voxelamming 0.3.0 → 0.3.2
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/README.md +2 -2
- data/index.html +33 -17
- data/lib/voxelamming/version.rb +1 -1
- data/voxelamming-0.3.0.gem +0 -0
- data/voxelamming-0.3.1.gem +0 -0
- metadata +5 -3
checksums.yaml
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
---
|
2
2
|
SHA256:
|
3
|
-
metadata.gz:
|
4
|
-
data.tar.gz:
|
3
|
+
metadata.gz: 653a6e648abd3cae2bb721b8e39c0ff46f96f9c605d9724463294c0e5c174540
|
4
|
+
data.tar.gz: 440c68675c73e5a6e4a957c19322653fcd7be6431c1ca8dcafcf11d6723c23e2
|
5
5
|
SHA512:
|
6
|
-
metadata.gz:
|
7
|
-
data.tar.gz:
|
6
|
+
metadata.gz: 637d500db8f2847b4c91b0ee1c6c0fe9f363f20ab562afcc9f18566bf5968c55b6d4838734895ce8ce728756d8451ffe79e95c622c639496d83d35626f7f43d6
|
7
|
+
data.tar.gz: 60c6b83b10b434266e854999a2bb276f7a27b669536af70a48333a43ac2db7e4dceeb3fd750cbdbeeae78c58d0651d1134409ac1857b815c5c68fbe91f3397a1
|
data/README.md
CHANGED
@@ -90,7 +90,7 @@ To install this gem onto your local machine, run `bundle exec rake install`. To
|
|
90
90
|
|
91
91
|
## Contributing
|
92
92
|
|
93
|
-
Bug reports and pull requests are welcome on GitHub at https://github.com/creativival/
|
93
|
+
Bug reports and pull requests are welcome on GitHub at https://github.com/creativival/voxelamming_ruby. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [code of conduct](https://github.com/[USERNAME]/voxelamming_ruby/blob/master/CODE_OF_CONDUCT.md).
|
94
94
|
|
95
95
|
## License
|
96
96
|
|
@@ -98,4 +98,4 @@ The gem is available as open source under the terms of the [MIT License](https:/
|
|
98
98
|
|
99
99
|
## Code of Conduct
|
100
100
|
|
101
|
-
Everyone interacting in the Voxelamming project's codebases, issue trackers, chat rooms and mailing lists is expected to follow the [code of conduct](https://github.com/[USERNAME]/
|
101
|
+
Everyone interacting in the Voxelamming project's codebases, issue trackers, chat rooms and mailing lists is expected to follow the [code of conduct](https://github.com/[USERNAME]/voxelamming_ruby/blob/master/CODE_OF_CONDUCT.md).
|
data/index.html
CHANGED
@@ -58,20 +58,24 @@
|
|
58
58
|
</style>
|
59
59
|
</head>
|
60
60
|
<body>
|
61
|
-
|
61
|
+
|
62
|
+
|
63
|
+
|
64
|
+
|
65
|
+
<h1>Voxelamming</h1>
|
62
66
|
<p>This Ruby package converts Python code into JSON format and sends it to the Voxelamming app using WebSockets, allowing users to create 3D voxel models by writing Ruby scripts.</p>
|
63
|
-
<h2
|
67
|
+
<h2>What's Voxelamming?</h2>
|
64
68
|
<p align="center"><img src="https://creativival.github.io/voxelamming/image/voxelamming_icon.png" alt="Voxelamming Logo" width="200"/></p>
|
65
69
|
<p>Voxelamming is an AR programming learning app. Even programming beginners can learn programming visually and enjoyably. Voxelamming supports iPhones and iPads with iOS 16 or later, and Apple Vision Pro.</p>
|
66
|
-
<h2
|
70
|
+
<h2>Resources</h2>
|
67
71
|
<ul>
|
68
|
-
<li><strong>Homepage:</strong>
|
69
|
-
<li><strong>Samples:</strong>
|
72
|
+
<li><strong>Homepage:</strong> https://creativival.github.io/voxelamming/index.en</li>
|
73
|
+
<li><strong>Samples:</strong> https://github.com/creativival/voxelamming/tree/main/sample/ruby</li>
|
70
74
|
</ul>
|
71
|
-
<h2
|
75
|
+
