1681-engine 0.5.9 → 0.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (210) hide show
  1. package/CHANGELOG.md +92 -1
  2. package/README.md +15 -6
  3. package/dist/1681-engine.js +588 -465
  4. package/dist/ai/behaviorTree.js +198 -0
  5. package/dist/ai/buildTree.js +54 -0
  6. package/dist/ambient/life/Birds.js +73 -0
  7. package/dist/ambient/life/Butterflies.js +43 -0
  8. package/dist/ambient/life/ChimneySmoke.js +50 -0
  9. package/dist/ambient/life/Drift.js +75 -0
  10. package/dist/ambient/life/Fireflies.js +52 -0
  11. package/dist/ambient/life/lifeMotion.js +49 -0
  12. package/dist/assets/AssetLoader.js +115 -70
  13. package/dist/assets/Prepainter.js +61 -0
  14. package/dist/assets/workerPainter.js +39 -0
  15. package/dist/audio/spatial.js +118 -0
  16. package/dist/cjs/electron/electronLike.d.ts +55 -0
  17. package/dist/cjs/electron/electronLike.js +7 -0
  18. package/dist/cjs/electron/index.d.ts +14 -0
  19. package/dist/cjs/electron/index.js +20 -0
  20. package/dist/cjs/electron/lockdown.d.ts +33 -0
  21. package/dist/cjs/electron/lockdown.js +69 -0
  22. package/dist/cjs/electron/lockdownRules.d.ts +28 -0
  23. package/dist/cjs/electron/lockdownRules.js +61 -0
  24. package/dist/cjs/electron/sessionStore.d.ts +40 -0
  25. package/dist/cjs/electron/sessionStore.js +77 -0
  26. package/dist/cjs/electron/shellId.d.ts +22 -0
  27. package/dist/cjs/electron/shellId.js +31 -0
  28. package/dist/cjs/electron/webFiles.d.ts +13 -0
  29. package/dist/cjs/electron/webFiles.js +52 -0
  30. package/dist/cjs/electron/webPatcher.d.ts +83 -0
  31. package/dist/cjs/electron/webPatcher.js +223 -0
  32. package/dist/cjs/electron/webPointers.d.ts +19 -0
  33. package/dist/cjs/electron/webPointers.js +35 -0
  34. package/dist/cjs/package.json +1 -0
  35. package/dist/cjs/updates/index.d.ts +8 -0
  36. package/dist/cjs/updates/index.js +21 -0
  37. package/dist/cjs/updates/manifest.d.ts +73 -0
  38. package/dist/cjs/updates/manifest.js +67 -0
  39. package/dist/cjs/updates/pickUpdate.d.ts +42 -0
  40. package/dist/cjs/updates/pickUpdate.js +52 -0
  41. package/dist/cjs/updates/webPlan.d.ts +20 -0
  42. package/dist/cjs/updates/webPlan.js +34 -0
  43. package/dist/dialogue/DialogueRunner.js +173 -0
  44. package/dist/dialogue/expr.js +137 -0
  45. package/dist/dialogue/validateDialogue.js +52 -0
  46. package/dist/ecs/prefab.js +94 -0
  47. package/dist/electron/lockdown.js +31 -0
  48. package/dist/electron/lockdownRules.js +42 -0
  49. package/dist/electron/sessionStore.js +48 -0
  50. package/dist/electron/shellId.js +18 -0
  51. package/dist/electron/webFiles.js +36 -0
  52. package/dist/electron/webPatcher.js +153 -0
  53. package/dist/electron/webPointers.js +25 -0
  54. package/dist/electron.js +19 -0
  55. package/dist/input/Actions.js +58 -27
  56. package/dist/input/InputCapture.js +98 -0
  57. package/dist/input/Keymap.js +32 -26
  58. package/dist/input/haptics.js +50 -0
  59. package/dist/input/inputTape.js +68 -0
  60. package/dist/mobile/backButton.js +40 -0
  61. package/dist/mobile/capacitor.js +48 -0
  62. package/dist/mobile/screen.js +31 -0
  63. package/dist/mobile.js +12 -0
  64. package/dist/nav/flowField.js +58 -0
  65. package/dist/nav/steering.js +77 -0
  66. package/dist/net/ApiClient.js +96 -0
  67. package/dist/net/InterpolationBuffer.js +30 -23
  68. package/dist/net/LagCompensator.js +100 -0
  69. package/dist/net/Room.js +122 -43
  70. package/dist/net/RoomHost.js +13 -4
  71. package/dist/net/SpatialHash.js +66 -0
  72. package/dist/pixel/lifeArt.js +83 -0
  73. package/dist/pixel.js +63 -58
  74. package/dist/react/ConfirmButton.js +24 -0
  75. package/dist/react/baseCss.js +1 -0
  76. package/dist/react/labels.js +7 -6
  77. package/dist/react/useJsonSelector.js +13 -0
  78. package/dist/react.js +73 -68
  79. package/dist/tilemap/TilemapView.js +57 -32
  80. package/dist/tilemap/autotile.js +103 -0
  81. package/dist/tilemap/collision.js +29 -18
  82. package/dist/tilemap/ldtk.js +21 -0
  83. package/dist/tilemap/ldtkParse.js +191 -0
  84. package/dist/types/ai/behaviorTree.d.ts +133 -0
  85. package/dist/types/ai/behaviorTree.d.ts.map +1 -0
  86. package/dist/types/ai/buildTree.d.ts +55 -0
  87. package/dist/types/ai/buildTree.d.ts.map +1 -0
  88. package/dist/types/ambient/life/Birds.d.ts +50 -0
  89. package/dist/types/ambient/life/Birds.d.ts.map +1 -0
  90. package/dist/types/ambient/life/Butterflies.d.ts +32 -0
  91. package/dist/types/ambient/life/Butterflies.d.ts.map +1 -0
  92. package/dist/types/ambient/life/ChimneySmoke.d.ts +37 -0
  93. package/dist/types/ambient/life/ChimneySmoke.d.ts.map +1 -0
  94. package/dist/types/ambient/life/Drift.d.ts +58 -0
  95. package/dist/types/ambient/life/Drift.d.ts.map +1 -0
  96. package/dist/types/ambient/life/Fireflies.d.ts +43 -0
  97. package/dist/types/ambient/life/Fireflies.d.ts.map +1 -0
  98. package/dist/types/ambient/life/lifeMotion.d.ts +63 -0
  99. package/dist/types/ambient/life/lifeMotion.d.ts.map +1 -0
  100. package/dist/types/assets/AssetLoader.d.ts +20 -0
  101. package/dist/types/assets/AssetLoader.d.ts.map +1 -1
  102. package/dist/types/assets/Prepainter.d.ts +64 -0
  103. package/dist/types/assets/Prepainter.d.ts.map +1 -0
  104. package/dist/types/assets/workerPainter.d.ts +21 -0
  105. package/dist/types/assets/workerPainter.d.ts.map +1 -0
  106. package/dist/types/audio/spatial.d.ts +107 -0
  107. package/dist/types/audio/spatial.d.ts.map +1 -0
  108. package/dist/types/dialogue/DialogueRunner.d.ts +78 -0
  109. package/dist/types/dialogue/DialogueRunner.d.ts.map +1 -0
  110. package/dist/types/dialogue/expr.d.ts +12 -0
  111. package/dist/types/dialogue/expr.d.ts.map +1 -0
  112. package/dist/types/dialogue/script.d.ts +78 -0
  113. package/dist/types/dialogue/script.d.ts.map +1 -0
  114. package/dist/types/dialogue/validateDialogue.d.ts +21 -0
  115. package/dist/types/dialogue/validateDialogue.d.ts.map +1 -0
  116. package/dist/types/ecs/prefab.d.ts +84 -0
  117. package/dist/types/ecs/prefab.d.ts.map +1 -0
  118. package/dist/types/electron/electronLike.d.ts +56 -0
  119. package/dist/types/electron/electronLike.d.ts.map +1 -0
  120. package/dist/types/electron/index.d.ts +15 -0
  121. package/dist/types/electron/index.d.ts.map +1 -0
  122. package/dist/types/electron/lockdown.d.ts +34 -0
  123. package/dist/types/electron/lockdown.d.ts.map +1 -0
  124. package/dist/types/electron/lockdownRules.d.ts +29 -0
  125. package/dist/types/electron/lockdownRules.d.ts.map +1 -0
  126. package/dist/types/electron/sessionStore.d.ts +41 -0
  127. package/dist/types/electron/sessionStore.d.ts.map +1 -0
  128. package/dist/types/electron/shellId.d.ts +23 -0
  129. package/dist/types/electron/shellId.d.ts.map +1 -0
  130. package/dist/types/electron/webFiles.d.ts +14 -0
  131. package/dist/types/electron/webFiles.d.ts.map +1 -0
  132. package/dist/types/electron/webPatcher.d.ts +84 -0
  133. package/dist/types/electron/webPatcher.d.ts.map +1 -0
  134. package/dist/types/electron/webPointers.d.ts +20 -0
  135. package/dist/types/electron/webPointers.d.ts.map +1 -0
  136. package/dist/types/index.d.ts +30 -3
  137. package/dist/types/index.d.ts.map +1 -1
  138. package/dist/types/input/Actions.d.ts +14 -0
  139. package/dist/types/input/Actions.d.ts.map +1 -1
  140. package/dist/types/input/InputCapture.d.ts +53 -0
