win32-sound 0.4.0
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- data/CHANGES +33 -0
- data/MANIFEST +11 -0
- data/README +69 -0
- data/examples/sound_test.rb +50 -0
- data/lib/win32/sound.rb +202 -0
- data/test/tc_sound.rb +95 -0
- metadata +51 -0
data/CHANGES
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== 0.4.0 - 26-Feb-2006
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* Now pure Ruby only.
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* Documentation updates and reorganization.
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* Added a gemspec.
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* Minor test suite changes.
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== 0.3.0 - 29-May-2005
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* Changed the Sound.volume= method (which didn't work) to
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Sound.set_wave_volume because it takes up to two values and only affects
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the wave volume, not the master volume.
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* Renamed the Sound.volume method to Sound.wave_volume.
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* Fixed a bug in the Sound.wave_volume method.
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* Created the Sound.get_wave_volume alias for Sound.wave_volume.
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* Fixed the Sound.set_wave_volume method.
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* Test adjustments and additions to reflect API changes.
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* Now Unicode friendly.
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* Removed the sound.rd file. The sound.txt file is now rdoc friendly.
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== 0.2.1 - 1-Mar-2005
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* Moved the 'examples' directory to the toplevel directory
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* Made the CHANGES and README files rdoc friendly
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* Some cleanup in sound.h.
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== 0.2.0 - 13-Jul-2004
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* Moved the SoundError class under the Win32 module namespace
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* Replaced the deprecated STR2CSTR() function with the StringValuePtr()
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function. This means that as of version 0.2.0, this package requires
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Ruby 1.8.0 or later.
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* Moved the test.rb script to doc/examples
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* Added the README file (oops).
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== 0.1.0 - 14-Feb-2004
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* Initial release
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data/MANIFEST
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data/README
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== Description
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A package for playing with sound on Windows.
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== Prerequisites
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This package requires Ruby 1.8.0 or later.
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== Installation instructions
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=== Gem installation
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ruby win32-sound.gemspect
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gem install win32-sound-X.X.X.gem
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=== Manual installation
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ruby install.rb
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ri lib\win32\sound.rb (to generate documentation)
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== Synopsis
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require "win32/sound"
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include Win32
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# Get the current volume of the waveform-audio output device.
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p Sound.volume.join(", ") # left channel, right channel
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# Play a system sound
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Sound.play("SystemAsterisk",Sound::ALIAS)
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# Play a wav file
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Sound.play("somefile.wav")
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== Acknowledgements
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API ideas derived (or not) from Perl's Win32::Sound module and Python's
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winsound package.
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== Known Bugs
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None that I'm aware of. Please report any bugs on the Win32 Utils home
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page at http://rubyforge.org/projects/win32utils.
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== Questions and Comments
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Please post questions and/or comments on one of the forums on the project
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page at http://rubyforge.org/projects/win32utils. Click the 'Forums' tab.
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== Future Plans
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Add ability to retrieve information about WAV files.
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Add MIDI support?
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== Developer's Notes
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The MessageBeep() function, which the Python "winsound" module contains,
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is intentionally omitted here. I felt it was redundant, because you can
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achieve the same effect with something like
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Sound.play("SystemAsterisk", Sound::ALIAS).
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== License
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Ruby's
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== Copyright
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(C) 2004-2006, Daniel J. Berger, All Rights Reserved
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== Warranty
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This package is provided "as is" and without any express or
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implied warranties, including, without limitation, the implied
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warranties of merchantability and fitness for a particular purpose.
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== Author(s)
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Daniel Berger
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djberg96 at gmail dot com
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imperator/mok on IRC (irc.freenode.net)
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Park Heesob
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phasis at nownuri dot net
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phasis68 on IRC (irc.freenode.net)
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##############################################################
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# sound_test.rb (win32-sound)
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#
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# A test script for general futzing. Modify as you see fit.
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##############################################################
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if File.basename(Dir.pwd) == "examples"
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Dir.chdir ".."
