win32console 1.3.0.beta1
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- data/History.txt +119 -0
- data/Manifest.txt +22 -0
- data/README.txt +63 -0
- data/Rakefile +54 -0
- data/ext/Console_ext/Console.c +1216 -0
- data/ext/Console_ext/extconf.rb +18 -0
- data/extra/Console.rdoc +690 -0
- data/extra/Console_ANSI.rdoc +302 -0
- data/lib/Win32/Console.rb +362 -0
- data/lib/Win32/Console/ANSI.rb +336 -0
- data/lib/Win32/Console/api.rb +342 -0
- data/lib/Win32/Console/constants.rb +66 -0
- data/lib/win32console.rb +1 -0
- data/tasks/gem.rake +31 -0
- data/tasks/native.rake +14 -0
- data/test/test_cursor.rb +9 -0
- data/test/test_mouse.rb +6 -0
- data/test/test_readinput.rb +62 -0
- data/test/test_readoutput.rb +52 -0
- data/test/test_sendevent.rb +17 -0
- data/test/test_title.rb +14 -0
- data/test/test_write.rb +36 -0
- metadata +126 -0
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# encoding: utf-8
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#
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# Win32::Console::ANSI
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#
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# Copyright 2004 - Gonzalo Garramuno
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# Licensed under GNU General Public License or Perl's Artistic License
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#
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# Based on Perl's Win32::Console::ANSI
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# Copyright (c) 2003 Jean-Louis Morel <jl_morel@bribes.org>
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# Licensed under GNU General Public License or Perl's Artistic License
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#
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require "Win32/Console"
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module Kernel
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# Kernel#putc is equivalent to $stdout.putc, but
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# it doesn't use $stdout.putc. We redefine it to do that
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# so that it will buffer the escape sequences properly.
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# See Win32::Console::ANSI::IO#putc
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remove_method :putc
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def putc(int)
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$stdout.putc(int)
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end
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end
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module Win32
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class Console
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module ANSI
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class IO < IO
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VERSION = '0.05'
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DEBUG = nil
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require "win32/registry"
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include Win32::Console::Constants
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# @todo: encode is another perl module
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EncodeOk = false
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# Retrieving the codepages
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cpANSI = nil
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Win32::Registry::HKEY_LOCAL_MACHINE.open('SYSTEM\CurrentControlSet\Control\Nls\CodePage' ) { |reg|
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cpANSI = reg['ACP']
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}
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STDERR.puts "Unable to read Win codepage #{cpANSI}" if DEBUG && !cpANSI
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cpANSI = 'cp'+(cpANSI ? cpANSI : '1252') # Windows codepage
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OEM = Win32::Console::OutputCP()
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cpOEM = 'cp' + OEM.to_s # DOS codepage
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@@cp = cpANSI + cpOEM
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STDERR.puts "EncodeOk=#{EncodeOk} cpANSI=#{cpANSI} "+
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"cpOEM=#{cpOEM}" if DEBUG
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@@color = { 30 => 0, # black foreground
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31 => FOREGROUND_RED, # red foreground
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32 => FOREGROUND_GREEN, # green foreground
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33 => FOREGROUND_RED|FOREGROUND_GREEN, # yellow foreground
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34 => FOREGROUND_BLUE, # blue foreground
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35 => FOREGROUND_BLUE|FOREGROUND_RED, # magenta foreground
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36 => FOREGROUND_BLUE|FOREGROUND_GREEN, # cyan foreground
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37 => FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE, # white foreground
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40 => 0, # black background
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41 => BACKGROUND_RED, # red background
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42 => BACKGROUND_GREEN, # green background
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43 => BACKGROUND_RED|BACKGROUND_GREEN, # yellow background
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44 => BACKGROUND_BLUE, # blue background
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45 => BACKGROUND_BLUE|BACKGROUND_RED, # magenta background
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46 => BACKGROUND_BLUE|BACKGROUND_GREEN, # cyan background
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47 => BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE, # white background
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}
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def initialize
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super(1,'w')
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@Out = Win32::Console.new(STD_OUTPUT_HANDLE)
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@x = @y = 0 # to save cursor position
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@foreground = 7
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@background = 0
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@bold =
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@underline =
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@revideo =
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@concealed = nil
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@conv = 1 # char conversion by default
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@buffer = []
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STDERR.puts "Console Mode=#{@Out.Mode}" if DEBUG
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end
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# this redefined #putc buffers escape sequences but passes
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# other values to #write as normal.
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def putc(int)
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if @buffer.empty?
