win 0.0.2 → 0.0.3

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data/lib/win/window.rb ADDED
@@ -0,0 +1,547 @@
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+ require 'win/library'
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+
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+ module Win
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+ module Window
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+ include Win::Library
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+
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+ #General constants:
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+
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+ # Windows Message Get Text
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+ WM_GETTEXT = 0x000D
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+ # Windows Message Sys Command
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+ WM_SYSCOMMAND = 0x0112
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+ # Sys Command Close
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+ SC_CLOSE = 0xF060
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+
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+ # ShowWindow constants:
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+
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+ # Hides the window and activates another window.
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+ SW_HIDE = 0
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+ # Same as SW_SHOWNORMAL
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+ SW_NORMAL = 1
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+ # Activates and displays a window. If the window is minimized or maximized, the system restores it to its
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+ # original size and position. An application should specify this flag when displaying the window for the first time.
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+ SW_SHOWNORMAL = 1
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+ # Activates the window and displays it as a minimized window.
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+ SW_SHOWMINIMIZED = 2
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+ # Activates the window and displays it as a maximized window.
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+ SW_SHOWMAXIMIZED = 3
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+ # Activates the window and displays it as a maximized window.
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+ SW_MAXIMIZE = 3
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+ # Displays a window in its most recent size and position. Similar to SW_SHOWNORMAL, but the window is not activated.
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+ SW_SHOWNOACTIVATE = 4
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+ # Activates the window and displays it in its current size and position.
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+ SW_SHOW = 5
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+ # Minimizes the specified window, activates the next top-level window in the Z order.
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+ SW_MINIMIZE = 6
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+ # Displays the window as a minimized window. Similar to SW_SHOWMINIMIZED, except the window is not activated.
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+ SW_SHOWMINNOACTIVE= 7
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+ # Displays the window in its current size and position. Similar to SW_SHOW, except the window is not activated.
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+ SW_SHOWNA = 8
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+ # Activates and displays the window. If the window is minimized or maximized, the system restores it to its original
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+ # size and position. An application should specify this flag when restoring a minimized window.
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+ SW_RESTORE = 9
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+ # Sets the show state based on the SW_ value specified in the STARTUPINFO structure passed to the CreateProcess
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+ # function by the program that started the application.
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+ SW_SHOWDEFAULT = 10
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+ # Windows 2000/XP: Minimizes a window, even if the thread that owns the window is not responding. Only use this
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+ # flag when minimizing windows from a different thread.
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+ SW_FORCEMINIMIZE = 11
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+
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+
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+ # Windows GUI API definitions:
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+
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+ ##
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+ # Tests whether the specified window handle identifies an existing window.
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+ # A thread should not use IsWindow for a window that it did not create because the window
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+ # could be destroyed after this function was called. Further, because window handles are
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+ # recycled the handle could even point to a different window.
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+ #
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+ # :call-seq:
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+ # window?( win_handle )
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+ #
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+ function 'IsWindow', 'L', 'L'
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+
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+ ##
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+ # Tests if the specified window, its parent window, its parent's parent window, and so forth,
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+ # have the WS_VISIBLE style. Because the return value specifies whether the window has the
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+ # WS_VISIBLE style, it may be true even if the window is totally obscured by other windows.
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+ #
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+ # :call-seq:
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+ # visible?( win_handle ), window_visible?( win_handle )
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+ #
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+ function 'IsWindowVisible', 'L', 'L', aliases: :visible?
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+
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+ ##
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+ # Tests whether the specified window is maximized.
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+ #
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+ # :call-seq:
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+ # zoomed?( win_handle ), maximized?( win_handle )
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+ #
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+ function 'IsZoomed', 'L', 'L', aliases: :maximized?
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+
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+ ##
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+ # Tests whether the specified window is maximized.
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+ #
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+ # :call-seq:
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+ # iconic?( win_handle ), minimized?( win_handle )
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+ #
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+ function 'IsIconic', 'L', 'L', aliases: :minimized?
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+
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+ ##
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+ # Tests whether a window is a child (or descendant) window of a specified parent window.
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+ # A child window is the direct descendant of a specified parent window if that parent window
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+ # is in the chain of parent windows; the chain of parent windows leads from the original overlapped
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+ # or pop-up window to the child window.
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+ #
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+ # :call-seq:
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+ # child?( win_handle )
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+ #
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+ function 'IsChild', 'LL', 'L'
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+
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+ ##
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+ # Returns a handle to the top-level window whose class and window name match the specified strings.
