zyps 0.1.1 → 0.2.1
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- data/README.txt +19 -1
- data/bin/zyps +357 -5
- data/bin/zyps_demo +7 -4
- data/bin/zyps_server +178 -0
- data/lib/zyps.rb +33 -12
- data/lib/zyps/views/trails.rb +6 -6
- data/test/test_zyps.rb +51 -2
- metadata +4 -2
data/README.txt
CHANGED
@@ -26,10 +26,28 @@ Make sure you have administrative privileges, then type the following at a comma
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Ensure Ruby-GNOME2 is installed and working.
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-
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At a command line, type:
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zyps
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To see a tutorial on the library, at a command line, type:
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zyps_demo
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To run a DRb server others can connect to and add creatures (NOTE: not thoroughly tested and probably insecure!):
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zyps_server [options]
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-h, --help Display program help.
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-m, --max-population [number] The maximum number of allowed game
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objects. 25 by default.
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-p, --port [number] Port number to run the server on.
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If not defined, next available one
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will be selected and the URI printed
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to STDOUT.
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-f, --fps [frames] Number of frames to draw per second.
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--view-width [pixels] Window width. 800 by default.
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--view-height [pixels] Window height. 600 by default.
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51
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52
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== Development
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data/bin/zyps
CHANGED
@@ -28,14 +28,366 @@ rescue LoadError
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end
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-
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#Generates new creatures and places them in an environment.
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class Generator
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-
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#Environment creatures will be spawned into.
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attr_accessor :environment
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#Boundary that all new objects must be inside.
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attr_accessor :min_x, :min_y, :max_x, :max_y
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#Array of tags to choose from when generating new one.
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attr_accessor :tag_pool
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#Array of colors to choose from when generating new one.
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attr_accessor :color_pool
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#The maximum speed a new creature should be going.
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attr_accessor :max_speed
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#The maximum number of behaviors a creature can have.
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attr_accessor :max_behaviors
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#The maximum number of conditions a Behavior can have.
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attr_accessor :max_conditions
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#The maximum number of actions a Behavior can have.
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attr_accessor :max_actions
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def initialize(environment, min_x, min_y, max_x, max_y)
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@environment, @min_x, @min_y, @max_x, @max_y = environment, min_x, min_y, max_x, max_y
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@tag_pool = %q{foo bar baz}
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@color_pool = []
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@max_behaviors = 2
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@max_conditions = 2
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@max_actions = 2
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@max_speed = 100
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end
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#Create a creature.
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def create_creature()
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creature = Creature.new()
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#Create a Color.
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creature.color = create_color
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#Create a Location.
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creature.location = create_location
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#Create a Vector.
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creature.vector = create_vector()
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#Create a random tag.
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creature.tags << create_tag()
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#Create a random number of behaviors.
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generate_number(0, @max_behaviors).to_i.times {creature.behaviors << create_behavior()}
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creature
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end
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#Create a random tag.
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#Chooses from tag_pool.
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def create_tag()
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@tag_pool[generate_number(0, @tag_pool.length).to_i]
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end
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#Create a random Color.
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#Chooses from color_pool, or creates a random one from scratch if color_pool is empty.
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def create_color()
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if (color_pool.length != 0) then
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return @color_pool[generate_number(0, @color_pool.length).to_i]
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else
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return Color.new(generate_random_number(0, 1), generate_random_number(0, 1), generate_random_number(0, 1))
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end
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end
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#Create a random Location.
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def create_location()
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Location.new(
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generate_random_number(0, @max_x - @min_x) + @min_x,
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generate_random_number(0, @max_y - @min_y) + @min_y
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)
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end
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#Create a random Vector.
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def create_vector()
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Vector.new(generate_number(0, @max_speed), generate_number(0, 360))
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end
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#Create a random Behavior.
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def create_behavior()
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behavior = Behavior.new
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action_count = generate_number(0, @max_actions).to_i
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action_count.times do
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behavior.actions << create_action()
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end
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#Only add conditions if there's an action.
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if action_count > 0 then
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#There should always be a proximity condition.
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behavior.conditions << create_proximity_condition()
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#Add some additional conditions.
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generate_random_number(0, @max_conditions).to_i.times do
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behavior.conditions << create_condition()
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end
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end
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behavior
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end
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#Create a random condition.
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def create_condition()
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case generate_number(0, 2).to_i
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when 0
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return create_tag_condition()
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when 1
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return create_age_condition()
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else
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raise "Invalid condition"
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end
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end
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#Create a condition that looks for a random tag.