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unless int == ?\e
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write(int.chr)
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else
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@buffer << int
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end
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else
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@buffer << int
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case int
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when ?m, ?J, ?L, ?M, ?@, ?P, ?A, ?B, ?C, ?D,
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?E, ?F, ?G, ?H, ?f, ?s, ?u, ?U, ?K, ?X
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write(@buffer.pack("c*"))
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@buffer.clear
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end
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end
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end
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# #write checks if $stdout is going to the console
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# or if it's being redirected.
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# When to the console, it passes the string to
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# _PrintString to be parsed for escape codes.
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#
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# When redirected, it passes to WriteFile to allow escape
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# codes and all to be output. The application that is
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# handling the redirected IO should handle coloring.
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# For Ruby applications, this means requiring Win32Conole again.
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def write(*s)
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if redirected?
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s.each{ |x| @Out.WriteFile(x.dup.to_s) }
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else
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s.each{ |x| _PrintString(x) }
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end
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end
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# returns true if outputs is being redirected.
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def redirected?
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@Out.Mode > 31
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end
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private
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def _PrintString(t)
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s = t.dup.to_s
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while s != ''
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if s.sub!( /([^\e]*)?\e([\[\(])([0-9\;\=]*)([a-zA-Z@])(.*)/, '\5')
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@Out.Write((_conv("#$1")))
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if $2 == '['
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case $4
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when 'm' # ESC[#;#;....;#m Set display attributes
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attributs = $3.split(';')
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attributs.push(nil) unless attributs # ESC[m == ESC[;m ==...==ESC[0m
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attributs.each do |attr|
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atv = attr.to_i
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case atv
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when 0 # ESC[0m reset
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@foreground = 7
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@background = 0
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@bold =
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@underline =
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@revideo =
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@concealed = nil
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when 1
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@bold = 1
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when 21
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@bold = nil
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when 4
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@underline = 1
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when 24
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@underline = nil
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when 7
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@revideo = 1
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when 27
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@revideo = nil
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when 8
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@concealed = 1
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when 28
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@concealed = nil
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when 30..37
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@foreground = atv - 30
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when 40..47
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@background = atv - 40
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end
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end
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if @revideo
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attribut = @@color[40+@foreground] |
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@@color[30+@background]
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else
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attribut = @@color[30+@foreground] |
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@@color[40+@background]
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end
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attribut |= FOREGROUND_INTENSITY if @bold
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attribut |= BACKGROUND_INTENSITY if @underline
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@Out.Attr(attribut)
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when 'J'
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if !$3 or $3 == '' # ESC[0J from cursor to end of display
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info = @Out.Info()
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s = ' ' * ((info[1]-info[3]-1)*info[0]+info[0]-info[2]-1)
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@Out.WriteChar(s, info[2], info[3])
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@Out.Cursor(info[2], info[3])
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elsif $3 == '1' # ESC[1J erase from start to cursor.
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info = @Out.Info()
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s = ' ' * (info[3]*info[0]+info[2]+1)
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@Out.WriteChar(s, 0, 0)
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@Out.Cursor(info[2], info[3])
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elsif $3 == '2' # ESC[2J Clear screen and home cursor
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@Out.Cls()
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@Out.Cursor(0, 0)
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else
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STDERR.print "\e#$2#$3#$4" if DEBUG # if ESC-code not implemented
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end
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when 'K'
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info = @Out.Info()
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if !$3 or $3 == '' # ESC[0K Clear to end of line
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s = ' ' * (info[7]-info[2]+1)
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@Out.Write(s)
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@Out.Cursor(info[2], info[3])
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elsif $3=='1' # ESC[1K Clear from start of line to cursor
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s = ' '*(info[2]+1)
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@Out.WriteChar(s, 0, info[3])
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@Out.Cursor(info[2], info[3])
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elsif $3=='2' # ESC[2K Clear whole line.
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s = ' '* info[0]
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@Out.WriteChar(s, 0, info[3])
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@Out.Cursor(info[2], info[3])
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end
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when 'L' # ESC[#L Insert # blank lines.
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n = $3 == ''? 1 : $3.to_i # ESC[L == ESC[1L
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info = @Out.Info()
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@Out.Scroll(0, info[3], info[0]-1, info[1]-1,
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0, info[3] + n.to_i,
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' '[0], @Out.Attr(),
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0, 0, 10000, 10000)
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@Out.Cursor(info[2], info[3])
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when 'M' # ESC[#M Delete # line.
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n = $3 == ''? 1 : $3.to_i # ESC[M == ESC[1M
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info = @Out.Info();
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@Out.Scroll(0, info[3]+n, info[0]-1, info[1]-1,
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0, info[3],
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' '[0], @Out.Attr(),
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0, 0, 10000, 10000)
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@Out.Cursor(info[2], info[3])
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when 'P' # ESC[#P Delete # characters.
