zyps 0.5.2 → 0.6.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README.txt +18 -0
- data/bin/zyps +13 -9
- data/bin/zyps_demo +3 -0
- data/bin/zyps_server +262 -0
- data/doc/classes/Zyps.html +161 -0
- data/doc/classes/Zyps/AccelerateAction.html +200 -0
- data/doc/classes/Zyps/AccelerateAction.src/M000020.html +19 -0
- data/doc/classes/Zyps/AccelerateAction.src/M000021.html +19 -0
- data/doc/classes/Zyps/AccelerateAction.src/M000022.html +18 -0
- data/doc/classes/Zyps/Accelerator.html +181 -0
- data/doc/classes/Zyps/Accelerator.src/M000044.html +19 -0
- data/doc/classes/Zyps/Accelerator.src/M000045.html +18 -0
- data/doc/classes/Zyps/Action.html +217 -0
- data/doc/classes/Zyps/Action.src/M000014.html +18 -0
- data/doc/classes/Zyps/Action.src/M000015.html +18 -0
- data/doc/classes/Zyps/Action.src/M000016.html +17 -0
- data/doc/classes/Zyps/Action.src/M000017.html +18 -0
- data/doc/classes/Zyps/AgeCondition.html +181 -0
- data/doc/classes/Zyps/AgeCondition.src/M000058.html +18 -0
- data/doc/classes/Zyps/AgeCondition.src/M000059.html +18 -0
- data/doc/classes/Zyps/ApproachAction.html +207 -0
- data/doc/classes/Zyps/ApproachAction.src/M000074.html +19 -0
- data/doc/classes/Zyps/ApproachAction.src/M000075.html +19 -0
- data/doc/classes/Zyps/ApproachAction.src/M000076.html +38 -0
- data/doc/classes/Zyps/Behavior.html +206 -0
- data/doc/classes/Zyps/Behavior.src/M000012.html +20 -0
- data/doc/classes/Zyps/Behavior.src/M000013.html +31 -0
- data/doc/classes/Zyps/BlendAction.html +181 -0
- data/doc/classes/Zyps/BlendAction.src/M000066.html +18 -0
- data/doc/classes/Zyps/BlendAction.src/M000067.html +18 -0
- data/doc/classes/Zyps/Clock.html +180 -0
- data/doc/classes/Zyps/Clock.src/M000069.html +18 -0
- data/doc/classes/Zyps/Clock.src/M000070.html +21 -0
- data/doc/classes/Zyps/Clock.src/M000071.html +18 -0
- data/doc/classes/Zyps/CollisionCondition.html +148 -0
- data/doc/classes/Zyps/CollisionCondition.src/M000083.html +18 -0
- data/doc/classes/Zyps/Color.html +299 -0
- data/doc/classes/Zyps/Color.src/M000038.html +18 -0
- data/doc/classes/Zyps/Color.src/M000039.html +16 -0
- data/doc/classes/Zyps/Color.src/M000040.html +16 -0
- data/doc/classes/Zyps/Color.src/M000041.html +16 -0
- data/doc/classes/Zyps/Color.src/M000042.html +18 -0
- data/doc/classes/Zyps/Color.src/M000043.html +22 -0
- data/doc/classes/Zyps/Condition.html +118 -0
- data/doc/classes/Zyps/Creature.html +190 -0
- data/doc/classes/Zyps/Creature.src/M000025.html +19 -0
- data/doc/classes/Zyps/Creature.src/M000026.html +18 -0
- data/doc/classes/Zyps/DestroyAction.html +181 -0
- data/doc/classes/Zyps/DestroyAction.src/M000054.html +18 -0
- data/doc/classes/Zyps/DestroyAction.src/M000055.html +20 -0
- data/doc/classes/Zyps/EatAction.html +149 -0
- data/doc/classes/Zyps/EatAction.src/M000068.html +21 -0
- data/doc/classes/Zyps/Enclosure.html +206 -0
- data/doc/classes/Zyps/Enclosure.src/M000010.html +18 -0
- data/doc/classes/Zyps/Enclosure.src/M000011.html +31 -0
- data/doc/classes/Zyps/Environment.html +203 -0
- data/doc/classes/Zyps/Environment.src/M000081.html +19 -0
- data/doc/classes/Zyps/Environment.src/M000082.html +67 -0
- data/doc/classes/Zyps/EnvironmentalFactor.html +118 -0
- data/doc/classes/Zyps/FaceAction.html +148 -0
- data/doc/classes/Zyps/FaceAction.src/M000080.html +18 -0