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def create_tag_condition()
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tag = create_tag()
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lambda {|creature, target| target.tags.include?(tag)}
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end
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#Create a condition that looks for a random age.
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def create_age_condition()
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age = generate_number(0, 60)
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lambda {|creature, target| target.age > age}
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end
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#Create a condition that looks for a random proximity.
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def create_proximity_condition()
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proximity = generate_number(0, 100)
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lambda do |creature, target|
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Utility.find_distance(creature.location, target.location) < proximity
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end
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end
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#Create a random action.
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def create_action()
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case generate_random_number(0, 9).to_i
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when 0
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return create_accelerate_action()
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when 1
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return create_approach_action()
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when 2
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return create_flee_action()
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when 3
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return create_blend_action()
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when 4
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return create_mate_action()
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when 5
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return create_spawn_action()
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when 6
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return create_turn_action()
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when 7
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return create_eat_action()
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when 8
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return create_tag_action()
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else
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raise "Invalid action"
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end
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end
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#Create an action that accelerates at a random rate.
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def create_accelerate_action()
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clock = Clock.new()
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rate = generate_number(0, 10)
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lambda {|creature, target| creature.vector.speed += rate * clock.elapsed_time}
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end
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#Create an action that turns in a circle.
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def create_turn_action()
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clock = Clock.new()
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rate = generate_number(0, 360)
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lambda {|creature, target| creature.vector.pitch += rate * clock.elapsed_time}
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end
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#Create an action that approaches the target.
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def create_approach_action()
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heading = Vector.new
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rate = generate_number(0, 20)
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lambda do |creature, target|
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#Find the difference between the current heading and the angle to the target.
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turn_angle = Utility.find_angle(creature.location, target.location) - heading.pitch
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#If the angle is the long way around from the current heading, change it to the smaller angle.
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if turn_angle > 180 then
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turn_angle -= 360.0
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elsif turn_angle < -180 then
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turn_angle += 360.0
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end
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#If turn angle is greater than allowed turn speed, reduce it.
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turn_angle = Utility.constrain_value(turn_angle, rate)
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#Turn the appropriate amount.
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heading.pitch += turn_angle
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#Apply the heading to the creature's movement vector.
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creature.vector += heading
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end
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end
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#Create an action that flees from the target.
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def create_flee_action()
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heading = Vector.new
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rate = generate_number(0, 20)
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lambda do |creature, target|
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#Find the difference between the current heading and the angle AWAY from the target.
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turn_angle = Utility.find_angle(creature.location, target.location) - heading.pitch + 180
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#If the angle is the long way around from the current heading, change it to the smaller angle.
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if turn_angle > 180 then
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turn_angle -= 360.0
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elsif turn_angle < -180 then
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turn_angle += 360.0
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end
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#If turn angle is greater than allowed turn speed, reduce it.
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turn_angle = Utility.constrain_value(turn_angle, rate)
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#Turn the appropriate amount.
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heading.pitch += turn_angle
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#Apply the heading to the creature's movement vector.
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creature.vector += heading
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end
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end
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#Create an action that shifts the subject's color to match the target.
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def create_blend_action()
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lambda {|creature, target| creature.color += target.color}
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end
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#Create an action that mates with the target.
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def create_mate_action()
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#TODO
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lambda {|creature, target| }
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end
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#Create an action that spawns a new creature.
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def create_spawn_action()
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#TODO
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lambda {|creature, target| }
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end
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#Create an action that eats the target.
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def create_eat_action()
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lambda {|creature, target| @environment.objects.delete(target)}
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end
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#Create an action that applies a tag to the target.
|
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def create_tag_action()
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tag = create_tag()
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lambda {|creature, target| target.tags << tag unless target.tags.include?(tag)}
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+
end
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#Generate a number between the given minimum and maximum, based on the current system time.
|
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def generate_number(minimum, maximum)
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(Time.new.to_f % (maximum - minimum)) + minimum
|
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+
end
|
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#Generate a random number between the given minimum and maximum.
|
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def generate_random_number(minimum, maximum)
|
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value = rand * (maximum - minimum) + minimum
|
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+
end
|
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end
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262
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rescue => exception
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263
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264
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#Keeps all objects within a set of walls.
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class Enclose < Behavior
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attr_accessor :left, :top, :right, :bottom
|
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def initialize
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super
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@actions << lambda do |boundary, object|
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#If object is beyond a boundary, set its position equal to the boundary and reflect it.
