zyps 0.5.2 → 0.6.1

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Files changed (150) hide show
  1. data/README.txt +18 -0
  2. data/bin/zyps +13 -9
  3. data/bin/zyps_demo +3 -0
  4. data/bin/zyps_server +262 -0
  5. data/doc/classes/Zyps.html +161 -0
  6. data/doc/classes/Zyps/AccelerateAction.html +200 -0
  7. data/doc/classes/Zyps/AccelerateAction.src/M000020.html +19 -0
  8. data/doc/classes/Zyps/AccelerateAction.src/M000021.html +19 -0
  9. data/doc/classes/Zyps/AccelerateAction.src/M000022.html +18 -0
  10. data/doc/classes/Zyps/Accelerator.html +181 -0
  11. data/doc/classes/Zyps/Accelerator.src/M000044.html +19 -0
  12. data/doc/classes/Zyps/Accelerator.src/M000045.html +18 -0
  13. data/doc/classes/Zyps/Action.html +217 -0
  14. data/doc/classes/Zyps/Action.src/M000014.html +18 -0
  15. data/doc/classes/Zyps/Action.src/M000015.html +18 -0
  16. data/doc/classes/Zyps/Action.src/M000016.html +17 -0
  17. data/doc/classes/Zyps/Action.src/M000017.html +18 -0
  18. data/doc/classes/Zyps/AgeCondition.html +181 -0
  19. data/doc/classes/Zyps/AgeCondition.src/M000058.html +18 -0
  20. data/doc/classes/Zyps/AgeCondition.src/M000059.html +18 -0
  21. data/doc/classes/Zyps/ApproachAction.html +207 -0
  22. data/doc/classes/Zyps/ApproachAction.src/M000074.html +19 -0
  23. data/doc/classes/Zyps/ApproachAction.src/M000075.html +19 -0
  24. data/doc/classes/Zyps/ApproachAction.src/M000076.html +38 -0
  25. data/doc/classes/Zyps/Behavior.html +206 -0
  26. data/doc/classes/Zyps/Behavior.src/M000012.html +20 -0
  27. data/doc/classes/Zyps/Behavior.src/M000013.html +31 -0
  28. data/doc/classes/Zyps/BlendAction.html +181 -0
  29. data/doc/classes/Zyps/BlendAction.src/M000066.html +18 -0
  30. data/doc/classes/Zyps/BlendAction.src/M000067.html +18 -0
  31. data/doc/classes/Zyps/Clock.html +180 -0
  32. data/doc/classes/Zyps/Clock.src/M000069.html +18 -0
  33. data/doc/classes/Zyps/Clock.src/M000070.html +21 -0
  34. data/doc/classes/Zyps/Clock.src/M000071.html +18 -0
  35. data/doc/classes/Zyps/CollisionCondition.html +148 -0
  36. data/doc/classes/Zyps/CollisionCondition.src/M000083.html +18 -0
  37. data/doc/classes/Zyps/Color.html +299 -0
  38. data/doc/classes/Zyps/Color.src/M000038.html +18 -0
  39. data/doc/classes/Zyps/Color.src/M000039.html +16 -0
  40. data/doc/classes/Zyps/Color.src/M000040.html +16 -0
  41. data/doc/classes/Zyps/Color.src/M000041.html +16 -0
  42. data/doc/classes/Zyps/Color.src/M000042.html +18 -0
  43. data/doc/classes/Zyps/Color.src/M000043.html +22 -0
  44. data/doc/classes/Zyps/Condition.html +118 -0
  45. data/doc/classes/Zyps/Creature.html +190 -0
  46. data/doc/classes/Zyps/Creature.src/M000025.html +19 -0
  47. data/doc/classes/Zyps/Creature.src/M000026.html +18 -0
  48. data/doc/classes/Zyps/DestroyAction.html +181 -0
  49. data/doc/classes/Zyps/DestroyAction.src/M000054.html +18 -0
  50. data/doc/classes/Zyps/DestroyAction.src/M000055.html +20 -0
  51. data/doc/classes/Zyps/EatAction.html +149 -0
  52. data/doc/classes/Zyps/EatAction.src/M000068.html +21 -0
  53. data/doc/classes/Zyps/Enclosure.html +206 -0
  54. data/doc/classes/Zyps/Enclosure.src/M000010.html +18 -0
  55. data/doc/classes/Zyps/Enclosure.src/M000011.html +31 -0
  56. data/doc/classes/Zyps/Environment.html +203 -0
  57. data/doc/classes/Zyps/Environment.src/M000081.html +19 -0
  58. data/doc/classes/Zyps/Environment.src/M000082.html +67 -0
  59. data/doc/classes/Zyps/EnvironmentalFactor.html +118 -0
  60. data/doc/classes/Zyps/FaceAction.html +148 -0
  61. data/doc/classes/Zyps/FaceAction.src/M000080.html +18 -0
  62. data/doc/classes/Zyps/FleeAction.html +207 -0
  63. data/doc/classes/Zyps/FleeAction.src/M000084.html +19 -0
  64. data/doc/classes/Zyps/FleeAction.src/M000085.html +19 -0
  65. data/doc/classes/Zyps/FleeAction.src/M000086.html +38 -0
  66. data/doc/classes/Zyps/Friction.html +181 -0
  67. data/doc/classes/Zyps/Friction.src/M000072.html +19 -0
  68. data/doc/classes/Zyps/Friction.src/M000073.html +18 -0
  69. data/doc/classes/Zyps/GameObject.html +282 -0
  70. data/doc/classes/Zyps/GameObject.src/M000060.html +19 -0
  71. data/doc/classes/Zyps/GameObject.src/M000061.html +16 -0
  72. data/doc/classes/Zyps/GameObject.src/M000062.html +19 -0
  73. data/doc/classes/Zyps/GameObject.src/M000063.html +16 -0
  74. data/doc/classes/Zyps/GameObject.src/M000064.html +16 -0
  75. data/doc/classes/Zyps/Gravity.html +145 -0
  76. data/doc/classes/Zyps/Gravity.src/M000065.html +16 -0