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n = $3 == ''? 1 : $3.to_i # ESC[P == ESC[1P
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info = @Out.Info()
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n = info[0]-info[2] if info[2]+n > info[0]-1
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@Out.Scroll(info[2]+n, info[3] , info[0]-1, info[3],
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info[2], info[3],
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' '[0], @Out.Attr(),
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0, 0, 10000, 10000)
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s = ' ' * n
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@Out.Cursor(info[0]-n, info[3])
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@Out.Write(s)
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@Out.Cursor(info[2], info[3])
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when '@' # ESC[#@ Insert # blank Characters
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s = ' ' * $3.to_i
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info = @Out.Info()
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s << @Out.ReadChar(info[7]-info[2]+1, info[2], info[3])
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s = s[0..-($3.to_i)]
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@Out.Write(s);
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@Out.Cursor(info[2], info[3])
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when 'A' # ESC[#A Moves cursor up # lines
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(x, y) = @Out.Cursor()
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n = $3 == ''? 1 : $3.to_i; # ESC[A == ESC[1A
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@Out.Cursor(x, y-n)
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when 'B' # ESC[#B Moves cursor down # lines
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(x, y) = @Out.Cursor()
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n = $3 == ''? 1 : $3.to_i; # ESC[B == ESC[1B
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@Out.Cursor(x, y+n)
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when 'C' # ESC[#C Moves cursor forward # spaces
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(x, y) = @Out.Cursor()
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n = $3 == ''? 1 : $3.to_i; # ESC[C == ESC[1C
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@Out.Cursor(x+n, y)
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when 'D' # ESC[#D Moves cursor back # spaces
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(x, y) = @Out.Cursor()
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n = $3 == ''? 1 : $3.to_i; # ESC[D == ESC[1D
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@Out.Cursor(x-n, y)
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when 'E' # ESC[#E Moves cursor down # lines, column 1.
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x, y = @Out.Cursor()
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n = $3 == ''? 1 : $3.to_i; # ESC[E == ESC[1E
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@Out.Cursor(0, y+n)
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when 'F' # ESC[#F Moves cursor up # lines, column 1.
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x, y = @Out.Cursor()
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n = $3 == ''? 1 : $3.to_i; # ESC[F == ESC[1F
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@Out.Cursor(0, y-n)
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when 'G' # ESC[#G Moves cursor column # in current row.
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x, y = @Out.Cursor()
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n = $3 == ''? 1 : $3.to_i; # ESC[G == ESC[1G
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@Out.Cursor(n-1, y)
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when 'f' # ESC[#;#f Moves cursor to line #, column #
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y, x = $3.split(';')
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x = 1 unless x # ESC[;5H == ESC[1;5H ...etc
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y = 1 unless y
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@Out.Cursor(x.to_i-1, y.to_i-1) # origin (0,0) in DOS console
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when 'H' # ESC[#;#H Moves cursor to line #, column #
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y, x = $3.split(';')
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x = 1 unless x # ESC[;5H == ESC[1;5H ...etc
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y = 1 unless y
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@Out.Cursor(x.to_i-1, y.to_i-1) # origin (0,0) in DOS console
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when 's' # ESC[s Saves cursor position for recall later
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(@x, @y) = @Out.Cursor()
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when 'u' # ESC[u Return to saved cursor position
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@Out.Cursor(@x, @y)
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when 'U' # ESC(U no mapping
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@conv = nil
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when 'K' # ESC(K mapping if it exist
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@Out.OutputCP(OEM) # restore original codepage
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@conv = 1
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when 'X' # ESC(#X codepage **EXPERIMENTAL**
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@conv = nil
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@Out.OutputCP($3)
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else
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STDERR.puts "\e#$2#$3#$4 not implemented" if DEBUG # ESC-code not implemented
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end
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end
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else
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@Out.Write(_conv(s))
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s=''
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end
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end
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end
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def _conv(s)
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if @concealed
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s.gsub!( /\S/,' ')
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end
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return s
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end
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end
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# end print overloading
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end