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if (object.location.x < @left) then
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object.location.x = @left
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object.vector.pitch = Utility.find_reflection_angle(90, object.vector.pitch)
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+
elsif (object.location.x > @right) then
|
275
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object.location.x = @right
|
276
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+
object.vector.pitch = Utility.find_reflection_angle(270, object.vector.pitch)
|
277
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+
end
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278
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+
if (object.location.y < @top) then
|
279
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+
object.location.y = @top
|
280
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object.vector.pitch = Utility.find_reflection_angle(0, object.vector.pitch)
|
281
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+
elsif (object.location.y > @bottom) then
|
282
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+
object.location.y = @bottom
|
283
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+
object.vector.pitch = Utility.find_reflection_angle(180, object.vector.pitch)
|
284
|
+
end
|
285
|
+
end
|
286
|
+
end
|
287
|
+
end
|
288
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+
|
289
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+
|
290
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class Application
|
291
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+
|
292
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+
#Tags to randomly choose from.
|
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attr_accessor :tag_pool
|
294
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+
#Colors to randomly choose from.
|
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attr_accessor :color_pool
|
296
|
+
#Seconds between creature creation.
|
297
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+
attr_accessor :birth_rate
|
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+
|
299
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+
#Create app window, game environment, and view.
|
300
|
+
def initialize(width, height)
|
301
|
+
|
302
|
+
@width, @height = width, height
|
303
|
+
@tag_pool, @color_pool = [], []
|
304
|
+
@birth_rate = 1
|
305
|
+
|
306
|
+
#Create a window, and set GTK up to quit when it is closed.
|
307
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+
window = Gtk::Window.new
|
308
|
+
window.signal_connect("delete_event") {false}
|
309
|
+
window.signal_connect("destroy") {Gtk.main_quit}
|
310
|
+
|
311
|
+
#Add view to window.
|
312
|
+
@view = TrailsView.new(@width, @height)
|
313
|
+
window.add(@view.canvas)
|
314
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+
window.show_all
|
315
|
+
|
316
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+
#Create environment.
|
317
|
+
@environment = Environment.new
|
318
|
+
|
319
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+
#Point view at environment.
|
320
|
+
@environment.add_observer(@view)
|
321
|
+
|
322
|
+
end
|
323
|
+
|
324
|
+
|
325
|
+
def main
|
326
|
+
|
327
|
+
#Keep all objects within a boundary.
|
328
|
+
enclose = Enclose.new()
|
329
|
+
enclose.left = 0
|
330
|
+
enclose.right = @width
|
331
|
+
enclose.top = 0
|
332
|
+
enclose.bottom = @height
|
333
|
+
@environment.environmental_factors << EnvironmentalFactor.new([enclose])
|
334
|
+
|
335
|
+
#Create a creature generator.
|
336
|
+
generator = Generator.new(@environment, 0, 0, @width, @height)
|
337
|
+
generator.tag_pool = @tag_pool
|
338
|
+
generator.color_pool = @color_pool
|
339
|
+
|
340
|
+
#Create thread to update environment.
|
341
|
+
thread = Thread.new do
|
342
|
+
begin
|
343
|
+
birth_clock = Clock.new
|
344
|
+
time_since_birth = 0
|
345
|
+
loop do
|
346
|
+
@environment.interact
|
347
|
+
#Control population.
|
348
|
+
@environment.objects.shift while @environment.objects.length > 25
|
349
|
+
#Create new creature every few seconds.
|
350
|
+
if (time_since_birth += birth_clock.elapsed_time) > birth_rate
|
351
|
+
@environment.objects << generator.create_creature()
|
352
|
+
time_since_birth = 0
|
353
|
+
end
|
354
|
+
#Delay 1/60th second to avoid screen flicker.
|
355
|
+
sleep 1.0 / 60.0
|
356
|
+
end
|
357
|
+
rescue Exception => exception
|
358
|
+
puts exception, exception.backtrace
|
359
|
+
end
|
360
|
+
end
|
361
|
+
|
362
|
+
#Activate the GUI.
|
363
|
+
Gtk.main
|
364
|
+
|
365
|
+
end
|
366
|
+
|
367
|
+
|
368
|
+
end
|
369
|
+
|
370
|
+
|
371
|
+
begin
|
372
|
+
TAG_POOL = %w{x y z}
|
373
|
+
COLOR_POOL = [
|
374
|
+
Color.new(1, 0, 0),
|
375
|
+
Color.new(1, 0.75, 0),
|
376
|
+
Color.new(1, 1, 0),
|
377
|
+
Color.new(0, 1, 0),
|
378
|
+
Color.new(0, 0, 1),
|
379
|
+
Color.new(1, 0, 1)
|
380
|
+
]
|
381
|
+
#The view width.
