win 0.1.0 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/README.rdoc +18 -19
- data/VERSION +1 -1
- data/lib/win/dde.rb +147 -88
- data/lib/win/gui/dialog.rb +35 -1
- data/lib/win/gui/input.rb +128 -93
- data/lib/win/gui/message.rb +365 -5
- data/lib/win/gui/{convenience.rb → window/window.rb} +12 -67
- data/lib/win/gui/window.rb +338 -219
- data/lib/win/gui.rb +1 -2
- data/lib/win/library.rb +0 -2
- data/spec/spec_helper.rb +4 -4
- data/spec/win/gui/dialog_spec.rb +22 -7
- data/spec/win/gui/input_spec.rb +30 -0
- data/spec/win/gui/message_spec.rb +0 -7
- data/spec/win/gui/{convenience_spec.rb → window/window_spec.rb} +13 -61
- data/spec/win/gui/window_spec.rb +30 -4
- data/spec/win/library_spec.rb +0 -27
- data/win.gemspec +5 -5
- metadata +5 -5
data/lib/win/gui/input.rb
CHANGED
@@ -7,6 +7,11 @@ module Win
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module Input
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include Win::Library
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# Internal constants:
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# Key event delay
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KEY_DELAY = 0.00001
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# Windows keyboard-related Constants:
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# Key down keyboard event (the key is being depressed)
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@@ -132,115 +137,123 @@ module Win
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# The keybd_event function synthesizes a keystroke. The system can use such a synthesized keystroke to generate
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# a WM_KEYUP or WM_KEYDOWN message. The keyboard driver's interrupt handler calls the keybd_event function.
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# <b> !! Windows NT/2000/XP/Vista:This function has been superseded. Use SendInput instead. </b>
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#
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# Syntax
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# [*Syntax*] VOID keybd_event( BYTE bVk, BYTE bScan, DWORD dwFlags, PTR dwExtraInfo);
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# dwExtraInfo [L] -[in] Specifies an additional value associated with the key stroke.
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# bVk:: [in] Specifies a virtual-key code. The code must be a value in the range 1 to 254.
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# For a complete list, see Virtual-Key Codes.
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# bScan:: [in] Specifies a hardware scan code for the key.
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# dwFlags:: [in] Specifies various aspects of function operation. This parameter can be
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# one or more of the following values:
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# KEYEVENTF_EXTENDEDKEY, KEYEVENTF_KEYUP, KEYEVENTF_KEYDOWN
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# dwExtraInfo:: [in] Specifies an additional value associated with the key stroke.
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#
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# *Returns*:: nothing
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# ---
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# *Remarks*:
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# - An application can simulate a press of the PRINTSCRN key in order to obtain a screen snapshot
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# and save it to the clipboard. To do this, call keybd_event with the bVk parameter set to VK_SNAPSHOT.
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#
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# - Windows NT/2000/XP: The keybd_event function can toggle the NUM LOCK, CAPS LOCK, and SCROLL LOCK keys.
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# - Windows 95/98/Me: The keybd_event function can toggle only the CAPS LOCK and SCROLL LOCK keys.
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# :call-seq:
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# keybd_event( virtual_key, scan_code, flags, extra_info )
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#
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function
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function :keybd_event, [:char, :char, :ulong, :ulong], :void
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##
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# The mouse_event function synthesizes mouse motion and button clicks.
