win 0.1.27 → 0.3.1

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@@ -1,41 +1,41 @@
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- class String
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- # returns snake_case representation of string
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- def snake_case
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- gsub(/([a-z])([A-Z0-9])/, '\1_\2' ).downcase
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- end
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-
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- # returns camel_case representation of string
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- def camel_case
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- if self.include? '_'
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- self.split('_').map{|e| e.capitalize}.join
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- else
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- unless self =~ (/^[A-Z]/)
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- self.capitalize
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- else
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- self
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- end
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- end
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- end
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-
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- # converts string to 'wide char' (Windows Unicode) format
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- def to_w
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- (self+"\x00").encode('utf-16LE')
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- end
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-
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- # converts one-char string into keyboard-scan 'Virtual key' code
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- # only letters and numbers convertable so far, need to be extended
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- def to_vkeys
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- unless size == 1
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- raise "Can't convert but a single character: #{self}"
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- end
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- ascii = upcase.unpack('C')[0]
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- case self
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- when 'a'..'z', '0'..'9', ' '
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- [ascii]
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- when 'A'..'Z'
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- [0x10, ascii] # Win.const_get(:VK_SHIFT) = 0x10 Bad coupling
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- else
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- raise "Can't convert unknown character: #{self}"
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- end
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- end
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- end
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+ class String
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+ # returns snake_case representation of string
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+ def snake_case
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+ gsub(/([a-z])([A-Z0-9])/, '\1_\2' ).downcase
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+ end
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+
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+ # returns camel_case representation of string
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+ def camel_case
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+ if self.include? '_'
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+ self.split('_').map{|e| e.capitalize}.join
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+ else
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+ unless self =~ (/^[A-Z]/)
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+ self.capitalize
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+ else
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+ self
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+ end
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+ end
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+ end
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+
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+ # converts string to 'wide char' (Windows Unicode) format
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+ def to_w
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+ (self+"\x00").encode('utf-16LE')
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+ end
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+
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+ # converts one-char string into keyboard-scan 'Virtual key' code
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+ # only letters and numbers convertable so far, need to be extended
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+ def to_vkeys
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+ unless size == 1
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+ raise "Can't convert but a single character: #{self}"
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+ end
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+ ascii = upcase.unpack('C')[0]
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+ case self
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+ when 'a'..'z', '0'..'9', ' '
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+ [ascii]
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+ when 'A'..'Z'
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+ [0x10, ascii] # Win.const_get(:VK_SHIFT) = 0x10 Bad coupling
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+ else
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+ raise "Can't convert unknown character: #{self}"
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+ end
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+ end
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+ end
data/lib/win/gui.rb CHANGED
@@ -1,16 +1,16 @@
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- require 'win/gui/window'
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- require 'win/gui/input'
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- require 'win/gui/message'
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- require 'win/gui/dialog'
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-
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- module Win
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-
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- # Contains several modules defining Win32 API functions and constants related to Windows GUI (Graphical User Interface)
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- #
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- module GUI
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- include Win::GUI::Window
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- include Win::GUI::Input
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- include Win::GUI::Message
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- include Win::GUI::Dialog
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- end
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- end
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+ require 'win/gui/window'
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+ require 'win/gui/input'
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+ require 'win/gui/message'
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+ require 'win/gui/dialog'
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+
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+ module Win
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+
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+ # Contains several modules defining Win32 API functions and constants related to Windows GUI (Graphical User Interface)
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+ #
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+ module Gui
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+ include Win::Gui::Window
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+ include Win::Gui::Input
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+ include Win::Gui::Message
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+ include Win::Gui::Dialog
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+ end
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+ end
@@ -1,50 +1,50 @@
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- require 'win/library'
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- require 'win/gui/window'
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-
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- module Win
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- module GUI
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- # Contains constants and Win32API functions related to dialog manipulation
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- #
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- module Dialog
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- include Win::Library
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- include Win::GUI::Window
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-
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- ##
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- # The GetDlgItem function retrieves a handle to a control in the specified dialog box.
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- #
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- # [*Syntax*] HWND GetDlgItem( HWND hDlg, int nIDDlgItem );
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- #
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- # hDlg:: [in] Handle to the dialog box that contains the control.
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- # nIDDlgItem:: [in] Specifies the identifier of the control to be retrieved.
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- # *Returns*:: If the function succeeds, the return value is the window handle of the specified control.
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- # If the function fails, the return value is NULL, indicating an invalid dialog box handle
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- # or a nonexistent control. To get extended error information, call GetLastError.
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- # ---
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- # *Remarks*:
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- # You can use the GetDlgItem function with any parent-child window pair, not just with dialog boxes.
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- # As long as the hDlg parameter specifies a parent window and the child window has a unique identifier
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- # (as specified by the hMenu parameter in the CreateWindow or CreateWindowEx function that created the
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- # child window), GetDlgItem returns a valid handle to the child window.