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+ # This function does not search child windows. This function does not perform a case-sensitive search.
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+ #
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+ # Parameters:
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+ # class_name (P) - String that specifies (window) class name OR class atom created by a previous
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+ # call to the RegisterClass(Ex) function. The atom must be in the low-order word of class_name;
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+ # the high-order word must be zero. The class name can be any name registered with RegisterClass(Ex),
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+ # or any of the predefined control-class names. If this parameter is nil, it finds any window whose
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+ # title matches the win_title parameter.
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+ # win_name (P) - String that specifies the window name (title). If nil, all names match.
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+ # Return Value (L): found window handle or NIL if nothing found
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+ #
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+ # :call-seq:
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+ # win_handle = find_window( class_name, win_name )
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+ #
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+ function 'FindWindow', 'PP', 'L', zeronil: true
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+
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+ ##
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+ # Unicode version of find_window (strings must be encoded as utf-16LE AND terminate with "\x00\x00")
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+ #
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+ # :call-seq:
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+ # win_handle = find_window_w( class_name, win_name )
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+ #
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+ function 'FindWindowW', 'PP', 'L', zeronil: true
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+
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+ ##
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+ # Retrieves a handle to a CHILD window whose class name and window name match the specified strings.
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+ # The function searches child windows, beginning with the one following the specified child window.
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+ # This function does NOT perform a case-sensitive search.
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+ #
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+ # Parameters:
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+ # parent (L) - Handle to the parent window whose child windows are to be searched.
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+ # If nil, the function uses the desktop window as the parent window.
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+ # The function searches among windows that are child windows of the desktop.
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+ # after_child (L) - Handle to a child window. Search begins with the NEXT child window in the Z order.
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+ # The child window must be a direct child window of parent, not just a descendant window.
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+ # If after_child is nil, the search begins with the first child window of parent.
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+ # win_class (P), win_title (P) - Strings that specify window class and name(title). If nil, anything matches.
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+ # Returns (L): found child window handle or NIL if nothing found
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+ #
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+ # :call-seq:
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+ # win_handle = find_window_ex( win_handle, after_child, class_name, win_name )
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+ #
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+ function 'FindWindowEx', 'LLPP', 'L', zeronil: true
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+
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+ # Helper method that creates def_block returning (possibly encoded) string as a result of
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+ # api function call or nil if zero characters was returned by api call
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+ # TODO: should be private
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+ def self.return_string( encode = nil ) #:nodoc:
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+ lambda do |api, *args|
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+ namespace.enforce_count( args, api.prototype, -2)
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+ args += [string = buffer, string.length]
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+ num_chars = api.call(*args)
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+ return nil if num_chars == 0
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+ string = string.force_encoding('utf-16LE').encode(encode) if encode
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+ p string
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+ string.rstrip
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+ end
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+ end
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+
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+ ##
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+ # Returns the text of the specified window's title bar (if it has one).
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+ # If the specified window is a control, the text of the control is copied. However, GetWindowText
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+ # cannot retrieve the text of a control in another application.
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+ #
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+ # Original Parameters:
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+ # win_handle (L) - Handle to the window and, indirectly, the class to which the window belongs.
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+ # text (P) - Long Pointer to the buffer that is to receive the text string.
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+ # max_count (I) - Specifies the length, in TCHAR, of the buffer pointed to by the text parameter.
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+ # The class name string is truncated if it is longer than the buffer and is always null-terminated.
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+ # Original Return Value (L): Length, in characters, of the copied string, not including the terminating null
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+ # character, indicates success. Zero indicates that the window has no title bar or text, if the title bar
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+ # is empty, or if the window or control handle is invalid. For extended error information, call GetLastError.
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+ #
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+ # Enhanced API requires only win_handle and returns rstripped text
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+ #
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+ # Enhanced Parameters:
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+ # win_handle (L) - Handle to the window and, indirectly, the class to which the window belongs.
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+ # Returns: Window title bar text or nil
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+ # If the window has no title bar or text, if the title bar is empty, or if the window or control handle
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+ # is invalid, the return value is NIL. To get extended error information, call GetLastError.
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+ #
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+ # Remarks: This function CANNOT retrieve the text of an edit control in ANOTHER app.
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+ # If the target window is owned by the current process, GetWindowText causes a WM_GETTEXT message to
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+ # be sent to the specified window or control. If the target window is owned by another process and has
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+ # a caption, GetWindowText retrieves the window caption text. If the window does not have a caption,
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+ # the return value is a null string. This allows to call GetWindowText without becoming unresponsive
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+ # if the target window owner process is not responding. However, if the unresponsive target window
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+ # belongs to the calling app, GetWindowText will cause the calling app to become unresponsive.