|
382
|
+
WIDTH = 500
|
383
|
+
#The view height.
|
384
|
+
HEIGHT = 400
|
385
|
+
#Run the application.
|
386
|
+
application = Application.new(WIDTH, HEIGHT)
|
387
|
+
application.color_pool = COLOR_POOL
|
388
|
+
application.tag_pool = TAG_POOL
|
389
|
+
application.main
|
390
|
+
rescue => exception
|
38
391
|
#Print error to STDERR and exit with an abnormal status.
|
39
392
|
abort "Error: " + exception.message + exception.backtrace.join("\n")
|
40
|
-
|
41
393
|
end
|
data/bin/zyps_demo
CHANGED
@@ -28,8 +28,6 @@ rescue LoadError
|
|
28
28
|
end
|
29
29
|
|
30
30
|
|
31
|
-
|
32
|
-
|
33
31
|
class Demo
|
34
32
|
|
35
33
|
#The view width.
|
@@ -521,5 +519,10 @@ class Demo
|
|
521
519
|
end
|
522
520
|
|
523
521
|
|
524
|
-
|
525
|
-
|
522
|
+
begin
|
523
|
+
#Run the demos.
|
524
|
+
Demo.new.main
|
525
|
+
rescue => exception
|
526
|
+
#Print error to STDERR and exit with an abnormal status.
|
527
|
+
abort "Error: " + exception.message
|
528
|
+
end
|
data/bin/zyps_server
ADDED
@@ -0,0 +1,178 @@
|
|
1
|
+
#!/usr/local/bin/ruby
|
2
|
+
|
3
|
+
# Copyright 2007 Jay McGavren, jay@mcgavren.com.
|
4
|
+
#
|
5
|
+
# This file is part of Zyps.
|
6
|
+
#
|
7
|
+
# Zyps is free software; you can redistribute it and/or modify
|
8
|
+
# it under the terms of the GNU Lesser General Public License as published by
|
9
|
+
# the Free Software Foundation; either version 3 of the License, or
|
10
|
+
# (at your option) any later version.
|
11
|
+
#
|
12
|
+
# This program is distributed in the hope that it will be useful,
|
13
|
+
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
14
|
+
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
15
|
+
# GNU General Public License for more details.
|
16
|
+
#
|
17
|
+
# You should have received a copy of the GNU Lesser General Public License
|
18
|
+
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
19
|
+
|
20
|
+
|
21
|
+
begin
|
22
|
+
require 'optparse'
|
23
|
+
require 'zyps'
|
24
|
+
require 'zyps/views/trails'
|
25
|
+
require 'drb'
|
26
|
+
rescue LoadError
|
27
|
+
require 'optparse'
|
28
|
+
require 'rubygems'
|
29
|
+
require 'zyps'
|
30
|
+
require 'zyps/views/trails'
|
31
|
+
require 'drb'
|
32
|
+
end
|
33
|
+
|
34
|
+
|
35
|
+
#An Environment intended for serving over DRb.
|
36
|
+
class RemoteEnvironment < Environment
|
37
|
+
def initialize
|
38
|
+
super
|
39
|
+
@objects.extend DRbUndumped
|
40
|
+
@environmental_factors.extend DRbUndumped
|
41
|
+
end
|
42
|
+
def objects=(value)
|
43
|
+
@objects = value
|
44
|
+
@objects.extend DRbUndumped
|
45
|
+
end
|
46
|
+
def environmental_factors=(value)
|
47
|
+
@environmental_factors = value
|
48
|
+
@environmental_factors.extend DRbUndumped
|
49
|
+
end
|
50
|
+
end
|
51
|
+
|
52
|
+
|
53
|
+
#A server for a Zyps Environment.
|
54
|
+
class EnvironmentServer
|
55
|
+
|
56
|
+
#Port to open service on.
|
57
|
+
attr_accessor :port
|
58
|
+
#Maximum allowed number of objects.
|
59
|
+
attr_accessor :max_population
|
60
|
+
#View dimensions.
|
61
|
+
attr_accessor :view_width, :view_height
|
62
|
+
|
63
|
+
#Set up default values.
|
64
|
+
def initialize(port = nil, max_population = 25, fps = 60, view_width = 800, view_height = 600)
|
65
|
+
@port, @max_population, @fps, @view_width, @view_height = port, max_population, fps, view_width, view_height
|
66
|
+
end
|
67
|
+
|
68
|
+
#Create app window, game environment, view, and network service.
