1681-engine 0.5.9 → 0.5.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (140) hide show
  1. package/CHANGELOG.md +42 -0
  2. package/README.md +3 -0
  3. package/dist/1681-engine.js +501 -438
  4. package/dist/ambient/life/Birds.js +73 -0
  5. package/dist/ambient/life/Butterflies.js +43 -0
  6. package/dist/ambient/life/ChimneySmoke.js +50 -0
  7. package/dist/ambient/life/Drift.js +75 -0
  8. package/dist/ambient/life/Fireflies.js +52 -0
  9. package/dist/ambient/life/lifeMotion.js +49 -0
  10. package/dist/assets/AssetLoader.js +115 -70
  11. package/dist/assets/Prepainter.js +61 -0
  12. package/dist/assets/workerPainter.js +39 -0
  13. package/dist/cjs/electron/electronLike.d.ts +55 -0
  14. package/dist/cjs/electron/electronLike.js +7 -0
  15. package/dist/cjs/electron/index.d.ts +14 -0
  16. package/dist/cjs/electron/index.js +20 -0
  17. package/dist/cjs/electron/lockdown.d.ts +33 -0
  18. package/dist/cjs/electron/lockdown.js +69 -0
  19. package/dist/cjs/electron/lockdownRules.d.ts +28 -0
  20. package/dist/cjs/electron/lockdownRules.js +61 -0
  21. package/dist/cjs/electron/sessionStore.d.ts +40 -0
  22. package/dist/cjs/electron/sessionStore.js +77 -0
  23. package/dist/cjs/electron/shellId.d.ts +22 -0
  24. package/dist/cjs/electron/shellId.js +31 -0
  25. package/dist/cjs/electron/webFiles.d.ts +13 -0
  26. package/dist/cjs/electron/webFiles.js +52 -0
  27. package/dist/cjs/electron/webPatcher.d.ts +80 -0
  28. package/dist/cjs/electron/webPatcher.js +216 -0
  29. package/dist/cjs/electron/webPointers.d.ts +19 -0
  30. package/dist/cjs/electron/webPointers.js +35 -0
  31. package/dist/cjs/package.json +1 -0
  32. package/dist/cjs/updates/index.d.ts +8 -0
  33. package/dist/cjs/updates/index.js +21 -0
  34. package/dist/cjs/updates/manifest.d.ts +73 -0
  35. package/dist/cjs/updates/manifest.js +67 -0
  36. package/dist/cjs/updates/pickUpdate.d.ts +42 -0
  37. package/dist/cjs/updates/pickUpdate.js +52 -0
  38. package/dist/cjs/updates/webPlan.d.ts +20 -0
  39. package/dist/cjs/updates/webPlan.js +34 -0
  40. package/dist/electron/lockdown.js +31 -0
  41. package/dist/electron/lockdownRules.js +42 -0
  42. package/dist/electron/sessionStore.js +48 -0
  43. package/dist/electron/shellId.js +18 -0
  44. package/dist/electron/webFiles.js +36 -0
  45. package/dist/electron/webPatcher.js +147 -0
  46. package/dist/electron/webPointers.js +25 -0
  47. package/dist/electron.js +19 -0
  48. package/dist/input/haptics.js +50 -0
  49. package/dist/net/ApiClient.js +96 -0
  50. package/dist/pixel/lifeArt.js +83 -0
  51. package/dist/pixel.js +63 -58
  52. package/dist/react/ConfirmButton.js +24 -0
  53. package/dist/react/baseCss.js +1 -0
  54. package/dist/react/labels.js +7 -6
  55. package/dist/react/useJsonSelector.js +13 -0
  56. package/dist/react.js +73 -68
  57. package/dist/tilemap/TilemapView.js +57 -32
  58. package/dist/tilemap/autotile.js +103 -0
  59. package/dist/tilemap/collision.js +29 -18
  60. package/dist/tilemap/ldtk.js +21 -0
  61. package/dist/tilemap/ldtkParse.js +191 -0
  62. package/dist/types/ambient/life/Birds.d.ts +50 -0
  63. package/dist/types/ambient/life/Birds.d.ts.map +1 -0
  64. package/dist/types/ambient/life/Butterflies.d.ts +32 -0
  65. package/dist/types/ambient/life/Butterflies.d.ts.map +1 -0
  66. package/dist/types/ambient/life/ChimneySmoke.d.ts +37 -0
  67. package/dist/types/ambient/life/ChimneySmoke.d.ts.map +1 -0
  68. package/dist/types/ambient/life/Drift.d.ts +58 -0
  69. package/dist/types/ambient/life/Drift.d.ts.map +1 -0
  70. package/dist/types/ambient/life/Fireflies.d.ts +43 -0
  71. package/dist/types/ambient/life/Fireflies.d.ts.map +1 -0
  72. package/dist/types/ambient/life/lifeMotion.d.ts +63 -0
  73. package/dist/types/ambient/life/lifeMotion.d.ts.map +1 -0
  74. package/dist/types/assets/AssetLoader.d.ts +20 -0
  75. package/dist/types/assets/AssetLoader.d.ts.map +1 -1
  76. package/dist/types/assets/Prepainter.d.ts +64 -0
  77. package/dist/types/assets/Prepainter.d.ts.map +1 -0
  78. package/dist/types/assets/workerPainter.d.ts +21 -0
  79. package/dist/types/assets/workerPainter.d.ts.map +1 -0
  80. package/dist/types/electron/electronLike.d.ts +56 -0
  81. package/dist/types/electron/electronLike.d.ts.map +1 -0
  82. package/dist/types/electron/index.d.ts +15 -0
  83. package/dist/types/electron/index.d.ts.map +1 -0
  84. package/dist/types/electron/lockdown.d.ts +34 -0
  85. package/dist/types/electron/lockdown.d.ts.map +1 -0
  86. package/dist/types/electron/lockdownRules.d.ts +29 -0
  87. package/dist/types/electron/lockdownRules.d.ts.map +1 -0
  88. package/dist/types/electron/sessionStore.d.ts +41 -0
  89. package/dist/types/electron/sessionStore.d.ts.map +1 -0
  90. package/dist/types/electron/shellId.d.ts +23 -0
  91. package/dist/types/electron/shellId.d.ts.map +1 -0
  92. package/dist/types/electron/webFiles.d.ts +14 -0
  93. package/dist/types/electron/webFiles.d.ts.map +1 -0
  94. package/dist/types/electron/webPatcher.d.ts +81 -0
  95. package/dist/types/electron/webPatcher.d.ts.map +1 -0
  96. package/dist/types/electron/webPointers.d.ts +20 -0
  97. package/dist/types/electron/webPointers.d.ts.map +1 -0
  98. package/dist/types/index.d.ts +15 -2
  99. package/dist/types/index.d.ts.map +1 -1
  100. package/dist/types/input/haptics.d.ts +42 -0
  101. package/dist/types/input/haptics.d.ts.map +1 -0
  102. package/dist/types/net/ApiClient.d.ts +74 -0
  103. package/dist/types/net/ApiClient.d.ts.map +1 -0
  104. package/dist/types/pixel/index.d.ts +1 -0
  105. package/dist/types/pixel/index.d.ts.map +1 -1
  106. package/dist/types/pixel/lifeArt.d.ts +63 -0
  107. package/dist/types/pixel/lifeArt.d.ts.map +1 -0
  108. package/dist/types/react/ConfirmButton.d.ts +26 -0
  109. package/dist/types/react/ConfirmButton.d.ts.map +1 -0
  110. package/dist/types/react/baseCss.d.ts +1 -1
  111. package/dist/types/react/baseCss.d.ts.map +1 -1
  112. package/dist/types/react/index.d.ts +2 -0
  113. package/dist/types/react/index.d.ts.map +1 -1
  114. package/dist/types/react/labels.d.ts +2 -0
  115. package/dist/types/react/labels.d.ts.map +1 -1
  116. package/dist/types/react/useJsonSelector.d.ts +13 -0
  117. package/dist/types/react/useJsonSelector.d.ts.map +1 -0
  118. package/dist/types/tilemap/TilemapView.d.ts +17 -0
  119. package/dist/types/tilemap/TilemapView.d.ts.map +1 -1
  120. package/dist/types/tilemap/autotile.d.ts +95 -0
