|XPHB: Ranged Weapon\n- RD|DMG: Rod\n- RD|XDMG: Rod\n- RG|DMG: Ring\n- RG|XDMG: Ring\n- S: Shield\n- S|XPHB: Shield\n- SC|DMG: Scroll\n- SC|XPHB: Scroll\n- SCF: Spellcasting Focus\n- SCF|XPHB: Spellcasting Focus\n- SHP: Vehicle (water)\n- SHP|XPHB: Vehicle (water)\n- SPC|AAG: Vehicle (space)\n- T: Tool\n- T|XPHB: Tool\n- TAH: Tack and Harness\n- TAH|XPHB: Tack and Harness\n- TB|XDMG: Trade Bar\n- TG: Trade Good\n- TG|XPHB: Trade Good\n- VEH: Vehicle (land)\n- VEH|XPHB: Vehicle (land)\n- WD|DMG: Wand\n- WD|XDMG: Wand",
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"markdownDescription": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n- INS: Instrument\n- INS|XPHB: Instrument\n- LA: Light Armor\n- LA|XPHB: Light Armor\n- M: Melee Weapon\n- M|XPHB: Melee Weapon\n- MA: Medium Armor\n- MA|XPHB: Medium Armor\n- MNT: Mount\n- MNT|XPHB: Mount\n- OTH: Other\n- P: Potion\n- P|XPHB: Potion\n- R: Ranged Weapon\n- R|XPHB: Ranged Weapon\n- RD|DMG: Rod\n- RD|XDMG: Rod\n- RG|DMG: Ring\n- RG|XDMG: Ring\n- S: Shield\n- S|XPHB: Shield\n- SC|DMG: Scroll\n- SC|XPHB: Scroll\n- SCF: Spellcasting Focus\n- SCF|XPHB: Spellcasting Focus\n- SHP: Vehicle (water)\n- SHP|XPHB: Vehicle (water)\n- SPC|AAG: Vehicle (space)\n- T: Tool\n- T|XPHB: Tool\n- TAH: Tack and Harness\n- TAH|XPHB: Tack and Harness\n- TB|XDMG: Trade Bar\n- TG: Trade Good\n- TG|XPHB: Trade Good\n- VEH: Vehicle (land)\n- VEH|XPHB: Vehicle (land)\n- WD|DMG: Wand\n- WD|XDMG: Wand",
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n-
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
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"markdownDescription": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n-
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"markdownDescription": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
|
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"markdownDescription": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
|
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n- INS: Instrument\n- INS|XPHB: Instrument\n- LA: Light Armor\n- LA|XPHB: Light Armor\n- M: Melee Weapon\n- M|XPHB: Melee Weapon\n- MA: Medium Armor\n- MA|XPHB: Medium Armor\n- MNT: Mount\n- MNT|XPHB: Mount\n- OTH: Other\n- P: Potion\n- P|XPHB: Potion\n- R: Ranged Weapon\n- R|XPHB: Ranged Weapon\n- RD|DMG: Rod\n- RD|XDMG: Rod\n- RG|DMG: Ring\n- RG|XDMG: Ring\n- S: Shield\n- S|XPHB: Shield\n- SC|DMG: Scroll\n- SC|XPHB: Scroll\n- SCF: Spellcasting Focus\n- SCF|XPHB: Spellcasting Focus\n- SHP: Vehicle (water)\n- SHP|XPHB: Vehicle (water)\n- SPC|AAG: Vehicle (space)\n- T: Tool\n- T|XPHB: Tool\n- TAH: Tack and Harness\n- TAH|XPHB: Tack and Harness\n- TB|XDMG: Trade Bar\n- TG: Trade Good\n- TG|XPHB: Trade Good\n- VEH: Vehicle (land)\n- VEH|XPHB: Vehicle (land)\n- WD|DMG: Wand\n- WD|XDMG: Wand",
|