|
69
|
+
def main
|
70
|
+
|
71
|
+
#A clock to track frames to draw this second.
|
72
|
+
clock = Clock.new
|
73
|
+
|
74
|
+
#Create a window, and set GTK up to quit when it is closed.
|
75
|
+
window = Gtk::Window.new
|
76
|
+
window.signal_connect("delete_event") {false}
|
77
|
+
window.signal_connect("destroy") {Gtk.main_quit}
|
78
|
+
|
79
|
+
#Add view to window.
|
80
|
+
view = TrailsView.new(@view_width, @view_height)
|
81
|
+
window.add(view.canvas)
|
82
|
+
window.show_all
|
83
|
+
|
84
|
+
#Create environment.
|
85
|
+
environment = RemoteEnvironment.new
|
86
|
+
#Point view at environment.
|
87
|
+
environment.add_observer(view)
|
88
|
+
|
89
|
+
#Create thread to update environment.
|
90
|
+
update_thread = Thread.new do
|
91
|
+
begin
|
92
|
+
loop do
|
93
|
+
environment.interact
|
94
|
+
#Control population.
|
95
|
+
environment.objects.shift while environment.objects.length > @max_population
|
96
|
+
#Sleep for the rest of this frame.
|
97
|
+
delay = (1.0 / @fps) - clock.elapsed_time
|
98
|
+
sleep delay if delay > 0
|
99
|
+
end
|
100
|
+
rescue Exception => exception
|
101
|
+
puts exception, exception.backtrace
|
102
|
+
end
|
103
|
+
end
|
104
|
+
|
105
|
+
#Start a network service.
|
106
|
+
DRb.start_service(
|
107
|
+
@port ? "druby://localhost:#{@port}" : nil,
|
108
|
+
environment
|
109
|
+
)
|
110
|
+
#If port was automatically chosen, display our URI.
|
111
|
+
puts DRb.uri unless @port
|
112
|
+
|
113
|
+
#Activate the GUI.
|
114
|
+
Gtk.main
|
115
|
+
|
116
|
+
end
|
117
|
+
|
118
|
+
|
119
|
+
#Set attributes according to command-line arguments.
|
120
|
+
def process_options(arguments)
|
121
|
+
|
122
|
+
#Set up option parser.
|
123
|
+
options = OptionParser.new
|
124
|
+
|
125
|
+
#Define valid options.
|
126
|
+
options.on("-h", "--help", TrueClass, "Display program help.") {
|
127
|
+
puts options.help
|
128
|
+
exit
|
129
|
+
}
|
130
|
+
options.on(
|
131
|
+
"-m",
|
132
|
+
"--max-population [number]",
|
133
|
+
Integer,
|
134
|
+
"The maximum number of allowed game objects. 25 by default."
|
135
|
+
) {|value| @max_population = value}
|
136
|
+
options.on(
|
137
|
+
"-p",
|
138
|
+
"--port [number]",
|
139
|
+
Integer,
|
140
|
+
"Port number to run the server on. If not defined, next available one will be selected and the URI printed to STDOUT."
|
141
|
+
) {|value| @port = value}
|
142
|
+
options.on(
|
143
|
+
"-f",
|
144
|
+
"--fps [frames]",
|
145
|
+
Integer,
|
146
|
+
"Number of frames to draw per second."
|
147
|
+
) {|value| @fps = value}
|
148
|
+
options.on(
|
149
|
+
"--view-width [pixels]",
|
150
|
+
Integer,
|
151
|
+
"Window width. 800 by default."
|
152
|
+
) {|value| @view_width = value}
|
153
|
+
options.on(
|
154
|
+
"--view-height [pixels]",
|
155
|
+
Integer,
|
156
|
+
"Window height. 600 by default."
|
157
|
+
) {|value| @view_height = value}
|
158
|
+
|
159
|
+
#Parse the options, printing usage if parsing fails.
|
160
|
+
options.parse(arguments) rescue puts "#{$!}\nType '#{$0} --help' for valid options."
|
161
|
+
|
162
|
+
end
|
163
|
+
|
164
|
+
|
165
|
+
end
|
166
|
+
|
167
|
+
|
168
|
+
begin
|
169
|
+
#Create a server.
|
170
|
+
server = EnvironmentServer.new
|
171
|
+
#Parse the command line.
|
172
|
+
server.process_options(ARGV)
|
173
|
+
#Start the server.