  121. package/dist/types/tilemap/autotile.d.ts.map +1 -0
  122. package/dist/types/tilemap/collision.d.ts +8 -0
  123. package/dist/types/tilemap/collision.d.ts.map +1 -1
  124. package/dist/types/tilemap/ldtk.d.ts +97 -0
  125. package/dist/types/tilemap/ldtk.d.ts.map +1 -0
  126. package/dist/types/tilemap/ldtkParse.d.ts +26 -0
  127. package/dist/types/tilemap/ldtkParse.d.ts.map +1 -0
  128. package/dist/types/updates/index.d.ts +9 -0
  129. package/dist/types/updates/index.d.ts.map +1 -0
  130. package/dist/types/updates/manifest.d.ts +74 -0
  131. package/dist/types/updates/manifest.d.ts.map +1 -0
  132. package/dist/types/updates/pickUpdate.d.ts +43 -0
  133. package/dist/types/updates/pickUpdate.d.ts.map +1 -0
  134. package/dist/types/updates/webPlan.d.ts +21 -0
  135. package/dist/types/updates/webPlan.d.ts.map +1 -0
  136. package/dist/updates/manifest.js +35 -0
  137. package/dist/updates/pickUpdate.js +27 -0
  138. package/dist/updates/webPlan.js +14 -0
  139. package/dist/updates.js +15 -0
  140. package/package.json +31 -3
@@ -1,471 +1,534 @@
1
- import { Engine as r } from "./engine/Engine.js";
1
+ import { Engine as o } from "./engine/Engine.js";
2
2
  import { Scene as m } from "./engine/Scene.js";
3
3
  import { SceneManager as a } from "./engine/SceneManager.js";
4
- import { FixedLoop as x } from "./engine/FixedLoop.js";
5
- import { HiddenPause as s } from "./engine/HiddenPause.js";
6
- import { World as l, defineComponent as c, defineFields as d, entityIndex as S, system as u } from "./ecs/World.js";
7
- import { EventBus as A } from "./events/EventBus.js";
8
- import { engineSettings as g } from "./settings.js";
9
- import { Stage as _ } from "./core/Stage.js";
10
- import { Camera as L } from "./core/Camera.js";
11
- import { baseZoom as y, fitScale as R, worldZoom as O, zoomResolution as F, zoomSteps as M } from "./core/pixelZoom.js";
4
+ import { FixedLoop as f } from "./engine/FixedLoop.js";
5
+ import { HiddenPause as l } from "./engine/HiddenPause.js";
6
+ import { World as n, defineComponent as c, defineFields as d, entityIndex as u, system as S } from "./ecs/World.js";
7
+ import { EventBus as T } from "./events/EventBus.js";
8
+ import { engineSettings as _ } from "./settings.js";
9
+ import { Stage as C } from "./core/Stage.js";
10
+ import { Camera as O } from "./core/Camera.js";
11
+ import { baseZoom as h, fitScale as y, worldZoom as B, zoomResolution as R, zoomSteps as F } from "./core/pixelZoom.js";
12
12
  import { Clock as b } from "./core/Clock.js";
13
- import { runDue as N } from "./core/runDue.js";
14
- import { Tween as D, Tweener as B } from "./core/Tweener.js";
15
- import { Timeline as G } from "./core/Timeline.js";
16
- import { TimelineBuilder as K } from "./core/TimelineBuilder.js";
17
- import { easeByName as W } from "./core/eases.js";
13
+ import { runDue as I } from "./core/runDue.js";
14
+ import { Tween as v, Tweener as D } from "./core/Tweener.js";
15
+ import { Timeline as H } from "./core/Timeline.js";
16
+ import { TimelineBuilder as W } from "./core/TimelineBuilder.js";
17
+ import { easeByName as U } from "./core/eases.js";
18
18
  import { ObjectFactory as Y } from "./core/ObjectFactory.js";
19
19
  import { Graphics as Z } from "./core/Graphics.js";
20
20
  import { Image as j } from "./core/Image.js";
21
21
  import { clearSilhouettes as J, fillSolid as Q, solidSilhouette as $ } from "./core/silhouette.js";
22
- import { Group as oe } from "./core/Group.js";
22
+ import { Group as re } from "./core/Group.js";
23
23
  import { blendLayer as te } from "./core/blendLayer.js";
24
24
  import { Rectangle as pe } from "./core/Rectangle.js";
25
25
  import { Text as ie } from "./core/Text.js";
26
- import { BitmapLabel as fe, addLabelGlyphs as se, installLabelFont as ne } from "./core/BitmapLabel.js";
26
+ import { BitmapLabel as xe, addLabelGlyphs as le, installLabelFont as se } from "./core/BitmapLabel.js";
27
27
  import { Pointer as ce } from "./core/Pointer.js";
28
- import { CanvasTexture as Se, TextureRegistry as ue } from "./core/TextureRegistry.js";
29
- import { AtlasBuilder as Ae } from "./core/atlas.js";
30
- import { atlasPageLimit as ge, planAtlas as Pe } from "./core/atlasPlan.js";
31
- import { AssetLoader as Ee, resolveUrl as Le } from "./assets/AssetLoader.js";
32
- import { collectAtlasPages as ye, duplicateFrames as Re, parseAtlas as Oe } from "./assets/textureAtlas.js";
33
- import { Animator as Me } from "./anim/Animator.js";
34
- import { clipMarkers as be, frameNamed as ke, parseAseprite as Ne } from "./anim/parseAseprite.js";
35
- import { tagDirection as De, tagFrames as Be, tagRepeat as He } from "./anim/asepriteTags.js";
36
- import { sliceAt as we, sliceBorders as Ke, sliceNamed as Ue } from "./anim/asepriteSlices.js";
28
+ import { CanvasTexture as ue, TextureRegistry as Se } from "./core/TextureRegistry.js";
29
+ import { AtlasBuilder as Te } from "./core/atlas.js";
30
+ import { atlasPageLimit as _e, planAtlas as Le } from "./core/atlasPlan.js";
31
+ import { AssetLoader as ge, resolveUrl as Oe } from "./assets/AssetLoader.js";
32
+ import { collectAtlasPages as he, duplicateFrames as ye, parseAtlas as Be } from "./assets/textureAtlas.js";
33
+ import { Animator as Fe } from "./anim/Animator.js";
34
+ import { clipMarkers as be, frameNamed as Me, parseAseprite as Ie } from "./anim/parseAseprite.js";
35
+ import { tagDirection as ve, tagFrames as De, tagRepeat as Ge } from "./anim/asepriteTags.js";
36
+ import { sliceAt as we, sliceBorders as We, sliceNamed as Ke } from "./anim/asepriteSlices.js";
37
37
  import { addAsepriteTextures as Ve, loadAseprite as Ye } from "./assets/loadAseprite.js";
38
- import { AnimStateMachine as Ze } from "./anim/AnimStateMachine.js";
39
- import { AnimStateComponent as je, animStateSystem as qe } from "./anim/animStateSystem.js";
40
- import { AnimationComponent as Qe, SpriteComponent as $e, animationSystem as eo } from "./anim/animationSystem.js";
41
- import { FLIP_D as ro, FLIP_H as to, FLIP_V as mo, gidOf as po, layerByName as ao, objectsOf as io, parseTiled as xo, tileAt as fo, tileRect as so } from "./tilemap/tiled.js";
42
- import { collisionFromTiled as lo } from "./tilemap/collision.js";
43
- import { TilemapView as So } from "./tilemap/TilemapView.js";
44
- import { Skeleton as To } from "./rig/Skeleton.js";
45