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- #
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- # :call-seq:
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- # control_handle = [get_]dlg_item( dialog_handle, id )
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- #
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- function :GetDlgItem, [:ulong, :int], :ulong
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-
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- # Convenience methods:
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-
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- # finds top-level dialog window by title and yields found dialog window to block if given
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- # def dialog(title, seconds=3)
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- # d = begin
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- # win = Window::Window.top_level(title, seconds)
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- # yield(win) ? win : nil
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- # rescue TimeoutError
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- # end
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- # d.wait_for_close if d
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- # return d
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- # end
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- end
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- end
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- end
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-
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-
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+ require 'win/library'
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+ require 'win/gui/window'
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+
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+ module Win
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+ module Gui
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+ # Contains constants and Win32API functions related to dialog manipulation
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+ #
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+ module Dialog
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+ include Win::Library
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+ include Win::Gui::Window
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+
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+ ##
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+ # The GetDlgItem function retrieves a handle to a control in the specified dialog box.
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+ #
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+ # [*Syntax*] HWND GetDlgItem( HWND hDlg, int nIDDlgItem );
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+ #
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+ # hDlg:: [in] Handle to the dialog box that contains the control.
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+ # nIDDlgItem:: [in] Specifies the identifier of the control to be retrieved.
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+ # *Returns*:: If the function succeeds, the return value is the window handle of the specified control.
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+ # If the function fails, the return value is NULL, indicating an invalid dialog box handle
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+ # or a nonexistent control. To get extended error information, call GetLastError.
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+ # ---
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+ # *Remarks*:
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+ # You can use the GetDlgItem function with any parent-child window pair, not just with dialog boxes.
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+ # As long as the hDlg parameter specifies a parent window and the child window has a unique identifier
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+ # (as specified by the hMenu parameter in the CreateWindow or CreateWindowEx function that created the
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+ # child window), GetDlgItem returns a valid handle to the child window.
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+ #
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+ # :call-seq:
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+ # control_handle = [get_]dlg_item( dialog_handle, id )
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+ #
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+ function :GetDlgItem, [:ulong, :int], :ulong
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+
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+ # Convenience methods:
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+
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+ # finds top-level dialog window by title and yields found dialog window to block if given
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+ # def dialog(title, seconds=3)
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+ # d = begin
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+ # win = Window::Window.top_level(title, seconds)
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+ # yield(win) ? win : nil
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+ # rescue TimeoutError
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+ # end
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+ # d.wait_for_close if d
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+ # return d
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+ # end
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+ end
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+ end
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+ end
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+
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+
data/lib/win/gui/input.rb CHANGED
@@ -1,320 +1,320 @@
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- require 'win/library'
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-
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- module Win
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- module GUI
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- # Contains constants and Win32API functions related to end user input
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- #
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- module Input
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- include Win::Library
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-
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- # Internal constants:
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-
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- # Key event delay
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- KEY_DELAY = 0.00001
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-
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- # Windows keyboard-related Constants:
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-
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- # Key down keyboard event (the key is being depressed)
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- KEYEVENTF_KEYDOWN = 0
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- # Key up keyboard event (the key is being released)
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- KEYEVENTF_KEYUP = 2
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- # Extended kb event. If specified, the scan code was preceded by a prefix byte having the value 0xE0 (224).
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- KEYEVENTF_EXTENDEDKEY = 1
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-
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- # Virtual key codes:
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-
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- # Control-break processing
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- VK_CANCEL = 0x03
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- # Backspace? key
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- VK_BACK = 0x08
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- # Tab key
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- VK_TAB = 0x09
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- # Shift key
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- VK_SHIFT = 0x10
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- # Ctrl key
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- VK_CONTROL = 0x11
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- # ENTER key
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- VK_RETURN = 0x0D
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- # ALT key
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- VK_ALT = 0x12
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- # ALT key alias
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- VK_MENU = 0x12
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- # PAUSE key
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- VK_PAUSE = 0x13
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- # CAPS LOCK key
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- VK_CAPITAL = 0x14
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- # ESC key
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- VK_ESCAPE = 0x1B
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- # SPACEBAR
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- VK_SPACE = 0x20
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- # PAGE UP key
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- VK_PRIOR = 0x21
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- # PAGE DOWN key
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- VK_NEXT = 0x22
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- # END key
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- VK_END = 0x23
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- # HOME key
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- VK_HOME = 0x24
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- # LEFT ARROW key
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- VK_LEFT = 0x25
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- # UP ARROW key
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- VK_UP = 0x26
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- # RIGHT ARROW key
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- VK_RIGHT = 0x27
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- # DOWN ARROW key
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- VK_DOWN = 0x28
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- # SELECT key
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- VK_SELECT = 0x29
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- # PRINT key
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- VK_PRINT = 0x2A
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- # EXECUTE key
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- VK_EXECUTE = 0x2B
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- # PRINT SCREEN key
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- VK_SNAPSHOT = 0x2C
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- # INS key
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- VK_INSERT = 0x2D
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- # DEL key
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- VK_DELETE = 0x2E
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- # HELP key
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- VK_HELP = 0x2F
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-
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- # Public Type MOUSEINPUT
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- # dx As Long
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- # dy As Long
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- # mouseData As Long
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- # dwFlags As Long
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- # time As Long
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- # dwExtraInfo As Long
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- # End Type
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- #
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- # Public Type INPUT_TYPE
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- # dwType As Long
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- # xi(0 To 23) As Byte
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- # End Type
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-
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- # dwFlags:
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- # Specifies that the dx and dy parameters contain normalized absolute coordinates. If not set, those parameters
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- # contain relative data: the change in position since the last reported position. This flag can be set, or not
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- # set, regardless of what kind of mouse or mouse-like device, if any, is connected to the system. For further
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- # information about relative mouse motion, see mouse_event Remarks section.