|
174
|
+
server.main
|
175
|
+
rescue => exception
|
176
|
+
#Print error to STDERR and exit with an abnormal status.
|
177
|
+
abort "Error: " + exception.message + exception.backtrace.join("\n")
|
178
|
+
end
|
data/lib/zyps.rb
CHANGED
@@ -19,7 +19,6 @@
|
|
19
19
|
require 'observer'
|
20
20
|
|
21
21
|
|
22
|
-
|
23
22
|
#A virtual environment.
|
24
23
|
class Environment
|
25
24
|
|
@@ -47,17 +46,16 @@ class Environment
|
|
47
46
|
objects.each do |object|
|
48
47
|
|
49
48
|
#Move each object according to its vector.
|
50
|
-
object.
|
51
|
-
object.location.y += object.vector.y * elapsed_time
|
49
|
+
object.move(elapsed_time)
|
52
50
|
|
53
51
|
#Have all environmental factors interact with each object.
|
54
|
-
environmental_factors.each {|factor| factor.act(
|
52
|
+
environmental_factors.each {|factor| factor.act(object)}
|
55
53
|
|
56
54
|
#Have all creatures interact with each other.
|
57
55
|
if object.respond_to?(:act)
|
58
56
|
objects.each do |target|
|
59
57
|
next if target.equal?(object) #Ensure object does not act on itself.
|
60
|
-
object.act(
|
58
|
+
object.act(target)
|
61
59
|
end
|
62
60
|
end
|
63
61
|
|
@@ -78,6 +76,9 @@ end
|
|
78
76
|
#An object in the virtual environment.
|
79
77
|
class GameObject
|
80
78
|
|
79
|
+
#A universal identifier for the object.
|
80
|
+
#Needed for DRb transmission, etc.
|
81
|
+
attr_reader :identifier
|
81
82
|
#The object's Location in space.
|
82
83
|
attr_accessor :location
|
83
84
|
#A Color that will be used to draw the object.
|
@@ -91,9 +92,16 @@ class GameObject
|
|
91
92
|
|
92
93
|
def initialize (name = nil, location = Location.new, color = Color.new, vector = Vector.new, age = 0, tags = [])
|
93
94
|
@name, @location, @color, @vector, @tags = name, location, color, vector, tags
|
95
|
+
@identifier = rand(99999999) #TODO: Current setup won't necessarily be unique.
|
94
96
|
self.age = age
|
95
97
|
end
|
96
98
|
|
99
|
+
#Move according to vector over the given number of seconds.
|
100
|
+
def move (elapsed_time)
|
101
|
+
@location.x += @vector.x * elapsed_time
|
102
|
+
@location.y += @vector.y * elapsed_time
|
103
|
+
end
|
104
|
+
|
97
105
|
#Time since the object was created, in seconds.
|
98
106
|
def age; Time.new.to_f - @birth_time; end
|
99
107
|
def age=(age); @birth_time = Time.new.to_f - age; end
|
@@ -106,8 +114,8 @@ end
|
|
106
114
|
module Responsive
|
107
115
|
|
108
116
|
#Call Behavior.perform on each of the object's assigned Behaviors, with the object and a target as arguments.
|
109
|
-
def act(
|
110
|
-
behaviors.each {|behavior| behavior.perform(
|
117
|
+
def act(target)
|
118
|
+
behaviors.each {|behavior| behavior.perform(self, target)}
|
111
119
|
end
|
112
120
|
|
113
121
|
end
|
@@ -188,7 +196,7 @@ class Color
|
|
188
196
|
attr_accessor :red, :green, :blue
|
189
197
|
|
190
198
|
def initialize (red = 1, green = 1, blue = 1)
|
191
|
-
|
199
|
+
self.red, self.green, self.blue = red, green, blue
|
192
200
|
end
|
193
201
|
|
194
202
|
#Automatically constrains value to the range 0 - 1.
|
@@ -248,7 +256,6 @@ class Vector
|
|
248
256
|
def pitch=(degrees)
|
249
257
|
#Constrain degrees to 0 to 360.
|
250
258
|
value = degrees % 360
|
251
|
-
value += 360 if value < 0
|
252
259
|
#Store as radians internally.
|
253
260
|
@pitch = Utility.to_radians(value)
|
254
261
|
end
|
@@ -352,7 +359,21 @@ module Utility
|
|
352
359
|
value
|
353
360
|
end
|
354
361
|
|
355
|
-
|
356
|
-
|
357
|
-
|
362
|
+
#Given a normal and an angle, find the reflection angle.