- import { HUMANOID_RIG as Co } from "./rig/humanoid.js";
46
- import { blendPose as Po, overlay as _o, upperOver as Eo } from "./rig/poseMath.js";
47
- import { HUMANOID_CLIPS as ho, HUMANOID_POSES as yo } from "./rig/humanoidPoses.js";
48
- import { PosePlayer as Oo } from "./rig/PosePlayer.js";
49
- import { RIG_PARTS as Mo, RigView as Io } from "./rig/RigView.js";
50
- import { LightLayer as ko } from "./light/LightLayer.js";
51
- import { HEAVY_FLASH_GAP_MS as vo, RECOIL_MS as Do, hitStopMs as Bo, hurtFlashGapMs as Ho, hurtFlashMs as Go, recoilAt as wo, recoilPx as Ko } from "./fx/hitStop.js";
52
- import { FloatingText as Wo } from "./fx/FloatingText.js";
53
- import { inView as Yo } from "./fx/viewCull.js";
54
- import { Afterimages as Zo } from "./fx/Afterimages.js";
55
- import { SoundEngine as jo, sound as qo } from "./audio/SoundEngine.js";
56
- import { MusicPlayer as Qo, music as $o } from "./audio/MusicPlayer.js";
57
- import { MusicChannel as or } from "./audio/music/MusicChannel.js";
58
- import { elementVolumeLocked as tr } from "./audio/music/musicVoice.js";
59
- import { registerSounds as pr } from "./audio/soundTable.js";
60
- import { hasTakes as ir, registerTakes as xr } from "./audio/sampleBank.js";
61
- import { Footsteps as sr } from "./audio/Footsteps.js";
62
- import { SYNTH_RATE as lr, renderRecipe as cr } from "./audio/synth.js";
63
- import { Keyboard as Sr } from "./input/Keyboard.js";
64
- import { Actions as Tr, PAD_BUTTONS as Ar } from "./input/Actions.js";
65
- import { chordHeld as gr, parseChord as Pr } from "./input/keyChord.js";
66
- import { aimAxis as Er } from "./input/aimAxis.js";
67
- import { STICK_DEAD_ZONE as hr, stickActive as yr, stickToAxis as Rr, stickVector as Or } from "./input/stickAxis.js";
68
- import { LongPress as Mr } from "./input/longPress.js";
69
- import { AIM_CENTRE as br, AIM_EARLY_SLOP as kr, AIM_PRESS_MS as Nr, AIM_TAP_SLOP as vr, AimGesture as Dr, aimPoint as Br, dragSlop as Hr, spotReach as Gr, spotShare as wr } from "./input/AimGesture.js";
70
- import { LOCK_KEEP_RANGE as Ur, LOCK_PICK_CONE as Wr, LOCK_PICK_RANGE as Vr, TargetLock as Yr, keptTarget as zr, nearestTarget as Zr, pickTarget as Xr } from "./input/TargetLock.js";
71
- import { Keymap as qr, keyLabel as Jr, keymapStorage as Qr, mergeKeymap as $r } from "./input/Keymap.js";
72
- import { isTouchUi as ot, setNativeShell as rt, setTouchOverrideKey as tt } from "./platform/touch.js";
73
- import { onAppResume as pt } from "./platform/appResume.js";
74
- import { timeoutSignal as it } from "./platform/timeoutSignal.js";
75
- import { rumble as ft, rumblePad as st, rumbleParams as nt, stopRumble as lt } from "./input/rumble.js";
76
- import { enterFullscreen as dt, exitFullscreen as St, fullscreenSupported as ut, isFullscreen as Tt, onFullscreenChange as At, toggleFullscreen as Ct } from "./platform/fullscreen.js";
77
- import { currentOrientationKind as Pt, lockOrientation as _t, unlockOrientation as Et } from "./platform/orientation.js";
78
- import { followReducedMotion as ht, onReducedMotionChange as yt, prefersReducedMotion as Rt } from "./platform/reducedMotion.js";
79
- import { exitPointerLock as Ft, isPointerLocked as Mt, onPointerLockChange as It, requestPointerLock as bt } from "./platform/pointerLock.js";
80
- import { detectTouch as Nt } from "./input/touchDetect.js";
81
- import { DayClock as Dt, clockText as Bt, mixRgb as Ht, tintNight as Gt } from "./ambient/DayClock.js";
82
- import { hash01 as Kt, weatherAt as Ut } from "./ambient/weather.js";
83
- import { WeatherLayer as Vt } from "./ambient/WeatherLayer.js";
84
- import { gradeAt as zt, mixToWhite as Zt } from "./ambient/grade.js";
85
- import { ColorGrade as jt } from "./ambient/ColorGrade.js";
86
- import { Parallax as Jt } from "./parallax/Parallax.js";
87
- import { ParallaxLayer as $t } from "./parallax/ParallaxLayer.js";
88
- import { parallaxOrigin as om, placeAxis as rm, spanVisible as tm, wrap as mm } from "./parallax/parallaxMath.js";
89
- import { Emitter as am } from "./particles/Emitter.js";
90
- import { ParticleSim as xm } from "./particles/ParticleSim.js";
91
- import { ParticleBudget as sm, particleBudget as nm } from "./particles/ParticleBudget.js";
92
- import { lerpColor as cm, sampleColor as dm, sampleCurve as Sm } from "./particles/particleCurves.js";
93
- import { dueParticles as Tm, sampleRange as Am, scaleCount as Cm, seededRandom as gm, spreadAngle as Pm } from "./particles/particleSampling.js";
94
- import { PhysicsWorld as Em } from "./physics/PhysicsWorld.js";
95
- import { Body as hm } from "./physics/Body.js";
96
- import { Contact as Rm, ContactPoint as Om } from "./physics/Contact.js";
97
- import { MAX_POLYGON_VERTICES as Mm, polygonCentroid as Im, polygonShape as bm, regularPolygon as km } from "./physics/polygon.js";
98
- import { mergeTileRects as vm, tileBodies as Dm, tileBodiesFromGrid as Bm } from "./physics/tileBodies.js";
99
- import { physicsSystem as Gm } from "./physics/physicsSystem.js";
100
- import { syncToBody as Km } from "./physics/syncToBody.js";
101
- import { COLLIDER_COLORS as Wm, colliderColor as Vm, drawColliders as Ym } from "./physics/drawColliders.js";
102
- import { FACE_BOTTOM as Zm, FACE_LEFT as Xm, FACE_RIGHT as jm, FACE_TOP as qm } from "./physics/types.js";
103
- import { MinHeap as Qm } from "./nav/MinHeap.js";
104
- import { NAV_STEPS as ep, canStep as op, isOpen as rp, navGrid as tp, navGridFromCollision as mp, nearWallCost as pp } from "./nav/navGrid.js";
105
- import { nearestOpen as ip } from "./nav/nearestOpen.js";
106
- import { findPath as fp, floodFill as sp, octile as np, reachedCount as lp } from "./nav/findPath.js";
107
- import { simplifyPath as dp, straightenPath as Sp } from "./nav/straightenPath.js";
108
- import { SaveStore as Tp } from "./save/SaveStore.js";
109
- import { MemoryBackend as Cp } from "./save/MemoryBackend.js";
110
- import { WebStorageBackend as Pp } from "./save/WebStorageBackend.js";
111
- import { MigrationError as Ep, migrateSave as Lp } from "./save/migrateSave.js";
112
- import { checksum as yp } from "./save/checksum.js";
113
- import { Autosaver as Op } from "./save/Autosaver.js";
114
- import { transitionTo as Mp } from "./transitions/transitionTo.js";
115
- import { tweenDone as bp } from "./transitions/tweenDone.js";
116
- import { FadeTransition as Np } from "./transitions/FadeTransition.js";