  77. data/doc/classes/Zyps/Location.html +167 -0
  78. data/doc/classes/Zyps/Location.src/M000037.html +18 -0
  79. data/doc/classes/Zyps/NoMatchException.html +111 -0
  80. data/doc/classes/Zyps/PopulationLimit.html +183 -0
  81. data/doc/classes/Zyps/PopulationLimit.src/M000027.html +19 -0
  82. data/doc/classes/Zyps/PopulationLimit.src/M000028.html +20 -0
  83. data/doc/classes/Zyps/ProximityCondition.html +182 -0
  84. data/doc/classes/Zyps/ProximityCondition.src/M000056.html +18 -0
  85. data/doc/classes/Zyps/ProximityCondition.src/M000057.html +18 -0
  86. data/doc/classes/Zyps/PullAction.html +199 -0
  87. data/doc/classes/Zyps/PullAction.src/M000046.html +19 -0
  88. data/doc/classes/Zyps/PullAction.src/M000047.html +19 -0
  89. data/doc/classes/Zyps/PullAction.src/M000048.html +23 -0
  90. data/doc/classes/Zyps/PushAction.html +199 -0
  91. data/doc/classes/Zyps/PushAction.src/M000049.html +19 -0
  92. data/doc/classes/Zyps/PushAction.src/M000050.html +19 -0
  93. data/doc/classes/Zyps/PushAction.src/M000051.html +23 -0
  94. data/doc/classes/Zyps/SpeedLimit.html +181 -0
  95. data/doc/classes/Zyps/SpeedLimit.src/M000023.html +18 -0
  96. data/doc/classes/Zyps/SpeedLimit.src/M000024.html +18 -0
  97. data/doc/classes/Zyps/TagAction.html +181 -0
  98. data/doc/classes/Zyps/TagAction.src/M000052.html +18 -0
  99. data/doc/classes/Zyps/TagAction.src/M000053.html +18 -0
  100. data/doc/classes/Zyps/TagCondition.html +181 -0
  101. data/doc/classes/Zyps/TagCondition.src/M000018.html +18 -0
  102. data/doc/classes/Zyps/TagCondition.src/M000019.html +18 -0
  103. data/doc/classes/Zyps/TrailsView.html +209 -0
  104. data/doc/classes/Zyps/TrailsView.src/M000008.html +40 -0
  105. data/doc/classes/Zyps/TrailsView.src/M000009.html +78 -0
  106. data/doc/classes/Zyps/TurnAction.html +200 -0
  107. data/doc/classes/Zyps/TurnAction.src/M000077.html +19 -0
  108. data/doc/classes/Zyps/TurnAction.src/M000078.html +19 -0
  109. data/doc/classes/Zyps/TurnAction.src/M000079.html +18 -0
  110. data/doc/classes/Zyps/Utility.html +251 -0
  111. data/doc/classes/Zyps/Utility.src/M000001.html +26 -0
  112. data/doc/classes/Zyps/Utility.src/M000002.html +22 -0
  113. data/doc/classes/Zyps/Utility.src/M000003.html +18 -0
  114. data/doc/classes/Zyps/Utility.src/M000004.html +21 -0
  115. data/doc/classes/Zyps/Utility.src/M000005.html +25 -0
  116. data/doc/classes/Zyps/Utility.src/M000006.html +21 -0
  117. data/doc/classes/Zyps/Utility.src/M000007.html +21 -0
  118. data/doc/classes/Zyps/Vector.html +281 -0
  119. data/doc/classes/Zyps/Vector.src/M000029.html +19 -0
  120. data/doc/classes/Zyps/Vector.src/M000030.html +16 -0
  121. data/doc/classes/Zyps/Vector.src/M000031.html +21 -0
  122. data/doc/classes/Zyps/Vector.src/M000032.html +16 -0
  123. data/doc/classes/Zyps/Vector.src/M000033.html +18 -0
  124. data/doc/classes/Zyps/Vector.src/M000034.html +16 -0
  125. data/doc/classes/Zyps/Vector.src/M000035.html +18 -0
  126. data/doc/classes/Zyps/Vector.src/M000036.html +25 -0
  127. data/doc/created.rid +1 -0
  128. data/doc/files/COPYING_LESSER_txt.html +311 -0
  129. data/doc/files/COPYING_txt.html +1003 -0
  130. data/doc/files/README_txt.html +236 -0
  131. data/doc/files/lib/zyps/actions_rb.html +134 -0
  132. data/doc/files/lib/zyps/conditions_rb.html +134 -0
  133. data/doc/files/lib/zyps/environmental_factors_rb.html +134 -0
  134. data/doc/files/lib/zyps/views/trails_rb.html +134 -0
  135. data/doc/files/lib/zyps_rb.html +134 -0
  136. data/doc/fr_class_index.html +62 -0
  137. data/doc/fr_file_index.html +34 -0
  138. data/doc/fr_method_index.html +112 -0
  139. data/doc/index.html +24 -0
  140. data/doc/rdoc-style.css +208 -0
  141. data/lib/zyps.rb +40 -9
  142. data/lib/zyps/actions.rb +8 -1
  143. data/lib/zyps/conditions.rb +6 -0
  144. data/lib/zyps/environmental_factors.rb +74 -0
  145. data/lib/zyps/views/trails.rb +6 -0
  146. data/test/test_zyps.rb +3 -0
  147. data/test/zyps/test_actions.rb +3 -0
  148. data/test/zyps/test_conditions.rb +3 -0
  149. data/test/zyps/test_environmental_factors.rb +90 -7
  150. metadata +185 -9
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+ <?xml version="1.0" encoding="iso-8859-1"?>
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+ <!DOCTYPE html
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+ PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+
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+ <html>
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+ <head>
