zip-js 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,7 @@
1
+ ---
2
+ SHA1:
3
+ metadata.gz: 64d4a82463d26ad7a4a46f12e9f05843e0160bfe
4
+ data.tar.gz: 02d6adc83e103bff31599e23a1a56427c8c6bc55
5
+ SHA512:
6
+ metadata.gz: 04f9f7d59bef064ca7a61c17f71810d3c6fd88f86f4bfd3fad4096fd69faf2644f007a929b72cb6414b5529e69934f69790a62a1005e4680df9280c6d4927e09
7
+ data.tar.gz: a7f7c70885359ee66cf6ce973035cc292cbef4840e7ffe2f1da9c54beff88b44d8fa37a8cdf1a168861edbba79002b0c2b478d9d4eebc1e352e4593a76dae462
@@ -0,0 +1,9 @@
1
+ /.bundle/
2
+ /.yardoc
3
+ /Gemfile.lock
4
+ /_yardoc/
5
+ /coverage/
6
+ /doc/
7
+ /pkg/
8
+ /spec/reports/
9
+ /tmp/
data/.rspec ADDED
@@ -0,0 +1 @@
1
+ --color
@@ -0,0 +1,9 @@
1
+ language: ruby
2
+ rvm:
3
+ - 2.2.2
4
+ before_install: gem install bundler -v 1.10.6
5
+ branches:
6
+ only:
7
+ - master
8
+ env:
9
+ - COVERALLS=1
@@ -0,0 +1,3 @@
1
+ # v0.1.0 / 2016-03-31
2
+
3
+ Create project
data/Gemfile ADDED
@@ -0,0 +1,4 @@
1
+ source 'https://rubygems.org'
2
+
3
+ # Specify your gem's dependencies in zip-js.gemspec
4
+ gemspec
@@ -0,0 +1,21 @@
1
+ The MIT License (MIT)
2
+
3
+ Copyright (c) 2016 Chen, Yi-Cyuan
4
+
5
+ Permission is hereby granted, free of charge, to any person obtaining a copy
6
+ of this software and associated documentation files (the "Software"), to deal
7
+ in the Software without restriction, including without limitation the rights
8
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
11
+
12
+ The above copyright notice and this permission notice shall be included in
13
+ all copies or substantial portions of the Software.
14
+
15
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21
+ THE SOFTWARE.
@@ -0,0 +1,44 @@
1
+ # zip-js
2
+
3
+ [![Build Status](https://api.travis-ci.org/emn178/zip-js.png)](https://travis-ci.org/emn178/zip-js)
4
+ [![Coverage Status](https://coveralls.io/repos/emn178/zip-js/badge.svg?branch=master)](https://coveralls.io/r/emn178/zip-js?branch=master)
5
+
6
+ A gem to automate using [zip.js](https://gildas-lormeau.github.io/zip.js/) with Rails.
7
+
8
+ ## Installation
9
+
10
+ Add this line to your application's Gemfile:
11
+
12
+ ```ruby
13
+ gem 'zip-js'
14
+ ```
15
+
16
+ And then execute:
17
+
18
+ $ bundle
19
+
20
+ Or install it yourself as:
21
+
22
+ $ gem install zip-js
23
+
24
+ ## Usage
25
+
26
+ In `application.js`, add
27
+
28
+ ```JavaScript
29
+ //= require zip
30
+ ```
31
+
32
+ In your layout, add
33
+
34
+ ```HTML
35
+ <%= zipjs_script_tag %>
36
+ ```
37
+
38
+ ## License
39
+
40
+ The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT).
41
+
42
+ ## Contact
43
+ The project's website is located at https://github.com/emn178/zip-js
44
+ Author: Chen, Yi-Cyuan (emn178@gmail.com)
@@ -0,0 +1,6 @@
1
+ require "bundler/gem_tasks"
2
+ require "rspec/core/rake_task"
3
+
4
+ RSpec::Core::RakeTask.new(:spec)
5
+
6
+ task :default => :spec
@@ -0,0 +1,2 @@
1
+ //= require zipjs/z-worker
2
+ //= require zipjs/deflate
@@ -0,0 +1,2 @@
1
+ //= require zipjs/z-worker
2
+ //= require zipjs/inflate
@@ -0,0 +1,3 @@
1
+ //= require zipjs/zip
2
+ //= require zipjs/zip-fs
3
+ //= require zipjs/zip-ext
@@ -0,0 +1,2060 @@
1
+ /*
2
+ Copyright (c) 2013 Gildas Lormeau. All rights reserved.
3
+
4
+ Redistribution and use in source and binary forms, with or without
5
+ modification, are permitted provided that the following conditions are met:
6
+
7
+ 1. Redistributions of source code must retain the above copyright notice,
8
+ this list of conditions and the following disclaimer.
9
+
10
+ 2. Redistributions in binary form must reproduce the above copyright
11
+ notice, this list of conditions and the following disclaimer in
12
+ the documentation and/or other materials provided with the distribution.
13
+
14
+ 3. The names of the authors may not be used to endorse or promote products
15
+ derived from this software without specific prior written permission.
16
+
17
+ THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED WARRANTIES,
18
+ INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
19
+ FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JCRAFT,
20
+ INC. OR ANY CONTRIBUTORS TO THIS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
21
+ INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22
+ LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
23
+ OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
24
+ LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
25
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
26
+ EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
+ */
28
+
29
+ /*
30
+ * This program is based on JZlib 1.0.2 ymnk, JCraft,Inc.
31
+ * JZlib is based on zlib-1.1.3, so all credit should go authors
32
+ * Jean-loup Gailly(jloup@gzip.org) and Mark Adler(madler@alumni.caltech.edu)
33
+ * and contributors of zlib.
34
+ */
35
+
36
+ (function(global) {
37
+ "use strict";
38
+
39
+ // Global
40
+
41
+ var MAX_BITS = 15;
42
+ var D_CODES = 30;
43
+ var BL_CODES = 19;
44
+
45
+ var LENGTH_CODES = 29;
46
+ var LITERALS = 256;
47
+ var L_CODES = (LITERALS + 1 + LENGTH_CODES);
48
+ var HEAP_SIZE = (2 * L_CODES + 1);
49
+
50
+ var END_BLOCK = 256;
51
+
52
+ // Bit length codes must not exceed MAX_BL_BITS bits
53
+ var MAX_BL_BITS = 7;
54
+
55
+ // repeat previous bit length 3-6 times (2 bits of repeat count)
56
+ var REP_3_6 = 16;
57
+
58
+ // repeat a zero length 3-10 times (3 bits of repeat count)
59
+ var REPZ_3_10 = 17;
60
+
61
+ // repeat a zero length 11-138 times (7 bits of repeat count)
62
+ var REPZ_11_138 = 18;
63
+
64
+ // The lengths of the bit length codes are sent in order of decreasing
65
+ // probability, to avoid transmitting the lengths for unused bit
66
+ // length codes.
67
+
68
+ var Buf_size = 8 * 2;
69
+
70
+ // JZlib version : "1.0.2"
71
+ var Z_DEFAULT_COMPRESSION = -1;
72
+
73
+ // compression strategy
74
+ var Z_FILTERED = 1;
75
+ var Z_HUFFMAN_ONLY = 2;
76
+ var Z_DEFAULT_STRATEGY = 0;
77
+
78
+ var Z_NO_FLUSH = 0;
79
+ var Z_PARTIAL_FLUSH = 1;
80
+ var Z_FULL_FLUSH = 3;
81
+ var Z_FINISH = 4;
82
+
83
+ var Z_OK = 0;
84
+ var Z_STREAM_END = 1;
85
+ var Z_NEED_DICT = 2;
86
+ var Z_STREAM_ERROR = -2;
87
+ var Z_DATA_ERROR = -3;
88
+ var Z_BUF_ERROR = -5;
89
+
90
+ // Tree
91
+
92
+ // see definition of array dist_code below
93
+ var _dist_code = [ 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
94
+ 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
95
+ 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
96
+ 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
97
+ 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
98
+ 14, 14, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
99
+ 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17, 18, 18, 19, 19,
100
+ 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
101
+ 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
102
+ 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
103
+ 27, 27, 27, 27, 27, 27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
104
+ 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 29,
105
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
106
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29 ];
107
+
108
+ function Tree() {
109
+ var that = this;
110
+
111
+ // dyn_tree; // the dynamic tree
112
+ // max_code; // largest code with non zero frequency
113
+ // stat_desc; // the corresponding static tree
114
+
115
+ // Compute the optimal bit lengths for a tree and update the total bit
116
+ // length
117
+ // for the current block.
118
+ // IN assertion: the fields freq and dad are set, heap[heap_max] and
119
+ // above are the tree nodes sorted by increasing frequency.
120
+ // OUT assertions: the field len is set to the optimal bit length, the
121
+ // array bl_count contains the frequencies for each bit length.
122
+ // The length opt_len is updated; static_len is also updated if stree is
123
+ // not null.
124
+ function gen_bitlen(s) {
125
+ var tree = that.dyn_tree;
126
+ var stree = that.stat_desc.static_tree;
127
+ var extra = that.stat_desc.extra_bits;
128
+ var base = that.stat_desc.extra_base;
129
+ var max_length = that.stat_desc.max_length;
130
+ var h; // heap index
131
+ var n, m; // iterate over the tree elements
132
+ var bits; // bit length
133
+ var xbits; // extra bits
134
+ var f; // frequency
135
+ var overflow = 0; // number of elements with bit length too large
136
+
137
+ for (bits = 0; bits <= MAX_BITS; bits++)
138
+ s.bl_count[bits] = 0;
139
+
140
+ // In a first pass, compute the optimal bit lengths (which may
141
+ // overflow in the case of the bit length tree).
142
+ tree[s.heap[s.heap_max] * 2 + 1] = 0; // root of the heap
143
+
144
+ for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
145
+ n = s.heap[h];
146
+ bits = tree[tree[n * 2 + 1] * 2 + 1] + 1;
147
+ if (bits > max_length) {
148
+ bits = max_length;
149
+ overflow++;
150
+ }
151
+ tree[n * 2 + 1] = bits;
152
+ // We overwrite tree[n*2+1] which is no longer needed
153
+
154
+ if (n > that.max_code)
155
+ continue; // not a leaf node
156
+
157
+ s.bl_count[bits]++;
158
+ xbits = 0;
159
+ if (n >= base)
160
+ xbits = extra[n - base];
161
+ f = tree[n * 2];
162
+ s.opt_len += f * (bits + xbits);
163
+ if (stree)
164
+ s.static_len += f * (stree[n * 2 + 1] + xbits);
165
+ }
166
+ if (overflow === 0)
167
+ return;
168
+
169
+ // This happens for example on obj2 and pic of the Calgary corpus
170
+ // Find the first bit length which could increase:
171
+ do {
172
+ bits = max_length - 1;
173
+ while (s.bl_count[bits] === 0)
174
+ bits--;
175
+ s.bl_count[bits]--; // move one leaf down the tree
176
+ s.bl_count[bits + 1] += 2; // move one overflow item as its brother
177
+ s.bl_count[max_length]--;
178
+ // The brother of the overflow item also moves one step up,
179
+ // but this does not affect bl_count[max_length]
180
+ overflow -= 2;
181
+ } while (overflow > 0);
182
+
183
+ for (bits = max_length; bits !== 0; bits--) {
184
+ n = s.bl_count[bits];
185
+ while (n !== 0) {
186
+ m = s.heap[--h];
187
+ if (m > that.max_code)
188
+ continue;
189
+ if (tree[m * 2 + 1] != bits) {
190
+ s.opt_len += (bits - tree[m * 2 + 1]) * tree[m * 2];
191
+ tree[m * 2 + 1] = bits;
192
+ }
193
+ n--;
194
+ }
195
+ }
196
+ }
197
+
198
+ // Reverse the first len bits of a code, using straightforward code (a
199
+ // faster
200
+ // method would use a table)
201
+ // IN assertion: 1 <= len <= 15
202
+ function bi_reverse(code, // the value to invert
203
+ len // its bit length
204
+ ) {
205
+ var res = 0;
206
+ do {
207
+ res |= code & 1;
208
+ code >>>= 1;
209
+ res <<= 1;
210
+ } while (--len > 0);
211
+ return res >>> 1;
212
+ }
213
+
214
+ // Generate the codes for a given tree and bit counts (which need not be
215
+ // optimal).