117
- import { CrossfadeTransition as Dp } from "./transitions/CrossfadeTransition.js";
118
- import { DitherWipeTransition as Hp } from "./transitions/DitherWipeTransition.js";
119
- import { BAYER4 as wp, DITHER_LEVELS as Kp, ditherCovered as Up, wipeLevel as Wp } from "./transitions/ditherMask.js";
120
- import { Letterbox as Yp } from "./transitions/Letterbox.js";
121
- import { Translator as Zp } from "./i18n/Translator.js";
122
- import { CONTEXT_MARK as jp, formatMessage as qp, sourceText as Jp } from "./i18n/formatMessage.js";
123
- import { extractStrings as $p } from "./i18n/extractStrings.js";
124
- import { noteContextLoss as oa, rebuildDelayMs as ra, watchContextLoss as ta } from "./diagnostics/contextLoss.js";
125
- import { bootWatch as pa } from "./diagnostics/bootWatch.js";
126
- import { describeError as ia, guardRender as xa } from "./diagnostics/renderGuard.js";
127
- import { gpuName as sa, maxTextureSize as na } from "./diagnostics/gpuInfo.js";
128
- import { countHitches as ca, looksThrottled as da, percentile as Sa, summarizeFrames as ua } from "./diagnostics/frameStats.js";
129
- import { FrameSampler as Aa } from "./diagnostics/FrameSampler.js";
130
- import { ErrorDeduper as ga, trimStack as Pa } from "./diagnostics/ErrorDeduper.js";
131
- import { captureErrors as Ea } from "./diagnostics/captureErrors.js";
132
- import { DebugOverlay as ha } from "./debug/DebugOverlay.js";
133
- import { FrameStats as Ra } from "./debug/FrameStats.js";
134
- import { ErrorLog as Fa } from "./debug/ErrorLog.js";
135
- import { inspectWorld as Ia } from "./debug/inspectWorld.js";
136
- import { DrawCallCounter as ka } from "./debug/DrawCallCounter.js";
137
- import { BODY_HALF_HEIGHT as va, BODY_HALF_WIDTH as Da, INPUT_FLAG_DASH as Ba, INPUT_STEP_DT as Ha, INPUT_STEP_RATE as Ga, TILE_SIZE as wa } from "./net/constants.js";
138
- import { DIAGONAL as Ua, blocksShot as Wa, bodyCollides as Va, createCollisionGrid as Ya, createMover as za, isSolidTile as Za, moveX as Xa, moveY as ja, stepMover as qa } from "./net/movement.js";
139
- import { UPDATE_RECORD_BYTES as Qa, decodeSnapshotFrame as $a, decodeUpdates as ei, encodeSnapshotFrame as oi, encodeUpdates as ri, quantizeUpdates as ti } from "./net/snapshotCodec.js";
140
- import { CADENCE as pi, cadenceEarly as ai, cadenceNext as ii } from "./net/cadence.js";
141
- import { noteServerTime as fi, resetServerClock as si, serverNow as ni, serverOffset as li } from "./net/serverClock.js";
142
- import { PredictedMover as di } from "./net/PredictedMover.js";
143
- import { InterpolationBuffer as ui } from "./net/InterpolationBuffer.js";
144
- import { Room as Ai } from "./net/Room.js";
145
- import { RoomHost as gi } from "./net/RoomHost.js";
146
- import { CLOSE_NO_ANSWER as _i, Connection as Ei } from "./net/Connection.js";
147
- import { reconnectDelay as hi, shouldReconnect as yi } from "./net/reconnect.js";
148
- import { moverFromWire as Oi, moverToWire as Fi } from "./net/protocol.js";
149
- import { LobbyClient as Ii } from "./net/lobby/LobbyClient.js";
150
- import { LobbyHost as ki } from "./net/lobby/LobbyHost.js";
151
- import { LobbyRooms as vi } from "./net/lobby/LobbyRooms.js";
152
- import { Matchmaker as Bi, balanceTeams as Hi } from "./net/lobby/Matchmaker.js";
38
+ import { Prepainter as Ze } from "./assets/Prepainter.js";
39
+ import { workerPainter as je } from "./assets/workerPainter.js";
40
+ import { AnimStateMachine as Je } from "./anim/AnimStateMachine.js";
41
+ import { AnimStateComponent as $e, animStateSystem as er } from "./anim/animStateSystem.js";
42
+ import { AnimationComponent as or, SpriteComponent as tr, animationSystem as mr } from "./anim/animationSystem.js";
43
+ import { FLIP_D as ar, FLIP_H as ir, FLIP_V as fr, gidOf as xr, layerByName as lr, objectsOf as sr, parseTiled as nr, tileAt as cr, tileRect as dr } from "./tilemap/tiled.js";
44
+ import { collisionFromIntGrid as Sr, collisionFromTiled as Ar } from "./tilemap/collision.js";
45
+ import { entitiesOf as Er, intGridAt as _r, levelAt as Lr, levelByName as Cr } from "./tilemap/ldtk.js";
46
+ import { ldtkExternalLevels as Or, loadLdtkLevel as Pr, parseLdtk as hr } from "./tilemap/ldtkParse.js";
47
+ import { BLOB47_MASKS as Br, BLOB_E as Rr, BLOB_N as Fr, BLOB_NE as kr, BLOB_NW as br, BLOB_S as Mr, BLOB_SE as Ir, BLOB_SW as Nr, BLOB_W as vr, EDGE_E as Dr, EDGE_N as Gr, EDGE_S as Hr, EDGE_W as wr, autotile as Wr, autotileAt as Kr, blob47Index as Ur, blobMask as Vr, edgeMask as Yr, paintTerrain as zr, reduceBlobMask as Zr, updateAutotile as Xr } from "./tilemap/autotile.js";
48
+ import { TilemapView as qr } from "./tilemap/TilemapView.js";
49
+ import { Skeleton as Qr } from "./rig/Skeleton.js";
50
+ import { HUMANOID_RIG as eo } from "./rig/humanoid.js";
51
+ import { blendPose as oo, overlay as to, upperOver as mo } from "./rig/poseMath.js";
52
+ import { HUMANOID_CLIPS as ao, HUMANOID_POSES as io } from "./rig/humanoidPoses.js";
53
+ import { PosePlayer as xo } from "./rig/PosePlayer.js";
54
+ import { RIG_PARTS as so, RigView as no } from "./rig/RigView.js";
55
+ import { LightLayer as uo } from "./light/LightLayer.js";
56
+ import { HEAVY_FLASH_GAP_MS as Ao, RECOIL_MS as To, hitStopMs as Eo, hurtFlashGapMs as _o, hurtFlashMs as Lo, recoilAt as Co, recoilPx as go } from "./fx/hitStop.js";
57
+ import { FloatingText as Po } from "./fx/FloatingText.js";
58
+ import { inView as yo } from "./fx/viewCull.js";
59
+ import { Afterimages as Ro } from "./fx/Afterimages.js";
60
+ import { SoundEngine as ko, sound as bo } from "./audio/SoundEngine.js";
61
+ import { MusicPlayer as Io, music as No } from "./audio/MusicPlayer.js";
62
+ import { MusicChannel as Do } from "./audio/music/MusicChannel.js";
63
+ import { elementVolumeLocked as Ho } from "./audio/music/musicVoice.js";
64
+ import { registerSounds as Wo } from "./audio/soundTable.js";
65
+ import { hasTakes as Uo, registerTakes as Vo } from "./audio/sampleBank.js";
66
+ import { Footsteps as zo } from "./audio/Footsteps.js";
67
+ import { SYNTH_RATE as Xo, renderRecipe as jo } from "./audio/synth.js";
68
+ import { Keyboard as Jo } from "./input/Keyboard.js";
69
+ import { Actions as $o, PAD_BUTTONS as et } from "./input/Actions.js";
70
+ import { chordHeld as ot, parseChord as tt } from "./input/keyChord.js";
71
+ import { aimAxis as pt } from "./input/aimAxis.js";