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$LOAD_PATH.unshift Dir.pwd + '/lib'
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end
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require "win32/sound"
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include Win32
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wav = "c:\\windows\\media\\chimes.wav"
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puts "VERSION: " + Sound::VERSION
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#puts "Devices: " + Sound.devices.join(", ")
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#Sound.volume = [77,128] # my personal settings
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orig_left, orig_right = Sound.wave_volume
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puts "Volume was: #{orig_left}, #{orig_right}"
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#Sound.volume = 140
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#puts "Volume is now: " + Sound.volume.join(", ")
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#Sound.volume = [orig_left,orig_right]
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#puts "Volume is now: " + Sound.volume.join(", ")
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puts "Playing 'SystemAsterisk' sound"
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sleep 1
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Sound.play("SystemAsterisk",Sound::ALIAS)
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puts "Playing 'chimes' sound once"
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sleep 1
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Sound.play(wav)
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puts "Playing 'chimes' sound in a loop for 3 seconds"
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sleep 1
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Sound.play(wav,Sound::ASYNC|Sound::LOOP)
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sleep 3
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Sound.stop
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puts "Playing default sound"
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sleep 1
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Sound.play("Foofoo",Sound::ALIAS)
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puts "Playing a beep"
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sleep 1
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Sound.beep(500,10000)
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data/lib/win32/sound.rb
ADDED
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require 'Win32API'
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module Win32
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class SoundError < StandardError; end
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class Sound
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VERSION = '0.4.0'
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LOW_FREQUENCY = 37
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HIGH_FREQUENCY = 32767
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MAX_VOLUME = 0xFFFF
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SYNC = 0x0000 # play synchronously (default)
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ASYNC = 0x0001 # play asynchronously
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NODEFAULT = 0x0002 # silence (!default) if sound not found
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MEMORY = 0x0004 # pszSound points to a memory file
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LOOP = 0x0008 # loop the sound until next sndPlaySound
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NOSTOP = 0x0010 # don't stop any currently playing sound
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NOWAIT = 8192 # don't wait if the driver is busy
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ALIAS = 65536 # name is a registry alias
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ALIAS_ID = 1114112 # alias is a predefined ID
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FILENAME = 131072 # name is file name
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RESOURCE = 262148 # name is resource name or atom
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PURGE = 0x0040 # purge non-static events for task
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APPLICATION = 0x0080 # look for application specific association
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@@Beep = Win32API.new('kernel32', 'Beep', 'LL', 'I')
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@@PlaySound = Win32API.new('winmm', 'PlaySound', 'PPL', 'I')
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@@waveOutSetVolume = Win32API.new('winmm', 'waveOutSetVolume', 'PL', 'I')
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@@waveOutGetVolume = Win32API.new('winmm', 'waveOutGetVolume', 'IP', 'I')
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@@waveOutGetNumDevs = Win32API.new('winmm', 'waveOutGetNumDevs', 'V', 'I')
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@@waveInGetNumDevs = Win32API.new('winmm', 'waveInGetNumDevs', 'V', 'I')
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@@midiOutGetNumDevs = Win32API.new('winmm', 'midiOutGetNumDevs', 'V', 'I')
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@@midiInGetNumDevs = Win32API.new('winmm', 'midiInGetNumDevs', 'V', 'I')
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@@auxGetNumDevs = Win32API.new('winmm', 'auxGetNumDevs', 'V', 'I')
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@@mixerGetNumDevs = Win32API.new('winmm', 'mixerGetNumDevs', 'V', 'I')
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@@GetLastError = Win32API.new('kernel32', 'GetLastError', '', 'L')
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@@FormatMessage = Win32API.new('kernel32', 'FormatMessage', 'LPLLPLP', 'L')
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# Returns an array of all the available sound devices; their names contain
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# the type of the device and a zero-based ID number. Possible return values
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# are WAVEOUT, WAVEIN, MIDIOUT, MIDIIN, AUX or MIXER.