  141. package/dist/types/input/InputCapture.d.ts.map +1 -0
  142. package/dist/types/input/Keymap.d.ts +12 -6
  143. package/dist/types/input/Keymap.d.ts.map +1 -1
  144. package/dist/types/input/haptics.d.ts +42 -0
  145. package/dist/types/input/haptics.d.ts.map +1 -0
  146. package/dist/types/input/inputTape.d.ts +66 -0
  147. package/dist/types/input/inputTape.d.ts.map +1 -0
  148. package/dist/types/mobile/backButton.d.ts +30 -0
  149. package/dist/types/mobile/backButton.d.ts.map +1 -0
  150. package/dist/types/mobile/capacitor.d.ts +62 -0
  151. package/dist/types/mobile/capacitor.d.ts.map +1 -0
  152. package/dist/types/mobile/index.d.ts +4 -0
  153. package/dist/types/mobile/index.d.ts.map +1 -0
  154. package/dist/types/mobile/screen.d.ts +27 -0
  155. package/dist/types/mobile/screen.d.ts.map +1 -0
  156. package/dist/types/nav/flowField.d.ts +31 -0
  157. package/dist/types/nav/flowField.d.ts.map +1 -0
  158. package/dist/types/nav/steering.d.ts +47 -0
  159. package/dist/types/nav/steering.d.ts.map +1 -0
  160. package/dist/types/net/ApiClient.d.ts +74 -0
  161. package/dist/types/net/ApiClient.d.ts.map +1 -0
  162. package/dist/types/net/InterpolationBuffer.d.ts +5 -0
  163. package/dist/types/net/InterpolationBuffer.d.ts.map +1 -1
  164. package/dist/types/net/LagCompensator.d.ts +70 -0
  165. package/dist/types/net/LagCompensator.d.ts.map +1 -0
  166. package/dist/types/net/Room.d.ts +72 -3
  167. package/dist/types/net/Room.d.ts.map +1 -1
  168. package/dist/types/net/RoomHost.d.ts +8 -3
  169. package/dist/types/net/RoomHost.d.ts.map +1 -1
  170. package/dist/types/net/SpatialHash.d.ts +25 -0
  171. package/dist/types/net/SpatialHash.d.ts.map +1 -0
  172. package/dist/types/pixel/index.d.ts +1 -0
  173. package/dist/types/pixel/index.d.ts.map +1 -1
  174. package/dist/types/pixel/lifeArt.d.ts +63 -0
  175. package/dist/types/pixel/lifeArt.d.ts.map +1 -0
  176. package/dist/types/react/ConfirmButton.d.ts +26 -0
  177. package/dist/types/react/ConfirmButton.d.ts.map +1 -0
  178. package/dist/types/react/baseCss.d.ts +1 -1
  179. package/dist/types/react/baseCss.d.ts.map +1 -1
  180. package/dist/types/react/index.d.ts +2 -0
  181. package/dist/types/react/index.d.ts.map +1 -1
  182. package/dist/types/react/labels.d.ts +2 -0
  183. package/dist/types/react/labels.d.ts.map +1 -1
  184. package/dist/types/react/useJsonSelector.d.ts +13 -0
  185. package/dist/types/react/useJsonSelector.d.ts.map +1 -0
  186. package/dist/types/tilemap/TilemapView.d.ts +17 -0
  187. package/dist/types/tilemap/TilemapView.d.ts.map +1 -1
  188. package/dist/types/tilemap/autotile.d.ts +95 -0
  189. package/dist/types/tilemap/autotile.d.ts.map +1 -0
  190. package/dist/types/tilemap/collision.d.ts +8 -0
  191. package/dist/types/tilemap/collision.d.ts.map +1 -1
  192. package/dist/types/tilemap/ldtk.d.ts +97 -0
  193. package/dist/types/tilemap/ldtk.d.ts.map +1 -0
  194. package/dist/types/tilemap/ldtkParse.d.ts +26 -0
  195. package/dist/types/tilemap/ldtkParse.d.ts.map +1 -0
  196. package/dist/types/ui/ScrollView.d.ts.map +1 -1
  197. package/dist/types/updates/index.d.ts +9 -0
  198. package/dist/types/updates/index.d.ts.map +1 -0
  199. package/dist/types/updates/manifest.d.ts +74 -0
  200. package/dist/types/updates/manifest.d.ts.map +1 -0
  201. package/dist/types/updates/pickUpdate.d.ts +43 -0
  202. package/dist/types/updates/pickUpdate.d.ts.map +1 -0
  203. package/dist/types/updates/webPlan.d.ts +21 -0
  204. package/dist/types/updates/webPlan.d.ts.map +1 -0
  205. package/dist/ui/ScrollView.js +10 -8
  206. package/dist/updates/manifest.js +35 -0
  207. package/dist/updates/pickUpdate.js +27 -0
  208. package/dist/updates/webPlan.js +14 -0
  209. package/dist/updates.js +15 -0
  210. package/package.json +35 -3
@@ -1,471 +1,594 @@
1
- import { Engine as r } from "./engine/Engine.js";
2
- import { Scene as m } from "./engine/Scene.js";
1
+ import { Engine as o } from "./engine/Engine.js";
2
+ import { Scene as p } from "./engine/Scene.js";
3
3
  import { SceneManager as a } from "./engine/SceneManager.js";
4
- import { FixedLoop as x } from "./engine/FixedLoop.js";
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- import { HiddenPause as s } from "./engine/HiddenPause.js";
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- import { World as l, defineComponent as c, defineFields as d, entityIndex as S, system as u } from "./ecs/World.js";
7
- import { EventBus as A } from "./events/EventBus.js";
8
- import { engineSettings as g } from "./settings.js";
9
- import { Stage as _ } from "./core/Stage.js";
10
- import { Camera as L } from "./core/Camera.js";
11
- import { baseZoom as y, fitScale as R, worldZoom as O, zoomResolution as F, zoomSteps as M } from "./core/pixelZoom.js";
12
- import { Clock as b } from "./core/Clock.js";
13
- import { runDue as N } from "./core/runDue.js";
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- import { Tween as D, Tweener as B } from "./core/Tweener.js";
15
- import { Timeline as G } from "./core/Timeline.js";
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- import { TimelineBuilder as K } from "./core/TimelineBuilder.js";
17
- import { easeByName as W } from "./core/eases.js";
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- import { ObjectFactory as Y } from "./core/ObjectFactory.js";
19
- import { Graphics as Z } from "./core/Graphics.js";
20
- import { Image as j } from "./core/Image.js";
21
- import { clearSilhouettes as J, fillSolid as Q, solidSilhouette as $ } from "./core/silhouette.js";
22
- import { Group as oe } from "./core/Group.js";
23
- import { blendLayer as te } from "./core/blendLayer.js";
24
- import { Rectangle as pe } from "./core/Rectangle.js";
25
- import { Text as ie } from "./core/Text.js";
26
- import { BitmapLabel as fe, addLabelGlyphs as se, installLabelFont as ne } from "./core/BitmapLabel.js";
27
- import { Pointer as ce } from "./core/Pointer.js";
28
- import { CanvasTexture as Se, TextureRegistry as ue } from "./core/TextureRegistry.js";
29
- import { AtlasBuilder as Ae } from "./core/atlas.js";
30
- import { atlasPageLimit as ge, planAtlas as Pe } from "./core/atlasPlan.js";
31
- import { AssetLoader as Ee, resolveUrl as Le } from "./assets/AssetLoader.js";
32
- import { collectAtlasPages as ye, duplicateFrames as Re, parseAtlas as Oe } from "./assets/textureAtlas.js";
33
- import { Animator as Me } from "./anim/Animator.js";
34
- import { clipMarkers as be, frameNamed as ke, parseAseprite as Ne } from "./anim/parseAseprite.js";
35
- import { tagDirection as De, tagFrames as Be, tagRepeat as He } from "./anim/asepriteTags.js";
36
- import { sliceAt as we, sliceBorders as Ke, sliceNamed as Ue } from "./anim/asepriteSlices.js";
37
- import { addAsepriteTextures as Ve, loadAseprite as Ye } from "./assets/loadAseprite.js";
38
- import { AnimStateMachine as Ze } from "./anim/AnimStateMachine.js";
39
- import { AnimStateComponent as je, animStateSystem as qe } from "./anim/animStateSystem.js";
40
- import { AnimationComponent as Qe, SpriteComponent as $e, animationSystem as eo } from "./anim/animationSystem.js";
41
- import { FLIP_D as ro, FLIP_H as to, FLIP_V as mo, gidOf as po, layerByName as ao, objectsOf as io, parseTiled as xo, tileAt as fo, tileRect as so } from "./tilemap/tiled.js";