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+ <title>new (Zyps::AgeCondition)</title>
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+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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+ <link rel="stylesheet" href="../../.././rdoc-style.css" type="text/css" media="screen" />
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+ </head>
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+ <body class="standalone-code">
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+ <pre><span class="ruby-comment cmt"># File lib/zyps/conditions.rb, line 42</span>
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+ <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">age</span>)
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+ <span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">age</span> = <span class="ruby-identifier">age</span>
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+ <span class="ruby-keyword kw">end</span></pre>
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+ </body>
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+ </html>
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+ <?xml version="1.0" encoding="iso-8859-1"?>
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+ <!DOCTYPE html
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+ PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+
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+ <html>
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+ <head>
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+ <title>met? (Zyps::AgeCondition)</title>
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+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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+ <link rel="stylesheet" href="../../.././rdoc-style.css" type="text/css" media="screen" />
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+ </head>
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+ <body class="standalone-code">
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+ <pre><span class="ruby-comment cmt"># File lib/zyps/conditions.rb, line 46</span>
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+ <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">met?</span>(<span class="ruby-identifier">actor</span>, <span class="ruby-identifier">target</span>)
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+ <span class="ruby-identifier">target</span>.<span class="ruby-identifier">age</span> <span class="ruby-operator">&gt;</span> <span class="ruby-ivar">@age</span>
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+ <span class="ruby-keyword kw">end</span></pre>
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+ </body>
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+ </html>
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+ <?xml version="1.0" encoding="iso-8859-1"?>
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+ <!DOCTYPE html
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+ PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+
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+ <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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+ <head>
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+ <title>Class: Zyps::ApproachAction</title>
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+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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+ <meta http-equiv="Content-Script-Type" content="text/javascript" />
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+ <link rel="stylesheet" href="../.././rdoc-style.css" type="text/css" media="screen" />
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+ <script type="text/javascript">
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+ // <![CDATA[
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+
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+ function popupCode( url ) {
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+ window.open(url, "Code", "resizable=yes,scrollbars=yes,toolbar=no,status=no,height=150,width=400")
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+ }
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+ function toggleCode( id ) {
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+ if ( document.getElementById )