- data/doc/classes/Zyps/FleeAction.html +207 -0
- data/doc/classes/Zyps/FleeAction.src/M000084.html +19 -0
- data/doc/classes/Zyps/FleeAction.src/M000085.html +19 -0
- data/doc/classes/Zyps/FleeAction.src/M000086.html +38 -0
- data/doc/classes/Zyps/Friction.html +181 -0
- data/doc/classes/Zyps/Friction.src/M000072.html +19 -0
- data/doc/classes/Zyps/Friction.src/M000073.html +18 -0
- data/doc/classes/Zyps/GameObject.html +282 -0
- data/doc/classes/Zyps/GameObject.src/M000060.html +19 -0
- data/doc/classes/Zyps/GameObject.src/M000061.html +16 -0
- data/doc/classes/Zyps/GameObject.src/M000062.html +19 -0
- data/doc/classes/Zyps/GameObject.src/M000063.html +16 -0
- data/doc/classes/Zyps/GameObject.src/M000064.html +16 -0
- data/doc/classes/Zyps/Gravity.html +145 -0
- data/doc/classes/Zyps/Gravity.src/M000065.html +16 -0
- data/doc/classes/Zyps/Location.html +167 -0
- data/doc/classes/Zyps/Location.src/M000037.html +18 -0
- data/doc/classes/Zyps/NoMatchException.html +111 -0
- data/doc/classes/Zyps/PopulationLimit.html +183 -0
- data/doc/classes/Zyps/PopulationLimit.src/M000027.html +19 -0
- data/doc/classes/Zyps/PopulationLimit.src/M000028.html +20 -0
- data/doc/classes/Zyps/ProximityCondition.html +182 -0
- data/doc/classes/Zyps/ProximityCondition.src/M000056.html +18 -0
- data/doc/classes/Zyps/ProximityCondition.src/M000057.html +18 -0
- data/doc/classes/Zyps/PullAction.html +199 -0
- data/doc/classes/Zyps/PullAction.src/M000046.html +19 -0
- data/doc/classes/Zyps/PullAction.src/M000047.html +19 -0
- data/doc/classes/Zyps/PullAction.src/M000048.html +23 -0
- data/doc/classes/Zyps/PushAction.html +199 -0
- data/doc/classes/Zyps/PushAction.src/M000049.html +19 -0
- data/doc/classes/Zyps/PushAction.src/M000050.html +19 -0
- data/doc/classes/Zyps/PushAction.src/M000051.html +23 -0
- data/doc/classes/Zyps/SpeedLimit.html +181 -0
- data/doc/classes/Zyps/SpeedLimit.src/M000023.html +18 -0
- data/doc/classes/Zyps/SpeedLimit.src/M000024.html +18 -0
- data/doc/classes/Zyps/TagAction.html +181 -0
- data/doc/classes/Zyps/TagAction.src/M000052.html +18 -0
- data/doc/classes/Zyps/TagAction.src/M000053.html +18 -0
- data/doc/classes/Zyps/TagCondition.html +181 -0
- data/doc/classes/Zyps/TagCondition.src/M000018.html +18 -0
- data/doc/classes/Zyps/TagCondition.src/M000019.html +18 -0
- data/doc/classes/Zyps/TrailsView.html +209 -0
- data/doc/classes/Zyps/TrailsView.src/M000008.html +40 -0
- data/doc/classes/Zyps/TrailsView.src/M000009.html +78 -0
- data/doc/classes/Zyps/TurnAction.html +200 -0
- data/doc/classes/Zyps/TurnAction.src/M000077.html +19 -0
- data/doc/classes/Zyps/TurnAction.src/M000078.html +19 -0
- data/doc/classes/Zyps/TurnAction.src/M000079.html +18 -0
- data/doc/classes/Zyps/Utility.html +251 -0
- data/doc/classes/Zyps/Utility.src/M000001.html +26 -0
- data/doc/classes/Zyps/Utility.src/M000002.html +22 -0
- data/doc/classes/Zyps/Utility.src/M000003.html +18 -0
- data/doc/classes/Zyps/Utility.src/M000004.html +21 -0
- data/doc/classes/Zyps/Utility.src/M000005.html +25 -0
- data/doc/classes/Zyps/Utility.src/M000006.html +21 -0
- data/doc/classes/Zyps/Utility.src/M000007.html +21 -0
- data/doc/classes/Zyps/Vector.html +281 -0
- data/doc/classes/Zyps/Vector.src/M000029.html +19 -0
- data/doc/classes/Zyps/Vector.src/M000030.html +16 -0