72
+ import { STICK_DEAD_ZONE as it, stickActive as ft, stickToAxis as xt, stickVector as lt } from "./input/stickAxis.js";
73
+ import { LongPress as nt } from "./input/longPress.js";
74
+ import { AIM_CENTRE as dt, AIM_EARLY_SLOP as ut, AIM_PRESS_MS as St, AIM_TAP_SLOP as At, AimGesture as Tt, aimPoint as Et, dragSlop as _t, spotReach as Lt, spotShare as Ct } from "./input/AimGesture.js";
75
+ import { LOCK_KEEP_RANGE as Ot, LOCK_PICK_CONE as Pt, LOCK_PICK_RANGE as ht, TargetLock as yt, keptTarget as Bt, nearestTarget as Rt, pickTarget as Ft } from "./input/TargetLock.js";
76
+ import { Keymap as bt, keyLabel as Mt, keymapStorage as It, mergeKeymap as Nt } from "./input/Keymap.js";
77
+ import { isTouchUi as Dt, setNativeShell as Gt, setTouchOverrideKey as Ht } from "./platform/touch.js";
78
+ import { onAppResume as Wt } from "./platform/appResume.js";
79
+ import { timeoutSignal as Ut } from "./platform/timeoutSignal.js";
80
+ import { rumble as Yt, rumblePad as zt, rumbleParams as Zt, stopRumble as Xt } from "./input/rumble.js";
81
+ import { HapticGate as qt, Haptics as Jt, vibrate as Qt } from "./input/haptics.js";
82
+ import { enterFullscreen as em, exitFullscreen as rm, fullscreenSupported as om, isFullscreen as tm, onFullscreenChange as mm, toggleFullscreen as pm } from "./platform/fullscreen.js";
83
+ import { currentOrientationKind as im, lockOrientation as fm, unlockOrientation as xm } from "./platform/orientation.js";
84
+ import { followReducedMotion as sm, onReducedMotionChange as nm, prefersReducedMotion as cm } from "./platform/reducedMotion.js";
85
+ import { exitPointerLock as um, isPointerLocked as Sm, onPointerLockChange as Am, requestPointerLock as Tm } from "./platform/pointerLock.js";
86
+ import { detectTouch as _m } from "./input/touchDetect.js";
87
+ import { DayClock as Cm, clockText as gm, mixRgb as Om, tintNight as Pm } from "./ambient/DayClock.js";
88
+ import { hash01 as ym, weatherAt as Bm } from "./ambient/weather.js";
89
+ import { WeatherLayer as Fm } from "./ambient/WeatherLayer.js";
90
+ import { gradeAt as bm, mixToWhite as Mm } from "./ambient/grade.js";
91
+ import { ColorGrade as Nm } from "./ambient/ColorGrade.js";
92
+ import { birdFrame as Dm, boxInView as Gm, firefliesOut as Hm, fireflyGlow as wm, fireflyOffset as Wm, flockSlot as Km, pickInView as Um, puffOffset as Vm, sourceOf as Ym } from "./ambient/life/lifeMotion.js";
93
+ import { Drift as Zm } from "./ambient/life/Drift.js";
94
+ import { Birds as jm } from "./ambient/life/Birds.js";
95
+ import { Butterflies as Jm } from "./ambient/life/Butterflies.js";
96
+ import { Fireflies as $m } from "./ambient/life/Fireflies.js";
97
+ import { ChimneySmoke as rp } from "./ambient/life/ChimneySmoke.js";
98
+ import { Parallax as tp } from "./parallax/Parallax.js";
99
+ import { ParallaxLayer as pp } from "./parallax/ParallaxLayer.js";
100
+ import { parallaxOrigin as ip, placeAxis as fp, spanVisible as xp, wrap as lp } from "./parallax/parallaxMath.js";
101
+ import { Emitter as np } from "./particles/Emitter.js";
102
+ import { ParticleSim as dp } from "./particles/ParticleSim.js";
103
+ import { ParticleBudget as Sp, particleBudget as Ap } from "./particles/ParticleBudget.js";
104
+ import { lerpColor as Ep, sampleColor as _p, sampleCurve as Lp } from "./particles/particleCurves.js";
105
+ import { dueParticles as gp, sampleRange as Op, scaleCount as Pp, seededRandom as hp, spreadAngle as yp } from "./particles/particleSampling.js";
106
+ import { PhysicsWorld as Rp } from "./physics/PhysicsWorld.js";
107
+ import { Body as kp } from "./physics/Body.js";
108
+ import { Contact as Mp, ContactPoint as Ip } from "./physics/Contact.js";
109
+ import { MAX_POLYGON_VERTICES as vp, polygonCentroid as Dp, polygonShape as Gp, regularPolygon as Hp } from "./physics/polygon.js";
110
+ import { mergeTileRects as Wp, tileBodies as Kp, tileBodiesFromGrid as Up } from "./physics/tileBodies.js";
111
+ import { physicsSystem as Yp } from "./physics/physicsSystem.js";
112
+ import { syncToBody as Zp } from "./physics/syncToBody.js";
113
+ import { COLLIDER_COLORS as jp, colliderColor as qp, drawColliders as Jp } from "./physics/drawColliders.js";
114
+ import { FACE_BOTTOM as $p, FACE_LEFT as ea, FACE_RIGHT as ra, FACE_TOP as oa } from "./physics/types.js";
115
+ import { MinHeap as ma } from "./nav/MinHeap.js";
116
+ import { NAV_STEPS as aa, canStep as ia, isOpen as fa, navGrid as xa, navGridFromCollision as la, nearWallCost as sa } from "./nav/navGrid.js";
117
+ import { nearestOpen as ca } from "./nav/nearestOpen.js";
118
+ import { findPath as ua, floodFill as Sa, octile as Aa, reachedCount as Ta } from "./nav/findPath.js";
119
+ import { simplifyPath as _a, straightenPath as La } from "./nav/straightenPath.js";
120
+ import { SaveStore as ga } from "./save/SaveStore.js";
121
+ import { MemoryBackend as Pa } from "./save/MemoryBackend.js";
122
+ import { WebStorageBackend as ya } from "./save/WebStorageBackend.js";
123
+ import { MigrationError as Ra, migrateSave as Fa } from "./save/migrateSave.js";
124
+ import { checksum as ba } from "./save/checksum.js";
125
+ import { Autosaver as Ia } from "./save/Autosaver.js";
126
+ import { transitionTo as va } from "./transitions/transitionTo.js";
127
+ import { tweenDone as Ga } from "./transitions/tweenDone.js";
128
+ import { FadeTransition as wa } from "./transitions/FadeTransition.js";
129
+ import { CrossfadeTransition as Ka } from "./transitions/CrossfadeTransition.js";
130
+ import { DitherWipeTransition as Va } from "./transitions/DitherWipeTransition.js";
131
+ import { BAYER4 as za, DITHER_LEVELS as Za, ditherCovered as Xa, wipeLevel as ja } from "./transitions/ditherMask.js";
132
+ import { Letterbox as Ja } from "./transitions/Letterbox.js";
133
+ import { Translator as $a } from "./i18n/Translator.js";
134
+ import { CONTEXT_MARK as ri, formatMessage as oi, sourceText as ti } from "./i18n/formatMessage.js";
135
+ import { extractStrings as pi } from "./i18n/extractStrings.js";
136
+ import { noteContextLoss as ii, rebuildDelayMs as fi, watchContextLoss as xi } from "./diagnostics/contextLoss.js";
137
+ import { bootWatch as si } from "./diagnostics/bootWatch.js";
138
+ import { describeError as ci, guardRender as di } from "./diagnostics/renderGuard.js";
139
+ import { gpuName as Si, maxTextureSize as Ai } from "./diagnostics/gpuInfo.js";