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+ else if ( document.all )
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+ elem = eval( "document.all." + id );
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+ else
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+ return false;
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+
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+ elemStyle = elem.style;
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+
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+ if ( elemStyle.display != "block" ) {
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+ elemStyle.display = "block"
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+ } else {
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+ elemStyle.display = "none"
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+ }
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+
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+ return true;
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+ }
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+
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+ // Make codeblocks hidden by default
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+ document.writeln( "<style type=\"text/css\">div.method-source-code { display: none }</style>" )
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+
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+ // ]]>
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+ </script>
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+
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+ </head>
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+ <body>
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+
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+
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+
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+ <div id="classHeader">
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+ <table class="header-table">
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+ <tr class="top-aligned-row">
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+ <td><strong>Class</strong></td>
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+ <td class="class-name-in-header">Zyps::ApproachAction</td>
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+ </tr>
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+ <tr class="top-aligned-row">
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+ <td><strong>In:</strong></td>
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+ <td>
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+ <a href="../../files/lib/zyps/actions_rb.html">
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+ lib/zyps/actions.rb
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+ </a>
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+ <br />
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+ </td>
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+ </tr>
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+
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+ <tr class="top-aligned-row">
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+ <td><strong>Parent:</strong></td>
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+ <td>
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+ <a href="Action.html">
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+ Action
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+ </a>
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+ </td>
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+ </tr>
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+ </table>
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+ </div>
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+ <!-- banner header -->
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+
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+ <div id="bodyContent">
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+
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+
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+
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+ <div id="contextContent">
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+
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+ <div id="description">
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+ <p>
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+ Approaches the target, but obeys law of inertia.