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- MOUSEEVENTF_ABSOLUTE = 0x8000
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- #Specifies that movement occurred.
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- MOUSEEVENTF_MOVE = 0x01
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- #Specifies that the left button is down.
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- MOUSEEVENTF_LEFTDOWN = 0x02
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- #Specifies that the left button is up.
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- MOUSEEVENTF_LEFTUP = 0x04
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- #Specifies that the right button is down.
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- MOUSEEVENTF_RIGHTDOWN = 0x08
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- #Specifies that the right button is up.
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- MOUSEEVENTF_RIGHTUP = 0x010
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- #Specifies that the middle button is down.
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- MOUSEEVENTF_MIDDLEDOWN = 0x20
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- #Specifies that the middle button is up.
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- MOUSEEVENTF_MIDDLEUP = 0x040
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- #Windows NT/2000/XP: Specifies that the wheel has been moved, if the mouse has a wheel. The amount of movement
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- #is specified in dwData
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- MOUSEEVENTF_WHEEL = 0x80
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- #Windows 2000/XP: Specifies that an X button was pressed.
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- MOUSEEVENTF_XDOWN = 0x100
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- #Windows 2000/XP: Specifies that an X button was released.
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- MOUSEEVENTF_XUP = 0x200
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-
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- # dwData:
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- # One wheel click is defined as WHEEL_DELTA, which is 120.
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- WHEEL_DELTA = 120
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- # Set if the first X button was pressed or released.
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- XBUTTON1 = 1
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- # Set if the second X button was pressed or released.
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- XBUTTON2 = 2
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- # Indicates NO data if dwFlags are NOT any of MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, or MOUSEEVENTF_XUP
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- INPUT_MOUSE = 0
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-
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-
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- ##
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- # The keybd_event function synthesizes a keystroke. The system can use such a synthesized keystroke to generate
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- # a WM_KEYUP or WM_KEYDOWN message. The keyboard driver's interrupt handler calls the keybd_event function.
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- #
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- # <b> !! Windows NT/2000/XP/Vista:This function has been superseded. Use SendInput instead. </b>
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- #
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- # [*Syntax*] VOID keybd_event( BYTE bVk, BYTE bScan, DWORD dwFlags, PTR dwExtraInfo);
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- #
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- # bVk:: [in] Specifies a virtual-key code. The code must be a value in the range 1 to 254.
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- # For a complete list, see Virtual-Key Codes.
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- # bScan:: [in] Specifies a hardware scan code for the key.
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- # dwFlags:: [in] Specifies various aspects of function operation. This parameter can be
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- # one or more of the following values:
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- # KEYEVENTF_EXTENDEDKEY, KEYEVENTF_KEYUP, KEYEVENTF_KEYDOWN
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- # dwExtraInfo:: [in] Specifies an additional value associated with the key stroke.
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- #
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- # <b>NO Return Value</b>
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- # ---
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- # *Remarks*:
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- # - An application can simulate a press of the PRINTSCRN key in order to obtain a screen snapshot
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- # and save it to the clipboard. To do this, call keybd_event with the bVk parameter set to VK_SNAPSHOT.
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- #
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- # - Windows NT/2000/XP: The keybd_event function can toggle the NUM LOCK, CAPS LOCK, and SCROLL LOCK keys.
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- # - Windows 95/98/Me: The keybd_event function can toggle only the CAPS LOCK and SCROLL LOCK keys.
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- #
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- # :call-seq:
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- # keybd_event( virtual_key, scan_code, flags, extra_info )
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- #
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- function :keybd_event, [:char, :char, :ulong, :ulong], :void
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-
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- ##
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- # The mouse_event function synthesizes mouse motion and button clicks.
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- #
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- # <b> !! Windows NT/2000/XP/Vista:This function has been superseded. Use SendInput instead. </b>
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- #
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- # [*Syntax*] VOID mouse_event( DWORD dwFlags, DWORD dx, DWORD dy, DWORD dwData, ULONG_PTR dwExtraInfo );
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- #
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- # dwFlags:: [in] Specifies various aspects of mouse motion and button clicking. This parameter can be certain
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- # combinations of the following values. The values that specify mouse button status are set to indicate
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- # changes in status, not ongoing conditions. For example, if the left mouse button is pressed and
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- # held down, MOUSEEVENTF_LEFTDOWN is set when the left button is first pressed, but not for subsequent
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- # motions. Similarly, MOUSEEVENTF_LEFTUP is set only when the button is first released. You cannot
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- # specify both MOUSEEVENTF_WHEEL and either MOUSEEVENTF_XDOWN or MOUSEEVENTF_XUP simultaneously,
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- # because they both require use of the dwData field:
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- # MOUSEEVENTF_ABSOLUTE, MOUSEEVENTF_MOVE, MOUSEEVENTF_LEFTDOWN, MOUSEEVENTF_LEFTUP,
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- # MOUSEEVENTF_RIGHTDOWN, MOUSEEVENTF_RIGHTUP, MOUSEEVENTF_MIDDLEDOWN, MOUSEEVENTF_MIDDLEUP,
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- # MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, MOUSEEVENTF_XUP
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- # dx:: [in] Specifies the mouse's absolute position along the x-axis or its amount of motion since the
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- # last mouse event was generated, depending on the setting of MOUSEEVENTF_ABSOLUTE. Absolute data is
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- # specified as the mouse's actual x-coordinate; relative data is specified as the number of mickeys moved.