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+ # To retrieve the text of a control in another process, send a WM_GETTEXT message directly instead
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+ # of calling GetWindowText.
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+ #
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+ #:call-seq:
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+ # text = get_window_text( win_handle )
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+ #
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+ function 'GetWindowText', 'LPI', 'L', &return_string
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+
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+ ##
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+ # Unicode version of get_window_text (returns rstripped utf-8 string)
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+ # API improved to require only win_handle and return rstripped string
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+ #
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+ #:call-seq:
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+ # text = get_window_text_w( win_handle )
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+ #
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+ function 'GetWindowTextW', 'LPI', 'L', &return_string('utf-8')
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+
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+ ##
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+ # Retrieves the name of the class to which the specified window belongs.
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+ #
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+ # Original Parameters:
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+ # win_handle (L) - Handle to the window and, indirectly, the class to which the window belongs.
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+ # class_name (P) - Long Pointer to the buffer that is to receive the class name string.
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+ # max_count (I) - Specifies the length, in TCHAR, of the buffer pointed to by the class_name parameter.
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+ # The class name string is truncated if it is longer than the buffer and is always null-terminated.
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+ # Original Return Value (L): Length, in characters, of the copied string, not including the terminating null
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+ # character, indicates success. Zero indicates that the window has no title bar or text, if the title bar
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+ # is empty, or if the window or control handle is invalid. For extended error information, call GetLastError.
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+ #
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+ # API improved to require only win_handle and return rstripped string
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+ #
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+ # Enhanced Parameters:
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+ # win_handle (L) - Handle to the window and, indirectly, the class to which the window belongs.
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+ # Returns: Name of the class or NIL if function fails. For extended error information, call GetLastError.
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+ #
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+ #:call-seq:
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+ # text = get_class_name( win_handle )
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+ #
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+ function 'GetClassName', 'LPI', 'I', &return_string
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+
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+ ##
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+ # Unicode version of get_class_name (returns rstripped utf-8 string)
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+ # API improved to require only win_handle and return rstripped string
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+ #
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+ #:call-seq:
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+ # text = get_class_name_w( win_handle )
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+ #
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+ function 'GetClassNameW', 'LPI', 'I', &return_string('utf-8')
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+
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+ ##
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+ # Shows and hides windows.
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+ #
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+ # Parameters:
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+ # win_handle (L) - Handle to the window.
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+ # cmd (I) - Specifies how the window is to be shown. This parameter is ignored the first time an
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+ # application calls ShowWindow, if the program that launched the application provides a STARTUPINFO
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+ # structure. Otherwise, the first time ShowWindow is called, the value should be the value obtained
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+ # by the WinMain function in its nCmdShow parameter. In subsequent calls, cmd may be:
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+ # SW_HIDE, SW_MAXIMIZE, SW_MINIMIZE, SW_SHOW, SW_SHOWMAXIMIZED, SW_SHOWMINIMIZED, SW_SHOWMINNOACTIVE,
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+ # SW_SHOWNA, SW_SHOWNOACTIVATE, SW_SHOWNORMAL, SW_RESTORE, SW_SHOWDEFAULT, SW_FORCEMINIMIZE
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+ #
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+ # Original Return Value: - Nonzero if the window was PREVIOUSLY visible, otherwise zero
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+ # Enhanced Returns: - True if the window was PREVIOUSLY visible, otherwise false
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+ #
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+ #:call-seq:
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+ # was_visible = show_window( win_handle, cmd )
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+ #
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+ function 'ShowWindow', 'LI', 'I', boolean: true
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+
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+ # Hides the window and activates another window
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+ def hide_window(win_handle)
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+ show_window(win_handle, SW_HIDE)
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+ end
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+
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+ return_thread_process = lambda do |api, *args|
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+ namespace.enforce_count( args, api.prototype, -1)
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+ thread = api.call(args.first, process = [1].pack('L'))
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+ nonzero_array(thread, *process.unpack('L'))
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+ end
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+
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+ ##
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+ # Retrieves the identifier of the thread that created the specified window
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+ # and, optionally, the identifier of the process that created the window.
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+ #
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+ # Original Parameters:
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+ # handle (L) - Handle to the window.
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+ # process (P) - A POINTER to a (Long) variable that receives the process identifier.