42
- import { collisionFromTiled as lo } from "./tilemap/collision.js";
43
- import { TilemapView as So } from "./tilemap/TilemapView.js";
44
- import { Skeleton as To } from "./rig/Skeleton.js";
45
- import { HUMANOID_RIG as Co } from "./rig/humanoid.js";
46
- import { blendPose as Po, overlay as _o, upperOver as Eo } from "./rig/poseMath.js";
47
- import { HUMANOID_CLIPS as ho, HUMANOID_POSES as yo } from "./rig/humanoidPoses.js";
48
- import { PosePlayer as Oo } from "./rig/PosePlayer.js";
49
- import { RIG_PARTS as Mo, RigView as Io } from "./rig/RigView.js";
50
- import { LightLayer as ko } from "./light/LightLayer.js";
51
- import { HEAVY_FLASH_GAP_MS as vo, RECOIL_MS as Do, hitStopMs as Bo, hurtFlashGapMs as Ho, hurtFlashMs as Go, recoilAt as wo, recoilPx as Ko } from "./fx/hitStop.js";
52
- import { FloatingText as Wo } from "./fx/FloatingText.js";
53
- import { inView as Yo } from "./fx/viewCull.js";
54
- import { Afterimages as Zo } from "./fx/Afterimages.js";
55
- import { SoundEngine as jo, sound as qo } from "./audio/SoundEngine.js";
56
- import { MusicPlayer as Qo, music as $o } from "./audio/MusicPlayer.js";
57
- import { MusicChannel as or } from "./audio/music/MusicChannel.js";
58
- import { elementVolumeLocked as tr } from "./audio/music/musicVoice.js";
59
- import { registerSounds as pr } from "./audio/soundTable.js";
60
- import { hasTakes as ir, registerTakes as xr } from "./audio/sampleBank.js";
61
- import { Footsteps as sr } from "./audio/Footsteps.js";
62
- import { SYNTH_RATE as lr, renderRecipe as cr } from "./audio/synth.js";
63
- import { Keyboard as Sr } from "./input/Keyboard.js";
64
- import { Actions as Tr, PAD_BUTTONS as Ar } from "./input/Actions.js";
65
- import { chordHeld as gr, parseChord as Pr } from "./input/keyChord.js";
66
- import { aimAxis as Er } from "./input/aimAxis.js";
67
- import { STICK_DEAD_ZONE as hr, stickActive as yr, stickToAxis as Rr, stickVector as Or } from "./input/stickAxis.js";
68
- import { LongPress as Mr } from "./input/longPress.js";
69
- import { AIM_CENTRE as br, AIM_EARLY_SLOP as kr, AIM_PRESS_MS as Nr, AIM_TAP_SLOP as vr, AimGesture as Dr, aimPoint as Br, dragSlop as Hr, spotReach as Gr, spotShare as wr } from "./input/AimGesture.js";
70
- import { LOCK_KEEP_RANGE as Ur, LOCK_PICK_CONE as Wr, LOCK_PICK_RANGE as Vr, TargetLock as Yr, keptTarget as zr, nearestTarget as Zr, pickTarget as Xr } from "./input/TargetLock.js";
71
- import { Keymap as qr, keyLabel as Jr, keymapStorage as Qr, mergeKeymap as $r } from "./input/Keymap.js";
72
- import { isTouchUi as ot, setNativeShell as rt, setTouchOverrideKey as tt } from "./platform/touch.js";
73
- import { onAppResume as pt } from "./platform/appResume.js";
74
- import { timeoutSignal as it } from "./platform/timeoutSignal.js";
75
- import { rumble as ft, rumblePad as st, rumbleParams as nt, stopRumble as lt } from "./input/rumble.js";
76
- import { enterFullscreen as dt, exitFullscreen as St, fullscreenSupported as ut, isFullscreen as Tt, onFullscreenChange as At, toggleFullscreen as Ct } from "./platform/fullscreen.js";
77
- import { currentOrientationKind as Pt, lockOrientation as _t, unlockOrientation as Et } from "./platform/orientation.js";
78
- import { followReducedMotion as ht, onReducedMotionChange as yt, prefersReducedMotion as Rt } from "./platform/reducedMotion.js";
79
- import { exitPointerLock as Ft, isPointerLocked as Mt, onPointerLockChange as It, requestPointerLock as bt } from "./platform/pointerLock.js";
80
- import { detectTouch as Nt } from "./input/touchDetect.js";
81
- import { DayClock as Dt, clockText as Bt, mixRgb as Ht, tintNight as Gt } from "./ambient/DayClock.js";
82
- import { hash01 as Kt, weatherAt as Ut } from "./ambient/weather.js";
83
- import { WeatherLayer as Vt } from "./ambient/WeatherLayer.js";
84
- import { gradeAt as zt, mixToWhite as Zt } from "./ambient/grade.js";
85
- import { ColorGrade as jt } from "./ambient/ColorGrade.js";
86
- import { Parallax as Jt } from "./parallax/Parallax.js";
87
- import { ParallaxLayer as $t } from "./parallax/ParallaxLayer.js";
88
- import { parallaxOrigin as om, placeAxis as rm, spanVisible as tm, wrap as mm } from "./parallax/parallaxMath.js";
89
- import { Emitter as am } from "./particles/Emitter.js";
90
- import { ParticleSim as xm } from "./particles/ParticleSim.js";
91
- import { ParticleBudget as sm, particleBudget as nm } from "./particles/ParticleBudget.js";
92
- import { lerpColor as cm, sampleColor as dm, sampleCurve as Sm } from "./particles/particleCurves.js";
93
- import { dueParticles as Tm, sampleRange as Am, scaleCount as Cm, seededRandom as gm, spreadAngle as Pm } from "./particles/particleSampling.js";
94
- import { PhysicsWorld as Em } from "./physics/PhysicsWorld.js";
95
- import { Body as hm } from "./physics/Body.js";
96
- import { Contact as Rm, ContactPoint as Om } from "./physics/Contact.js";
97
- import { MAX_POLYGON_VERTICES as Mm, polygonCentroid as Im, polygonShape as bm, regularPolygon as km } from "./physics/polygon.js";
98
- import { mergeTileRects as vm, tileBodies as Dm, tileBodiesFromGrid as Bm } from "./physics/tileBodies.js";
99
- import { physicsSystem as Gm } from "./physics/physicsSystem.js";
100
- import { syncToBody as Km } from "./physics/syncToBody.js";
101
- import { COLLIDER_COLORS as Wm, colliderColor as Vm, drawColliders as Ym } from "./physics/drawColliders.js";
102
- import { FACE_BOTTOM as Zm, FACE_LEFT as Xm, FACE_RIGHT as jm, FACE_TOP as qm } from "./physics/types.js";
103
- import { MinHeap as Qm } from "./nav/MinHeap.js";
104
- import { NAV_STEPS as ep, canStep as op, isOpen as rp, navGrid as tp, navGridFromCollision as mp, nearWallCost as pp } from "./nav/navGrid.js";
105
- import { nearestOpen as ip } from "./nav/nearestOpen.js";
106
- import { findPath as fp, floodFill as sp, octile as np, reachedCount as lp } from "./nav/findPath.js";
107
- import { simplifyPath as dp, straightenPath as Sp } from "./nav/straightenPath.js";
108
- import { SaveStore as Tp } from "./save/SaveStore.js";
109
- import { MemoryBackend as Cp } from "./save/MemoryBackend.js";
110
- import { WebStorageBackend as Pp } from "./save/WebStorageBackend.js";
111
- import { MigrationError as Ep, migrateSave as Lp } from "./save/migrateSave.js";
112
- import { checksum as yp } from "./save/checksum.js";
113
- import { Autosaver as Op } from "./save/Autosaver.js";
114
- import { transitionTo as Mp } from "./transitions/transitionTo.js";
115
- import { tweenDone as bp } from "./transitions/tweenDone.js";
116
- import { FadeTransition as Np } from "./transitions/FadeTransition.js";
117
- import { CrossfadeTransition as Dp } from "./transitions/CrossfadeTransition.js";
118
- import { DitherWipeTransition as Hp } from "./transitions/DitherWipeTransition.js";
119
- import { BAYER4 as wp, DITHER_LEVELS as Kp, ditherCovered as Up, wipeLevel as Wp } from "./transitions/ditherMask.js";
120
- import { Letterbox as Yp } from "./transitions/Letterbox.js";
121
- import { Translator as Zp } from "./i18n/Translator.js";
122
- import { CONTEXT_MARK as jp, formatMessage as qp, sourceText as Jp } from "./i18n/formatMessage.js";
123
- import { extractStrings as $p } from "./i18n/extractStrings.js";
124
- import { noteContextLoss as oa, rebuildDelayMs as ra, watchContextLoss as ta } from "./diagnostics/contextLoss.js";
