zstd-ruby 0.1.0
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +7 -0
- data/.gitignore +19 -0
- data/.gitmodules +3 -0
- data/.rspec +2 -0
- data/.travis.yml +11 -0
- data/CODE_OF_CONDUCT.md +74 -0
- data/Gemfile +4 -0
- data/LICENSE.txt +29 -0
- data/README.md +63 -0
- data/Rakefile +22 -0
- data/bin/console +14 -0
- data/bin/setup +8 -0
- data/ext/zstdruby/extconf.rb +23 -0
- data/ext/zstdruby/libzstd/.gitignore +2 -0
- data/ext/zstdruby/libzstd/Makefile +133 -0
- data/ext/zstdruby/libzstd/README.md +77 -0
- data/ext/zstdruby/libzstd/common/bitstream.h +414 -0
- data/ext/zstdruby/libzstd/common/entropy_common.c +227 -0
- data/ext/zstdruby/libzstd/common/error_private.c +43 -0
- data/ext/zstdruby/libzstd/common/error_private.h +76 -0
- data/ext/zstdruby/libzstd/common/fse.h +668 -0
- data/ext/zstdruby/libzstd/common/fse_decompress.c +329 -0
- data/ext/zstdruby/libzstd/common/huf.h +238 -0
- data/ext/zstdruby/libzstd/common/mem.h +372 -0
- data/ext/zstdruby/libzstd/common/xxhash.c +867 -0
- data/ext/zstdruby/libzstd/common/xxhash.h +309 -0
- data/ext/zstdruby/libzstd/common/zstd_common.c +77 -0
- data/ext/zstdruby/libzstd/common/zstd_errors.h +60 -0
- data/ext/zstdruby/libzstd/common/zstd_internal.h +270 -0
- data/ext/zstdruby/libzstd/compress/fse_compress.c +850 -0
- data/ext/zstdruby/libzstd/compress/huf_compress.c +609 -0
- data/ext/zstdruby/libzstd/compress/zstd_compress.c +3291 -0
- data/ext/zstdruby/libzstd/compress/zstd_opt.h +919 -0
- data/ext/zstdruby/libzstd/decompress/huf_decompress.c +885 -0
- data/ext/zstdruby/libzstd/decompress/zstd_decompress.c +2154 -0
- data/ext/zstdruby/libzstd/deprecated/zbuff.h +210 -0
- data/ext/zstdruby/libzstd/deprecated/zbuff_compress.c +145 -0
- data/ext/zstdruby/libzstd/deprecated/zbuff_decompress.c +74 -0
- data/ext/zstdruby/libzstd/dictBuilder/divsufsort.c +1913 -0
- data/ext/zstdruby/libzstd/dictBuilder/divsufsort.h +67 -0
- data/ext/zstdruby/libzstd/dictBuilder/zdict.c +1012 -0
- data/ext/zstdruby/libzstd/dictBuilder/zdict.h +111 -0
- data/ext/zstdruby/libzstd/dll/example/Makefile +47 -0
- data/ext/zstdruby/libzstd/dll/example/README.md +69 -0
- data/ext/zstdruby/libzstd/dll/example/build_package.bat +17 -0
- data/ext/zstdruby/libzstd/dll/example/fullbench-dll.sln +25 -0
- data/ext/zstdruby/libzstd/dll/example/fullbench-dll.vcxproj +179 -0
- data/ext/zstdruby/libzstd/dll/libzstd.def +86 -0
- data/ext/zstdruby/libzstd/legacy/zstd_legacy.h +259 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v01.c +2095 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v01.h +80 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v02.c +3518 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v02.h +79 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v03.c +3159 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v03.h +79 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v04.c +3795 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v04.h +128 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v05.c +4056 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v05.h +149 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v06.c +4167 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v06.h +159 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v07.c +4540 -0
- data/ext/zstdruby/libzstd/legacy/zstd_v07.h +173 -0
- data/ext/zstdruby/libzstd/libzstd.pc.in +14 -0
- data/ext/zstdruby/libzstd/zstd.h +673 -0
- data/ext/zstdruby/zstdruby.c +117 -0
- data/ext/zstdruby/zstdruby.h +6 -0
- data/lib/zstd-ruby.rb +6 -0
- data/lib/zstd-ruby/version.rb +3 -0
- data/zstd-ruby.gemspec +37 -0
- metadata +170 -0
@@ -0,0 +1,111 @@
|
|
1
|
+
/**
|
2
|
+
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
|
3
|
+
* All rights reserved.