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end
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end
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$stdout = Win32::Console::ANSI::IO.new()
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@@ -0,0 +1,342 @@
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1
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# The actual api to access windows functions
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3
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module Win32
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4
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class Console
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5
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class API
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6
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require 'Win32API'
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7
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8
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class << self
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9
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10
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def constant(t)
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11
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begin
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return Win32::Console::Constants.const_get(t)
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rescue
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14
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return nil
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end
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16
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end
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17
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18
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def AllocConsole()
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19
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@AllocConsole ||= Win32API.new( "kernel32", "AllocConsole", [], 'l' )
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20
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@AllocConsole.call()
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end
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22
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|
23
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def CreateConsoleScreenBuffer( dwDesiredAccess, dwShareMode, dwFlags )
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24
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@CreateConsoleScreenBuffer ||= Win32API.new( "kernel32", "CreateConsoleScreenBuffer", ['l', 'l', 'p', 'l', 'p'], 'l' )
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25
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@CreateConsoleScreenBuffer.call( dwDesiredAccess, dwShareMode, nil, dwFlags, nil )
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end
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27
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+
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28
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def FillConsoleOutputAttribute( hConsoleOutput, wAttribute, nLength, col, row )
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29
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@FillConsoleOutputAttribute ||= Win32API.new( "kernel32", "FillConsoleOutputAttribute", ['l', 'i', 'l', 'l', 'p'], 'l' )
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30
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dwWriteCoord = (row << 16) + col
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31
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lpNumberOfAttrsWritten = ' ' * 4
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32
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@FillConsoleOutputAttribute.call( hConsoleOutput, wAttribute, nLength, dwWriteCoord, lpNumberOfAttrsWritten )
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33
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return lpNumberOfAttrsWritten.unpack('L')
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34
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end
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35
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+
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36
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def FillConsoleOutputCharacter( hConsoleOutput, cCharacter, nLength, col, row )
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37
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@FillConsoleOutputCharacter ||= Win32API.new( "kernel32", "FillConsoleOutputCharacter", ['l', 'i', 'l', 'l', 'p'], 'l' )
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38
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dwWriteCoord = (row << 16) + col
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39
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lpNumberOfAttrsWritten = ' ' * 4
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40
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@FillConsoleOutputCharacter.call( hConsoleOutput, cCharacter, nLength, dwWriteCoord, lpNumberOfAttrsWritten )
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41
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return lpNumberOfAttrsWritten.unpack('L')
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42
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+
end
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43
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+
|
44
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def FlushConsoleInputBuffer( hConsoleInput )
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45
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@FlushConsoleInputBuffer ||= Win32API.new( "kernel32", "FillConsoleInputBuffer", ['l'], 'l' )
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46
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@FlushConsoleInputBuffer.call( hConsoleInput )
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47
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+
end
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48
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+
|
49
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def FreeConsole()
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50
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@FreeConsole ||= Win32API.new( "kernel32", "FreeConsole", [], 'l' )
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51
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@FreeConsole.call()
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52
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+
end
