3d-force-graph 1.72.0 → 1.72.1

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@@ -1,4 +1,4 @@
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- import 'three';
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+ import { AmbientLight, DirectionalLight, Vector3 } from 'three';
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  import { DragControls } from 'three/examples/jsm/controls/DragControls.js';
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  import ThreeForceGraph from 'three-forcegraph';
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  import ThreeRenderObjects from 'three-render-objects';
@@ -137,6 +137,13 @@ function linkKapsule (kapsulePropName, kapsuleType) {
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  };
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  }
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+ var three = window.THREE ? window.THREE // Prefer consumption from global THREE, if exists
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+ : {
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+ AmbientLight: AmbientLight,
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+ DirectionalLight: DirectionalLight,
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+ Vector3: Vector3
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+ };
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+
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  //
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  var CAMERA_DISTANCE2NODES_FACTOR = 170;
@@ -473,7 +480,7 @@ var _3dForceGraph = Kapsule({
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  state.renderObjs.renderer().useLegacyLights = false; // force behavior for three < 155
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  state.renderObjs.objects([
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  // Populate scene
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- new THREE.AmbientLight(0xcccccc, Math.PI), new THREE.DirectionalLight(0xffffff, 0.6 * Math.PI), state.forceGraph]).hoverOrderComparator(function (a, b) {
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+ new three.AmbientLight(0xcccccc, Math.PI), new three.DirectionalLight(0xffffff, 0.6 * Math.PI), state.forceGraph]).hoverOrderComparator(function (a, b) {
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  // Prioritize graph objects
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  var aObj = getGraphObj(a);
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  if (!aObj) return 1;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "3d-force-graph",
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- "version": "1.72.0",
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+ "version": "1.72.1",
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  "description": "UI component for a 3D force-directed graph using ThreeJS and d3-force-3d layout engine",
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  "type": "module",
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  "unpkg": "dist/3d-force-graph.min.js",