|
4
|
+
*
|
5
|
+
* This source code is licensed under the BSD-style license found in the
|
6
|
+
* LICENSE file in the root directory of this source tree. An additional grant
|
7
|
+
* of patent rights can be found in the PATENTS file in the same directory.
|
8
|
+
*/
|
9
|
+
|
10
|
+
#ifndef DICTBUILDER_H_001
|
11
|
+
#define DICTBUILDER_H_001
|
12
|
+
|
13
|
+
#if defined (__cplusplus)
|
14
|
+
extern "C" {
|
15
|
+
#endif
|
16
|
+
|
17
|
+
|
18
|
+
/*====== Dependencies ======*/
|
19
|
+
#include <stddef.h> /* size_t */
|
20
|
+
|
21
|
+
|
22
|
+
/*====== Export for Windows ======*/
|
23
|
+
/*!
|
24
|
+
* ZSTD_DLL_EXPORT :
|
25
|
+
* Enable exporting of functions when building a Windows DLL
|
26
|
+
*/
|
27
|
+
#if defined(_WIN32) && defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1)
|
28
|
+
# define ZDICTLIB_API __declspec(dllexport)
|
29
|
+
#else
|
30
|
+
# define ZDICTLIB_API
|
31
|
+
#endif
|
32
|
+
|
33
|
+
|
34
|
+
/*! ZDICT_trainFromBuffer() :
|
35
|
+
Train a dictionary from an array of samples.
|
36
|
+
Samples must be stored concatenated in a single flat buffer `samplesBuffer`,
|
37
|
+
supplied with an array of sizes `samplesSizes`, providing the size of each sample, in order.
|
38
|
+
The resulting dictionary will be saved into `dictBuffer`.
|
39
|
+
@return : size of dictionary stored into `dictBuffer` (<= `dictBufferCapacity`)
|
40
|
+
or an error code, which can be tested with ZDICT_isError().
|
41
|
+
Tips : In general, a reasonable dictionary has a size of ~ 100 KB.
|
42
|
+
It's obviously possible to target smaller or larger ones, just by specifying different `dictBufferCapacity`.
|
43
|
+
In general, it's recommended to provide a few thousands samples, but this can vary a lot.
|
44
|
+
It's recommended that total size of all samples be about ~x100 times the target size of dictionary.
|
45
|
+
*/
|
46
|
+
ZDICTLIB_API size_t ZDICT_trainFromBuffer(void* dictBuffer, size_t dictBufferCapacity,
|
47
|
+
const void* samplesBuffer, const size_t* samplesSizes, unsigned nbSamples);
|
48
|
+
|
49
|
+
|
50
|
+
/*====== Helper functions ======*/
|
51
|
+
ZDICTLIB_API unsigned ZDICT_getDictID(const void* dictBuffer, size_t dictSize); /**< extracts dictID; @return zero if error (not a valid dictionary) */
|
52
|
+
ZDICTLIB_API unsigned ZDICT_isError(size_t errorCode);
|
53
|
+
ZDICTLIB_API const char* ZDICT_getErrorName(size_t errorCode);
|
54
|
+
|
55
|
+
|
56
|
+
|
57
|
+
#ifdef ZDICT_STATIC_LINKING_ONLY
|
58
|
+
|
59
|
+
/* ====================================================================================
|
60
|
+
* The definitions in this section are considered experimental.
|
61
|
+
* They should never be used with a dynamic library, as they may change in the future.
|
62
|
+
* They are provided for advanced usages.
|
63
|
+
* Use them only in association with static linking.
|
64
|
+
* ==================================================================================== */
|
65
|
+
|
66
|
+
typedef struct {
|
67
|
+
unsigned selectivityLevel; /* 0 means default; larger => select more => larger dictionary */
|
68
|
+
int compressionLevel; /* 0 means default; target a specific zstd compression level */
|
69
|
+
unsigned notificationLevel; /* Write to stderr; 0 = none (default); 1 = errors; 2 = progression; 3 = details; 4 = debug; */
|
70
|
+
unsigned dictID; /* 0 means auto mode (32-bits random value); other : force dictID value */
|
71
|
+
unsigned reserved[2]; /* reserved space for future parameters */
|
72
|
+
} ZDICT_params_t;
|
73
|
+
|
74
|
+
|
75
|
+
/*! ZDICT_trainFromBuffer_advanced() :
|
76
|
+
Same as ZDICT_trainFromBuffer() with control over more parameters.