- data/doc/classes/Zyps/Vector.src/M000031.html +21 -0
- data/doc/classes/Zyps/Vector.src/M000032.html +16 -0
- data/doc/classes/Zyps/Vector.src/M000033.html +18 -0
- data/doc/classes/Zyps/Vector.src/M000034.html +16 -0
- data/doc/classes/Zyps/Vector.src/M000035.html +18 -0
- data/doc/classes/Zyps/Vector.src/M000036.html +25 -0
- data/doc/created.rid +1 -0
- data/doc/files/COPYING_LESSER_txt.html +311 -0
- data/doc/files/COPYING_txt.html +1003 -0
- data/doc/files/README_txt.html +236 -0
- data/doc/files/lib/zyps/actions_rb.html +134 -0
- data/doc/files/lib/zyps/conditions_rb.html +134 -0
- data/doc/files/lib/zyps/environmental_factors_rb.html +134 -0
- data/doc/files/lib/zyps/views/trails_rb.html +134 -0
- data/doc/files/lib/zyps_rb.html +134 -0
- data/doc/fr_class_index.html +62 -0
- data/doc/fr_file_index.html +34 -0
- data/doc/fr_method_index.html +112 -0
- data/doc/index.html +24 -0
- data/doc/rdoc-style.css +208 -0
- data/lib/zyps.rb +40 -9
- data/lib/zyps/actions.rb +8 -1
- data/lib/zyps/conditions.rb +6 -0
- data/lib/zyps/environmental_factors.rb +74 -0
- data/lib/zyps/views/trails.rb +6 -0
- data/test/test_zyps.rb +3 -0
- data/test/zyps/test_actions.rb +3 -0
- data/test/zyps/test_conditions.rb +3 -0
- data/test/zyps/test_environmental_factors.rb +90 -7
- metadata +185 -9
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<pre><span class="ruby-comment cmt"># File lib/zyps/conditions.rb, line 42</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">age</span>)
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<span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">age</span> = <span class="ruby-identifier">age</span>
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<title>met? (Zyps::AgeCondition)</title>
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<pre><span class="ruby-comment cmt"># File lib/zyps/conditions.rb, line 46</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">met?</span>(<span class="ruby-identifier">actor</span>, <span class="ruby-identifier">target</span>)
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<span class="ruby-identifier">target</span>.<span class="ruby-identifier">age</span> <span class="ruby-operator">></span> <span class="ruby-ivar">@age</span>
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<span class="ruby-keyword kw">end</span></pre>
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<title>Class: Zyps::ApproachAction</title>
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<table class="header-table">
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<td><strong>Class</strong></td>
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<td class="class-name-in-header">Zyps::ApproachAction</td>
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<td><strong>In:</strong></td>
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Approaches the target, but obeys law of inertia.
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<a href="#M000076">do</a>
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<td class="context-item-value"> [RW] </td>
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Direction/speed actor is accelerating in.
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Accelerate toward the target, but limited by turn rate.
