w2tags 0.9.55 → 0.9.56

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Files changed (37) hide show
  1. data/Manifest.txt +31 -0
  2. data/lib/w2tags/parser.rb +2 -5
  3. data/lib/w2tags/try/public/css/csscolors.css +47 -0
  4. data/lib/w2tags/try/public/css/jquery.cluetip.css +130 -0
  5. data/lib/w2tags/try/public/css/jscolors.css +55 -0
  6. data/lib/w2tags/try/public/css/rubycolors.css +82 -0
  7. data/lib/w2tags/try/public/css/xmlcolors.css +51 -0
  8. data/lib/w2tags/try/public/img/loading.gif +0 -0
  9. data/lib/w2tags/try/public/js/codemirror.js +308 -0
  10. data/lib/w2tags/try/public/js/editor.js +1340 -0
  11. data/lib/w2tags/try/public/js/highlight.js +68 -0
  12. data/lib/w2tags/try/public/js/jquery.cluetip.js +470 -0
  13. data/lib/w2tags/try/public/js/jquery.js +4376 -0
  14. data/lib/w2tags/try/public/js/mirrorframe.js +81 -0
  15. data/lib/w2tags/try/public/js/parsecss.js +155 -0
  16. data/lib/w2tags/try/public/js/parsehtmlmixed.js +74 -0
  17. data/lib/w2tags/try/public/js/parsejavascript.js +350 -0
  18. data/lib/w2tags/try/public/js/parsew2tags.js +157 -0
  19. data/lib/w2tags/try/public/js/parsexml.js +292 -0
  20. data/lib/w2tags/try/public/js/select.js +607 -0
  21. data/lib/w2tags/try/public/js/stringstream.js +140 -0
  22. data/lib/w2tags/try/public/js/tokenize.js +57 -0
  23. data/lib/w2tags/try/public/js/tokenizejavascript.js +175 -0
  24. data/lib/w2tags/try/public/js/undo.js +404 -0
  25. data/lib/w2tags/try/public/js/util.js +134 -0
  26. data/lib/w2tags/try/public/w2/basic.w2erb +8 -2
  27. data/lib/w2tags/try/public/w2/erb_base.hot.html +167 -0
  28. data/lib/w2tags/try/public/w2/erb_rails.hot.html +59 -0
  29. data/lib/w2tags/try/public/w2/html.hot.html +1 -0
  30. data/lib/w2tags/try/public/w2/rails.hot.html +37 -0
  31. data/lib/w2tags/try/public/w2/try.rb.hot.html +50 -0
  32. data/lib/w2tags/try/try.rb +3 -2
  33. data/lib/w2tags/try/views/index.erb +85 -15
  34. data/lib/w2tags/try/views/layout.erb +4 -5
  35. data/lib/w2tags/try/views/parse.erb +1 -0
  36. data/tasks/setup.rb +1 -1
  37. metadata +58 -2
@@ -0,0 +1,140 @@
1
+ /* String streams are the things fed to parsers (which can feed them
2
+ * to a tokenizer if they want). They provide peek and next methods
3
+ * for looking at the current character (next 'consumes' this
4
+ * character, peek does not), and a get method for retrieving all the
5
+ * text that was consumed since the last time get was called.
6
+ *
7
+ * An easy mistake to make is to let a StopIteration exception finish
8
+ * the token stream while there are still characters pending in the
9
+ * string stream (hitting the end of the buffer while parsing a
10
+ * token). To make it easier to detect such errors, the stringstreams
11
+ * throw an exception when this happens.
12
+ */
13
+
14
+ // Make a stringstream stream out of an iterator that returns strings.
15
+ // This is applied to the result of traverseDOM (see codemirror.js),
16
+ // and the resulting stream is fed to the parser.
17
+ window.stringStream = function(source){
18
+ // String that's currently being iterated over.
19
+ var current = "";
20
+ // Position in that string.
21
+ var pos = 0;
22
+ // Accumulator for strings that have been iterated over but not
23
+ // get()-ed yet.
24
+ var accum = "";
25
+ // Make sure there are more characters ready, or throw
26
+ // StopIteration.