|
363
|
+
def Utility.find_reflection_angle(normal, angle)
|
364
|
+
incidence_angle = normal - angle
|
365
|
+
reflection_angle = normal + incidence_angle
|
366
|
+
reflection_angle %= 360
|
367
|
+
reflection_angle
|
368
|
+
end
|
358
369
|
|
370
|
+
#Given a location and the upper left and lower right corners of a box, determine if the point is within the box.
|
371
|
+
def Utility.inside_box?(point, upper_left, lower_right)
|
372
|
+
return false if point.x < upper_left.x
|
373
|
+
return false if point.y < upper_left.y
|
374
|
+
return false if point.x > lower_right.x
|
375
|
+
return false if point.y > lower_right.y
|
376
|
+
true
|
377
|
+
end
|
378
|
+
|
379
|
+
end
|
data/lib/zyps/views/trails.rb
CHANGED
@@ -84,20 +84,20 @@ class TrailsView
|
|
84
84
|
|
85
85
|
#For each GameObject in the environment:
|
86
86
|
environment.objects.each do |object|
|
87
|
-
|
87
|
+
|
88
88
|
#Add the object's current location to the list.
|
89
|
-
@locations[object] << [object.location.x, object.location.y]
|
89
|
+
@locations[object.identifier] << [object.location.x, object.location.y]
|
90
90
|
#If the list is larger than the number of tail segments, delete the first position.
|
91
|
-
@locations[object].shift if @locations[object].length > @trail_length
|
91
|
+
@locations[object.identifier].shift if @locations[object.identifier].length > @trail_length
|
92
92
|
|
93
93
|
#For each location in this object's list:
|
94
|
-
@locations[object].each_with_index do |location, index|
|
94
|
+
@locations[object.identifier].each_with_index do |location, index|
|
95
95
|
|
96
96
|
#Skip first location.
|
97
97
|
next if index == 0
|
98
98
|
|
99
99
|
#Divide the current segment number by trail segment count to get the multiplier to use for brightness and width.
|
100
|
-
multiplier = index.to_f / @locations[object].length.to_f
|
100
|
+
multiplier = index.to_f / @locations[object.identifier].length.to_f
|
101
101
|
|
102
102
|
#Set the drawing color to use the object's colors, adjusted by the multiplier.
|
103
103
|
graphics_context.rgb_fg_color = Gdk::Color.new( #Don't use Gdk::GC.foreground= here, as that requires a color to be in the color map already.
|
@@ -115,7 +115,7 @@ class TrailsView
|
|
115
115
|
)
|
116
116
|
|
117
117
|
#Get previous location so we can draw a line from it.
|
118
|
-
previous_location = @locations[object][index - 1]
|
118
|
+
previous_location = @locations[object.identifier][index - 1]
|
119
119
|
|
120
120
|
#Draw a line with the current width from the prior location to the current location.
|
121
121
|
buffer.draw_line(
|
data/test/test_zyps.rb
CHANGED
@@ -20,11 +20,31 @@ require 'zyps'
|
|
20
20
|
require 'test/unit'
|
21
21
|
|
22
22
|
|
23
|
+
class TestGameObject < Test::Unit::TestCase
|
24
|
+
|
25
|
+
|
26
|
+
def test_move
|
27
|
+
#Set up moving object.
|
28
|
+
object = GameObject.new
|
29
|
+
object.location = Location.new(0, 0)
|
30
|
+
object.vector = Vector.new(1.4142, 45)
|
31
|
+
#Move for 1 second.
|
32
|
+
object.move(1)
|
33
|
+
#Check object moved to expected coordinates.
|
34
|
+
assert_in_delta(1, object.location.x, 0.001)
|
35
|
+
assert_in_delta(1, object.location.y, 0.001)
|
36
|
+
end
|
37
|
+
|
38
|
+
|
39
|
+
end
|
40
|
+
|
41
|
+
|
23
42
|
class TestCreature < Test::Unit::TestCase
|
24
43
|
|
25
44
|
|
26
45
|
def test_default_initialization
|
27
46
|
creature = Creature.new
|
47
|
+
assert_not_nil(creature.identifier)
|
28
48
|
assert_equal(0, creature.location.x)
|
29
49
|
assert_equal(0, creature.location.y)
|
30
50
|
assert_equal(1, creature.color.red)
|
@@ -36,6 +56,8 @@ class TestCreature < Test::Unit::TestCase
|
|
36
56
|
assert_in_delta(0, creature.age, 0.1)
|
37
57
|
assert_equal([], creature.tags)
|
38
58
|
assert_equal([], creature.behaviors)
|
59
|
+
#Identifiers should be unique.