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- # A mickey is the amount that a mouse has to move for it to report that it has moved.
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- # dy:: [in] Specifies the mouse's absolute position along the y-axis or its amount of motion since the
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- # last mouse event was generated, depending on the setting of MOUSEEVENTF_ABSOLUTE. Absolute data is
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- # specified as the mouse's actual y-coordinate; relative data is specified as the number of mickeys moved.
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- # dwData:: [in]
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- # - If dwFlags contains MOUSEEVENTF_WHEEL, then data specifies the amount of wheel movement.
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- # A positive value indicates that the wheel was rotated forward, away from the user; a negative value
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- # indicates that the wheel was rotated backward, toward the user. One wheel click is defined as
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- # WHEEL_DELTA, which is 120.
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- # - If dwFlags contains MOUSEEVENTF_WHHEEL, then data specifies the amount of
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- # wheel movement. A positive value indicates that the wheel was rotated to the right; a negative value
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- # indicates that the wheel was rotated to the left. One wheel click is defined as WHEEL_DELTA (= 120).
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- # - Windows 2000/XP: If flags contains MOUSEEVENTF_XDOWN or MOUSEEVENTF_XUP, then data specifies which
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- # X buttons were pressed or released. This value may be any combination of the following flags.
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- # - If flags is not MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, or MOUSEEVENTF_XUP, then data should be zero.
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- # XBUTTON1 - Set if the first X button was pressed or released.
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- # XBUTTON2 - Set if the second X button was pressed or released.
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- # dwExtraInfo:: [in] Specifies an additional value associated with the mouse event. An application
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- # calls GetMessageExtraInfo to obtain this extra information.
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- # <b>NO Return Value</b>
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- # ---
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- # *Remarks*:
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- # - If the mouse has moved, indicated by MOUSEEVENTF_MOVE being set, dx and dy hold information about
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- # that motion. The information is specified as absolute or relative integer values.
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- # - If MOUSEEVENTF_ABSOLUTE value is specified, dx and dy contain normalized absolute coordinates between
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- # 0 and 65,535. The event procedure maps these coordinates onto the display surface. Coordinate (0,0) maps
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- # onto the upper-left corner of the display surface, (65535,65535) maps onto the lower-right corner.
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- # - If the MOUSEEVENTF_ABSOLUTE value is not specified, dx and dy specify relative motions from when the
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- # last mouse event was generated (the last reported position). Positive values mean the mouse moved right
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- # (or down); negative values mean the mouse moved left (or up). Relative mouse motion is subject to the
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- # settings for mouse speed and acceleration level. An end user sets these values using the Mouse application
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- # in Control Panel. An application obtains and sets these values with the SystemParametersInfo function.
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- # - The system applies two tests to the specified relative mouse motion when applying acceleration. If the
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- # specified distance along either the x or y axis is greater than the first mouse threshold value, and the
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- # mouse acceleration level is not zero, the operating system doubles the distance. If the specified distance
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- # along either the x- or y-axis is greater than the second mouse threshold value, and the mouse acceleration
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- # level is equal to two, the operating system doubles the distance that resulted from applying the first
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- # threshold test. It is thus possible for the operating system to multiply relatively-specified mouse motion
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- # along the x- or y-axis by up to four times.
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- # - Once acceleration has been applied, the system scales the resultant value by the desired mouse speed.
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- # Mouse speed can range from 1 (slowest) to 20 (fastest) and represents how much the pointer moves based
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- # on the distance the mouse moves. The default value is 10, which results in no additional modification
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- # to the mouse motion.
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- # - The mouse_event function is used to synthesize mouse events by applications that need to do so. It is also
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- # used by applications that need to obtain more information from the mouse than its position and button state.
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- # For example, if a tablet manufacturer wants to pass pen-based information to its own applications, it can
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- # write a DLL that communicates directly to the tablet hardware, obtains the extra information, and saves it
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- # in a queue. The DLL then calls mouse_event with the standard button and x/y position data, along with,
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- # in the dwExtraInfo parameter, some pointer or index to the queued extra information. When the application
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- # needs the extra information, it calls the DLL with the pointer or index stored in dwExtraInfo, and the DLL
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- # returns the extra information.
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- #
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- # :call-seq:
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- # mouse_event( flags, dx, dy, data, extra_info )
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- #
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- function :mouse_event, [:ulong, :ulong, :ulong, :ulong, :ulong, ], :void
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-
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- ##
242
- # SetCursorPos Function moves the cursor to the specified screen coordinates. If the new coordinates are not
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- # within the screen rectangle set by the most recent ClipCursor function call, the system automatically adjusts
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- # the coordinates so that the cursor stays within the rectangle.
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- #
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- # [*Syntax*] BOOL SetCursorPos( int X, int Y );
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- #
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- # X:: [in] Specifies the new x-coordinate of the cursor, in screen coordinates.
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- # Y:: [in] Specifies the new y-coordinate of the cursor, in screen coordinates.
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- #
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- # *Returns*:: Nonzero(*true*) if successful or zero(*false*) otherwise. To get extended error information,
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- # call GetLastError. Enhanced to return true/false instead of nonzero/zero
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- # ---
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- # *Remarks*: The cursor is a shared resource. A window should move the cursor only when the cursor is in the
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- # window's client area. The calling process must have WINSTA_WRITEATTRIBUTES access to the window station.
