zyps 0.2.1 → 0.3.1
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- data/README.txt +0 -14
- data/bin/zyps +240 -28
- data/bin/zyps_demo +18 -2
- data/doc/classes/Behavior.html +205 -0
- data/doc/classes/Behavior.src/M000003.html +18 -0
- data/doc/classes/Behavior.src/M000004.html +19 -0
- data/doc/classes/Clock.html +165 -0
- data/doc/classes/Clock.src/M000026.html +18 -0
- data/doc/classes/Clock.src/M000027.html +21 -0
- data/doc/classes/Color.html +299 -0
- data/doc/classes/Color.src/M000015.html +18 -0
- data/doc/classes/Color.src/M000016.html +16 -0
- data/doc/classes/Color.src/M000017.html +16 -0
- data/doc/classes/Color.src/M000018.html +16 -0
- data/doc/classes/Color.src/M000019.html +18 -0
- data/doc/classes/Color.src/M000020.html +22 -0
- data/doc/classes/Creature.html +176 -0
- data/doc/classes/Creature.src/M000005.html +19 -0
- data/doc/classes/Environment.html +203 -0
- data/doc/classes/Environment.src/M000028.html +19 -0
- data/doc/classes/Environment.src/M000029.html +45 -0
- data/doc/classes/EnvironmentalFactor.html +167 -0
- data/doc/classes/EnvironmentalFactor.src/M000021.html +18 -0
- data/doc/classes/GameObject.html +256 -0
- data/doc/classes/GameObject.src/M000022.html +20 -0
- data/doc/classes/GameObject.src/M000023.html +19 -0
- data/doc/classes/GameObject.src/M000024.html +16 -0
- data/doc/classes/GameObject.src/M000025.html +16 -0
- data/doc/classes/Location.html +167 -0
- data/doc/classes/Location.src/M000014.html +18 -0
- data/doc/classes/Responsive.html +143 -0
- data/doc/classes/Responsive.src/M000030.html +18 -0
- data/doc/classes/TrailsView.html +217 -0
- data/doc/classes/TrailsView.src/M000001.html +40 -0
- data/doc/classes/TrailsView.src/M000002.html +76 -0
- data/doc/classes/Utility.html +264 -0
- data/doc/classes/Utility.src/M000031.html +26 -0
- data/doc/classes/Utility.src/M000032.html +22 -0
- data/doc/classes/Utility.src/M000033.html +18 -0
- data/doc/classes/Utility.src/M000034.html +21 -0
- data/doc/classes/Utility.src/M000035.html +25 -0
- data/doc/classes/Utility.src/M000036.html +21 -0
- data/doc/classes/Utility.src/M000037.html +22 -0
- data/doc/classes/Vector.html +281 -0
- data/doc/classes/Vector.src/M000006.html +19 -0
- data/doc/classes/Vector.src/M000007.html +16 -0
- data/doc/classes/Vector.src/M000008.html +21 -0
- data/doc/classes/Vector.src/M000009.html +16 -0
- data/doc/classes/Vector.src/M000010.html +18 -0
- data/doc/classes/Vector.src/M000011.html +16 -0
- data/doc/classes/Vector.src/M000012.html +18 -0
- data/doc/classes/Vector.src/M000013.html +25 -0
- data/doc/created.rid +1 -0
- data/doc/files/COPYING_LESSER_txt.html +311 -0
- data/doc/files/COPYING_txt.html +1003 -0
- data/doc/files/README_txt.html +214 -0
- data/doc/files/lib/zyps/views/trails_rb.html +134 -0
- data/doc/files/lib/zyps_rb.html +134 -0
- data/doc/fr_class_index.html +38 -0
- data/doc/fr_file_index.html +31 -0
- data/doc/fr_method_index.html +63 -0
- data/doc/index.html +24 -0
- data/doc/rdoc-style.css +208 -0
- data/lib/zyps/views/trails.rb +3 -3
- metadata +81 -6
- data/bin/zyps_server +0 -178
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<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
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<head>
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<td><strong>Class</strong></td>
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<td class="class-name-in-header">GameObject</td>
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</tr>
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<tr class="top-aligned-row">
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<td><strong>In:</strong></td>
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<td>
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<a href="../files/lib/zyps_rb.html">
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lib/zyps.rb
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</a>
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<br />
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<tr class="top-aligned-row">
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<td><strong>Parent:</strong></td>
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<td>
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Object
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<div id="description">
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<p>
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An object in the virtual environment.