125
- import { bootWatch as pa } from "./diagnostics/bootWatch.js";
126
- import { describeError as ia, guardRender as xa } from "./diagnostics/renderGuard.js";
127
- import { gpuName as sa, maxTextureSize as na } from "./diagnostics/gpuInfo.js";
128
- import { countHitches as ca, looksThrottled as da, percentile as Sa, summarizeFrames as ua } from "./diagnostics/frameStats.js";
129
- import { FrameSampler as Aa } from "./diagnostics/FrameSampler.js";
130
- import { ErrorDeduper as ga, trimStack as Pa } from "./diagnostics/ErrorDeduper.js";
131
- import { captureErrors as Ea } from "./diagnostics/captureErrors.js";
132
- import { DebugOverlay as ha } from "./debug/DebugOverlay.js";
133
- import { FrameStats as Ra } from "./debug/FrameStats.js";
134
- import { ErrorLog as Fa } from "./debug/ErrorLog.js";
135
- import { inspectWorld as Ia } from "./debug/inspectWorld.js";
136
- import { DrawCallCounter as ka } from "./debug/DrawCallCounter.js";
137
- import { BODY_HALF_HEIGHT as va, BODY_HALF_WIDTH as Da, INPUT_FLAG_DASH as Ba, INPUT_STEP_DT as Ha, INPUT_STEP_RATE as Ga, TILE_SIZE as wa } from "./net/constants.js";
138
- import { DIAGONAL as Ua, blocksShot as Wa, bodyCollides as Va, createCollisionGrid as Ya, createMover as za, isSolidTile as Za, moveX as Xa, moveY as ja, stepMover as qa } from "./net/movement.js";
139
- import { UPDATE_RECORD_BYTES as Qa, decodeSnapshotFrame as $a, decodeUpdates as ei, encodeSnapshotFrame as oi, encodeUpdates as ri, quantizeUpdates as ti } from "./net/snapshotCodec.js";
140
- import { CADENCE as pi, cadenceEarly as ai, cadenceNext as ii } from "./net/cadence.js";
141
- import { noteServerTime as fi, resetServerClock as si, serverNow as ni, serverOffset as li } from "./net/serverClock.js";
142
- import { PredictedMover as di } from "./net/PredictedMover.js";
143
- import { InterpolationBuffer as ui } from "./net/InterpolationBuffer.js";
144
- import { Room as Ai } from "./net/Room.js";
145
- import { RoomHost as gi } from "./net/RoomHost.js";
146
- import { CLOSE_NO_ANSWER as _i, Connection as Ei } from "./net/Connection.js";
147
- import { reconnectDelay as hi, shouldReconnect as yi } from "./net/reconnect.js";
148
- import { moverFromWire as Oi, moverToWire as Fi } from "./net/protocol.js";
149
- import { LobbyClient as Ii } from "./net/lobby/LobbyClient.js";
150
- import { LobbyHost as ki } from "./net/lobby/LobbyHost.js";
151
- import { LobbyRooms as vi } from "./net/lobby/LobbyRooms.js";
152
- import { Matchmaker as Bi, balanceTeams as Hi } from "./net/lobby/Matchmaker.js";
4
+ import { FixedLoop as f } from "./engine/FixedLoop.js";
5
+ import { HiddenPause as x } from "./engine/HiddenPause.js";
6
+ import { World as s, defineComponent as c, defineFields as d, entityIndex as u, system as S } from "./ecs/World.js";
7
+ import { PrefabLibrary as T, definePrefab as E, isPrefabOf as L, prefabPart as _, spawnPrefab as g } from "./ecs/prefab.js";
8
+ import { EventBus as P } from "./events/EventBus.js";
9
+ import { engineSettings as h } from "./settings.js";
10
+ import { Stage as b } from "./core/Stage.js";
11
+ import { Camera as R } from "./core/Camera.js";
12
+ import { baseZoom as k, fitScale as v, worldZoom as I, zoomResolution as M, zoomSteps as D } from "./core/pixelZoom.js";
13
+ import { Clock as G } from "./core/Clock.js";
14
+ import { runDue as H } from "./core/runDue.js";
15
+ import { Tween as K, Tweener as U } from "./core/Tweener.js";
16
+ import { Timeline as Y } from "./core/Timeline.js";
17
+ import { TimelineBuilder as q } from "./core/TimelineBuilder.js";
18
+ import { easeByName as X } from "./core/eases.js";
19
+ import { ObjectFactory as J } from "./core/ObjectFactory.js";
20
+ import { Graphics as $ } from "./core/Graphics.js";
21
+ import { Image as re } from "./core/Image.js";
22
+ import { clearSilhouettes as te, fillSolid as pe, solidSilhouette as me } from "./core/silhouette.js";
23
+ import { Group as ie } from "./core/Group.js";
24
+ import { blendLayer as le } from "./core/blendLayer.js";
25
+ import { Rectangle as ne } from "./core/Rectangle.js";
26
+ import { Text as ce } from "./core/Text.js";
27
+ import { BitmapLabel as ue, addLabelGlyphs as Se, installLabelFont as Ae } from "./core/BitmapLabel.js";
28
+ import { Pointer as Ee } from "./core/Pointer.js";
29
+ import { CanvasTexture as _e, TextureRegistry as ge } from "./core/TextureRegistry.js";
30
+ import { AtlasBuilder as Pe } from "./core/atlas.js";
31
+ import { atlasPageLimit as he, planAtlas as ye } from "./core/atlasPlan.js";
32
+ import { AssetLoader as Be, resolveUrl as Re } from "./assets/AssetLoader.js";
33
+ import { collectAtlasPages as ke, duplicateFrames as ve, parseAtlas as Ie } from "./assets/textureAtlas.js";
34
+ import { Animator as De } from "./anim/Animator.js";
35
+ import { clipMarkers as Ge, frameNamed as we, parseAseprite as He } from "./anim/parseAseprite.js";
36
+ import { tagDirection as Ke, tagFrames as Ue, tagRepeat as Ve } from "./anim/asepriteTags.js";
37
+ import { sliceAt as ze, sliceBorders as qe, sliceNamed as Ze } from "./anim/asepriteSlices.js";
38
+ import { addAsepriteTextures as je, loadAseprite as Je } from "./assets/loadAseprite.js";
39
+ import { Prepainter as $e } from "./assets/Prepainter.js";
40
+ import { workerPainter as rr } from "./assets/workerPainter.js";
41
+ import { AnimStateMachine as tr } from "./anim/AnimStateMachine.js";
42
+ import { AnimStateComponent as mr, animStateSystem as ar } from "./anim/animStateSystem.js";
43
+ import { AnimationComponent as fr, SpriteComponent as lr, animationSystem as xr } from "./anim/animationSystem.js";
44
+ import { FLIP_D as sr, FLIP_H as cr, FLIP_V as dr, gidOf as ur, layerByName as Sr, objectsOf as Ar, parseTiled as Tr, tileAt as Er, tileRect as Lr } from "./tilemap/tiled.js";
45
+ import { collisionFromIntGrid as gr, collisionFromTiled as Cr } from "./tilemap/collision.js";
46
+ import { entitiesOf as Or, intGridAt as hr, levelAt as yr, levelByName as br } from "./tilemap/ldtk.js";
47
+ import { ldtkExternalLevels as Rr, loadLdtkLevel as Fr, parseLdtk as kr } from "./tilemap/ldtkParse.js";
48
+ import { BLOB47_MASKS as Ir, BLOB_E as Mr, BLOB_N as Dr, BLOB_NE as Nr, BLOB_NW as Gr, BLOB_S as wr, BLOB_SE as Hr, BLOB_SW as Wr, BLOB_W as Kr, EDGE_E as Ur, EDGE_N as Vr, EDGE_S as Yr, EDGE_W as zr, autotile as qr, autotileAt as Zr, blob47Index as Xr, blobMask as jr, edgeMask as Jr, paintTerrain as Qr, reduceBlobMask as $r, updateAutotile as eo } from "./tilemap/autotile.js";
49
+ import { TilemapView as oo } from "./tilemap/TilemapView.js";
50
+ import { Skeleton as po } from "./rig/Skeleton.js";
51
+ import { HUMANOID_RIG as ao } from "./rig/humanoid.js";
52
+ import { blendPose as fo, overlay as lo, upperOver as xo } from "./rig/poseMath.js";
53
+ import { HUMANOID_CLIPS as so, HUMANOID_POSES as co } from "./rig/humanoidPoses.js";
54
+ import { PosePlayer as So } from "./rig/PosePlayer.js";
55
+ import { RIG_PARTS as To, RigView as Eo } from "./rig/RigView.js";
56
+ import { LightLayer as _o } from "./light/LightLayer.js";
57
+ import { HEAVY_FLASH_GAP_MS as Co, RECOIL_MS as Po, hitStopMs as Oo, hurtFlashGapMs as ho, hurtFlashMs as yo, recoilAt as bo, recoilPx as Bo } from "./fx/hitStop.js";
58
+ import { FloatingText as Fo } from "./fx/FloatingText.js";