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- # The input desktop must be the current desktop when you call SetCursorPos. Call OpenInputDesktop to determine
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- # whether the current desktop is the input desktop. If it is not, call SetThreadDesktop with the HDESK returned
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- # by OpenInputDesktop to switch to that desktop.
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- #
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- # :call-seq:
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- # success = set_cursor_pos(x,y)
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- #
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- function :SetCursorPos, [:int, :int], :int, boolean: true
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-
265
- ##
266
- # GetCursorPos Function retrieves the cursor's position, in screen coordinates.
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- #
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- # [*Syntax*] BOOL GetCursorPos( LPPOINT lpPoint );
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- #
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- # lpPoint:: [out] Pointer to a POINT structure that receives the screen coordinates of the cursor.
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- #
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- # *Returns*:: Returns nonzero if successful or zero otherwise. To get extended error information, call
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- # GetLastError.
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- # ---
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- # *Remarks*:
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- # The cursor position is always specified in screen coordinates and is not affected by the mapping mode
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- # of the window that contains the cursor.
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- # The calling process must have WINSTA_READATTRIBUTES access to the window station.
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- # The input desktop must be the current desktop when you call GetCursorPos. Call OpenInputDesktop to
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- # determine whether the current desktop is the input desktop. If it is not, call SetThreadDesktop with
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- # the HDESK returned by OpenInputDesktop to switch to that desktop.
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- # ---
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- # <b>Enhanced (snake_case) API: accepts no args, returns a pair (x, y) of cursor coordinates</b>
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- #
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- # :call-seq:
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- # x, y = get_cursor_pos()
287
- #
288
- function :GetCursorPos, [:pointer], :int8,
289
- &->(api) {
290
- point = FFI::MemoryPointer.new(:long, 2)
291
- res = api.call point
292
- res == 0 ? [nil, nil] : point.read_array_of_long(2) }
293
- # weird lambda literal instead of normal block is needed because current version of RDoc
294
- # goes crazy if block is attached to meta-definition
295
-
296
-
297
- # Convenience methods
298
-
299
- ##
300
- # Emulates combinations of (any amount of) keys pressed one after another (Ctrl+Alt+P) and then released
301
- # *keys should be a sequence of a virtual-key codes. The codes must be a value in the range 1 to 254.
302
- # For a complete list, see msdn:Virtual Key Codes.
303
- def keystroke(*keys)
304
- return if keys.empty?
305
- keybd_event keys.first, 0, KEYEVENTF_KEYDOWN, 0
306
- sleep KEY_DELAY
307
- keystroke *keys[1..-1]
308
- sleep KEY_DELAY
309
- keybd_event keys.first, 0, KEYEVENTF_KEYUP, 0
310
- end
311
-
312
- # types text message into window holding the focus
313
- def type_in(message)
314
- message.scan(/./m) do |char|
315
- keystroke(*char.to_vkeys)
316
- end
317
- end
318
- end
319
- end
1
+ require 'win/library'
2
+
3
+ module Win
4
+ module Gui
5
+ # Contains constants and Win32API functions related to end user input
6
+ #
7
+ module Input
8
+ include Win::Library
9
+
10
+ # Internal constants:
11
+
12
+ # Key event delay
13
+ KEY_DELAY = 0.00001
14
+
15
+ # Windows keyboard-related Constants:
16
+
17
+ # Key down keyboard event (the key is being depressed)
18
+ KEYEVENTF_KEYDOWN = 0
19
+ # Key up keyboard event (the key is being released)
20
+ KEYEVENTF_KEYUP = 2
21
+ # Extended kb event. If specified, the scan code was preceded by a prefix byte having the value 0xE0 (224).
22
+ KEYEVENTF_EXTENDEDKEY = 1
23
+
24
+ # Virtual key codes:
25
+
26
+ # Control-break processing
27
+ VK_CANCEL = 0x03
28
+ # Backspace? key
29
+ VK_BACK = 0x08
30
+ # Tab key
31
+ VK_TAB = 0x09
32
+ # Shift key
33
+ VK_SHIFT = 0x10
34
+ # Ctrl key
35
+ VK_CONTROL = 0x11
36
+ # ENTER key
37
+ VK_RETURN = 0x0D
38
+ # ALT key
39
+ VK_ALT = 0x12
40
+ # ALT key alias
41
+ VK_MENU = 0x12
42
+ # PAUSE key
43
+ VK_PAUSE = 0x13
44
+ # CAPS LOCK key
45
+ VK_CAPITAL = 0x14
46
+ # ESC key
47
+ VK_ESCAPE = 0x1B
48
+ # SPACEBAR
49
+ VK_SPACE = 0x20
50
+ # PAGE UP key
51
+ VK_PRIOR = 0x21
52
+ # PAGE DOWN key
53
+ VK_NEXT = 0x22
54
+ # END key
55
+ VK_END = 0x23
56
+ # HOME key
57
+ VK_HOME = 0x24
58
+ # LEFT ARROW key
59
+ VK_LEFT = 0x25
60
+ # UP ARROW key
61
+ VK_UP = 0x26
62
+ # RIGHT ARROW key
63
+ VK_RIGHT = 0x27
64
+ # DOWN ARROW key
65
+ VK_DOWN = 0x28
66
+ # SELECT key
67
+ VK_SELECT = 0x29
68
+ # PRINT key
69
+ VK_PRINT = 0x2A
70
+ # EXECUTE key
71
+ VK_EXECUTE = 0x2B
72
+ # PRINT SCREEN key
73
+ VK_SNAPSHOT = 0x2C
74
+ # INS key
75
+ VK_INSERT = 0x2D
76
+ # DEL key
77
+ VK_DELETE = 0x2E
78
+ # HELP key
79
+ VK_HELP = 0x2F
80
+
81
+ # Public Type MOUSEINPUT
82
+ # dx As Long
83
+ # dy As Long
84
+ # mouseData As Long
85
+ # dwFlags As Long
86
+ # time As Long
87
+ # dwExtraInfo As Long
88
+ # End Type
89
+ #
90
+ # Public Type INPUT_TYPE
91
+ # dwType As Long
92
+ # xi(0 To 23) As Byte
93
+ # End Type
94
+
95
+ # dwFlags:
96
+ # Specifies that the dx and dy parameters contain normalized absolute coordinates. If not set, those parameters
97
+ # contain relative data: the change in position since the last reported position. This flag can be set, or not
98
+ # set, regardless of what kind of mouse or mouse-like device, if any, is connected to the system. For further
99
+ # information about relative mouse motion, see mouse_event Remarks section.