140
+ import { countHitches as Ei, looksThrottled as _i, percentile as Li, summarizeFrames as Ci } from "./diagnostics/frameStats.js";
141
+ import { FrameSampler as Oi } from "./diagnostics/FrameSampler.js";
142
+ import { ErrorDeduper as hi, trimStack as yi } from "./diagnostics/ErrorDeduper.js";
143
+ import { captureErrors as Ri } from "./diagnostics/captureErrors.js";
144
+ import { DebugOverlay as ki } from "./debug/DebugOverlay.js";
145
+ import { FrameStats as Mi } from "./debug/FrameStats.js";
146
+ import { ErrorLog as Ni } from "./debug/ErrorLog.js";
147
+ import { inspectWorld as Di } from "./debug/inspectWorld.js";
148
+ import { DrawCallCounter as Hi } from "./debug/DrawCallCounter.js";
149
+ import { BODY_HALF_HEIGHT as Wi, BODY_HALF_WIDTH as Ki, INPUT_FLAG_DASH as Ui, INPUT_STEP_DT as Vi, INPUT_STEP_RATE as Yi, TILE_SIZE as zi } from "./net/constants.js";
150
+ import { DIAGONAL as Xi, blocksShot as ji, bodyCollides as qi, createCollisionGrid as Ji, createMover as Qi, isSolidTile as $i, moveX as ef, moveY as rf, stepMover as of } from "./net/movement.js";
151
+ import { UPDATE_RECORD_BYTES as mf, decodeSnapshotFrame as pf, decodeUpdates as af, encodeSnapshotFrame as ff, encodeUpdates as xf, quantizeUpdates as lf } from "./net/snapshotCodec.js";
152
+ import { CADENCE as nf, cadenceEarly as cf, cadenceNext as df } from "./net/cadence.js";
153
+ import { noteServerTime as Sf, resetServerClock as Af, serverNow as Tf, serverOffset as Ef } from "./net/serverClock.js";
154
+ import { PredictedMover as Lf } from "./net/PredictedMover.js";
155
+ import { InterpolationBuffer as gf } from "./net/InterpolationBuffer.js";
156
+ import { Room as Pf } from "./net/Room.js";
157
+ import { RoomHost as yf } from "./net/RoomHost.js";
158
+ import { CLOSE_NO_ANSWER as Rf, Connection as Ff } from "./net/Connection.js";
159
+ import { ApiClient as bf, ApiError as Mf } from "./net/ApiClient.js";
160
+ import { reconnectDelay as Nf, shouldReconnect as vf } from "./net/reconnect.js";
161
+ import { moverFromWire as Gf, moverToWire as Hf } from "./net/protocol.js";
162
+ import { LobbyClient as Wf } from "./net/lobby/LobbyClient.js";
163
+ import { LobbyHost as Uf } from "./net/lobby/LobbyHost.js";
164
+ import { LobbyRooms as Yf } from "./net/lobby/LobbyRooms.js";
165
+ import { Matchmaker as Zf, balanceTeams as Xf } from "./net/lobby/Matchmaker.js";
153
166
  export {
154
- br as AIM_CENTRE,
155
- kr as AIM_EARLY_SLOP,
156
- Nr as AIM_PRESS_MS,
157
- vr as AIM_TAP_SLOP,
158
- Tr as Actions,
159
- Zo as Afterimages,
160
- Dr as AimGesture,
161
- je as AnimStateComponent,
162
- Ze as AnimStateMachine,
163
- Qe as AnimationComponent,
164
- Me as Animator,
165
- Ee as AssetLoader,
166
- Ae as AtlasBuilder,
167
- Op as Autosaver,
168
- wp as BAYER4,
169
- va as BODY_HALF_HEIGHT,
170
- Da as BODY_HALF_WIDTH,
171
- fe as BitmapLabel,
172
- hm as Body,
173
- pi as CADENCE,
174
- _i as CLOSE_NO_ANSWER,
175
- Wm as COLLIDER_COLORS,
176
- jp as CONTEXT_MARK,
177
- L as Camera,
178
- Se as CanvasTexture,
167
+ dt as AIM_CENTRE,
168
+ ut as AIM_EARLY_SLOP,
169
+ St as AIM_PRESS_MS,
170
+ At as AIM_TAP_SLOP,
171
+ $o as Actions,
172
+ Ro as Afterimages,
173
+ Tt as AimGesture,
174
+ $e as AnimStateComponent,
175
+ Je as AnimStateMachine,
176
+ or as AnimationComponent,
177
+ Fe as Animator,
178
+ bf as ApiClient,
179
+ Mf as ApiError,
180
+ ge as AssetLoader,
181
+ Te as AtlasBuilder,
182
+ Ia as Autosaver,
183
+ za as BAYER4,
184
+ Br as BLOB47_MASKS,
185
+ Rr as BLOB_E,
186
+ Fr as BLOB_N,
187
+ kr as BLOB_NE,
188
+ br as BLOB_NW,
189
+ Mr as BLOB_S,
190
+ Ir as BLOB_SE,
191
+ Nr as BLOB_SW,
192
+ vr as BLOB_W,
193
+ Wi as BODY_HALF_HEIGHT,
194
+ Ki as BODY_HALF_WIDTH,
195
+ jm as Birds,
196
+ xe as BitmapLabel,
197
+ kp as Body,
198
+ Jm as Butterflies,
199
+ nf as CADENCE,
200
+ Rf as CLOSE_NO_ANSWER,
201
+ jp as COLLIDER_COLORS,
202
+ ri as CONTEXT_MARK,
203
+ O as Camera,
204
+ ue as CanvasTexture,
205
+ rp as ChimneySmoke,
179
206
  b as Clock,
180
- jt as ColorGrade,
181
- Ei as Connection,
182
- Rm as Contact,
183
- Om as ContactPoint,
184
- Dp as CrossfadeTransition,
185
- Ua as DIAGONAL,
186
- Kp as DITHER_LEVELS,
187
- Dt as DayClock,
188
- ha as DebugOverlay,
189
- Hp as DitherWipeTransition,
190
- ka as DrawCallCounter,
191
- am as Emitter,
192
- r as Engine,
193
- ga as ErrorDeduper,
194
- Fa as ErrorLog,
195
- A as EventBus,
196
- Zm as FACE_BOTTOM,
197
- Xm as FACE_LEFT,
198
- jm as FACE_RIGHT,
199
- qm as FACE_TOP,
200
- ro as FLIP_D,
201
- to as FLIP_H,
202
- mo as FLIP_V,
203
- Np as FadeTransition,
204
- x as FixedLoop,
205
- Wo as FloatingText,
206
- sr as Footsteps,
207
- Aa as FrameSampler,
208
- Ra as FrameStats,
207
+ Nm as ColorGrade,
208
+ Ff as Connection,
209
+ Mp as Contact,
210
+ Ip as ContactPoint,
211
+ Ka as CrossfadeTransition,
212
+ Xi as DIAGONAL,
213
+ Za as DITHER_LEVELS,
214
+ Cm as DayClock,
215
+ ki as DebugOverlay,
216
+ Va as DitherWipeTransition,
217
+ Hi as DrawCallCounter,
218
+ Zm as Drift,
219
+ Dr as EDGE_E,
220
+ Gr as EDGE_N,
221
+ Hr as EDGE_S,
222
+ wr as EDGE_W,
223
+ np as Emitter,
224
+ o as Engine,
225
+ hi as ErrorDeduper,
226
+ Ni as ErrorLog,
227
+ T as EventBus,
228
+ $p as FACE_BOTTOM,
229
+ ea as FACE_LEFT,
230
+ ra as FACE_RIGHT,
231
+ oa as FACE_TOP,
232
+ ar as FLIP_D,
233
+ ir as FLIP_H,
234
+ fr as FLIP_V,
235
+ wa as FadeTransition,
236
+ $m as Fireflies,
237
+ f as FixedLoop,
238
+ Po as FloatingText,
239
+ zo as Footsteps,
240
+ Oi as FrameSampler,
241
+ Mi as FrameStats,
209
242
  Z as Graphics,
210
- oe as Group,
211
- vo as HEAVY_FLASH_GAP_MS,
212
- ho as HUMANOID_CLIPS,
213
- yo as HUMANOID_POSES,
214
- Co as HUMANOID_RIG,
215
- s as HiddenPause,
216
- Ba as INPUT_FLAG_DASH,
217
- Ha as INPUT_STEP_DT,
218
- Ga as INPUT_STEP_RATE,
243
+ re as Group,
244
+ Ao as HEAVY_FLASH_GAP_MS,
245
+ ao as HUMANOID_CLIPS,
246
+ io as HUMANOID_POSES,
247
+ eo as HUMANOID_RIG,
248
+ qt as HapticGate,
249
+ Jt as Haptics,
250
+ l as HiddenPause,
251
+ Ui as INPUT_FLAG_DASH,
252
+ Vi as INPUT_STEP_DT,
253
+ Yi as INPUT_STEP_RATE,
219
254
  j as Image,
220
- ui as InterpolationBuffer,
221
- Sr as Keyboard,
222
- qr as Keymap,
223
- Ur as LOCK_KEEP_RANGE,
224
- Wr as LOCK_PICK_CONE,
225
- Vr as LOCK_PICK_RANGE,
226
- Yp as Letterbox,
227
- ko as LightLayer,
228
- Ii as LobbyClient,
229
- ki as LobbyHost,
230
- vi as LobbyRooms,
231
