zstd-ruby 1.5.2.0 → 1.5.2.1

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Files changed (46) hide show
  1. checksums.yaml +4 -4
  2. data/.gitignore +2 -0
  3. data/README.md +55 -2
  4. data/Rakefile +8 -2
  5. data/ext/zstdruby/{zstdruby.h → common.h} +2 -0
  6. data/ext/zstdruby/main.c +14 -0
  7. data/ext/zstdruby/streaming_compress.c +185 -0
  8. data/ext/zstdruby/streaming_compress.h +5 -0
  9. data/ext/zstdruby/streaming_decompress.c +125 -0
  10. data/ext/zstdruby/zstdruby.c +4 -6
  11. data/lib/zstd-ruby/version.rb +1 -1
  12. data/zstd-ruby.gemspec +1 -1
  13. metadata +7 -36
  14. data/.github/dependabot.yml +0 -8
  15. data/.github/workflows/ruby.yml +0 -35
  16. data/ext/zstdruby/libzstd/.gitignore +0 -3
  17. data/ext/zstdruby/libzstd/BUCK +0 -232
  18. data/ext/zstdruby/libzstd/Makefile +0 -357
  19. data/ext/zstdruby/libzstd/README.md +0 -217
  20. data/ext/zstdruby/libzstd/deprecated/zbuff.h +0 -214
  21. data/ext/zstdruby/libzstd/deprecated/zbuff_common.c +0 -26
  22. data/ext/zstdruby/libzstd/deprecated/zbuff_compress.c +0 -167
  23. data/ext/zstdruby/libzstd/deprecated/zbuff_decompress.c +0 -75
  24. data/ext/zstdruby/libzstd/dll/example/Makefile +0 -48
  25. data/ext/zstdruby/libzstd/dll/example/README.md +0 -63
  26. data/ext/zstdruby/libzstd/dll/example/build_package.bat +0 -20
  27. data/ext/zstdruby/libzstd/dll/example/fullbench-dll.sln +0 -25
  28. data/ext/zstdruby/libzstd/dll/example/fullbench-dll.vcxproj +0 -181
  29. data/ext/zstdruby/libzstd/legacy/zstd_legacy.h +0 -415
  30. data/ext/zstdruby/libzstd/legacy/zstd_v01.c +0 -2158
  31. data/ext/zstdruby/libzstd/legacy/zstd_v01.h +0 -94
  32. data/ext/zstdruby/libzstd/legacy/zstd_v02.c +0 -3518
  33. data/ext/zstdruby/libzstd/legacy/zstd_v02.h +0 -93
  34. data/ext/zstdruby/libzstd/legacy/zstd_v03.c +0 -3160
  35. data/ext/zstdruby/libzstd/legacy/zstd_v03.h +0 -93
  36. data/ext/zstdruby/libzstd/legacy/zstd_v04.c +0 -3647
  37. data/ext/zstdruby/libzstd/legacy/zstd_v04.h +0 -142
  38. data/ext/zstdruby/libzstd/legacy/zstd_v05.c +0 -4050
  39. data/ext/zstdruby/libzstd/legacy/zstd_v05.h +0 -162
  40. data/ext/zstdruby/libzstd/legacy/zstd_v06.c +0 -4154
  41. data/ext/zstdruby/libzstd/legacy/zstd_v06.h +0 -172
  42. data/ext/zstdruby/libzstd/legacy/zstd_v07.c +0 -4541
  43. data/ext/zstdruby/libzstd/legacy/zstd_v07.h +0 -187
  44. data/ext/zstdruby/libzstd/libzstd.mk +0 -203
  45. data/ext/zstdruby/libzstd/libzstd.pc.in +0 -16
  46. data/ext/zstdruby/libzstd/module.modulemap +0 -25
@@ -1,75 +0,0 @@
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- /*
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- * Copyright (c) Yann Collet, Facebook, Inc.
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- * All rights reserved.
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- *
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- * This source code is licensed under both the BSD-style license (found in the
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- * LICENSE file in the root directory of this source tree) and the GPLv2 (found
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- * in the COPYING file in the root directory of this source tree).
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- * You may select, at your option, one of the above-listed licenses.