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"markdownDescription": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n- INS: Instrument\n- INS|XPHB: Instrument\n- LA: Light Armor\n- LA|XPHB: Light Armor\n- M: Melee Weapon\n- M|XPHB: Melee Weapon\n- MA: Medium Armor\n- MA|XPHB: Medium Armor\n- MNT: Mount\n- MNT|XPHB: Mount\n- OTH: Other\n- P: Potion\n- P|XPHB: Potion\n- R: Ranged Weapon\n- R|XPHB: Ranged Weapon\n- RD|DMG: Rod\n- RD|XDMG: Rod\n- RG|DMG: Ring\n- RG|XDMG: Ring\n- S: Shield\n- S|XPHB: Shield\n- SC|DMG: Scroll\n- SC|XPHB: Scroll\n- SCF: Spellcasting Focus\n- SCF|XPHB: Spellcasting Focus\n- SHP: Vehicle (water)\n- SHP|XPHB: Vehicle (water)\n- SPC|AAG: Vehicle (space)\n- T: Tool\n- T|XPHB: Tool\n- TAH: Tack and Harness\n- TAH|XPHB: Tack and Harness\n- TB|XDMG: Trade Bar\n- TG: Trade Good\n- TG|XPHB: Trade Good\n- VEH: Vehicle (land)\n- VEH|XPHB: Vehicle (land)\n- WD|DMG: Wand\n- WD|XDMG: Wand",
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n-
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
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"markdownDescription": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n-
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"markdownDescription": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
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"markdownDescription": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n- INS: Instrument\n- INS|XPHB: Instrument\n- LA: Light Armor\n- LA|XPHB: Light Armor\n- M: Melee Weapon\n- M|XPHB: Melee Weapon\n- MA: Medium Armor\n- MA|XPHB: Medium Armor\n- MNT: Mount\n- MNT|XPHB: Mount\n- OTH: Other\n- P: Potion\n- P|XPHB: Potion\n- R: Ranged Weapon\n- R|XPHB: Ranged Weapon\n- RD|DMG: Rod\n- RD|XDMG: Rod\n- RG|DMG: Ring\n- RG|XDMG: Ring\n- S: Shield\n- S|XPHB: Shield\n- SC|DMG: Scroll\n- SC|XPHB: Scroll\n- SCF: Spellcasting Focus\n- SCF|XPHB: Spellcasting Focus\n- SHP: Vehicle (water)\n- SHP|XPHB: Vehicle (water)\n- SPC|AAG: Vehicle (space)\n- T: Tool\n- T|XPHB: Tool\n- TAH: Tack and Harness\n- TAH|XPHB: Tack and Harness\n- TB|XDMG: Trade Bar\n- TG: Trade Good\n- TG|XPHB: Trade Good\n- VEH: Vehicle (land)\n- VEH|XPHB: Vehicle (land)\n- WD|DMG: Wand\n- WD|XDMG: Wand",
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"markdownDescription": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n- INS: Instrument\n- INS|XPHB: Instrument\n- LA: Light Armor\n- LA|XPHB: Light Armor\n- M: Melee Weapon\n- M|XPHB: Melee Weapon\n- MA: Medium Armor\n- MA|XPHB: Medium Armor\n- MNT: Mount\n- MNT|XPHB: Mount\n- OTH: Other\n- P: Potion\n- P|XPHB: Potion\n- R: Ranged Weapon\n- R|XPHB: Ranged Weapon\n- RD|DMG: Rod\n- RD|XDMG: Rod\n- RG|DMG: Ring\n- RG|XDMG: Ring\n- S: Shield\n- S|XPHB: Shield\n- SC|DMG: Scroll\n- SC|XPHB: Scroll\n- SCF: Spellcasting Focus\n- SCF|XPHB: Spellcasting Focus\n- SHP: Vehicle (water)\n- SHP|XPHB: Vehicle (water)\n- SPC|AAG: Vehicle (space)\n- T: Tool\n- T|XPHB: Tool\n- TAH: Tack and Harness\n- TAH|XPHB: Tack and Harness\n- TB|XDMG: Trade Bar\n- TG: Trade Good\n- TG|XPHB: Trade Good\n- VEH: Vehicle (land)\n- VEH|XPHB: Vehicle (land)\n- WD|DMG: Wand\n- WD|XDMG: Wand",