|
77
|
+
`parameters` is optional and can be provided with values set to 0 to mean "default".
|
78
|
+
@return : size of dictionary stored into `dictBuffer` (<= `dictBufferSize`),
|
79
|
+
or an error code, which can be tested by ZDICT_isError().
|
80
|
+
note : ZDICT_trainFromBuffer_advanced() will send notifications into stderr if instructed to, using notificationLevel>0.
|
81
|
+
*/
|
82
|
+
size_t ZDICT_trainFromBuffer_advanced(void* dictBuffer, size_t dictBufferCapacity,
|
83
|
+
const void* samplesBuffer, const size_t* samplesSizes, unsigned nbSamples,
|
84
|
+
ZDICT_params_t parameters);
|
85
|
+
|
86
|
+
|
87
|
+
/*! ZDICT_addEntropyTablesFromBuffer() :
|
88
|
+
|
89
|
+
Given a content-only dictionary (built using any 3rd party algorithm),
|
90
|
+
add entropy tables computed from an array of samples.
|
91
|
+
Samples must be stored concatenated in a flat buffer `samplesBuffer`,
|
92
|
+
supplied with an array of sizes `samplesSizes`, providing the size of each sample in order.
|
93
|
+
|
94
|
+
The input dictionary content must be stored *at the end* of `dictBuffer`.
|
95
|
+
Its size is `dictContentSize`.
|
96
|
+
The resulting dictionary with added entropy tables will be *written back to `dictBuffer`*,
|
97
|
+
starting from its beginning.
|
98
|
+
@return : size of dictionary stored into `dictBuffer` (<= `dictBufferCapacity`).
|
99
|
+
*/
|
100
|
+
size_t ZDICT_addEntropyTablesFromBuffer(void* dictBuffer, size_t dictContentSize, size_t dictBufferCapacity,
|
101
|
+
const void* samplesBuffer, const size_t* samplesSizes, unsigned nbSamples);
|
102
|
+
|
103
|
+
|
104
|
+
|
105
|
+
#endif /* ZDICT_STATIC_LINKING_ONLY */
|
106
|
+
|
107
|
+
#if defined (__cplusplus)