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+ </p>
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+
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+ </div>
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+
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+
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+ </div>
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+
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+ <div id="method-list">
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+ <h3 class="section-bar">Methods</h3>
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+
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+ <div class="name-list">
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+ <a href="#M000076">do</a>&nbsp;&nbsp;
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+ <a href="#M000074">new</a>&nbsp;&nbsp;
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+ <a href="#M000075">start</a>&nbsp;&nbsp;
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+ </div>
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+ </div>
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+
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+ </div>
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+
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+
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+ <!-- if includes -->
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+
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+ <div id="section">
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+
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+
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+
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+
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+
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+ <div id="attribute-list">
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+ <h3 class="section-bar">Attributes</h3>
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+
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+ <div class="name-list">
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+ <table>
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+ <tr class="top-aligned-row context-row">
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+ <td class="context-item-name">heading</td>
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+ <td class="context-item-value">&nbsp;[RW]&nbsp;</td>
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+ <td class="context-item-desc">
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+ Direction/speed actor is accelerating in.
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+
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+ </td>
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+ </tr>
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+ <tr class="top-aligned-row context-row">
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+ <td class="context-item-name">turn_rate</td>
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+ <td class="context-item-value">&nbsp;[RW]&nbsp;</td>
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+ <td class="context-item-desc">
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+ Degrees per second the direction of acceleration can change.
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+
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+ </td>
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+ </tr>
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+ </table>
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+ </div>
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+ </div>
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+
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+
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+
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+ <!-- if method_list -->
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+ <div id="methods">
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+ <h3 class="section-bar">Public Class methods</h3>
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+
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+ <div id="method-M000074" class="method-detail">
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+ <a name="M000074"></a>
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+
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+ <div class="method-heading">
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+ <a href="ApproachAction.src/M000074.html" target="Code" class="method-signature"
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+ onclick="popupCode('ApproachAction.src/M000074.html');return false;">
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+ <span class="method-name">new</span><span class="method-args">(heading = Vector.new, turn_rate = 360)</span>
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+ </a>
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+ </div>
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+
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+ <div class="method-description">
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+ </div>
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+ </div>
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+
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+ <h3 class="section-bar">Public Instance methods</h3>
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+
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+ <div id="method-M000076" class="method-detail">
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+ <a name="M000076"></a>
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+
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+ <div class="method-heading">
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+ <a href="ApproachAction.src/M000076.html" target="Code" class="method-signature"
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+ onclick="popupCode('ApproachAction.src/M000076.html');return false;">
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+ <span class="method-name">do</span><span class="method-args">(actor, target)</span>
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+ </a>
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+ </div>
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+
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+ <div class="method-description">
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+ <p>
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+ Accelerate toward the target, but limited by turn rate.
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+ </p>
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+ </div>
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+ </div>
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+
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+ <div id="method-M000075" class="method-detail">
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+ <a name="M000075"></a>
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+
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+ <div class="method-heading">
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+ <a href="ApproachAction.src/M000075.html" target="Code" class="method-signature"
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+ onclick="popupCode('ApproachAction.src/M000075.html');return false;">
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+ <span class="method-name">start</span><span class="method-args">(actor, target)</span>
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+ </a>
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+ </div>
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+
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+ <div class="method-description">
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+ <p>
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+ Begin tracking time between actions.