100
+ MOUSEEVENTF_ABSOLUTE = 0x8000
101
+ #Specifies that movement occurred.
102
+ MOUSEEVENTF_MOVE = 0x01
103
+ #Specifies that the left button is down.
104
+ MOUSEEVENTF_LEFTDOWN = 0x02
105
+ #Specifies that the left button is up.
106
+ MOUSEEVENTF_LEFTUP = 0x04
107
+ #Specifies that the right button is down.
108
+ MOUSEEVENTF_RIGHTDOWN = 0x08
109
+ #Specifies that the right button is up.
110
+ MOUSEEVENTF_RIGHTUP = 0x010
111
+ #Specifies that the middle button is down.
112
+ MOUSEEVENTF_MIDDLEDOWN = 0x20
113
+ #Specifies that the middle button is up.
114
+ MOUSEEVENTF_MIDDLEUP = 0x040
115
+ #Windows NT/2000/XP: Specifies that the wheel has been moved, if the mouse has a wheel. The amount of movement
116
+ #is specified in dwData
117
+ MOUSEEVENTF_WHEEL = 0x80
118
+ #Windows 2000/XP: Specifies that an X button was pressed.
119
+ MOUSEEVENTF_XDOWN = 0x100
120
+ #Windows 2000/XP: Specifies that an X button was released.
121
+ MOUSEEVENTF_XUP = 0x200
122
+
123
+ # dwData:
124
+ # One wheel click is defined as WHEEL_DELTA, which is 120.
125
+ WHEEL_DELTA = 120
126
+ # Set if the first X button was pressed or released.
127
+ XBUTTON1 = 1
128
+ # Set if the second X button was pressed or released.
129
+ XBUTTON2 = 2
130
+ # Indicates NO data if dwFlags are NOT any of MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, or MOUSEEVENTF_XUP
131
+ INPUT_MOUSE = 0
132
+
133
+
134
+ ##
135
+ # The keybd_event function synthesizes a keystroke. The system can use such a synthesized keystroke to generate
136
+ # a WM_KEYUP or WM_KEYDOWN message. The keyboard driver's interrupt handler calls the keybd_event function.
137
+ #
138
+ # <b> !! Windows NT/2000/XP/Vista:This function has been superseded. Use SendInput instead. </b>
139
+ #
140
+ # [*Syntax*] VOID keybd_event( BYTE bVk, BYTE bScan, DWORD dwFlags, PTR dwExtraInfo);
141
+ #
142
+ # bVk:: [in] Specifies a virtual-key code. The code must be a value in the range 1 to 254.
143
+ # For a complete list, see Virtual-Key Codes.
144
+ # bScan:: [in] Specifies a hardware scan code for the key.
145
+ # dwFlags:: [in] Specifies various aspects of function operation. This parameter can be
146
+ # one or more of the following values:
147
+ # KEYEVENTF_EXTENDEDKEY, KEYEVENTF_KEYUP, KEYEVENTF_KEYDOWN
148
+ # dwExtraInfo:: [in] Specifies an additional value associated with the key stroke.
149
+ #
150
+ # <b>NO Return Value</b>
151
+ # ---
152
+ # *Remarks*:
153
+ # - An application can simulate a press of the PRINTSCRN key in order to obtain a screen snapshot
154
+ # and save it to the clipboard. To do this, call keybd_event with the bVk parameter set to VK_SNAPSHOT.
155
+ #
156
+ # - Windows NT/2000/XP: The keybd_event function can toggle the NUM LOCK, CAPS LOCK, and SCROLL LOCK keys.
157
+ # - Windows 95/98/Me: The keybd_event function can toggle only the CAPS LOCK and SCROLL LOCK keys.
158
+ #
159
+ # :call-seq:
160
+ # keybd_event( virtual_key, scan_code, flags, extra_info )
161
+ #
162
+ function :keybd_event, [:char, :char, :ulong, :ulong], :void
163
+
164
+ ##
165
+ # The mouse_event function synthesizes mouse motion and button clicks.