216
+ // IN assertion: the array bl_count contains the bit length statistics for
217
+ // the given tree and the field len is set for all tree elements.
218
+ // OUT assertion: the field code is set for all tree elements of non
219
+ // zero code length.
220
+ function gen_codes(tree, // the tree to decorate
221
+ max_code, // largest code with non zero frequency
222
+ bl_count // number of codes at each bit length
223
+ ) {
224
+ var next_code = []; // next code value for each
225
+ // bit length
226
+ var code = 0; // running code value
227
+ var bits; // bit index
228
+ var n; // code index
229
+ var len;
230
+
231
+ // The distribution counts are first used to generate the code values
232
+ // without bit reversal.
233
+ for (bits = 1; bits <= MAX_BITS; bits++) {
234
+ next_code[bits] = code = ((code + bl_count[bits - 1]) << 1);
235
+ }
236
+
237
+ // Check that the bit counts in bl_count are consistent. The last code
238
+ // must be all ones.
239
+ // Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
240
+ // "inconsistent bit counts");
241
+ // Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
242
+
243
+ for (n = 0; n <= max_code; n++) {
244
+ len = tree[n * 2 + 1];
245
+ if (len === 0)
246
+ continue;
247
+ // Now reverse the bits
248
+ tree[n * 2] = bi_reverse(next_code[len]++, len);
249
+ }
250
+ }
251
+
252
+ // Construct one Huffman tree and assigns the code bit strings and lengths.
253
+ // Update the total bit length for the current block.
254
+ // IN assertion: the field freq is set for all tree elements.
255
+ // OUT assertions: the fields len and code are set to the optimal bit length
256
+ // and corresponding code. The length opt_len is updated; static_len is
257
+ // also updated if stree is not null. The field max_code is set.
258
+ that.build_tree = function(s) {
259
+ var tree = that.dyn_tree;
260
+ var stree = that.stat_desc.static_tree;
261
+ var elems = that.stat_desc.elems;
262
+ var n, m; // iterate over heap elements
263
+ var max_code = -1; // largest code with non zero frequency
264
+ var node; // new node being created
265
+
266
+ // Construct the initial heap, with least frequent element in
267
+ // heap[1]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
268
+ // heap[0] is not used.
269
+ s.heap_len = 0;
270
+ s.heap_max = HEAP_SIZE;
271
+
272
+ for (n = 0; n < elems; n++) {
273
+ if (tree[n * 2] !== 0) {
274
+ s.heap[++s.heap_len] = max_code = n;
275
+ s.depth[n] = 0;
276
+ } else {
277
+ tree[n * 2 + 1] = 0;
278
+ }
279
+ }
280
+
281
+ // The pkzip format requires that at least one distance code exists,
282
+ // and that at least one bit should be sent even if there is only one
283
+ // possible code. So to avoid special checks later on we force at least
284
+ // two codes of non zero frequency.
285
+ while (s.heap_len < 2) {
286
+ node = s.heap[++s.heap_len] = max_code < 2 ? ++max_code : 0;
287
+ tree[node * 2] = 1;
288
+ s.depth[node] = 0;
289
+ s.opt_len--;
290
+ if (stree)
291
+ s.static_len -= stree[node * 2 + 1];
292
+ // node is 0 or 1 so it does not have extra bits
293
+ }
294
+ that.max_code = max_code;
295
+
296
+ // The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
297
+ // establish sub-heaps of increasing lengths:
298
+
299
+ for (n = Math.floor(s.heap_len / 2); n >= 1; n--)
300
+ s.pqdownheap(tree, n);
301
+
302
+ // Construct the Huffman tree by repeatedly combining the least two
303
+ // frequent nodes.
304
+
305
+ node = elems; // next internal node of the tree
306
+ do {
307
+ // n = node of least frequency
308
+ n = s.heap[1];
309
+ s.heap[1] = s.heap[s.heap_len--];
310
+ s.pqdownheap(tree, 1);
311
+ m = s.heap[1]; // m = node of next least frequency
312
+
313
+ s.heap[--s.heap_max] = n; // keep the nodes sorted by frequency
314
+ s.heap[--s.heap_max] = m;
315
+
316
+ // Create a new node father of n and m
317
+ tree[node * 2] = (tree[n * 2] + tree[m * 2]);
318
+ s.depth[node] = Math.max(s.depth[n], s.depth[m]) + 1;
319
+ tree[n * 2 + 1] = tree[m * 2 + 1] = node;
320
+
321
+ // and insert the new node in the heap
322
+ s.heap[1] = node++;
323
+ s.pqdownheap(tree, 1);
324
+ } while (s.heap_len >= 2);
325
+
326
+ s.heap[--s.heap_max] = s.heap[1];
327
+
328
+ // At this point, the fields freq and dad are set. We can now
329
+ // generate the bit lengths.
330
+
331
+ gen_bitlen(s);
332
+
333
+ // The field len is now set, we can generate the bit codes
334
+ gen_codes(tree, that.max_code, s.bl_count);
335
+ };
336
+
337
+ }
338
+
339
+ Tree._length_code = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16,
340
+ 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20,
341
+ 20, 20, 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
342
+ 22, 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
343
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
344
+ 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
345
+ 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28 ];
346
+
347
+ Tree.base_length = [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 0 ];
348
+
349
+ Tree.base_dist = [ 0, 1, 2, 3, 4, 6, 8, 12, 16, 24, 32, 48, 64, 96, 128, 192, 256, 384, 512, 768, 1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384,
350
+ 24576 ];
351
+
352
+ // Mapping from a distance to a distance code. dist is the distance - 1 and
353
+ // must not have side effects. _dist_code[256] and _dist_code[257] are never
354
+ // used.
355
+ Tree.d_code = function(dist) {
356
+ return ((dist) < 256 ? _dist_code[dist] : _dist_code[256 + ((dist) >>> 7)]);
357
+ };
358
+
359
+ // extra bits for each length code
360
+ Tree.extra_lbits = [ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 ];
361
+
362
+ // extra bits for each distance code
363
+ Tree.extra_dbits = [ 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13 ];
364
+
365
+ // extra bits for each bit length code
366
+ Tree.extra_blbits = [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7 ];
367
+
368
+ Tree.bl_order = [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
369
+
370
+ // StaticTree
371
+
372
+ function StaticTree(static_tree, extra_bits, extra_base, elems, max_length) {
373
+ var that = this;
374
+ that.static_tree = static_tree;
375
+ that.extra_bits = extra_bits;
376
+ that.extra_base = extra_base;
377
+ that.elems = elems;
378
+ that.max_length = max_length;
379
+ }
380
+
381
+ StaticTree.static_ltree = [ 12, 8, 140, 8, 76, 8, 204, 8, 44, 8, 172, 8, 108, 8, 236, 8, 28, 8, 156, 8, 92, 8, 220, 8, 60, 8, 188, 8, 124, 8, 252, 8, 2, 8,
382
+ 130, 8, 66, 8, 194, 8, 34, 8, 162, 8, 98, 8, 226, 8, 18, 8, 146, 8, 82, 8, 210, 8, 50, 8, 178, 8, 114, 8, 242, 8, 10, 8, 138, 8, 74, 8, 202, 8, 42,
383
+ 8, 170, 8, 106, 8, 234, 8, 26, 8, 154, 8, 90, 8, 218, 8, 58, 8, 186, 8, 122, 8, 250, 8, 6, 8, 134, 8, 70, 8, 198, 8, 38, 8, 166, 8, 102, 8, 230, 8,
384
+ 22, 8, 150, 8, 86, 8, 214, 8, 54, 8, 182, 8, 118, 8, 246, 8, 14, 8, 142, 8, 78, 8, 206, 8, 46, 8, 174, 8, 110, 8, 238, 8, 30, 8, 158, 8, 94, 8,
385
+ 222, 8, 62, 8, 190, 8, 126, 8, 254, 8, 1, 8, 129, 8, 65, 8, 193, 8, 33, 8, 161, 8, 97, 8, 225, 8, 17, 8, 145, 8, 81, 8, 209, 8, 49, 8, 177, 8, 113,
386
+ 8, 241, 8, 9, 8, 137, 8, 73, 8, 201, 8, 41, 8, 169, 8, 105, 8, 233, 8, 25, 8, 153, 8, 89, 8, 217, 8, 57, 8, 185, 8, 121, 8, 249, 8, 5, 8, 133, 8,
387
+ 69, 8, 197, 8, 37, 8, 165, 8, 101, 8, 229, 8, 21, 8, 149, 8, 85, 8, 213, 8, 53, 8, 181, 8, 117, 8, 245, 8, 13, 8, 141, 8, 77, 8, 205, 8, 45, 8,
388
+ 173, 8, 109, 8, 237, 8, 29, 8, 157, 8, 93, 8, 221, 8, 61, 8, 189, 8, 125, 8, 253, 8, 19, 9, 275, 9, 147, 9, 403, 9, 83, 9, 339, 9, 211, 9, 467, 9,
389
+ 51, 9, 307, 9, 179, 9, 435, 9, 115, 9, 371, 9, 243, 9, 499, 9, 11, 9, 267, 9, 139, 9, 395, 9, 75, 9, 331, 9, 203, 9, 459, 9, 43, 9, 299, 9, 171, 9,
390
+ 427, 9, 107, 9, 363, 9, 235, 9, 491, 9, 27, 9, 283, 9, 155, 9, 411, 9, 91, 9, 347, 9, 219, 9, 475, 9, 59, 9, 315, 9, 187, 9, 443, 9, 123, 9, 379,
391
+ 9, 251, 9, 507, 9, 7, 9, 263, 9, 135, 9, 391, 9, 71, 9, 327, 9, 199, 9, 455, 9, 39, 9, 295, 9, 167, 9, 423, 9, 103, 9, 359, 9, 231, 9, 487, 9, 23,
392
+ 9, 279, 9, 151, 9, 407, 9, 87, 9, 343, 9, 215, 9, 471, 9, 55, 9, 311, 9, 183, 9, 439, 9, 119, 9, 375, 9, 247, 9, 503, 9, 15, 9, 271, 9, 143, 9,
393
+ 399, 9, 79, 9, 335, 9, 207, 9, 463, 9, 47, 9, 303, 9, 175, 9, 431, 9, 111, 9, 367, 9, 239, 9, 495, 9, 31, 9, 287, 9, 159, 9, 415, 9, 95, 9, 351, 9,
394
+ 223, 9, 479, 9, 63, 9, 319, 9, 191, 9, 447, 9, 127, 9, 383, 9, 255, 9, 511, 9, 0, 7, 64, 7, 32, 7, 96, 7, 16, 7, 80, 7, 48, 7, 112, 7, 8, 7, 72, 7,
395
+ 40, 7, 104, 7, 24, 7, 88, 7, 56, 7, 120, 7, 4, 7, 68, 7, 36, 7, 100, 7, 20, 7, 84, 7, 52, 7, 116, 7, 3, 8, 131, 8, 67, 8, 195, 8, 35, 8, 163, 8,
396
+ 99, 8, 227, 8 ];
397
+
398
+ StaticTree.static_dtree = [ 0, 5, 16, 5, 8, 5, 24, 5, 4, 5, 20, 5, 12, 5, 28, 5, 2, 5, 18, 5, 10, 5, 26, 5, 6, 5, 22, 5, 14, 5, 30, 5, 1, 5, 17, 5, 9, 5,
399
+ 25, 5, 5, 5, 21, 5, 13, 5, 29, 5, 3, 5, 19, 5, 11, 5, 27, 5, 7, 5, 23, 5 ];
400
+
401
+ StaticTree.static_l_desc = new StaticTree(StaticTree.static_ltree, Tree.extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
402
+
403
+ StaticTree.static_d_desc = new StaticTree(StaticTree.static_dtree, Tree.extra_dbits, 0, D_CODES, MAX_BITS);
404
+
405
+ StaticTree.static_bl_desc = new StaticTree(null, Tree.extra_blbits, 0, BL_CODES, MAX_BL_BITS);
406
+
407
+ // Deflate
408
+
409
+ var MAX_MEM_LEVEL = 9;
410
+ var DEF_MEM_LEVEL = 8;
411
+
412
+ function Config(good_length, max_lazy, nice_length, max_chain, func) {
413
+ var that = this;
414
+ that.good_length = good_length;
415
+ that.max_lazy = max_lazy;
416