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53
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+
|
54
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def GenerateConsoleCtrlEvent( dwCtrlEvent, dwProcessGroupId )
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55
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@GenerateConsoleCtrlEvent ||= Win32API.new( "kernel32", "GenerateConsoleCtrlEvent", ['l', 'l'], 'l' )
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56
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@GenerateConsoleCtrlEvent.call( dwCtrlEvent, dwProcessGroupId )
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57
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+
end
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58
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+
|
59
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def GetConsoleCP()
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60
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@GetConsoleCP ||= Win32API.new( "kernel32", "GetConsoleCP", [], 'l' )
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61
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@GetConsoleCP.call()
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62
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+
end
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63
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+
|
64
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+
def GetConsoleCursorInfo( hConsoleOutput )
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65
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@GetConsoleCursorInfo ||= Win32API.new( "kernel32", "GetConsoleCursorInfo", ['l', 'p'], 'l' )
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66
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lpConsoleCursorInfo = ' ' * 8
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67
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+
@GetConsoleCursorInfo.call( hConsoleOutput, lpConsoleCursorInfo )
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68
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+
return lpConsoleCursorInfo.unpack('LL')
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69
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+
end
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70
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+
|
71
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+
def GetConsoleMode( hConsoleHandle )
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72
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@GetConsoleMode ||= Win32API.new( "kernel32", "GetConsoleMode", ['l', 'p'], 'l' )
|
73
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+
lpMode = ' ' * 4
|
74
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@GetConsoleMode.call( hConsoleHandle, lpMode )
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75
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+
return lpMode.unpack('L').first
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76
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+
end
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77
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+
|
78
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def GetConsoleOutputCP()
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79
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@GetConsoleOutputCP ||= Win32API.new( "kernel32", "GetConsoleOutputCP", [], 'l' )
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80
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+
@GetConsoleOutputCP.call()
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81
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+
end
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82
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+
|
83
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+
def GetConsoleScreenBufferInfo( hConsoleOutput )
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84
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@GetConsoleScreenBufferInfo ||= Win32API.new( "kernel32", "GetConsoleScreenBufferInfo", ['l', 'p'], 'l' )
|
85
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+
lpBuffer = ' ' * 22
|
86
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+
@GetConsoleScreenBufferInfo.call( hConsoleOutput, lpBuffer )
|
87
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+
return lpBuffer.unpack('SSSSSssssSS')
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88
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+
end
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89
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+
|
90
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def GetConsoleTitle()
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91
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+
@GetConsoleTitle ||= Win32API.new( "kernel32", "GetConsoleTitle", ['p', 'l'], 'l' )
|
92
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+
nSize = 120
|
93
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+
lpConsoleTitle = ' ' * nSize
|
94
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+
@GetConsoleTitle.call( lpConsoleTitle, nSize )
|
95
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+
return lpConsoleTitle.strip
|
96
|
+
end
|
97
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+
|
98
|
+
def GetConsoleWindow()
|
99
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+
@GetConsoleWindow ||= Win32API.new( "kernel32", "GetConsoleWindow",[], 'l' )
|
100
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+
@GetConsoleWindow.call()
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101
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+
end
|
102
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+
|
103
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+
def GetLargestConsoleWindowSize( hConsoleOutput )
|
104
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+
@GetLargestConsoleWindowSize ||= Win32API.new( "kernel32", "GetLargestConsoleWindowSize", ['l'], 'l' )
|
105
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+
coord = @GetLargestConsoleWindowSize.call( hConsoleOutput )
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106
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+
x = coord >> 16
|
107
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+
y = coord & 0x0000ffff
|
108
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+
return [x,y]
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109
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+
end
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110
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+
|
111
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+
def GetNumberOfConsoleInputEvents( hConsoleInput )
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112
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+