<h2>Installation</h2>
|
72
76
|
<pre><code class="bash">gem install voxelamming
|
73
77
|
</code></pre>
|
74
|
-
<h2
|
78
|
+
<h2>Usage</h2>
|
75
79
|
<pre><code class="ruby">require 'voxelamming'
|
76
80
|
|
77
81
|
room_name = '1000'
|
@@ -95,7 +99,7 @@ end
|
|
95
99
|
vox.send_data
|
96
100
|
</code></pre>
|
97
101
|
<p>This code snippet demonstrates a simple example where a red voxel is created at a specific location. You can use various functions provided by the <code>VoxelammingManager</code> class to build more complex models.</p>
|
98
|
-
<h4
|
102
|
+
<h4>Method description</h4>
|
99
103
|
<table>
|
100
104
|
<thead>
|
101
105
|
<tr><th> Method name </th><th> Description </th><th> Arguments </th></tr>
|
@@ -104,14 +108,14 @@ vox.send_data
|
|
104
108
|
<tr><td> <code>set_room_name(room_name)</code> </td><td> Sets the room name for communicating with the device. </td><td> <code>room_name</code>: Room name (string) </td></tr>
|
105
109
|
<tr><td> <code>set_box_size(size)</code> </td><td> Sets the size of the voxel (default: 1.0). </td><td> <code>size</code>: Size (float) </td></tr>
|
106
110
|
<tr><td> <code>set_build_interval(interval)</code> </td><td> Sets the placement interval of the voxels (default: 0.01 seconds). </td><td> <code>interval</code>: Interval (float) </td></tr>
|
107
|
-
<tr><td> <code>change_shape(shape)</code> </td><td> Changes the shape of the voxel. </td><td> <code>shape</code>: Shape (
|
111
|
+
<tr><td> <code>change_shape(shape)</code> </td><td> Changes the shape of the voxel. </td><td> <code>shape</code>: Shape ("box", "square", "plane") </td></tr>
|
108
112
|
<tr><td> <code>change_material(is_metallic, roughness)</code> </td><td> Changes the material of the voxel. </td><td> <code>is_metallic</code>: Whether to make it metallic (boolean), <code>roughness</code>: Roughness (float) </td></tr>
|
109
113
|
<tr><td> <code>create_box(x, y, z, r, g, b, alpha)</code> </td><td> Places a voxel. </td><td> <code>x</code>, <code>y</code>, <code>z</code>: Position (float), <code>r</code>, <code>g</code>, <code>b</code>, <code>alpha</code>: Color (float, 0-1) </td></tr>
|
110
114
|
<tr><td> <code>create_box(x, y, z, texture)</code> </td><td> Places a voxel with texture. </td><td> <code>x</code>, <code>y</code>, <code>z</code>: Position (float), <code>texture</code>: Texture name (string) </td></tr>
|
111
115
|
<tr><td> <code>remove_box(x, y, z)</code> </td><td> Removes a voxel. </td><td> <code>x</code>, <code>y</code>, <code>z</code>: Position (float) </td></tr>
|
112
116
|
<tr><td> <code>write_sentence(sentence, x, y, z, r, g, b, alpha)</code> </td><td> Draws a string with voxels. </td><td> <code>sentence</code>: String (string), <code>x</code>, <code>y</code>, <code>z</code>: Position (float), <code>r</code>, <code>g</code>, <code>b</code>, <code>alpha</code>: Color (float, 0-1) </td></tr>
|
113
|
-
<tr><td> <code>set_light(x, y, z, r, g, b, alpha, intensity, interval, light_type)</code> </td><td> Places a light. </td><td> <code>x</code>, <code>y</code>, <code>z</code>: Position (float), <code>r</code>, <code>g</code>, <code>b</code>, <code>alpha</code>: Color (float, 0-1), <code>intensity</code>: Intensity (float), <code>interval</code>: Blinking interval (float), <code>light_type</code>: Type of light (