- Mr as LongPress,
232
- Mm as MAX_POLYGON_VERTICES,
233
- Bi as Matchmaker,
234
- Cp as MemoryBackend,
235
- Ep as MigrationError,
236
- Qm as MinHeap,
237
- or as MusicChannel,
238
- Qo as MusicPlayer,
239
- ep as NAV_STEPS,
255
+ gf as InterpolationBuffer,
256
+ Jo as Keyboard,
257
+ bt as Keymap,
258
+ Ot as LOCK_KEEP_RANGE,
259
+ Pt as LOCK_PICK_CONE,
260
+ ht as LOCK_PICK_RANGE,
261
+ Ja as Letterbox,
262
+ uo as LightLayer,
263
+ Wf as LobbyClient,
264
+ Uf as LobbyHost,
265
+ Yf as LobbyRooms,
266
+ nt as LongPress,
267
+ vp as MAX_POLYGON_VERTICES,
268
+ Zf as Matchmaker,
269
+ Pa as MemoryBackend,
270
+ Ra as MigrationError,
271
+ ma as MinHeap,
272
+ Do as MusicChannel,
273
+ Io as MusicPlayer,
274
+ aa as NAV_STEPS,
240
275
  Y as ObjectFactory,
241
- Ar as PAD_BUTTONS,
242
- Jt as Parallax,
243
- $t as ParallaxLayer,
244
- sm as ParticleBudget,
245
- xm as ParticleSim,
246
- Em as PhysicsWorld,
276
+ et as PAD_BUTTONS,
277
+ tp as Parallax,
278
+ pp as ParallaxLayer,
279
+ Sp as ParticleBudget,
280
+ dp as ParticleSim,
281
+ Rp as PhysicsWorld,
247
282
  ce as Pointer,
248
- Oo as PosePlayer,
249
- di as PredictedMover,
250
- Do as RECOIL_MS,
251
- Mo as RIG_PARTS,
283
+ xo as PosePlayer,
284
+ Lf as PredictedMover,
285
+ Ze as Prepainter,
286
+ To as RECOIL_MS,
287
+ so as RIG_PARTS,
252
288
  pe as Rectangle,
253
- Io as RigView,
254
- Ai as Room,
255
- gi as RoomHost,
256
- hr as STICK_DEAD_ZONE,
257
- lr as SYNTH_RATE,
258
- Tp as SaveStore,
289
+ no as RigView,
290
+ Pf as Room,
291
+ yf as RoomHost,
292
+ it as STICK_DEAD_ZONE,
293
+ Xo as SYNTH_RATE,
294
+ ga as SaveStore,
259
295
  m as Scene,
260
296
  a as SceneManager,
261
- To as Skeleton,
262
- jo as SoundEngine,
263
- $e as SpriteComponent,
264
- _ as Stage,
265
- wa as TILE_SIZE,
266
- Yr as TargetLock,
297
+ Qr as Skeleton,
298
+ ko as SoundEngine,
299
+ tr as SpriteComponent,
300
+ C as Stage,
301
+ zi as TILE_SIZE,
302
+ yt as TargetLock,
267
303
  ie as Text,
268
- ue as TextureRegistry,
269
- So as TilemapView,
270
- G as Timeline,
271
- K as TimelineBuilder,
272
- Zp as Translator,
273
- D as Tween,
274
- B as Tweener,
275
- Qa as UPDATE_RECORD_BYTES,
276
- Vt as WeatherLayer,
277
- Pp as WebStorageBackend,
278
- l as World,
304
+ Se as TextureRegistry,
305
+ qr as TilemapView,
306
+ H as Timeline,
307
+ W as TimelineBuilder,
308
+ $a as Translator,
309
+ v as Tween,
310
+ D as Tweener,
311
+ mf as UPDATE_RECORD_BYTES,
312
+ Fm as WeatherLayer,
313
+ ya as WebStorageBackend,
314
+ n as World,
279
315
  Ve as addAsepriteTextures,
280
- se as addLabelGlyphs,
281
- Er as aimAxis,
282
- Br as aimPoint,
283
- qe as animStateSystem,
284
- eo as animationSystem,
285
- ge as atlasPageLimit,
286
- Hi as balanceTeams,
287
- y as baseZoom,
316
+ le as addLabelGlyphs,
317
+ pt as aimAxis,
318
+ Et as aimPoint,
319
+ er as animStateSystem,
320
+ mr as animationSystem,
321
+ _e as atlasPageLimit,
322
+ Wr as autotile,
323
+ Kr as autotileAt,
324
+ Xf as balanceTeams,
325
+ h as baseZoom,
326
+ Dm as birdFrame,
288
327
  te as blendLayer,
289
- Po as blendPose,
290
- Wa as blocksShot,
291
- Va as bodyCollides,
292
- pa as bootWatch,
293
- ai as cadenceEarly,
294
- ii as cadenceNext,
295
- op as canStep,
296
- Ea as captureErrors,
297
- yp as checksum,
298
- gr as chordHeld,
328
+ oo as blendPose,
329
+ Ur as blob47Index,
330
+ Vr as blobMask,
331
+ ji as blocksShot,
332
+ qi as bodyCollides,
333
+ si as bootWatch,
334
+ Gm as boxInView,
335
+ cf as cadenceEarly,
336
+ df as cadenceNext,
337
+ ia as canStep,
338
+ Ri as captureErrors,
339
+ ba as checksum,
340
+ ot as chordHeld,
299
341
  J as clearSilhouettes,
300
342
  be as clipMarkers,
301
- Bt as clockText,
302
- ye as collectAtlasPages,
303
- Vm as colliderColor,
304
- lo as collisionFromTiled,
305
- ca as countHitches,
306
- Ya as createCollisionGrid,
307
- za as createMover,
308
- Pt as currentOrientationKind,
309
- $a as decodeSnapshotFrame,
310
- ei as decodeUpdates,
343
+ gm as clockText,
344
+ he as collectAtlasPages,
345
+ qp as colliderColor,
346
+ Sr as collisionFromIntGrid,
347
+ Ar as collisionFromTiled,
348
+ Ei as countHitches,
349
+ Ji as createCollisionGrid,
350
+ Qi as createMover,
351
+ im as currentOrientationKind,
352
+ pf as decodeSnapshotFrame,
353
+ af as decodeUpdates,
311
354
  c as defineComponent,
312
355
  d as defineFields,
313
- ia as describeError,
314
- Nt as detectTouch,
315
- Up as ditherCovered,
316
- Hr as dragSlop,
317
- Ym as drawColliders,
318
- Tm as dueParticles,
319
- Re as duplicateFrames,
320
- W as easeByName,
321
- tr as elementVolumeLocked,
322
- oi as encodeSnapshotFrame,
323
- ri as encodeUpdates,
324
- g as engineSettings,
325
- dt as enterFullscreen,
326
- S as entityIndex,
327
- St as exitFullscreen,
328
- Ft as exitPointerLock,
329
- $p as extractStrings,
356
+ ci as describeError,
357
+ _m as detectTouch,
358
+ Xa as ditherCovered,
359
+ _t as dragSlop,
360
+ Jp as drawColliders,
361
+ gp as dueParticles,
362
+ ye as duplicateFrames,
363
+ U as easeByName,
364
+ Yr as edgeMask,
365
+ Ho as elementVolumeLocked,
366
+ ff as encodeSnapshotFrame,
367
+ xf as encodeUpdates,
368
+ _ as engineSettings,
369
+ em as enterFullscreen,
370
+ Er as entitiesOf,
371
+ u as entityIndex,
372
+ rm as exitFullscreen,
373
+ um as exitPointerLock,
374
+ pi as extractStrings,
330
375
  Q as fillSolid,
331
- fp as findPath,
332
- R as fitScale,
333
- sp as floodFill,
334
- ht as followReducedMotion,
335
- qp as formatMessage,
336
- ke as frameNamed,
337
- ut as fullscreenSupported,
338
- po as gidOf,
339
- sa as gpuName,
340
- zt as gradeAt,
341
- xa as guardRender,
342
- ir as hasTakes,
343
- Kt as hash01,
344
- Bo as hitStopMs,
345
- Ho as hurtFlashGapMs,
346
- Go as hurtFlashMs,
347
- Yo as inView,
348
- Ia as inspectWorld,
349
- ne as installLabelFont,
350
- Tt as isFullscreen,
351
- rp as isOpen,
352
- Mt as isPointerLocked,
353
- Za as isSolidTile,
354
- ot as isTouchUi,
355
- zr as keptTarget,
356
- Jr as keyLabel,
357
- Qr as keymapStorage,
358
- ao as layerByName,
359
- cm as lerpColor,
376
+ ua as findPath,
377
+ Hm as firefliesOut,
378
+ wm as fireflyGlow,
379
+ Wm as fireflyOffset,
380
+ y as fitScale,
381
+ Km as flockSlot,
382
+ Sa as floodFill,
383
+ sm as followReducedMotion,
384
+ oi as formatMessage,
385
+ Me as frameNamed,
386
+ om as fullscreenSupported,
387
+ xr as gidOf,
388
+ Si as gpuName,
389
+ bm as gradeAt,