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def self.devices
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devs = []
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begin
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0.upto(@@waveOutGetNumDevs.call){ |i| devs << "WAVEOUT#{i}" }
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0.upto(@@waveInGetNumDevs.call){ |i| devs << "WAVEIN#{i}" }
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0.upto(@@midiOutGetNumDevs.call){ |i| devs << "MIDIOUT#{i}" }
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0.upto(@@midiInGetNumDevs.call){ |i| devs << "MIDIIN#{i}" }
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0.upto(@@auxGetNumDevs.call){ |i| devs << "AUX#{i}" }
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0.upto(@@mixerGetNumDevs.call){ |i| devs << "MIXER#{i}" }
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rescue Exception => err
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raise SoundError, get_last_error
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end
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devs
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end
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# Generates simple tones on the speaker. The function is synchronous; it
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# does not return control to its caller until the sound finishes.
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#
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# The frequency (in Hertz) must be between 37 and 32767.
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# The duration is in milliseconds.
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def self.beep(frequency, duration)
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if frequency > HIGH_FREQUENCY || frequency < LOW_FREQUENCY
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raise SoundError, 'invalid frequency'
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end
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if 0 == @@Beep.call(frequency, duration)
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raise SoundError, get_last_error
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end
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self
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end
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# Stops any currently playing waveform sound. If +purge+ is set to
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# true, then *all* sounds are stopped. The default is false.
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def self.stop(purge = false)
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if purge && purge != 0
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flags = PURGE
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else
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flags = 0
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end
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if 0 == @@PlaySound.call(0, 0, flags)
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raise SoundError, get_last_error
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end
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self
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end
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# Plays the specified sound. The sound can be a wave file or a system
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# sound, when used in conjunction with the ALIAS flag.
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#
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# Valid flags:
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#
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# Sound::ALIAS
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# The sound parameter is a system-event alias in the registry or the
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# WIN.INI file. If the registry contains no such name, it plays the
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# system default sound unless the NODEFAULT value is also specified.
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# Do not use with FILENAME.
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#
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# Sound::APPLICATION
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# The sound is played using an application-specific association.
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#
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# Sound::ASYNC
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# The sound is played asynchronously and the function returns
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# immediately after beginning the sound.
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#
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# Sound::FILENAME
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# The sound parameter is the name of a WAV file. Do not use with
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# ALIAS.
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#
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# Sound::LOOP
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# The sound plays repeatedly until Sound.stop() is called. You must
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# also specify the ASYNC flag to loop sounds.
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#
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# Sound::MEMORY
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# The sound points to an image of a waveform sound in memory.
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#
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# Sound::NODEFAULT
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# If the sound cannot be found, the function returns silently without
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# playing the default sound.
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#
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# Sound::NOSTOP
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# If a sound is currently playing, the function immediately returns
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# false without playing the requested sound.
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#
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# Sound::NOWAIT
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# If the driver is busy, return immediately without playing the sound.
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#
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# Sound::PURGE
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# Stop playing all instances of the specified sound.
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#
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# Sound::SYNC
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# The sound is played synchronously and the function does not return
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# until the sound ends.
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def self.play(sound, flags = 0)
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if 0 == @@PlaySound.call(sound, 0, flags)
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raise SoundError, get_last_error
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end
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self
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end
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# Sets the volume for the left and right channel. If the +right_channel+
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# is omitted, the volume is set for *both* channels.
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#
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# You may optionally pass a single Integer rather than an Array, in which
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# case it is assumed you are setting both channels to the same value.
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def self.set_wave_volume(left_channel, right_channel = nil)
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right_channel ||= left_channel
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+
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lvolume = left_channel > MAX_VOLUME ? MAX_VOLUME : left_channel
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rvolume = right_channel > MAX_VOLUME ? MAX_VOLUME : right_channel
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+
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volume = lvolume | rvolume << 16
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if @@waveOutSetVolume.call(-1, volume) != 0
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raise SoundError, get_last_error
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end
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self
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end
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# Returns a 2-element array that contains the volume for the left channel
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# and right channel, respectively.