27
+ function ensureChars() {
28
+ while (pos == current.length) {
29
+ accum += current;
30
+ current = ""; // In case source.next() throws
31
+ pos = 0;
32
+ try {current = source.next();}
33
+ catch (e) {
34
+ if (e != StopIteration) throw e;
35
+ else return false;
36
+ }
37
+ }
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+ return true;
39
+ }
40
+
41
+ return {
42
+ // Return the next character in the stream.
43
+ peek: function() {
44
+ if (!ensureChars()) return null;
45
+ return current.charAt(pos);
46
+ },
47
+ // Get the next character, throw StopIteration if at end, check
48
+ // for unused content.
49
+ next: function() {
50
+ if (!ensureChars()) {
51
+ if (accum.length > 0)
52
+ throw "End of stringstream reached without emptying buffer ('" + accum + "').";
53
+ else
54
+ throw StopIteration;
55
+ }
56
+ return current.charAt(pos++);
57
+ },
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+ // Return the characters iterated over since the last call to
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+ // .get().
60
+ get: function() {
61
+ var temp = accum;
62
+ accum = "";
63
+ if (pos > 0){
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+ temp += current.slice(0, pos);
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+ current = current.slice(pos);
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+ pos = 0;
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+ }
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+ return temp;
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+ },
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+ // Push a string back into the stream.
71
+ push: function(str) {
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+ current = current.slice(0, pos) + str + current.slice(pos);
73
+ },
74
+ lookAhead: function(str, consume, skipSpaces, caseInsensitive) {
75
+ function cased(str) {return caseInsensitive ? str.toLowerCase() : str;}
76
+ str = cased(str);
77
+ var found = false;
78
+
79
+ var _accum = accum, _pos = pos;
80
+ if (skipSpaces) this.nextWhileMatches(/[\s\u00a0]/);
81
+
82
+ while (true) {
83
+ var end = pos + str.length, left = current.length - pos;
84
+ if (end <= current.length) {
85
+ found = str == cased(current.slice(pos, end));
86
+ pos = end;
87
+ break;
88
+ }
89
+ else if (str.slice(0, left) == cased(current.slice(pos))) {
90
+ accum += current; current = "";
91
+ try {current = source.next();}
92
+ catch (e) {break;}
93
+ pos = 0;
94
+ str = str.slice(left);
95
+ }
96
+ else {
97
+ break;
98
+ }
99
+ }
100
+
101
+ if (!(found && consume)) {
102
+ current = accum.slice(_accum.length) + current;
103
+ pos = _pos;
104
+ accum = _accum;
105
+ }
106
+
107
+ return found;
108
+ },
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+
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+ // Utils built on top of the above
111
+ more: function() {
112
+ return this.peek() !== null;
113
+ },
114
+ applies: function(test) {
115
+ var next = this.peek();
116
+ return (next !== null && test(next));
117
+ },
118
+ nextWhile: function(test) {
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+ var next;
120
+ while ((next = this.peek()) !== null && test(next))
121
+ this.next();
122
+ },
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+ matches: function(re) {
124
+ var next = this.peek();
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+ return (next !== null && re.test(next));
126
+ },
127
+ nextWhileMatches: function(re) {
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+ var next;
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+ while ((next = this.peek()) !== null && re.test(next))
130
+ this.next();
131
+ },
132
+ equals: function(ch) {
133
+ return ch === this.peek();
134
+ },
135
+ endOfLine: function() {
136
+ var next = this.peek();
137
+ return next == null || next == "\n";
138
+ }
139
+ };
140
+ };
@@ -0,0 +1,57 @@
1
+ // A framework for simple tokenizers. Takes care of newlines and
2
+ // white-space, and of getting the text from the source stream into
3
+ // the token object. A state is a function of two arguments -- a
4
+ // string stream and a setState function. The second can be used to
5
+ // change the tokenizer's state, and can be ignored for stateless
6
+ // tokenizers. This function should advance the stream over a token
7
+ // and return a string or object containing information about the next
8
+ // token, or null to pass and have the (new) state be called to finish
9
+ // the token. When a string is given, it is wrapped in a {style, type}
10
+ // object. In the resulting object, the characters consumed are stored
11
+ // under the content property. Any whitespace following them is also
12
+ // automatically consumed, and added to the value property. (Thus,
13
+ // content is the actual meaningful part of the token, while value
14
+ // contains all the text it spans.)