390
+ di as guardRender,
391
+ Uo as hasTakes,
392
+ ym as hash01,
393
+ Eo as hitStopMs,
394
+ _o as hurtFlashGapMs,
395
+ Lo as hurtFlashMs,
396
+ yo as inView,
397
+ Di as inspectWorld,
398
+ se as installLabelFont,
399
+ _r as intGridAt,
400
+ tm as isFullscreen,
401
+ fa as isOpen,
402
+ Sm as isPointerLocked,
403
+ $i as isSolidTile,
404
+ Dt as isTouchUi,
405
+ Bt as keptTarget,
406
+ Mt as keyLabel,
407
+ It as keymapStorage,
408
+ lr as layerByName,
409
+ Or as ldtkExternalLevels,
410
+ Ep as lerpColor,
411
+ Lr as levelAt,
412
+ Cr as levelByName,
360
413
  Ye as loadAseprite,
361
- _t as lockOrientation,
362
- da as looksThrottled,
363
- na as maxTextureSize,
364
- $r as mergeKeymap,
365
- vm as mergeTileRects,
366
- Lp as migrateSave,
367
- Ht as mixRgb,
368
- Zt as mixToWhite,
369
- Xa as moveX,
370
- ja as moveY,
371
- Oi as moverFromWire,
372
- Fi as moverToWire,
373
- $o as music,
374
- tp as navGrid,
375
- mp as navGridFromCollision,
376
- pp as nearWallCost,
377
- ip as nearestOpen,
378
- Zr as nearestTarget,
379
- oa as noteContextLoss,
380
- fi as noteServerTime,
381
- io as objectsOf,
382
- np as octile,
383
- pt as onAppResume,
384
- At as onFullscreenChange,
385
- It as onPointerLockChange,
386
- yt as onReducedMotionChange,
387
- _o as overlay,
388
- om as parallaxOrigin,
389
- Ne as parseAseprite,
390
- Oe as parseAtlas,
391
- Pr as parseChord,
392
- xo as parseTiled,
393
- nm as particleBudget,
394
- Sa as percentile,
395
- Gm as physicsSystem,
396
- Xr as pickTarget,
397
- rm as placeAxis,
398
- Pe as planAtlas,
399
- Im as polygonCentroid,
400
- bm as polygonShape,
401
- Rt as prefersReducedMotion,
402
- ti as quantizeUpdates,
403
- lp as reachedCount,
404
- ra as rebuildDelayMs,
405
- wo as recoilAt,
406
- Ko as recoilPx,
407
- hi as reconnectDelay,
408
- pr as registerSounds,
409
- xr as registerTakes,
410
- km as regularPolygon,
411
- cr as renderRecipe,
412
- bt as requestPointerLock,
413
- si as resetServerClock,
414
- Le as resolveUrl,
415
- ft as rumble,
416
- st as rumblePad,
417
- nt as rumbleParams,
418
- N as runDue,
419
- dm as sampleColor,
420
- Sm as sampleCurve,
421
- Am as sampleRange,
422
- Cm as scaleCount,
423
- gm as seededRandom,
424
- ni as serverNow,
425
- li as serverOffset,
426
- rt as setNativeShell,
427
- tt as setTouchOverrideKey,
428
- yi as shouldReconnect,
429
- dp as simplifyPath,
414
+ Pr as loadLdtkLevel,
415
+ fm as lockOrientation,
416
+ _i as looksThrottled,
417
+ Ai as maxTextureSize,
418
+ Nt as mergeKeymap,
419
+ Wp as mergeTileRects,
420
+ Fa as migrateSave,
421
+ Om as mixRgb,
422
+ Mm as mixToWhite,
423
+ ef as moveX,
424
+ rf as moveY,
425
+ Gf as moverFromWire,
426
+ Hf as moverToWire,
427
+ No as music,
428
+ xa as navGrid,
429
+ la as navGridFromCollision,
430
+ sa as nearWallCost,
431
+ ca as nearestOpen,
432
+ Rt as nearestTarget,
433
+ ii as noteContextLoss,
434
+ Sf as noteServerTime,
435
+ sr as objectsOf,
436
+ Aa as octile,
437
+ Wt as onAppResume,
438
+ mm as onFullscreenChange,
439
+ Am as onPointerLockChange,
440
+ nm as onReducedMotionChange,
441
+ to as overlay,
442
+ zr as paintTerrain,
443
+ ip as parallaxOrigin,
444
+ Ie as parseAseprite,
445
+ Be as parseAtlas,
446
+ tt as parseChord,
447
+ hr as parseLdtk,
448
+ nr as parseTiled,
449
+ Ap as particleBudget,
450
+ Li as percentile,
451
+ Yp as physicsSystem,
452
+ Um as pickInView,
453
+ Ft as pickTarget,
454
+ fp as placeAxis,
455
+ Le as planAtlas,
456
+ Dp as polygonCentroid,
457
+ Gp as polygonShape,
458
+ cm as prefersReducedMotion,
459
+ Vm as puffOffset,
460
+ lf as quantizeUpdates,
461
+ Ta as reachedCount,
462
+ fi as rebuildDelayMs,
463
+ Co as recoilAt,
464
+ go as recoilPx,
465
+ Nf as reconnectDelay,
466
+ Zr as reduceBlobMask,
467
+ Wo as registerSounds,
468
+ Vo as registerTakes,
469
+ Hp as regularPolygon,
470
+ jo as renderRecipe,
471
+ Tm as requestPointerLock,
472
+ Af as resetServerClock,
473
+ Oe as resolveUrl,
474
+ Yt as rumble,
475
+ zt as rumblePad,
476
+ Zt as rumbleParams,
477
+ I as runDue,
478
+ _p as sampleColor,
479
+ Lp as sampleCurve,
480
+ Op as sampleRange,
481
+ Pp as scaleCount,
482
+ hp as seededRandom,
483
+ Tf as serverNow,
484
+ Ef as serverOffset,
485
+ Gt as setNativeShell,
486
+ Ht as setTouchOverrideKey,
487
+ vf as shouldReconnect,
488
+ _a as simplifyPath,
430
489
  we as sliceAt,
431
- Ke as sliceBorders,
432
- Ue as sliceNamed,
490
+ We as sliceBorders,
491
+ Ke as sliceNamed,
433
492
  $ as solidSilhouette,
434
- qo as sound,
435
- Jp as sourceText,
436
- tm as spanVisible,
437
- Gr as spotReach,
438
- wr as spotShare,
439
- Pm as spreadAngle,
440
- qa as stepMover,
441
- yr as stickActive,
442
- Rr as stickToAxis,
443
- Or as stickVector,
444
- lt as stopRumble,
445
- Sp as straightenPath,
446
- ua as summarizeFrames,
447
- Km as syncToBody,
448
- u as system,
449
- De as tagDirection,
450
- Be as tagFrames,
451
- He as tagRepeat,
452
- fo as tileAt,
453
- Dm as tileBodies,
454
- Bm as tileBodiesFromGrid,
455
- so as tileRect,
456
- it as timeoutSignal,
457
- Gt as tintNight,
458
- Ct as toggleFullscreen,
459
- Mp as transitionTo,
460
- Pa as trimStack,
461
- bp as tweenDone,
462
- Et as unlockOrientation,
463
- Eo as upperOver,
464
- ta as watchContextLoss,
465
- Ut as weatherAt,
466
- Wp as wipeLevel,
467
- O as worldZoom,
468
- mm as wrap,
469
- F as zoomResolution,
470
- M as zoomSteps
493
+ bo as sound,
494
+ Ym as sourceOf,
495
+ ti as sourceText,
496
+ xp as spanVisible,
497
+ Lt as spotReach,
498
+ Ct as spotShare,
499
+ yp as spreadAngle,
500
+ of as stepMover,
501
+ ft as stickActive,
502
+ xt as stickToAxis,
503
+ lt as stickVector,
504
+ Xt as stopRumble,
505
+ La as straightenPath,
506
+ Ci as summarizeFrames,
507
+ Zp as syncToBody,
508
+ S as system,
509
+ ve as tagDirection,
510
+ De as tagFrames,
511
+ Ge as tagRepeat,
512
+ cr as tileAt,
513
+ Kp as tileBodies,
514
+ Up as tileBodiesFromGrid,
515
+ dr as tileRect,
516
+ Ut as timeoutSignal,
517
+ Pm as tintNight,
518
+ pm as toggleFullscreen,
519
+ va as transitionTo,
520
+ yi as trimStack,
521
+ Ga as tweenDone,
522
+ xm as unlockOrientation,
523
+ Xr as updateAutotile,
524
+ mo as upperOver,
525
+ Qt as vibrate,
526
+ xi as watchContextLoss,
527
+ Bm as weatherAt,
528
+ ja as wipeLevel,
529
+ je as workerPainter,
530
+ B as worldZoom,
531
+ lp as wrap,
532
+ R as zoomResolution,
533
+ F as zoomSteps
471
534
  };