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+ # Original Return (L): Identifier of the thread that created the window.
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+ #
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+ # API improved to accept window handle as a single arg and return a pair of [thread, process] ids
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+ #
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+ # New Parameters:
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+ # handle (L) - Handle to the window.
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+ # Returns: Pair of identifiers of the thread and process_id that created the window.
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+ #
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+ #:call-seq:
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+ # thread, process_id = get_window_tread_process_id( win_handle )
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+ #
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+ function 'GetWindowThreadProcessId', 'LP', 'L', &return_thread_process
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+
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+ return_rect = lambda do |api, *args|
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+ namespace.enforce_count( args, api.prototype, -1)
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+ rectangle = [0, 0, 0, 0].pack('L*')
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+ res = api.call args.first, rectangle
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+ res == 0 ? [nil, nil, nil, nil] : rectangle.unpack('L*')
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+ end
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+
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+ ##
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+ # Retrieves the dimensions of the specified window bounding rectangle.
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+ # Dimensions are given relative to the upper-left corner of the screen.
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+ #
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+ # Original Parameters:
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+ # win_handle (L) - Handle to the window.
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+ # rect (P) - Long pointer to a RECT structure that receives the screen coordinates of the upper-left and
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+ # lower-right corners of the window.
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+ # Original Return Value: Nonzero indicates success. Zero indicates failure. For error info, call GetLastError.
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+ #
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+ # API improved to accept only window handle and return 4-member dimensions array (left, top, right, bottom)
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+ #
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+ # New Parameters:
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+ # win_handle (L) - Handle to the window
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+ # New Return: Array(left, top, right, bottom) - rectangle dimensions
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+ #
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+ # Remarks: As a convention for the RECT structure, the bottom-right coordinates of the returned rectangle
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+ # are exclusive. In other words, the pixel at (right, bottom) lies immediately outside the rectangle.
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+ #
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+ #:call-seq:
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+ # rect = get_window_rect( win_handle )
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+ #
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+ function 'GetWindowRect', 'LP', 'I', &return_rect
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+
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+ # # Procedure that calls api function expecting a callback. If runtime block is given
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+ # # it is converted into callback, otherwise procedure returns an array of all handles
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+ # # pushed into callback by api enumeration
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+ # # TODO: should be private
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+ # #
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+ # def self.return_enum #:nodoc:
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+ # lambda do |api, *args, &block|
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+ # namespace.enforce_count( args, api.prototype, -1)
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+ # handles = []
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+ # cb = if block
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+ # callback('LP', 'I', &block)
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+ # else
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+ # callback('LP', 'I') do |handle, message|
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+ # handles << handle
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+ # true
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+ # end
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+ # end
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+ # args[api.prototype.find_index('K'), 0] = cb # Insert callback into appropriate place of args Array
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+ # api.call *args
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+ # handles
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+ # end
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+ # end
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+ #
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+ # ##
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+ # # The EnumWindows function enumerates all top-level windows on the screen by passing the handle to
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+ # # each window, in turn, to an application-defined callback function. EnumWindows continues until
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+ # # the last top-level window is enumerated or the callback function returns FALSE.
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+ # #
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+ # # Original Parameters:
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+ # # callback [K] - Pointer to an application-defined callback function (see EnumWindowsProc).
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+ # # message [P] - Specifies an application-defined value(message) to be passed to the callback function.
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+ # # Original Return: Nonzero if the function succeeds, zero if the function fails. GetLastError for error info.
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+ # # If callback returns zero, the return value is also zero. In this case, the callback function should
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+ # # call SetLastError to obtain a meaningful error code to be returned to the caller of EnumWindows.
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+ # #
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+ # # API improved to accept blocks (instead of callback objects) and message as a single arg
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+ # #
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+ # # New Parameters:
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+ # # message [P] - Specifies an application-defined value(message) to be passed to the callback function.
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+ # # block given to method invocation serves as an application-defined callback function (see EnumWindowsProc).
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+ # # Returns: True if the function succeeds, false if the function fails. GetLastError for error info.
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+ # # If callback returns zero, the return value is also zero. In this case, the callback function should
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+ # # call SetLastError to obtain a meaningful error code to be returned to the caller of EnumWindows.
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+ # #
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+ # # Remarks: The EnumWindows function does not enumerate child windows, with the exception of a few top-level
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+ # # windows owned by the system that have the WS_CHILD style. This function is more reliable than calling
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+ # # the GetWindow function in a loop. An application that calls GetWindow to perform this task risks being
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+ # # caught in an infinite loop or referencing a handle to a window that has been destroyed.