|
114
|
-
<tr><td> <code>set_command(command)</code> </td><td> Executes a command. </td><td> <code>command</code>: Command (
|
117
|
+
<tr><td> <code>set_light(x, y, z, r, g, b, alpha, intensity, interval, light_type)</code> </td><td> Places a light. </td><td> <code>x</code>, <code>y</code>, <code>z</code>: Position (float), <code>r</code>, <code>g</code>, <code>b</code>, <code>alpha</code>: Color (float, 0-1), <code>intensity</code>: Intensity (float), <code>interval</code>: Blinking interval (float), <code>light_type</code>: Type of light ("point", "spot", "directional") </td></tr>
|
118
|
+
<tr><td> <code>set_command(command)</code> </td><td> Executes a command. </td><td> <code>command</code>: Command ("axis", "japaneseCastle", "float", "liteRender") </td></tr>
|
115
119
|
<tr><td> <code>draw_line(x1, y1, z1, x2, y2, z2, r, g, b, alpha)</code> </td><td> Draws a line between two points. </td><td> <code>x1</code>, <code>y1</code>, <code>z1</code>: Starting point (float), <code>x2</code>, <code>y2</code>, <code>z2</code>: Ending point (float), <code>r</code>, <code>g</code>, <code>b</code>, <code>alpha</code>: Color (float, 0-1) </td></tr>
|
116
120
|
<tr><td> <code>send_data(name)</code> </td><td> Sends voxel data to the device; if the name argument is set, the voxel data can be stored and reproduced as history. </td><td> </td></tr>
|
117
121
|
<tr><td> <code>clear_data()</code> </td><td> Initializes voxel data. </td><td> </td></tr>
|
@@ -124,16 +128,28 @@ vox.send_data
|
|
124
128
|
<tr><td> <code>frame_out()</code> </td><td> Ends recording a frame. </td><td> </td></tr>
|
125
129
|
<tr><td> <code>set_frame_fps(fps)</code> </td><td> Sets the frame rate (default: 2). </td><td> <code>fps</code>: Frame rate (int) </td></tr>
|
126
130
|
<tr><td> <code>set_frame_repeats(repeats)</code> </td><td> Sets the number of frame repetitions (default: 10). </td><td> <code>repeats</code>: Number of repetitions (int) </td></tr>
|
131
|
+
<tr><td> Game Method Name </td><td> Description </td><td> Arguments </td></tr>
|
132
|
+
<tr><td> <code>set_game_screen(width, height, angle=90, r=1, g=1, b=0, alpha=0.5)</code> </td><td> Sets the game screen size. </td><td> <code>width</code>, <code>height</code>: screen size (float), <code>angle</code>: angle (float), <code>r</code>, <code>g</code>, <code>b</code>, <code>alpha</code>: color (float, 0-1) </td></tr>
|
133
|
+
<tr><td> <code>set_game_score(score)</code> </td><td> Sets the game score. </td><td> <code>score</code>: game score (int) </td></tr>
|
134
|
+
<tr><td> <code>send_game_over()</code> </td><td> Triggers game over. </td><td> </td></tr>
|
135
|
+
<tr><td> <code>create_sprite(sprite_name, color_list, x, y, direction=90, scale=1, visible=True)</code> </td><td> Creates a sprite. </td><td> <code>sprite_name</code>: sprite name (string), <code>color_list</code>: dot color data (string), <code>x</code>, <code>y</code>: position (float), <code>direction</code>: angle (float), <code>scale</code>: scale (float), <code>visible</code>: visibility (boolean) </td></tr>
|
136
|
+