59
+ import { inView as vo } from "./fx/viewCull.js";
60
+ import { Afterimages as Mo } from "./fx/Afterimages.js";
61
+ import { SoundEngine as No, sound as Go } from "./audio/SoundEngine.js";
62
+ import { MusicPlayer as Ho, music as Wo } from "./audio/MusicPlayer.js";
63
+ import { MusicChannel as Uo } from "./audio/music/MusicChannel.js";
64
+ import { elementVolumeLocked as Yo } from "./audio/music/musicVoice.js";
65
+ import { registerSounds as qo } from "./audio/soundTable.js";
66
+ import { hasTakes as Xo, registerTakes as jo } from "./audio/sampleBank.js";
67
+ import { Footsteps as Qo } from "./audio/Footsteps.js";
68
+ import { SpatialAudio as et, spatialMix as rt } from "./audio/spatial.js";
69
+ import { SYNTH_RATE as tt, renderRecipe as pt } from "./audio/synth.js";
70
+ import { Keyboard as at } from "./input/Keyboard.js";
71
+ import { Actions as ft, PAD_BUTTONS as lt } from "./input/Actions.js";
72
+ import { chordHeld as nt, parseChord as st } from "./input/keyChord.js";
73
+ import { aimAxis as dt } from "./input/aimAxis.js";
74
+ import { STICK_DEAD_ZONE as St, stickActive as At, stickToAxis as Tt, stickVector as Et } from "./input/stickAxis.js";
75
+ import { LongPress as _t } from "./input/longPress.js";
76
+ import { AIM_CENTRE as Ct, AIM_EARLY_SLOP as Pt, AIM_PRESS_MS as Ot, AIM_TAP_SLOP as ht, AimGesture as yt, aimPoint as bt, dragSlop as Bt, spotReach as Rt, spotShare as Ft } from "./input/AimGesture.js";
77
+ import { LOCK_KEEP_RANGE as vt, LOCK_PICK_CONE as It, LOCK_PICK_RANGE as Mt, TargetLock as Dt, keptTarget as Nt, nearestTarget as Gt, pickTarget as wt } from "./input/TargetLock.js";
78
+ import { Keymap as Wt, keyLabel as Kt, keymapStorage as Ut, mergeKeymap as Vt } from "./input/Keymap.js";
79
+ import { InputCapture as zt, deviceOf as qt, padLabel as Zt } from "./input/InputCapture.js";
80
+ import { InputPlayer as jt, InputRecorder as Jt } from "./input/inputTape.js";
81
+ import { isTouchUi as $t, setNativeShell as ep, setTouchOverrideKey as rp } from "./platform/touch.js";
82
+ import { onAppResume as tp } from "./platform/appResume.js";
83
+ import { timeoutSignal as mp } from "./platform/timeoutSignal.js";
84
+ import { rumble as ip, rumblePad as fp, rumbleParams as lp, stopRumble as xp } from "./input/rumble.js";
85
+ import { HapticGate as sp, Haptics as cp, vibrate as dp } from "./input/haptics.js";
86
+ import { enterFullscreen as Sp, exitFullscreen as Ap, fullscreenSupported as Tp, isFullscreen as Ep, onFullscreenChange as Lp, toggleFullscreen as _p } from "./platform/fullscreen.js";
87
+ import { currentOrientationKind as Cp, lockOrientation as Pp, unlockOrientation as Op } from "./platform/orientation.js";
88
+ import { followReducedMotion as yp, onReducedMotionChange as bp, prefersReducedMotion as Bp } from "./platform/reducedMotion.js";
89
+ import { exitPointerLock as Fp, isPointerLocked as kp, onPointerLockChange as vp, requestPointerLock as Ip } from "./platform/pointerLock.js";
90
+ import { detectTouch as Dp } from "./input/touchDetect.js";
91
+ import { DayClock as Gp, clockText as wp, mixRgb as Hp, tintNight as Wp } from "./ambient/DayClock.js";
92
+ import { hash01 as Up, weatherAt as Vp } from "./ambient/weather.js";
93
+ import { WeatherLayer as zp } from "./ambient/WeatherLayer.js";
94
+ import { gradeAt as Zp, mixToWhite as Xp } from "./ambient/grade.js";
95
+ import { ColorGrade as Jp } from "./ambient/ColorGrade.js";
96
+ import { birdFrame as $p, boxInView as em, firefliesOut as rm, fireflyGlow as om, fireflyOffset as tm, flockSlot as pm, pickInView as mm, puffOffset as am, sourceOf as im } from "./ambient/life/lifeMotion.js";
97
+ import { Drift as lm } from "./ambient/life/Drift.js";
98
+ import { Birds as nm } from "./ambient/life/Birds.js";
99
+ import { Butterflies as cm } from "./ambient/life/Butterflies.js";
100
+ import { Fireflies as um } from "./ambient/life/Fireflies.js";
101
+ import { ChimneySmoke as Am } from "./ambient/life/ChimneySmoke.js";
102
+ import { Parallax as Em } from "./parallax/Parallax.js";
103
+ import { ParallaxLayer as _m } from "./parallax/ParallaxLayer.js";
104
+ import { parallaxOrigin as Cm, placeAxis as Pm, spanVisible as Om, wrap as hm } from "./parallax/parallaxMath.js";
105
+ import { Emitter as bm } from "./particles/Emitter.js";
106
+ import { ParticleSim as Rm } from "./particles/ParticleSim.js";
107
+ import { ParticleBudget as km, particleBudget as vm } from "./particles/ParticleBudget.js";
108
+ import { lerpColor as Mm, sampleColor as Dm, sampleCurve as Nm } from "./particles/particleCurves.js";
109
+ import { dueParticles as wm, sampleRange as Hm, scaleCount as Wm, seededRandom as Km, spreadAngle as Um } from "./particles/particleSampling.js";
110
+ import { PhysicsWorld as Ym } from "./physics/PhysicsWorld.js";
111
+ import { Body as qm } from "./physics/Body.js";
112
+ import { Contact as Xm, ContactPoint as jm } from "./physics/Contact.js";
113
+ import { MAX_POLYGON_VERTICES as Qm, polygonCentroid as $m, polygonShape as ea, regularPolygon as ra } from "./physics/polygon.js";
114
+ import { mergeTileRects as ta, tileBodies as pa, tileBodiesFromGrid as ma } from "./physics/tileBodies.js";
115
+ import { physicsSystem as ia } from "./physics/physicsSystem.js";
116
+ import { syncToBody as la } from "./physics/syncToBody.js";
117
+ import { COLLIDER_COLORS as na, colliderColor as sa, drawColliders as ca } from "./physics/drawColliders.js";
118
+ import { FACE_BOTTOM as ua, FACE_LEFT as Sa, FACE_RIGHT as Aa, FACE_TOP as Ta } from "./physics/types.js";
119
+ import { MinHeap as La } from "./nav/MinHeap.js";
120
+ import { NAV_STEPS as ga, canStep as Ca, isOpen as Pa, navGrid as Oa, navGridFromCollision as ha, nearWallCost as ya } from "./nav/navGrid.js";
121
+ import { nearestOpen as Ba } from "./nav/nearestOpen.js";
122
+ import { findPath as Fa, floodFill as ka, octile as va, reachedCount as Ia } from "./nav/findPath.js";
123
+ import { simplifyPath as Da, straightenPath as Na } from "./nav/straightenPath.js";
124
+ import { flowField as wa, followField as Ha } from "./nav/flowField.js";
125
+ import { alignment as Ka, applySteering as Ua, arrive as Va, cohesion as Ya, combineSteering as za, flee as qa, followFlow as Za, seek as Xa, separation as ja } from "./nav/steering.js";
126
+ import { BehaviorTree as Qa, BtAgent as $a, action as ei, condition as ri, cooldown as oi, formatTrace as ti, invert as pi, parallel as mi, reactiveSelector as ai, reactiveSequence as ii, repeat as fi, retry as li, selector as xi, sequence as ni, succeed as si, timeout as ci, wait as di } from "./ai/behaviorTree.js";
127
+ import { buildTree as Si } from "./ai/buildTree.js";
128
+ import { DialogueRunner as Ti } from "./dialogue/DialogueRunner.js";
129
+ import { validateDialogue as Li } from "./dialogue/validateDialogue.js";
130
+ import { compileExpr as gi } from "./dialogue/expr.js";
131
+ import { SaveStore as Pi } from "./save/SaveStore.js";
132
+ import { MemoryBackend as hi } from "./save/MemoryBackend.js";
133
+ import { WebStorageBackend as bi } from "./save/WebStorageBackend.js";
134
+ import { MigrationError as Ri, migrateSave as Fi } from "./save/migrateSave.js";
135
+ import { checksum as vi } from "./save/checksum.js";
136
+ import { Autosaver as Mi } from "./save/Autosaver.js";