@GetNumberOfConsoleInputEvents ||= Win32API.new( "kernel32", "GetNumberOfConsoleInputEvents", ['l', 'p'], 'l' )
|
113
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+
lpcNumberOfEvents = 0
|
114
|
+
@GetNumberOfConsoleInputEvents.call( hConsoleInput, lpcNumberOfEvents )
|
115
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+
return lpcNumberOfEvents
|
116
|
+
end
|
117
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+
|
118
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+
def GetNumberOfConsoleMouseButtons( )
|
119
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+
@GetNumberOfConsoleMouseButtons ||= Win32API.new( "kernel32", "GetNumberOfConsoleMouseButtons", ['p'], 'l' )
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120
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+
lpNumberOfMouseButtons = 0
|
121
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+
@GetNumberOfConsoleMouseButtons.call( lpNumberOfMouseButtons )
|
122
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+
return lpNumberOfMouseButtons
|
123
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+
end
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124
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+
|
125
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+
def GetStdHandle( nStdHandle )
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126
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@GetStdHandle ||= Win32API.new( "kernel32", "GetStdHandle", ['l'], 'l' )
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127
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+
@GetStdHandle.call( nStdHandle )
|
128
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+
end
|
129
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+
|
130
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+
# <<HandlerRoutine>> : This is not an actual API function, just a concept description in the SDK.
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131
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+
|
132
|
+
def PeekConsoleInput( hConsoleInput )
|
133
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@PeekConsoleInput ||= Win32API.new( "kernel32", "PeekConsoleInput", ['l', 'p', 'l', 'p'], 'l' )
|
134
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+
lpNumberOfEventsRead = ' ' * 4
|
135
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+
lpBuffer = ' ' * 20
|
136
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+
nLength = 20
|
137
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+
@PeekConsoleInput.call( hConsoleInput, lpBuffer, nLength, lpNumberOfEventsRead )
|
138
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+
type = lpBuffer.unpack('s')[0]
|
139
|
+
|
140
|
+
case type
|
141
|
+
when KEY_EVENT
|
142
|
+
return lpBuffer.unpack('sSSSSCS')
|
143
|
+
when MOUSE_EVENT
|
144
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+
return lpBuffer.unpack('sSSSS')
|
145
|
+
when WINDOW_BUFFER_SIZE_EVENT
|
146
|
+
return lpBuffer.unpack('sS')
|
147
|
+
when MENU_EVENT
|
148
|
+
return lpBuffer.unpack('sS')
|
149
|
+
when FOCUS_EVENT
|
150
|
+
return lpBuffer.unpack('sS')
|
151
|
+
else
|
152
|
+
return []
|
153
|
+
end
|
154
|
+
end
|
155
|
+
|
156
|
+
def ReadConsole( hConsoleInput, lpBuffer, nNumberOfCharsToRead )
|
157
|
+
@ReadConsole ||= Win32API.new( "kernel32", "ReadConsole", ['l', 'p', 'l', 'p', 'p'], 'l' )
|
158
|
+
lpBuffer = ' ' * nNumberOfCharsToRead unless lpBuffer
|
159
|
+
lpNumberOfCharsRead = ' ' * 4
|
160
|
+
lpReserved = ' ' * 4
|
161
|
+
@ReadConsole.call( hConsoleInput, lpBuffer, nNumberOfCharsToRead, lpNumberOfCharsRead, lpReserved )
|
162
|
+
return lpNumberOfCharsRead.unpack('L')
|
163
|
+
end
|
164
|
+
|
165
|
+
def ReadConsoleInput( hConsoleInput )
|
166
|
+
@ReadConsoleInput ||= Win32API.new( "kernel32", "ReadConsoleInput", ['l', 'p', 'l', 'p'], 'l' )
|
167
|
+
lpNumberOfEventsRead = ' ' * 4
|
168
|
+
lpBuffer = ' ' * 20
|
169
|
+
nLength = 20
|
170
|
+
@ReadConsoleInput.call( hConsoleInput, lpBuffer, nLength,
|
171
|
+
lpNumberOfEventsRead )
|
172
|
+
type = lpBuffer.unpack('s')[0]
|
173
|
+
|
174
|
+
case type
|
175
|
+
when KEY_EVENT
|
176
|
+
return lpBuffer.unpack('sSSSSCS')
|
177
|
+
when MOUSE_EVENT
|
178
|
+
return lpBuffer.unpack('sSSSS')
|
179
|
+
when WINDOW_BUFFER_SIZE_EVENT
|
180
|
+
return lpBuffer.unpack('sS')
|
181
|
+
when MENU_EVENT
|
182
|
+
return lpBuffer.unpack('sS')
|
183
|
+
when FOCUS_EVENT
|
184
|
+
return lpBuffer.unpack('sS')
|
185
|
+
else
|
186
|
+
return []
|
187
|
+
end
|
188
|
+
end
|
189
|
+
|
190
|
+
def ReadConsoleOutput( hConsoleOutput, lpBuffer, cols, rows, bufx, bufy, left, top, right, bottom )
|
191
|
+
@ReadConsoleOutput ||= Win32API.new( "kernel32", "ReadConsoleOutput", ['l', 'p', 'l', 'l', 'p'], 'l' )
|
192
|
+
dwBufferSize = cols * rows * 4
|
193
|
+
lpBuffer = ' ' * dwBufferSize
|
194
|
+
dwBufferCoord = (bufy << 16) + bufx
|
195
|
+
lpReadRegion = [ left, top, right, bottom ].pack('ssss')
|
196
|
+
@ReadConsoleOutput.call( hConsoleOutput, lpBuffer, dwBufferSize,
|
197
|
+
dwBufferCoord, lpReadRegion )
|
198
|
+
end
|
199
|
+
|
200
|
+
def ReadConsoleOutputAttribute( hConsoleOutput, nLength, col, row )
|
201
|
+
@ReadConsoleOutputAttribute ||= Win32API.new( "kernel32", "ReadConsoleOutputAttribute", ['l', 'p', 'l', 'l', 'p'], 'l' )
|
202
|
+
lpAttribute = ' ' * nLength
|
203
|
+
dwReadCoord = (row << 16) + col
|
204
|
+
lpNumberOfAttrsRead = ' ' * 4
|
205
|
+
@ReadConsoleOutputAttribute.call( hConsoleOutput, lpAttribute, nLength, dwReadCoord, lpNumberOfAttrsRead )
|
206
|
+
return lpAttribute
|
207
|
+
end
|
208
|
+
|
209
|
+
def ReadConsoleOutputCharacter( hConsoleOutput, lpCharacter, nLength, col, row )
|
210
|
+
@ReadConsoleOutputCharacter ||= Win32API.new( "kernel32", "ReadConsoleOutputCharacter", ['l', 'p', 'l', 'l', 'p'], 'l' )
|
211
|
+
dwReadCoord = (row << 16) + col
|
212
|
+
lpNumberOfCharsRead = ' ' * 4
|
213
|
+
@ReadConsoleOutputCharacter.call( hConsoleOutput, lpCharacter, nLength, dwReadCoord, lpNumberOfCharsRead )
|
214
|
+
return lpNumberOfCharsRead.unpack('L')
|
215
|
+
end
|
216
|
+
|
217
|
+
def ScrollConsoleScreenBuffer( hConsoleOutput, left1, top1, right1, bottom1,col, row, char, attr, left2, top2, right2, bottom2 )
|
218
|
+
@ScrollConsoleScreenBuffer ||= Win32API.new( "kernel32", "ScrollConsoleScreenBuffer", ['l', 'p', 'p', 'l', 'p'], 'l' )
|
219
|
+
lpScrollRectangle = [left1, top1, right1, bottom1].pack('ssss')
|
220
|
+
lpClipRectangle = [left2, top2, right2, bottom2].pack('ssss')
|
221
|
+
dwDestinationOrigin = (row << 16) + col
|
222
|
+
lpFill = [char, attr].pack('ss')
|
223
|
+
@ScrollConsoleScreenBuffer.call( hConsoleOutput, lpScrollRectangle, lpClipRectangle, dwDestinationOrigin, lpFill )
|
224
|
+
end
|
225
|
+
|
226
|
+
def SetConsoleActiveScreenBuffer( hConsoleOutput )
|
227
|
+
@SetConsoleActiveScreenBuffer ||= Win32API.new( "kernel32", "SetConsoleActiveScreenBuffer", ['l'], 'l' )
|
228
|
+
@SetConsoleActiveScreenBuffer.call( hConsoleOutput )