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+ </p>
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+ </div>
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+ </div>
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+
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+
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+ </div>
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+
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+ </div>
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+
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+
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+ <div id="validator-badges">
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+ <p><small><a href="http://validator.w3.org/check/referer">[Validate]</a></small></p>
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+ </div>
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+
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+ </body>
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+ </html>
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+ <?xml version="1.0" encoding="iso-8859-1"?>
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+ <!DOCTYPE html
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+ PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+
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+ <html>
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+ <head>
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+ <title>new (Zyps::ApproachAction)</title>
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+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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+ <link rel="stylesheet" href="../../.././rdoc-style.css" type="text/css" media="screen" />
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+ </head>
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+ <body class="standalone-code">
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+ <pre><span class="ruby-comment cmt"># File lib/zyps/actions.rb, line 81</span>
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+ <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span>(<span class="ruby-identifier">heading</span> = <span class="ruby-constant">Vector</span>.<span class="ruby-identifier">new</span>, <span class="ruby-identifier">turn_rate</span> = <span class="ruby-value">360</span>)
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+ <span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">heading</span>, <span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">turn_rate</span> = <span class="ruby-identifier">heading</span>, <span class="ruby-identifier">turn_rate</span>
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+ <span class="ruby-ivar">@clock</span> = <span class="ruby-constant">Clock</span>.<span class="ruby-identifier">new</span>
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+ <span class="ruby-keyword kw">end</span></pre>
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+ </body>
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+ </html>
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+ <?xml version="1.0" encoding="iso-8859-1"?>
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+ <!DOCTYPE html
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+ PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+
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+ <html>
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+ <head>
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+ <title>start (Zyps::ApproachAction)</title>
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+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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+ <link rel="stylesheet" href="../../.././rdoc-style.css" type="text/css" media="screen" />
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+ </head>
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+ <body class="standalone-code">
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+ <pre><span class="ruby-comment cmt"># File lib/zyps/actions.rb, line 86</span>
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+ <span class="ruby-keyword kw">def</span> <span class="ruby-identifier">start</span>(<span class="ruby-identifier">actor</span>, <span class="ruby-identifier">target</span>)
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+ <span class="ruby-keyword kw">super</span>
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+ <span class="ruby-ivar">@clock</span>.<span class="ruby-identifier">reset_elapsed_time</span>
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+ <span class="ruby-keyword kw">end</span></pre>
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+ </body>
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+ </html>
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+ <?xml version="1.0" encoding="iso-8859-1"?>
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+ <!DOCTYPE html
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+ PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+
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+ <html>
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+ <head>
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+ <title>do (Zyps::ApproachAction)</title>
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+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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+ <link rel="stylesheet" href="../../.././rdoc-style.css" type="text/css" media="screen" />
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+ </head>
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+ <body class="standalone-code">
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+ <pre><span class="ruby-comment cmt"># File lib/zyps/actions.rb, line 91</span>
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+ <span class="ruby-keyword kw">def</span> <span class="ruby-keyword kw">do</span>(<span class="ruby-identifier">actor</span>, <span class="ruby-identifier">target</span>)
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+ <span class="ruby-comment cmt">#Find the difference between the current heading and the angle to the target.</span>
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+ <span class="ruby-identifier">turn_angle</span> = <span class="ruby-constant">Utility</span>.<span class="ruby-identifier">find_angle</span>(<span class="ruby-identifier">actor</span>.<span class="ruby-identifier">location</span>, <span class="ruby-identifier">target</span>.<span class="ruby-identifier">location</span>) <span class="ruby-operator">-</span> <span class="ruby-ivar">@heading</span>.<span class="ruby-identifier">pitch</span>
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+ <span class="ruby-comment cmt">#If the angle is the long way around from the current heading, change it to the smaller angle.</span>
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+ <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">&gt;</span> <span class="ruby-value">180</span> <span class="ruby-keyword kw">then</span>
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+ <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">-=</span> <span class="ruby-value">360.0</span>
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+ <span class="ruby-keyword kw">elsif</span> <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">&lt;</span> <span class="ruby-value">-180</span> <span class="ruby-keyword kw">then</span>
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+ <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">+=</span> <span class="ruby-value">360.0</span>
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+ <span class="ruby-keyword kw">end</span>
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+ <span class="ruby-comment cmt">#The creature can only turn as fast as the elapsed time, of course.</span>
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+ <span class="ruby-identifier">maximum_turn</span> = <span class="ruby-identifier">turn_rate</span> <span class="ruby-operator">*</span> <span class="ruby-ivar">@clock</span>.<span class="ruby-identifier">elapsed_time</span>