<tr><td> <code>move_sprite(sprite_name, x, y, direction=90, scale=1, visible=True)</code> </td><td> Moves a sprite. </td><td> <code>sprite_name</code>: sprite name (string), <code>x</code>, <code>y</code>: position (float), <code>direction</code>: angle (float), <code>scale</code>: scale (float), <code>visible</code>: visibility (boolean) </td></tr>
|
127
137
|
</tbody>
|
128
138
|
</table>
|
129
|
-
<h2
|
139
|
+
<h2>Development</h2>
|
130
140
|
<p>After checking out the repo, run <code>bin/setup</code> to install dependencies. Then, run <code>rake test</code> to run the tests. You can also run <code>bin/console</code> for an interactive prompt that will allow you to experiment.</p>
|
131
141
|
<p>To install this gem onto your local machine, run <code>bundle exec rake install</code>. To release a new version, update the version number in <code>version.rb</code>, and then run <code>bundle exec rake release</code>, which will create a git tag for the version, push git commits and the created tag, and push the <code>.gem</code> file to <a href="https://rubygems.org">rubygems.org</a>.</p>
|
132
|
-
<h2
|
133
|
-
<p>Bug reports and pull requests are welcome on GitHub at
|
134
|
-
<h2
|
142
|
+
<h2>Contributing</h2>
|
143
|
+
<p>Bug reports and pull requests are welcome on GitHub at https://github.com/creativival/voxelamming_ruby. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the <a href="https://github.com/[USERNAME]/voxelamming_ruby/blob/master/CODE_OF_CONDUCT.md">code of conduct</a>.</p>
|
144
|
+
<h2>License</h2>
|
135
145
|
<p>The gem is available as open source under the terms of the <a href="https://opensource.org/licenses/MIT">MIT License</a>.</p>
|
136
|
-
<h2
|
137
|
-
<p>Everyone interacting in the Voxelamming project's codebases, issue trackers, chat rooms and mailing lists is expected to follow the <a href="https://github.com/[USERNAME]/
|
146
|
+
<h2>Code of Conduct</h2>
|
147
|
+
<p>Everyone interacting in the Voxelamming project's codebases, issue trackers, chat rooms and mailing lists is expected to follow the <a href="https://github.com/[USERNAME]/voxelamming_ruby/blob/master/CODE_OF_CONDUCT.md">code of conduct</a>.</p>
|
148
|
+
|
149
|
+
|
150
|
+
|
151
|
+
|
152
|
+
|
153
|
+
|
138
154
|
</body>
|
139
155
|
</html>
|
data/lib/voxelamming/version.rb
CHANGED
Binary file
|
Binary file
|
metadata
CHANGED
@@ -1,7 +1,7 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: voxelamming
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 0.3.
|
4
|
+
version: 0.3.2
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- creativival
|
@@ -43,14 +43,16 @@ files:
|
|
43
43
|
- lib/voxelamming/version.rb
|
44
44
|
- sig/voxelamming.rbs
|
45
45
|
- voxelamming-0.2.0.gem
|
46
|
+
- voxelamming-0.3.0.gem
|
47
|
+
- voxelamming-0.3.1.gem
|
46
48
|
homepage: https://creativival.github.io/voxelamming
|
47
49
|
licenses:
|
48
50
|
- MIT
|
49
51
|
metadata:
|
50
52
|
allowed_push_host: https://rubygems.org
|
51
53
|
homepage_uri: https://creativival.github.io/voxelamming
|
52
|
-
source_code_uri: https://github.com/creativival/
|
53
|
-
changelog_uri: https://creativival.github.io/
|
54
|
+
source_code_uri: https://github.com/creativival/voxelamming_ruby
|
55
|
+
changelog_uri: https://creativival.github.io/voxelamming_ruby/CHANGELOG.md
|
54
56
|
post_install_message:
|
55
57
|
rdoc_options: []
|
56
58
|
require_paths:
|