+ that.nice_length = nice_length;
417
+ that.max_chain = max_chain;
418
+ that.func = func;
419
+ }
420
+
421
+ var STORED = 0;
422
+ var FAST = 1;
423
+ var SLOW = 2;
424
+ var config_table = [ new Config(0, 0, 0, 0, STORED), new Config(4, 4, 8, 4, FAST), new Config(4, 5, 16, 8, FAST), new Config(4, 6, 32, 32, FAST),
425
+ new Config(4, 4, 16, 16, SLOW), new Config(8, 16, 32, 32, SLOW), new Config(8, 16, 128, 128, SLOW), new Config(8, 32, 128, 256, SLOW),
426
+ new Config(32, 128, 258, 1024, SLOW), new Config(32, 258, 258, 4096, SLOW) ];
427
+
428
+ var z_errmsg = [ "need dictionary", // Z_NEED_DICT
429
+ // 2
430
+ "stream end", // Z_STREAM_END 1
431
+ "", // Z_OK 0
432
+ "", // Z_ERRNO (-1)
433
+ "stream error", // Z_STREAM_ERROR (-2)
434
+ "data error", // Z_DATA_ERROR (-3)
435
+ "", // Z_MEM_ERROR (-4)
436
+ "buffer error", // Z_BUF_ERROR (-5)
437
+ "",// Z_VERSION_ERROR (-6)
438
+ "" ];
439
+
440
+ // block not completed, need more input or more output
441
+ var NeedMore = 0;
442
+
443
+ // block flush performed
444
+ var BlockDone = 1;
445
+
446
+ // finish started, need only more output at next deflate
447
+ var FinishStarted = 2;
448
+
449
+ // finish done, accept no more input or output
450
+ var FinishDone = 3;
451
+
452
+ // preset dictionary flag in zlib header
453
+ var PRESET_DICT = 0x20;
454
+
455
+ var INIT_STATE = 42;
456
+ var BUSY_STATE = 113;
457
+ var FINISH_STATE = 666;
458
+
459
+ // The deflate compression method
460
+ var Z_DEFLATED = 8;
461
+
462
+ var STORED_BLOCK = 0;
463
+ var STATIC_TREES = 1;
464
+ var DYN_TREES = 2;
465
+
466
+ var MIN_MATCH = 3;
467
+ var MAX_MATCH = 258;
468
+ var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
469
+
470
+ function smaller(tree, n, m, depth) {
471
+ var tn2 = tree[n * 2];
472
+ var tm2 = tree[m * 2];
473
+ return (tn2 < tm2 || (tn2 == tm2 && depth[n] <= depth[m]));
474
+ }
475
+
476
+ function Deflate() {
477
+
478
+ var that = this;
479
+ var strm; // pointer back to this zlib stream
480
+ var status; // as the name implies
481
+ // pending_buf; // output still pending
482
+ var pending_buf_size; // size of pending_buf
483
+ // pending_out; // next pending byte to output to the stream
484
+ // pending; // nb of bytes in the pending buffer
485
+ var method; // STORED (for zip only) or DEFLATED
486
+ var last_flush; // value of flush param for previous deflate call
487
+
488
+ var w_size; // LZ77 window size (32K by default)
489
+ var w_bits; // log2(w_size) (8..16)
490
+ var w_mask; // w_size - 1
491
+
492
+ var window;
493
+ // Sliding window. Input bytes are read into the second half of the window,
494
+ // and move to the first half later to keep a dictionary of at least wSize
495
+ // bytes. With this organization, matches are limited to a distance of
496
+ // wSize-MAX_MATCH bytes, but this ensures that IO is always
497
+ // performed with a length multiple of the block size. Also, it limits
498
+ // the window size to 64K, which is quite useful on MSDOS.
499
+ // To do: use the user input buffer as sliding window.
500
+
501
+ var window_size;
502
+ // Actual size of window: 2*wSize, except when the user input buffer
503
+ // is directly used as sliding window.
504
+
505
+ var prev;
506
+ // Link to older string with same hash index. To limit the size of this
507
+ // array to 64K, this link is maintained only for the last 32K strings.
508
+ // An index in this array is thus a window index modulo 32K.
509
+
510
+ var head; // Heads of the hash chains or NIL.
511
+
512
+ var ins_h; // hash index of string to be inserted
513
+ var hash_size; // number of elements in hash table
514
+ var hash_bits; // log2(hash_size)
515
+ var hash_mask; // hash_size-1
516
+
517
+ // Number of bits by which ins_h must be shifted at each input
518
+ // step. It must be such that after MIN_MATCH steps, the oldest
519
+ // byte no longer takes part in the hash key, that is:
520
+ // hash_shift * MIN_MATCH >= hash_bits
521
+ var hash_shift;
522
+
523
+ // Window position at the beginning of the current output block. Gets
524
+ // negative when the window is moved backwards.
525
+
526
+ var block_start;
527
+
528
+ var match_length; // length of best match
529
+ var prev_match; // previous match
530
+ var match_available; // set if previous match exists
531
+ var strstart; // start of string to insert
532
+ var match_start; // start of matching string
533
+ var lookahead; // number of valid bytes ahead in window
534
+
535
+ // Length of the best match at previous step. Matches not greater than this
536
+ // are discarded. This is used in the lazy match evaluation.
537
+ var prev_length;
538
+
539
+ // To speed up deflation, hash chains are never searched beyond this
540
+ // length. A higher limit improves compression ratio but degrades the speed.
541
+ var max_chain_length;
542
+
543
+ // Attempt to find a better match only when the current match is strictly
544
+ // smaller than this value. This mechanism is used only for compression
545
+ // levels >= 4.
546
+ var max_lazy_match;
547
+
548
+ // Insert new strings in the hash table only if the match length is not
549
+ // greater than this length. This saves time but degrades compression.
550
+ // max_insert_length is used only for compression levels <= 3.
551
+
552
+ var level; // compression level (1..9)
553
+ var strategy; // favor or force Huffman coding
554
+
555
+ // Use a faster search when the previous match is longer than this
556
+ var good_match;
557
+
558
+ // Stop searching when current match exceeds this
559
+ var nice_match;
560
+
561
+ var dyn_ltree; // literal and length tree
562
+ var dyn_dtree; // distance tree
563
+ var bl_tree; // Huffman tree for bit lengths
564
+
565
+ var l_desc = new Tree(); // desc for literal tree
566
+ var d_desc = new Tree(); // desc for distance tree
567
+ var bl_desc = new Tree(); // desc for bit length tree
568
+
569
+ // that.heap_len; // number of elements in the heap
570
+ // that.heap_max; // element of largest frequency
571
+ // The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
572
+ // The same heap array is used to build all trees.
573
+
574
+ // Depth of each subtree used as tie breaker for trees of equal frequency
575
+ that.depth = [];
576
+
577
+ var l_buf; // index for literals or lengths */
578
+
579
+ // Size of match buffer for literals/lengths. There are 4 reasons for
580
+ // limiting lit_bufsize to 64K:
581
+ // - frequencies can be kept in 16 bit counters
582
+ // - if compression is not successful for the first block, all input
583
+ // data is still in the window so we can still emit a stored block even
584
+ // when input comes from standard input. (This can also be done for
585
+ // all blocks if lit_bufsize is not greater than 32K.)
586
+ // - if compression is not successful for a file smaller than 64K, we can
587
+ // even emit a stored file instead of a stored block (saving 5 bytes).
588
+ // This is applicable only for zip (not gzip or zlib).
589
+ // - creating new Huffman trees less frequently may not provide fast
590
+ // adaptation to changes in the input data statistics. (Take for
591
+ // example a binary file with poorly compressible code followed by
592
+ // a highly compressible string table.) Smaller buffer sizes give
593
+ // fast adaptation but have of course the overhead of transmitting
594
+ // trees more frequently.
595
+ // - I can't count above 4
596
+ var lit_bufsize;
597
+
598
+ var last_lit; // running index in l_buf
599
+
600
+ // Buffer for distances. To simplify the code, d_buf and l_buf have
601
+ // the same number of elements. To use different lengths, an extra flag
602
+ // array would be necessary.
603
+
604
+ var d_buf; // index of pendig_buf
605
+
606
+ // that.opt_len; // bit length of current block with optimal trees
607
+ // that.static_len; // bit length of current block with static trees
608
+ var matches; // number of string matches in current block
609
+ var last_eob_len; // bit length of EOB code for last block
610
+
611
+ // Output buffer. bits are inserted starting at the bottom (least
612
+ // significant bits).
613
+ var bi_buf;
614
+
615
+ // Number of valid bits in bi_buf. All bits above the last valid bit
616
+ // are always zero.
617
+ var bi_valid;
618
+
619
+ // number of codes at each bit length for an optimal tree
620
+ that.bl_count = [];
621
+
622
+ // heap used to build the Huffman trees
623
+ that.heap = [];
624
+
625
+ dyn_ltree = [];
626
+ dyn_dtree = [];
627
+ bl_tree = [];
628
+
629
+ function lm_init() {
630
+ var i;
631
+ window_size = 2 * w_size;
632
+
633
+ head[hash_size - 1] = 0;
634
+ for (i = 0; i < hash_size - 1; i++) {
635
+ head[i] = 0;
636
+ }
637
+
638
+ // Set the default configuration parameters:
639
+ max_lazy_match = config_table[level].max_lazy;
640
+ good_match = config_table[level].good_length;
641
+ nice_match = config_table[level].nice_length;
642
+ max_chain_length = config_table[level].max_chain;
643
+
644
+ strstart = 0;
645
+ block_start = 0;
646
+ lookahead = 0;
647
+ match_length = prev_length = MIN_MATCH - 1;
648
+ match_available = 0;
649
+ ins_h = 0;
650
+ }
651
+
652
+ function init_block() {
653
+ var i;
654
+ // Initialize the trees.
655
+ for (i = 0; i < L_CODES; i++)
656
+ dyn_ltree[i * 2] = 0;
657
+ for (i = 0; i < D_CODES; i++)
658
+ dyn_dtree[i * 2] = 0;
659
+ for (i = 0; i < BL_CODES; i++)
660
+ bl_tree[i * 2] = 0;
661
+
662
+ dyn_ltree[END_BLOCK * 2] = 1;
663
+ that.opt_len = that.static_len = 0;
664
+ last_lit = matches = 0;
665
+ }
666
+
667
+ // Initialize the tree data structures for a new zlib stream.