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- */
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-
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-
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-
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- /* *************************************
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- * Dependencies
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- ***************************************/
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- #define ZBUFF_STATIC_LINKING_ONLY
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- #include "zbuff.h"
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-
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-
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- ZBUFF_DCtx* ZBUFF_createDCtx(void)
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- {
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- return ZSTD_createDStream();
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- }
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-
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- ZBUFF_DCtx* ZBUFF_createDCtx_advanced(ZSTD_customMem customMem)
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- {
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- return ZSTD_createDStream_advanced(customMem);
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- }
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-
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- size_t ZBUFF_freeDCtx(ZBUFF_DCtx* zbd)
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- {
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- return ZSTD_freeDStream(zbd);
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- }
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-
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-
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- /* *** Initialization *** */
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-
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- size_t ZBUFF_decompressInitDictionary(ZBUFF_DCtx* zbd, const void* dict, size_t dictSize)
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- {
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- return ZSTD_initDStream_usingDict(zbd, dict, dictSize);
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- }
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-
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- size_t ZBUFF_decompressInit(ZBUFF_DCtx* zbd)
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- {
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- return ZSTD_initDStream(zbd);
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- }
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-
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-
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- /* *** Decompression *** */
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-
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- size_t ZBUFF_decompressContinue(ZBUFF_DCtx* zbd,
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- void* dst, size_t* dstCapacityPtr,
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- const void* src, size_t* srcSizePtr)
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- {
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- ZSTD_outBuffer outBuff;
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- ZSTD_inBuffer inBuff;
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- size_t result;
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- outBuff.dst = dst;
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- outBuff.pos = 0;
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- outBuff.size = *dstCapacityPtr;
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- inBuff.src = src;
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- inBuff.pos = 0;
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- inBuff.size = *srcSizePtr;
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- result = ZSTD_decompressStream(zbd, &outBuff, &inBuff);
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- *dstCapacityPtr = outBuff.pos;
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- *srcSizePtr = inBuff.pos;
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- return result;
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- }
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-
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-
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- /* *************************************
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- * Tool functions
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- ***************************************/
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- size_t ZBUFF_recommendedDInSize(void) { return ZSTD_DStreamInSize(); }
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- size_t ZBUFF_recommendedDOutSize(void) { return ZSTD_DStreamOutSize(); }
@@ -1,48 +0,0 @@
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- # ################################################################
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- # Copyright (c) Yann Collet, Facebook, Inc.
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- # All rights reserved.
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- #
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- # This source code is licensed under both the BSD-style license (found in the
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- # LICENSE file in the root directory of this source tree) and the GPLv2 (found
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- # in the COPYING file in the root directory of this source tree).
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- # You may select, at your option, one of the above-listed licenses.
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- # ################################################################
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-
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- VOID := /dev/null
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- ZSTDDIR := ../include
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- LIBDIR := ../static
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- DLLDIR := ../dll
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-
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- CFLAGS ?= -O3 # can select custom flags. For example : CFLAGS="-O2 -g" make
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- CFLAGS += -Wall -Wextra -Wundef -Wcast-qual -Wcast-align -Wshadow -Wswitch-enum \
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- -Wdeclaration-after-statement -Wstrict-prototypes \
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- -Wpointer-arith -Wstrict-aliasing=1
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- CFLAGS += $(MOREFLAGS)
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- CPPFLAGS:= -I$(ZSTDDIR) -DXXH_NAMESPACE=ZSTD_
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- FLAGS := $(CFLAGS) $(CPPFLAGS) $(LDFLAGS)
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-
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-
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- # Define *.exe as extension for Windows systems
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- ifneq (,$(filter Windows%,$(OS)))
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- EXT =.exe
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- else
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- EXT =
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- endif
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-
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- .PHONY: default fullbench-dll fullbench-lib
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-
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-
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- default: all
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-
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- all: fullbench-dll fullbench-lib
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-
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-
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- fullbench-lib: fullbench.c datagen.c
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- $(CC) $(FLAGS) $^ -o $@$(EXT) $(LIBDIR)/libzstd_static.lib
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-
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- fullbench-dll: fullbench.c datagen.c
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- $(CC) $(FLAGS) $^ -o $@$(EXT) -DZSTD_DLL_IMPORT=1 $(DLLDIR)/libzstd.dll
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-
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- clean:
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- @$(RM) fullbench-dll$(EXT) fullbench-lib$(EXT) \
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- @echo Cleaning completed
@@ -1,63 +0,0 @@
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- # ZSTD Windows binary package
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-
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- ## The package contents
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-
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- - `zstd.exe` : Command Line Utility, supporting gzip-like arguments
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- - `dll\libzstd.dll` : The ZSTD dynamic library (DLL)
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- - `dll\libzstd.lib` : The import library of the ZSTD dynamic library (DLL) for Visual C++
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- - `example\` : The example of usage of the ZSTD library
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- - `include\` : Header files required by the ZSTD library
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- - `static\libzstd_static.lib` : The static ZSTD library (LIB)
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-
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- ## Usage of Command Line Interface
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-
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- Command Line Interface (CLI) supports gzip-like arguments.