|
229
|
+
end
|
230
|
+
|
231
|
+
# <<SetConsoleCtrlHandler>>: Will probably not be implemented.
|
232
|
+
|
233
|
+
def SetConsoleCP( wCodePageID )
|
234
|
+
@SetConsoleCP ||= Win32API.new( "kernel32", "SetConsoleCP", ['l'], 'l' )
|
235
|
+
@SetConsoleCP.call( wCodePageID )
|
236
|
+
end
|
237
|
+
|
238
|
+
def SetConsoleCursorInfo( hConsoleOutput, col, row )
|
239
|
+
@SetConsoleCursorInfo ||= Win32API.new( "kernel32", "SetConsoleCursorInfo", ['l', 'p'], 'l' )
|
240
|
+
lpConsoleCursorInfo = [size,visi].pack('LL')
|
241
|
+
@SetConsoleCursorInfo.call( hConsoleOutput, lpConsoleCursorInfo )
|
242
|
+
end
|
243
|
+
|
244
|
+
def SetConsoleCursorPosition( hConsoleOutput, col, row )
|
245
|
+
@SetConsoleCursorPosition ||= Win32API.new( "kernel32", "SetConsoleCursorPosition", ['l', 'p'], 'l' )
|
246
|
+
dwCursorPosition = (row << 16) + col
|
247
|
+
@SetConsoleCursorPosition.call( hConsoleOutput, dwCursorPosition )
|
248
|
+
end
|
249
|
+
|
250
|
+
def SetConsoleMode( hConsoleHandle, lpMode )
|
251
|
+
@SetConsoleMode ||= Win32API.new( "kernel32", "SetConsoleMode", ['l', 'p'], 'l' )
|
252
|
+
@SetConsoleMode.call( hConsoleHandle, lpMode )
|
253
|
+
end
|
254
|
+
|
255
|
+
def SetConsoleOutputCP( wCodePageID )
|
256
|
+
@SetConsoleOutputCP ||= Win32API.new( "kernel32", "GetConsoleOutputCP", ['l'], 'l' )
|
257
|
+
@SetConsoleOutputCP.call( wCodePageID )
|
258
|
+
end
|
259
|
+
|
260
|
+
def SetConsoleScreenBufferSize( hConsoleOutput, col, row )
|
261
|
+
@SetConsoleScreenBufferSize ||= Win32API.new( "kernel32", "SetConsoleScreenBufferSize", ['l', 'l'], 'l' )
|
262
|
+
dwSize = (row << 16) + col
|
263
|
+
@SetConsoleScreenBufferSize.call( hConsoleOutput, dwSize )
|
264
|
+
end
|
265
|
+
|
266
|
+
def SetConsoleTextAttribute( hConsoleOutput, wAttributes )
|
267
|
+
@SetConsoleTextAttribute ||= Win32API.new( "kernel32", "SetConsoleTextAttribute", ['l', 'i'], 'l' )
|
268
|
+
@SetConsoleTextAttribute.call( hConsoleOutput, wAttributes )
|
269
|
+
end
|
270
|
+
|
271
|
+
def SetConsoleTitle( lpConsoleTitle )
|
272
|
+
@SetConsoleTitle ||= Win32API.new( "kernel32", "SetConsoleTitle", ['p'], 'l' )
|
273
|
+
@SetConsoleTitle.call( lpConsoleTitle )
|
274
|
+
end
|
275
|
+
|
276
|
+
def SetConsoleWindowInfo( hConsoleOutput, bAbsolute, left, top, right, bottom )
|
277
|
+
@SetConsoleWindowInfo ||= Win32API.new( "kernel32", "SetConsoleWindowInfo", ['l', 'l', 'p'], 'l' )
|
278
|
+
lpConsoleWindow = [ left, top, right, bottom ].pack('ssss')
|
279
|
+
@SetConsoleWindowInfo.call( hConsoleOutput, bAbsolute, lpConsoleWindow )
|
280
|
+
end
|
281
|
+
|
282
|
+
def SetStdHandle( nStdHandle, hHandle )
|
283
|
+
@SetStdHandle ||= Win32API.new( "kernel32", "SetStdHandle", ['l', 'l'], 'l' )
|
284
|
+
@SetStdHandle.call( nStdHandle, hHandle )
|
285
|
+
end
|
286
|
+
|
287
|
+
def WriteConsole( hConsoleOutput, lpBuffer )
|
288
|
+