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+ <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">turn_angle</span>.<span class="ruby-identifier">abs</span> <span class="ruby-operator">&gt;</span> <span class="ruby-identifier">maximum_turn</span>
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+ <span class="ruby-keyword kw">if</span> <span class="ruby-identifier">turn_angle</span> <span class="ruby-operator">&gt;</span> <span class="ruby-value">0</span>
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+ <span class="ruby-identifier">turn_angle</span> = <span class="ruby-identifier">maximum_turn</span>
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+ <span class="ruby-keyword kw">else</span>
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+ <span class="ruby-identifier">turn_angle</span> = <span class="ruby-identifier">maximum_turn</span> <span class="ruby-operator">*</span> <span class="ruby-value">-1</span>
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+ <span class="ruby-keyword kw">end</span>
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+ <span class="ruby-keyword kw">end</span>
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+ <span class="ruby-comment cmt">#Turn the appropriate amount.</span>
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+ <span class="ruby-ivar">@heading</span>.<span class="ruby-identifier">pitch</span> <span class="ruby-operator">+=</span> <span class="ruby-identifier">turn_angle</span>
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+ <span class="ruby-comment cmt">#Apply the heading to the creature's movement vector.</span>
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+ <span class="ruby-identifier">actor</span>.<span class="ruby-identifier">vector</span> <span class="ruby-operator">+=</span> <span class="ruby-ivar">@heading</span>
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+ <span class="ruby-keyword kw">end</span></pre>
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+ </body>
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+ </html>
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+ <?xml version="1.0" encoding="iso-8859-1"?>
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+ <!DOCTYPE html
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+ PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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+
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+ <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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+ <head>
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+ <title>Class: Zyps::Behavior</title>
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+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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+ <meta http-equiv="Content-Script-Type" content="text/javascript" />
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+ <link rel="stylesheet" href="../.././rdoc-style.css" type="text/css" media="screen" />
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+ <script type="text/javascript">
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+ // <![CDATA[
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+
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+ function popupCode( url ) {
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+ window.open(url, "Code", "resizable=yes,scrollbars=yes,toolbar=no,status=no,height=150,width=400")
17
+ }
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+
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+ function toggleCode( id ) {
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+ if ( document.getElementById )
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+ elem = document.getElementById( id );
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+ else if ( document.all )
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+ elem = eval( "document.all." + id );
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+ else
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+ return false;
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+
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+ elemStyle = elem.style;
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+
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+ if ( elemStyle.display != "block" ) {
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+ elemStyle.display = "block"
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+ } else {
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+ elemStyle.display = "none"
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+ }
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+
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+ return true;
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+ }
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+
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+ // Make codeblocks hidden by default
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+ document.writeln( "<style type=\"text/css\">div.method-source-code { display: none }</style>" )
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+
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+ // ]]>
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+ </script>
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+
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+ </head>
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+ <body>
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+
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+
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+
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+ <div id="classHeader">
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+ <table class="header-table">
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+ <tr class="top-aligned-row">
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+ <td><strong>Class</strong></td>
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+ <td class="class-name-in-header">Zyps::Behavior</td>
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+ </tr>
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+ <tr class="top-aligned-row">
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+ <td><strong>In:</strong></td>
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+ <td>
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+ <a href="../../files/lib/zyps_rb.html">
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+ lib/zyps.rb
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+ </a>
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+ <br />
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+ </td>
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+ </tr>
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+
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+ <tr class="top-aligned-row">
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+ <td><strong>Parent:</strong></td>
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+ <td>
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+ Object
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+ </td>
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+ </tr>
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+ </table>
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+ </div>
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+ <!-- banner header -->
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+
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+ <div id="bodyContent">
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+
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+
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+
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+ <div id="contextContent">
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+
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+ <div id="description">
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+ <p>
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+ A behavior that a <a href="Creature.html">Creature</a> engages in. The
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+ target can have its tags or colors changed, it can be &quot;herded&quot;,
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+ it can be destroyed, or any other action the library user can dream up.