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- By default CLI takes an input file and compresses it to an output file:
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-
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- Usage: zstd [arg] [input] [output]
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-
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- The full list of commands for CLI can be obtained with `-h` or `-H`. The ratio can
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- be improved with commands from `-3` to `-16` but higher levels also have slower
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- compression. CLI includes in-memory compression benchmark module with compression
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- levels starting from `-b` and ending with `-e` with iteration time of `-i` seconds.
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- CLI supports aggregation of parameters i.e. `-b1`, `-e18`, and `-i1` can be joined
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- into `-b1e18i1`.
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-
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- ## The example of usage of static and dynamic ZSTD libraries with gcc/MinGW
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-
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- Use `cd example` and `make` to build `fullbench-dll` and `fullbench-lib`.
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- `fullbench-dll` uses a dynamic ZSTD library from the `dll` directory.
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- `fullbench-lib` uses a static ZSTD library from the `lib` directory.
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-
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- ## Using ZSTD DLL with gcc/MinGW
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-
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- The header files from `include\` and the dynamic library `dll\libzstd.dll`
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- are required to compile a project using gcc/MinGW.
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- The dynamic library has to be added to linking options.
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- It means that if a project that uses ZSTD consists of a single `test-dll.c`
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- file it should be linked with `dll\libzstd.dll`. For example:
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-
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- gcc $(CFLAGS) -Iinclude\ test-dll.c -o test-dll dll\libzstd.dll
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-
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- The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
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-
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- ## The example of usage of static and dynamic ZSTD libraries with Visual C++
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-
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- Open `example\fullbench-dll.sln` to compile `fullbench-dll` that uses a
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- dynamic ZSTD library from the `dll` directory. The solution works with Visual C++
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- 2010 or newer. When one will open the solution with Visual C++ newer than 2010
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- then the solution will upgraded to the current version.
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-
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- ## Using ZSTD DLL with Visual C++
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-
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- The header files from `include\` and the import library `dll\libzstd.lib`
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- are required to compile a project using Visual C++.
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-
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- 1. The path to header files should be added to `Additional Include Directories` that can
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- be found in project properties `C/C++` then `General`.
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- 2. The import library has to be added to `Additional Dependencies` that can
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- be found in project properties `Linker` then `Input`.
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- If one will provide only the name `libzstd.lib` without a full path to the library
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- the directory has to be added to `Linker\General\Additional Library Directories`.