668
+ function tr_init() {
669
+
670
+ l_desc.dyn_tree = dyn_ltree;
671
+ l_desc.stat_desc = StaticTree.static_l_desc;
672
+
673
+ d_desc.dyn_tree = dyn_dtree;
674
+ d_desc.stat_desc = StaticTree.static_d_desc;
675
+
676
+ bl_desc.dyn_tree = bl_tree;
677
+ bl_desc.stat_desc = StaticTree.static_bl_desc;
678
+
679
+ bi_buf = 0;
680
+ bi_valid = 0;
681
+ last_eob_len = 8; // enough lookahead for inflate
682
+
683
+ // Initialize the first block of the first file:
684
+ init_block();
685
+ }
686
+
687
+ // Restore the heap property by moving down the tree starting at node k,
688
+ // exchanging a node with the smallest of its two sons if necessary,
689
+ // stopping
690
+ // when the heap property is re-established (each father smaller than its
691
+ // two sons).
692
+ that.pqdownheap = function(tree, // the tree to restore
693
+ k // node to move down
694
+ ) {
695
+ var heap = that.heap;
696
+ var v = heap[k];
697
+ var j = k << 1; // left son of k
698
+ while (j <= that.heap_len) {
699
+ // Set j to the smallest of the two sons:
700
+ if (j < that.heap_len && smaller(tree, heap[j + 1], heap[j], that.depth)) {
701
+ j++;
702
+ }
703
+ // Exit if v is smaller than both sons
704
+ if (smaller(tree, v, heap[j], that.depth))
705
+ break;
706
+
707
+ // Exchange v with the smallest son
708
+ heap[k] = heap[j];
709
+ k = j;
710
+ // And continue down the tree, setting j to the left son of k
711
+ j <<= 1;
712
+ }
713
+ heap[k] = v;
714
+ };
715
+
716
+ // Scan a literal or distance tree to determine the frequencies of the codes
717
+ // in the bit length tree.
718
+ function scan_tree(tree,// the tree to be scanned
719
+ max_code // and its largest code of non zero frequency
720
+ ) {
721
+ var n; // iterates over all tree elements
722
+ var prevlen = -1; // last emitted length
723
+ var curlen; // length of current code
724
+ var nextlen = tree[0 * 2 + 1]; // length of next code
725
+ var count = 0; // repeat count of the current code
726
+ var max_count = 7; // max repeat count
727
+ var min_count = 4; // min repeat count
728
+
729
+ if (nextlen === 0) {
730
+ max_count = 138;
731
+ min_count = 3;
732
+ }
733
+ tree[(max_code + 1) * 2 + 1] = 0xffff; // guard
734
+
735
+ for (n = 0; n <= max_code; n++) {
736
+ curlen = nextlen;
737
+ nextlen = tree[(n + 1) * 2 + 1];
738
+ if (++count < max_count && curlen == nextlen) {
739
+ continue;
740
+ } else if (count < min_count) {
741
+ bl_tree[curlen * 2] += count;
742
+ } else if (curlen !== 0) {
743
+ if (curlen != prevlen)
744
+ bl_tree[curlen * 2]++;
745
+ bl_tree[REP_3_6 * 2]++;
746
+ } else if (count <= 10) {
747
+ bl_tree[REPZ_3_10 * 2]++;
748
+ } else {
749
+ bl_tree[REPZ_11_138 * 2]++;
750
+ }
751
+ count = 0;
752
+ prevlen = curlen;
753
+ if (nextlen === 0) {
754
+ max_count = 138;
755
+ min_count = 3;
756
+ } else if (curlen == nextlen) {
757
+ max_count = 6;
758
+ min_count = 3;
759
+ } else {
760
+ max_count = 7;
761
+ min_count = 4;
762
+ }
763
+ }
764
+ }
765
+
766
+ // Construct the Huffman tree for the bit lengths and return the index in
767
+ // bl_order of the last bit length code to send.
768
+ function build_bl_tree() {
769
+ var max_blindex; // index of last bit length code of non zero freq
770
+
771
+ // Determine the bit length frequencies for literal and distance trees
772
+ scan_tree(dyn_ltree, l_desc.max_code);
773
+ scan_tree(dyn_dtree, d_desc.max_code);
774
+
775
+ // Build the bit length tree:
776
+ bl_desc.build_tree(that);
777
+ // opt_len now includes the length of the tree representations, except
778
+ // the lengths of the bit lengths codes and the 5+5+4 bits for the
779
+ // counts.
780
+
781
+ // Determine the number of bit length codes to send. The pkzip format
782
+ // requires that at least 4 bit length codes be sent. (appnote.txt says
783
+ // 3 but the actual value used is 4.)
784
+ for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
785
+ if (bl_tree[Tree.bl_order[max_blindex] * 2 + 1] !== 0)
786
+ break;
787
+ }
788
+ // Update opt_len to include the bit length tree and counts
789
+ that.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
790
+
791
+ return max_blindex;
792
+ }
793
+
794
+ // Output a byte on the stream.
795
+ // IN assertion: there is enough room in pending_buf.
796
+ function put_byte(p) {
797
+ that.pending_buf[that.pending++] = p;
798
+ }
799
+
800
+ function put_short(w) {
801
+ put_byte(w & 0xff);
802
+ put_byte((w >>> 8) & 0xff);
803
+ }
804
+
805
+ function putShortMSB(b) {
806
+ put_byte((b >> 8) & 0xff);
807
+ put_byte((b & 0xff) & 0xff);
808
+ }
809
+
810
+ function send_bits(value, length) {
811
+ var val, len = length;
812
+ if (bi_valid > Buf_size - len) {
813
+ val = value;
814
+ // bi_buf |= (val << bi_valid);
815
+ bi_buf |= ((val << bi_valid) & 0xffff);
816
+ put_short(bi_buf);
817
+ bi_buf = val >>> (Buf_size - bi_valid);
818
+ bi_valid += len - Buf_size;
819
+ } else {
820
+ // bi_buf |= (value) << bi_valid;
821
+ bi_buf |= (((value) << bi_valid) & 0xffff);
822
+ bi_valid += len;
823
+ }
824
+ }
825
+
826
+ function send_code(c, tree) {
827
+ var c2 = c * 2;
828
+ send_bits(tree[c2] & 0xffff, tree[c2 + 1] & 0xffff);
829
+ }
830
+
831
+ // Send a literal or distance tree in compressed form, using the codes in
832
+ // bl_tree.
833
+ function send_tree(tree,// the tree to be sent
834
+ max_code // and its largest code of non zero frequency
835
+ ) {
836
+ var n; // iterates over all tree elements
837
+ var prevlen = -1; // last emitted length
838
+ var curlen; // length of current code
839
+ var nextlen = tree[0 * 2 + 1]; // length of next code
840
+ var count = 0; // repeat count of the current code
841
+ var max_count = 7; // max repeat count
842
+ var min_count = 4; // min repeat count
843
+
844
+ if (nextlen === 0) {
845
+ max_count = 138;
846
+ min_count = 3;
847
+ }
848
+
849
+ for (n = 0; n <= max_code; n++) {
850
+ curlen = nextlen;
851
+ nextlen = tree[(n + 1) * 2 + 1];
852
+ if (++count < max_count && curlen == nextlen) {
853
+ continue;
854
+ } else if (count < min_count) {
855
+ do {
856
+ send_code(curlen, bl_tree);
857
+ } while (--count !== 0);
858
+ } else if (curlen !== 0) {
859
+ if (curlen != prevlen) {
860
+ send_code(curlen, bl_tree);
861
+ count--;
862
+ }
863
+ send_code(REP_3_6, bl_tree);
864
+ send_bits(count - 3, 2);
865
+ } else if (count <= 10) {
866
+ send_code(REPZ_3_10, bl_tree);
867
+ send_bits(count - 3, 3);
868
+ } else {
869
+ send_code(REPZ_11_138, bl_tree);
870
+ send_bits(count - 11, 7);
871
+ }
872
+ count = 0;
873
+ prevlen = curlen;
874
+ if (nextlen === 0) {
875
+ max_count = 138;
876
+ min_count = 3;
877
+ } else if (curlen == nextlen) {
878
+ max_count = 6;
879
+ min_count = 3;
880
+ } else {
881
+ max_count = 7;
882
+ min_count = 4;
883
+ }
884
+ }
885
+ }
886
+
887
+ // Send the header for a block using dynamic Huffman trees: the counts, the
888
+ // lengths of the bit length codes, the literal tree and the distance tree.
889
+ // IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
890
+ function send_all_trees(lcodes, dcodes, blcodes) {
891
+ var rank; // index in bl_order
892
+
893
+ send_bits(lcodes - 257, 5); // not +255 as stated in appnote.txt
894
+ send_bits(dcodes - 1, 5);
895
+ send_bits(blcodes - 4, 4); // not -3 as stated in appnote.txt
896
+ for (rank = 0; rank < blcodes; rank++) {
897
+ send_bits(bl_tree[Tree.bl_order[rank] * 2 + 1], 3);
898
+ }
899
+ send_tree(dyn_ltree, lcodes - 1); // literal tree
900
+ send_tree(dyn_dtree, dcodes - 1); // distance tree
901
+ }
902
+
903
+ // Flush the bit buffer, keeping at most 7 bits in it.
904
+ function bi_flush() {
905
+ if (bi_valid == 16) {
906
+ put_short(bi_buf);
907
+ bi_buf = 0;
908
+ bi_valid = 0;
909
+ } else if (bi_valid >= 8) {
910
+ put_byte(bi_buf & 0xff);
911
+ bi_buf >>>= 8;
912
+ bi_valid -= 8;
913
+ }
914
+ }
915
+
916
+ // Send one empty static block to give enough lookahead for inflate.
917
+ // This takes 10 bits, of which 7 may remain in the bit buffer.
918
+ // The current inflate code requires 9 bits of lookahead. If the
919
+ // last two codes for the previous block (real code plus EOB) were coded
920
+ // on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode
921
+ // the last real code. In this case we send two empty static blocks instead
922
+ // of one. (There are no problems if the previous block is stored or fixed.)
923
+ // To simplify the code, we assume the worst case of last real code encoded
924
+ // on one bit only.
925
+ function _tr_align() {
926
+ send_bits(STATIC_TREES << 1, 3);
927
+ send_code(END_BLOCK, StaticTree.static_ltree);
928
+
929
+ bi_flush();
930
+
931
+ // Of the 10 bits for the empty block, we have already sent
932
+ // (10 - bi_valid) bits. The lookahead for the last real code (before
933
+ // the EOB of the previous block) was thus at least one plus the length
934
+ // of the EOB plus what we have just sent of the empty static block.
935
+ if (1 + last_eob_len + 10 - bi_valid < 9) {
936
+ send_bits(STATIC_TREES << 1, 3);
937
+ send_code(END_BLOCK, StaticTree.static_ltree);
938
+ bi_flush();
939
+ }
940
+ last_eob_len = 7;
941
+ }
942
+
943
+ // Save the match info and tally the frequency counts. Return true if
944
+ // the current block must be flushed.