15
+
16
+ function tokenizer(source, state) {
17
+ // Newlines are always a separate token.
18
+ function isWhiteSpace(ch) {
19
+ // The messy regexp is because IE's regexp matcher is of the
20
+ // opinion that non-breaking spaces are no whitespace.
21
+ return ch != "\n" && /^[\s\u00a0]*$/.test(ch);
22
+ }
23
+
24
+ var tokenizer = {
25
+ state: state,
26
+
27
+ take: function(type) {
28
+ if (typeof(type) == "string")
29
+ type = {style: type, type: type};
30
+
31
+ type.content = (type.content || "") + source.get();
32
+ if (!/\n$/.test(type.content))
33
+ source.nextWhile(isWhiteSpace);
34
+ type.value = type.content + source.get();
35
+ return type;
36
+ },
37
+
38
+ next: function () {
39
+ if (!source.more()) throw StopIteration;
40
+
41
+ var type;
42
+ if (source.equals("\n")) {
43
+ source.next();
44
+ return this.take("whitespace");
45
+ }
46
+
47
+ if (source.applies(isWhiteSpace))
48
+ type = "whitespace";
49
+ else
50
+ while (!type)
51
+ type = this.state(source, function(s) {tokenizer.state = s;});
52
+
53
+ return this.take(type);
54
+ }
55
+ };
56
+ return tokenizer;
57
+ }
@@ -0,0 +1,175 @@
1
+ /* Tokenizer for JavaScript code */
2
+
3
+ var tokenizeJavaScript = (function() {
4
+ // Advance the stream until the given character (not preceded by a
5
+ // backslash) is encountered, or the end of the line is reached.
6
+ function nextUntilUnescaped(source, end) {
7
+ var escaped = false;
8
+ var next;
9
+ while (!source.endOfLine()) {
10
+ var next = source.next();
11
+ if (next == end && !escaped)
12
+ return false;
13
+ escaped = !escaped && next == "\\";
14
+ }
15
+ return escaped;
16
+ }
17
+
18
+ // A map of JavaScript's keywords. The a/b/c keyword distinction is
19
+ // very rough, but it gives the parser enough information to parse
20
+ // correct code correctly (we don't care that much how we parse
21
+ // incorrect code). The style information included in these objects
22
+ // is used by the highlighter to pick the correct CSS style for a
23
+ // token.
24
+ var keywords = function(){
25
+ function result(type, style){
26
+ return {type: type, style: "js-" + style};
27
+ }
28
+ // keywords that take a parenthised expression, and then a
29
+ // statement (if)
30
+ var keywordA = result("keyword a", "keyword");
31
+ // keywords that take just a statement (else)
32
+ var keywordB = result("keyword b", "keyword");
33
+ // keywords that optionally take an expression, and form a
34
+ // statement (return)
35
+ var keywordC = result("keyword c", "keyword");
36
+ var operator = result("operator", "keyword");
37
+ var atom = result("atom", "atom");
38
+ return {
39
+ "if": keywordA, "while": keywordA, "with": keywordA,
40
+ "else": keywordB, "do": keywordB, "try": keywordB, "finally": keywordB,
41
+ "return": keywordC, "break": keywordC, "continue": keywordC, "new": keywordC, "delete": keywordC, "throw": keywordC,
42
+ "in": operator, "typeof": operator, "instanceof": operator,
43
+ "var": result("var", "keyword"), "function": result("function", "keyword"), "catch": result("catch", "keyword"),
44
+ "for": result("for", "keyword"), "switch": result("switch", "keyword"),
45
+ "case": result("case", "keyword"), "default": result("default", "keyword"),
46
+ "true": atom, "false": atom, "null": atom, "undefined": atom, "NaN": atom, "Infinity": atom
47
+ };
48
+ }();
49
+
50
+ // Some helper regexps
51
+ var isOperatorChar = /[+\-*&%=<>!?|]/;
52
+ var isHexDigit = /[0-9A-Fa-f]/;
53
+ var isWordChar = /[\w\$_]/;
54
+
55
+ // Wrapper around jsToken that helps maintain parser state (whether
56
+ // we are inside of a multi-line comment and whether the next token
57
+ // could be a regular expression).