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-
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- The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
@@ -1,20 +0,0 @@
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- @ECHO OFF
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- MKDIR bin\dll bin\static bin\example bin\include
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- COPY tests\fullbench.c bin\example\
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- COPY programs\datagen.c bin\example\
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- COPY programs\datagen.h bin\example\
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- COPY programs\util.h bin\example\
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- COPY programs\platform.h bin\example\
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- COPY lib\common\mem.h bin\example\
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- COPY lib\common\zstd_internal.h bin\example\
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- COPY lib\common\error_private.h bin\example\
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- COPY lib\common\xxhash.h bin\example\
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- COPY lib\libzstd.a bin\static\libzstd_static.lib
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- COPY lib\dll\libzstd.* bin\dll\
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- COPY lib\dll\example\Makefile bin\example\
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- COPY lib\dll\example\fullbench-dll.* bin\example\
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- COPY lib\dll\example\README.md bin\
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- COPY lib\zstd.h bin\include\
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- COPY lib\common\zstd_errors.h bin\include\
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- COPY lib\dictBuilder\zdict.h bin\include\
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- COPY programs\zstd.exe bin\zstd.exe
@@ -1,25 +0,0 @@
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- Microsoft Visual Studio Solution File, Format Version 12.00
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- # Visual Studio Express 2012 for Windows Desktop
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- Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench-dll", "fullbench-dll.vcxproj", "{13992FD2-077E-4954-B065-A428198201A9}"
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- EndProject
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- Global
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- GlobalSection(SolutionConfigurationPlatforms) = preSolution
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- Debug|Win32 = Debug|Win32
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- Debug|x64 = Debug|x64
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- Release|Win32 = Release|Win32
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- Release|x64 = Release|x64
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- EndGlobalSection
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- GlobalSection(ProjectConfigurationPlatforms) = postSolution
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- {13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.ActiveCfg = Debug|Win32
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- {13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.Build.0 = Debug|Win32
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- {13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.ActiveCfg = Debug|x64
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- {13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.Build.0 = Debug|x64
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- {13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.ActiveCfg = Release|Win32
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- {13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.Build.0 = Release|Win32
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- {13992FD2-077E-4954-B065-A428198201A9}.Release|x64.ActiveCfg = Release|x64
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- {13992FD2-077E-4954-B065-A428198201A9}.Release|x64.Build.0 = Release|x64
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- EndGlobalSection
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- GlobalSection(SolutionProperties) = preSolution
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- HideSolutionNode = FALSE
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- EndGlobalSection
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- EndGlobal
@@ -1,181 +0,0 @@
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- <?xml version="1.0" encoding="utf-8"?>
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- <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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- <ItemGroup Label="ProjectConfigurations">
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- <ProjectConfiguration Include="Debug|Win32">
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- <Configuration>Debug</Configuration>
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- <Platform>Win32</Platform>
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- </ProjectConfiguration>
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- <ProjectConfiguration Include="Debug|x64">
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- <Configuration>Debug</Configuration>
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- <Platform>x64</Platform>
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- </ProjectConfiguration>
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- <ProjectConfiguration Include="Release|Win32">
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- <Configuration>Release</Configuration>
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- <Platform>Win32</Platform>
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- </ProjectConfiguration>
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- <ProjectConfiguration Include="Release|x64">
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- <Configuration>Release</Configuration>
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- <Platform>x64</Platform>
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- </ProjectConfiguration>
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- </ItemGroup>
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- <PropertyGroup Label="Globals">
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- <ProjectGuid>{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}</ProjectGuid>
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- <Keyword>Win32Proj</Keyword>
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- <RootNamespace>fullbench-dll</RootNamespace>
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- <OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
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- <IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
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- </PropertyGroup>
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- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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- <ConfigurationType>Application</ConfigurationType>
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- <UseDebugLibraries>true</UseDebugLibraries>
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- <CharacterSet>MultiByte</CharacterSet>
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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- <UseDebugLibraries>true</UseDebugLibraries>
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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- <ConfigurationType>Application</ConfigurationType>
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- <UseDebugLibraries>false</UseDebugLibraries>
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- <WholeProgramOptimization>true</WholeProgramOptimization>
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- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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- <UseDebugLibraries>false</UseDebugLibraries>
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- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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- <TreatWarningAsError>false</TreatWarningAsError>
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- <EnablePREfast>false</EnablePREfast>
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- <AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
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- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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- </ClCompile>
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- <Link>
163
- <SubSystem>Console</SubSystem>
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- <GenerateDebugInformation>true</GenerateDebugInformation>
165
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
166
- <OptimizeReferences>true</OptimizeReferences>
167
- <AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
168
- <AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
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- </Link>
170
- </ItemDefinitionGroup>
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- <ItemGroup>
172
- <ClCompile Include="datagen.c" />
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- <ClCompile Include="fullbench.c" />
174
- </ItemGroup>
175
- <ItemGroup>
176
- <ClInclude Include="..\include\zstd.h" />
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- </ItemGroup>
178
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
179
- <ImportGroup Label="ExtensionTargets">
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181
- </Project>