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</p>
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</div>
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<div id="method-list">
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<h3 class="section-bar">Methods</h3>
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<div class="name-list">
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<a href="#M000024">age</a>
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<a href="#M000025">age=</a>
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<a href="#M000023">move</a>
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<a href="#M000022">new</a>
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<h3 class="section-bar">Attributes</h3>
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<div class="name-list">
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<table>
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<tr class="top-aligned-row context-row">
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<td class="context-item-name">color</td>
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<td class="context-item-value"> [RW] </td>
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<td class="context-item-desc">
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A <a href="Color.html">Color</a> that will be used to draw the object.
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<tr class="top-aligned-row context-row">
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<td class="context-item-name">identifier</td>
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<td class="context-item-value"> [R] </td>
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<td class="context-item-desc">
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A universal identifier for the object. Needed for DRb transmission, etc.
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</td>
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<td class="context-item-name">location</td>
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<td class="context-item-value"> [RW] </td>
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<td class="context-item-desc">
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The object‘s <a href="Location.html">Location</a> in space.
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</td>
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</tr>
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<tr class="top-aligned-row context-row">
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<td class="context-item-name">name</td>
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<td class="context-item-value"> [RW] </td>
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<td class="context-item-desc">
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A String with the object‘s name.
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</td>
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</tr>
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<tr class="top-aligned-row context-row">
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<td class="context-item-name">tags</td>
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<td class="context-item-value"> [RW] </td>
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<td class="context-item-desc">
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An array of Strings with tags that determine how the object will be treated
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by <a href="Creature.html">Creature</a> and <a
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href="EnvironmentalFactor.html">EnvironmentalFactor</a> objects in its
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environment.
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</td>
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</tr>
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<tr class="top-aligned-row context-row">
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<td class="context-item-name">vector</td>
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<td class="context-item-value"> [RW] </td>
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<td class="context-item-desc">
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A <a href="Vector.html">Vector</a> with the object‘s current speed
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and direction of travel.
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</td>
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</tr>
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</table>
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</div>
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</div>
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<!-- if method_list -->
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<div id="methods">
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<h3 class="section-bar">Public Class methods</h3>
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<div id="method-M000022" class="method-detail">
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<a name="M000022"></a>
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<span class="method-name">new</span><span class="method-args">(name = nil, location = Location.new, color = Color.new, vector = Vector.new, age = 0, tags = [])</span>
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</a>
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<h3 class="section-bar">Public Instance methods</h3>
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<div id="method-M000024" class="method-detail">
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<a name="M000024"></a>
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<a href="GameObject.src/M000024.html" target="Code" class="method-signature"
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<span class="method-name">age</span><span class="method-args">()</span>
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</a>
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Time since the object was created, in seconds.
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</div>
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<a name="M000025"></a>
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<div class="method-heading">
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<a href="GameObject.src/M000025.html" target="Code" class="method-signature"
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<span class="method-name">age=</span><span class="method-args">(age)</span>
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</a>
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<a name="M000023"></a>
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<div class="method-heading">
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<a href="GameObject.src/M000023.html" target="Code" class="method-signature"
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onclick="popupCode('GameObject.src/M000023.html');return false;">
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<span class="method-name">move</span><span class="method-args">(elapsed_time)</span>
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</a>
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<div class="method-description">
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Move according to vector over the given number of seconds.