58
+ function jsTokenState(inside, regexp) {
59
+ return function(source, setState) {
60
+ var newInside = inside;
61
+ var type = jsToken(inside, regexp, source, function(c) {newInside = c;});
62
+ var newRegexp = type.type == "operator" || type.type == "keyword c" || type.type.match(/^[\[{}\(,;:]$/);
63
+ if (newRegexp != regexp || newInside != inside)
64
+ setState(jsTokenState(newInside, newRegexp));
65
+ return type;
66
+ };
67
+ }
68
+
69
+ // The token reader, inteded to be used by the tokenizer from
70
+ // tokenize.js (through jsTokenState). Advances the source stream
71
+ // over a token, and returns an object containing the type and style
72
+ // of that token.
73
+ function jsToken(inside, regexp, source, setInside) {
74
+ function readHexNumber(){
75
+ source.next(); // skip the 'x'
76
+ source.nextWhileMatches(isHexDigit);
77
+ return {type: "number", style: "js-atom"};
78
+ }
79
+
80
+ function readNumber() {
81
+ source.nextWhileMatches(/[0-9]/);
82
+ if (source.equals(".")){
83
+ source.next();
84
+ source.nextWhileMatches(/[0-9]/);
85
+ }
86
+ if (source.equals("e") || source.equals("E")){
87
+ source.next();
88
+ if (source.equals("-"))
89
+ source.next();
90
+ source.nextWhileMatches(/[0-9]/);
91
+ }
92
+ return {type: "number", style: "js-atom"};
93
+ }
94
+ // Read a word, look it up in keywords. If not found, it is a
95
+ // variable, otherwise it is a keyword of the type found.
96
+ function readWord() {
97
+ source.nextWhileMatches(isWordChar);
98
+ var word = source.get();
99
+ var known = keywords.hasOwnProperty(word) && keywords.propertyIsEnumerable(word) && keywords[word];
100
+ return known ? {type: known.type, style: known.style, content: word} :
101
+ {type: "variable", style: "js-variable", content: word};
102
+ }
103
+ function readRegexp() {
104
+ nextUntilUnescaped(source, "/");
105
+ source.nextWhileMatches(/[gi]/);
106
+ return {type: "regexp", style: "js-string"};
107
+ }
108
+ // Mutli-line comments are tricky. We want to return the newlines
109
+ // embedded in them as regular newline tokens, and then continue
110
+ // returning a comment token for every line of the comment. So
111
+ // some state has to be saved (inside) to indicate whether we are
112
+ // inside a /* */ sequence.
113
+ function readMultilineComment(start){
114
+ var newInside = "/*";
115
+ var maybeEnd = (start == "*");
116
+ while (true) {
117
+ if (source.endOfLine())
118
+ break;
119
+ var next = source.next();
120
+ if (next == "/" && maybeEnd){
121
+ newInside = null;
122
+ break;
123
+ }
124
+ maybeEnd = (next == "*");
125
+ }
126
+ setInside(newInside);
127
+ return {type: "comment", style: "js-comment"};
128
+ }
129
+ function readOperator() {
130
+ source.nextWhileMatches(isOperatorChar);
131
+ return {type: "operator", style: "js-operator"};
132
+ }
133
+ function readString(quote) {
134
+ var endBackSlash = nextUntilUnescaped(source, quote);
135
+ setInside(endBackSlash ? quote : null);
136
+ return {type: "string", style: "js-string"};
137
+ }
138
+
139
+ // Fetch the next token. Dispatches on first character in the
140
+ // stream, or first two characters when the first is a slash.
141
+ if (inside == "\"" || inside == "'")
142
+ return readString(inside);
143
+ var ch = source.next();
144
+ if (inside == "/*")
145
+ return readMultilineComment(ch);
146
+ else if (ch == "\"" || ch == "'")
147
+ return readString(ch);
148
+ // with punctuation, the type of the token is the symbol itself
149
+ else if (/[\[\]{}\(\),;\:\.]/.test(ch))
150
+ return {type: ch, style: "js-punctuation"};
151
+ else if (ch == "0" && (source.equals("x") || source.equals("X")))
152
+ return readHexNumber();
153
+ else if (/[0-9]/.test(ch))
154
+ return readNumber();
155
+ else if (ch == "/"){
156
+ if (source.equals("*"))
157
+ { source.next(); return readMultilineComment(ch); }
158
+ else if (source.equals("/"))
159
+ { nextUntilUnescaped(source, null); return {type: "comment", style: "js-comment"};}
160
+ else if (regexp)
161
+ return readRegexp();
162
+ else
163
+ return readOperator();
164
+ }
165
+ else if (isOperatorChar.test(ch))
166
+ return readOperator();
167
+ else
168
+ return readWord();
169
+ }
170
+
171
+ // The external interface to the tokenizer.