945
+ function _tr_tally(dist, // distance of matched string
946
+ lc // match length-MIN_MATCH or unmatched char (if dist==0)
947
+ ) {
948
+ var out_length, in_length, dcode;
949
+ that.pending_buf[d_buf + last_lit * 2] = (dist >>> 8) & 0xff;
950
+ that.pending_buf[d_buf + last_lit * 2 + 1] = dist & 0xff;
951
+
952
+ that.pending_buf[l_buf + last_lit] = lc & 0xff;
953
+ last_lit++;
954
+
955
+ if (dist === 0) {
956
+ // lc is the unmatched char
957
+ dyn_ltree[lc * 2]++;
958
+ } else {
959
+ matches++;
960
+ // Here, lc is the match length - MIN_MATCH
961
+ dist--; // dist = match distance - 1
962
+ dyn_ltree[(Tree._length_code[lc] + LITERALS + 1) * 2]++;
963
+ dyn_dtree[Tree.d_code(dist) * 2]++;
964
+ }
965
+
966
+ if ((last_lit & 0x1fff) === 0 && level > 2) {
967
+ // Compute an upper bound for the compressed length
968
+ out_length = last_lit * 8;
969
+ in_length = strstart - block_start;
970
+ for (dcode = 0; dcode < D_CODES; dcode++) {
971
+ out_length += dyn_dtree[dcode * 2] * (5 + Tree.extra_dbits[dcode]);
972
+ }
973
+ out_length >>>= 3;
974
+ if ((matches < Math.floor(last_lit / 2)) && out_length < Math.floor(in_length / 2))
975
+ return true;
976
+ }
977
+
978
+ return (last_lit == lit_bufsize - 1);
979
+ // We avoid equality with lit_bufsize because of wraparound at 64K
980
+ // on 16 bit machines and because stored blocks are restricted to
981
+ // 64K-1 bytes.
982
+ }
983
+
984
+ // Send the block data compressed using the given Huffman trees
985
+ function compress_block(ltree, dtree) {
986
+ var dist; // distance of matched string
987
+ var lc; // match length or unmatched char (if dist === 0)
988
+ var lx = 0; // running index in l_buf
989
+ var code; // the code to send
990
+ var extra; // number of extra bits to send
991
+
992
+ if (last_lit !== 0) {
993
+ do {
994
+ dist = ((that.pending_buf[d_buf + lx * 2] << 8) & 0xff00) | (that.pending_buf[d_buf + lx * 2 + 1] & 0xff);
995
+ lc = (that.pending_buf[l_buf + lx]) & 0xff;
996
+ lx++;
997
+
998
+ if (dist === 0) {
999
+ send_code(lc, ltree); // send a literal byte
1000
+ } else {
1001
+ // Here, lc is the match length - MIN_MATCH
1002
+ code = Tree._length_code[lc];
1003
+
1004
+ send_code(code + LITERALS + 1, ltree); // send the length
1005
+ // code
1006
+ extra = Tree.extra_lbits[code];
1007
+ if (extra !== 0) {
1008
+ lc -= Tree.base_length[code];
1009
+ send_bits(lc, extra); // send the extra length bits
1010
+ }
1011
+ dist--; // dist is now the match distance - 1
1012
+ code = Tree.d_code(dist);
1013
+
1014
+ send_code(code, dtree); // send the distance code
1015
+ extra = Tree.extra_dbits[code];
1016
+ if (extra !== 0) {
1017
+ dist -= Tree.base_dist[code];
1018
+ send_bits(dist, extra); // send the extra distance bits
1019
+ }
1020
+ } // literal or match pair ?
1021
+
1022
+ // Check that the overlay between pending_buf and d_buf+l_buf is
1023
+ // ok:
1024
+ } while (lx < last_lit);
1025
+ }
1026
+
1027
+ send_code(END_BLOCK, ltree);
1028
+ last_eob_len = ltree[END_BLOCK * 2 + 1];
1029
+ }
1030
+
1031
+ // Flush the bit buffer and align the output on a byte boundary
1032
+ function bi_windup() {
1033
+ if (bi_valid > 8) {
1034
+ put_short(bi_buf);
1035
+ } else if (bi_valid > 0) {
1036
+ put_byte(bi_buf & 0xff);
1037
+ }
1038
+ bi_buf = 0;
1039
+ bi_valid = 0;
1040
+ }
1041
+
1042
+ // Copy a stored block, storing first the length and its
1043
+ // one's complement if requested.
1044
+ function copy_block(buf, // the input data
1045
+ len, // its length
1046
+ header // true if block header must be written
1047
+ ) {
1048
+ bi_windup(); // align on byte boundary
1049
+ last_eob_len = 8; // enough lookahead for inflate
1050
+
1051
+ if (header) {
1052
+ put_short(len);
1053
+ put_short(~len);
1054
+ }
1055
+
1056
+ that.pending_buf.set(window.subarray(buf, buf + len), that.pending);
1057
+ that.pending += len;
1058
+ }
1059
+
1060
+ // Send a stored block
1061
+ function _tr_stored_block(buf, // input block
1062
+ stored_len, // length of input block
1063
+ eof // true if this is the last block for a file
1064
+ ) {
1065
+ send_bits((STORED_BLOCK << 1) + (eof ? 1 : 0), 3); // send block type
1066
+ copy_block(buf, stored_len, true); // with header
1067
+ }
1068
+
1069
+ // Determine the best encoding for the current block: dynamic trees, static
1070
+ // trees or store, and output the encoded block to the zip file.
1071
+ function _tr_flush_block(buf, // input block, or NULL if too old
1072
+ stored_len, // length of input block
1073
+ eof // true if this is the last block for a file
1074
+ ) {
1075
+ var opt_lenb, static_lenb;// opt_len and static_len in bytes
1076
+ var max_blindex = 0; // index of last bit length code of non zero freq
1077
+
1078
+ // Build the Huffman trees unless a stored block is forced
1079
+ if (level > 0) {
1080
+ // Construct the literal and distance trees
1081
+ l_desc.build_tree(that);
1082
+
1083
+ d_desc.build_tree(that);
1084
+
1085
+ // At this point, opt_len and static_len are the total bit lengths
1086
+ // of
1087
+ // the compressed block data, excluding the tree representations.
1088
+
1089
+ // Build the bit length tree for the above two trees, and get the
1090
+ // index
1091
+ // in bl_order of the last bit length code to send.
1092
+ max_blindex = build_bl_tree();
1093
+
1094
+ // Determine the best encoding. Compute first the block length in
1095
+ // bytes
1096
+ opt_lenb = (that.opt_len + 3 + 7) >>> 3;
1097
+ static_lenb = (that.static_len + 3 + 7) >>> 3;
1098
+
1099
+ if (static_lenb <= opt_lenb)
1100
+ opt_lenb = static_lenb;
1101
+ } else {
1102
+ opt_lenb = static_lenb = stored_len + 5; // force a stored block
1103
+ }
1104
+
1105
+ if ((stored_len + 4 <= opt_lenb) && buf != -1) {
1106
+ // 4: two words for the lengths
1107
+ // The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
1108
+ // Otherwise we can't have processed more than WSIZE input bytes
1109
+ // since
1110
+ // the last block flush, because compression would have been
1111
+ // successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
1112
+ // transform a block into a stored block.
1113
+ _tr_stored_block(buf, stored_len, eof);
1114
+ } else if (static_lenb == opt_lenb) {
1115
+ send_bits((STATIC_TREES << 1) + (eof ? 1 : 0), 3);
1116
+ compress_block(StaticTree.static_ltree, StaticTree.static_dtree);
1117
+ } else {
1118
+ send_bits((DYN_TREES << 1) + (eof ? 1 : 0), 3);
1119
+ send_all_trees(l_desc.max_code + 1, d_desc.max_code + 1, max_blindex + 1);
1120
+ compress_block(dyn_ltree, dyn_dtree);
1121
+ }
1122
+
1123
+ // The above check is made mod 2^32, for files larger than 512 MB
1124
+ // and uLong implemented on 32 bits.
1125
+
1126
+ init_block();
1127
+
1128
+ if (eof) {
1129
+ bi_windup();
1130
+ }
1131
+ }
1132
+
1133
+ function flush_block_only(eof) {
1134
+ _tr_flush_block(block_start >= 0 ? block_start : -1, strstart - block_start, eof);
1135
+ block_start = strstart;
1136
+ strm.flush_pending();
1137
+ }
1138
+
1139
+ // Fill the window when the lookahead becomes insufficient.
1140
+ // Updates strstart and lookahead.
1141
+ //
1142
+ // IN assertion: lookahead < MIN_LOOKAHEAD
1143
+ // OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
1144
+ // At least one byte has been read, or avail_in === 0; reads are
1145
+ // performed for at least two bytes (required for the zip translate_eol
1146
+ // option -- not supported here).
1147
+ function fill_window() {
1148
+ var n, m;
1149
+ var p;
1150
+ var more; // Amount of free space at the end of the window.
1151
+
1152
+ do {
1153
+ more = (window_size - lookahead - strstart);
1154
+
1155
+ // Deal with !@#$% 64K limit:
1156
+ if (more === 0 && strstart === 0 && lookahead === 0) {
1157
+ more = w_size;
1158
+ } else if (more == -1) {
1159
+ // Very unlikely, but possible on 16 bit machine if strstart ==
1160
+ // 0
1161
+ // and lookahead == 1 (input done one byte at time)
1162
+ more--;
1163
+
1164
+ // If the window is almost full and there is insufficient
1165
+ // lookahead,
1166
+ // move the upper half to the lower one to make room in the
1167
+ // upper half.
1168
+ } else if (strstart >= w_size + w_size - MIN_LOOKAHEAD) {
1169
+ window.set(window.subarray(w_size, w_size + w_size), 0);
1170
+
1171
+ match_start -= w_size;
1172
+ strstart -= w_size; // we now have strstart >= MAX_DIST
1173
+ block_start -= w_size;
1174
+
1175
+ // Slide the hash table (could be avoided with 32 bit values
1176
+ // at the expense of memory usage). We slide even when level ==
1177
+ // 0
1178
+ // to keep the hash table consistent if we switch back to level
1179
+ // > 0
1180
+ // later. (Using level 0 permanently is not an optimal usage of
1181
+ // zlib, so we don't care about this pathological case.)
1182
+
1183
+ n = hash_size;
1184
+ p = n;
1185
+ do {
1186
+ m = (head[--p] & 0xffff);
1187
+ head[p] = (m >= w_size ? m - w_size : 0);
1188
+ } while (--n !== 0);
1189
+
1190
+ n = w_size;
1191
+ p = n;
1192
+ do {
1193
+ m = (prev[--p] & 0xffff);
1194
+ prev[p] = (m >= w_size ? m - w_size : 0);
1195
+ // If n is not on any hash chain, prev[n] is garbage but
1196
+ // its value will never be used.
1197
+ } while (--n !== 0);
1198
+ more += w_size;
1199
+ }
1200
+
1201
+ if (strm.avail_in === 0)
1202
+ return;
1203
+
1204
+ // If there was no sliding:
1205
+ // strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
1206
+ // more == window_size - lookahead - strstart
1207
+ // => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
1208
+ // => more >= window_size - 2*WSIZE + 2
1209
+ // In the BIG_MEM or MMAP case (not yet supported),
1210
+ // window_size == input_size + MIN_LOOKAHEAD &&
1211
+ // strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
1212
+ // Otherwise, window_size == 2*WSIZE so more >= 2.
1213
+ // If there was sliding, more >= WSIZE. So in all cases, more >= 2.
1214
+
1215
+ n = strm.read_buf(window, strstart + lookahead, more);
1216
+ lookahead += n;
1217
+
1218
+ // Initialize the hash value now that we have some input:
1219
+ if (lookahead >= MIN_MATCH) {
1220
+ ins_h = window[strstart] & 0xff;
1221
+ ins_h = (((ins_h) << hash_shift) ^ (window[strstart + 1] & 0xff)) & hash_mask;
1222
+ }
1223
+ // If the whole input has less than MIN_MATCH bytes, ins_h is
1224
+ // garbage,
1225
+ // but this is not important since only literal bytes will be
1226
+ // emitted.
1227
+ } while (lookahead < MIN_LOOKAHEAD && strm.avail_in !== 0);
1228
+ }
1229
+
1230
+ // Copy without compression as much as possible from the input stream,
1231
+ // return
1232
+ // the current block state.