137
+ import { transitionTo as Ni } from "./transitions/transitionTo.js";
138
+ import { tweenDone as wi } from "./transitions/tweenDone.js";
139
+ import { FadeTransition as Wi } from "./transitions/FadeTransition.js";
140
+ import { CrossfadeTransition as Ui } from "./transitions/CrossfadeTransition.js";
141
+ import { DitherWipeTransition as Yi } from "./transitions/DitherWipeTransition.js";
142
+ import { BAYER4 as qi, DITHER_LEVELS as Zi, ditherCovered as Xi, wipeLevel as ji } from "./transitions/ditherMask.js";
143
+ import { Letterbox as Qi } from "./transitions/Letterbox.js";
144
+ import { Translator as ef } from "./i18n/Translator.js";
145
+ import { CONTEXT_MARK as of, formatMessage as tf, sourceText as pf } from "./i18n/formatMessage.js";
146
+ import { extractStrings as af } from "./i18n/extractStrings.js";
147
+ import { noteContextLoss as lf, rebuildDelayMs as xf, watchContextLoss as nf } from "./diagnostics/contextLoss.js";
148
+ import { bootWatch as cf } from "./diagnostics/bootWatch.js";
149
+ import { describeError as uf, guardRender as Sf } from "./diagnostics/renderGuard.js";
150
+ import { gpuName as Tf, maxTextureSize as Ef } from "./diagnostics/gpuInfo.js";
151
+ import { countHitches as _f, looksThrottled as gf, percentile as Cf, summarizeFrames as Pf } from "./diagnostics/frameStats.js";
152
+ import { FrameSampler as hf } from "./diagnostics/FrameSampler.js";
153
+ import { ErrorDeduper as bf, trimStack as Bf } from "./diagnostics/ErrorDeduper.js";
154
+ import { captureErrors as Ff } from "./diagnostics/captureErrors.js";
155
+ import { DebugOverlay as vf } from "./debug/DebugOverlay.js";
156
+ import { FrameStats as Mf } from "./debug/FrameStats.js";
157
+ import { ErrorLog as Nf } from "./debug/ErrorLog.js";
158
+ import { inspectWorld as wf } from "./debug/inspectWorld.js";
159
+ import { DrawCallCounter as Wf } from "./debug/DrawCallCounter.js";
160
+ import { BODY_HALF_HEIGHT as Uf, BODY_HALF_WIDTH as Vf, INPUT_FLAG_DASH as Yf, INPUT_STEP_DT as zf, INPUT_STEP_RATE as qf, TILE_SIZE as Zf } from "./net/constants.js";
161
+ import { DIAGONAL as jf, blocksShot as Jf, bodyCollides as Qf, createCollisionGrid as $f, createMover as el, isSolidTile as rl, moveX as ol, moveY as tl, stepMover as pl } from "./net/movement.js";
162
+ import { UPDATE_RECORD_BYTES as al, decodeSnapshotFrame as il, decodeUpdates as fl, encodeSnapshotFrame as ll, encodeUpdates as xl, quantizeUpdates as nl } from "./net/snapshotCodec.js";
163
+ import { CADENCE as cl, cadenceEarly as dl, cadenceNext as ul } from "./net/cadence.js";
164
+ import { noteServerTime as Al, resetServerClock as Tl, serverNow as El, serverOffset as Ll } from "./net/serverClock.js";
165
+ import { PredictedMover as gl } from "./net/PredictedMover.js";
166
+ import { InterpolationBuffer as Pl } from "./net/InterpolationBuffer.js";
167
+ import { BODY_ID_BASE as hl, Room as yl } from "./net/Room.js";
168
+ import { SpatialHash as Bl } from "./net/SpatialHash.js";
169
+ import { LagCompensator as Fl } from "./net/LagCompensator.js";
170
+ import { RoomHost as vl } from "./net/RoomHost.js";
171
+ import { CLOSE_NO_ANSWER as Ml, Connection as Dl } from "./net/Connection.js";
172
+ import { ApiClient as Gl, ApiError as wl } from "./net/ApiClient.js";
173
+ import { reconnectDelay as Wl, shouldReconnect as Kl } from "./net/reconnect.js";
174
+ import { moverFromWire as Vl, moverToWire as Yl } from "./net/protocol.js";
175
+ import { LobbyClient as ql } from "./net/lobby/LobbyClient.js";
176
+ import { LobbyHost as Xl } from "./net/lobby/LobbyHost.js";
177
+ import { LobbyRooms as Jl } from "./net/lobby/LobbyRooms.js";
178
+ import { Matchmaker as $l, balanceTeams as ex } from "./net/lobby/Matchmaker.js";
153
179
  export {
154
- br as AIM_CENTRE,
155
- kr as AIM_EARLY_SLOP,
156
- Nr as AIM_PRESS_MS,
157
- vr as AIM_TAP_SLOP,
158
- Tr as Actions,
159
- Zo as Afterimages,
160
- Dr as AimGesture,
161
- je as AnimStateComponent,
162
- Ze as AnimStateMachine,
163
- Qe as AnimationComponent,
164
- Me as Animator,
165
- Ee as AssetLoader,
166
- Ae as AtlasBuilder,
167
- Op as Autosaver,
168
- wp as BAYER4,
169
- va as BODY_HALF_HEIGHT,
170
- Da as BODY_HALF_WIDTH,
171
- fe as BitmapLabel,
172
- hm as Body,
173
- pi as CADENCE,
174
- _i as CLOSE_NO_ANSWER,
175
- Wm as COLLIDER_COLORS,
176
- jp as CONTEXT_MARK,
177
- L as Camera,
178
- Se as CanvasTexture,
179
- b as Clock,
180
- jt as ColorGrade,
181
- Ei as Connection,
182
- Rm as Contact,
183
- Om as ContactPoint,
184
- Dp as CrossfadeTransition,
185
- Ua as DIAGONAL,
186
- Kp as DITHER_LEVELS,
187
- Dt as DayClock,
188
- ha as DebugOverlay,
189
- Hp as DitherWipeTransition,
190
- ka as DrawCallCounter,
191
- am as Emitter,
192
- r as Engine,
193
- ga as ErrorDeduper,
194
- Fa as ErrorLog,
195
- A as EventBus,
196
- Zm as FACE_BOTTOM,
197
- Xm as FACE_LEFT,
198
- jm as FACE_RIGHT,
199
- qm as FACE_TOP,
200
- ro as FLIP_D,
201
- to as FLIP_H,
202
- mo as FLIP_V,
203
- Np as FadeTransition,
204
- x as FixedLoop,
205
- Wo as FloatingText,
206
- sr as Footsteps,
207
- Aa as FrameSampler,
208
- Ra as FrameStats,
209
- Z as Graphics,
210
- oe as Group,
211
- vo as HEAVY_FLASH_GAP_MS,
212
- ho as HUMANOID_CLIPS,
213
- yo as HUMANOID_POSES,
214
- Co as HUMANOID_RIG,
215
- s as HiddenPause,
216
- Ba as INPUT_FLAG_DASH,
217
- Ha as INPUT_STEP_DT,
218
- Ga as INPUT_STEP_RATE,
219
- j as Image,
220
- ui as InterpolationBuffer,
221
- Sr as Keyboard,
222
- qr as Keymap,
223
- Ur as LOCK_KEEP_RANGE,
224
- Wr as LOCK_PICK_CONE,
225
- Vr as LOCK_PICK_RANGE,
226
- Yp as Letterbox,
227
- ko as LightLayer,
228
- Ii as LobbyClient,
229
- ki as LobbyHost,
230
- vi as LobbyRooms,
231
- Mr as LongPress,
232
- Mm as MAX_POLYGON_VERTICES,
233
- Bi as Matchmaker,
234
- Cp as MemoryBackend,
235
- Ep as MigrationError,
236
- Qm as MinHeap,
237
- or as MusicChannel,
238
- Qo as MusicPlayer,
239
- ep as NAV_STEPS,
240
- Y as ObjectFactory,
241
- Ar as PAD_BUTTONS,
242
- Jt as Parallax,
243
- $t as ParallaxLayer,
244
- sm as ParticleBudget,
245
- xm as ParticleSim,
246
- Em as PhysicsWorld,
247
- ce as Pointer,
248
- Oo as PosePlayer,
249
- di as PredictedMover,
250
- Do as RECOIL_MS,
251
- Mo as RIG_PARTS,
252
- pe as Rectangle,
253
- Io as RigView,
254
- Ai as Room,
255
- gi as RoomHost,
256
- hr as STICK_DEAD_ZONE,
257
- lr as SYNTH_RATE,
258
- Tp as SaveStore,
259
- m as Scene,
180
+ Ct as AIM_CENTRE,
181
+ Pt as AIM_EARLY_SLOP,
182
+ Ot as AIM_PRESS_MS,
183
+ ht as AIM_TAP_SLOP,
184
+ ft as Actions,
185
+ Mo as Afterimages,
186
+ yt as AimGesture,
187
+ mr as AnimStateComponent,
188
+ tr as AnimStateMachine,
189
+ fr as AnimationComponent,
190
+ De as Animator,
191
+ Gl as ApiClient,
192
+ wl as ApiError,
193
+ Be as AssetLoader,
194
+ Pe as AtlasBuilder,
195
+ Mi as Autosaver,
196
+ qi as BAYER4,
197
+ Ir as BLOB47_MASKS,
198
+ Mr as BLOB_E,
199
+ Dr as BLOB_N,
200
+ Nr as BLOB_NE,
201
+ Gr as BLOB_NW,
202
+ wr as BLOB_S,
203
+ Hr as BLOB_SE,
204
+ Wr as BLOB_SW,
205
+ Kr as BLOB_W,
206
+ Uf as BODY_HALF_HEIGHT,
207
+ Vf as BODY_HALF_WIDTH,
208
+ hl as BODY_ID_BASE,
209
+ Qa as BehaviorTree,
210
+ nm as Birds,
211
+ ue as BitmapLabel,
212
+ qm as Body,
213
+ $a as BtAgent,
214
+ cm as Butterflies,
215
+ cl as CADENCE,
216
+ Ml as CLOSE_NO_ANSWER,
217
+ na as COLLIDER_COLORS,
218
