zig 0.0.1

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@@ -0,0 +1,676 @@
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+ {
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+ items: [
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+ {
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+ type: 'Farm'
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+ level: 1
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+ x: 40
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+ y: 54
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+ damage: 0
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+ contracts: {
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+ production: {
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+ owner: 'Farm'
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+ level: -1
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+ type: 'production'
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+ requirements: {
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+ user_level: 1
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+ costs: {
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+ deposits: {
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+ gold: 10
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+ duration: 5
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+ option: 0
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+ product: 'Pumpkin'
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+ finished_at: 1347615487
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+ energy_used: 0
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+ rewards: {
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+ food: 15
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+ {
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+ type: 'House'
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+ level: 1
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+ x: 47
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+ y: 52
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+ description: "
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+ The nearest market town is Mansle, which can be reached
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+ within 10 minutes (11kms) where the local produce market is on twice
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+ weekly. In the town, there are 2 main supermarkets, several bars,
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+ restaurants, office de tourism, hotel, horse race course, camping site,
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+ chemist and bakery.
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+ {
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+ type: 'House'
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+ level: 1
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+ damage: 0
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+ owner: 'House'
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+ level: 1
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+ costs: {
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+ food: 5
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+ duration: 5
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+ finished_at: 1347615490
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+ energy_used: 0
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+ rewards: {
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+ gold: 30
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+ {
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+ type: 'Academy'
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+ level: 0
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+ x: 73
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+ damage: 0
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+ contracts: {
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+ upgrade: {
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+ owner: 'Academy'
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+ level: 0
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+ type: 'upgrade'
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+ asset_id: 'ConstructionSite'
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+ costs: {
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+ deposits: {
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+ wood: 1000
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+ duration: 2
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+ energy: 4
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+ remainders: {
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+ sword: 3
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+ helmet: 3
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+ training_dummy: 3
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+ requirements: {
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+ user_level: 8
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+ townhall_level: 2
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+ finished_at: 1
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+ energy_used: 0
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+ rewards: {
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+ decoration_boost: 0
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+ {
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+ type: 'Barracks'
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+ level: 0
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+ costs: {
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+ duration: 2
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+ remainders: {
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+ rewards: {
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+ decoration_boost: 0
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+ costs: {
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+ duration: 2
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+ remainders: {
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+ sword: 3
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+ helmet: 3
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+ requirements: {
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+ level: 0
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+ costs: {
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+ wood: 50
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+ duration: 2
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+ remainders: {
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+ shovel: 3
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+ saw: 3
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+ pickaxe: 3
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+ requirements: {
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+ finished_at: 1
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+ energy_used: 0
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+ rewards: {
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+ decoration_boost: 0
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+ {
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+ type: 'Lumbermill'
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+ level: 0
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+ damage: 0
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+ contracts: {
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+ owner: 'Lumbermill'
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+ level: 0
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+ type: 'upgrade'
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+ asset_id: 'ConstructionSite'
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+ costs: {
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+ duration: 2
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+ energy: 4
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+ remainders: {
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+ shovel: 3
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+ requirements: {
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+ rewards: {
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+ decoration_boost: 0
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+ {
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+ type: 'Lumbermill'
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+ contracts: {
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+ owner: 'Lumbermill'
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+ level: 0
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+ type: 'upgrade'
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+ asset_id: 'ConstructionSite'
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+ costs: {
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+ remainders: {
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+ rewards: {
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+ decoration_boost: 0
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+ {
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+ level: 0
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+ contracts: {
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+ level: 0
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+ type: 'upgrade'
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+ asset_id: 'ConstructionSite'
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+ costs: {
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+ shovel: 3
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+ {
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+ level: 0
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+ costs: {
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+ {
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+ level: 0
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+ owner: 'Quarry'
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+ level: 0
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+ asset_id: 'ConstructionSite'
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+ costs: {
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+ finished_at: 1
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+ energy_used: 0
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+ rewards: {
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+ decoration_boost: 0
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+ {
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+ type: 'Townhall'
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+ level: 1
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+ x: 47
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+ {
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+ type: 'House'
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+ level: 1
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+ arrow: 1000
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+ spyglass: 1000
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+ map: 1000
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+ parchment: 1000
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+ {
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+ amount: 10
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+ level: 1
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+ type: 'Peasant'