1233
+ // This function does not insert new strings in the dictionary since
1234
+ // uncompressible data is probably not useful. This function is used
1235
+ // only for the level=0 compression option.
1236
+ // NOTE: this function should be optimized to avoid extra copying from
1237
+ // window to pending_buf.
1238
+ function deflate_stored(flush) {
1239
+ // Stored blocks are limited to 0xffff bytes, pending_buf is limited
1240
+ // to pending_buf_size, and each stored block has a 5 byte header:
1241
+
1242
+ var max_block_size = 0xffff;
1243
+ var max_start;
1244
+
1245
+ if (max_block_size > pending_buf_size - 5) {
1246
+ max_block_size = pending_buf_size - 5;
1247
+ }
1248
+
1249
+ // Copy as much as possible from input to output:
1250
+ while (true) {
1251
+ // Fill the window as much as possible:
1252
+ if (lookahead <= 1) {
1253
+ fill_window();
1254
+ if (lookahead === 0 && flush == Z_NO_FLUSH)
1255
+ return NeedMore;
1256
+ if (lookahead === 0)
1257
+ break; // flush the current block
1258
+ }
1259
+
1260
+ strstart += lookahead;
1261
+ lookahead = 0;
1262
+
1263
+ // Emit a stored block if pending_buf will be full:
1264
+ max_start = block_start + max_block_size;
1265
+ if (strstart === 0 || strstart >= max_start) {
1266
+ // strstart === 0 is possible when wraparound on 16-bit machine
1267
+ lookahead = (strstart - max_start);
1268
+ strstart = max_start;
1269
+
1270
+ flush_block_only(false);
1271
+ if (strm.avail_out === 0)
1272
+ return NeedMore;
1273
+
1274
+ }
1275
+
1276
+ // Flush if we may have to slide, otherwise block_start may become
1277
+ // negative and the data will be gone:
1278
+ if (strstart - block_start >= w_size - MIN_LOOKAHEAD) {
1279
+ flush_block_only(false);
1280
+ if (strm.avail_out === 0)
1281
+ return NeedMore;
1282
+ }
1283
+ }
1284
+
1285
+ flush_block_only(flush == Z_FINISH);
1286
+ if (strm.avail_out === 0)
1287
+ return (flush == Z_FINISH) ? FinishStarted : NeedMore;
1288
+
1289
+ return flush == Z_FINISH ? FinishDone : BlockDone;
1290
+ }
1291
+
1292
+ function longest_match(cur_match) {
1293
+ var chain_length = max_chain_length; // max hash chain length
1294
+ var scan = strstart; // current string
1295
+ var match; // matched string
1296
+ var len; // length of current match
1297
+ var best_len = prev_length; // best match length so far
1298
+ var limit = strstart > (w_size - MIN_LOOKAHEAD) ? strstart - (w_size - MIN_LOOKAHEAD) : 0;
1299
+ var _nice_match = nice_match;
1300
+
1301
+ // Stop when cur_match becomes <= limit. To simplify the code,
1302
+ // we prevent matches with the string of window index 0.
1303
+
1304
+ var wmask = w_mask;
1305
+
1306
+ var strend = strstart + MAX_MATCH;
1307
+ var scan_end1 = window[scan + best_len - 1];
1308
+ var scan_end = window[scan + best_len];
1309
+
1310
+ // The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of
1311
+ // 16.
1312
+ // It is easy to get rid of this optimization if necessary.
1313
+
1314
+ // Do not waste too much time if we already have a good match:
1315
+ if (prev_length >= good_match) {
1316
+ chain_length >>= 2;
1317
+ }
1318
+
1319
+ // Do not look for matches beyond the end of the input. This is
1320
+ // necessary
1321
+ // to make deflate deterministic.
1322
+ if (_nice_match > lookahead)
1323
+ _nice_match = lookahead;
1324
+
1325
+ do {
1326
+ match = cur_match;
1327
+
1328
+ // Skip to next match if the match length cannot increase
1329
+ // or if the match length is less than 2:
1330
+ if (window[match + best_len] != scan_end || window[match + best_len - 1] != scan_end1 || window[match] != window[scan]
1331
+ || window[++match] != window[scan + 1])
1332
+ continue;
1333
+
1334
+ // The check at best_len-1 can be removed because it will be made
1335
+ // again later. (This heuristic is not always a win.)
1336
+ // It is not necessary to compare scan[2] and match[2] since they
1337
+ // are always equal when the other bytes match, given that
1338
+ // the hash keys are equal and that HASH_BITS >= 8.
1339
+ scan += 2;
1340
+ match++;
1341
+
1342
+ // We check for insufficient lookahead only every 8th comparison;
1343
+ // the 256th check will be made at strstart+258.
1344
+ do {
1345
+ } while (window[++scan] == window[++match] && window[++scan] == window[++match] && window[++scan] == window[++match]
1346
+ && window[++scan] == window[++match] && window[++scan] == window[++match] && window[++scan] == window[++match]
1347
+ && window[++scan] == window[++match] && window[++scan] == window[++match] && scan < strend);
1348
+
1349
+ len = MAX_MATCH - (strend - scan);
1350
+ scan = strend - MAX_MATCH;
1351
+
1352
+ if (len > best_len) {
1353
+ match_start = cur_match;
1354
+ best_len = len;
1355
+ if (len >= _nice_match)
1356
+ break;
1357
+ scan_end1 = window[scan + best_len - 1];
1358
+ scan_end = window[scan + best_len];
1359
+ }
1360
+
1361
+ } while ((cur_match = (prev[cur_match & wmask] & 0xffff)) > limit && --chain_length !== 0);
1362
+
1363
+ if (best_len <= lookahead)
1364
+ return best_len;
1365
+ return lookahead;
1366
+ }
1367
+
1368
+ // Compress as much as possible from the input stream, return the current
1369
+ // block state.
1370
+ // This function does not perform lazy evaluation of matches and inserts
1371
+ // new strings in the dictionary only for unmatched strings or for short
1372
+ // matches. It is used only for the fast compression options.
1373
+ function deflate_fast(flush) {
1374
+ // short hash_head = 0; // head of the hash chain
1375
+ var hash_head = 0; // head of the hash chain
1376
+ var bflush; // set if current block must be flushed
1377
+
1378
+ while (true) {
1379
+ // Make sure that we always have enough lookahead, except
1380
+ // at the end of the input file. We need MAX_MATCH bytes
1381
+ // for the next match, plus MIN_MATCH bytes to insert the
1382
+ // string following the next match.
1383
+ if (lookahead < MIN_LOOKAHEAD) {
1384
+ fill_window();
1385
+ if (lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
1386
+ return NeedMore;
1387
+ }
1388
+ if (lookahead === 0)
1389
+ break; // flush the current block
1390
+ }
1391
+
1392
+ // Insert the string window[strstart .. strstart+2] in the
1393
+ // dictionary, and set hash_head to the head of the hash chain:
1394
+ if (lookahead >= MIN_MATCH) {
1395
+ ins_h = (((ins_h) << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
1396
+
1397
+ // prev[strstart&w_mask]=hash_head=head[ins_h];
1398
+ hash_head = (head[ins_h] & 0xffff);
1399
+ prev[strstart & w_mask] = head[ins_h];
1400
+ head[ins_h] = strstart;
1401
+ }
1402
+
1403
+ // Find the longest match, discarding those <= prev_length.
1404
+ // At this point we have always match_length < MIN_MATCH
1405
+
1406
+ if (hash_head !== 0 && ((strstart - hash_head) & 0xffff) <= w_size - MIN_LOOKAHEAD) {
1407
+ // To simplify the code, we prevent matches with the string
1408
+ // of window index 0 (in particular we have to avoid a match
1409
+ // of the string with itself at the start of the input file).
1410
+ if (strategy != Z_HUFFMAN_ONLY) {
1411
+ match_length = longest_match(hash_head);
1412
+ }
1413
+ // longest_match() sets match_start
1414
+ }
1415
+ if (match_length >= MIN_MATCH) {
1416
+ // check_match(strstart, match_start, match_length);
1417
+
1418
+ bflush = _tr_tally(strstart - match_start, match_length - MIN_MATCH);
1419
+
1420
+ lookahead -= match_length;
1421
+
1422
+ // Insert new strings in the hash table only if the match length
1423
+ // is not too large. This saves time but degrades compression.
1424
+ if (match_length <= max_lazy_match && lookahead >= MIN_MATCH) {
1425
+ match_length--; // string at strstart already in hash table
1426
+ do {
1427
+ strstart++;
1428
+
1429
+ ins_h = ((ins_h << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
1430
+ // prev[strstart&w_mask]=hash_head=head[ins_h];
1431
+ hash_head = (head[ins_h] & 0xffff);
1432
+ prev[strstart & w_mask] = head[ins_h];
1433
+ head[ins_h] = strstart;
1434
+
1435
+ // strstart never exceeds WSIZE-MAX_MATCH, so there are
1436
+ // always MIN_MATCH bytes ahead.
1437
+ } while (--match_length !== 0);
1438
+ strstart++;
1439
+ } else {
1440
+ strstart += match_length;
1441
+ match_length = 0;
1442
+ ins_h = window[strstart] & 0xff;
1443
+
1444
+ ins_h = (((ins_h) << hash_shift) ^ (window[strstart + 1] & 0xff)) & hash_mask;
1445
+ // If lookahead < MIN_MATCH, ins_h is garbage, but it does
1446
+ // not
1447
+ // matter since it will be recomputed at next deflate call.
1448
+ }
1449
+ } else {
1450
+ // No match, output a literal byte
1451
+
1452
+ bflush = _tr_tally(0, window[strstart] & 0xff);
1453
+ lookahead--;
1454
+ strstart++;
1455
+ }
1456
+ if (bflush) {
1457
+
1458
+ flush_block_only(false);
1459
+ if (strm.avail_out === 0)
1460
+ return NeedMore;
1461
+ }
1462
+ }
1463
+
1464
+ flush_block_only(flush == Z_FINISH);
1465
+ if (strm.avail_out === 0) {
1466
+ if (flush == Z_FINISH)
1467
+ return FinishStarted;
1468
+ else
1469
+ return NeedMore;
1470
+ }
1471
+ return flush == Z_FINISH ? FinishDone : BlockDone;
1472
+ }
1473
+
1474
+ // Same as above, but achieves better compression. We use a lazy
1475
+ // evaluation for matches: a match is finally adopted only if there is
1476
+ // no better match at the next window position.
1477
+ function deflate_slow(flush) {
1478
+ // short hash_head = 0; // head of hash chain
1479
+ var hash_head = 0; // head of hash chain
1480
+ var bflush; // set if current block must be flushed
1481
+ var max_insert;
1482
+
1483
+ // Process the input block.
1484
+ while (true) {
1485
+ // Make sure that we always have enough lookahead, except
1486
+ // at the end of the input file. We need MAX_MATCH bytes
1487
+ // for the next match, plus MIN_MATCH bytes to insert the
1488
+ // string following the next match.
1489
+
1490
+ if (lookahead < MIN_LOOKAHEAD) {
1491
+ fill_window();
1492
+ if (lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
1493
+ return NeedMore;
1494
+ }
1495
+ if (lookahead === 0)
1496
+ break; // flush the current block
1497
+ }
1498
+
1499
+ // Insert the string window[strstart .. strstart+2] in the
1500
+ // dictionary, and set hash_head to the head of the hash chain:
1501
+
1502
+ if (lookahead >= MIN_MATCH) {
1503
+ ins_h = (((ins_h) << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
1504
+ // prev[strstart&w_mask]=hash_head=head[ins_h];
1505
+ hash_head = (head[ins_h] & 0xffff);
1506
+ prev[strstart & w_mask] = head[ins_h];
1507
+ head[ins_h] = strstart;
1508
+ }
1509
+
1510
+ // Find the longest match, discarding those <= prev_length.