+ of as CONTEXT_MARK,
219
+ R as Camera,
220
+ _e as CanvasTexture,
221
+ Am as ChimneySmoke,
222
+ G as Clock,
223
+ Jp as ColorGrade,
224
+ Dl as Connection,
225
+ Xm as Contact,
226
+ jm as ContactPoint,
227
+ Ui as CrossfadeTransition,
228
+ jf as DIAGONAL,
229
+ Zi as DITHER_LEVELS,
230
+ Gp as DayClock,
231
+ vf as DebugOverlay,
232
+ Ti as DialogueRunner,
233
+ Yi as DitherWipeTransition,
234
+ Wf as DrawCallCounter,
235
+ lm as Drift,
236
+ Ur as EDGE_E,
237
+ Vr as EDGE_N,
238
+ Yr as EDGE_S,
239
+ zr as EDGE_W,
240
+ bm as Emitter,
241
+ o as Engine,
242
+ bf as ErrorDeduper,
243
+ Nf as ErrorLog,
244
+ P as EventBus,
245
+ ua as FACE_BOTTOM,
246
+ Sa as FACE_LEFT,
247
+ Aa as FACE_RIGHT,
248
+ Ta as FACE_TOP,
249
+ sr as FLIP_D,
250
+ cr as FLIP_H,
251
+ dr as FLIP_V,
252
+ Wi as FadeTransition,
253
+ um as Fireflies,
254
+ f as FixedLoop,
255
+ Fo as FloatingText,
256
+ Qo as Footsteps,
257
+ hf as FrameSampler,
258
+ Mf as FrameStats,
259
+ $ as Graphics,
260
+ ie as Group,
261
+ Co as HEAVY_FLASH_GAP_MS,
262
+ so as HUMANOID_CLIPS,
263
+ co as HUMANOID_POSES,
264
+ ao as HUMANOID_RIG,
265
+ sp as HapticGate,
266
+ cp as Haptics,
267
+ x as HiddenPause,
268
+ Yf as INPUT_FLAG_DASH,
269
+ zf as INPUT_STEP_DT,
270
+ qf as INPUT_STEP_RATE,
271
+ re as Image,
272
+ zt as InputCapture,
273
+ jt as InputPlayer,
274
+ Jt as InputRecorder,
275
+ Pl as InterpolationBuffer,
276
+ at as Keyboard,
277
+ Wt as Keymap,
278
+ vt as LOCK_KEEP_RANGE,
279
+ It as LOCK_PICK_CONE,
280
+ Mt as LOCK_PICK_RANGE,
281
+ Fl as LagCompensator,
282
+ Qi as Letterbox,
283
+ _o as LightLayer,
284
+ ql as LobbyClient,
285
+ Xl as LobbyHost,
286
+ Jl as LobbyRooms,
287
+ _t as LongPress,
288
+ Qm as MAX_POLYGON_VERTICES,
289
+ $l as Matchmaker,
290
+ hi as MemoryBackend,
291
+ Ri as MigrationError,
292
+ La as MinHeap,
293
+ Uo as MusicChannel,
294
+ Ho as MusicPlayer,
295
+ ga as NAV_STEPS,
296
+ J as ObjectFactory,
297
+ lt as PAD_BUTTONS,
298
+ Em as Parallax,
299
+ _m as ParallaxLayer,
300
+ km as ParticleBudget,
301
+ Rm as ParticleSim,
302
+ Ym as PhysicsWorld,
303
+ Ee as Pointer,
304
+ So as PosePlayer,
305
+ gl as PredictedMover,
306
+ T as PrefabLibrary,
307
+ $e as Prepainter,
308
+ Po as RECOIL_MS,
309
+ To as RIG_PARTS,
310
+ ne as Rectangle,
311
+ Eo as RigView,
312
+ yl as Room,
313
+ vl as RoomHost,
314
+ St as STICK_DEAD_ZONE,
315
+ tt as SYNTH_RATE,
316
+ Pi as SaveStore,
317
+ p as Scene,
260
318
  a as SceneManager,
261
- To as Skeleton,
262
- jo as SoundEngine,
263
- $e as SpriteComponent,
264
- _ as Stage,
265
- wa as TILE_SIZE,
266
- Yr as TargetLock,
267
- ie as Text,
268
- ue as TextureRegistry,
269
- So as TilemapView,
270
- G as Timeline,
271
- K as TimelineBuilder,
272
- Zp as Translator,
273
- D as Tween,
274
- B as Tweener,
275
- Qa as UPDATE_RECORD_BYTES,
276
- Vt as WeatherLayer,
277
- Pp as WebStorageBackend,
278
- l as World,
279
- Ve as addAsepriteTextures,
280
- se as addLabelGlyphs,
281
- Er as aimAxis,
282
- Br as aimPoint,
283
- qe as animStateSystem,
284
- eo as animationSystem,
285
- ge as atlasPageLimit,
286
- Hi as balanceTeams,
287
- y as baseZoom,
288
- te as blendLayer,
289
- Po as blendPose,
290
- Wa as blocksShot,
291
- Va as bodyCollides,
292
- pa as bootWatch,
293
- ai as cadenceEarly,
294
- ii as cadenceNext,
295
- op as canStep,
296
- Ea as captureErrors,
297
- yp as checksum,
298
- gr as chordHeld,
299
- J as clearSilhouettes,
300
- be as clipMarkers,
301
- Bt as clockText,
302
- ye as collectAtlasPages,
303
- Vm as colliderColor,
304
- lo as collisionFromTiled,
305
- ca as countHitches,
306
- Ya as createCollisionGrid,
307
- za as createMover,
308
- Pt as currentOrientationKind,
309
- $a as decodeSnapshotFrame,
310
- ei as decodeUpdates,
319
+ po as Skeleton,
320
+ No as SoundEngine,
321
+ et as SpatialAudio,
322
+ Bl as SpatialHash,
323
+ lr as SpriteComponent,
324
+ b as Stage,
325
+ Zf as TILE_SIZE,
326
+ Dt as TargetLock,
327
+ ce as Text,
328
+ ge as TextureRegistry,
329
+ oo as TilemapView,
330
+ Y as Timeline,
331
+ q as TimelineBuilder,
332
+ ef as Translator,
333
+ K as Tween,
334
+ U as Tweener,
335
+ al as UPDATE_RECORD_BYTES,
336
+ zp as WeatherLayer,
337
+ bi as WebStorageBackend,
338
+ s as World,
339
+ ei as action,
340
+ je as addAsepriteTextures,
341
+ Se as addLabelGlyphs,
342
+ dt as aimAxis,
343
+ bt as aimPoint,
344
+ Ka as alignment,
345
+ ar as animStateSystem,
346
+ xr as animationSystem,
347
+ Ua as applySteering,
348
+ Va as arrive,
349
+ he as atlasPageLimit,
350
+ qr as autotile,
351
+ Zr as autotileAt,
352
+ ex as balanceTeams,
353
+ k as baseZoom,
354
+ $p as birdFrame,
355
+ le as blendLayer,
356
+ fo as blendPose,
357
+ Xr as blob47Index,
358
+ jr as blobMask,
359
+ Jf as blocksShot,
360
+ Qf as bodyCollides,
361
+ cf as bootWatch,
362
+ em as boxInView,
363
+ Si as buildTree,
364
+ dl as cadenceEarly,
365
+ ul as cadenceNext,
366
+ Ca as canStep,
367
+ Ff as captureErrors,
368
+ vi as checksum,
369
+ nt as chordHeld,
370
+ te as clearSilhouettes,
371
+ Ge as clipMarkers,
372
+ wp as clockText,
373
+ Ya as cohesion,
374
+ ke as collectAtlasPages,
375
+ sa as colliderColor,
376
+ gr as collisionFromIntGrid,
377
+ Cr as collisionFromTiled,
378
+ za as combineSteering,
379
+ gi as compileExpr,
380
+ ri as condition,
381
+ oi as cooldown,
382
+ _f as countHitches,
383
+ $f as createCollisionGrid,
384
+ el as createMover,
385
+ Cp as currentOrientationKind,
386
+ il as decodeSnapshotFrame,
387
+ fl as decodeUpdates,
311
388
  c as defineComponent,
312
389
  d as defineFields,
313
- ia as describeError,
314
- Nt as detectTouch,
315
- Up as ditherCovered,
316
- Hr as dragSlop,
317
- Ym as drawColliders,
318
- Tm as dueParticles,
319
- Re as duplicateFrames,
320
- W as easeByName,
321
- tr as elementVolumeLocked,
322
- oi as encodeSnapshotFrame,
323
- ri as encodeUpdates,
324
- g as engineSettings,
325
- dt as enterFullscreen,
326
- S as entityIndex,
327
- St as exitFullscreen,
328
- Ft as exitPointerLock,
329
- $p as extractStrings,
330
- Q as fillSolid,
331
- fp as findPath,
332
- R as fitScale,
333
- sp as floodFill,
334
- ht as followReducedMotion,
335
- qp as formatMessage,
336
- ke as frameNamed,
337
- ut as fullscreenSupported,
338
- po as gidOf,
339
- sa as gpuName,
340
- zt as gradeAt,
341
- xa as guardRender,
342
- ir as hasTakes,
343
- Kt as hash01,
344
- Bo as hitStopMs,
345
- Ho as hurtFlashGapMs,
346
- Go as hurtFlashMs,
347
- Yo as inView,
348
- Ia as inspectWorld,
349
- ne as installLabelFont,
350
- Tt as isFullscreen,
351
- rp as isOpen,
352
- Mt as isPointerLocked,
353
- Za as isSolidTile,
354
- ot as isTouchUi,
355
- zr as keptTarget,
356
- Jr as keyLabel,
357
- Qr as keymapStorage,
358
- ao as layerByName,
359
- cm as lerpColor,
360
- Ye as loadAseprite,
361
- _t as lockOrientation,
362
- da as looksThrottled,
363
- na as maxTextureSize,
364
- $r as mergeKeymap,
365
- vm as mergeTileRects,
366
- Lp as migrateSave,
367
- Ht as mixRgb,
368
- Zt as mixToWhite,
369
- Xa as moveX,
370
- ja as moveY,
371
- Oi as moverFromWire,
372
- Fi as moverToWire,
373
- $o as music,
374
- tp as navGrid,
375
- mp as navGridFromCollision,
376
- pp as nearWallCost,
377
- ip as nearestOpen,
378
- Zr as nearestTarget,
379
- oa as noteContextLoss,
380
- fi as noteServerTime,
381
- io as objectsOf,
382
- np as octile,
383
- pt as onAppResume,