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</p>
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<div id="validator-badges">
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<p><small><a href="http://validator.w3.org/check/referer">[Validate]</a></small></p>
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<title>new (GameObject)</title>
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
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<pre><span class="ruby-comment cmt"># File lib/zyps.rb, line 93</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span> (<span class="ruby-identifier">name</span> = <span class="ruby-keyword kw">nil</span>, <span class="ruby-identifier">location</span> = <span class="ruby-constant">Location</span>.<span class="ruby-identifier">new</span>, <span class="ruby-identifier">color</span> = <span class="ruby-constant">Color</span>.<span class="ruby-identifier">new</span>, <span class="ruby-identifier">vector</span> = <span class="ruby-constant">Vector</span>.<span class="ruby-identifier">new</span>, <span class="ruby-identifier">age</span> = <span class="ruby-value">0</span>, <span class="ruby-identifier">tags</span> = [])
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<span class="ruby-ivar">@name</span>, <span class="ruby-ivar">@location</span>, <span class="ruby-ivar">@color</span>, <span class="ruby-ivar">@vector</span>, <span class="ruby-ivar">@tags</span> = <span class="ruby-identifier">name</span>, <span class="ruby-identifier">location</span>, <span class="ruby-identifier">color</span>, <span class="ruby-identifier">vector</span>, <span class="ruby-identifier">tags</span>
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<span class="ruby-ivar">@identifier</span> = <span class="ruby-identifier">rand</span>(<span class="ruby-value">99999999</span>) <span class="ruby-comment cmt">#TODO: Current setup won't necessarily be unique.</span>
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<span class="ruby-keyword kw">self</span>.<span class="ruby-identifier">age</span> = <span class="ruby-identifier">age</span>
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<span class="ruby-keyword kw">end</span></pre>
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<title>move (GameObject)</title>
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<pre><span class="ruby-comment cmt"># File lib/zyps.rb, line 100</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">move</span> (<span class="ruby-identifier">elapsed_time</span>)
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<span class="ruby-ivar">@location</span>.<span class="ruby-identifier">x</span> <span class="ruby-operator">+=</span> <span class="ruby-ivar">@vector</span>.<span class="ruby-identifier">x</span> <span class="ruby-operator">*</span> <span class="ruby-identifier">elapsed_time</span>
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<span class="ruby-ivar">@location</span>.<span class="ruby-identifier">y</span> <span class="ruby-operator">+=</span> <span class="ruby-ivar">@vector</span>.<span class="ruby-identifier">y</span> <span class="ruby-operator">*</span> <span class="ruby-identifier">elapsed_time</span>
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">age=</span>(<span class="ruby-identifier">age</span>); <span class="ruby-ivar">@birth_time</span> = <span class="ruby-constant">Time</span>.<span class="ruby-identifier">new</span>.<span class="ruby-identifier">to_f</span> <span class="ruby-operator">-</span> <span class="ruby-identifier">age</span>; <span class="ruby-keyword kw">end</span></pre>
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lib/zyps.rb
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<pre><span class="ruby-comment cmt"># File lib/zyps.rb, line 234</span>
|
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<span class="ruby-keyword kw">def</span> <span class="ruby-identifier">initialize</span> (<span class="ruby-identifier">x</span> = <span class="ruby-value">0</span>, <span class="ruby-identifier">y</span> = <span class="ruby-value">0</span>)
|
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<span class="ruby-ivar">@x</span>, <span class="ruby-ivar">@y</span> = <span class="ruby-identifier">x</span>, <span class="ruby-identifier">y</span>
|
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|
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|
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|
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|
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|
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|
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|
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<td><strong>In:</strong></td>
|
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|
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|
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lib/zyps.rb
|
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|
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|
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|
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Mixin to have an object (usually a <a href="Creature.html">Creature</a>) <a
|
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href="Responsive.html#M000030">act</a> on other objects.
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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object‘s assigned Behaviors, with the object and a target as
|
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|
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|
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