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@@ -237,9 +236,9 @@
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|
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n-
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
|
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"markdownDescription": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n-
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
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"markdownDescription": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n-
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"description": "- $|DMG: Treasure\n- $A|DMG: Treasure (Art Object)\n- $A|XDMG: Treasure (Art Object)\n- $C: Treasure (Coinage)\n- $C|XPHB: Treasure (Coinage)\n- $G|DMG: Treasure (Gemstone)\n- $G|XDMG: Treasure (Gemstone)\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- AIR|DMG: Vehicle (air)\n- AIR|XPHB: Vehicle (air)\n- AT: Artisan Tool\n- AT|XPHB: Artisan Tool\n- EXP|DMG: Explosive\n- EXP|XDMG: Explosive\n- FD: Food and Drink\n- FD|XPHB: Food and Drink\n- G: Adventuring Gear\n- G|XPHB: Adventuring Gear\n- GS: Gaming Set\n- GS|XPHB: Gaming Set\n- GV|DMG: Generic Variant\n- GV|XDMG: Generic Variant\n- HA: Heavy Armor\n- HA|XPHB: Heavy Armor\n- INS: Instrument\n- INS|XPHB: Instrument\n- LA: Light Armor\n- LA|XPHB: Light Armor\n- M: Melee Weapon\n- M|XPHB: Melee Weapon\n- MA: Medium Armor\n- MA|XPHB: Medium Armor\n- MNT: Mount\n- MNT|XPHB: Mount\n- OTH: Other\n- P: Potion\n- P|XPHB: Potion\n- R: Ranged Weapon\n- R|XPHB: Ranged Weapon\n- RD|DMG: Rod\n- RD|XDMG: Rod\n- RG|DMG: Ring\n- RG|XDMG: Ring\n- S: Shield\n- S|XPHB: Shield\n- SC|DMG: Scroll\n- SC|XPHB: Scroll\n- SCF: Spellcasting Focus\n- SCF|XPHB: Spellcasting Focus\n- SHP: Vehicle (water)\n- SHP|XPHB: Vehicle (water)\n- SPC|AAG: Vehicle (space)\n- T: Tool\n- T|XPHB: Tool\n- TAH: Tack and Harness\n- TAH|XPHB: Tack and Harness\n- TB|XDMG: Trade Bar\n- TG: Trade Good\n- TG|XPHB: Trade Good\n- VEH: Vehicle (land)\n- VEH|XPHB: Vehicle (land)\n- WD|DMG: Wand\n- WD|XDMG: Wand",
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n-
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"description": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
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"markdownDescription": "- 2H: Two-Handed\n- 2H|XPHB: Two-Handed\n- A: Ammunition\n- A|XPHB: Ammunition\n- AF|DMG: Ammunition (futuristic)\n- AF|XDMG: Ammunition (futuristic)\n- BF|DMG: Burst Fire\n- BF|XDMG: Burst Fire\n- F: Finesse\n- F|XPHB: Finesse\n- H: Heavy\n- H|XPHB: Heavy\n- L: Light\n- L|XPHB: Light\n- LD: Loading\n- LD|XPHB: Loading\n- OTH: Other\n- R: Reach\n- R|XPHB: Reach\n- RLD: Reload\n- RLD|XDMG: Reload\n- S: Special\n- T: Thrown\n- T|XPHB: Thrown\n- V: Versatile\n- V|XPHB: Versatile\n- Vst|EGW: Vestige of Divergence",
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