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def self.wave_volume
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volume = [0].pack('L')
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if @@waveOutGetVolume.call(-1, volume) != 0
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raise SoundError, get_last_error
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end
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volume = volume.unpack('L').first
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[low_word(volume), high_word(volume)]
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end
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# Alias for Sound.wave_volume
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def self.get_wave_volume
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self.wave_volume
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end
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private
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def self.low_word(num)
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num & 0xFFFF
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end
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def self.high_word(num)
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num >> 16
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end
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# Convenience method that wraps FormatMessage with some sane defaults.
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def self.get_last_error(err_num = @@GetLastError.call)
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buf = 0.chr * 260
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@@FormatMessage.call(
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12288,
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0,
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err_num,
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0,
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buf,
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buf.length,
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0
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)
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199
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buf.split(0.chr).first.chomp
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end
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end
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end
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data/test/tc_sound.rb
ADDED
@@ -0,0 +1,95 @@
|
|
1
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+
###########################################
|
2
|
+
# tc_sound.rb
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3
|
+
#
|
4
|
+
# Test suite for the win32-sound package.
|
5
|
+
############################################
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6
|
+
base = File.basename(Dir.pwd)
|
7
|
+
|
8
|
+
if base == "test" || base =~ /win32-sound/
|
9
|
+
Dir.chdir("..") if base == "test"
|
10
|
+
$LOAD_PATH.unshift Dir.pwd + '/lib'
|
11
|
+
Dir.chdir("test") if base =~ /win32-sound/
|
12
|
+
end
|
13
|
+
|
14
|
+
puts "You may hear some funny noises - don't panic"
|
15
|
+
sleep 1
|
16
|
+
|
17
|
+
require "test/unit"
|
18
|
+
require "win32/sound"
|
19
|
+
include Win32
|
20
|
+
|
21
|
+
class TC_Sound < Test::Unit::TestCase
|
22
|
+
def setup
|
23
|
+
@wav = "c:\\windows\\media\\chimes.wav"
|
24
|
+
end
|
25
|
+
|
26
|
+
def test_version
|
27
|
+
assert_equal("0.4.0", Sound::VERSION)
|
28
|
+
end
|
29
|
+