|
108
|
+
}
|
109
|
+
#endif
|
110
|
+
|
111
|
+
#endif /* DICTBUILDER_H_001 */
|
@@ -0,0 +1,47 @@
|
|
1
|
+
# ##########################################################################
|
2
|
+
# Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
|
3
|
+
# All rights reserved.
|
4
|
+
#
|
5
|
+
# This source code is licensed under the BSD-style license found in the
|
6
|
+
# LICENSE file in the root directory of this source tree. An additional grant
|
7
|
+
# of patent rights can be found in the PATENTS file in the same directory.
|
8
|
+
# ##########################################################################
|
9
|
+
|
10
|
+
VOID := /dev/null
|
11
|
+
ZSTDDIR := ../include
|
12
|
+
LIBDIR := ../static
|
13
|
+
DLLDIR := ../dll
|
14
|
+
|
15
|
+
CFLAGS ?= -O3 # can select custom flags. For example : CFLAGS="-O2 -g" make
|
16
|
+
CFLAGS += -Wall -Wextra -Wundef -Wcast-qual -Wcast-align -Wshadow -Wswitch-enum \
|
17
|
+
-Wdeclaration-after-statement -Wstrict-prototypes \
|
18
|
+
-Wpointer-arith -Wstrict-aliasing=1
|
19
|
+
CFLAGS += $(MOREFLAGS)
|
20
|
+
CPPFLAGS:= -I$(ZSTDDIR) -DXXH_NAMESPACE=ZSTD_
|
21
|
+
FLAGS := $(CFLAGS) $(CPPFLAGS) $(LDFLAGS)
|
22
|
+
|
23
|
+
|
24
|
+
# Define *.exe as extension for Windows systems
|
25
|
+
ifneq (,$(filter Windows%,$(OS)))
|
26
|
+
EXT =.exe
|
27
|
+
else
|
28
|
+
EXT =
|
29
|
+
endif
|
30
|
+
|
31
|
+
.PHONY: default fullbench-dll fullbench-lib
|
32
|
+
|
33
|
+
|
34
|
+
default: all
|
35
|
+
|
36
|
+
all: fullbench-dll fullbench-lib
|
37
|
+
|
38
|
+
|
39
|
+
fullbench-lib: fullbench.c datagen.c
|
40
|
+
$(CC) $(FLAGS) $^ -o $@$(EXT) $(LIBDIR)/libzstd_static.lib
|
41
|
+
|
42
|
+
fullbench-dll: fullbench.c datagen.c
|
43
|
+
$(CC) $(FLAGS) $^ -o $@$(EXT) -DZSTD_DLL_IMPORT=1 $(DLLDIR)/libzstd.dll
|
44
|
+
|
45
|
+
clean:
|
46
|
+
@$(RM) fullbench-dll$(EXT) fullbench-lib$(EXT) \
|
47
|
+
@echo Cleaning completed
|
@@ -0,0 +1,69 @@
|
|
1
|
+
ZSTD Windows binary package
|
2
|
+
====================================
|
3
|
+
|
4
|
+
#### The package contents
|
5
|
+
|
6
|
+
- `zstd.exe` : Command Line Utility, supporting gzip-like arguments
|
7
|
+
- `dll\libzstd.dll` : The DLL of ZSTD library
|
8
|
+
- `dll\libzstd.lib` : The import library of ZSTD library for Visual C++
|
9
|
+
- `example\` : The example of usage of ZSTD library
|
10
|
+
- `include\` : Header files required with ZSTD library
|
11
|
+
- `static\libzstd_static.lib` : The static ZSTD library
|
12
|
+
|
13
|
+
|
14
|
+
#### Usage of Command Line Interface
|
15
|
+
|
16
|
+
Command Line Interface (CLI) supports gzip-like arguments.
|
17
|
+
By default CLI takes an input file and compresses it to an output file:
|
18
|
+
```
|
19
|
+
Usage: zstd [arg] [input] [output]
|
20
|
+
```
|
21
|
+
The full list of commands for CLI can be obtained with `-h` or `-H`. The ratio can
|
22
|
+
be improved with commands from `-3` to `-16` but higher levels also have slower
|
23
|
+
compression. CLI includes in-memory compression benchmark module with compression
|
24
|
+
levels starting from `-b` and ending with `-e` with iteration time of `-i` seconds.
|
25
|
+
CLI supports aggregation of parameters i.e. `-b1`, `-e18`, and `-i1` can be joined
|
26
|
+
into `-b1e18i1`.
|
27
|
+
|
28
|
+
|
29
|
+
#### The example of usage of static and dynamic ZSTD libraries with gcc/MinGW
|
30
|
+
|
31
|
+
Use `cd example` and `make` to build `fullbench-dll` and `fullbench-lib`.
|
32
|
+
`fullbench-dll` uses a dynamic ZSTD library from the `dll` directory.
|
33
|
+
`fullbench-lib` uses a static ZSTD library from the `lib` directory.
|
34
|
+
|
35
|
+
|
36
|
+
#### Using ZSTD DLL with gcc/MinGW
|
37
|
+
|
38
|
+
The header files from `include\` and the dynamic library `dll\libzstd.dll`
|
39
|
+
are required to compile a project using gcc/MinGW.
|
40
|
+
The dynamic library has to be added to linking options.
|
41
|
+
It means that if a project that uses ZSTD consists of a single `test-dll.c`
|
42
|
+
file it should be linked with `dll\libzstd.dll`. For example:
|
43
|
+
```
|
44
|
+
gcc $(CFLAGS) -Iinclude\ test-dll.c -o test-dll dll\libzstd.dll
|
45
|
+
```
|
46
|
+
The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
|
47
|
+
|
48
|
+
|
49
|
+
#### The example of usage of static and dynamic ZSTD libraries with Visual C++
|
50
|
+
|
51
|
+
Open `example\fullbench-dll.sln` to compile `fullbench-dll` that uses a
|
52
|
+
dynamic ZSTD library from the `dll` directory. The solution works with Visual C++
|
53
|
+
2010 or newer. When one will open the solution with Visual C++ newer than 2010
|
54
|
+
then the solution will upgraded to the current version.