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">heading</span> = <span class="ruby-constant">Vector</span>.<span class="ruby-identifier">new</span>, <span class="ruby-identifier">turn_rate</span> = <span class="ruby-value">360</span>)
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<span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">heading</span>, <span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">turn_rate</span> = <span class="ruby-identifier">heading</span>, <span class="ruby-identifier">turn_rate</span>
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<span class="ruby-comment cmt">#Find the difference between the current heading and the angle to the target.</span>
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<span class="ruby-identifier">turn_angle</span> = <span class="ruby-constant">Utility</span>.<span class="ruby-identifier">find_angle</span>(<span class="ruby-identifier">actor</span>.<span class="ruby-identifier">location</span>, <span class="ruby-identifier">target</span>.<span class="ruby-identifier">location</span>) <span class="ruby-operator">-</span> <span class="ruby-ivar">@heading</span>.<span class="ruby-identifier">pitch</span>
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<span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">-=</span> <span class="ruby-value">360.0</span>
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<span class="ruby-keyword kw">elsif</span> <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator"><</span> <span class="ruby-value">-180</span> <span class="ruby-keyword kw">then</span>
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<span class="ruby-comment cmt">#The creature can only turn as fast as the elapsed time, of course.</span>
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<span class="ruby-identifier">maximum_turn</span> = <span class="ruby-identifier">turn_rate</span> <span class="ruby-operator">*</span> <span class="ruby-ivar">@clock</span>.<span class="ruby-identifier">elapsed_time</span>
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<span class="ruby-keyword kw">if</span> <span class="ruby-identifier">turn_angle</span>.<span class="ruby-identifier">abs</span> <span class="ruby-operator">></span> <span class="ruby-identifier">maximum_turn</span>
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<span class="ruby-comment cmt">#Apply the heading to the creature's movement vector.</span>
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Object
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A behavior that a <a href="Creature.html">Creature</a> engages in. The
|
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target can have its tags or colors changed, it can be "herded",
|
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it can be destroyed, or any other action the library user can dream up.
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Likewise, the subject can change its own attributes, it can approach or
|
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flee from the target, it can spawn <a href="Behavior.html#M000012">new</a>
|
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Creatures or GameObjects (like bullets), or anything else.
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<a href="#M000012">new</a>
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<a href="#M000013">perform</a>
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|
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A list of <a href="Action.html">Action</a> objects, which are called with
|
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|
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|
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A list of <a href="Condition.html">Condition</a> objects, which are called
|
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with the object itself and its target. A condition can consider the tags on
|
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the target, the distance from the subject, or any other criteria. If any
|
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condition returns false, the behavior will not be carried out (or stopped
|
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|
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if it has begun).
|
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<div id="methods">
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151
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<h3 class="section-bar">Public Class methods</h3>
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152
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+
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153
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<div id="method-M000012" class="method-detail">
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154
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<a name="M000012"></a>
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155
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156
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<div class="method-heading">
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157
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<a href="Behavior.src/M000012.html" target="Code" class="method-signature"
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158
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onclick="popupCode('Behavior.src/M000012.html');return false;">
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159
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<span class="method-name">new</span><span class="method-args">(actions = [], conditions = [])</span>
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160
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</a>
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161
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</div>
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162
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163
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<div class="method-description">
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164
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<p>
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165
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Optionally takes an array of actions and one of conditions.
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166
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</p>
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167
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</div>
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168
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</div>
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169
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170
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<h3 class="section-bar">Public Instance methods</h3>
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171
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172
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<div id="method-M000013" class="method-detail">
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173
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<a name="M000013"></a>
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174
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175
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<div class="method-heading">
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176
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<a href="Behavior.src/M000013.html" target="Code" class="method-signature"
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177
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onclick="popupCode('Behavior.src/M000013.html');return false;">
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178
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<span class="method-name">perform</span><span class="method-args">(actor, environment)</span>
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179
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</a>
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180
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</div>
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181
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182
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<div class="method-description">
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183
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<p>
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184
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Test all conditions against each object in the evironment. For the first
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185
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+
object that meets all of them, mark it active (and operate on it first next
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186
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+
time). Then call start() (if applicable) and <a
|
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187
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+
href="Behavior.html#M000013">perform</a>() for all actions against the
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188
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+
active target. If any action or condition returns false, stop all actions,
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189
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+
and deselect the active target.
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190
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</p>
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191
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</div>
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192
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</div>
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</div>
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200
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201
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<div id="validator-badges">
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202
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<p><small><a href="http://validator.w3.org/check/referer">[Validate]</a></small></p>
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203
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</div>
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204
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205
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</body>
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</html>
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