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# MOUSEEVENTF_RIGHTUP, MOUSEEVENTF_MIDDLEDOWN, MOUSEEVENTF_MIDDLEUP,
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# MOUSEEVENTF_XUP
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# mouse
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#
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# <b> !! Windows NT/2000/XP/Vista:This function has been superseded. Use SendInput instead. </b>
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#
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# [*Syntax*] VOID mouse_event( DWORD dwFlags, DWORD dx, DWORD dy, DWORD dwData, ULONG_PTR dwExtraInfo );
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#
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# dwFlags:: [in] Specifies various aspects of mouse motion and button clicking. This parameter can be certain
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# combinations of the following values. The values that specify mouse button status are set to indicate
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# changes in status, not ongoing conditions. For example, if the left mouse button is pressed and
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# held down, MOUSEEVENTF_LEFTDOWN is set when the left button is first pressed, but not for subsequent
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# motions. Similarly, MOUSEEVENTF_LEFTUP is set only when the button is first released. You cannot
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# specify both MOUSEEVENTF_WHEEL and either MOUSEEVENTF_XDOWN or MOUSEEVENTF_XUP simultaneously,
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# because they both require use of the dwData field:
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# MOUSEEVENTF_ABSOLUTE, MOUSEEVENTF_MOVE, MOUSEEVENTF_LEFTDOWN, MOUSEEVENTF_LEFTUP,
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# MOUSEEVENTF_RIGHTDOWN, MOUSEEVENTF_RIGHTUP, MOUSEEVENTF_MIDDLEDOWN, MOUSEEVENTF_MIDDLEUP,
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# MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, MOUSEEVENTF_XUP
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# dx:: [in] Specifies the mouse's absolute position along the x-axis or its amount of motion since the
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# last mouse event was generated, depending on the setting of MOUSEEVENTF_ABSOLUTE. Absolute data is
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# specified as the mouse's actual x-coordinate; relative data is specified as the number of mickeys moved.
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# A mickey is the amount that a mouse has to move for it to report that it has moved.
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# dy:: [in] Specifies the mouse's absolute position along the y-axis or its amount of motion since the
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# last mouse event was generated, depending on the setting of MOUSEEVENTF_ABSOLUTE. Absolute data is
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# specified as the mouse's actual y-coordinate; relative data is specified as the number of mickeys moved.
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# dwData:: [in]
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# - If dwFlags contains MOUSEEVENTF_WHEEL, then data specifies the amount of wheel movement.
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# A positive value indicates that the wheel was rotated forward, away from the user; a negative value
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# indicates that the wheel was rotated backward, toward the user. One wheel click is defined as
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# WHEEL_DELTA, which is 120.
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# - If dwFlags contains MOUSEEVENTF_WHHEEL, then data specifies the amount of
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# wheel movement. A positive value indicates that the wheel was rotated to the right; a negative value
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# indicates that the wheel was rotated to the left. One wheel click is defined as WHEEL_DELTA (= 120).
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# - Windows 2000/XP: If flags contains MOUSEEVENTF_XDOWN or MOUSEEVENTF_XUP, then data specifies which
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# X buttons were pressed or released. This value may be any combination of the following flags.
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# - If flags is not MOUSEEVENTF_WHEEL, MOUSEEVENTF_XDOWN, or MOUSEEVENTF_XUP, then data should be zero.
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# XBUTTON1 - Set if the first X button was pressed or released.
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# XBUTTON2 - Set if the second X button was pressed or released.
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# dwExtraInfo:: [in] Specifies an additional value associated with the mouse event. An application
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# calls GetMessageExtraInfo to obtain this extra information.
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# <b>NO Return Value</b>
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# ---
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# *Remarks*:
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# - If the mouse has moved, indicated by MOUSEEVENTF_MOVE being set, dx and dy hold information about
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# that motion. The information is specified as absolute or relative integer values.
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# - If MOUSEEVENTF_ABSOLUTE value is specified, dx and dy contain normalized absolute coordinates between
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# 0 and 65,535. The event procedure maps these coordinates onto the display surface. Coordinate (0,0) maps
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# onto the upper-left corner of the display surface, (65535,65535) maps onto the lower-right corner.
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# - If the MOUSEEVENTF_ABSOLUTE value is not specified, dx and dy specify relative motions from when the
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# last mouse event was generated (the last reported position). Positive values mean the mouse moved right
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# (or down); negative values mean the mouse moved left (or up). Relative mouse motion is subject to the
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# settings for mouse speed and acceleration level. An end user sets these values using the Mouse application
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# in Control Panel. An application obtains and sets these values with the SystemParametersInfo function.