172
+ return function(source, startState) {
173
+ return tokenizer(source, startState || jsTokenState(false, true));
174
+ };
175
+ })();
@@ -0,0 +1,404 @@
1
+ /**
2
+ * Storage and control for undo information within a CodeMirror
3
+ * editor. 'Why on earth is such a complicated mess required for
4
+ * that?', I hear you ask. The goal, in implementing this, was to make
5
+ * the complexity of storing and reverting undo information depend
6
+ * only on the size of the edited or restored content, not on the size
7
+ * of the whole document. This makes it necessary to use a kind of
8
+ * 'diff' system, which, when applied to a DOM tree, causes some
9
+ * complexity and hackery.
10
+ *
11
+ * In short, the editor 'touches' BR elements as it parses them, and
12
+ * the History stores these. When nothing is touched in commitDelay
13
+ * milliseconds, the changes are committed: It goes over all touched
14
+ * nodes, throws out the ones that did not change since last commit or
15
+ * are no longer in the document, and assembles the rest into zero or
16
+ * more 'chains' -- arrays of adjacent lines. Links back to these
17
+ * chains are added to the BR nodes, while the chain that previously
18
+ * spanned these nodes is added to the undo history. Undoing a change
19
+ * means taking such a chain off the undo history, restoring its
20
+ * content (text is saved per line) and linking it back into the
21
+ * document.
22
+ */
23
+
24
+ // A history object needs to know about the DOM container holding the
25
+ // document, the maximum amount of undo levels it should store, the
26
+ // delay (of no input) after which it commits a set of changes, and,
27
+ // unfortunately, the 'parent' window -- a window that is not in
28
+ // designMode, and on which setTimeout works in every browser.
29
+ function History(container, maxDepth, commitDelay, editor, onChange) {
30
+ this.container = container;
31
+ this.maxDepth = maxDepth; this.commitDelay = commitDelay;
32
+ this.editor = editor; this.parent = editor.parent;
33
+ this.onChange = onChange;
34
+ // This line object represents the initial, empty editor.
35
+ var initial = {text: "", from: null, to: null};
36
+ // As the borders between lines are represented by BR elements, the
37
+ // start of the first line and the end of the last one are
38
+ // represented by null. Since you can not store any properties
39
+ // (links to line objects) in null, these properties are used in
40
+ // those cases.
41
+ this.first = initial; this.last = initial;
42
+ // Similarly, a 'historyTouched' property is added to the BR in
43
+ // front of lines that have already been touched, and 'firstTouched'
44
+ // is used for the first line.
45
+ this.firstTouched = false;
46
+ // History is the set of committed changes, touched is the set of
47
+ // nodes touched since the last commit.
48
+ this.history = []; this.redoHistory = []; this.touched = [];
49
+ }
50
+
51
+ History.prototype = {
52
+ // Schedule a commit (if no other touches come in for commitDelay
53
+ // milliseconds).
54
+ scheduleCommit: function() {
55
+ var self = this;
56
+ this.parent.clearTimeout(this.commitTimeout);
57
+ this.commitTimeout = this.parent.setTimeout(function(){self.tryCommit();}, this.commitDelay);
58
+ },
59
+
60
+ // Mark a node as touched. Null is a valid argument.
61
+ touch: function(node) {
62
+ this.setTouched(node);
63
+ this.scheduleCommit();
64
+ },
65
+
66
+ // Undo the last change.
67
+ undo: function() {
68
+ // Make sure pending changes have been committed.
69
+ this.commit();
70
+
71
+ if (this.history.length) {
72
+ // Take the top diff from the history, apply it, and store its
73
+ // shadow in the redo history.