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+ # #
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+ # #:call-seq:
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+ # # status = enum_windows( message ) {|win_handle, message| callback procedure }
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+ # #
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+ # function'EnumWindows', 'KP', 'L', boolean: true, &return_enum
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+ #
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+ # ##
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+ # # Enumerates child windows to a given window.
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+ # #
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+ # # Original Parameters:
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+ # # parent (L) - Handle to the parent window whose child windows are to be enumerated.
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+ # # callback [K] - Pointer to an application-defined callback function (see EnumWindowsProc).
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+ # # message [P] - Specifies an application-defined value(message) to be passed to the callback function.
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+ # # Original Return: Not used (?!)
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+ # # If callback returns zero, the return value is also zero. In this case, the callback function should
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+ # # call SetLastError to obtain a meaningful error code to be returned to the caller of EnumWindows.
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+ # # If it is nil, this function is equivalent to EnumWindows. Windows 95/98/Me: parent cannot be NULL.
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+ # #
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+ # # API improved to accept blocks (instead of callback objects) and two args: parent handle and message.
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+ # # New Parameters:
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+ # # parent (L) - Handle to the parent window whose child windows are to be enumerated.
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+ # # message (P) - Specifies an application-defined value(message) to be passed to the callback function.
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+ # # block given to method invocation serves as an application-defined callback function (see EnumChildProc).
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+ # #
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+ # # Remarks:
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+ # # If a child window has created child windows of its own, EnumChildWindows enumerates those windows as well.
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+ # # A child window that is moved or repositioned in the Z order during the enumeration process will be properly enumerated.
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+ # # The function does not enumerate a child window that is destroyed before being enumerated or that is created during the enumeration process.
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+ # #
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+ # #:call-seq:
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+ # # enum_windows( parent_handle, message ) {|win_handle, message| callback procedure }
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+ # #
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+ # function 'EnumChildWindows', 'LKP', 'L', &return_enum
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+
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+ ##
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+ # GetForegroundWindow function returns a handle to the foreground window (the window with which the user
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+ # is currently working). The system assigns a slightly higher priority to the thread that creates the
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+ # foreground window than it does to other threads.
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+ #
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+ # Syntax: HWND GetForegroundWindow(VOID);
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+ #
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+ # Return Value: The return value is a handle to the foreground window. The foreground window can be NULL in
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+ # certain circumstances, such as when a window is losing activation.
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+ #
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+ #:call-seq:
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+ # win_handle = (get_)foreground_window()
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+ #
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+ function 'GetForegroundWindow', [], 'L'
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+
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+ def foreground?(win_handle)
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+ win_handle == foreground_window
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+ end
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+
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+ ##
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+ # The GetActiveWindow function retrieves the window handle to the active window attached to
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+ # the calling thread's message queue.
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+ #
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+ # Syntax: HWND GetActiveWindow(VOID);
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+ #
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+ # Return Value: The return value is the handle to the active window attached to the calling
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+ # thread's message queue. Otherwise, the return value is NULL.
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+ #
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+ # Remarks: To get the handle to the foreground window, you can use GetForegroundWindow.
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+ # To get the window handle to the active window in the message queue for another thread, use GetGUIThreadInfo.
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+ #
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+ #:call-seq:
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+ # win_handle = (get_)active_window()
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+ #
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+ function 'GetActiveWindow', [], 'L'
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+
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+ function 'keybd_event', 'IILL', 'V'
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+ function 'PostMessage', 'LLLL', 'L'
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+ function 'SendMessage', 'LLLP', 'L'
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+ function 'GetDlgItem', 'LL', 'L'
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+
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+
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+ # Convenience wrapper methods:
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+
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+ # emulates combinations of keys pressed (Ctrl+Alt+P+M, etc)
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+ def keystroke(*keys)
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+ return if keys.empty?
