war_simulator 0.0.1
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- data/.gitignore +17 -0
- data/Gemfile +4 -0
- data/LICENSE +22 -0
- data/README.md +38 -0
- data/Rakefile +2 -0
- data/lib/war_simulator.rb +16 -0
- data/lib/war_simulator/card.rb +24 -0
- data/lib/war_simulator/deck.rb +28 -0
- data/lib/war_simulator/game.rb +59 -0
- data/lib/war_simulator/player.rb +11 -0
- data/lib/war_simulator/version.rb +3 -0
- data/war_simulator.gemspec +17 -0
- metadata +59 -0
data/.gitignore
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data/Gemfile
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data/LICENSE
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Copyright (c) 2012 Phil Bottomley
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# War simulator
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Simulator for the War card game. Gives a summary of the game
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including the number of rounds that are needed before a player
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wins.
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For more info and how to play see the
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[Wikipedia page](http://en.wikipedia.org/wiki/War_(card_game)).
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## Installation
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Install it:
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$ gem install war_simulator
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## Usage
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To run a new simulaton:
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WarSimulator.run
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Then the number of rounds will be outputted:
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=> 234
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## Todo
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- Improve on specs
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- Add ability to use certain range of cards (eg. Ace to 10)
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- Account for more than two players
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## Contributing
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1. Fork it
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Added some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create new Pull Request
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data/Rakefile
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require "war_simulator/version"
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require "war_simulator/card"
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require "war_simulator/deck"
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require "war_simulator/player"
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require "war_simulator/game"
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module WarSimulator
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class <<
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def self.run
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game = Game.new
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game.simulate
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end
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end
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end
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module WarSimulator
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class Card
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SUITS = ['S', 'C', 'H', 'D']
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NUMBERS = (2..14).to_a
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attr_accessor :suit, :number
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def initialize(suit, number)
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number = number.to_i
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if valid?(suit, number)
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@suit = suit
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@number = number
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else
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raise 'Card not valid'
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end
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end
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def valid?(suit, number)
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SUITS.include?(suit) && NUMBERS.include?(number)
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end
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end
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end
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module WarSimulator
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class Deck
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def self.generate_deck
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deck = []
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Card::SUITS.each do |suit|
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Card::NUMBERS.each do |number|
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deck << Card.new(suit, number)
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end
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end
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return deck
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end
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attr_accessor :cards
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def initialize
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@cards = self.class.generate_deck
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shuffle
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end
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def shuffle
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@cards = @cards.sort_by{rand}
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end
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end
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end
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module WarSimulator
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class Game
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attr_accessor :player_1, :player_2, :deck
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def initialize
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@deck = Deck.new
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@p1_hand = Player.new.hand
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@p2_hand = Player.new.hand
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deal
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end
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def deal
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cut = @deck.cards.each_slice(@deck.cards.count / 2).to_a
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@deck.cards = nil
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@p1_hand = cut[0]
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@p2_hand = cut[1]
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end
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def simulate
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battles = 0
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war_pile = []
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until player_has_no_cards?
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battles += 1
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if @p1_hand.first.number == @p2_hand.first.number
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war_pile << @p1_hand.shift
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war_pile << @p2_hand.shift
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elsif @p1_hand.first.number > @p2_hand.first.number
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@p1_hand << @p2_hand.shift
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@p1_hand << @p1_hand.shift
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@p1_hand << war_pile
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war_pile = []
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else
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@p2_hand << @p1_hand.shift
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@p2_hand << @p2_hand.shift
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@p2_hand << war_pile
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war_pile = []
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end
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@p1_hand.flatten!
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@p2_hand.flatten!
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war_pile.flatten!
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end
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battles
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end
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def player_has_no_cards?
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@p1_hand.count == 0 || @p2_hand.count == 0
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end
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end
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end
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# -*- encoding: utf-8 -*-
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require File.expand_path('../lib/war_simulator/version', __FILE__)
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Gem::Specification.new do |gem|
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gem.authors = ["Phil Bottomley"]
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gem.email = ["philbottomley1@gmail.com"]
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gem.description = %q{Simulator for the War card game.}
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gem.summary = %q{Simulator for the War card game that outputs the number of rounds until a player wins.}
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gem.homepage = "https://github.com/philbott/war_simulator"
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gem.files = `git ls-files`.split($\)
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gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
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gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
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gem.name = "war_simulator"
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gem.require_paths = ["lib"]
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gem.version = WarSimulator::VERSION
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end
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metadata
ADDED
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--- !ruby/object:Gem::Specification
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name: war_simulator
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version: !ruby/object:Gem::Version
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version: 0.0.1
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prerelease:
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platform: ruby
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authors:
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- Phil Bottomley
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2012-08-05 00:00:00.000000000 Z
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dependencies: []
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description: Simulator for the War card game.
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email:
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- philbottomley1@gmail.com
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executables: []
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extensions: []
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extra_rdoc_files: []
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files:
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- .gitignore
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- Gemfile
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- LICENSE
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- README.md
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- Rakefile
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- lib/war_simulator.rb
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- lib/war_simulator/card.rb
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- lib/war_simulator/deck.rb
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- lib/war_simulator/game.rb
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- lib/war_simulator/player.rb
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- lib/war_simulator/version.rb
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- war_simulator.gemspec
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homepage: https://github.com/philbott/war_simulator
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licenses: []
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post_install_message:
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rdoc_options: []
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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required_rubygems_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
|
48
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubyforge_project:
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rubygems_version: 1.8.24
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signing_key:
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specification_version: 3
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summary: Simulator for the War card game that outputs the number of rounds until a
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player wins.
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test_files: []
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has_rdoc:
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