@WriteConsole ||= Win32API.new( "kernel32", "WriteConsole", ['l', 'p', 'l', 'p', 'p'], 'l' )
|
289
|
+
nNumberOfCharsToWrite = lpBuffer.length()
|
290
|
+
lpNumberOfCharsWritten = ' ' * 4
|
291
|
+
lpReserved = ' ' * 4
|
292
|
+
@WriteConsole.call( hConsoleOutput, lpBuffer, nNumberOfCharsToWrite, lpNumberOfCharsWritten, lpReserved )
|
293
|
+
return lpNumberOfCharsWritten
|
294
|
+
end
|
295
|
+
|
296
|
+
def WriteFile( hConsoleOutput, lpBuffer )
|
297
|
+
@WriteFile ||= Win32API.new( "kernel32", "WriteFile", ['l', 'p', 'l', 'p', 'p'], 'l' )
|
298
|
+
nNumberOfBytesToWrite = lpBuffer.length()
|
299
|
+
lpNumberOfBytesWritten = ' ' * 4
|
300
|
+
lpReserved = nil
|
301
|
+
@WriteFile.call( hConsoleOutput, lpBuffer, nNumberOfBytesToWrite, lpNumberOfBytesWritten, lpReserved )
|
302
|
+
return lpNumberOfBytesWritten.unpack('L')
|
303
|
+
end
|
304
|
+
|
305
|
+
def WriteConsoleInput( hConsoleInput, lpBuffer )
|
306
|
+
@WriteConsoleInput ||= Win32API.new( "kernel32", "WriteConsoleInput", ['l', 'p', 'l', 'p'], 'l' )
|
307
|
+
@WriteConsoleInput.call( hConsoleInput, lpBuffer, nLength, lpNumberOfEventsWritten )
|
308
|
+
end
|
309
|
+
|
310
|
+
# @@ Todo: Test this
|
311
|
+
def WriteConsoleOutput( hConsoleOutput, buffer, cols, rows, bufx, bufy, left, top, right, bottom )
|
312
|
+
@WriteConsoleOutput ||= Win32API.new( "kernel32", "WriteConsoleOutput", ['l', 'p', 'l', 'l', 'p'], 'l' )
|
313
|
+
lpBuffer = buffer.flatten.pack('ss' * buffer.length() * 2)
|
314
|
+
dwBufferSize = (buffer.length() << 16) + 2
|
315
|
+
dwBufferCoord = (row << 16) + col
|
316
|
+
lpWriteRegion = [ left, top, right, bottom ].pack('ssss')
|
317
|
+
@WriteConsoleOutput.call( hConsoleOutput, lpBuffer, dwBufferSize, dwBufferCoord, lpWriteRegion )
|
318
|
+
end
|
319
|
+
|
320
|
+
def WriteConsoleOutputAttribute( hConsoleOutput, lpAttribute, col, row )
|
321
|
+
@WriteConsoleOutputAttribute ||= Win32API.new( "kernel32", "WriteConsoleOutputAttribute", ['l', 'p', 'l', 'l', 'p'], 'l' )
|
322
|
+
nLength = lpAttribute.length()
|
323
|
+
dwWriteCoord = (row << 16) + col
|
324
|
+
lpNumberOfAttrsWritten = ' ' * 4
|
325
|
+
@WriteConsoleOutputAttribute.call( hConsoleOutput, lpAttribute, nLength, dwWriteCoord, lpNumberOfAttrsWritten )
|
326
|
+
return lpNumberOfAttrsWritten.unpack('L')
|
327
|
+
end
|
328
|
+
|
329
|
+
def WriteConsoleOutputCharacter( hConsoleOutput, lpCharacter, col, row )
|
330
|
+
@WriteConsoleOutputCharacter ||= Win32API.new( "kernel32", "WriteConsoleOutputCharacter", ['l', 'p', 'l', 'l', 'p'], 'l' )
|
331
|
+
nLength = lpCharacter.length()
|
332
|
+
dwWriteCoord = (row << 16) + col
|
333
|
+
lpNumberOfCharsWritten = ' ' * 4
|
334
|
+
@WriteConsoleOutputCharacter.call( hConsoleOutput, lpCharacter, nLength, dwWriteCoord, lpNumberOfCharsWritten )
|
335
|
+
return lpNumberOfCharsWritten.unpack('L')
|
336
|
+
end
|
337
|
+
|
338
|
+
end
|
339
|
+
end
|
340
|
+
end
|
341
|
+
|
342
|
+
end
|