|
55
|
+
|
56
|
+
|
57
|
+
#### Using ZSTD DLL with Visual C++
|
58
|
+
|
59
|
+
The header files from `include\` and the import library `dll\libzstd.lib`
|
60
|
+
are required to compile a project using Visual C++.
|
61
|
+
|
62
|
+
1. The path to header files should be added to `Additional Include Directories` that can
|
63
|
+
be found in project properties `C/C++` then `General`.
|
64
|
+
2. The import library has to be added to `Additional Dependencies` that can
|
65
|
+
be found in project properties `Linker` then `Input`.
|
66
|
+
If one will provide only the name `libzstd.lib` without a full path to the library
|
67
|
+
the directory has to be added to `Linker\General\Additional Library Directories`.
|
68
|
+
|
69
|
+
The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
|
@@ -0,0 +1,17 @@
|
|
1
|
+
@ECHO OFF
|
2
|
+
MKDIR bin\dll bin\static bin\example bin\include
|
3
|
+
COPY tests\fullbench.c bin\example\
|
4
|
+
COPY programs\datagen.c bin\example\
|
5
|
+
COPY programs\datagen.h bin\example\
|
6
|
+
COPY programs\util.h bin\example\
|
7
|
+
COPY lib\common\mem.h bin\example\
|
8
|
+
COPY lib\common\zstd_errors.h bin\example\
|
9
|
+
COPY lib\common\zstd_internal.h bin\example\
|
10
|
+
COPY lib\common\error_private.h bin\example\
|
11
|
+
COPY lib\zstd.h bin\include\
|
12
|
+
COPY lib\libzstd.a bin\static\libzstd_static.lib
|
13
|
+
COPY lib\dll\libzstd.* bin\dll\
|
14
|
+
COPY lib\dll\example\Makefile bin\example\
|
15
|
+
COPY lib\dll\example\fullbench-dll.* bin\example\
|
16
|
+
COPY lib\dll\example\README.md bin\
|
17
|
+
COPY programs\zstd.exe bin\zstd.exe
|
@@ -0,0 +1,25 @@
|
|
1
|
+
Microsoft Visual Studio Solution File, Format Version 12.00
|
2
|
+
# Visual Studio Express 2012 for Windows Desktop
|
3
|
+
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench-dll", "fullbench-dll.vcxproj", "{13992FD2-077E-4954-B065-A428198201A9}"
|
4
|
+
EndProject
|
5
|
+
Global
|
6
|
+
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
7
|
+
Debug|Win32 = Debug|Win32
|
8
|
+
Debug|x64 = Debug|x64
|
9
|
+
Release|Win32 = Release|Win32
|
10
|
+
Release|x64 = Release|x64
|
11
|
+
EndGlobalSection
|
12
|
+
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
13
|
+
{13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.ActiveCfg = Debug|Win32
|
14
|
+
{13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.Build.0 = Debug|Win32
|
15
|
+
{13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.ActiveCfg = Debug|x64
|
16
|
+
{13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.Build.0 = Debug|x64
|
17
|
+
{13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.ActiveCfg = Release|Win32
|
18
|
+
{13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.Build.0 = Release|Win32
|
19
|
+
{13992FD2-077E-4954-B065-A428198201A9}.Release|x64.ActiveCfg = Release|x64
|
20
|
+
{13992FD2-077E-4954-B065-A428198201A9}.Release|x64.Build.0 = Release|x64
|
21
|
+
EndGlobalSection
|
22
|
+
GlobalSection(SolutionProperties) = preSolution
|
23
|
+
HideSolutionNode = FALSE
|
24
|
+
EndGlobalSection
|
25
|
+
EndGlobal
|
@@ -0,0 +1,179 @@
|
|
1
|
+
<?xml version="1.0" encoding="utf-8"?>
|
2
|
+
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
3
|
+
<ItemGroup Label="ProjectConfigurations">
|
4
|
+
<ProjectConfiguration Include="Debug|Win32">
|
5
|
+
<Configuration>Debug</Configuration>
|
6
|
+
<Platform>Win32</Platform>
|
7
|
+
</ProjectConfiguration>
|
8
|
+
<ProjectConfiguration Include="Debug|x64">
|
9
|
+
<Configuration>Debug</Configuration>
|
10
|
+
<Platform>x64</Platform>
|
11
|
+
</ProjectConfiguration>
|
12
|
+
<ProjectConfiguration Include="Release|Win32">
|
13
|
+
<Configuration>Release</Configuration>
|
14
|
+
<Platform>Win32</Platform>
|
15
|
+
</ProjectConfiguration>
|
16
|
+
<ProjectConfiguration Include="Release|x64">