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+ keybd_event keys.first, 0, KEYEVENTF_KEYDOWN, 0
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+ sleep WG_KEY_DELAY
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+ keystroke *keys[1..-1]
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+ sleep WG_KEY_DELAY
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+ keybd_event keys.first, 0, KEYEVENTF_KEYUP, 0
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+ end
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+
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+ # types text message into window holding the focus
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+ def type_in(message)
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+ message.scan(/./m) do |char|
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+ keystroke(*char.to_vkeys)
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+ end
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+ end
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+
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+ # finds top-level dialog window by title and yields it to given block
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+ def dialog(title, seconds=3)
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+ d = begin
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+ win = Window.top_level(title, seconds)
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+ yield(win) ? win : nil
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+ rescue TimeoutError
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+ end
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+ d.wait_for_close if d
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+ return d
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+ end
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+
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+ class Window
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+ include Win::Window
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+ extend Win::Window
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+
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+ attr_reader :handle
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+
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+ # find top level window by title, return wrapped Window object
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+ def self.top_level(title, seconds=3)
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+ @handle = timeout(seconds) do
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+ sleep WG_SLEEP_DELAY while (h = find_window nil, title) == nil; h
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+ end
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+ Window.new @handle
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+ end
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+
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+ def initialize(handle)
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+ @handle = handle
493
+ end
494
+
495
+ # find child window (control) by title, window class, or control ID:
496
+ def child(id)
497
+ result = case id
498
+ when String
499
+ by_title = find_window_ex @handle, 0, nil, id.gsub('_' , '&' )
500
+ by_class = find_window_ex @handle, 0, id, nil
501
+ by_title ? by_title : by_class
502
+ when Fixnum
503
+ get_dlg_item @handle, id
504
+ when nil
505
+ find_window_ex @handle, 0, nil, nil
506
+ else
507
+ nil
508
+ end
509
+ raise "Control '#{id}' not found" unless result
510
+ Window.new result
511
+ end
512
+
513
+ def children
514
+ enum_child_windows(@handle,'Msg').map{|child_handle| Window.new child_handle}
515
+ end
516
+
517
+ # emulate click of the control identified by id
518
+ def click(id)
519
+ h = child(id).handle
520
+ rectangle = [0, 0, 0, 0].pack 'LLLL'
521
+ get_window_rect h, rectangle
522
+ left, top, right, bottom = rectangle.unpack 'LLLL'
523
+ center = [(left + right) / 2, (top + bottom) / 2]
524
+ set_cursor_pos *center
525
+ mouse_event MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0
526
+ mouse_event MOUSEEVENTF_LEFTUP, 0, 0, 0, 0
527
+ end
528
+
529
+ def close
530
+ post_message @handle, WM_SYSCOMMAND, SC_CLOSE, 0
531
+ end
532
+
533
+ def wait_for_close
534
+ timeout(WG_CLOSE_TIMEOUT) do
535
+ sleep WG_SLEEP_DELAY while window_visible?(@handle)
536
+ end
537
+ end
538
+
539
+ def text
540
+ buffer = "\x0" * 2048
541
+ length = send_message @handle, WM_GETTEXT, buffer.length, buffer
542
+ length == 0 ? '' : buffer[0..length - 1]
543
+ end
544
+ end
545
+
546
+ end
547
+ end
data/spec/spec_helper.rb CHANGED
@@ -26,13 +26,32 @@ module WinTest
26
26
 
27
27
  TEST_IMPOSSIBLE = 'Impossible'
28
28
  TEST_CONVERSION_ERROR = /Can.t convert/
29
+ TEST_SLEEP_DELAY = 0.01
30
+ TEST_APP_PATH = File.join(File.dirname(__FILE__), "test_apps/locknote/LockNote.exe" )
31
+ TEST_APP_START = 'start "" "' + TEST_APP_PATH + '"'
32
+ TEST_WIN_TITLE = 'LockNote - Steganos LockNote'
33
+ TEST_WIN_CLASS = 'ATL:00434098'
34
+ TEST_WIN_RECT = [710, 400, 1210, 800]
35
+ TEST_TEXTAREA_CLASS = 'ATL:00434310'
29
36
 
30
37
  def use
31
- lambda {yield}.should_not raise_error
38
+ lambda {yield}.should_not raise_error
32
39
  end
33
40
 
34
41
  def any_block
35
42
  lambda {|*args| args}
36
43
  end
37
44
 
45
+ def any_handle
46
+ unless respond_to? :find_window
47
+ require 'win/window'
48
+ include Win::Window
49
+ end
50
+ find_window(nil, nil)
51
+ end
52
+
53
+ def not_a_handle
54
+ 123
55
+ end
56
+
38
57
  end
@@ -51,6 +51,7 @@ module WinTest
51
51
  def hide_method(*names) # hide original method(s) if it is defined
52
52
  names.map(&:to_s).each do |name|
53
53
  MyLib.module_eval do
54
+ # + remove_const
54
55
  aliases = generate_names(name).flatten + [name]
55
56
  aliases.map(&:to_s).each do |ali|
56
57
  if method_defined? ali