384
- At as onFullscreenChange,
385
- It as onPointerLockChange,
386
- yt as onReducedMotionChange,
387
- _o as overlay,
388
- om as parallaxOrigin,
389
- Ne as parseAseprite,
390
- Oe as parseAtlas,
391
- Pr as parseChord,
392
- xo as parseTiled,
393
- nm as particleBudget,
394
- Sa as percentile,
395
- Gm as physicsSystem,
396
- Xr as pickTarget,
397
- rm as placeAxis,
398
- Pe as planAtlas,
399
- Im as polygonCentroid,
400
- bm as polygonShape,
401
- Rt as prefersReducedMotion,
402
- ti as quantizeUpdates,
403
- lp as reachedCount,
404
- ra as rebuildDelayMs,
405
- wo as recoilAt,
406
- Ko as recoilPx,
407
- hi as reconnectDelay,
408
- pr as registerSounds,
409
- xr as registerTakes,
410
- km as regularPolygon,
411
- cr as renderRecipe,
412
- bt as requestPointerLock,
413
- si as resetServerClock,
414
- Le as resolveUrl,
415
- ft as rumble,
416
- st as rumblePad,
417
- nt as rumbleParams,
418
- N as runDue,
419
- dm as sampleColor,
420
- Sm as sampleCurve,
421
- Am as sampleRange,
422
- Cm as scaleCount,
423
- gm as seededRandom,
424
- ni as serverNow,
425
- li as serverOffset,
426
- rt as setNativeShell,
427
- tt as setTouchOverrideKey,
428
- yi as shouldReconnect,
429
- dp as simplifyPath,
430
- we as sliceAt,
431
- Ke as sliceBorders,
432
- Ue as sliceNamed,
433
- $ as solidSilhouette,
434
- qo as sound,
435
- Jp as sourceText,
436
- tm as spanVisible,
437
- Gr as spotReach,
438
- wr as spotShare,
439
- Pm as spreadAngle,
440
- qa as stepMover,
441
- yr as stickActive,
442
- Rr as stickToAxis,
443
- Or as stickVector,
444
- lt as stopRumble,
445
- Sp as straightenPath,
446
- ua as summarizeFrames,
447
- Km as syncToBody,
448
- u as system,
449
- De as tagDirection,
450
- Be as tagFrames,
451
- He as tagRepeat,
452
- fo as tileAt,
453
- Dm as tileBodies,
454
- Bm as tileBodiesFromGrid,
455
- so as tileRect,
456
- it as timeoutSignal,
457
- Gt as tintNight,
458
- Ct as toggleFullscreen,
459
- Mp as transitionTo,
460
- Pa as trimStack,
461
- bp as tweenDone,
462
- Et as unlockOrientation,
463
- Eo as upperOver,
464
- ta as watchContextLoss,
465
- Ut as weatherAt,
466
- Wp as wipeLevel,
467
- O as worldZoom,
468
- mm as wrap,
469
- F as zoomResolution,
470
- M as zoomSteps
390
+ E as definePrefab,
391
+ uf as describeError,
392
+ Dp as detectTouch,
393
+ qt as deviceOf,
394
+ Xi as ditherCovered,
395
+ Bt as dragSlop,
396
+ ca as drawColliders,
397
+ wm as dueParticles,
398
+ ve as duplicateFrames,
399
+ X as easeByName,
400
+ Jr as edgeMask,
401
+ Yo as elementVolumeLocked,
402
+ ll as encodeSnapshotFrame,
403
+ xl as encodeUpdates,
404
+ h as engineSettings,
405
+ Sp as enterFullscreen,
406
+ Or as entitiesOf,
407
+ u as entityIndex,
408
+ Ap as exitFullscreen,
409
+ Fp as exitPointerLock,
410
+ af as extractStrings,
411
+ pe as fillSolid,
412
+ Fa as findPath,
413
+ rm as firefliesOut,
414
+ om as fireflyGlow,
415
+ tm as fireflyOffset,
416
+ v as fitScale,
417
+ qa as flee,
418
+ pm as flockSlot,
419
+ ka as floodFill,
420
+ wa as flowField,
421
+ Ha as followField,
422
+ Za as followFlow,
423
+ yp as followReducedMotion,
424
+ tf as formatMessage,
425
+ ti as formatTrace,
426
+ we as frameNamed,
427
+ Tp as fullscreenSupported,
428
+ ur as gidOf,
429
+ Tf as gpuName,
430
+ Zp as gradeAt,
431
+ Sf as guardRender,
432
+ Xo as hasTakes,
433
+ Up as hash01,
434
+ Oo as hitStopMs,
435
+ ho as hurtFlashGapMs,
436
+ yo as hurtFlashMs,
437
+ vo as inView,
438
+ wf as inspectWorld,
439
+ Ae as installLabelFont,
440
+ hr as intGridAt,
441
+ pi as invert,
442
+ Ep as isFullscreen,
443
+ Pa as isOpen,
444
+ kp as isPointerLocked,
445
+ L as isPrefabOf,
446
+ rl as isSolidTile,
447
+ $t as isTouchUi,
448
+ Nt as keptTarget,
449
+ Kt as keyLabel,
450
+ Ut as keymapStorage,
451
+ Sr as layerByName,
452
+ Rr as ldtkExternalLevels,
453
+ Mm as lerpColor,
454
+ yr as levelAt,
455
+ br as levelByName,
456
+ Je as loadAseprite,
457
+ Fr as loadLdtkLevel,
458
+ Pp as lockOrientation,
459
+ gf as looksThrottled,
460
+ Ef as maxTextureSize,
461
+ Vt as mergeKeymap,
462
+ ta as mergeTileRects,
463
+ Fi as migrateSave,
464
+ Hp as mixRgb,
465
+ Xp as mixToWhite,
466
+ ol as moveX,
467
+ tl as moveY,
468
+ Vl as moverFromWire,
469
+ Yl as moverToWire,
470
+ Wo as music,
471
+ Oa as navGrid,
472
+ ha as navGridFromCollision,
473
+ ya as nearWallCost,
474
+ Ba as nearestOpen,
475
+ Gt as nearestTarget,
476
+ lf as noteContextLoss,
477
+ Al as noteServerTime,
478
+ Ar as objectsOf,
479
+ va as octile,
480
+ tp as onAppResume,
481
+ Lp as onFullscreenChange,
482
+ vp as onPointerLockChange,
483
+ bp as onReducedMotionChange,
484
+ lo as overlay,
485
+ Zt as padLabel,
486
+ Qr as paintTerrain,
487
+ Cm as parallaxOrigin,
488
+ mi as parallel,
489
+ He as parseAseprite,
490
+ Ie as parseAtlas,
491
+ st as parseChord,
492
+ kr as parseLdtk,
493
+ Tr as parseTiled,
494
+ vm as particleBudget,
495
+ Cf as percentile,
496
+ ia as physicsSystem,
497
+ mm as pickInView,
498
+ wt as pickTarget,
499
+ Pm as placeAxis,
500
+ ye as planAtlas,
501
+ $m as polygonCentroid,
502
+ ea as polygonShape,
503
+ _ as prefabPart,
504
+ Bp as prefersReducedMotion,
505
+ am as puffOffset,
506
+ nl as quantizeUpdates,
507
+ Ia as reachedCount,
508
+ ai as reactiveSelector,
509
+ ii as reactiveSequence,
510
+ xf as rebuildDelayMs,
511
+ bo as recoilAt,
512
+ Bo as recoilPx,
513
+ Wl as reconnectDelay,
514
+ $r as reduceBlobMask,
515
+ qo as registerSounds,
516
+ jo as registerTakes,
517
+ ra as regularPolygon,
518
+ pt as renderRecipe,
519
+ fi as repeat,
520
+ Ip as requestPointerLock,
521
+ Tl as resetServerClock,
522
+ Re as resolveUrl,
523
+ li as retry,
524
+ ip as rumble,
525
+ fp as rumblePad,
526
+ lp as rumbleParams,
527
+ H as runDue,
528
+ Dm as sampleColor,
529
+ Nm as sampleCurve,
530
+ Hm as sampleRange,
531
+ Wm as scaleCount,
532
+ Km as seededRandom,
533
+ Xa as seek,
534
+ xi as selector,
535
+ ja as separation,
536
+ ni as sequence,
537
+ El as serverNow,
538
+ Ll as serverOffset,
539
+ ep as setNativeShell,
540
+ rp as setTouchOverrideKey,
541
+ Kl as shouldReconnect,
542
+ Da as simplifyPath,
543
+ ze as sliceAt,
544
+ qe as sliceBorders,
545
+ Ze as sliceNamed,
546
+ me as solidSilhouette,
547
+ Go as sound,
548
+ im as sourceOf,
549
+ pf as sourceText,
550
+ Om as spanVisible,
551
+ rt as spatialMix,
552
+ g as spawnPrefab,
553
+ Rt as spotReach,
554
+ Ft as spotShare,
555
+ Um as spreadAngle,
556
+ pl as stepMover,
557
+ At as stickActive,
558
+ Tt as stickToAxis,
559
+ Et as stickVector,
560
+ xp as stopRumble,
561
+ Na as straightenPath,
562
+ si as succeed,
563
+ Pf as summarizeFrames,
564
+ la as syncToBody,
565
+ S as system,
566
+ Ke as tagDirection,
567
+ Ue as tagFrames,
568
+ Ve as tagRepeat,
569
+ Er as tileAt,
570
+ pa as tileBodies,
571
+ ma as tileBodiesFromGrid,
572
+ Lr as tileRect,
573
+ ci as timeout,
574
+ mp as timeoutSignal,
575
+ Wp as tintNight,
576
+ _p as toggleFullscreen,
577
+ Ni as transitionTo,
578
+ Bf as trimStack,
579
+ wi as tweenDone,
580
+ Op as unlockOrientation,
581
+ eo as updateAutotile,
582
+ xo as upperOver,
583
+ Li as validateDialogue,
584
+ dp as vibrate,
585
+ di as wait,
586
+ nf as watchContextLoss,
587
+ Vp as weatherAt,
588
+ ji as wipeLevel,
589
+ rr as workerPainter,
590
+ I as worldZoom,
591
+ hm as wrap,
592
+ M as zoomResolution,
593
+ D as zoomSteps
471
594
  };