|
60
|
+
assert_not_equal(creature.identifier, Creature.new.identifier)
|
39
61
|
end
|
40
62
|
|
41
63
|
|
@@ -98,7 +120,8 @@ class TestEnvironment < Test::Unit::TestCase
|
|
98
120
|
#Look for expected interactions (each should only occur once).
|
99
121
|
assert(@interactions.find_all{|i| i == "2 targeting 1"}.length == 1)
|
100
122
|
assert(@interactions.find_all{|i| i == "1 targeting 2"}.length == 1)
|
101
|
-
|
123
|
+
assert(@interactions.find_all{|i| i == "1 targeting 1"}.length == 0)
|
124
|
+
assert(@interactions.find_all{|i| i == "2 targeting 2"}.length == 0)
|
102
125
|
|
103
126
|
end
|
104
127
|
|
@@ -305,6 +328,32 @@ class TestUtility < Test::Unit::TestCase
|
|
305
328
|
assert_in_delta(1.4142, Utility.find_distance(origin, Location.new(-1,-1)), 0.001)
|
306
329
|
assert_in_delta(1.4142, Utility.find_distance(origin, Location.new(1,-1)), 0.001)
|
307
330
|
end
|
331
|
+
|
332
|
+
|
333
|
+
def test_find_reflection_angle
|
334
|
+
assert_equal(210, Utility.find_reflection_angle(0, 150))
|
335
|
+
assert_equal(330, Utility.find_reflection_angle(0, 30))
|
336
|
+
assert_equal(150, Utility.find_reflection_angle(90, 30))
|
337
|
+
assert_equal(210, Utility.find_reflection_angle(90, 330))
|
338
|
+
assert_equal(30, Utility.find_reflection_angle(180, 330))
|
339
|
+
assert_equal(150, Utility.find_reflection_angle(180, 210))
|
340
|
+
assert_equal(330, Utility.find_reflection_angle(270, 210))
|
341
|
+
assert_equal(30, Utility.find_reflection_angle(270, 150))
|
342
|
+
end
|
308
343
|
|
309
344
|
|
310
|
-
|
345
|
+
def test_inside_box?
|
346
|
+
#Too far left.
|
347
|
+
assert(! Utility.inside_box?(Location.new(1, 3), Location.new(2, 2), Location.new(4, 4)))
|
348
|
+
#Too far right.
|
349
|
+
assert(! Utility.inside_box?(Location.new(5, 3), Location.new(2, 2), Location.new(4, 4)))
|
350
|
+
#Too far up.
|
351
|
+
assert(! Utility.inside_box?(Location.new(3, 1), Location.new(2, 2), Location.new(4, 4)))
|
352
|
+
#Too far down.
|
353
|
+
assert(! Utility.inside_box?(Location.new(3, 5), Location.new(2, 2), Location.new(4, 4)))
|
354
|
+
#Inside.
|
355
|
+
assert(Utility.inside_box?(Location.new(3, 3), Location.new(2, 2), Location.new(4, 4)))
|
356
|
+
end
|
357
|
+
|
358
|
+
|
359
|
+
end
|
metadata
CHANGED
@@ -3,8 +3,8 @@ rubygems_version: 0.9.2
|
|
3
3
|
specification_version: 1
|
4
4
|
name: zyps
|
5
5
|
version: !ruby/object:Gem::Version
|
6
|
-
version: 0.
|
7
|
-
date: 2007-
|
6
|
+
version: 0.2.1
|
7
|
+
date: 2007-08-06 00:00:00 -07:00
|
8
8
|
summary: A simulation/game with autonomous creatures
|
9
9
|
require_paths:
|
10
10
|
- lib
|
@@ -34,6 +34,7 @@ files:
|
|
34
34
|
- README.txt
|
35
35
|
- bin/zyps
|
36
36
|
- bin/zyps_demo
|
37
|
+
- bin/zyps_server
|
37
38
|
- lib/zyps
|
38
39
|
- lib/zyps/views
|
39
40
|
- lib/zyps/views/trails.rb
|
@@ -53,6 +54,7 @@ extra_rdoc_files:
|
|
53
54
|
executables:
|
54
55
|
- zyps
|
55
56
|
- zyps_demo
|
57
|
+
- zyps_server
|
56
58
|
extensions: []
|
57
59
|
|
58
60
|
requirements:
|