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# - The system applies two tests to the specified relative mouse motion when applying acceleration. If the
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# specified distance along either the x or y axis is greater than the first mouse threshold value, and the
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# mouse acceleration level is not zero, the operating system doubles the distance. If the specified distance
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# along either the x- or y-axis is greater than the second mouse threshold value, and the mouse acceleration
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# level is equal to two, the operating system doubles the distance that resulted from applying the first
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# threshold test. It is thus possible for the operating system to multiply relatively-specified mouse motion
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# along the x- or y-axis by up to four times.
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# - Once acceleration has been applied, the system scales the resultant value by the desired mouse speed.
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# Mouse speed can range from 1 (slowest) to 20 (fastest) and represents how much the pointer moves based
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# on the distance the mouse moves. The default value is 10, which results in no additional modification
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# to the mouse motion.
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# - The mouse_event function is used to synthesize mouse events by applications that need to do so. It is also
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# used by applications that need to obtain more information from the mouse than its position and button state.
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# For example, if a tablet manufacturer wants to pass pen-based information to its own applications, it can
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# write a DLL that communicates directly to the tablet hardware, obtains the extra information, and saves it
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# in a queue. The DLL then calls mouse_event with the standard button and x/y position data, along with,
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# in the dwExtraInfo parameter, some pointer or index to the queued extra information. When the application
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# needs the extra information, it calls the DLL with the pointer or index stored in dwExtraInfo, and the DLL
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# returns the extra information.
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#
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# :call-seq:
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# mouse_event( flags, dx, dy, data, extra_info )
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#
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function :mouse_event, [:ulong, :ulong, :ulong, :ulong, :ulong, ], :void
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##
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# SetCursorPos Function moves the cursor to the specified screen coordinates. If the new coordinates are not
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# within the screen rectangle set by the most recent ClipCursor function call, the system automatically adjusts
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# the coordinates so that the cursor stays within the rectangle.
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#
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# Syntax
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# [*Syntax*] BOOL SetCursorPos( int X, int Y );
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# Y (i) - [in] Specifies the new y-coordinate of the cursor, in screen coordinates.
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# X:: [in] Specifies the new x-coordinate of the cursor, in screen coordinates.
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# Y:: [in] Specifies the new y-coordinate of the cursor, in screen coordinates.
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#
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# Enhanced to return true/false instead of nonzero/zero
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#
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# Remarks
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# *Returns*:: Nonzero(*true*) if successful or zero(*false*) otherwise. To get extended error information,
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# call GetLastError. Enhanced to return true/false instead of nonzero/zero
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# ---
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# *Remarks*: The cursor is a shared resource. A window should move the cursor only when the cursor is in the
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# window's client area. The calling process must have WINSTA_WRITEATTRIBUTES access to the window station.
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# The input desktop must be the current desktop when you call SetCursorPos. Call OpenInputDesktop to determine
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# whether the current desktop is the input desktop. If it is not, call SetThreadDesktop with the HDESK returned
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@@ -249,7 +262,29 @@ module Win
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# :call-seq:
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# success = set_cursor_pos(x,y)
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#
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function :SetCursorPos, [:int, :int], :
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function :SetCursorPos, [:int, :int], :int, boolean: true
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# Convenience methods
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##
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# Emulates combinations of (any amount of) keys pressed one after another (Ctrl+Alt+P) and then released
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# *keys should be a sequence of a virtual-key codes. The codes must be a value in the range 1 to 254.
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# For a complete list, see msdn:Virtual Key Codes.
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def keystroke(*keys)
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return if keys.empty?
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keybd_event keys.first, 0, KEYEVENTF_KEYDOWN, 0
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sleep KEY_DELAY
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keystroke *keys[1..-1]
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sleep KEY_DELAY
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keybd_event keys.first, 0, KEYEVENTF_KEYUP, 0
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end
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# types text message into window holding the focus
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def type_in(message)
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message.scan(/./m) do |char|
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keystroke(*char.to_vkeys)
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end
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end
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end
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end
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end
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