|
17
|
+
<Configuration>Release</Configuration>
|
18
|
+
<Platform>x64</Platform>
|
19
|
+
</ProjectConfiguration>
|
20
|
+
</ItemGroup>
|
21
|
+
<PropertyGroup Label="Globals">
|
22
|
+
<ProjectGuid>{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}</ProjectGuid>
|
23
|
+
<Keyword>Win32Proj</Keyword>
|
24
|
+
<RootNamespace>fullbench-dll</RootNamespace>
|
25
|
+
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
|
26
|
+
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
|
27
|
+
</PropertyGroup>
|
28
|
+
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
29
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
30
|
+
<ConfigurationType>Application</ConfigurationType>
|
31
|
+
<UseDebugLibraries>true</UseDebugLibraries>
|
32
|
+
<CharacterSet>MultiByte</CharacterSet>
|
33
|
+
</PropertyGroup>
|
34
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
35
|
+
<ConfigurationType>Application</ConfigurationType>
|
36
|
+
<UseDebugLibraries>true</UseDebugLibraries>
|
37
|
+
<CharacterSet>MultiByte</CharacterSet>
|
38
|
+
</PropertyGroup>
|
39
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
40
|
+
<ConfigurationType>Application</ConfigurationType>
|
41
|
+
<UseDebugLibraries>false</UseDebugLibraries>
|
42
|
+
<WholeProgramOptimization>true</WholeProgramOptimization>
|
43
|
+
<CharacterSet>MultiByte</CharacterSet>
|
44
|
+
</PropertyGroup>
|
45
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
46
|
+
<ConfigurationType>Application</ConfigurationType>
|
47
|
+
<UseDebugLibraries>false</UseDebugLibraries>
|
48
|
+
<WholeProgramOptimization>true</WholeProgramOptimization>
|
49
|
+
<CharacterSet>MultiByte</CharacterSet>
|
50
|
+
</PropertyGroup>
|
51
|
+
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
52
|
+
<ImportGroup Label="ExtensionSettings">
|
53
|
+
</ImportGroup>
|
54
|
+
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
55
|
+
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
56
|
+
</ImportGroup>
|
57
|
+
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
58
|
+
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
59
|
+
</ImportGroup>
|
60
|
+
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
61
|
+
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
62
|
+
</ImportGroup>
|
63
|
+
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
64
|
+
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
65
|
+
</ImportGroup>
|
66
|
+
<PropertyGroup Label="UserMacros" />
|
67
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
68
|
+
<LinkIncremental>true</LinkIncremental>
|
69
|
+
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
|
70
|
+
<RunCodeAnalysis>false</RunCodeAnalysis>
|
71
|
+
</PropertyGroup>
|
72
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
73
|
+
<LinkIncremental>true</LinkIncremental>
|
74
|
+
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
|
75
|
+
<RunCodeAnalysis>false</RunCodeAnalysis>
|
76
|
+
</PropertyGroup>
|
77
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
78
|
+
<LinkIncremental>false</LinkIncremental>
|
79
|
+
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
|
80
|
+
<RunCodeAnalysis>false</RunCodeAnalysis>
|
81
|
+
</PropertyGroup>
|
82
|
+
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
83
|
+
<LinkIncremental>false</LinkIncremental>
|
84
|
+
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
|
85
|
+
<RunCodeAnalysis>false</RunCodeAnalysis>
|
86
|
+
</PropertyGroup>
|
87
|
+
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
88
|
+
<ClCompile>
|
89
|
+
<PrecompiledHeader>
|
90
|
+
</PrecompiledHeader>
|
91
|
+
<WarningLevel>Level4</WarningLevel>
|
92
|
+
<Optimization>Disabled</Optimization>
|
93
|
+
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
94
|
+
<TreatWarningAsError>true</TreatWarningAsError>
|
95