74
+ var item = this.history.pop();
75
+ this.redoHistory.push(this.updateTo(item, "applyChain"));
76
+ if (this.onChange) this.onChange();
77
+ return this.chainNode(item);
78
+ }
79
+ },
80
+
81
+ // Redo the last undone change.
82
+ redo: function() {
83
+ this.commit();
84
+ if (this.redoHistory.length) {
85
+ // The inverse of undo, basically.
86
+ var item = this.redoHistory.pop();
87
+ this.addUndoLevel(this.updateTo(item, "applyChain"));
88
+ if (this.onChange) this.onChange();
89
+ return this.chainNode(item);
90
+ }
91
+ },
92
+
93
+ clear: function() {
94
+ this.history = [];
95
+ this.redoHistory = [];
96
+ },
97
+
98
+ // Ask for the size of the un/redo histories.
99
+ historySize: function() {
100
+ return {undo: this.history.length, redo: this.redoHistory.length};
101
+ },
102
+
103
+ // Push a changeset into the document.
104
+ push: function(from, to, lines) {
105
+ var chain = [];
106
+ for (var i = 0; i < lines.length; i++) {
107
+ var end = (i == lines.length - 1) ? to : this.container.ownerDocument.createElement("BR");
108
+ chain.push({from: from, to: end, text: cleanText(lines[i])});
109
+ from = end;
110
+ }
111
+ this.pushChains([chain], from == null && to == null);
112
+ if (this.onChange) this.onChange();
113
+ },
114
+
115
+ pushChains: function(chains, doNotHighlight) {
116
+ this.commit(doNotHighlight);
117
+ this.addUndoLevel(this.updateTo(chains, "applyChain"));
118
+ this.redoHistory = [];
119
+ },
120
+
121
+ // Retrieve a DOM node from a chain (for scrolling to it after undo/redo).
122
+ chainNode: function(chains) {
123
+ for (var i = 0; i < chains.length; i++) {
124
+ var start = chains[i][0], node = start && (start.from || start.to);
125
+ if (node) return node;
126
+ }
127
+ },
128
+
129
+ // Clear the undo history, make the current document the start
130
+ // position.
131
+ reset: function() {
132
+ this.history = []; this.redoHistory = [];
133
+ },
134
+
135
+ textAfter: function(br) {
136
+ return this.after(br).text;
137
+ },
138
+
139
+ nodeAfter: function(br) {
140
+ return this.after(br).to;
141
+ },
142
+
143
+ nodeBefore: function(br) {
144
+ return this.before(br).from;
145
+ },
146
+
147
+ // Commit unless there are pending dirty nodes.
148
+ tryCommit: function() {
149
+ if (!window.History) return; // Stop when frame has been unloaded
150
+ if (this.editor.highlightDirty()) this.commit(true);
151
+ else this.scheduleCommit();
152
+ },
153
+
154
+ // Check whether the touched nodes hold any changes, if so, commit
155
+ // them.
156
+ commit: function(doNotHighlight) {
157
+ this.parent.clearTimeout(this.commitTimeout);
158
+ // Make sure there are no pending dirty nodes.
159
+ if (!doNotHighlight) this.editor.highlightDirty(true);
160
+ // Build set of chains.
161
+ var chains = this.touchedChains(), self = this;
162
+
163
+ if (chains.length) {
164
+ this.addUndoLevel(this.updateTo(chains, "linkChain"));
165
+ this.redoHistory = [];
166
+ if (this.onChange) this.onChange();
167
+ }
168
+ },
169
+
170
+ // [ end of public interface ]
171
+
172
+ // Update the document with a given set of chains, return its
173
+ // shadow. updateFunc should be "applyChain" or "linkChain". In the
174
+ // second case, the chains are taken to correspond the the current
175
+ // document, and only the state of the line data is updated. In the
176
+ // first case, the content of the chains is also pushed iinto the
177
+ // document.
178
+ updateTo: function(chains, updateFunc) {
179
+ var shadows = [], dirty = [];
180
+ for (var i = 0; i < chains.length; i++) {
181
+ shadows.push(this.shadowChain(chains[i]));
182
+ dirty.push(this[updateFunc](chains[i]));
183
+ }
184
+ if (updateFunc == "applyChain")
185
+ this.notifyDirty(dirty);
186
+ return shadows;
187
+ },
188
+
189
+ // Notify the editor that some nodes have changed.