166
+ #
167
+ # <b> !! Windows NT/2000/XP/Vista:This function has been superseded. Use SendInput instead. </b>
168
+ #
169
+ # [*Syntax*] VOID mouse_event( DWORD dwFlags, DWORD dx, DWORD dy, DWORD dwData, ULONG_PTR dwExtraInfo );
170
+ #
171
+ # dwFlags:: [in] Specifies various aspects of mouse motion and button clicking. This parameter can be certain
172
+ # combinations of the following values. The values that specify mouse button status are set to indicate
173
+ # changes in status, not ongoing conditions. For example, if the left mouse button is pressed and
174
+ # held down, MOUSEEVENTF_LEFTDOWN is set when the left button is first pressed, but not for subsequent
175
+ # motions. Similarly, MOUSEEVENTF_LEFTUP is set only when the button is first released. You cannot
176
+ # specify both MOUSEEVENTF_WHEEL and either MOUSEEVENTF_XDOWN or MOUSEEVENTF_XUP simultaneously,
177
+ # because they both require use of the dwData field:
178
+ # MOUSEEVENTF_ABSOLUTE, MOUSEEVENTF_MOVE, MOUSEEVENTF_LEFTDOWN, MOUSEEVENTF_LEFTUP,
179
+ # MOUSEEVENTF_RIGHTDOWN, MOUSEEVENTF_RIGHTUP, MOUSEEVENTF_MIDDLEDOWN, MOUSEEVENTF_MIDDLEUP,
180
+ # MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, MOUSEEVENTF_XUP
181
+ # dx:: [in] Specifies the mouse's absolute position along the x-axis or its amount of motion since the
182
+ # last mouse event was generated, depending on the setting of MOUSEEVENTF_ABSOLUTE. Absolute data is
183
+ # specified as the mouse's actual x-coordinate; relative data is specified as the number of mickeys moved.
184
+ # A mickey is the amount that a mouse has to move for it to report that it has moved.
185
+ # dy:: [in] Specifies the mouse's absolute position along the y-axis or its amount of motion since the
186
+ # last mouse event was generated, depending on the setting of MOUSEEVENTF_ABSOLUTE. Absolute data is
187
+ # specified as the mouse's actual y-coordinate; relative data is specified as the number of mickeys moved.
188
+ # dwData:: [in]
189
+ # - If dwFlags contains MOUSEEVENTF_WHEEL, then data specifies the amount of wheel movement.
190
+ # A positive value indicates that the wheel was rotated forward, away from the user; a negative value
191
+ # indicates that the wheel was rotated backward, toward the user. One wheel click is defined as
192
+ # WHEEL_DELTA, which is 120.
193
+ # - If dwFlags contains MOUSEEVENTF_WHHEEL, then data specifies the amount of
194
+ # wheel movement. A positive value indicates that the wheel was rotated to the right; a negative value
195
+ # indicates that the wheel was rotated to the left. One wheel click is defined as WHEEL_DELTA (= 120).
196
+ # - Windows 2000/XP: If flags contains MOUSEEVENTF_XDOWN or MOUSEEVENTF_XUP, then data specifies which
197
+ # X buttons were pressed or released. This value may be any combination of the following flags.
198
+ # - If flags is not MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, or MOUSEEVENTF_XUP, then data should be zero.
199
+ # XBUTTON1 - Set if the first X button was pressed or released.
200
+ # XBUTTON2 - Set if the second X button was pressed or released.
201
+ # dwExtraInfo:: [in] Specifies an additional value associated with the mouse event. An application
202
+ # calls GetMessageExtraInfo to obtain this extra information.
203
+ # <b>NO Return Value</b>
204
+ # ---
205
+ # *Remarks*:
206
+ # - If the mouse has moved, indicated by MOUSEEVENTF_MOVE being set, dx and dy hold information about
207
+ # that motion. The information is specified as absolute or relative integer values.
208
+ # - If MOUSEEVENTF_ABSOLUTE value is specified, dx and dy contain normalized absolute coordinates between
209
+ # 0 and 65,535. The event procedure maps these coordinates onto the display surface. Coordinate (0,0) maps
210
+ # onto the upper-left corner of the display surface, (65535,65535) maps onto the lower-right corner.
211
+ # - If the MOUSEEVENTF_ABSOLUTE value is not specified, dx and dy specify relative motions from when the
212
+ # last mouse event was generated (the last reported position). Positive values mean the mouse moved right
213
+ # (or down); negative values mean the mouse moved left (or up). Relative mouse motion is subject to the
214
+ # settings for mouse speed and acceleration level. An end user sets these values using the Mouse application
215
+ # in Control Panel. An application obtains and sets these values with the SystemParametersInfo function.
216
+ # - The system applies two tests to the specified relative mouse motion when applying acceleration. If the
217
+ # specified distance along either the x or y axis is greater than the first mouse threshold value, and the
218
+ # mouse acceleration level is not zero, the operating system doubles the distance. If the specified distance
219
+ # along either the x- or y-axis is greater than the second mouse threshold value, and the mouse acceleration
220
+ # level is equal to two, the operating system doubles the distance that resulted from applying the first
221
+ # threshold test. It is thus possible for the operating system to multiply relatively-specified mouse motion
222
+ # along the x- or y-axis by up to four times.
223
+ # - Once acceleration has been applied, the system scales the resultant value by the desired mouse speed.