|
30
|
+
def test_beep
|
31
|
+
assert_respond_to(Sound, :beep)
|
32
|
+
assert_nothing_raised{ Sound.beep(55,100) }
|
33
|
+
|
34
|
+
assert_raises(SoundError){ Sound.beep(0,100) }
|
35
|
+
assert_raises(ArgumentError){ Sound.beep }
|
36
|
+
assert_raises(ArgumentError){ Sound.beep(500) }
|
37
|
+
assert_raises(ArgumentError){ Sound.beep(500,500,5) }
|
38
|
+
end
|
39
|
+
|
40
|
+
def test_devices
|
41
|
+
assert_respond_to(Sound, :devices)
|
42
|
+
assert_nothing_raised{ Sound.devices }
|
43
|
+
|
44
|
+
assert_kind_of(Array,Sound.devices)
|
45
|
+
end
|
46
|
+
|
47
|
+
def test_stop
|
48
|
+
assert_respond_to(Sound, :stop)
|
49
|
+
assert_nothing_raised{ Sound.stop }
|
50
|
+
assert_nothing_raised{ Sound.stop(true) }
|
51
|
+
end
|
52
|
+
|
53
|
+
def test_get_volume
|
54
|
+
assert_respond_to(Sound, :wave_volume)
|
55
|
+
assert_respond_to(Sound, :get_wave_volume)
|
56
|
+
assert_nothing_raised{ Sound.get_wave_volume }
|
57
|
+
|
58
|
+
assert_kind_of(Array, Sound.get_wave_volume)
|
59
|
+
assert_equal(2, Sound.get_wave_volume.length)
|
60
|
+
end
|
61
|
+
|
62
|
+
def test_set_volume
|
63
|
+
assert_respond_to(Sound, :set_wave_volume)
|
64
|
+
assert_nothing_raised{ Sound.set_wave_volume(30000) } # About half
|
65
|
+
assert_nothing_raised{ Sound.set_wave_volume(30000, 30000) }
|
66
|
+
end
|
67
|
+
|
68
|
+
def test_play
|
69
|
+
assert_respond_to(Sound, :play)
|
70
|
+
assert_nothing_raised{ Sound.play(@wav) }
|
71
|
+
assert_nothing_raised{ Sound.play("SystemAsterisk", Sound::ALIAS) }
|
72
|
+
end
|
73
|
+
|
74
|
+
def test_expected_errors
|
75
|
+
assert_raises(SoundError){ Sound.beep(-1, 1) }
|
76
|
+
end
|
77
|
+
|
78
|
+
def test_constants
|
79
|
+
assert_not_nil(Sound::ALIAS)
|
80
|
+
assert_not_nil(Sound::APPLICATION)
|
81
|
+
assert_not_nil(Sound::ASYNC)
|
82
|
+
assert_not_nil(Sound::FILENAME)
|
83
|
+
assert_not_nil(Sound::LOOP)
|
84
|
+
assert_not_nil(Sound::MEMORY)
|
85
|
+
assert_not_nil(Sound::NODEFAULT)
|
86
|
+
assert_not_nil(Sound::NOSTOP)
|
87
|
+
assert_not_nil(Sound::NOWAIT)
|
88
|
+
assert_not_nil(Sound::PURGE)
|
89
|
+
assert_not_nil(Sound::SYNC)
|
90
|
+
end
|
91
|
+
|
92
|
+
def teardown
|
93
|
+
@wav = nil
|
94
|
+
end
|
95
|
+
end
|
metadata
ADDED
@@ -0,0 +1,51 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
rubygems_version: 0.8.11
|
3
|
+
specification_version: 1
|
4
|
+
name: win32-sound
|
5
|
+
version: !ruby/object:Gem::Version
|
6
|
+
version: 0.4.0
|
7
|
+
date: 2006-02-26 00:00:00 -07:00
|
8
|
+
summary: A package for playing with sound on Windows.
|
9
|
+
require_paths:
|
10
|
+
- lib
|
11
|
+
email: djberg96@gmail.com
|
12
|
+
homepage: http://www.rubyforge.org/projects/win32utils
|
13
|
+
rubyforge_project: win32utils
|
14
|
+
description: A package for playing with sound on Windows.
|
15
|
+
autorequire:
|
16
|
+
default_executable:
|
17
|
+
bindir: bin
|
18
|
+
has_rdoc: true
|
19
|
+
required_ruby_version: !ruby/object:Gem::Version::Requirement
|
20
|
+
requirements:
|
21
|
+
- - ">"
|
22
|
+
- !ruby/object:Gem::Version
|
23
|
+
version: 0.0.0
|
24
|
+
version:
|
25
|
+
platform: ruby
|
26
|
+
signing_key:
|
27
|
+
cert_chain:
|
28
|
+
authors:
|
29
|
+
- Daniel J. Berger
|
30
|
+
files:
|
31
|
+
- examples/sound_test.rb
|
32
|
+
- lib/win32/sound.rb
|
33
|
+
- test/tc_sound.rb
|
34
|
+
- CHANGES
|
35
|
+
- MANIFEST
|
36
|
+
- README
|
37
|
+
test_files:
|
38
|
+
- test/tc_sound.rb
|
39
|
+
rdoc_options: []
|
40
|
+
|
41
|
+
extra_rdoc_files:
|
42
|
+
- CHANGES
|
43
|
+
- README
|
44
|
+
executables: []
|
45
|
+
|
46
|
+
extensions: []
|
47
|
+
|
48
|
+
requirements: []
|
49
|
+
|
50
|
+
dependencies: []
|
51
|
+
|