1511
+ prev_length = match_length;
1512
+ prev_match = match_start;
1513
+ match_length = MIN_MATCH - 1;
1514
+
1515
+ if (hash_head !== 0 && prev_length < max_lazy_match && ((strstart - hash_head) & 0xffff) <= w_size - MIN_LOOKAHEAD) {
1516
+ // To simplify the code, we prevent matches with the string
1517
+ // of window index 0 (in particular we have to avoid a match
1518
+ // of the string with itself at the start of the input file).
1519
+
1520
+ if (strategy != Z_HUFFMAN_ONLY) {
1521
+ match_length = longest_match(hash_head);
1522
+ }
1523
+ // longest_match() sets match_start
1524
+
1525
+ if (match_length <= 5 && (strategy == Z_FILTERED || (match_length == MIN_MATCH && strstart - match_start > 4096))) {
1526
+
1527
+ // If prev_match is also MIN_MATCH, match_start is garbage
1528
+ // but we will ignore the current match anyway.
1529
+ match_length = MIN_MATCH - 1;
1530
+ }
1531
+ }
1532
+
1533
+ // If there was a match at the previous step and the current
1534
+ // match is not better, output the previous match:
1535
+ if (prev_length >= MIN_MATCH && match_length <= prev_length) {
1536
+ max_insert = strstart + lookahead - MIN_MATCH;
1537
+ // Do not insert strings in hash table beyond this.
1538
+
1539
+ // check_match(strstart-1, prev_match, prev_length);
1540
+
1541
+ bflush = _tr_tally(strstart - 1 - prev_match, prev_length - MIN_MATCH);
1542
+
1543
+ // Insert in hash table all strings up to the end of the match.
1544
+ // strstart-1 and strstart are already inserted. If there is not
1545
+ // enough lookahead, the last two strings are not inserted in
1546
+ // the hash table.
1547
+ lookahead -= prev_length - 1;
1548
+ prev_length -= 2;
1549
+ do {
1550
+ if (++strstart <= max_insert) {
1551
+ ins_h = (((ins_h) << hash_shift) ^ (window[(strstart) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
1552
+ // prev[strstart&w_mask]=hash_head=head[ins_h];
1553
+ hash_head = (head[ins_h] & 0xffff);
1554
+ prev[strstart & w_mask] = head[ins_h];
1555
+ head[ins_h] = strstart;
1556
+ }
1557
+ } while (--prev_length !== 0);
1558
+ match_available = 0;
1559
+ match_length = MIN_MATCH - 1;
1560
+ strstart++;
1561
+
1562
+ if (bflush) {
1563
+ flush_block_only(false);
1564
+ if (strm.avail_out === 0)
1565
+ return NeedMore;
1566
+ }
1567
+ } else if (match_available !== 0) {
1568
+
1569
+ // If there was no match at the previous position, output a
1570
+ // single literal. If there was a match but the current match
1571
+ // is longer, truncate the previous match to a single literal.
1572
+
1573
+ bflush = _tr_tally(0, window[strstart - 1] & 0xff);
1574
+
1575
+ if (bflush) {
1576
+ flush_block_only(false);
1577
+ }
1578
+ strstart++;
1579
+ lookahead--;
1580
+ if (strm.avail_out === 0)
1581
+ return NeedMore;
1582
+ } else {
1583
+ // There is no previous match to compare with, wait for
1584
+ // the next step to decide.
1585
+
1586
+ match_available = 1;
1587
+ strstart++;
1588
+ lookahead--;
1589
+ }
1590
+ }
1591
+
1592
+ if (match_available !== 0) {
1593
+ bflush = _tr_tally(0, window[strstart - 1] & 0xff);
1594
+ match_available = 0;
1595
+ }
1596
+ flush_block_only(flush == Z_FINISH);
1597
+
1598
+ if (strm.avail_out === 0) {
1599
+ if (flush == Z_FINISH)
1600
+ return FinishStarted;
1601
+ else
1602
+ return NeedMore;
1603
+ }
1604
+
1605
+ return flush == Z_FINISH ? FinishDone : BlockDone;
1606
+ }
1607
+
1608
+ function deflateReset(strm) {
1609
+ strm.total_in = strm.total_out = 0;
1610
+ strm.msg = null; //
1611
+
1612
+ that.pending = 0;
1613
+ that.pending_out = 0;
1614
+
1615
+ status = BUSY_STATE;
1616
+
1617
+ last_flush = Z_NO_FLUSH;
1618
+
1619
+ tr_init();
1620
+ lm_init();
1621
+ return Z_OK;
1622
+ }
1623
+
1624
+ that.deflateInit = function(strm, _level, bits, _method, memLevel, _strategy) {
1625
+ if (!_method)
1626
+ _method = Z_DEFLATED;
1627
+ if (!memLevel)
1628
+ memLevel = DEF_MEM_LEVEL;
1629
+ if (!_strategy)
1630
+ _strategy = Z_DEFAULT_STRATEGY;
1631
+
1632
+ // byte[] my_version=ZLIB_VERSION;
1633
+
1634
+ //
1635
+ // if (!version || version[0] != my_version[0]
1636
+ // || stream_size != sizeof(z_stream)) {
1637
+ // return Z_VERSION_ERROR;
1638
+ // }
1639
+
1640
+ strm.msg = null;
1641
+
1642
+ if (_level == Z_DEFAULT_COMPRESSION)
1643
+ _level = 6;
1644
+
1645
+ if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || _method != Z_DEFLATED || bits < 9 || bits > 15 || _level < 0 || _level > 9 || _strategy < 0
1646
+ || _strategy > Z_HUFFMAN_ONLY) {
1647
+ return Z_STREAM_ERROR;
1648
+ }
1649
+
1650
+ strm.dstate = that;
1651
+
1652
+ w_bits = bits;
1653
+ w_size = 1 << w_bits;
1654
+ w_mask = w_size - 1;
1655
+
1656
+ hash_bits = memLevel + 7;
1657
+ hash_size = 1 << hash_bits;
1658
+ hash_mask = hash_size - 1;
1659
+ hash_shift = Math.floor((hash_bits + MIN_MATCH - 1) / MIN_MATCH);
1660
+
1661
+ window = new Uint8Array(w_size * 2);
1662
+ prev = [];
1663
+ head = [];
1664
+
1665
+ lit_bufsize = 1 << (memLevel + 6); // 16K elements by default
1666
+
1667
+ // We overlay pending_buf and d_buf+l_buf. This works since the average
1668
+ // output size for (length,distance) codes is <= 24 bits.
1669
+ that.pending_buf = new Uint8Array(lit_bufsize * 4);
1670
+ pending_buf_size = lit_bufsize * 4;
1671
+
1672
+ d_buf = Math.floor(lit_bufsize / 2);
1673
+ l_buf = (1 + 2) * lit_bufsize;
1674
+
1675
+ level = _level;
1676
+
1677
+ strategy = _strategy;
1678
+ method = _method & 0xff;
1679
+
1680
+ return deflateReset(strm);
1681
+ };
1682
+
1683
+ that.deflateEnd = function() {
1684
+ if (status != INIT_STATE && status != BUSY_STATE && status != FINISH_STATE) {
1685
+ return Z_STREAM_ERROR;
1686
+ }
1687
+ // Deallocate in reverse order of allocations:
1688
+ that.pending_buf = null;
1689
+ head = null;
1690
+ prev = null;
1691
+ window = null;
1692
+ // free
1693
+ that.dstate = null;
1694
+ return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
1695
+ };
1696
+
1697
+ that.deflateParams = function(strm, _level, _strategy) {
1698
+ var err = Z_OK;
1699
+
1700
+ if (_level == Z_DEFAULT_COMPRESSION) {
1701
+ _level = 6;
1702
+ }
1703
+ if (_level < 0 || _level > 9 || _strategy < 0 || _strategy > Z_HUFFMAN_ONLY) {
1704
+ return Z_STREAM_ERROR;
1705
+ }
1706
+
1707
+ if (config_table[level].func != config_table[_level].func && strm.total_in !== 0) {
1708
+ // Flush the last buffer:
1709
+ err = strm.deflate(Z_PARTIAL_FLUSH);
1710
+ }
1711
+
1712
+ if (level != _level) {
1713
+ level = _level;
1714
+ max_lazy_match = config_table[level].max_lazy;
1715
+ good_match = config_table[level].good_length;
1716
+ nice_match = config_table[level].nice_length;
1717
+ max_chain_length = config_table[level].max_chain;
1718
+ }
1719
+ strategy = _strategy;
1720
+ return err;
1721
+ };
1722
+
1723
+ that.deflateSetDictionary = function(strm, dictionary, dictLength) {
1724
+ var length = dictLength;
1725
+ var n, index = 0;
1726
+
1727
+ if (!dictionary || status != INIT_STATE)
1728
+ return Z_STREAM_ERROR;
1729
+
1730
+ if (length < MIN_MATCH)
1731
+ return Z_OK;
1732
+ if (length > w_size - MIN_LOOKAHEAD) {
1733
+ length = w_size - MIN_LOOKAHEAD;
1734
+ index = dictLength - length; // use the tail of the dictionary
1735
+ }
1736
+ window.set(dictionary.subarray(index, index + length), 0);
1737
+
1738
+ strstart = length;
1739
+ block_start = length;
1740
+
1741
+ // Insert all strings in the hash table (except for the last two bytes).
1742
+ // s->lookahead stays null, so s->ins_h will be recomputed at the next
1743
+ // call of fill_window.
1744
+
1745
+ ins_h = window[0] & 0xff;
1746
+ ins_h = (((ins_h) << hash_shift) ^ (window[1] & 0xff)) & hash_mask;
1747
+
1748
+ for (n = 0; n <= length - MIN_MATCH; n++) {
1749
+ ins_h = (((ins_h) << hash_shift) ^ (window[(n) + (MIN_MATCH - 1)] & 0xff)) & hash_mask;
1750
+ prev[n & w_mask] = head[ins_h];
1751
+ head[ins_h] = n;
1752
+ }
1753
+ return Z_OK;
1754
+ };
1755
+
1756
+ that.deflate = function(_strm, flush) {
1757
+ var i, header, level_flags, old_flush, bstate;
1758
+
1759
+ if (flush > Z_FINISH || flush < 0) {
1760
+ return Z_STREAM_ERROR;
1761
+ }
1762
+
1763
+ if (!_strm.next_out || (!_strm.next_in && _strm.avail_in !== 0) || (status == FINISH_STATE && flush != Z_FINISH)) {
1764
+ _strm.msg = z_errmsg[Z_NEED_DICT - (Z_STREAM_ERROR)];
1765
+ return Z_STREAM_ERROR;
1766
+ }
1767
+ if (_strm.avail_out === 0) {
1768
+ _strm.msg = z_errmsg[Z_NEED_DICT - (Z_BUF_ERROR)];
1769
+ return Z_BUF_ERROR;
1770
+ }
1771
+
1772
+ strm = _strm; // just in case
1773
+ old_flush = last_flush;
1774
+ last_flush = flush;
1775
+
1776
+ // Write the zlib header
1777
+ if (status == INIT_STATE) {
1778
+ header = (Z_DEFLATED + ((w_bits - 8) << 4)) << 8;
1779
+ level_flags = ((level - 1) & 0xff) >> 1;
1780
+
1781
+ if (level_flags > 3)
1782
+ level_flags = 3;
1783
+ header |= (level_flags << 6);
1784
+ if (strstart !== 0)
1785
+ header |= PRESET_DICT;
1786
+ header += 31 - (header % 31);
1787
+
1788
+ status = BUSY_STATE;
1789
+ putShortMSB(header);
1790
+ }
1791
+
1792
+ // Flush as much pending output as possible
1793
+ if (that.pending !== 0) {
1794
+ strm.flush_pending();
1795
+ if (strm.avail_out === 0) {
1796
+ // console.log(" avail_out==0");
1797
+ // Since avail_out is 0, deflate will be called again with
1798
+ // more output space, but possibly with both pending and
1799
+ // avail_in equal to zero. There won't be anything to do,
1800
+ // but this is not an error situation so make sure we
1801
+ // return OK instead of BUF_ERROR at next call of deflate:
1802
+ last_flush = -1;
1803
+ return Z_OK;
1804
+ }
1805
+
1806
+ // Make sure there is something to do and avoid duplicate
1807
+ // consecutive
1808
+ // flushes. For repeated and useless calls with Z_FINISH, we keep
1809
+ // returning Z_STREAM_END instead of Z_BUFF_ERROR.