224
+ # Mouse speed can range from 1 (slowest) to 20 (fastest) and represents how much the pointer moves based
225
+ # on the distance the mouse moves. The default value is 10, which results in no additional modification
226
+ # to the mouse motion.
227
+ # - The mouse_event function is used to synthesize mouse events by applications that need to do so. It is also
228
+ # used by applications that need to obtain more information from the mouse than its position and button state.
229
+ # For example, if a tablet manufacturer wants to pass pen-based information to its own applications, it can
230
+ # write a DLL that communicates directly to the tablet hardware, obtains the extra information, and saves it
231
+ # in a queue. The DLL then calls mouse_event with the standard button and x/y position data, along with,
232
+ # in the dwExtraInfo parameter, some pointer or index to the queued extra information. When the application
233
+ # needs the extra information, it calls the DLL with the pointer or index stored in dwExtraInfo, and the DLL
234
+ # returns the extra information.
235
+ #
236
+ # :call-seq:
237
+ # mouse_event( flags, dx, dy, data, extra_info )
238
+ #
239
+ function :mouse_event, [:ulong, :ulong, :ulong, :ulong, :ulong, ], :void
240
+
241
+ ##
242
+ # SetCursorPos Function moves the cursor to the specified screen coordinates. If the new coordinates are not
243
+ # within the screen rectangle set by the most recent ClipCursor function call, the system automatically adjusts
244
+ # the coordinates so that the cursor stays within the rectangle.
245
+ #
246
+ # [*Syntax*] BOOL SetCursorPos( int X, int Y );
247
+ #
248
+ # X:: [in] Specifies the new x-coordinate of the cursor, in screen coordinates.
249
+ # Y:: [in] Specifies the new y-coordinate of the cursor, in screen coordinates.
250
+ #
251
+ # *Returns*:: Nonzero(*true*) if successful or zero(*false*) otherwise. To get extended error information,
252
+ # call GetLastError. Enhanced to return true/false instead of nonzero/zero
253
+ # ---
254
+ # *Remarks*: The cursor is a shared resource. A window should move the cursor only when the cursor is in the
255
+ # window's client area. The calling process must have WINSTA_WRITEATTRIBUTES access to the window station.
256
+ # The input desktop must be the current desktop when you call SetCursorPos. Call OpenInputDesktop to determine
257
+ # whether the current desktop is the input desktop. If it is not, call SetThreadDesktop with the HDESK returned
258
+ # by OpenInputDesktop to switch to that desktop.
259
+ #
260
+ # :call-seq:
261
+ # success = set_cursor_pos(x,y)
262
+ #
263
+ function :SetCursorPos, [:int, :int], :int, boolean: true
264
+
265
+ ##
266
+ # GetCursorPos Function retrieves the cursor's position, in screen coordinates.
267
+ #
268
+ # [*Syntax*] BOOL GetCursorPos( LPPOINT lpPoint );
269
+ #
270
+ # lpPoint:: [out] Pointer to a POINT structure that receives the screen coordinates of the cursor.
271
+ #
272
+ # *Returns*:: Returns nonzero if successful or zero otherwise. To get extended error information, call
273
+ # GetLastError.
274
+ # ---
275
+ # *Remarks*:
276
+ # The cursor position is always specified in screen coordinates and is not affected by the mapping mode
277
+ # of the window that contains the cursor.
278
+ # The calling process must have WINSTA_READATTRIBUTES access to the window station.
279
+ # The input desktop must be the current desktop when you call GetCursorPos. Call OpenInputDesktop to
280
+ # determine whether the current desktop is the input desktop. If it is not, call SetThreadDesktop with
281
+ # the HDESK returned by OpenInputDesktop to switch to that desktop.
282
+ # ---
283
+ # <b>Enhanced (snake_case) API: accepts no args, returns a pair (x, y) of cursor coordinates</b>
284
+ #
285
+ # :call-seq:
286
+ # x, y = get_cursor_pos()
287
+ #
288
+ function :GetCursorPos, [:pointer], :int8,
289
+ &->(api) {
290
+ point = FFI::MemoryPointer.new(:long, 2)
291
+ res = api.call point
292
+ res == 0 ? [nil, nil] : point.read_array_of_long(2) }
293
+ # weird lambda literal instead of normal block is needed because current version of RDoc
294
+ # goes crazy if block is attached to meta-definition
295
+
296
+
297
+ # Convenience methods
298
+
299
+ ##
300
+ # Emulates combinations of (any amount of) keys pressed one after another (Ctrl+Alt+P) and then released
301
+ # *keys should be a sequence of a virtual-key codes. The codes must be a value in the range 1 to 254.
302
+ # For a complete list, see msdn:Virtual Key Codes.
303
+ def keystroke(*keys)
304
+ return if keys.empty?
305
+ keybd_event keys.first, 0, KEYEVENTF_KEYDOWN, 0
306
+ sleep KEY_DELAY
307
+ keystroke *keys[1..-1]
308
+ sleep KEY_DELAY
309
+ keybd_event keys.first, 0, KEYEVENTF_KEYUP, 0
310
+ end
311
+
312
+ # types text message into window holding the focus
313
+ def type_in(message)
314
+ message.scan(/./m) do |char|
315
+ keystroke(*char.to_vkeys)
316
+ end
317
+ end
318
+ end
319
+ end
320
320
  end