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+ Likewise, the subject can change its own attributes, it can approach or
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+ flee from the target, it can spawn <a href="Behavior.html#M000012">new</a>
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+ Creatures or GameObjects (like bullets), or anything else.
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+ </p>
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+
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+ </div>
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+
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+
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+ </div>
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+
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+ <div id="method-list">
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+ <h3 class="section-bar">Methods</h3>
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+
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+ <div class="name-list">
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+ <a href="#M000012">new</a>&nbsp;&nbsp;
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+ <a href="#M000013">perform</a>&nbsp;&nbsp;
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+ </div>
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+ </div>
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+
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+ </div>
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+
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+
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+ <!-- if includes -->
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+
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+ <div id="section">
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+
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+
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+
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+
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+
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+ <div id="attribute-list">
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+ <h3 class="section-bar">Attributes</h3>
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+
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+ <div class="name-list">
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+ <table>
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+ <tr class="top-aligned-row context-row">
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+ <td class="context-item-name">actions</td>
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+ <td class="context-item-value">&nbsp;[RW]&nbsp;</td>
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+ <td class="context-item-desc">
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+ A list of <a href="Action.html">Action</a> objects, which are called with
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+ the object and its target when all conditions are met. An action can act on
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+ the subject or its target.
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+
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+ </td>
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+ </tr>
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+ <tr class="top-aligned-row context-row">
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+ <td class="context-item-name">conditions</td>
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+ <td class="context-item-value">&nbsp;[RW]&nbsp;</td>
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+ <td class="context-item-desc">
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+ A list of <a href="Condition.html">Condition</a> objects, which are called
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+ with the object itself and its target. A condition can consider the tags on
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+ the target, the distance from the subject, or any other criteria. If any
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+ condition returns false, the behavior will not be carried out (or stopped
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+ if it has begun).
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+
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+ </td>
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+ </tr>
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+ </table>
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+ </div>
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+ </div>
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+
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+
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+
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+ <!-- if method_list -->
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+ <div id="methods">
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+ <h3 class="section-bar">Public Class methods</h3>
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+
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+ <div id="method-M000012" class="method-detail">
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+ <a name="M000012"></a>
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+
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+ <div class="method-heading">
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+ <a href="Behavior.src/M000012.html" target="Code" class="method-signature"
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+ onclick="popupCode('Behavior.src/M000012.html');return false;">
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+ <span class="method-name">new</span><span class="method-args">(actions = [], conditions = [])</span>
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+ </a>
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+ </div>
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+
163
+ <div class="method-description">
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+ <p>
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+ Optionally takes an array of actions and one of conditions.
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+ </p>
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+ </div>
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+ </div>
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+
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+ <h3 class="section-bar">Public Instance methods</h3>
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+
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+ <div id="method-M000013" class="method-detail">
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+ <a name="M000013"></a>
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+
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+ <div class="method-heading">
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+ <a href="Behavior.src/M000013.html" target="Code" class="method-signature"
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+ onclick="popupCode('Behavior.src/M000013.html');return false;">
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+ <span class="method-name">perform</span><span class="method-args">(actor, environment)</span>
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+ </a>
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+ </div>
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+
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+ <div class="method-description">
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+ <p>
184
+ Test all conditions against each object in the evironment. For the first
185
+ object that meets all of them, mark it active (and operate on it first next
186
+ time). Then call start() (if applicable) and <a
187
+ href="Behavior.html#M000013">perform</a>() for all actions against the
188
+ active target. If any action or condition returns false, stop all actions,
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+ and deselect the active target.
190
+ </p>
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+ </div>
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+ </div>
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+
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+
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+ </div>
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+
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+
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+ </div>
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+
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+
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+ <div id="validator-badges">
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+ <p><small><a href="http://validator.w3.org/check/referer">[Validate]</a></small></p>
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+ </div>
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+
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+ </body>
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+ </html>