word-games-theme 1.3.0 → 1.3.1
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- checksums.yaml +4 -4
- data/_includes/head/index.html +1 -1
- data/_includes/word-game/word-game-play.html +60 -30
- data/assets/css/game.css +7 -1
- data/assets/js/game.js +16 -7
- metadata +2 -2
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
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1
1
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---
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2
2
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SHA256:
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3
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-
metadata.gz:
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4
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-
data.tar.gz:
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3
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+
metadata.gz: 439930c646f078b78274097a7623beb15e273a07c49989dce86160b35b9c9e74
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4
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+
data.tar.gz: 5bec56f910c682cd4e9dc0559849ff26fcb03f4f418e9078f74cb79dbc058b2c
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5
5
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SHA512:
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6
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-
metadata.gz:
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7
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-
data.tar.gz:
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6
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+
metadata.gz: 8520f3b809dbbe532a7a3217e4113843b863e6c16154df570f73887be1739ac0aebe1efb40e83889158eee40f31acdfff313966fff40ddcda15a7cef09026c89
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7
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+
data.tar.gz: 6259cdda810806193260ab741562fed7d6217ce3413a0ae2bdf5b18f38c212e1cadb4724a035f164391f956f6d4345623b6a462f09b4a6beec31bc1b927d0230
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data/_includes/head/index.html
CHANGED
@@ -27,36 +27,66 @@
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27
27
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<span id="errorMsg"></span>
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28
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</div>
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29
29
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<div class="game-board">
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30
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-
<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile"
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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<input class="tile" maxlength="1"
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oninput="javascript: if (this.value.length > this.maxLength) this.value = this.value.slice(0, this.maxLength);">
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</div>
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<div data-keyboard class="game-keyboard mt-3">
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data/assets/css/game.css
CHANGED
@@ -100,7 +100,7 @@
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justify-content: center;
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}
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.game .game-container .game-board .tile{
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-
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+
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display: flex;
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justify-content: center;
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align-items: center;
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@@ -117,6 +117,8 @@
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text-transform: uppercase;
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transition: transform 240ms linear;
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}
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.game .game-container .game-board .tile:focus-visible{
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outline: none !important;
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}
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@@ -399,6 +401,10 @@
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border-color: #666;
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}
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@media (max-width: 768px) {
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.tile{
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caret-color: transparent;
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cursor: default;
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}
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#create-wordle-form{
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padding:0 10px;
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}
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data/assets/js/game.js
CHANGED
@@ -34,12 +34,14 @@ let wordleRunningTimer = document.querySelector("#wordle-running-timer")
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let tile = document.querySelector('.tile')
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event.preventDefault();
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}
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let x = window.matchMedia("(min-width: 768px)")
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if (x.matches) {
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tile.focus()
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}
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// function limitKeypress(event, maxLength) {
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// event.target.value = event.target.value.replace(/[^a-zA-Z? ]/g, '')
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// event.target.value = event.target.value.substring(0, maxLength)
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// }
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let second = 0
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@@ -141,7 +143,11 @@ const pressKey = (key) => {
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nextTile.dataset.state = "active"
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nextTile.classList.add("popAni")
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nextTile.value = key
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let x = window.matchMedia("(min-width: 768px)")
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if (x.matches) {
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nextTile.focus()
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}
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nextTile.style.border = "2px solid #a7adc0"
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}
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const deleteKey = () => {
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@@ -149,7 +155,10 @@ const deleteKey = () => {
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const lastTile = activeTiles[activeTiles.length - 1]
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if (lastTile == null) return
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lastTile.value = ""
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let x = window.matchMedia("(min-width: 768px)")
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if (x.matches) {
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lastTile.focus()
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}
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delete lastTile.dataset.state
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delete lastTile.dataset.letter
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lastTile.style.border = "2px solid #dee1e9"
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metadata
CHANGED
@@ -1,14 +1,14 @@
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1
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--- !ruby/object:Gem::Specification
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name: word-games-theme
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version: !ruby/object:Gem::Version
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version: 1.3.
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version: 1.3.1
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platform: ruby
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authors:
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- manpreet-appscms
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2022-05-
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date: 2022-05-30 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: jekyll
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