190
+ notifyDirty: function(nodes) {
191
+ forEach(nodes, method(this.editor, "addDirtyNode"))
192
+ this.editor.scheduleHighlight();
193
+ },
194
+
195
+ // Link a chain into the DOM nodes (or the first/last links for null
196
+ // nodes).
197
+ linkChain: function(chain) {
198
+ for (var i = 0; i < chain.length; i++) {
199
+ var line = chain[i];
200
+ if (line.from) line.from.historyAfter = line;
201
+ else this.first = line;
202
+ if (line.to) line.to.historyBefore = line;
203
+ else this.last = line;
204
+ }
205
+ },
206
+
207
+ // Get the line object after/before a given node.
208
+ after: function(node) {
209
+ return node ? node.historyAfter : this.first;
210
+ },
211
+ before: function(node) {
212
+ return node ? node.historyBefore : this.last;
213
+ },
214
+
215
+ // Mark a node as touched if it has not already been marked.
216
+ setTouched: function(node) {
217
+ if (node) {
218
+ if (!node.historyTouched) {
219
+ this.touched.push(node);
220
+ node.historyTouched = true;
221
+ }
222
+ }
223
+ else {
224
+ this.firstTouched = true;
225
+ }
226
+ },
227
+
228
+ // Store a new set of undo info, throw away info if there is more of
229
+ // it than allowed.
230
+ addUndoLevel: function(diffs) {
231
+ this.history.push(diffs);
232
+ if (this.history.length > this.maxDepth)
233
+ this.history.shift();
234
+ },
235
+
236
+ // Build chains from a set of touched nodes.
237
+ touchedChains: function() {
238
+ var self = this;
239
+
240
+ // The temp system is a crummy hack to speed up determining
241
+ // whether a (currently touched) node has a line object associated
242
+ // with it. nullTemp is used to store the object for the first
243
+ // line, other nodes get it stored in their historyTemp property.
244
+ var nullTemp = null;
245
+ function temp(node) {return node ? node.historyTemp : nullTemp;}
246
+ function setTemp(node, line) {
247
+ if (node) node.historyTemp = line;
248
+ else nullTemp = line;
249
+ }
250
+
251
+ function buildLine(node) {
252
+ var text = [];
253
+ for (var cur = node ? node.nextSibling : self.container.firstChild;
254
+ cur && !isBR(cur); cur = cur.nextSibling)
255
+ if (cur.currentText) text.push(cur.currentText);
256
+ return {from: node, to: cur, text: cleanText(text.join(""))};
257
+ }
258
+
259
+ // Filter out unchanged lines and nodes that are no longer in the
260
+ // document. Build up line objects for remaining nodes.
261
+ var lines = [];
262
+ if (self.firstTouched) self.touched.push(null);
263
+ forEach(self.touched, function(node) {
264
+ if (node && node.parentNode != self.container) return;
265
+
266
+ if (node) node.historyTouched = false;
267
+ else self.firstTouched = false;
268
+
269
+ var line = buildLine(node), shadow = self.after(node);
270
+ if (!shadow || shadow.text != line.text || shadow.to != line.to) {
271
+ lines.push(line);
272
+ setTemp(node, line);
273
+ }
274
+ });
275
+
276
+ // Get the BR element after/before the given node.
277
+ function nextBR(node, dir) {
278
+ var link = dir + "Sibling", search = node[link];
279
+ while (search && !isBR(search))
280
+ search = search[link];
281
+ return search;
282
+ }
283
+
284
+ // Assemble line objects into chains by scanning the DOM tree
285
+ // around them.
286
+ var chains = []; self.touched = [];
287
+ forEach(lines, function(line) {
288
+ // Note that this makes the loop skip line objects that have
289
+ // been pulled into chains by lines before them.
290
+ if (!temp(line.from)) return;
291
+
292
+ var chain = [], curNode = line.from, safe = true;
293
+ // Put any line objects (referred to by temp info) before this
294
+ // one on the front of the array.