1810
+ } else if (strm.avail_in === 0 && flush <= old_flush && flush != Z_FINISH) {
1811
+ strm.msg = z_errmsg[Z_NEED_DICT - (Z_BUF_ERROR)];
1812
+ return Z_BUF_ERROR;
1813
+ }
1814
+
1815
+ // User must not provide more input after the first FINISH:
1816
+ if (status == FINISH_STATE && strm.avail_in !== 0) {
1817
+ _strm.msg = z_errmsg[Z_NEED_DICT - (Z_BUF_ERROR)];
1818
+ return Z_BUF_ERROR;
1819
+ }
1820
+
1821
+ // Start a new block or continue the current one.
1822
+ if (strm.avail_in !== 0 || lookahead !== 0 || (flush != Z_NO_FLUSH && status != FINISH_STATE)) {
1823
+ bstate = -1;
1824
+ switch (config_table[level].func) {
1825
+ case STORED:
1826
+ bstate = deflate_stored(flush);
1827
+ break;
1828
+ case FAST:
1829
+ bstate = deflate_fast(flush);
1830
+ break;
1831
+ case SLOW:
1832
+ bstate = deflate_slow(flush);
1833
+ break;
1834
+ default:
1835
+ }
1836
+
1837
+ if (bstate == FinishStarted || bstate == FinishDone) {
1838
+ status = FINISH_STATE;
1839
+ }
1840
+ if (bstate == NeedMore || bstate == FinishStarted) {
1841
+ if (strm.avail_out === 0) {
1842
+ last_flush = -1; // avoid BUF_ERROR next call, see above
1843
+ }
1844
+ return Z_OK;
1845
+ // If flush != Z_NO_FLUSH && avail_out === 0, the next call
1846
+ // of deflate should use the same flush parameter to make sure
1847
+ // that the flush is complete. So we don't have to output an
1848
+ // empty block here, this will be done at next call. This also
1849
+ // ensures that for a very small output buffer, we emit at most
1850
+ // one empty block.
1851
+ }
1852
+
1853
+ if (bstate == BlockDone) {
1854
+ if (flush == Z_PARTIAL_FLUSH) {
1855
+ _tr_align();
1856
+ } else { // FULL_FLUSH or SYNC_FLUSH
1857
+ _tr_stored_block(0, 0, false);
1858
+ // For a full flush, this empty block will be recognized
1859
+ // as a special marker by inflate_sync().
1860
+ if (flush == Z_FULL_FLUSH) {
1861
+ // state.head[s.hash_size-1]=0;
1862
+ for (i = 0; i < hash_size/*-1*/; i++)
1863
+ // forget history
1864
+ head[i] = 0;
1865
+ }
1866
+ }
1867
+ strm.flush_pending();
1868
+ if (strm.avail_out === 0) {
1869
+ last_flush = -1; // avoid BUF_ERROR at next call, see above
1870
+ return Z_OK;
1871
+ }
1872
+ }
1873
+ }
1874
+
1875
+ if (flush != Z_FINISH)
1876
+ return Z_OK;
1877
+ return Z_STREAM_END;
1878
+ };
1879
+ }
1880
+
1881
+ // ZStream
1882
+
1883
+ function ZStream() {
1884
+ var that = this;
1885
+ that.next_in_index = 0;
1886
+ that.next_out_index = 0;
1887
+ // that.next_in; // next input byte
1888
+ that.avail_in = 0; // number of bytes available at next_in
1889
+ that.total_in = 0; // total nb of input bytes read so far
1890
+ // that.next_out; // next output byte should be put there
1891
+ that.avail_out = 0; // remaining free space at next_out
1892
+ that.total_out = 0; // total nb of bytes output so far
1893
+ // that.msg;
1894
+ // that.dstate;
1895
+ }
1896
+
1897
+ ZStream.prototype = {
1898
+ deflateInit : function(level, bits) {
1899
+ var that = this;
1900
+ that.dstate = new Deflate();
1901
+ if (!bits)
1902
+ bits = MAX_BITS;
1903
+ return that.dstate.deflateInit(that, level, bits);
1904
+ },
1905
+
1906
+ deflate : function(flush) {
1907
+ var that = this;
1908
+ if (!that.dstate) {
1909
+ return Z_STREAM_ERROR;
1910
+ }
1911
+ return that.dstate.deflate(that, flush);
1912
+ },
1913
+
1914
+ deflateEnd : function() {
1915
+ var that = this;
1916
+ if (!that.dstate)
1917
+ return Z_STREAM_ERROR;
1918
+ var ret = that.dstate.deflateEnd();
1919
+ that.dstate = null;
1920
+ return ret;
1921
+ },
1922
+
1923
+ deflateParams : function(level, strategy) {
1924
+ var that = this;
1925
+ if (!that.dstate)
1926
+ return Z_STREAM_ERROR;
1927
+ return that.dstate.deflateParams(that, level, strategy);
1928
+ },
1929
+
1930
+ deflateSetDictionary : function(dictionary, dictLength) {
1931
+ var that = this;
1932
+ if (!that.dstate)
1933
+ return Z_STREAM_ERROR;
1934
+ return that.dstate.deflateSetDictionary(that, dictionary, dictLength);
1935
+ },
1936
+
1937
+ // Read a new buffer from the current input stream, update the
1938
+ // total number of bytes read. All deflate() input goes through
1939
+ // this function so some applications may wish to modify it to avoid
1940
+ // allocating a large strm->next_in buffer and copying from it.
1941
+ // (See also flush_pending()).
1942
+ read_buf : function(buf, start, size) {
1943
+ var that = this;
1944
+ var len = that.avail_in;
1945
+ if (len > size)
1946
+ len = size;
1947
+ if (len === 0)
1948
+ return 0;
1949
+ that.avail_in -= len;
1950
+ buf.set(that.next_in.subarray(that.next_in_index, that.next_in_index + len), start);
1951
+ that.next_in_index += len;
1952
+ that.total_in += len;
1953
+ return len;
1954
+ },
1955
+
1956
+ // Flush as much pending output as possible. All deflate() output goes
1957
+ // through this function so some applications may wish to modify it
1958
+ // to avoid allocating a large strm->next_out buffer and copying into it.
1959
+ // (See also read_buf()).
1960
+ flush_pending : function() {
1961
+ var that = this;
1962
+ var len = that.dstate.pending;
1963
+
1964
+ if (len > that.avail_out)
1965
+ len = that.avail_out;
1966
+ if (len === 0)
1967
+ return;
1968
+
1969
+ // if (that.dstate.pending_buf.length <= that.dstate.pending_out || that.next_out.length <= that.next_out_index
1970
+ // || that.dstate.pending_buf.length < (that.dstate.pending_out + len) || that.next_out.length < (that.next_out_index +
1971
+ // len)) {
1972
+ // console.log(that.dstate.pending_buf.length + ", " + that.dstate.pending_out + ", " + that.next_out.length + ", " +
1973
+ // that.next_out_index + ", " + len);
1974
+ // console.log("avail_out=" + that.avail_out);
1975
+ // }
1976
+
1977
+ that.next_out.set(that.dstate.pending_buf.subarray(that.dstate.pending_out, that.dstate.pending_out + len), that.next_out_index);
1978
+
1979
+ that.next_out_index += len;
1980
+ that.dstate.pending_out += len;
1981
+ that.total_out += len;
1982
+ that.avail_out -= len;
1983
+ that.dstate.pending -= len;
1984
+ if (that.dstate.pending === 0) {
1985
+ that.dstate.pending_out = 0;
1986
+ }
1987
+ }
1988
+ };
1989
+
1990
+ // Deflater
1991
+
1992
+ function Deflater(options) {
1993
+ var that = this;
1994
+ var z = new ZStream();
1995
+ var bufsize = 512;
1996
+ var flush = Z_NO_FLUSH;
1997
+ var buf = new Uint8Array(bufsize);
1998
+ var level = options ? options.level : Z_DEFAULT_COMPRESSION;
1999
+ if (typeof level == "undefined")
2000
+ level = Z_DEFAULT_COMPRESSION;
2001
+ z.deflateInit(level);
2002
+ z.next_out = buf;
2003
+
2004
+ that.append = function(data, onprogress) {
2005
+ var err, buffers = [], lastIndex = 0, bufferIndex = 0, bufferSize = 0, array;
2006
+ if (!data.length)
2007
+ return;
2008
+ z.next_in_index = 0;
2009
+ z.next_in = data;
2010
+ z.avail_in = data.length;
2011
+ do {
2012
+ z.next_out_index = 0;
2013
+ z.avail_out = bufsize;
2014
+ err = z.deflate(flush);
2015
+ if (err != Z_OK)
2016
+ throw new Error("deflating: " + z.msg);
2017
+ if (z.next_out_index)
2018
+ if (z.next_out_index == bufsize)
2019
+ buffers.push(new Uint8Array(buf));
2020
+ else
2021
+ buffers.push(new Uint8Array(buf.subarray(0, z.next_out_index)));
2022
+ bufferSize += z.next_out_index;
2023
+ if (onprogress && z.next_in_index > 0 && z.next_in_index != lastIndex) {
2024
+ onprogress(z.next_in_index);
2025
+ lastIndex = z.next_in_index;
2026
+ }
2027
+ } while (z.avail_in > 0 || z.avail_out === 0);
2028
+ array = new Uint8Array(bufferSize);
2029
+ buffers.forEach(function(chunk) {
2030
+ array.set(chunk, bufferIndex);
2031
+ bufferIndex += chunk.length;
2032
+ });
2033
+ return array;
2034
+ };
2035
+ that.flush = function() {
2036
+ var err, buffers = [], bufferIndex = 0, bufferSize = 0, array;
2037
+ do {
2038
+ z.next_out_index = 0;
2039
+ z.avail_out = bufsize;
2040
+ err = z.deflate(Z_FINISH);
2041
+ if (err != Z_STREAM_END && err != Z_OK)
2042
+ throw new Error("deflating: " + z.msg);
2043
+ if (bufsize - z.avail_out > 0)
2044
+ buffers.push(new Uint8Array(buf.subarray(0, z.next_out_index)));
2045
+ bufferSize += z.next_out_index;
2046
+ } while (z.avail_in > 0 || z.avail_out === 0);
2047
+ z.deflateEnd();
2048
+ array = new Uint8Array(bufferSize);
2049
+ buffers.forEach(function(chunk) {
2050
+ array.set(chunk, bufferIndex);
2051
+ bufferIndex += chunk.length;
2052
+ });
2053
+ return array;
2054
+ };
2055
+ }
2056
+
2057
+ // 'zip' may not be defined in z-worker and some tests
2058
+ var env = global.zip || global;
2059
+ env.Deflater = env._jzlib_Deflater = Deflater;
2060
+ })(this);