|
+
<EnablePREfast>false</EnablePREfast>
|
96
|
+
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
|
97
|
+
</ClCompile>
|
98
|
+
<Link>
|
99
|
+
<SubSystem>Console</SubSystem>
|
100
|
+
<GenerateDebugInformation>true</GenerateDebugInformation>
|
101
|
+
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
102
|
+
<AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
103
|
+
</Link>
|
104
|
+
</ItemDefinitionGroup>
|
105
|
+
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
106
|
+
<ClCompile>
|
107
|
+
<PrecompiledHeader>
|
108
|
+
</PrecompiledHeader>
|
109
|
+
<WarningLevel>Level4</WarningLevel>
|
110
|
+
<Optimization>Disabled</Optimization>
|
111
|
+
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
112
|
+
<TreatWarningAsError>true</TreatWarningAsError>
|
113
|
+
<EnablePREfast>false</EnablePREfast>
|
114
|
+
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
|
115
|
+
</ClCompile>
|
116
|
+
<Link>
|
117
|
+
<SubSystem>Console</SubSystem>
|
118
|
+
<GenerateDebugInformation>true</GenerateDebugInformation>
|
119
|
+
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
120
|
+
<AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
121
|
+
</Link>
|
122
|
+
</ItemDefinitionGroup>
|
123
|
+
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
124
|
+
<ClCompile>
|
125
|
+
<WarningLevel>Level4</WarningLevel>
|
126
|
+
<PrecompiledHeader>
|
127
|
+
</PrecompiledHeader>
|
128
|
+
<Optimization>MaxSpeed</Optimization>
|
129
|
+
<FunctionLevelLinking>true</FunctionLevelLinking>
|
130
|
+
<IntrinsicFunctions>true</IntrinsicFunctions>
|
131
|
+
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
132
|
+
<EnablePREfast>false</EnablePREfast>
|
133
|
+
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
|
134
|
+
<TreatWarningAsError>false</TreatWarningAsError>
|
135
|
+
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
136
|
+
</ClCompile>
|
137
|
+
<Link>
|
138
|
+
<SubSystem>Console</SubSystem>
|
139
|
+
<GenerateDebugInformation>true</GenerateDebugInformation>
|
140
|
+
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
141
|
+
<OptimizeReferences>true</OptimizeReferences>
|
142
|
+
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
143
|
+
<AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
144
|
+
</Link>
|
145
|
+
</ItemDefinitionGroup>
|
146
|
+
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
147
|
+
<ClCompile>
|
148
|
+
<WarningLevel>Level4</WarningLevel>
|
149
|
+
<PrecompiledHeader>
|
150
|
+
</PrecompiledHeader>
|
151
|
+
<Optimization>MaxSpeed</Optimization>
|
152
|
+
<FunctionLevelLinking>true</FunctionLevelLinking>
|
153
|
+
<IntrinsicFunctions>true</IntrinsicFunctions>
|
154
|
+
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
155
|
+
<TreatWarningAsError>false</TreatWarningAsError>
|
156
|
+
<EnablePREfast>false</EnablePREfast>
|
157
|
+
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
|
158
|
+
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
159
|
+
</ClCompile>
|
160
|
+
<Link>
|
161
|
+
<SubSystem>Console</SubSystem>
|
162
|
+
<GenerateDebugInformation>true</GenerateDebugInformation>
|
163
|
+
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
164
|
+
<OptimizeReferences>true</OptimizeReferences>
|
165
|
+
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
166
|
+
<AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
167
|
+
</Link>
|
168
|
+
</ItemDefinitionGroup>
|
169
|
+
<ItemGroup>
|
170
|
+
<ClCompile Include="datagen.c" />
|
171
|
+
<ClCompile Include="fullbench.c" />
|
172
|
+
</ItemGroup>
|
173
|
+
<ItemGroup>
|
174
|
+
<ClInclude Include="..\include\zstd.h" />
|
175
|
+
</ItemGroup>
|
176
|
+
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
177
|
+
<ImportGroup Label="ExtensionTargets">
|
178
|
+
</ImportGroup>
|
179
|
+
</Project>
|