295
+ while (true) {
296
+ var curLine = temp(curNode);
297
+ if (!curLine) {
298
+ if (safe) break;
299
+ else curLine = buildLine(curNode);
300
+ }
301
+ chain.unshift(curLine);
302
+ setTemp(curNode, null);
303
+ if (!curNode) break;
304
+ safe = self.after(curNode);
305
+ curNode = nextBR(curNode, "previous");
306
+ }
307
+ curNode = line.to; safe = self.before(line.from);
308
+ // Add lines after this one at end of array.
309
+ while (true) {
310
+ if (!curNode) break;
311
+ var curLine = temp(curNode);
312
+ if (!curLine) {
313
+ if (safe) break;
314
+ else curLine = buildLine(curNode);
315
+ }
316
+ chain.push(curLine);
317
+ setTemp(curNode, null);
318
+ safe = self.before(curNode);
319
+ curNode = nextBR(curNode, "next");
320
+ }
321
+ chains.push(chain);
322
+ });
323
+
324
+ return chains;
325
+ },
326
+
327
+ // Find the 'shadow' of a given chain by following the links in the
328
+ // DOM nodes at its start and end.
329
+ shadowChain: function(chain) {
330
+ var shadows = [], next = this.after(chain[0].from), end = chain[chain.length - 1].to;
331
+ while (true) {
332
+ shadows.push(next);
333
+ var nextNode = next.to;
334
+ if (!nextNode || nextNode == end)
335
+ break;
336
+ else
337
+ next = nextNode.historyAfter || this.before(end);
338
+ // (The this.before(end) is a hack -- FF sometimes removes
339
+ // properties from BR nodes, in which case the best we can hope
340
+ // for is to not break.)
341
+ }
342
+ return shadows;
343
+ },
344
+
345
+ // Update the DOM tree to contain the lines specified in a given
346
+ // chain, link this chain into the DOM nodes.
347
+ applyChain: function(chain) {
348
+ // Some attempt is made to prevent the cursor from jumping
349
+ // randomly when an undo or redo happens. It still behaves a bit
350
+ // strange sometimes.
351
+ var cursor = select.cursorPos(this.container, false), self = this;
352
+
353
+ // Remove all nodes in the DOM tree between from and to (null for
354
+ // start/end of container).
355
+ function removeRange(from, to) {
356
+ var pos = from ? from.nextSibling : self.container.firstChild;
357
+ while (pos != to) {
358
+ var temp = pos.nextSibling;
359
+ removeElement(pos);
360
+ pos = temp;
361
+ }
362
+ }
363
+
364
+ var start = chain[0].from, end = chain[chain.length - 1].to;
365
+ // Clear the space where this change has to be made.
366
+ removeRange(start, end);
367
+
368
+ // Insert the content specified by the chain into the DOM tree.
369
+ for (var i = 0; i < chain.length; i++) {
370
+ var line = chain[i];
371
+ // The start and end of the space are already correct, but BR
372
+ // tags inside it have to be put back.
373
+ if (i > 0)
374
+ self.container.insertBefore(line.from, end);
375
+
376
+ // Add the text.
377
+ var node = makePartSpan(fixSpaces(line.text), this.container.ownerDocument);
378
+ self.container.insertBefore(node, end);
379
+ // See if the cursor was on this line. Put it back, adjusting
380
+ // for changed line length, if it was.
381
+ if (cursor && cursor.node == line.from) {
382
+ var cursordiff = 0;
383
+ var prev = this.after(line.from);
384
+ if (prev && i == chain.length - 1) {
385
+ // Only adjust if the cursor is after the unchanged part of
386
+ // the line.
387
+ for (var match = 0; match < cursor.offset &&
388
+ line.text.charAt(match) == prev.text.charAt(match); match++);
389
+ if (cursor.offset > match)
390
+ cursordiff = line.text.length - prev.text.length;
391
+ }
392
+ select.setCursorPos(this.container, {node: line.from, offset: Math.max(0, cursor.offset + cursordiff)});
393
+ }
394
+ // Cursor was in removed line, this is last new line.
395
+ else if (cursor && (i == chain.length - 1) && cursor.node && cursor.node.parentNode != this.container) {
396
+ select.setCursorPos(this.container, {node: line.from, offset: line.text.length});
397
+ }
398
+ }
399
+
400
+ // Anchor the chain in the DOM tree.
401
+ this.linkChain(chain);
402
+ return start;
403
+ }
404
+ };